Same model, different skin
Sorry for your luck. The last few major events with token turn-ins, the merchants left immediately at the end of the period. This one was no exception
We’ll need this thread moved to the appropriate forum.
BTW, +1 for this. Would love to add the spooky hood to my collection now.
That would be how. I’ve got them too, and I’ve never once entered PvP.
Full list of previously PvP-only/now unobtainable(?) skins:
Guild Archmage Cowl
Guild Archmage Mantle
Guild Archmage Gloves
Guild Archmage Pants
Guild Archmage Shoes
Guild Watchman Faceguard
Guild Watchman Shoulderguards
Guild Watchman Gloves
Guild Watchman Leggings
Guild Watchman Boots
Guild Defender Shoulderplate
Guild Defender Legguards
Marauder Gloves
Marauder Boots
Apostle Cowl
Apostle Epaulets
Apostle Wraps
Apostle Leggings
Apostle Shoes
Stalwart Helm
Stalwart Shoulders
Stalwart Gloves
Stalwart Leggings
Stalwart Boots
Heavy Scale Helm
Heavy Scale Shoulderguards
Heavy Scale Armguards
Heavy Scale Leggings
Heavy Scale Shinguards
Tribal Headdress
Tribal Mantle
Tribal Vestments
Tribal Bangles
Tribal Leggings
Tribal Walkers
Flame Harpoon
Krytan Harpoon Gun
Krytan Harpoon
Lionguard Harpoon Gun
Lionguard Harpoon
Lionguard Trispear
Ebon Vanguard Harpoon
Hawk Trident
Warden Harpoon Gun
Makeshift Spear
Etched Short Bow (may be available via event merchant; very likely bugged if so)
Legionnaire Harpoon
Guild Speargun
Dark Moon Shield
Destroyer Scythe
Gladium Trident
Primitive Pike
Primitive Pillar
Reaper of Souls
Worn Voltaic Spear
Edit: RoS found. It’s telling that out of list of 55 items, only one has been discovered/returned since the update ~7 months ago.
(edited by Sariel V.7024)
Why is that quaggan even in Dry Top to begin with?
You seem Incredulous with his presence.
There’s also a few Light and Heavy PS rewards named Stalwart’s, but they are obviously not part of the Stalwart set.
use the wiki and you’ll see you can earn them from personal story indeed.
http://wiki.guildwars2.com/index.php?title=Special%3ASearch&search=stalwart
Unfortunately, not true. The only part of Stalwart armor (the skins) that is available is the chestpiece. The other pieces are named Stalwart’s, but are actually Studded.
Thanks for the replies, guys. I wish it was a little more transparent.
And I AM interested, since I’m tracking skins, so thanks again
This is more of an open question than an answer, because the presence and absence of certain items in the list is starting to baffle me.
I’ve been checking the contents of items and item_details every few weeks for a bit over a month now, but this week I had the bright idea to actually save out the results separately and compare the two lists. There were around 200 new items added since midJune or so; of these, I only bother with the weapons and armor, which accounts for around 30 items. What I find odd is that among these new items are the full set of Whispers medium armor, the heavy chest piece of the Vigil armor (and ONLY the heavy chest piece) and the Wayward Wand. None of these are actually new items. They’ve only just now appeared.
The Wayward Wand I bring up specifically because I made one last week when I was gearing up to fight Liadri, so I may be directly responsible for it showing up. But I can’t believe that in the two years that this game has been around that none of these things has been created before, particularly the Whisper armor. So what gives? What does it take for the API to ‘see’ an item?
Other things I found, if you’re curious: several spelling changes, a few name changes to karma armor pieces, and one item possibly removed from the API (a modniir axe). Not sure why that would happen, so I’m thinking it was a failure in my get-request.
Because you needed to do it again.
Just to confirm what we already knew, 11 new skins added to the wardrobe, 3 each of the new headpieces, the sword, and the outfit. Nothing hidden-til-unlocked unless it’s another outfit.
GAHHH opportunity = missed! If they could make the sheath a backpiece however… hint hint!
I like that idea, but you have to remember that backpieces are mostly static and it won’t look good when you sheathe other weapons.
Why exactly do they add the weapon to wardrobe and not include it in-game at the same time? The pessimist in me says they’re showcasing the item to generate demand before releasing in gem shop, but I’m not sure. Can we get some info from staff on this item? How long do I have to preview the weapon without being able to acquire it? Next release, perhaps?
Considering that the update has only been around for two days, I’d call claiming the sword isn’t available premature. I’d wait until the weekend for players to have a chance to find something really rare.
Not that I think this won’t end up in the gemstore, though. That would fit the pattern with NPC gear. But give ’em a chance at least. ;D
The best is yet to come.
So more massacres, mayhem, and destruction in your words. Why is that since the start of this Living World (although I may risk saying that there were signs of this in the vanilla game as well) the only way you guys seem to be able to drive the story forward is through mass killings and calamities (that often draw parallels with real life modern attacks on innocents)?
You are aware what kind of game you’re playing, right?
well i played this when it was new and due to real issues had to quit playing. now i try to get back into the game only to find that the social aspect of this game seems to have disappeared completely. does anyone run dungeons these days ? or do any guilds still run the guild events ? dunno guess i just dont know where to start these days as i seem to have missed a lot
peace all
cynn
I’m thinking you may have just come back at a bad time. We had a brand new map released on Tuesday and it’s drawing most of the attention right now. Dungeons and guild events are still quite popular.
How else can they afford another solid-gold Humvee? – cries every one of the shills in defense of gem shop.
Bucko, you’ve got a serious misconception of where the money goes. We’re not talking about the 1%.
There’s an obvious workaround. Aim for a backstop, or underaim the jump. Game on!
I am increasingly concerned about the core of the story being told through exposition dumps, particularly when they come from Taimi. The world should tell the story, not the characters. We keep being told about ley lines or little plot details about Scarlet, but we aren’t seeing these things, the biconics (and other characters) are being used as crutches to tell the story.
I hate to say this, but you’re in the minority. Players want this stuff spoon-fed. Even some that claim they don’t.
takes a drink
Although, I do wish we had new drops to work with. It seems a little weird to me we still have only the same weapon and armor skin drops we started with two years ago.
Not true. Several exotics have been added.
Everything should be account bound.Adding a market economy to a videogame is not only pointless but anti-fun.
Nothing should be account bound.
Having another option to gain items besides random drops is more fun than RNG.
I heavily disagree. What do you think is the reason for that bad RNG? It’s because the trading post is global. They had to decrease the droprate of those special skins because otherwise there would be a huge number of these in the trading post which would devalue them. People undercut constantly would make them a few silver instead of hundrets of gold.
The trading post is the reason for bad RNG. Look at Diablo III, after the auction house was taken out of the game loot has much better droprates and people enjoy getting that loot through killing mobs.
So I’m not saying: get rid of the TP. I’m saying that there should be exclusive skins that drop on an accountbound status. This way the droprate could go up considerably.
Someone gets it. I might die of a heart attack.
My +1 to you.
Isn’t he dead? Or running around the Shiverpeaks half-naked and missing his climbing gear?
takes a drink
There are 9 skins added that can be found readily (none are that sword). Go get them.
The recipe’s on reddit, but it won’t let you make whatever it is, not just yet. The suspicion is that it upgrades the ambrite.
I’m almost certain you’ll be able to pry it from her cold, dead hands in the next release.
And then Marjory will beg you for it as a memento of her sister’s sacrifice.
That was a crappy thing for Anet to do with the Red Asuraline Staff and this would be as bad or worse.
Look for Iron Greatsword. There are two entries by that name.
There are 11 new skins in the wardrobe – the new outfit, 3 each of the Adventurer’s head pieces, and that no-dachi. Nothing else new is showing up in the API, which possibly means it just hasn’t been found yet. But there are no skins with the Hidden attribute that would keep them from showing up til bound.
Here you go, http://www.kultofathena.com/product.asp?item=2036&name=Ritter+Steel+No-Dachi
Not sure they have it in black though.
That picture needs something for scale. With a sword over 5 feet long, it shouldn’t look like something I’d wield in my off-hand.
I don’t think the problem is as much that there aren’t enough skins available from gameplay, but there aren’t enough specific enemies that drop specific skins. I mean, I remember going into Sorrow’s Furnace in the first GW and farming certain bosses for a specific skin and it felt so much more rewarding when you got what you were looking for.
As it stands now, it feels like there’s no real aim for any farming and good item drops are just something that happen randomly with no rhyme or reason.
This isn’t true, as the gw2 equivalent of Uniques are associated with enemies. However there is a great deal of randomness and a god-awful paucity of information on what exotics drop from what.
Here’s some examples:
1. Say you want a Flame weapon. Where do you hunt for it? It’s a Charr cultural weapon, so you find them in Ascalon. What drops it? Just about anything if you’re above level 34 – it’s a common Rare.
2. You see someone holding a kittening scythe, called Final Rest. Where do you get it? From the only critter that has it: the Shadow Behemoth.
3. Here’s a tougher one, and a cool one. Lord Taerne’s Shadow. What drops it? Chances are good, if you have one, you took it off of a Champion Spider.
4. The horrible looking greatsword Crystal Guardian – where would you get this? You look for a Branded champ.
4. You want to make a Corrupted Weapon, but that requires a lot of luck in finding a level 80 Etched weapon to start it. Where should you be hunting for it? I’ll let you guess this one.
You’re not talking about the same thing I am. Regional drops are not the same thing as specific skins that drop from a single, named boss.
Except that I am talking about the exact same thing, in point #2, and something very close in point #3. Named Boss drops specific weapon – all World Bosses do. 15 versions of Champ box each have their own drop list, and each champ is assigned one box – unnamed boss drops specific weapon.
And if you think people in GW1 didn’t want regional skins, you clearly weren’t around for raptor farming for those ugly-kitten elemental swords, or never saw anyone with a Storm Bow. EotN brought a lot of new skins as regular drops, but I think they were confined to end-of-dungeon chests.
I.e. If you wanted to get the Razorstone, then you would need to kill Tanzit Razorstone.
The main differences between GW and GW2’s systems are that there aren’t a lot of named bosses and there aren’t weapons named for them. GW uniques were farmed more for stat combinations than looks. GW2’s wardrobe makes stats irrelevant.
Besides, no one farms for those skins. The handful of people that like those items just buy them from the trading post if they haven’t unlocked the skins already. No one would go out to farm charr for a flame weapon. Since those drop from ANY charr in the entire zone, they could never make the droprate of those weapons high enough for them to be worth the time to farm them. Especially considering that so many people get those all the time without trying and end up throwing them on the TP for next to nothing.
First of all, this point’s irrelevant. We’re talking about having the system of farmable weapons in the game, and it exists.
Second, it’s bullkitten. People don’t farm them because they don’t know that they can. There’s no immediate mental association between Champion Spider and Lord Tyrnes’ Shadow like there is between Rago and Rago’s Fire Staff, and up until recently there were only two Champ trains in operation. Of course, it doesn’t help that the source of the exotics, the champ box, all look the same, so it looks like one item can produce anything. On top of that, and no offense, GW2’s wiki needs some serious help.
Third, it’s bullkitten. The value of these things has nothing to do with the fact that the system of them being available or farmable exists in the game. It only affects their desirability as a farmable item.
Fourth, it’s bullkitten. GW didn’t have an ingame system for listing weapons, but it existed in the form of guildwarsguru.com. Most people that wanted to buy a rare item went there and got it. If the existence of the trading post makes farmable weapons not-a-thing, then vis-à-vis the old auction house system does the same thing. The difference between the two is a supply glut.
I think it merits further investigation. Maybe we should go have another chat with the tree and ask what she knows? I mean, it’s not that out of line for the (functionally former although still technically current) commander of the pact. We’ve done it before.
In fact, how come nobody ever asked the tree about scarlet? Or did we? I don’t seem to recall ever quizzing the tree on that subject.
In the aftermath of killing Scarlet, you could talk to the Pale Tree about her. The dialog is probably still there.
I haven’t gotten this far with the story. What feels likely to me is that Aerin spent time among the Soundless and studied them, but wasn’t one himself. This would explain his personality, how he was able to resort to Soundless techniques, and highlight his meaning about writing a journal for ‘those without access to the Dream’ as being specifically to Sylvari without access to it.
When you grill the Pale Tree about Aerin, swing by the Soundlesscamp… we’ll probably see a dialog update there first.
magic find is a one way route.. it only increases the chance, and as we still notice, player with lesser than 100% magic find sometimes find lot more exotics than a 250% magic find player.
so incrementally, if u notice.. 2 players with 100% magic find have the same issue i mentioned above
What I’ve noticed with MF is that you get more drops that are your level, as opposed to the level of the area you are playing in. The rarity doesn’t seem to be affected much. This is why there’s so little mid-level materials available and a kitten-ton of tier 5 floating around.
How about implementing pseudo random loot drops compared to present randomness of loot drops.
honestly, it’s been months since i’v ever seen the face of an exotic item while i hunt creatures around the parts of the world, while some players i know get 3 of them in a day. but, This is not a rant thread
so.. by making it pseudo random, for example: The more time passes without an exotic, the higher the chance gets to getting an exotic (can be capped at a % if needed) and if you get an exotic, the chance lessens to find another one.
As pointed out, you don’t understand the meaning of the term you are using, which is bad when you are interacting with those that do. The drops are already pseudorandom.
Adding more exotics will not help the economy. It is a bigger thing than your personal wallet. What it will do is lead to the devaluation of the existing exotics in the game. Your short term gain will turn into another nail in your coffin in probably a couple weeks’ time.
They’ve only been available once, but none of them have been around for a full year yet. No one can tell you if they will come back, because no one knows.
My expectation is that they will return, but not until a full year passes.
Wiki says, " From the Grawl City Guards, proceed north into the extremely short tunnel until you reach the ice wall."
I’m the one that wrote that… not sure how I could make it clearer without a picture
I actually had to take the lessons I learned in the Gauntlet and apply them to group combat to survive. What the heck, Anet?!
:)
I don’t think the problem is as much that there aren’t enough skins available from gameplay, but there aren’t enough specific enemies that drop specific skins. I mean, I remember going into Sorrow’s Furnace in the first GW and farming certain bosses for a specific skin and it felt so much more rewarding when you got what you were looking for.
As it stands now, it feels like there’s no real aim for any farming and good item drops are just something that happen randomly with no rhyme or reason.
This isn’t true, as the gw2 equivalent of Uniques are associated with enemies. However there is a great deal of randomness and a god-awful paucity of information on what exotics drop from what.
Here’s some examples:
1. Say you want a Flame weapon. Where do you hunt for it? It’s a Charr cultural weapon, so you find them in Ascalon. What drops it? Just about anything if you’re above level 34 – it’s a common Rare.
2. You see someone holding a kittening scythe, called Final Rest. Where do you get it? From the only critter that has it: the Shadow Behemoth.
3. Here’s a tougher one, and a cool one. Lord Taerne’s Shadow. What drops it? Chances are good, if you have one, you took it off of a Champion Spider.
4. The horrible looking greatsword Crystal Guardian – where would you get this? You look for a Branded champ.
4. You want to make a Corrupted Weapon, but that requires a lot of luck in finding a level 80 Etched weapon to start it. Where should you be hunting for it? I’ll let you guess this one.
Hmmm…
The wardrobe and I go way back… I was already calling ‘im over for a brew n stew this evening anyways. I’ll report back later with what I find.
Good man
/15whatevah
If they were to bring in some other economic region into the player base, we might get a rerun of past rewards… India, anyone?
There’s a chance they’ll make it available during Dragon Bash, if they run Dragon Bash again. Personally, I don’t think it will be back for another year. We’ll see Melandru first, then maybe Kormir… and if we’re lucky, Abaddon, Dhuum, and Menzies might follow.
But those are pipedreams.
Take a phrase you like to name your character after. I liked Greater Flame for my Guardian, so I put it into google translate and tell it to use Latin. Ignis means flame, and Valder means very/powerful/great depending on where you translate it, so I ended up using Valderignis. I followed the “Valder” pattern on my later characters so I ended up with Valder Dolor (Very Smart, for my Asuran mesmer. Also reads as department, sorrow, and pain.), Valder Laminas (Lamina meaning Blade, so great Blade.) Valdermalgus (I think it means very evil, but I’m not 100% sure unfortunately. I made him over a year ago and haven’t touched him since).
That’s the danger of using translate.google. Even if they give you the correct word, it probably won’t be in the right form.
Valder I can’t find through google… considering “very” is a common word, I have a feeling valder is a bad entry. The word you want is “Major”, but I do like Valderignis, so let’s proceed assuming valder is an adjective meaning greater. Which means we can’t use it on other adjectives, btw.
Valder Ignis is correct.
Valder Laminas should be Valdae Laminae. I assume you mean Greater Blades.
Valder Dolor would mean ‘greater sadness’ or ‘greater pain’. The ‘smart’ they have listed in translate.google is more ‘That smarts!’, as in, That hurts!. The proper phrase is Valde (no r) Trebax, or Valde plus any adjective meaning clever.
Valdermalgus…. I think you want Valde Malus (very evil)
Jesus, relax people.
If you traded in materials at the bazaar, you received bags that were most likely to give you a crystal (and rarely a skin or mini). With a small amount of this, plus digging at the crystal nodes whenever I visited, I ended up with about 5-6 stacks of those crystals.
Seems to me this guy is a power trader and responsible for the huge jump in T6 material prices.
I will have to look into what celestial stats and build are but in terms of specializing I guess that would mean going for Soros’s Blade then? Or Tonn’s for the Vitality and Toughness over the Precision and Ferocity since power would remain the same? I just thought that if they stacked a +88 to all might give me more flexibility plus I like the colour purple. I guess this is why I should think about what build I am going to use first before deciding on weapons.
Definitely, when you have control over what stats your best set of equipment will have (whether you make it or buy it) you should be following a plan for what stats and look you want. The appearance you can easily change with the wardrobe, so it’s good that you have the Wupwup weapon. You can craft the other weapon to the appropriate stats and then transmute it to look like the Wupwup one.
Not a bug, just a side-effect of one of the changes made with the wardrobe. All craftable gear was renamed to match the skin of the weapon. Iron and Steel weapons used the same skins, so now that Steel tier of weaponry has names that match Iron (as do the Seasoned and Soft Wood weapons).
Not a bug, just a side-effect of one of the changes made with the wardrobe. All craftable gear was renamed to match the skin of the weapon. Iron and Steel weapons used the same skins, so now that Steel tier of weaponry has names that match Iron (as do the Seasoned and Soft Wood weapons).
The increase between exotic and ascended is incremental at best; still, if you want best-in-class, it’s a lot easier and cheaper to make ascended weaponry than a legendary.
Wupwup is celestial stats, usually considered good only for Elementalists, who can actually make use of a boost to all things. For a Mesmer, you probably want to specialize.
With skill points, there are more than enough on the map to buy all of your skills, plus you will continue to get them after you reach level 80; when you gain enough xp for level 81, you get a skill point and the xp counter is reset to lvl 80.
For the ascended weapons, you can buy the augury stone with a different character than the ones who make and/or use the weapon.
In my own, personal research, I’ve discovered that by wearing certain boxers while playing on my laptop, Zomorros is more likely to give me Precursors.
I fear to see your laundry, sir ;D