No one can reasonably argue that its ‘too much’ loot without presenting observations of REAL ingame effects due to ‘too much loot’ from AB. It’s just silly.
good argument.
The price of ecto is down considerably since people figured out how to multi-loot efficiently. Those who AB/ML gain the benefits of selling their rares or ecto; those who don’t get less from selling the ones they obtain through the less-lucrative farms. (The same holds true for other mats; that one is just easier to see in the graphs.)
And again, I’m not arguing this is something ANet needs to post about, let alone address. I’m just saying that there’s plenty of evidence that AB/ML has disrupted the economy.
how is this different from any other farm? like sw for example? nothing changes.
It’s the pace at which the AB farm generates the mats compared to other farms like SW that’s the problem.
A farm that produces 100 logs per day is going to affect the market a lot more quickly than a farm that produces 50 logs per day – where the logs both farms get are identical.
Only those who do not know the hot maps would make such a claim.
AB is far behind other hot maps. I can empty 100 chaks acids in 30 min in TD, 100 pacts cowbars in 30 mins in VB, and they all u can just switch instance and give the same loot level of AB.
Only AB and DragonStand have the loot phase locked behind events.
if they “fix” the AB multimap, they should make it like VB or TD, spreading like 100 exalted chests over the map.
And how many players religiously farm that for hours and hours? If it was the most profitable, it would be what is done. It must not be the most profitable as people stop to farm AB when it is up.
is only the most popular, being popular, is not proof that it is more profitable, the masses tend to be mimetic and act irrationally. I “farmed” the Hot maps, since launch and I can guarantee that the economy of the three maps(TD, VB, AB) is quite similar.
I checked the Grand Exalted Chest loot on wiki, theres nothing special, is very similar to Crystallized Supply Cache, theres on average 50 in a TD map, if u have more acid to open it, u can just switch map instance like AB, plus theres no meta. Same for VB and cowbars.
The AB farm is just placebo effect. Ironically the meta-event, which locks the loot phase behind him,(unlike VB and TD that allows straight run to collect the loot), is what makes AB just less boring than running day and night in VB or TD.
In terms of economy, what happened to prices was not accidental, but more deliberate. Apparently it is the intention of Anet to make the HoT maps the big farms of materials in the game.
And if enough people posted proof that other things had the best gold to time to effort to risk ratio, players would move to that. Players are lazy. Players will do the thing that gives them the most gold for the time and effort given and with the lowest risk.
You can not guarantee that the drops from one map are similar to another map unless you’ve documented every drop you’ve ever received from the maps. And have received THOUSANDS of drops. Otherwise you still run the risk of RNG affecting the results and you’re drops have just been worse in AB but better in the other maps.
Given where most players farm and given the price changes on the TP, it’s obvious that the AB farm does have an effect on the economy (positive in some regards and negative in others). In the long term (like months from now), the negative aspects will outweigh the positive aspects. ANet can’t let mat prices go too low and can’t let mat prices go too high (some mats have increased in cost and others decreased).
I don’t doubt that the increased loot in HoT maps was to lower the prices of some mats. I just think they stepped too far with AB. Like they stepped to far with the reduction of rewards in dungeons, which they later corrected.