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Deathly Claws = ummm huh

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Posted by: SobeSoul.6910

SobeSoul.6910

Not every class can spam immunes dodges or blinds for 20s. I agree that lich form is too strong right now. Compared with all the other transformation skill like tornado, rampage, tomes, etc it is op. They should reduce the direct dmg of spamming 1 and make people use more the other 4 skills. The cooldown could also be reduced it spamming 1 was not so broken.

Last I checked, every class can walk indefinitely, which is all that’s necessary to avoid Lich Form attacks.

Other options include using Line of Sight, throwing up a reflect (2-3 reflected shots will down the Necro himself), boon strip and CCing the glowing pinata… It is very much counterable. Two of the methods are even usable regardless of your build.

From the current meta how many are running reflects? Mesmer a short duration one and who else? Walk away is not a really “counter” in conquest mode. How many have boon strips? only 3 out of 8 professions.

Of course power necros overall are not op but Lich form is broken. Too much rewarding for spamming 1. Imagine if elementalists had a skill like that as elite.

Fresh air ele wrecks lich form. Earth4 reflects the lich’s projectiles, air4 destroys them in an aoe, and earth5 destroys them if they hit you. Fresh air ele may not be in the meta at the top-top level, but it’s still viable in most games where you’re going to see a power necro.

Regarding some of the other posts — the lich can autoattack even if he’s not facing you, so running behind him and/or immobilizing him will do nothing. I can go lich form, start running away from you while hitting 1, and my attacks will fly backwards through my body and hit you.

I think if you’re far enough away from the lich, you can juke the attacks by shuffling left and right. I recall the juking only working at range, although I might be wrong about this.

Also, since you brought up mesmer, the easy counter for mesmers is to just moa the lich.

Fresh ele? When was the last time you saw one? Basically almost all the ele playerbase is celestial d/d or celestial staff. He can dodge moa, the mesmer has 1 shot. The lich has 20s of spamming 1.

Fresh air isn’t rare. Maybe on EU it is, but that’s because EU is more conservative and less experimental with builds.

Are you high? Did you get EU and NA mixed up? Fresh air is incredibly common on EU, where do you people even come up with this stuff? Mars?

I’ve play on both. Fresh Air on EU is not that common and rather common on NA. Keep on with the stupid statements and questions.

Deathly Claws = ummm huh

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Posted by: SobeSoul.6910

SobeSoul.6910

Whether or not Lich can be countered is besides the point. Lich, Rampage, and some other stuff are cheap mechanics.

Go4 January Monthly Finals - 1500 EUR/USD

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Posted by: SobeSoul.6910

SobeSoul.6910

And again somebody from my team confirmed that we could play without me knowing about it. This seems to be a theme. Sigh.

lol, not sure but I know by looking at brackets some games are like by’s, makes me think whoever is in charge of this just assumes teams are playing regardless of asking them, but who knows.
Also, another thing of note, some of those games don’t have a match score. That’s just pure laziness, that’s a basic no brainer thing to do, take a friggin screenshot.
See difference http://play.eslgaming.com/guildwars2/global/gw2/major/go4guildwars2-northamerica/cup-12/match/30965719/ SOMETHING PROVIDED — this is a non important match, nothing special here, no money on the line.
http://play.eslgaming.com/guildwars2/global/gw2/major/go4guildwars2-northamerica/cup-14/match/31018173/ NOTHING PROVIDED, NO MEDIA, NO SCREENSHOT, NOTHING, —btw this is the FINAL MATCH the BIG MONEY MATCH and nothing no media no nothing.

Bids on Abjured, 100 gold. Any takers?

Those other teams just don’t learn after getting spanked week after week.
I don’t even watch this, but if Abjured does same thing or whatever week after week you’d think they’d learnt by now.

You’re completely right. All the teams should just not join any tournament the Abjured are in, what’s the point? Or we should just cancel them all and give the Abjured a year worth prizes. And when we’re at it we should just cancel pvp because they keep winning. Or how about…not. Why shouldn’t they try to get better? Why shouldn’t they try to beat them? You make no sense. The pvp community wants to increase the competition, not make it absolute zero.

As people pointed out you were wrong about the rest of your statements.

You’re right, but the thing is you can’t defeat The abjured lmao.

I disagree but there hasnt been a team with 5 great players besides abjured (theres always an anchor on a team, sometimes many)

You new school?

Academy Gaming Weekly PvP Tournaments

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Posted by: SobeSoul.6910

SobeSoul.6910

The nature of ACG weeklies were to get new players into the competitive scene, correct?

There’s other ways you could do it without having to encourage people with gold. Personally speaking, I could care less about gold. With the expansion coming out I’m trying to get better mechanically so I can possibly find a future team. I suspect that a lot of players like me are just looking for possible teams and don’t really even care about the gold.

Waiting for Q pop is so boring...

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Posted by: SobeSoul.6910

SobeSoul.6910

We need a Guild Wars 2 card game to play while queuing.

Go4 January Monthly Finals - 1500 EUR/USD

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Posted by: SobeSoul.6910

SobeSoul.6910

The new incarnation of DoD or now Hail Mary or w/e their name is didn’t do too shabby against Abjured. Probably could’ve won the Foefire round off them but threw. Granted Abjured was playing with Bkpk instead of Chaith. Not to bash on Bkpk there, but I’d guess there’s more cohesion with Chaith.

Deathly Claws = ummm huh

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Posted by: SobeSoul.6910

SobeSoul.6910

Not every class can spam immunes dodges or blinds for 20s. I agree that lich form is too strong right now. Compared with all the other transformation skill like tornado, rampage, tomes, etc it is op. They should reduce the direct dmg of spamming 1 and make people use more the other 4 skills. The cooldown could also be reduced it spamming 1 was not so broken.

Last I checked, every class can walk indefinitely, which is all that’s necessary to avoid Lich Form attacks.

Other options include using Line of Sight, throwing up a reflect (2-3 reflected shots will down the Necro himself), boon strip and CCing the glowing pinata… It is very much counterable. Two of the methods are even usable regardless of your build.

From the current meta how many are running reflects? Mesmer a short duration one and who else? Walk away is not a really “counter” in conquest mode. How many have boon strips? only 3 out of 8 professions.

Of course power necros overall are not op but Lich form is broken. Too much rewarding for spamming 1. Imagine if elementalists had a skill like that as elite.

Fresh air ele wrecks lich form. Earth4 reflects the lich’s projectiles, air4 destroys them in an aoe, and earth5 destroys them if they hit you. Fresh air ele may not be in the meta at the top-top level, but it’s still viable in most games where you’re going to see a power necro.

Regarding some of the other posts — the lich can autoattack even if he’s not facing you, so running behind him and/or immobilizing him will do nothing. I can go lich form, start running away from you while hitting 1, and my attacks will fly backwards through my body and hit you.

I think if you’re far enough away from the lich, you can juke the attacks by shuffling left and right. I recall the juking only working at range, although I might be wrong about this.

Also, since you brought up mesmer, the easy counter for mesmers is to just moa the lich.

Fresh ele? When was the last time you saw one? Basically almost all the ele playerbase is celestial d/d or celestial staff. He can dodge moa, the mesmer has 1 shot. The lich has 20s of spamming 1.

Fresh air isn’t rare. Maybe on EU it is, but that’s because EU is more conservative and less experimental with builds.

Go4 January Monthly Finals - 1500 EUR/USD

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Posted by: SobeSoul.6910

SobeSoul.6910

I hope you guys learn how to seed better.

Who does DoT damage?

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Posted by: SobeSoul.6910

SobeSoul.6910

PU mesmers aren’t that great at condis. Condi shatter is better. Neither have a good place in spvp though.

What is the world is wrong with MMR

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Posted by: SobeSoul.6910

SobeSoul.6910

STILL…31 LOSSES IN A ROW???

The thief probably wasn’t playing their role properly.

Slickshoes 4-5 seconds KD superiority.

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Posted by: SobeSoul.6910

SobeSoul.6910

guardian is still going to eat the first 2 seconds of slick shoes even if we have VoC off cd (twice the cd than slick shoes btw) so I would say guardian will get completely kittened by it way more often than most classes

This is one of those times you gotta distinguish between builds and classes. Depends on your build how good slick shoes works on your guardian.

Who does DoT damage?

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Posted by: SobeSoul.6910

SobeSoul.6910

Conditions aren’t weak on engies running rabid.

full solo q pls

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Posted by: SobeSoul.6910

SobeSoul.6910

Haha, that would just lead to downvote type trolling.

full solo q pls

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SobeSoul.6910

To add to that post: I think if you could quantify what it takes to win through linear regression and modeling, it would also give you some ability to make charts on what players could work on to get better.

What teams will be in the WTS Qualifers?

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Posted by: SobeSoul.6910

SobeSoul.6910

Hard keeping up with top pvp teams now adays and seeing what their rank is. Is there a stream for these things, or a site I can view?

http://play.eslgaming.com/guildwars2/global/

There should be some rankings in there if you navigate.

What teams will be in the WTS Qualifers?

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Posted by: SobeSoul.6910

SobeSoul.6910

1. Abjured
2. DoD
3. Radioactive
4. The Dankening (tied) (higher placement in esl tournies)
5. AG (tied)
6. Literally Whatever
7. Boreal eSports
8. Hero Battle Tactics

If this follows standard single elim tourney rules (I have not checked) the semi-finals will be Abjured vs the Dankening and Radioactive vs DoD. Meaning that Abjured and DoD will most likely be going to Boston.

The seeding seems unfair though because DoD had an almost complete roster change, if I am not mistaken, they should be a much lower seed.

To be fair, if there was proper seeding based on game scores against Abjured and other results, they may deserve the second seed.

full solo q pls

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Posted by: SobeSoul.6910

SobeSoul.6910

The problem with player ratings system and glicko is there is zero chance of ever arriving at a statistical model that accurately measures a person’s worth in a team game.

The unobserved data isn’t like models in econometrics. A lot of unobserved data in matches like little things that turn team fights around need to be accounted for to ever make a truly make a player ratings model work.

I have to disagree with this, but if you can come up with a better idea I’m interested.

Think formulating a model for winning would be the first logical step.

winning = B0 + B1kills + B2resses B3pointscaptured + B4pointsdefended + B5outgoingheals…. u (something of that nature)

Then hypothesis testing until we derived a formula correlated the best with the most successful people who queue solo. You could use the model to check how much other players deviated from it to figure out their rank. Obviously I have no knowledge to code any of that. However, I do know that plain wins and losses is not a solid method to evaluate a players’ ability to perform in game when there’s so many factors that go into winning and losing in this game.

As my econometrics professor told me, the Oakland Athletics used such methods to figure out the best bargain for productive hitting was.

(edited by SobeSoul.6910)

Profanity against teammates

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Posted by: SobeSoul.6910

SobeSoul.6910

invuln and stability are not the only ways to stomp. You have invis.
Also have farting blindness on them (referring to engy flamethrower 5)

Good players keep attacking to get rid of the blindness (unless its thief blind field, can be countered too btw, requires timing), dumb players wait and do nothing therefore when they do there knockdown or whatever they’re still blind. I’m not too familiar with blindness but some blindness stays. I believe blindness should stay until timer is done regardless of attacking to remove it.

necro has blindness too. its number 4.

Again, good players look at the player they are finishing, and when they see animation of them getting ready to do a knockdown or whatever, they dodge.

Only poor/bad players make excuses for not being able to finish. Same thing with not being able to hold a point.

Cleaving is still better in most situations.

Grenade barrage on a down body with manual ressers = victory.

full solo q pls

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Posted by: SobeSoul.6910

SobeSoul.6910

The problem with player ratings system and glicko is there is zero chance of ever arriving at a statistical model that accurately measures a person’s worth in a team game.

The unobserved data isn’t like models in econometrics. A lot of unobserved data in matches like little things that turn team fights around need to be accounted for to ever make a truly make a player ratings model work.

What teams will be in the WTS Qualifers?

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Posted by: SobeSoul.6910

SobeSoul.6910

No one really cares. It’s boring. You either run the same Cele team that the abjured run and try to win the boring sustain game, or play for 2nd place.

This week at the Go4: Both teams run Thief. Both teams run a Cele Engi roamer. Both teams run two Cele pointholders. DoD Runs DPS Ele and Abjured runs Condi Necro

DPS Ele Sustain > Condi Necro sustain.

You are actually wrong, there is no way that Abjured can be construed to be running a higher sustain comp than DoD. Especially because DoD brings a Battle Standard elite. Confirmed you just associate winning with cheesing, ‘sustain’, and meta abuse, while you don’t really know what either team is doing well. Kappa.

Dodge or Die got close in Legacy mid ( a burst friendly map), then couldn’t beat the sustain and got 3 capped.

Actually, it was more like: DoD played extremely well, and aggressive, starting to snowball hard, early game, and then Abjured played extremely aggressive and snowballed harder, late game.

#Public enemy #1

I didn’t say anything about cheese or abuse or anything like that. I said that watching the 2 Cele ele + 1 Cele Engi is boring to watch. and it is. also, I said that a lot of other people don’t like watching it either…and they dont. People watching the matches have dropped…it’s boring. 2 dps/ 3 sustain is boring to watch.

If you can’t admit that 2 cele ele / engi is a better sustain than the war/engi/ele sustain, then ok

And it wasn’t your aggressive play that won that mid fight, Muffins made 1 little mistake and left the fight to go decap far, leaving a 3 (zoose was rezzing too) v 4 while Toker was rezzing….so they didn’t have any dps…but because you have better sustain and both eles had 9 to 12 stacks of might throughout, DoD got wiped.

2 Cele Eles and 1 Engi have better sustain and power/condis then other sustain classes. If there were better options, your team would be running it.

You are a sustain team to say anything else is belittling your accomplishments. You’re team isn’t a bunker team or a glass team…it is built around sustaining your teammates and whittling down the other team as you build up your might stacks and keep weakness on them with Poison blasting by 4 different players with CDs on those blasts in the teens.

You are wrong. The viewers have been higher since expansion pack announcement, and were fairly predictable before the announcement.

I suspect the people complaining about celestial comped teams being boring to watch never endured the meta before the current one.

What teams will be in the WTS Qualifers?

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Posted by: SobeSoul.6910

SobeSoul.6910

A million players? lol

On topic: Grats to all those teams.

What teams will be in the WTS Qualifers?

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Posted by: SobeSoul.6910

SobeSoul.6910

The same teams with the same seeding because the competitive scene is tiny and there is 0 population growth!

Wahoo! Bye frands!

But arena’s would fix that, right? /s

Actually yes! Smaller teams means more teams! Arenas would bring more people to play! Arenas are more competitive than conquest!

Wahoo! Bye frands!

One track mind. lol

However, larger rosters = more places for people and probably more teams. DUCY?

It would be nice for arenas to happen, but trolling every thread about it is zzz

Profanity against teammates

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Posted by: SobeSoul.6910

SobeSoul.6910

losing games because your team mates blow is not that bad, but when it’s the third game in a row it gets frustrating.

This is being results oriented.

Some things are out of control when we queue solo.

I played poker for a long time. Sometimes I would lose with pocket Aces against weaker opponents. At first it’s upsetting, but you have to make that realization when you play right and lose that’s just the way “luck” or whatever has unfolded itself.

You also never hear anyone on these forums make the statement, “I just won three games in a row, and boy I’m frustrated!.”

Profanity against teammates

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Posted by: SobeSoul.6910

SobeSoul.6910

There’s a difference between making mistakes, like dodging wrong, using utilities at wrong time, etc.
I call this common mistakes, not a big deal.

And then theres mistakes like, 2 guys down and your teammate is down, and instead of finishing or rezzing your teammate up, you just keep pew pewing the downed guys and they own your teammate and pop back up and now they kitten that dumb guy.
I call this stupid mistakes, game changing mistakes, idiot type mistake.

Yes, but it isn’t necessary to be an A-hat about it. If you cannot calmly explain to people that what they did made things go wrong it’s a sign you are too emotional. We aren’t playing for anything of consequence in ranked or unranked queues.

My view in ranked and unranked is it training grounds to get better and perhaps maybe get into a competitive team at some point in the future. If not so be it. So it’s better to let others learn on their own terms. Maybe point out things in a positive or neutral toned manner when you do see big errors in judgment. People aren’t receptive and get thrown into defensiveness when you just out right attack them.

I think I’ve only let one or two things slip in the past month or two, but these matches we play really don’t have an effect on our real lives and shouldn’t be causing stress levels they do.

Profanity against teammates

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Posted by: SobeSoul.6910

SobeSoul.6910

Oh pls,
me uninstall?

Look at facts,
more than 1 person yelled at him
he recently started a necro
There is a place called Practice for practicing.

He asked for it the moment he started a new profession and went into a big boys game. Like I mentioned before its not about skills, its about awareness.

If more than 1 person yapping at you, YES you kittened up big time. Your team is not the reason why they lost, its because you messed up, BIG. And there goes your rotations.

Like I mentioned earlier, but people don’t read everything. All it takes is 1 or 2 moments and that will be game set.

You don’t hear it much anymore but back then, there was a saying, you lose the start of the game, you pretty much lost the game.

Rotations are a huge part of the game. Knowing where to be at is a huge part of the game. Being able to hold and stomp is a difference maker too.

People can hate all they want, make you feel good all you want. But fact is, you messed up, and I’m here to tell you exactly what anyone would do in this situation and not be nice and give you a pat on the back and say “oh its ok”.

You claim to be decent at every class but 2, you should know better than how to stomp, you should know you have to defend points sometimes even when your not the point holder.

Necromancers can hold points too, so don’t give me that crap a necro cant hold.
Only class that shouldn’t be holding is a thief, that really shouldn’t hold a point is a thief because they rely too much on invisibility and therefore bad at preventing others from decapping. A necro can go into its forms or fear off, etc. Don’t give me that crap.
I’m a champ phantom, so I know what I’m talking about, Champ at all professions.

The one thing I hate the most about other players I play with in ranked unranked ques, is those people that claim “I’m a team player, all I do is follow zerg, no stomps, no rezzes, no holding, I just follow around and tag people” type of players, those guys cant carry themselves, why you expect others to carry you?

And for those staff ele’s, the most team player of all type of players, lately, I’ve been seeing some really good 1v1 staff ele’s, like super long time to kill kind. So don’t give me that crap either.

Quit being results oriented.

If you queue solo you work on you and if your other teammates aren’t up to par they need more experience. If you think you don’t make mistakes yourself you are 100% wrong. I’ve played with the top players. They make mistakes. Most will say their mistakes when they stream.

When people get into the blame game it could distract the people who weren’t dealing well from analyzing their own play.

Where is the 2v2, 3v3 competitive arenas?

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Posted by: SobeSoul.6910

SobeSoul.6910

Read the whole thread and put 2+2 together.

Where is the 2v2, 3v3 competitive arenas?

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SobeSoul.6910

Which far from a dev who actually designs maps for arenas LDO

Where is the 2v2, 3v3 competitive arenas?

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SobeSoul.6910

lol

Justin is a stats guy not a dev.

What part of “PvP Server Programmer” says something about stats?

Ask Justin. He codes and reviews the leaderboard.

Where is the 2v2, 3v3 competitive arenas?

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Posted by: SobeSoul.6910

SobeSoul.6910

We may never do them

Well you heard it straight from the dev’s mouth! We may never do them basically means it’s not happening! There goes all hope for GW2 for me!

Wahoo! Bye frands!

lol

Justin is a stats guy not a dev.

When is the ranger going to be nerfed down?

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Posted by: SobeSoul.6910

SobeSoul.6910

I don’t think rangers should be nerfed. However, I do feel like rangers are polarized and need to be worked on to make them more well rounded instead of one trick ponies that they are currently.

MMR question

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Posted by: SobeSoul.6910

SobeSoul.6910

If you switch toons in a queue I believe you get -1 pts in ranked on leaderboards. Not quite sure how it deals with MMR.

MMR question

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Posted by: SobeSoul.6910

SobeSoul.6910

It is class and account based since December.

PvP community

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Posted by: SobeSoul.6910

SobeSoul.6910

What you guys call “toxic” we call competitive. PvP players are better at the game, undeniably. Better at controlling their character, better at reading enemy moves, better at reacting, and get more exciting in-game moments. There’s a reason why all the big game that get streamed to millions are PvP, because it’s where the dedicated are.

If you can hop in, roll with the verbal and in-game punches, and handle a little smack talk without QQing on the forums to the carebears, then you’ll fit right in and make some of the best gaming memories you’ll ever have!

If not… chest farming in Silverwastes is that way >>>>>

Amusing because some of the top tier players hardly say a word whereas most of the BM comes from mediocre players.

Something Anet Should Consider...

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Posted by: SobeSoul.6910

SobeSoul.6910

Thanks for the answer Justin.

Hopefully at some point in the future you guys can look over allowing players to hard reset their MMR given some interval whether it be x-amount of games or months. I do think it might alleviate some of the bad matching as there’s players having MMR that don’t fully appreciate their skill levels because of reasons like playing different classes, not fully understanding the game mode and strategies for the early part of their pvp experience, etc.

Something Anet Should Consider...

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SobeSoul.6910

…Allowing us to manually reset are MMR once in awhile. Perhaps once a month or maybe every other month.

I am finding myself in matches that are too easy to me because before the switch to the new leaderboards I multiclassed a lot in solo queue and accumulated losses on some of my off classes. I have no idea what else would be possible to help players to play at their skill levels if they’re stuck in a weird MMR spectrum.

Then again I have played against some players like Ostrich Eggs and others who have high MMR in the past month.

Justin: Do you think MMR sometimes is overvalued metric for skill level considering the game’s design?

Stronghold will fail.

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SobeSoul.6910

The -40% condition food is stronger than the +40%.

The -40 happens after the condition is applied.

So if a user has +40 and uses a 10 second bleed it would be a 14 second bleed.
He casts that on someone useing -40 that bleed would be 14 – 5.6 = 8.4 second bleed.

Say the person has +70% so take 10 + 7 = 17

Now 17 – 6.8 = 10.2 seconds. The -40% is stronger.

And yes the food costs gold, but I always have 10g and I buy the most expensive food and you’ll never catch me alive doing PvE crap

You missed the point. The -40% isn’t stronger when you factor in traits.

For example Terrormancer. You have 50% fear duration traited. 10% and 40% from utility and food. On an engie I can only possibly reduce that by 40% duration from food and 20% from runes. 5% more if I somehow deemed Melandru worthy of use.

In spvp the Fear gets 30% more duration when you factor that stuff in. In WvW the same fear now goes up to 40%. Not to mention you can ramp that up with a sigil.

My point being is that wvw and roaming might be fun, but spvp brings a balance where Build Wars 2 is not as big of a factor as far as getting perma fear chained or the even more datardly perplexity builds.

torment for everyone, ISN'T IT FUN

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SobeSoul.6910

It’s always one of the less-complained about changes that have the biggest impacts. Kind of like when they just slipped immob-stacking in there.

Giving a new source of condis to some builds is already a little silly. Condi engie can now start the fight with a nice 6 condi burst (with that nice, FREE, 7-8s burn buried deep in there) with a single hit. (For those ignorant, landing a freeze nade, for instance, gives you chilled, IP for burn, doom sigil for poison, torment sigil for torment, steel packed powder for vuln, and shrapnel or sharpshooter for bleed). The best part is, all those free procs CAN’T BE DODGED!!! HOORAY FOR COUNTERPLAY!!!

Except they can be dodged Kappa

Stronghold will fail.

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Posted by: SobeSoul.6910

SobeSoul.6910

Which foods are we talking about?

Probably things like +/- 40% condi duration, when equivalent foods give +100 and +70 to a stat. The 40% is equal to putting 8 points into the relevant trait line, but the 100 stat it replaces is equivalent to 2 trait points.

Partially this, and you have to figure that +40% condi duration on top of some duration traits can not be compensated for using -40% condi duration on some classes.

Stronghold will fail.

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Posted by: SobeSoul.6910

SobeSoul.6910

Doesn’t matter if people have access to or not. Certain foods over power other stats.

You brought up the topic of wvw stuff. It is not really changing topics.

I roam and spvp. Roaming is way less balanced.

Stronghold will fail.

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Posted by: SobeSoul.6910

SobeSoul.6910

Having spvp gear and stats is another reason a lot of people don’t play that game mode. Most of the wvw pop likes to min max their gear which can’t be done in spvp.

Is called balance, or you’re just another pve guy who likes to get carried by his hurr durr legendary junk instead of his skills? Your candies and shiny dungeon crap are not gonna help you there m8

get over it

Lul all these comments about my player skill and wanting to get carried. There’s a link to my youtube channel, pick some videos and make fun of me that way. and sadly I have 0 legendaries

Here’s a good one for you I’m the guardian

Edit: Also, everyone has the same gear…… I’m in all exotics except my trinkets and such which are all easy to achieve.

There’s way too much power creep in wvw when you factor in food and utility buffs. The gear also allows for AIDS and cancer mechanics more so than spvp.

Unranked is for new people

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Posted by: SobeSoul.6910

SobeSoul.6910

I’m guessing a lot of the current top players didn’t PvE much at the start of the game.

I don’t think there’s anything wrong new players going into hotjoins or unranked and learning there. I still see tons of players that have no idea what conquest mode really is about in ranked that have played for awhile.

It’s also better that new players poke about spvp so they can maybe get their questions answered by experience people.

Unranked is for new people

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Posted by: SobeSoul.6910

SobeSoul.6910

What do you think PvE players really do when starting the game?

I didn’t really know about combo fields until I got heavily into WvW. Most PvErs will only teach new players zerk builds and minimum stuff.

Unranked is for new people

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Posted by: SobeSoul.6910

SobeSoul.6910

Both of you are wrong.

PvE doesn’t teach as much as spvp.

Is it true no celestial amulet nerf?

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Posted by: SobeSoul.6910

SobeSoul.6910

EU players just mad at celestial amulet because they are fixated with bunker guardians.

Stronghold will fail.

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Posted by: SobeSoul.6910

SobeSoul.6910

Dear OP and other GvGers

Anet loves us spvpers, not you.

Nyaah

just a simple question about arenas!

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Posted by: SobeSoul.6910

SobeSoul.6910

Arenas get boring. You’re drunk Liv, go home.

The GvG situation

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Posted by: SobeSoul.6910

SobeSoul.6910

PvP builds are not selfish. Warriors, eles, and eles all heal teams. And all can condi clear allies. Guardians too depending on spec. Mesmers and thieves provide boon ripping and other utility to teams. That leaves only two classes on the selfish side. Necros and rangers.

On the other hand there’s nothing really wrong with having a selfish oriented build in a team if the other four members are providing team oriented utility. It would be the same as the focus parties in gvg. Like Zoose playing fresh air scepter over d/d for DoD in tournies.

I know some gvg guilds have PU mesmers and SA thieves. Those builds are as selfish as anything in spvp.

Most gvg players who enter spvp have little understanding of strategies and end up losing games they shouldn’t. I know the gvg tags. There’s some gvgers who can do both well, as they’re plenty of spvpers who go into wvw and do fine.

You seem to have missed the point. What I’m saying is that the playstyle is more selfish, not the builds. Often the builds are very similar, actually (for mesmers and thieves, at least).

I’ll give you an example: thieves and mesmers that excel at pvp are generally not as good at larger group play because that’s how they’re used to playing. They make excellent roamers in wvw, for the most part, but IN GENERAL they don’t have as much awareness of the trains in a gvg or larger scale fight. When I say selfish, I mean that they use their escapes more selfishly. I have played with some thieves who are really good at 1v1s and roaming and pvp, but you put them in a 20v20 and it’s a whole different story.

There are some guilds that are really good at pvp who have tried to get really competitive at gvg, and they get pretty good, but then they hit a ceiling. Maybe it’s because of the mentalities of each player, maybe it’s the playstyle, but that’s just the case. They do not to as well in larger fights. Maybe it’s too minimal for most people to see the difference, but that’s just the way things are.

Another example would be 1v1 skill. To pvp, you don’t need to be able to 1v1 very well at all. Of course, you need to have a build that can survive long enough that your team can rotate to you or you need to know when to pull out of a fight. The same goes for gvgs (as we call them in the wvw community). You can be great at a 1v1 or in pvp, but you need to know how things operate in gvgs. Some of the “best” gvg guilds out there arguably don’t have the best players, but they don’t need them. I’ve heard that gvg players (I think it was even in a link posted here). You don’t need to be the best individually skilled players when it comes to larger fights, but you need builds and synergy to overcome that deficit.

I hope that’s clear… although I thought my last post was fairly clear and here we are…

You could actually word what you say better. Read what you originally wrote before you get smarmy, Chief.

“selfish in their builds….”

Of course gvgers don’t need to be the best individual players in the game. You are still zerging in your 20v20s. The more players you add to a team the less skill it takes. It’s really that simple.

New to GW2

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Posted by: SobeSoul.6910

SobeSoul.6910

Hey all. Im new to the game. I bought it when it was first released and never got to into it.

I come from world of warcraft and though i do still pplay, im looking for an mmo that has more balanced pvp. I know that it can never be 100% perfect, but im looking for a game that doesnt render my favorite class (profession) useless for months on end. ..RIP windwalker monk..

So anyway as i was saying i have a couple of questions:

Is pvp in this game balanced?

For those WoW players, what profession would you say feels similar to WW monks aesthetically?

How is the grind to level AND to get gear thats good for pvp?

And last question, is there anything that WoWs pvp system has that you wish GW2 used and why?

Thanks for your help all!

I played a large variety of mmos in the past. GW2 probably has the best balance out of them all. Sure you may see the community whine about balance, but I think some of it is due from younger players not playing other games. Also, some of the balance issues in this game are legit, but nothing feels like other games where you have to contend with gear on top of class issues.

The GvG situation

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Posted by: SobeSoul.6910

SobeSoul.6910

I think i know where our disconnect is. Anyone playing the current gvg doesn’t care what it’s called, I would be fine with calling it competitive baguette jousting, but that doesn’t change the actual description of what it is. People would be happy with even a red/green/blue OS as long as there was a chance to face a wider variety of people.

+1 for competitive baguette jousting. I’d pay to see that.

And anyone who considers what the wvw community considers “gvg” anything less skilled has another thing coming to them. Sure, 20v20 deathmatches push the limits of what we define as a blob, but one of those blobs is better than the other blob, there are tactics, there are build differences, there are group compositions that differ. If you honestly think it’s facemashing, you’ve got another thing coming to you. There are groups in this game of anywhere from 10 to 20 people who consistently sync their skills and their damage to do more than I’d wager most pvp players can think of. PvP in this game heavily favors builds and player individual skill. What we consider gvg also takes a lot of the same thing, but in a different way.

I know a lot of pvp players that have tried to bridge the gap between pvp and wvw and they get absolutely demolished (some don’t, but the majority that I know get demolished). From PvP they learn to be much more selfish in their builds and their play, and a lot of their egos get in the way. It’s not as if the skill sets are entirely different in either game mode, but the way it’s done is entirely different and until you’ve done both, you won’t know that.

Just a little rant… You may proceed

PvP builds are not selfish. Warriors, eles, and eles all heal teams. And all can condi clear allies. Guardians too depending on spec. Mesmers and thieves provide boon ripping and other utility to teams. That leaves only two classes on the selfish side. Necros and rangers.

On the other hand there’s nothing really wrong with having a selfish oriented build in a team if the other four members are providing team oriented utility. It would be the same as the focus parties in gvg. Like Zoose playing fresh air scepter over d/d for DoD in tournies.

I know some gvg guilds have PU mesmers and SA thieves. Those builds are as selfish as anything in spvp.

Most gvg players who enter spvp have little understanding of strategies and end up losing games they shouldn’t. I know the gvg tags. There’s some gvgers who can do both well, as they’re plenty of spvpers who go into wvw and do fine.

(edited by SobeSoul.6910)

Stronghold GvG?

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Posted by: SobeSoul.6910

SobeSoul.6910

I find it funny how when the top EU and NA GvG teams fought in an unofficial and unsponsored gvg, it had a comparable number of viewers to the official Esports tournament Anet had to bribe people with precursors to watch.

When has Chemsorly had 1k viewers at one time?

Lets not compare the active spvpers vs. active gvgers figures either. The gvg scene is so small and irrelevant to anybody but the people involved with it. Not to mention gvg is such a mess to watch.

(edited by SobeSoul.6910)