well! glad to be wrong.
this might make necro too forgiving vs burst builds. the scaling would have to be carefully adjusted. I like the idea though.
its cd is pretty short I gotta say…
gotta learn to dodge the longbow 4 knockback. I suggest getting on a ranger and using the skill a couple of times to get familiar with the animation. after that learn the pet animations. if you got those 2 things down then you can beat rangers.
happens in pvp too
this is a huge buff to wvw core guard.
what a great picture to match the thread.
8/10
they still effect wvw. that means it doesn’t effect pvp.
looks good! with that and some scepter buffs I think we could have a viable dps role on our hands.
its not that bad. people will always find something to complain about. imo with more balance patches like this, this game is heading towards the right direction. well, that maybe a bit of an exaggeration. I will say its at least not headed in the wrong direction.
say yes to cd reductions and no to worse changes.
I like the non pve staff buffs.
happy with the static discharge buff!
don’t care for condi buff tho, even if it needed one.
.#2 power nerf was massive and disappointing.
no major nerfs, I’m happy.
I think this is a good change. too much retal in general in wvw. also, now when some fool puts down a light field over your water you will at least get some benefit from it.
scepter and dps ele still has a ways to go, but its a solid step in the right direction.
mending meta inc lads
it now heals more hp/sec than heal sig
I like it.
/15likes
lol called out brah.
feel the pressure drop.
nah lol, it would be too overpowered.
should’ve taken the money, tombs.
wurm instacast tele, doesn’t destroy wurm if cast a 2nd time, wurm hp +a lot of %
spectral walk 600 range directional tele, double castable
gs3 600 range leap
spiteful talisman teles you on #5
dark path cd 15sec to 6 chill 5s to 2
some quick thoughts on necro mobility improvement :O
good share thanks
snipples
nope. its the game mode. while it is true that certain classes cannot use dps builds effectively, there will always be a need for bunkers in conquest.
snipples
relentless pursuit is ok for zerg vs zerg.
yeah these are cool, especially the bulrush one lol. it would be soooo funny to cap a point in pvp by just carrying someone off of it. LOL. or rushing off of a ledge. oh my god the opportunities are endless.
I doubt it updates its measurements of population very often, because this would lead to other problems.
It’s little things like this that would get me caught out if I was an undercover agent during war times haha!
filthy scot, get em! haha jk.
:P
on another note, my brother some time ago said that “ack” (don’t know if I typed that right) was a thing, something one says in exasperation. is that true?
oh man, people gotta stop using that phrase. not only is it old already but as soon as I see it I tend to dismiss everything else.
war so stronk
/15stronks
blood magic is possibly the worst traitline in the game right now.
blame the game mode. bunks will always dominate conquest.
throw it in a lake.
minions are now kittened off from being dragged from their cushy afterlives, and will now attack the necro
snipples
lol I saw this youtuber gw fox from eu use med kit… it worked out alright I guess.
looks too fruity for me tho lol.
necro really doesn’t need more weakness. condis wont work against resistance anyways. maybe it could just steal a bit of life or something.
tryin to lighten the mood a bit. give us your weakest specs!
https://wiki.guildwars2.com/wiki/Legendary_Insight
I think dps meters are not necessary but rather a tool to help someone improve. I’m not sure if its just for personal dps or the whole party though. if you want to improve, read up on the forums here then go to:
https://wiki.guildwars2.com/wiki/Special_Forces_Training_Area
you need a commander tag or someone with one to get you in there though…
nah. all the chests I got from wvw and pvp weren’t stacked up and ive got a ton of them. the only way it would seem like it increases drop chance is cuz you opened a ton of them all at once.
low orbit lag cannon LOLC
5000 radius
30 minute cd
unavoidable
invuln while casting
6 sec cast time
beseech grenth to reach up from the depths and drag down enemy squads 20 or more. their latency jumps to unbearable levels, so much so that they feel like dying.
high cast time to give /popcorn time while they try to escape.
snipples
I hear ya man, youre good.
snipples
listen to this.
still hoping for a 1sec invuln when entering shroud in death magic. and then death magic getting buffs. then shroud degen -50% baseline. more life force on aa’s. more pulsing aoes or ways to put down counter pressure to get people to back off, preferably something without 35 or 40sec cds. I think that’s a good start.
snipples
don’t be so dramatic. it would be fine if some changes were made, problem is the other traits its up against are too good.
lol reap
.#1 teso advocate
get em~
there are plenty of really good guilds right now, but if some of the legends came back they would stomp everyone.
snipples
great, it can see some use in some high tier pve but will still be useless everywhere else if that’s the only thing they change.
anyway I’m not really into speculation.
there is a point where cruelty is better or the difference is minimal.