How about stuff for guilds with around 50 players. I’ve heard T1 missions are good for 10 people…… if only they could generate the influence needed to get there.
I’m very disappointed in the situation. Locking content away from small groups is disappointing. You’re forcing small guilds to merge.
It worked eventually. GL guys.
Nah, he’s still pretty easy. He keeps you on your toes, but he’s far from OP.
in regards to class diversity. Even into the mid range damage is reasonable and mob HP seems on par with the exterior explorable zones. But there’s something that’s bugging me. It seems there are more and more fotm posting 30+ asking for berserker wars or heavies only. It’s like these guys think this is a CoF speedrun. It’s so silly. I get that it makes it easier to do certain fractals, but a guardian isn’t a requirement. Come on guys. You can do these fractals with any group combination. You don’t have to have wall of reflection or time warp or 100 blades.
Stop using AR and specific class abilities as a crutch. Learn to play with any group. It’s all a matter of skill. Being selective in your class choice in a dungeon as manageable as FotM is silly and unnecessary. The fact that you feel you need to be selective says a lot about your abilities.
Well, of the utility skills you listed veil offers the least utility. Blink and decoy are two stun breakers. (Good for you. I still have to tell people to carry even one stun breaker. >.<)
Decoy >> Veil imo because it’s more offensive. You can use it to mislead the opponent. It really does work as a decoy.
Veil is a light combo field iirc, but you already have access to that with focus 4. So that’s a questionable benefit to your build. MI is a great elite. But honestly with decoy and MI veil is a bit overkill. Don’t forget you have access to distortion on tip of dodging to get through tough spots when your emergency stealth is on CD.
Further more, in wvw roots are the most dangerous ailment. You can get swamped and killed before you know what hit you. That’s why I think carrying a readily accessible utility cleanse is a must. You don’t want to leave it up to chance.
Now, I did think of one thing. I believe some runes might allow you to cleanse a condition on heal. You’ll have to check out the wiki on that though. But I still think running a utility is the best move. Good luck!
I prefer mantra of resolve. It allows you to stay mobile and grants removal of 4 conditions. You should have a condition removal utility. That’s just the way it is. Drop veil. You don’t need it.
It seems to happen on my mes when I blink while moving through the air in a knockback. But it’s hard to tell. But it does happen.
Dueling should not be an SPVP thing, it should be open world :/
This guys got it right. I shouldn’t have to pay to duel and I shouldn’t have to use my SPvP char for it either. I have a nicely geared and well made PvE char ready and waiting on use.
Sounds like a zerglet doesn’t like the idea of people with skill trying to further improve.
Nothing to see here.
In the future, I suggest you be nice and just ask.
“Come spam1 with meh!!!”
I’m excited to see what new thing bads will cry about in regards to mesmer!!!
How about how chilled lowers every class’s cooldown regen rate but thieves don’t have cooldowns they have initiative only.
Does chill reduce a thief’s initiative regen?
Of course not.
Lmao, like we all just sit and wait on dragon events. Six precursor drops is far far far far far from average.
The average is probably very close to 0.
Welcome to the club. I’d like to say we have cookies but…
we threw those in too.
Most of your influence is gained via dungeons. So non dungeon diving guilds have a lot of trouble with the influence reqs. Even a small guild can generate a ton of influence if everyone is in dungeons together.
The WvW JP does give siege and badges that can be used on siege. But most are carebears or zerglets working on their legendary.
But from this post I can bet a few mesmers will be annoyed enough to do some griefing.
I know when I’m in a bad mood I like to go in there….
Yeah, I was wrong about it never working. That said, it’s not a big deal. Just avoid ledges and stealth your way to the top.
No it doesn’t. Try it sometime. Just to be sure, I’m going to double check it….
K, so I double checked and it appears to be iffy on the LoS restriction. So it will pull you sometimes and it won’t other times.
(edited by SteepledHat.1345)
Temporal curtain does need loS. You can’t yank someone around a corner with it for example.
Your nub is showing.
You’re complaining about the dredge fractal? The one that drops a ton of loot? Did 38 a few days ago and got dredge on part 3. I was happy opening those 40+ mining bags.
Make your own low level groups. Problem solved.
If a mesmer is using portal he’s doing it more for the group than for himself, that’s for sure.
Hm, granted it’s nice when roaming in WvW for a quick retreat.
GS is our main AoE weapon. GS 3, 4 and 5 are all AoE. And GS 2 bounces between targets.
For the most part, you have to stay at max range with the GS due to the auto attack weakening at close range. This makes it much easier for an enemy to counter. It works well coupled with the staff due to the staff 2 skill allowing easy and reliable retreat options.
However, I prefer sword/focus or sword/pistol when playing with staff for most situations. Primarily because the focus and pistol offer more utility and the sword’s melee req and gap closer synergy well with the staff’s defensive abilities.
I now constantly move my char around before I log out. Normally, I run to rata sum from LA. It’s bad when you feel paranoid about a game’s reward system.
I don’t know if this helps for sure, but my drops in fractals went from 1 rare a run to an average of 5 for the last 3 days. (7 rares and an exotic on the first day I started doing it. These are lv 30 and above fractals so I’d expect more like that.) I don’t know if it is just luck or if moving is actually doing something.
Logically, I think it was just luck. But without knowing all that the DR system takes into account, who knows.
Either way, it cost me nothing to walk through the gate to Rata Sum.
If you can’t do the swamp fractal you need to go practice it. There’s a reason every group 30+ insists on starting on Water, Ascalon or Swamp.
They’re the easiest and fastest fractals. Swamp is by far the best of the three.
I realize that you should be able to fight in a 1v1. That’s what I realize. If you can’t then stay in your zerg.
It’s gotten to where I don’t even kill the ones that stay and fight. I let them res up and proceed. But I take out runners without mercy.
My main issue is the tendency for everyone to run away from a 1v1 until they can find some buddies.
Since WvW is mainly just zerglets, their value is as high as their ability to spam 1! So the zerglets are MVPs. Congrats on ur mad skillz, zerglets. U R Pro PvP
If you assume everyone pro at their class, any combo works wonderfully. The problem is most people aren’t.
I suppose that for most situations people would do something like this:
2x Mesmer orElem
Guardian
Warrior
Thief/Engi/Necro
Honestly, for most of the stuff I run atm (FotM and Arah mainly.) I’d go with this set if I had my way…
Mesmer – TW DPS/Team Support
Warrior – DPS
Guardian – DPS/Support
Elem – Condition Removal/DPS
Thief – Stealth for easy skipping/Support
But that’s just me…
That being said, any thing works if you all play well!
Lmao, it took you a few hours to develop the spreadsheets.
I’m done. This is just too funny.
Guys with their legendaries:
Take it slow, enjoy the game. Let it happen naturally.
Translation: “I don’t want you to progress. If you do I won’t be a special little snowflake forever!!1!!”
Enjoy your vacations from Tyria!
It could use some polish, but I will say – It certainly sounds more fun that what Arah story mode was. But you can’t put orr back under the sea. That kinda screws up the continuity with Arah Exp mode.
Out of curiosity, I looked up the definition of luxury item as used in economics. I’m no economist and have very little interest in the subject. But I can see legendaries as being luxury goods in that sense. But it seems to only remark about the rate of demand increase for an item with regards to the income increase of the buyers. Ah, and it says they, by definition, they can’t be essential services/goods.
If that’s the case then just about everything in the game is a luxury good. Nothing is essential outside of maybe armor and weapons.
I don’t know. Like I said I’m not an economist. To be honest my interest is waning as I write this.
(edited by SteepledHat.1345)
It’s a luxury item guys. Because in a virtual world there are many staple items. How can I live without my virtual milk and virtual gasoline!? Everything in the game is a luxury item, really.
I’m tired of this. I want a second batch of legendaries that require skill to obtain. I’m tired of resing dead legendary holders because they play like they never left lion’s arch or orr.
Great! If you want to spend your leisure time doing boring and repetitive activities more power to you.
I’m gonna go back to playing. I’m sure I’ll see you ingame eventually… but if you keep staring at the TP all the time, I imagine you’ll be on the floor for most of it.
What happened to them? Same thing that happened to the precursor scavenger hunt.
They announce it.
Everyone shuts up for a bit.
We see nothing.
^It works well, huh?
….I also see people selling at ridiculous prices that would result in a huge net loss given the max offer price then, due to intense undercutting.
Yeah, I do that on purpose. See, folks that are clever enough to TP flip (That is, anyone that can multiply by .85 and perform subtraction.) but prefer to play the real game get item drops. When they notice a ridiculous spread between the offer and sell price of the item they obtained, sometimes they’ll calculate where it stops being profitable for you flippers. Then they post right near that amount. Why?
So you’ll buy me out and I never have to deal with re-posting until we get to the true equilibrium. That lets me go back to the real game faster and, more likely than not, with more money than if I had only undercut once.
Example:
Buy Price: 40s
Sell Price 1g
You break even at 47s 6c
I post at 60.
It’ll sell because you want to flip. It’s an almost risk-free transaction on my part. The nature of flippers is easy to exploit.
Oh, and the added bit that I know it annoys people – that’s good too.
It should be hard. Very very hard. It should have been from the start. But the difficulty should have come for the type of challenges advertised by the developers. From the main gameplay. Not from the side game that is the BLTC.
Take it out of the market. Make it a skill challenge. A solo instance that comes with a title. I want to be able to prove I didn’t exploit, flip, or buy my way to my legendary.
Then all you guys that got it early can do the same thing for the title. Prove you can actually play the game.
Penguin, never disappoints with the ad hominem. Legendaries clearly aren’t what they were made out to be. No need to try to attack him rather than his argument.
Dungeons are still super easy.
I stopped reading when you started talking about teleports. You don’t seem to understand how most of them work. Portal is anything but instant and it’s the only one that is in line with your view.
There should be a very difficult solo instance to get an account bound precursor and a title. If you can’t get one that way and others are then it’s on you. At least you have control of your endgame experience at that point instead of having it dictated by the BLTC or mystic forge. The gift of fortune is more than enough RNG for this process.
Best thing about this process? You get the title too. So that you and I know that you didn’t exploit/buy/TP flip your way to a precursor. It shows you accomplished something worthy of admiration.
And before someone says it, no. I have no respect for your ability to farm CoF, Orr or flip items. None, and I see no reason that I should.
You can tell who got their stuff already by the way they post…
Can’t stay unique if you don’t advocate keeping them out of the dirty hands of the masses.
As another poster said, most of the folks I see with legendaries can barely play in most dungeons and wvw. But they’re pros at Orr, CoF and AC!
Guys, lay off. If you have nothing productive to say then say nothing at all. Seriously, he’s harming no one.
But where would the zerglets hide?!
I love the platforming, but the knockback is an unnecessary time waster. It doesn’t make it harder just makes it take more time.
It’s all about working to ensure a smooth run. You’re more likely to get through without any issues with a team of cap levels than a mix. It’s true. If you don’t like it, make your own group. Then everyone is happy.