Showing Posts For TehPwnerer.7215:

Stop 'Previewing' new content releases.

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

The problem is, ProphetOmega, the way things are set up, if you don’t look up a guide you risk missing out on your literal window of opportunity to get the rewards / achievements of any given release.

Because everything is temporary and nothing stays, coupled with the fact that nobody is certain what will return (if anything) and when it will (if ever), everyone has incentive to get through it as fast as possible to not miss out on anything.

Don’t use Dulfy then -_-

No one is forcing you to check the previews or live streams. This is no different then MMO champion in World of Warcraft, leaking tons of information before it was official.

Oh good. Glad you two saw the point of his thread. I bet you two are the same people who defend RNG boxes with the “you don’t need to buy them” garbage.

Stop 'Previewing' new content releases.

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

I agree. Basically every new release is essentially people checking dulfy and finishing their achievements in 3 hours or so just to get the meta reward.

It’s not about a living, breathing game, it’s about how players can maximize their time to get the most out of it and get the best rewards with the least amount of time and effort.

This for good gameplay, do previews not make. And I couldn’t agree with your chat comment. Any time a question is asked “dulfy. Check dulfy.”

There’s no surprise or mystery or anything. It’s all explained and laid out before the event even goes live. Which, as I said earlier, turns it into “Ok, time to follow Dulfy to get the achievements in a few hours and sit on my rump for the next 30 days.”

[Merged]Why is there no bloodFX?

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I’d like em, as long as they weren’t over the top.

Please remove event locks on Dungeons

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

My guild is a PvE guild (mostly) and we like to run a lot of dungeons. If we run Arah or CoF, we have to wait for the 15 minute event to pop, then wait 10 minutes for the event to complete, then by the time we’re done with the path we choose to do the event in progress is locking us out for about another 10-15+ minutes.

I understand it’s to stop CoF P1 farmers from earning 100g a day, but is there maybe another way we can block them out of farming so people looking to do multiple paths for, I don’t know, Dungeon Master (which we’ve been getting newer guildies lately) an easier time without having to wait for dungeon lock-outs?

About legendaries and where they went wrong

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

The biggest problem I have with legendaries is (even more so than the RNG Precursor that costs 100s of gold) the fact that they can be bought and sold like any standard weapon.

APR System: Bring back Rainbow Phoenix

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Keep in mind it took the Rainbow Phoenix quite some time to make its way into GW1. I agree though, I’d love to see the Phoenix return as a charmable pet when Cantha arrives.

As far as the rainbow Phoenix, I’d love to see it locked to an achievement reward. Similar to how GW1 required x amount of achievements done before you could even tame it.

(edited by TehPwnerer.7215)

Scammer on my server...

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

No. There’s no such item as these boosters. Any EXP boosters there are are account-bound and do not grant 100% or 400% exp. So he is telling noobs or ignorant players that they can get these awesome boosts.

And since most new players that he preys off of only have like maybe 20s – 1g, and does this a few times per hour in every zone, he’s been taking in 50-100g a day (he’s very open about his ‘earnings’) from new players – which is in some cases all of that player’s money.

The amount he’s making off players is irrelevant though. The fact remains that he’s obtaining money by promising items to players that they never get. Scamming is scamming – regardless of how much is made from the scam.

Edit: a new player who had just gotten a main character to level 80 fell for this, payed 18g for 2 of these 400% boosters to level an alt to 80 within a matter of 2 hours. Obviously the guy took the 18g and put the “buyer” on ignore, and didn’t send him anything.

(edited by TehPwnerer.7215)

possible new area SPOILER

in Bazaar of the Four Winds

Posted by: TehPwnerer.7215

TehPwnerer.7215

Ref is true that a new area, if so I am very anxious

Where did you even find that screenshot?

Pictures came from

http://www.polygon.com/windows/2013/7/2/4485004/guild-wars-2-bazaar-of-the-four-winds-screenshots

Some other neat pictures there too.

Very cool thanks much.

possible new area SPOILER

in Bazaar of the Four Winds

Posted by: TehPwnerer.7215

TehPwnerer.7215

looks Canthan-ish actually. Those orb-like lanterns were used A LOT in events like the Dragon Festival and Canthan New Year

Agreed. Where was this screenshot taken from? I can’t seem to find it in any of the game update sections.

possible new area SPOILER

in Bazaar of the Four Winds

Posted by: TehPwnerer.7215

TehPwnerer.7215

Ref is true that a new area, if so I am very anxious

Where did you even find that screenshot?

Scammer on my server...

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

create a support ticket and add screenshots.

Sounds good. I already did that but I guess I can do it again.

Tengu concept art

in Bazaar of the Four Winds

Posted by: TehPwnerer.7215

TehPwnerer.7215

Would be cool if (WHEN) we get a Cantha Expansion Tengu could become a playable race. That’s my vote.

Scammer on my server...

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

So there’s a guy on my server who claims to be able to get new players to level 80 in a matter of hours by selling 100% and 400% exp boosters. I know this is not true, but new and ignorant players do not.

He’s been doing this for over a week now and kitten near everyone on the server has reported him for scamming, but he is still running rampant doing this (and judging by his activity he is also guesting and doing it on other servers as well). He does this is the starter zones, starter cities, and Lion’s Arch.

I won’t name him or post screenshots, but I do have screenshots and I want this guy banned and I want this scamming BS to stop. What do I need to do to make that happen? Where do I need to send in these screenshots? Since apparently 100s of in-game reports from 100s of players a day isn’t good enough to get someone banned.

Please buy the armor skins

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

BIG PROBLEM…

They are ugly and most players wouldn’t be seen dead in them!

Plus Anet not my favourite games developer atm…

Just like airing a pilot of a show in the same time slot as the Olympics. Nobody will watch that new show and it will not be renewed. Much like this system of buying skins directly.

They are ugly as sin and nobody I know would be caught dead wearing them. Looks like we’re back to RNG boxes after this event.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

The current RNG system is from 1999, the problems we’re seeing are at least a decade old in mmo terms and these very same problems are the key reason why other mmo’s got rid of these systems a long long time ago so players could actually fulfill goals.

The guild system doesn’t work well in this game either, the currency for guild items should come from every activity not just those done with guildies unless Anet is going to start paying players to be online and available for guild events 24/7. It’s why guild currencies in other games comes from activities one can jump on do in a LFG setting and then jump off.

That’s actually a good point. It’s been a while since I’ve made or seen a thread about the glaring lack of content available to guilds. More importantly, there are no guild halls, the guild management tools are nowhere CLOSE to what they need to be (All or nothing guild bank access? What?), and there’s still been no update to arguably the most important social aspect (guilds) since launch almost a year ago.

Just another problem to add to the list that apparently is in the works with no apparent timeline or date as to when it’ll be ready.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Does the majority of people world wide like these one time events and hate content? Do they like grinding with their F key? I’m in favor of all the gemstone items like weapons, but the weapons are themed for events that are boring. Why have a themed weapon that represents a boring event? Good luck making money selling those.
“I opened 2,000 dragon coffers, lit 50 effigies, killed some see through monsters, and now I have this weapon. I hate myself.” -Average person’s event response

Not really. Also in case you weren’t aware, Anet has the next year planned out this way. One event per month, no real content additions to speak of. This is how it’s going to be for the foreseeable future. I’d much rather have updates be a bit more scarce if that meant we’d get long lasting changes and additions to the game.

OMG you serious? A year full of this stuff??? UGH!!! The few remaining members of the guild I am a part of and myself were talking about these issues just a few hours ago.

We were all under the impression when we all bought the game almost a year ago that the game was designed around horizontal progression, that we would go out into the world earning great looking unique skins through skillful feats, achievements, over coming great challenges etc.

Now almost a year later, and it feels like a much different product, nothing is earned in a skillful manner, or by over coming great challenges, its all based on RNG, dumb luck is the difference between “earning” a unique skin or not! Not much of a progression system IMO.

So we came to the conclusion that Anets plan for endgame progression in Gw2 is players standing in Lions Arch with a credit card buying gems to use on boxes/coffers/crates or what ever they are going to call them in hopes the rng will be kind enough to maybe allow a few of them to “earn” flashy new skins. Now seeing hearing they have at least a year of this planned it makes sense!

Pretty much. Though all we can hope for is that the people doing that will eventually get bored that they have nothing else to do but sit in LA buying RNG boxes and maybe we’ll see some actual content added when they stop buying it.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Easy answer to the original question -

- Fractal Weapons

- Guild Mission Vendor Weapons

- Technically, you could also add the Halloween (chainsaw, etc), Wintersday (slingshot, etc) and SAB weapon skins to the list, since they aren’t account bound and can be bought from the trading post now (and are still available there).

You obviously didn’t read the OP or posts made after. I mentioned SAB, fractal, and guild weapons as exceptions to my post.

I read – but when you start saying “except A, except B, except C …” It kinda invalidates the whole point. Any time someone pokes holes in your logic all you have to say is “except for all those XYZs.”

So because there are 2 exceptions in the last ~10 months to what my post is about, my entire post is suddenly invalid?

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Does the majority of people world wide like these one time events and hate content? Do they like grinding with their F key? I’m in favor of all the gemstone items like weapons, but the weapons are themed for events that are boring. Why have a themed weapon that represents a boring event? Good luck making money selling those.
“I opened 2,000 dragon coffers, lit 50 effigies, killed some see through monsters, and now I have this weapon. I hate myself.” -Average person’s event response

Not really. Also in case you weren’t aware, Anet has the next year planned out this way. One event per month, no real content additions to speak of. This is how it’s going to be for the foreseeable future. I’d much rather have updates be a bit more scarce if that meant we’d get long lasting changes and additions to the game.

Are you sure they have it planned into the next year already? Flame and frost, for example, was soooo slow it seemed like more of a test run than anything. And the precursor one-time karka event was a nightmare. It’s wishful thinking to assume they have it planned that far ahead haha. I wonder if they have tommorows content ready.

(I don’t mean to offend anyone who disagrees with me I’m exaggerating to make my point.)

There’s a video back before the Secrets of Southsun was released. The two people in charge of the personal story sat down for 3 days and came up with the entire next year of content and it’s going to be released in this manner. Tiny updates every month. I’m sure no expense will be spared on limited, one time acquirable skins and tons of RNG locked weapon skins.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Does the majority of people world wide like these one time events and hate content? Do they like grinding with their F key? I’m in favor of all the gemstone items like weapons, but the weapons are themed for events that are boring. Why have a themed weapon that represents a boring event? Good luck making money selling those.
“I opened 2,000 dragon coffers, lit 50 effigies, killed some see through monsters, and now I have this weapon. I hate myself.” -Average person’s event response

Not really. Also in case you weren’t aware, Anet has the next year planned out this way. One event per month, no real content additions to speak of. This is how it’s going to be for the foreseeable future. I’d much rather have updates be a bit more scarce if that meant we’d get long lasting changes and additions to the game.

(edited by TehPwnerer.7215)

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Had some good discussions with some of you in-game about this. Would love to hear more forum-goers opinions now.

GW2 Becomming a grind fest

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Lol, just realized I forgot that Mike ’O Brien said in the Manifesto:

“We’ve taken everything you love from GW1 and put it in a persistent world.”

That’s really funny, because they took almost all things from GW1 that I loved, then never used it and made the same mistakes they made in GW1… I personally think that GW2 has almost nothing in common with GW1… It took the lore, and the professions, gave some a new flavor and then built something completely different. Forgetting all the simple things that made GW1 great..

This. The references to GW1 that I can see are: Charr. Norns. Humans. Asura. Tyria.

GW2 Becomming a grind fest

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I’ll just drop this here.

Lost ~2k gems worth of Transmuation Stones

in Account & Technical Support

Posted by: TehPwnerer.7215

TehPwnerer.7215

First off all let me explain the business model of most MMO’s.
You buy the game, and pay a monthly fee. This means the company’s behind these games will go through any lenght to keep you addicted and keep you playing. This is the reason many players expect this as well from Arenanet.

Arenanet however has a different bussiness model without monthly fees. So after the initial sale they dont make anymore money (besides the gemstore, but thats up to the goodwill of the customers, and no garanteed flow). So they dont gain anything from keeping you sattisfied except some loyalty in the future wich is no garantee they are going to get that.

Now Arenanet is a nice company and within their limitations they try anything they can to make us happy and they are doing a great job in my opinion. However a support request will cost them say 20 us dollar (fictional number based on personal experience with other company’s) if they do investigate. This means they loose a good amount of profit they are making on you. Besides that word spreads fast and others will also ask for even lesser losses. Declining your request is cheaper (they dont have to investigate your claim for it) and means less requests in the future.

Now like I said. Arenanet is a very nice and friendly company. This means that for the very griefing situations they have been making exceptions. Each character is capable of gaining 105 of these stones. Personal practise is that, cause they only go to level 79 you only need them when you are leveling a character. This means compared with the crystal they have limited usage. So in my personal opinion the loss is severe, but not gamebreaking.

Agreed. It’s a matter of time invested. I will take the suggestions and advice of the previous posts and use those to get more stones. I can tell you what – I will not spend another dime on gems if that’s how valued of a customer I am for having spent almost 1000$ to date on gems. (Guess that’s not enough, sorry NCSoft.)

Lost ~2k gems worth of Transmuation Stones

in Account & Technical Support

Posted by: TehPwnerer.7215

TehPwnerer.7215

You said, and I quote: ’ These are all stones I’ve acquired through Black Lion Chests, map completion, etc. over the course of day 1 of the game being released.’

You didn’t buy these through the gem store, so it would probably be a bit disingenuous to ask for gems to replace them. They were given to you free of charge, and you have the ability to replace them yourself. You can even create a character and level it up to the level 10 personal story-delete-and repeat for Black Lion chest keys. =)

Best of luck in your further adventures in Tyria!

Thanks I may do that as well. Thank you all for the words of advice and suggestions!

Lost ~2k gems worth of Transmuation Stones

in Account & Technical Support

Posted by: TehPwnerer.7215

TehPwnerer.7215

From what you said, you have a free character slot. Make a character and run it thru each of the 5 cities. That will get you 15 transmutation stones. If you need/want more, delete and repeat.

Sounds like a plan, I will do that. Thank you!

Received 2 character slots when I bought one

in Account & Technical Support

Posted by: TehPwnerer.7215

TehPwnerer.7215

I don’t get it. Why report something that saves you 25g?
I am dead serious.

Yeah.. Glad you said it, because I was going to >.<

The New Cutscenes

in Dragon Bash

Posted by: TehPwnerer.7215

TehPwnerer.7215

As listed on: https://www.guildwars2.com/en/news/a-guide-to-dragon-bash-part-two/?utm_source=client

“Marjory’s Journal, which Kiel will give you after you’ve exonerated all but one of the suspects, will allow you to watch Marjory’s introductory cinematic with Logan Thackeray and Kasmeer Meade.”

I’m guessing this sort of cinematic style will continue if enough positive feedback is given. I for one am completely ok with that change.

What keeps you clockin in to Gw2

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

My guild. We’re still hoping that some of this crap changes for the better, but our patience has definitely been tested these last few months.

Chill with all the temp content

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

As we can see, about everyone is tired of the kitten temp content just so they can profit off of rng from cash shop. You notice how there is always a new set of rng box release along set with temp content.

https://forum-en.gw2archive.eu/forum/game/gw2/These-are-serious-problems/page/2#post2243330

https://forum-en.gw2archive.eu/forum/game/gw2/What-s-wrong-and-how-it-can-be-fixed/page/7#post2243454

Those threads could use your input.

Chill with all the temp content

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I dont mean hardcore as in hardcore hardcore, what i mean is instead of those little content content each month, why not apply some brake and release better content instead of one after the other right off the bat after its finish
Something like a new perm dungeon thats and that applies different element like fight bosses that require jumping to and from moving platform.

I’m right there with you. Halloween had a dungeon, jumping puzzle, PvP, world events, candy nodes, etc etc. That was one month. They took their time on it and it showed. Now for whatever reason we’re stuck with this little nibble of stuff to do for a few hours a month instead of actual substance.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I was really hoping that when they said we’d hear familiar music that it would be the Canthan Login music from Guild Wars 1. So disappointed Bring back Cantha!

The login music from Factions gives me nostalgia chills to this day every time I hear it. It must return. And to whoever linked that reddit post, that’s all fine and well, but until it’s confirmed by a dev tag on forums or on the GW2 official site, take whatever you see in-game with a grain of salt.

These little teases with jade weapons, Canthan NPCs, Pirates, etc. are really either very misleading, a ploy to give us our “Canthan Fix” or may actually be leading up to something.

The New Cutscenes

in Dragon Bash

Posted by: TehPwnerer.7215

TehPwnerer.7215

I also loved the new cutscene, especially the film noir style employed in it as that really worked to set the mood. While it’s too late to go back and redo the personal story using a similar technique, I hope to see more like this in the future.

Agreed. The peron A person B dialogue is pretty stale. This is a welcomed change if these remain as the standard for dialogue cutscenes.

The New Cutscenes

in Dragon Bash

Posted by: TehPwnerer.7215

TehPwnerer.7215

I agree. I was like “wait, what?” when the cinematic started playing. I liked it A LOT. I would definitely prefer these to the current boring Character A stands on the left while Character B on the right talks at them.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Very cool! They are Canthan pirates, right? I didn’t read that wrong?

Chill with all the temp content

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I am. tons of people in my guild are. This is how it’s going to be for GW2. They have the next YEAR planned out this way.

And while I’m a hardcore gamer myself, it’s not right for someone to say “Focus less on others and give me more attention!” So I’d say, “no”. It’s not time they give one playerbase more attention than others. That’s just as bad of a philosophy as temporary content.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I highly doubt it. There are still numerous places in mainland Tyria that we have yet to visit before we can even consider traversing the Sea of Sorrows and Unending Ocean.

The portal in Brisban Wildlands leading into the Maguuma Wastes
Crystal Desert
EoTN areas
Ring of Fire
Marhan’s Grotto

Just to name a few of the possibilities

I more meant that rather than it being confirmed cut from the game, could this maybe lead up to some sort of confirmation that Cantha will be returning eventually and that we’ll eventually head back there?

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Besides, culling would prevent you from even seeing Canthan land on the horizon.

Haha true, but they did say they’re working on the culling (add it to the list, I guess).

GW2 +Rift==WoW Killer

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Why do we need another “death of WoW” thread? Who cares what other people play? You should be invested in a game you like – not a game you play specifically to see another one fail.

GW2 needs some desperate TLC to keep going strong for more than just another 6mo to a year.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

From what I’ve been hearing, these are Canthan pirates that invaded Lion’s Arch during the Dragon Bash. Not only that, one of the representatives had an Asian inspired physical appearance and I’d say the new NPC in “Dead End” does as well.

Could this possibly be a story arch that eventually leads us to Cantha or introduces more Canthan influence into the game?

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I’ve been seeing weapon skins on the TP in the last several months that I had not seen around launch (e.g., the Greatsword Ebonblade). I’ve no idea whether they’re drops (like the wand Coldsnap) or something made in the MF. I also have no idea whether they’re additions or were in at launch, but were rare and it’s taken time for enough of them to show up.

With a rewards pass due later this year, perhaps we will see more different weapons available through different means. Same for armor skins. I think it’s a given that ANet will continue to monetize some skins, and that unless there is a massive revolt against salable RNG boxes, we’ll see more of them as well. However, I agree that adding ways to get new skins in different ways would be good for the game.

I’m glad you agree. Also yeah we’re on the same page with RNG boxes and cool weapon skins being frequently added specifically to them because that revolt you spoke of will never happen.

The target market of this game (Not NA, EU, or AU) goes crazy for in-game gambling and since NCSoft markets this game towards a country that loves these boxes, I doubt they’ll say “No we hate free money, we’re stopping RNG boxes.”

Because for some reason, as annoying as they are for all of us, we’re literally less than 1/4 of the population that “matters” to NCSoft – the majority of the population they market this game to loves em for some reason. They aren’t going anywhere.

It’s free money for them – provided you don’t count non-monetary costs like wasted developer time and money and wasted art assets.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I don’t like any of the ‘new’ Skins I’ve seen to be Honest :p

I don’t want to insult their Artists either (b/c … Most Artists are by nature, already going to be harder on themselves than anyone else and it doesn’t take much to set that off). It’s just… really hard to come up with REALLY “iconic” designs. Most of my favorite skins so far are basically all the Retros that found their way here from GW1. (and we STILL don’t have Silverwing yet! …. or the BDS & FrogScep I’m sure lots of others want back)

But yeah … YOU try designing some new ones. I tried and it’s HARD bro

Real quick off topic, they do have Frog Scepter in the game – it’s just not called that. They have a lot of returning weapon skins from GW1 as named exotics in this game (just do a search for level 80 exotic scepters and preview them).

I agree the game could use more skins from GW1 both in terms of armor and weapons to make things more interesting and allow for more diverse weapon skins being seen aside from just Twilight and Sunrise everywhere.

I think a problem with the weapons not feeling “iconic” enough and people that don’t care about the skins much (as I’m sure it’s more than just you who doesn’t care for them) is that every month we get a brand new, out of nowhere, random storyline that has accompanying themed weapons to those stories.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Easy answer to the original question -

- Fractal Weapons

- Guild Mission Vendor Weapons

- Technically, you could also add the Halloween (chainsaw, etc), Wintersday (slingshot, etc) and SAB weapon skins to the list, since they aren’t account bound and can be bought from the trading post now (and are still available there).

You obviously didn’t read the OP or posts made after. I mentioned SAB, fractal, and guild weapons as exceptions to my post.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Complaining about RNG of new skins? Try playing an Engineer and you will soon care less because skins are pretty much useless.

You only have access to 3 weapons, rifle, pistol, shield, and these are hidden a vast majority of the time due to kits.

All these new backpiece skins are nice, but then you realize they are utterly useless because, once again, of kits and the ‘hobo sacks’ that accompany kits.

So what do you get to look forward to as an Engineer when new content comes out? New back skin? New weapon skins? Or, just the next inevitable nerf.

And to be told by staff months ago that these issues can’t be fixed because resources were being directed to ‘higher priority’ and ‘wider reaching’ issues only to watch these resources design more new greatsword skins. It is getting exhausting at this point.

Umm… My main is an Engineer and I just would love to have two dragon guns, they are awesome!

Don’t remember if it was from your thread I wrote in but hopefully someday they will fix so we engineers can choose to se or not to see gadget/tools backpacks or not.
But I do agree that it is annoying but don’t you have alt’s too? I myself have an Engineer build (that works wonders both sPvP, WvW and PvE (Havnet tried tPvP at all)) using no kit’s but Elixirs and Dual Pistols.
But still I feel your anger and it feels as if A-net doesn’t care for Engineers at all but thats another topc.

Yeah I think that’s a copy paste from him because I’ve definitely seen that post somewhere else. Devs already said a fix is coming for that, but once again that falls into the realm of something that Devs said they’re doing with no time frame as to when.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

It just hit me when reading this thread.

Sclerite weapons and Dragon weapons are more exotic than Legendary…
I mean, doing a group event or atleast meta event’s you see tons of players with Legendary weapons, you see Unicorns/Rainbow, color on the floor, hear wierd plopping and so on… And when I think about it, I don’t ever see any Sclerite weapons… Not a single one… Could be that they are so ugly or that so few have actually got them and you can’t trade them.

Then someone says but Legandary has been since start of the game and alot of players have had alot of time to get them. Well yea sure, but to get the rng weapons you have to try to get them during a month a year (Hopefully)… Well I guess Dragon weapons can be accuired as long as there are still coffers in TP but that isn’t realy right way to get your ticket is it, you wanna (Atleast) I wanna get it from hard work.

About hard work, I bought Holo wings today and when I got them in my inventory my character says something like ’That’s worth the hard work’ or something hehe, realy hard work… Well it was hard work for me to get 14g but… owell.

I am a GW2 fanboy but realy RNG is making the weapondesigners work go to waste, and I hope A-net stops having super-ultra-mega-rare drops in these rng boxes if they must keep them and also it makes GW2 population to start farming even though they don’t wan’t to play a grind/farm game, even I have started farming these stupid Holos and I hate grinding and farming.
What was that about a game where you shouldn’t have to farm or grind?
I don’t have to? Realy? Well thanks, but I would realy like that neat skin, how do I get it without farming? By buying 3.000 coffers from TP? I wan’t a challange, I wan’t my skills to be a reason to why I achieve what I wan’t! Not luck, I have rotten luck my luck is within love and not gamlbing!

You’d expect all that to be true, but this also raises points against yet another problem in game. Farming. They want you to farm for items. Coffers, legendary precursors, and just about anything else you’ll need, (Crystalline dust for example) all needs to be farmed.

The problem is, they put diminishing returns on farming after only less than an hour (funny that they sell you magic find boosters in the TP that last an hour yet you will hit DR if you attempt to farm that long). So they expect you to farm farm farm for these things you want, but then they have systems in place that prevent you from doing so effectively.

I understand it’s to combat bots, but all it does is affect the legit players because I still see the same characters botting on my server every day and nothing being done about it despite constant reports from myself and others.

Also refer to my previous comment about developer time and resources going to waste with these awesome new weapon skins every month – because that is true. I don’t think that you see less Fused or Sclerite weapons because they look bad, but more because nobody has them.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I agree with most of the points both of you are trying to make. The entire RNG system as it is currently is lacking greatly. I have no problem with any cash shop, with the exception of when game reward content is largely cosmetic, being forced to spend RL money in said cash shop to gain said rewards (example being Fused Weapon Skins only being avail from a blc and no longer obtainable) vs, recent weapon tickets for Jade items will be around for as long as coffers are on the tp. Now to get a key for a locked blc has to be done thru the cash shop, and everyone is aware of the crap that comes from those chests. Hence the gamblebox and RNG system failure. With the release of DB and the high drop rate of the coffers ingame plus rich coffers avail thru cash shop is different. If someone wants to spen RL money for increased chances over another that chooses to spen time farming is different. (not that I agree, but is fair imo even with their lousy RNG chances) But any new skins being introduced via any of these methods and only thru these methods is not a good practice on Anet/NCsofts behalf. This combined with rushing of new content without fully QA’ing the content and consistantly being buggy, to the point of annoying the player base is also a bad practice. I understand F2P and the need of supplemental income, but not to the extent of disregard to it’s loyal and prospective player base by having them play a poorly managed, non-comunicative, too often beta feeling (constant new content bugs) MMO. There are enough of those already and with Anets/NCsofts original boasts of what GW2 was to be and not quite living up to it’s claims completely, they are developing a trend is several aspects that need to be addressed. This game has only bee out just under a year, do they want people still playing it 2, 3, 5 or more years from now like most other successful mmo’s? Then they need to find a little better balance and thought into future content/events or they may have some problems. I played GW1 for 6+ years, I have played GW2 from NDA beta, open beta, and since release, I enjoy the community and the game, but also feel things are “trending” the wrong way. I continue to play with the hope that things will be smoothed out, but they are not giving the player base much confidence that it will.

I couldn’t agree with you more. It saddens me as a GW1 player for over 7 years to see GW2 turn out this way. Unfortunately because of the popularity of the RNG boxes in NCSofts primary target audience, I don’t see this practice changing any time soon.

It really is a shame to see awesome weapon skins like Fused Weapons go to complete waste. Being available to an extremely small percentage of players for only a month is not an effective use of developer time or resources.

The secret to good game design

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

I will ignore the fact that the core of the game is flawed (zerker or GTFO, no CC no healing and no brains) and just work with what we have.

few (easy to implement) suggestions:

1) in short dungeons make trash unskippable.

2) put the token vendors inside the instance, after the end boss, path 1 will have chest and feet, path 2 will have gloves and pants, path 3 will have head and shoulders. (arah will have different setup etc) this will make people run more than one path over and over.

3) dynamic events idea is awesome, too bad they are mostly soloable or breaking because wildlife kill the dynamic baddies on aggro breaking the event, solution: make all mobs in dynamic events veterans (or higher), and have a slightly bigger gap between them (I can kill the wolf-master three times in half an hour…)

4) remove the AOE CAP, remove the AOE cap, remove the AOE cap, after you do that, tone down the AOE damage.

5) give mobs boons, blocks and cleanses.

6) oh, and yes match the reward for the effort, maw event is nice, but it is zero effort for a huge reward (well, open dragontimers and waiting 30 minutes is quite an effort for some people but still…), the nigeling giant is a medium effort for absolutely no reward.
fractals of the mist 30+ are HUGE effort for minuscule reward… at least give us titles…

7) same as above but different example, make cof1 reward only 10 silvers and 10 tokens, make cof 3 reward 40 silvers and 40 tokens etc…

Not sure about #7 because I don’t like the idea of Anet deciding which paths should be worth what, but I definitely agree CoF P1 is something that seriously needs to be re-worked because I’m gonna be so kitten ed off when my class gets nerfed because of zerker warriors 5 minute running CoF..

Great points though, and I definitely agree.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

For some reason none of the posts are showing up. I’m heading to bed, I look forward to discussing this more tomorrow.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

(had to cut that into 2 posts so here’s the rest)

Leaving Arah with under 50s of total acquired loot after selling all drops and before repairs (and obviously including the end reward) is a huge slap across the face. There is no sense to the loot at all – not even in regards to just weapon or armor skins but with loot in general.

Level 80 explorable dungeons should give more than just a ton of level 75+ blues. I know Anet said they’re working on this, but they seem to be working on a lot of things that have no estimated implementation timeline.

You do have a good point with the functionality of the coffers being hardly different from actual loot, but considering this is the first time non-gem specific RNG boxes have been added in this manner, we’ll need to wait and see if they even return next event.

I’m hoping that if the RNG boxes must stay, we at least get the farmable, sellable ones that aren’t related to gem sales. But yeah the loot situation is just all around grim. Like you, I salvage just about everything I get. Have for months. It’s not that hard of a choice though. I don’t even look at stats anymore.

Blue? Salvage. Green? Merch. Rare? Salvage for ecto / rune. I never sit there and go “Oh cool a rare! Better see if the stats are any good!” It’s bad. No need to check. I can definitely see how that would annoy you because it definitely annoys me too.

That coupled with the fact that dungeon rewards have almost 0 thought put into it. Take AC for example. Token rewards for level 35 gear require you to run AC Exp enough times to out-level the gear assuming you aren’t farming tokens on an 80 for alt gear. Not to mention they buffed the dungeons because it was too easy for level 80 players, but now the level appropriate players can’t run their level appropriate explorables because they’re too hard.

There are just so many aspects of this game that are such a complete mess right now.

(edited by TehPwnerer.7215)

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

relative to the addition of skins added without them per month. How about that? Better? Also I consider adding nothing per month is a trend of adding absolutely nothing per month. (I feel the need to post an edit here: nothing describes the amount of weapon skins added as discussed in previous posts. I obviously am aware SOME THINGS are being added in some way to the game every month)

I suppose that if you are entitled to your opinion as regards to what qualifies as a trend. I am afraid that I disagree that a lack of Godzilla attacks on NYC for every month since its founding qualifies as a trend of 0 Godzilla attacks per month.

Another edit, because 2 weren’t enough, I’m not here to nit pick line graphs with you. I’m here to point out how we have amazing weapon skins in game, and arguably the coolest weapon sets (not dungeon related) are the Fused and Jade set of weapons. They are locked to RNG boxes. Read the OP. This is not a thread about line graphs or what you may or may not consider a trend. This is about problems in the game.

For whakittens worth I really disliked the Fused weapon skins to the point that I never pursued them. I am honestly unsure of their method of acquisition. My only issue with the Jade weapons skins, which I think are amazing, is the inability to trade them (or the token). The token drops from mobs in normal game play, with a drop rate low enough (at least from my personal experience where I didnt get a token until I had opened more than 2600 coffers and guild mates/friends reported similarly poor results) for any given weapon to be fairly rare. That drop rate, in terms of time requirement to get the desired item, was no worse than trying to farm a Q9 Silverwing Recurve or something of the sort in GW1. Perhaps even better.

Every farm is about RNG, whether boxes are involved or not.

Let’s not derail the thread too much… -snip for lenght requirement- …How do those aspects of the game make you feel?

I’ve never made that little from a dungeon, but it would annoy me if I had. It does annoy me than close to 100% of all loot is salvage or merch trash. To date I have not gotten a single usable drop for my level 80 character with the exception of my Jade Dagger.

I dont know about the Fused weapons, but as mentioned above the Jade weapons essentially are drops. Having the mob drop a box which might have the item inside is not functionally (other than pressing a mouse button to open the boxes) different than having the rare item lying on the ground, actually rare items show up on the ground as boxes as is.

Essentially it is all an RNG based on an assigned chance to get the item. A 50% box drop rate combined with a 1% chance of the box having the item is functionally no different than having a .5% direct drop rate for the item (note that these numbers are completely fabricated for the purpose of demonstration).

Again, my concern, in this particular situation, is not being able to trade the item. Otherwise there is no functional difference between having a half percent chance to get a cool dagger and having a half percent chance to get a token that can be used to get that dagger from a vendor. In both cases the reaction is, “nice drop.”

0 Godzilla attacks is still … no I’m kidding, I’m past that lol

Fused weapons were earned by getting lucky with Black Lion Chests. They didn’t drop from mobs and had no alternate method of acquisition other than being extremely lucky with BLC. They had a far less drop % than the jade weapons considering the free coffers (and by free I mean not gem-locked) allow for them to drop as well as the rich ones.

At least in Gw1 most sought after items had general areas they could drop. Want a Dawn? Get lucky on any mob in any zone or any dungeon or event chest. Want a Hunter? Same thing. Want a Dhuum’s Soul Reaper? Farm Underworld. Want a Bone Dragon Staff? Run some Shards of Orr. There were reliable places to spend your time. Yes luck was involved but at least there was a pattern.

I’d rather not have to sit and look at the gallery of new weapons every month and have the first thought in my head be “How much money will I need to spend to have a chance at these?” or “I wonder how many people will actually get one of these”. Not because of skill or time involved, but because of luck. That’s wrong. It should not be that way.

And yes, regarding dungeon loot. I run daily dungeons with my guild. The last few days has been a ton of Arah runs. The most I’ve gotten out of like 300+ tokens worth in the last week of Arah runs was a single Putrid Essence. And we all know how worthless those are.

Weapon skins, RNG boxes and gem store

in Guild Wars 2 Discussion

Posted by: TehPwnerer.7215

TehPwnerer.7215

Heading to bed. I look forward to more discussion tomorrow, please keep it on track! =)