People always say that Guild Wars 2 sucks and is terrible and stuff.
Please name an MMORPG better than GW2.
Guild Wars 1 does not count as it is not really an MMO and if you say WoW is better, then you are a troll.
But the people who love WOW aren’t trolls. They are the demographic that made WoW the 500 lb gorrilla of MMO gaming, and the very demographic MMOs released post WOW try to attract.
I didn’t care for WoW. That did not make it a bad game for most who play it. I don’t care for a lot of the current direction of this game, and my opinion does not make it a “bad” game.
You are asking for opinions. All valid, as they are from a personal perception. One persons concept of Best is different than another person, and each is equally valid.
Your post is the only troll here ATM.
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So all of you are looking for a “Last time in Guild Wars 2…” and continuation?
I’m not following what you’re stating here. please explain.
Each update continues where the last left off.
Honestly don’t see how you get that from temporary random disconnected events, but whatever. Guess in the brave new tyria all it takes is plopping one or two NPCs a player has seen before.
Seriously, this has been answered several times already. They arent random or disconnected even when some of the connections are superficial (such as the Southsun Dragonbash link). Plot wise there are much deeper connection hinted for those who actually want to pay enough attention to find them.
On the topic of festivals, I have to agree that Im starting to feel a bit festivaled out. We dont have that long till Halloween and Wintersday and both of them take up around a month.
Perhaps the solution is to have less focus on the festival and more on the events taking place during a festival for a few of them. That way the festival can be enjoyed but remains a backdrop to the story rather than the focus.
Seriously, your take on it is not an answer, but an opinion, just like mine. Nothing in these dreadful contrived stories effects my play in the open world. Unless you wish to count boxes that appear from the heavens. When the bennies run out, no one will care and nothing will matter. Like the current event.. do you really think it will matter in a month who is on the captains council? The other dungeon will get in eventually anyway. Its all meaningless, transient and shallow, stories contrived to shove in time sink minigame grinds and other “features” in that really are no story at all.
Thats my opinion. Not an “answer” to anything. Take it as you will.
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So all of you are looking for a “Last time in Guild Wars 2…” and continuation?
I’m not following what you’re stating here. please explain.
Each update continues where the last left off.
Honestly don’t see how you get that from temporary random disconnected events, but whatever. Guess in the brave new tyria all it takes is plopping one or two NPCs a player has seen before.
Initially I wasn’t thrilled about the idea of another festival, but our team took that as a challenge to implement a festival that plays much differently than the others. I think we accomplished that.
Different? Like, this week we get a different ingredient in the bland gruel that has been every “Living Story” so far? When your employer tells you to make bland gruel, I suppose that is all you can do.
Need to change the name. It the “Story of the Horse We are Beating to Death”.
Another one to skip.
Some care. A few of us Norn, fighting every day in Frostgorge sound against the Icebrood and Nasty minions of Jormag. We have plans to go even further as well. Some of them as follows.
A Pet Parade.
Jumping Puzzles sized only for Norn
Redoubling our efforts to keep all torches lit in Frostgorge.
A contest where contestants Duel with Banjos Musically
A contest where contestants Duel with Banjos as Melee weapons.
And stuff where you collect a lot of stuff, make stuff with it, and then maybe get other stuff. Not sure yet.
As you can see, we are ready and willing to take the fight to Jormag. Our tactics, our strategy will prevail!
Guess Anet has a different design team now. It’s the only reason I can think of why they had a lot of great design in GW1 and hardly any in GW2.
I have a female human guardian. It’s just so difficult to find something that actually looks good. Most of it looks weird or clunky. I dunno, even for light armour there’s only a couple.
In GW1 I collected over 50 elite armour sets over my account…it was great to collect different cool armour sets. GW2…not so much, in fact not at all.
Same. GW2, for me, is settling for one look I find “ok” and living with it. Forever.
“Angry mob “god please no more trenchcoats!”
Anet response “MOAR TRENCHCOATS MUAHUUHAUUA!!!”"
ok. I spit my coffee on that.
One reason I vastly preferred the costume system in GW1 is that it was NOT armor, just looks, for any Class. It was appearance that replaced the look of the armor you were actually wearing. This was one I used a lot on many different professions, minus the hat, and it was neat to have an the option for my skimpy armor girls or Warriors.
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Tyria has a moon?
Indeed it does. It even dresses up for Halloween.
The moon Asura decorate it, but for highly classified reasons of their own. The theory is, nomadic bands of SpaceSkritt roam the solar system in cycles, looking for moons to plunder. By disguising the moon, the Asura fool the Skritt into continuing on. Or so I have heard.
Besides, we have Asura on earth. Primitive, the main thing they do is live far underground and pressurize aquifers. Surely you have heard of Artesians.
They went further to than the Moon. I’m fairly certain a green skinned one headed the Jedi Council..
Yes, but he was sent into exile for non-gadjety Flummoxery. One thing to use mystical forces on a gate or golum.. but just waving hands around?? The very thought…
My Norn are lovely. I think they did an amazing job with them. I do wish I could create a human girl over the age of 19, but otherwise, the best characters I’ve had in a lot of MMOs
My Norn girls keep me in this game TBH.
Funny thing re Full Body sliders and somewhat unlimited options. I was an Image Designer Profession in SWG, we did that. Instead of a player paying SOE for a makeover, we did it, they paid us
, we had all the char options at full skill. Over hm. perhaps 5 years of ID, I can say that the chosen body parameters were a very narrow range of options, and we all learned to just start from there. Very little of the full range was used by very few people overall, from my observation. Not surprisingly, age and fat were the least used on humanoids… while fat was extremely popular on Wooks.
Humanoid males had the most variety of full body styles chosen, while humanoid females used a very small range of options.
LOL, when I got tired of certain “types” of whispers, I would ID myself to 0 Torso and max hips and waist. Instant cure.
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Learn from Terra – add this skin to GW2 http://i.imgur.com/HdZnP.jpg – and see the sales skyrocket.
No, that armor is ridiculous.
And they would still sell tons of it. It is ridiculous, but when has that mattered?
All that character pictured needs is a pink Quaggan pack, some wings, SAB weapons, and some gloves and pauldrons that are on fire to make the redonk complete.
It has mattered in GW2, and the armor we have looks practical.
Tera armor is something even Lady Gaga would be ashamed to put on.
your idea and mine regarding practical are very different. LA is a festival of impractical armors and weapons, in my eyes. I love my Human T3 on my Ranger.. but “impractical” is the pretty good odds of her doing a Janet Jackson in any situation that required an arm lift.
And I’m not pro or anti the Terra look, just that labeling it ridiculous in a game full of ridiculous looks is kinda silly.
And it would sell. Ridiculous sells all the time, in every game.
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Oh thank you. She will be very happy. I dont know if they will reverse it, but at least she can try
I think Gaile needs a GW2 froggie mini for being a star communicator.
I have a good friend from Quebec who mistakenly transmuted her t3 Human coat to the appearance of the item she wanted for stats and lost the t3 skin.
She swears she did it correctly, and has transmuted many items correctly that I have seen.
I told her to contact support, but she is concerned about communication in english.
She does a good job typing the language, but there are times when things just do not translate for her.. or meanings are unclear.
Is there some form of French support? Thanks.
Learn from Terra – add this skin to GW2 http://i.imgur.com/HdZnP.jpg – and see the sales skyrocket.
No, that armor is ridiculous.
And they would still sell tons of it. It is ridiculous, but when has that mattered?
All that character pictured needs is a pink Quaggan pack, some wings, SAB weapons, and some gloves and pauldrons that are on fire to make the redonk complete.
I get what the OP is saying. Kryan Ranger armor in GW1 was my absolute favorite.
I did buy the store Krytan and promptly threw 3 pieces of it out, because they felt the need to supersize all of the dead animal parts. They do that a lot and it ruins a lot of what would be decent looking armor, to me.
I really wanted a quiver, but passed on Rox’s since it was embellished with overly large mystery spiky things. I assume unknown dead animal parts.
And while I can see that they may indeed be pulling from a broad spectrum of tastes, they really need to look past the “long coat spectrum” on medium. Astonished to see yet another Med long coat offered in the new set.
Like maybe remember armor like this http://wiki.guildwars.com/wiki/Gallery_of_female_ranger_Elite_Studded_Leather_armor
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Where do you think they came from? Hmm?
I would have to agree with Tobias, best content remains Frostgorge Sound.
I did do Lost Shores, it was buggy, but was more “Living World” than the dreck that has come after. Of the temp stuff, it remains the only one I remotely cared about.
I did Fire and Frost, right up to the point that they changed the court and said, uh.. this stuff isn’t for everyone. Dungeon or gtfo.
I have not done any part of Living story since. Nothing of interest, nothing that appeals to me. I have no interest in Rewards that mandate I participate in content I have no interest in. So, no comment on good/bad didn’t bother.
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I just hope we can adjust the Particle LOD system, and not have some random automated system that works as fantastic as culling does.
Wallet looks nice. Otherwise, pretty deflated expectations again, same old stuff, different skins, different town, minigames. Bleah.
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I want more control over my UI. I would like to
Toggle tooltips off.
Hide Living and personal story.
move and resize UI elements more freely.
More graphics control. A particle slider where I can adjust the intensity of combat and spell effects. More fine tuning of particle effects across the board, distance, particle size, effects per char, etc etc.
A toggle to hide weapons and personal particle effects. I don’t want to deprive people of them, but I personally have no need to see particle spam on mining tools, footprints, swords, rainbow ponys, armor on fire or a lot of useless effects that add nothing to my game.
An option to toggle backpacks. Again, without depriving anyone else, I don’t need animated plushies, books on fire, glowing anythings or wings..character wings of any sort on my screen.
Options for targeting arrow/color/ring. Options for hostile effects rings. Options for allied rings.
Options to save UI/Graphics/preferences to templates. Option to set preference by character instead of acct.
It remains a mystery why a game this new has less graphical options than EQ2, that launched 8 years ago.
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I can’t cope with not having an equal number of professions in each armor tier – it messes with my OCD.
ANet, you must implement a third heavy armor class. Do you not see that there is an unacceptable asymmetry?
Concept Art for Sandwichmancer.. it’s heavy armor.
The commando is already in game right now….watching you.
Commando vs Sandwhichmancer?
Sandwichmancer
… you’d never go hungry!
Sure. The spatula fits perfectly as heavy weapon. I imagine how the atks will be.
Sandwichmancer will also introduce Spork Foo as a weapon option.
Well, my final thoughts. I want this game to Succeed. My positive experiences with ANET far outweigh any negative. I post because I believe that they do read, they do listen, and things do happen, maybe not my preferred direction, but, they do read. When periscopes where pwning noob players left and right, several of us posted that, a number of times. Those of us that did got the usual.. go back to wow, working as intended, stop whining, just deal with it, etc. And ANET just quietly fixed the scopes, having seen the issue themselves.. or by reading player input. That is the crux for me, not what other players think on topics.. but what ANET thinks. What they do will probably not reflect the positions of the complainers… or that of the white knights, but instead something thought out from both aspects. When I judged horse shows, certain events were judged by 5 of us.. and the low and high scores tossed out, leaving the middle 3. I am pretty sure that ANET does the same. I doubt the “rubber stamp everything” crowd is listened to any more than the “I hate everything” crowd.
Its actually a pretty enviable position.. the majority of people that post are not asking for more WoW, more Rift, more EQ or whatever in this.. they ask for more from another ANET game. All of us doing the GW1 vs GW2 are arguing ANET vs ANET, not a competitor.
Games evolve, companies evolve, changes come, it isn’t the exact same ANET that made GW1, but, I continue to hope that they will drag a bit of it here Much of GW1 won’t ever fit in GW2, but I think eventually we will see a bit more. Who knows.
Its a pendulum trying to find balance. Even GW1, Proph was one game, Factions was another, and tried to change aspects of Proph, leveling speed, 2nd profession and max armor available earlier, cash gain, etc. Probably went too far, and NF throttled some of that back and left some alone. People who didn’t like proph had factions.. or NF.. 3 different standalone campaigns.. and then EoTN.
There are a lot who will say, Oh, I loved GW1. But NF/Factions, oh, it was terrible.. GW2 doesn’t have that luxury yet.. it is all one style of content. In time, I think it will add more of some of the things GW1 fans are missing, changed.. but more of the style of it.
As much as I complain, I still have faith. Far from giving up on this game, (although I think forum goers would have a little party if I did
)
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I’d like to like him. Honestly. When he isn’t defending GW2 he makes some nice points on other topics.
I never report him either. However, I’m feeling that tingle of incoming infractions.
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I think everyone who has read your posts realizes you have a very strong agenda of trying to make up as many excuses to defend ArenaNet as possible (with the little token criticism here and there to save face). That’s probably why so many ignore the way you try to defend the Manifesto – your arguments are biased due to your own agenda.
How is his argument biased or based on an agenda? He’s stating his opinions same as you. It’s unfortunate that people feel the need to gang up on him due to his frequent posting. I’ve read nothing but calm, collected, thoughtful posts from him, and all I see him get is bile in return. Turning the discussion from it’s topic to an attack on his credibility is a sign of a weak argument.
I think this thread should be closed because it doesn’t seem to be about discussing how to interpret the manifesto anymore, so much as attacking people who don’t share a preconceived interpretation.
I suggest you read his post history a bit better. Far too many gems of
I know more than you
I’m better educated than you
I comprehend more than you
I understand more than you
I know what the devs meant, more than you
I have a better understanding of MMOs than you
On and on. He claims to take that tone because of frustration about being “attacked” but, doing what he does just generates more aggro. He is indeed taking heat, like a tank doing taunts.
Its pretty much I’m right, you are wrong, and here is why [ insert commentary on education, comprehension, knowledge, etc]
And its funny you mentioned credibility attacks.. its a staple in his posts. You don’t make friends by basically saying “I’m right, because you are too dumb to be right”
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There used to be this terrible trinity class, called a healer! It ruined all games and all the people that played them are vicious ghouls!!1!
The other evil class was called a tank, he made the healer’s life easier and gave room for the DPS to work without being randomly pounded to death.
Those kittens! We will never have them getting up our nose here!
I used to be one of those evil healers… but from what I recall the tank was actually someone who’d run as far as possible away from me, then scream OMG HEALZZZZZ while the dps stood around comparing recount numbers…
In the bad old days when I would still heal Pugs on my warden I had a text macro I hit after the group formed.
“If you run from me, I let you die. If you nuke before the tank has full aggro, I let you die. If you pull adds by being stupid, I let you die. If you pull aggro on me, I heal myself and let you die.
If you do any of this repeatedly, I will let you die, and not Rez you. I will heal the group, but priority one is the tank. If this is a problem, I can leave group now.”
I remember just banging my head on my desk at casters who unleashed every nuke they had the second a pull got in range, and glass cannon assassins who thought it was me and the tanks job to pull their squishie “amg high zonewide parse” behinds out of the fire over and over and over. You know, those “I dont put AA in threat dumps or use threat reduction gear cuz it hurtz mah DPS parse” guys.
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Well, I hate JPs, Minigames, Dungeons and meaningless living stories, and people that like those got tons. And they happily tell me.. if I don’t like them, don’t do them.
So, in that spirit, I would love hearts in Southsun and new areas. And.. if you don’t like them, don’t do them.
Yes, because we need “red resign” so people can grind achievements.
No No and No
GW2 has spoiled me, that’s for sure. I can’t believe I used to see Wednesday as the day I had to start running LFRs to get gear to do real raids to get gear to do the next raid before the nerf and if I was lucky I could reforge by the weekend and don’t forget the dailies in the meantime. Argh.
I also like the dynamic combat, and it’s hard to believe I used to have a 20+ bar of different abilities, just to only use a few of them because “if you aren’t using the correct rotation your dps sucks.” Omg. I actually used to spend hours pressing the same keys in the same order to make imaginary numbers go up high enough so strangers didn’t yell at me. Seriously, what?
One can only hope there is a special torment in the underworld reserved solely for Parse fanatics. Parsing is a good tool.. but.. some of those people… shudder. Kill a tough boss, everyone rocks, everyone is happy.. and some lunatic goes off on the troub for killing his “parse” by throwing cap on someone else.
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I will rez people if I can do so without putting my character in downed state as well.
I won’t rez people who need to learn something. For instance, when I’m happily mowing down the Champ Wolfmaster with no danger of being downed, and some ranger pulls in and unloads every shot they have at an active whirling defense, taking themselves down and ripping half my hp off, yeah, I’m letting them lie there. I might even mention something like “what does reflects projectiles mean to you” in local. I’ll rez em when I’m done killing.
Except I would pay for a “traditional” expansion if we got new zones and content at least as good at the original zones and content within.
Living story is worth exactly what I pay for it. If this last set of “Living Content” was boxed up and put on the Black Lion, I wouldn’t give 50 gems for it.
At this time.. this question is a bit invalid. I would guess that many who tried GW2 at launch were already looking for a “new” MMO, their old ones already having ruined themselves somewhat. Some did not find what they were looking for, went back, moved on, and asking this now.. honestly.. most people who find GW2 did not “ruin” other MMOs are not here to post that.
The biggest discussion left is among ANET fans who are fine with GW2 and those who wish to see a “wee bit” more of “what we loved about GW1” (or a lot).
I would hope that ANET cares far less about supposedly “ruining” other MMOs and concentrates crafting a better game going forward. In any field, if all you look at is beating the “other guy” you are limiting your own potential.
For too long publishers have been puppies chasing the WoW automobile and not thinking about what to do when they finally catch it.
Also, the sphere of what you do matters. For people who like Jumping Puzzles in an MMO, well yes, GW2 pretty much ruined the field. However, if you like in depth crafting/merchantile systems, Homes and home decorating, Creating player made dungeons, collecting and using mounts, doing multi-group instance raiding, contesting world bosses..trinity.. etc.. well then no, GW2 ruined nothing in MMOs that offer those.. because they don’t offer them at all.
One other point, for a new player, the GW1 Wiki is possibly the most extensive and correct of any I have seen in any game, at least the english version is.
Another is that the game is extremely solid. It is exceedingly rare to come across a broken, bugged quest or content.
ANET set the bar for crafting a Living Story when they did War In Kryta.
Nothing in GW2 Living Stories has remotely come close. Not even the same league.
Vayne Quote for the day.
" The only thing really up for discussion here is the standards of school education in different countries"
Nice new tangent Vayne, if someone does not share your interpretation, they must be poorly educated.
You are so entertaining. :P
There is one possible way, and ONLY one way to intepret something that defines itself. In other words, Colin in his statement defined it. You’re not arguing with me, you’re arguing with the definition Colin give in the piece itself. This is basic English. Period. End of story. You can take the second mention of grind out of context, but it’s actually 100% clear and backed up by stuff that was said after the manifesto was released
They’re talking about what you have in most other games, this annoying grind to get to the fun stuff.
I don’t know how anyone in their right mind can think he’s talking about gear. Particularly when the last line of the paragraph states “we want to change the way people view combat”.
What Colin is talking about (and what he talked about after confirming it) is the leveling up you have to do in other games, to get to the fun stuff. He says this directly in the manifesto.
Everyone has agendas. Everyone wants to take the one line out of the piece and try to define the word grind differently and true, that word CAN be defined differently…unless it’s defined in the document itself.
I’m an editor by trade. I turn off my agenda when reading something. Most people can’t do this.
Actually, Vayne, I was talking about your tendency, that anyone can see in your post history, of adding an un-needed “zinger” or parting shot to almost every post discussing the two games. Usually an offhand or oblique reference to education, intelligence, or some other disparaging comment or reference.
They never help your point, your message could be made without them, and they only ramp up the aggro, so to speak. Just like the last sentence above, implying you have an ability that whoever you responded to does not. What did that add?
You say you are an editor.. so, you are aware of it, I assume, and so I wonder even more, why do it?
Its like two hypothetical statement from an IT guy to a comp user.
1. You can’t just turn the power off. You have to shutdown Windows.
or
2. You can’t just turn the power off. You have to shutdown Windows. Any 6th grader would know this.
Which statement ramps up aggro, insults, and degrades the advice by doing so? Second statement, true or not, is insulting and adds personal issues to an otherwise straightforward communication.
So, which is it. Are you ignoring “editing” your own posts.. or are you a very masterful troll?
I haven’t decided yet.
I just though of something how many likes did other games that went F2P get on Facebook?
Swtor is something like 2.5 million.
See that very odd there is it a time factor or more of once you like something you cant unlike something? Or is it on the lines any thing with star wars in its name gets the full hoard of the fans of star wars?
This. I know a quite a few people in SWG, 50 or so, that went to SWToR simply because it was Star Wars when Lucas pulled the License from SOE that forced the shutdown of SWG. Im sure that pulling that pretty fanatic Star Wars base to SWToR is why Lucas shut down SWG. “who cares, It’s Star Wars” is a pretty common statement among that crowd.
(personally, I thought Lucas/EA was just another way to spell DOOMED)
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^^^ ++++
Indeed.
Dont forget as well, FB is good for “liking” and “sharing” the 50 idiotic slogan images your bored retired aunt sends you.. each day.
Also good for those thrilling moments when Same Auntie finds a Bean in Farmville.
I didn’t “like” GW2’s page simply because “liking” something on FB is, to me, like dropping my soap in a womens prison shower and bending to pick it up. You just know bad surprises are in store.
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Fine by me with 4 caveats.
1. Not in crafting areas, bank areas, Black Lion trader Areas.
2. Autodecline option.
3 Removal of the dueling option after the first 20 page thread on “DEWLIN” balance.
4 a dueling harassment report option.
Duelers don’t have actually duel you to harass by dueling. Was pretty common for some segments of the dewl crowd to show up at RP events or locations and mass dewl, effectively disrupting an event as badly as any group of trollers, without ever leaving a reportable chat log.
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Mostly I would agree with some posters, play what you enjoy, odds are, some random update will change the DPS equation. A short time ago my ranger was in pretty good shape, with shortbow and enhanced pet damage. But, as in all games, somebody in in charged looked and screamed “WHO DID THIS TO RANGERS” and we got “fixed”.
Past couple of updates, eh, not so much. Longbow killing is like annoying things to death. But, they die. I’ll still play mine. IMO, for pve its a better at melee than ranged now.
I say try it. If you are not sure, get NF only. Campaigns are stand alone. Nightfall Heroes will soften the blow of less people. It is a unique game, different from any I have played. Possibly unique enough where you will hate it, or love it, without a lot of middle ground.
One thing I loved was that getting to level 20 was… in essence, a tutorial. At max level (20) the real game began. I used to laugh at people who bragged about “winning” the campaign by finishing the storyline.. heh, they hadn’t scratched it.
I play it still daily, you rarely find Kamedan without an almost full, or full and 2 districts now. There is a slow trickle returning. This week I met with 2 old friends coming back after leaving at GW2 launch, and I normally have 4-5 on friends list online.
I’ve always soloed the game, so population isn’t an issue with me. My heroes are not the brightest bulbs at times, but they have elite skills, good skillbars, synergy, maxed gear and runes, and do what I tell them to without question or ragequits. Not a lot of pugs can beat that. For some profs and builds, hero AI and reaction time are far superior to human, one reason they were removed from all PvP.
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In most mmorpg most things you cant solo and you MUST have a pt.
That’s not true.
Sure, today all MMORPGs have endgame focusing on raids and etc. But all modern MMORPGs realize most player actually play solo most of the time, so they have made most areas of the game soloable. In fact, other than the end game instances, most parts of MMORPGs are soloable.
People like the option of playing with others. People don’t like being forced to play with others all the time.
Yup, even hardcore old Everquest has mercs you can hire. My Everquest2 Shadowknight merc was the most OP npc I have ever seen. Easily handled orange con 3up linked encounters over our level. with my Warden healing her.
So you could do all pve content with a Shadowknight merc? Was it better to run with real ppl or these npc or was there no one playing so you had no chose?
With the SK merc, I could do most small group content. Some dungeons had scripts the NPC was too dumb to do. Raid content was out of the question. People also used them as fillers, ie, 4 people and a merc to do a harder group dungeon. Anything overland was cake, save contested epics.
I used Mercs overland on named, doing dungeons that were ‘yesterdays news" while leveling, and as a personal choice when my small guild was not online. I don’t pug. Ever.
In most mmorpg most things you cant solo and you MUST have a pt.
That’s not true.
Sure, today all MMORPGs have endgame focusing on raids and etc. But all modern MMORPGs realize most player actually play solo most of the time, so they have made most areas of the game soloable. In fact, other than the end game instances, most parts of MMORPGs are soloable.
People like the option of playing with others. People don’t like being forced to play with others all the time.
Yup, even hardcore old Everquest has mercs you can hire. My Everquest2 Shadowknight merc was the most OP npc I have ever seen. Easily handled orange con 3up linked encounters over our level. with my Warden healing her.
So you could do all pve content with a Shadowknight merc? Was it better to run with real ppl or these npc or was there no one playing so you had no chose?
With the SK merc, I could do most single group (6 man max) content if I had a few levels on them. Some dungeons had scripts the NPC was too dumb to do. Raid content was out of the question. People also used them as fillers, ie, 4 people and a merc or 2 to do a harder group dungeon. Anything overland was cake, save contested epics. In fact, overland I usually didn’t even call the merc except for Named.
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In most mmorpg most things you cant solo and you MUST have a pt.
That’s not true.
Sure, today all MMORPGs have endgame focusing on raids and etc. But all modern MMORPGs realize most player actually play solo most of the time, so they have made most areas of the game soloable. In fact, other than the end game instances, most parts of MMORPGs are soloable.
People like the option of playing with others. People don’t like being forced to play with others all the time.
Yup, even hardcore old Everquest has mercs you can hire. My Everquest2 Shadowknight merc was the most OP npc I have ever seen. Easily handled orange con 3up linked overland encounters over our level. with my Warden healing her. Did green/blue con single group dungeons with her without a lot of effort. If you were lucky, you could hire a very elusive Fabled mercenary that was even more powerful, and never lose it as long as you paid the salary while it was called. (group in EQ2, 6 max, Raid=4group max.)
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Part of this was that they turned away from magic big time after the flame legion went down. Another part I believe came from the Charr discovering abandoned old dwarven storehouses with blackpower. Thats what started off their revolution in tech.
Also to be fair, we didnt actually see much of the Iron Legion in GW1. What we see in GW:EN is Blood Legion (and it sounds like they still specialise in warbeasts including seige devourers) while early Prophecies is mostly Flame Legion. Though they were certainly behind humans at the time, they may have had enough of the basics to take what they recovered from the dwarves and start their own thing.
I agree though its something it would be nice to have alot more information about.
Hadn’t thought of them looting dwarven knowledge and artifacts. Thank you. With the dwarves all off on the destroyer crusade, it would have been just sitting around to pick up. I’ve always considered the dwarves to be the industrial heavies of GW1, and it makes sense for the Charr to pick up where they left off. The Norn wouldn’t care, its not Norn, and the humans far too hard pressed and recalled to Ascalon or rebuilding Kryta.
Thank you
. This is the kind of nugget I was looking for. Dwarves would have had blackpowder, metallurgy, casting and forging, advanced siege engines, transportation and conveyor systems, gearing and pulley systems, all the stuff to jumpstart what the charr did.. and all of that visible in GW1. Really nice catch.
ha ha, I can almost see the wheels turning in their Evil charr heads as they looked at piles of stuff that goes boom, dwarven siege sleds, mine carts and pulley systems.. oh yes.
“See, we could make a bigger cart thing, with wheels that dont need those rails. Put one of those machines that moves the ore around on the cart. Make a little thrower thing to throw these barrels of boom powder. You thinkin what I’m thinkin?”
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Guild Wars 2’s not losing steam. Anyone who thinks so isn’t around on patch days. There’s still a whole lot of people playing it.
It’s not a blockbuster with 7 million player, but then no MMO that’s been produced in the last 7 years is. Not one. So how do you measure success.
Everyone says Eve Online is successful and that has only 500,000 subscriptions. I’m pretty sure that more people play Guild Wars 2 than that (but I have no way to prove it).
Guild Wars 2 is doing fine. The people who don’t like it say it isn’t….but you can’t keep producing new content every 2 weeks if you’re not doing fine.
Anyone who says you can is delusional.
Delete the last line from your post. Read your post again. Ask yourself what that line added to your point besides an un-needed generalized insult. Stop doing it.
http://wiki.guildwars2.com/wiki/The_movement_of_the_world
http://wiki.guildwars2.com/wiki/Ecology_of_the_Charr
Those two should help @Teofa, but essentially, when they overthrew the flame legion the charr went through a period where they rejected magic completely, and this brought on a full scale industrial revolution building weapons of war in order to just keep up with magic users. Imagine this as a world where instead of ignoring DaVinci’s helicopter design, it was embraced on and tested until it succeeded because that was the key to staying alive
I have read those, of course. Many times. Where is this industrial Revolution mentioned? From no firearms at all to heavier than air flight and armored vehicles in 250 years is a bit more than a revolution. I find this snippet in The Ecology of the Charr.
, “the Iron (Legion) through mechanical creations and siege towers,”
Looking up the Iron Legion does not add much more to that.
The story of the Charr DaVinci (or whatever it was) that drove this incredible racial crusade to industrial prominance needs to be written.
You have not studied the renaissance much have you?
(A) The renaissance age was not the age of invention, it was an age of philosophy which opened the world to success and pursuit, which lead to the age of invention hundreds of years later. In fact the only major invention of the renaissance was the printing press.
(B) There was no single leader of the renaissance, especially not Leonardo. And while we may have key philosophers and artists who are studied and remembered more than most, the whole point of it was the opening of the world for everyone to have pursuits at all.
© When the age of invention did finally come along (the industrial revolution) it took well less than 250 years to go from horse-and-cart and an abacus to manned flight and computers.However, I do agree that the charr story (and many stories within the game) are incomplete, with or without these short stories and books. And I would appreciate actual in-game content which allows us to experience these stories.
Please.. I’m more than aware of our own history. The DaVinci comment was in reference to the person I quoted. We are not talking renaissance or age of invention. The charr went from hunters with Iron, possibly steel weapons and armor to armored vehicles in 250 years. That is something that cannot be explained in the context of our experiences on this world. It took centuries for us to do the same. It is a quantum leap, and a huge one.
Invention and technology progress on Invention and technology. Connections, infrastructure, applications, and the more of it there is, the faster the progress is. Abacus to Computer required huge progress in electronics, mathematics, manufacturing, resource refining, chemistry, transportation, information sharing and so on. All of those centuries of progress from the introduction of the Abacus. Undoubtedly the Abacus drove some of that progress.. that’s how it works. Unfortunately, there is not a lot of evidence of Charr having any greater tech than that prevalent in our own “Dark Ages”, and I use that term loosely to describe the Charr under Shaman rule.
Charr were warriors, and any indication of developing technology would have been raining destruction onto Ascalon. It wasn’t. They used a magic cauldron. They used trained animals/insects. No evidence of industry beyond forging armor and weapons.
So. Something VERY big happened in 250 years. Some lore would be nice.
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