guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
What vendors can I get ( legging , coat and shoulder ) from ? ( fine armors in exchange of 160-300 karma )
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I can get them in exchange of karma !
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
What is the cheapest way to get them ? ( as skins )
I found 3 pieces > http://www.gw2db.com/items/54019-watchers-shoes http://www.gw2db.com/items/64811-hood-of-the-nightguard http://www.gw2db.com/items/60280-hunes-work-gloves
What about the other pieces ? ( rarity = fine )
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
The best looking skins ( for asura ) are named and dry bones ( http://www.gw2armor.com/asura/male/k2/light/front.jpg )
If you can’t find soldier named , you can get all of them as berserker and all accessories as solider.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Cool. thanks a lot buddy! ^^
You are welcome bro
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I wouldn’t worry about named, I would worry about the stats. For example, berserker’s armor is cheaper than Zhed’s armor, even though stat-wise, they are the same.
We are talking about named as a skin
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
i guess berserk with the runes you told me would work great.
Get 3 berserker and 3 soldier.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
As I said , condition will not be at best , unless you focus on conditions build ( epidemic , wells , corruption skills …… ). You will do your best using power ( you have already got 200 power from spite ) as dagger/focus should be your main weapons.
My combo > Use staff to land marks , switch to dagger/focus to get might and power ( use its their skills ) , then switch to death shroud and keep spamming Life Blast ( to get more might ) + the 2 other skills , finally use Life Transfer to heal minions and your self >> and so on ( In case the foe is still alive )
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I don’t advise you to focus on healing power as its effect is just 0.125 ( which is too low ) , unless you use Well of Blood ( which means that you won’t use Blood fiend ).
I’m 80 MM , my advise is to mix berserker armor and soldier one. ( you will get power and critical for daggers as your main use of the staff will be for healing , you will also have toughness for protection XD )
would it be as good as any other exotic armor? (even the named ones) sorry I am still new to the game and lvled to 80 without much research. Also which rune would you think is best? I was thinking lich but I dont know if I want all the vitality
You don’t need vitality as you got the biggest HP pool in the entire game , as for the runes you can check mine http://tinyurl.com/apd2ezp. By the way , I have the named armor because I think it got the best skin for asuran necro. >> http://www.gw2armor.com/asura/male/named/light/front.jpg
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
All that is needed is that they attack who I attack when I attack them. That’s it.
That will be more than enough. Honestly , I feel very powerful and immortal when my minions just attack what I attack .
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I have tried it with full berserker armor and pistols.
The damage has increased !!!
Just to know, I have tried them in PvE.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I have tried it with full berserker armor and pistols.
The damage has increased !!!
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
General >> Changed all non-copper karma gathering tools to have a level restriction.
Personal Story
“The Steel Tide”: Reduced the number of giants you need to defeat to progress.
Profession Skills >> Elementalist >>Magnetic Grasp: This ability now immobilizes the target that it strikes. It is now a large Projectile finisher, and damage is now split between this ability and Magnetic Leap.
New skill – Magnetic Leap (Earth Skill 3): Activate this ability to leap to an enemy that’s been struck by Magnetic Grasp.
Ranger
Spirit health increased by 25%.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
With your choice of weapons, not going 30 in radiance is a waste IMO. Radiant power, radiant fire, two handed strength and 300 points of precision all in one line is just too good to pass up.
If I take radiance line , I will pass up Elusive Power ( as same as Radiant Power and even better ) , meditation and shout recharge ( for all my utilities ) , symbols traits for mace and downed , finally burning and blocking traits which are the most important ones.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
What about this build ? http://tinyurl.com/aql7c4r
Should I get berserker armor ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Is it even worth the trait ?!! 5% ? , come on !
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Point 1: don’t expect answers to your questions to come around so quickly.
Point 2: Why are you using mace/torch and scepter/focus? what does it give you that you like then I can answer you.
Hi bro , mace( for healing > auto attack / symbol + protection ) , torch ( great AOE damage ).
Scepter ( smite and immobilize/ vulnerability ) , focus ( healing , blinding and blocking ).
So I will be able to heal my self all the time no matter what weapon I’m using.
I don’t want to change my weapons , just need new build ( traits , utilities and stats ) with short cd as most our utilities have long cd.
Just go x/30/x/x/x glass cannon.
What traits ? what about utilities ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
guys ? any good build using mace/torch and scepter/focus ? ( with short cd )
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I’m using mace/torch and scepter/focus , any build that suits with them ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
After the nerf , spirit weapons build is a trash and unviable .
What build should I use ( traits , utilities and stats ) if I’m using mace/torch and scepter/focus ?
I want effective utilities with short cd.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
An Etinn killed all my 3 spirit weapons with just 3 hits.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Servers are not free ya’ know, that’s why they have a gem store… Wait, where was I going with this?
Your reply has nothing to do with my question !!!
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
" Your messages were suppressed due to excessive use of chat "
WTH ??
How can we tell people about chain events ? What about asking for events ? ( I even tried to write > E V E N T , but it’s suppressed too )
Can you Anet allow us to write as much as we want , but give us the ability to block any annoying spammer ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Weapons now continue to grant bonus stats while bundles are equipped.
Bundles from player skills (engineer kits, elementalist conjured weapons, warrior banners) now have base damage that is consistent with the highest rarity weapons available at the level of the player.
We will get the biggest benefit from strong/berserker dual pistols.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
My build was focused on SW , a nerf to spirit weapons was the last thing we could ever think about !!!
Now thee are trash and it’s better to remove them from the entire game !
I beg you Anet , just tell us why did you do that ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Arcing Slice: Updated this skill’s description to correctly state the boon it applies.
Banner of Strength: This skill’s descriptions have been updated.
Banner of Discipline: This skill’s descriptions have been updated.
Banner of Tactics: This skill’s descriptions have been updated.
Empowered: This trait should now appropriately increase damage for the Stability boon.
Reckless Dodge: This trait no longer enables players to break knockback effects.
Vengeance: This skill is no longer able to rally a player off of kills that grant zero experience.
—————————————————————————————————————————————————————-
What changes have been made to our banners ? new effects or just the description ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
" Fixed a bug that caused some minions to be overly aggressive "
Does this mean that minions AL has been fixed ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Spirit weapons are now susceptible to attacks.
WTH ??!!
This makes SW build unviable !!
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Bomb kit is indeed a great kit. Bombs will out dps grenades but you will also have to be in the fray for them to be effective. If you build the power tree to 30 then you can switch between bombs and nades depending on the situation which is what I like to do. The bomb kit also comes with its own set of combo fields and a blast finisher.
Exactly my point , I use the same utilities bomb , grenade and mine. >> http://tinyurl.com/ap5uwkp
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
is bomb kit good ?
thanks in advance
It seem that all of you forgot to answer this question !!
My answer >>I believe that the bomb kit is the strongest kit we have now. ( even stronger than traited grenade ).
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I believe that the bomb kit is the strongest kit we have now. ( even stronger than traited grenade )
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
During the betas , mine kit was my best one. Unfortunately they replaced the kit with a single mine !!!!
I still use the mine for interruption .
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
I will test them at Heart of the mists
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Eviscerate level 3 adrenaline damage is around 1023 , while Combustive Shot Level 3 adrenaline damage is 5(1968). >> according to wiki .
How does Eviscerate do more damage ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Veritas and Crow , you were the most helpful , one last question >> What is the strongest burst skill to use ? Is it Combustive shot or Flurry ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Stay away from conditions as a warrior. The only damaging condition we apply with regularity is bleeding which has a 5% scale. 100 condition dmg stat = 5 damage per second per stack = bad. Sword does more damage with berserker gear than rampager. That is indicative of condition damage being terrible for us. Don’t go hybrid.
Without condition damage , axes will be much stronger than sword , won’t it ?
Long Bow has the strongest AOE damage , so has its burst.
What are the strongest weapons can I equip ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Hey DemonicSpirit try this dualwielding combo:
Axe+mace / Sword+axe.Axe+mace is best for fighting 1 on 1 (stacking vulnerability, stun and eviscerate as burst)
Sword+axe for some AOE … immobilise and bleed 3 foes and then build up adrenaline back via axe’s #5. And of course, with that much of cripple and sword’s leap, noone will run very far.
Hi Crow , you were too helpful , thanks.
But with your idea , I won’t have ranged weapon which is bad against champions.
2nd , should I be hybrid ( axe = power , sword = condition ) ?
What stun are you talking about ? you mean ( immobilize and knock down ) ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
This is my build
http://tinyurl.com/ckqnjm9
Swords seems to be scaled with condition damage , however axes is scaled with power.
Which of them is stronger ? what are the Pros and Cons of each of them ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Any good builds you guys can post? Or provide a link to a discussion where I can learn more.
Try this, http://tinyurl.com/ckqnjm9
Use 5th axe to build adrenaline then switch to bow for its burst , you have to use For Great Justice , Signet of Might and signet of rage all the time as soon as they are ready.
Banner will heal you + signet of healing + Adrenal health .
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I use the bow of truth instead as my main weapon is melee ( mace/torch ) and ( specter/focus > second ).
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
SW build is very good and I think that it’s the best build you could have because of the long cool-down of the other skills.
You have to focus on power and toughness as power scales with their damage.
My build > http://tinyurl.com/bhyxacw
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I’m a bomber engineer who focuses on explosives.
My build >> http://tinyurl.com/ap5uwkp
Got the 2 pistols just for the sigils as I use grenades ( for long range ) and bombs for melee.
I have no problem at all and I find my build very viable and funny.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Not just 2nd dagger , but all siphoning skills and traits including Vampiric master should be affected by healing power.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
The thing that both weps is good, the difference is that they are good in different ways, demand a little different builds and playstyles.
Sword (OH) :
Have short cd,s hard single strike phantasm.
Block do high dmg, summon a clone at enemy and block a attack
2 clone summon abilitys for a shatter buildHave short range.
For block to work you need your enemy to hit you.
Tier 1 trait, easy accesable and need 1 trait to buff both MK and OHPistol (OH)
Long range, can be traited for even longer range.
On demand cc
Bleed procs x manyEasy for enemy to avoid some of the dmg from the phantasm ( dodge after 1st hit/s)
Only 1 clone summon ability for a shatter build.
No defensive ability vs stealthed enemy,sOverall this make pistol and sword good, if you use pistol you have a easier time catch runners and put preassure on a enemy at range, still the pistols lack of a block vs thiefs make the user a little vulnebal and you need a little more passive defense. It do thu demand you to go deep dueling to trait, you cant play a shatter build without clone on dodge so 30 p in dueling if you want range and cd.
Sword have short cd,s and generate more clones. Its cheep to trait both oh and MH for shorter cd, simpley put 20 in dueling 10 for sword and 10 for clone on dodge. This open for a invest in vuln on daze and 15% dmg for phantasm, something that give a huge dmg bonus to the iswordsman.
/Osicat
Thanks bro , that’s what I want to hear
I will stick with staff and Dual swords .
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
I personnally used to run with a sword/pistol + sword/sword with a full rampager gear(precision+power+cnd dmg). Few things I have noticed:
No 1. Sharper image was always always better with iDuelist laying 8 crits+8 bleeding stack per phantasm most of the time.
No 2. Sharper image is pretty decent with sword clones since their attacks are spammy and crits all the time as well despite not having spectacular crits(4-10dmg).
No 3. Sharper image is worst with iSwordsman, even worst than sword clones, believe it or not.Therefore, having an offhand sword in a power-condition build is worthless.
I switched to focus and iWarden for AoE 12crit+12bleeding and often reach my 25 bleeding cap on my targets.Conclusion, mainhand sword is good; offhand sword is bad. Grab a pistol or a focus.
Sword block is better than pistol stun.
Swordsman and the duelist damage are equal.
Why is pistol better than sword ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
Currently in pve or pvp the Minion mancer is rarely seen in dungeons, spvp, tPvP, and questing. Occasionally we will pass a Necromancer who has 1 or even two minions, but the minion mancer has slowly fallen out of favor due to the strength of the necromancers condition damage, and the dagger power/lich form builds.
Correction. “Minion” based builds didn’t fall out of favor because other builds were stronger, they fell out of favor because they were pretty bad. You’re relying on AI, which is rarely a good thing, and the minions themselves are rather lackluster. They’re not that strong, not that resistant, their abilities are meh at best, you can’t control them properly (even less so than Ranger pets), extremely long cast times and cooldowns, and most of the bloody things don’t even regen at all.
In PvE the minions are unreliable since you can’t control them properly, and summoning a new one is extremely unresponsive because of cooldowns and cast times. In PvP the whole concept is laughable since, again, the impossibility to properly control the minions together with slow cast times and long cooldowns makes them unreliable “meat walls”, and mostly everyone will simply ignore the minions and go directly for you, since you’ll be extremely weak.
It’s not that every other build is way better than them, although they generally are, it’s that the build itself is, currently, extremely flawed. I question whether it’s viable at all, really.
Correction: None of this is factually true. They are very strong. Combined they are as powerful anything not named Lich Form. They respond very well with a few minor glitches that can be worked around which is still better than some of the other utilities we have. They are very resistant if specced correctly.
Your second point about getting wrecked when they ignore it is ignorant at best. If I dodge a thief’s burst. He gets trainwrecked a warrior who gets locked out or confusion during 100b gets trainwrecked. A condition necro who gets all his conditions cleansed will get wrecked.
Every single class and utility that doesn’t say bunker has the option of getting wrecked. Do I need to post more examples?Let’s also clarify how you can’t control them. Let’s make this very clear just because you can’t do something doesn’t mean everyone can’t. Minions are easily controlled with their utility buttons, and I have yet to have one randomly attack something I didn’t want to attack or that wouldn’t have aggro’d to me anyways.
To top it all off, It’s better for minion masters when your pets are ignored. The good players destroy the minions and then kill me. The bad players who think minions are horrible leave the minions up and get farm killed by Minionmasters. I guess we know which category you fit in.
Thanks for your obviously biased opinion which contained nothing of any value to the Minion Master. In the future, constructive posts usually don’t contain worlds of misinformation along with overstated complaints while completely ignoring anything of value.
Actually he has a point. The state of the AI of the minions right now they are really unreliable. I have tried minions too because I felt that’s the way to play necro. Some of them don’t fight sometimes. That’s kinda annoying.
The reason why people don’t go for minions is simple – for normal PVE content it really don’t matter what build you go with, they are a breeze. For harder stuffs (read dungeon more specifically bosses) then they are a liability. If they just die after a massive aoe from a boss then they just did nothing with 3 skills on cd in your utility bar (count 4 with the elite flesh golem). Those 4 cds could be spent on actually using skills that actually do something, support, damage, etc.
Minions are awesome, they provide constant firepower, but as it is in this game, the cd after they die is a tad too long, AI is not reliable because it doesn’t always work.
I think they could do with a charm like how another MMO I used to play deals with minions – give them a permanent buff that cannot be stripped that lets them have massive AOE damage resistance.
Summoning skills have long cd ??? – They have the half of wells cd , minions is much better.
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
So this build will be better ? ( check sigils and runes )
I did notice your sigils and runes, but you lose out on 300 condition damage minimum and a host of damage from corruption skills and weaken your deathshroud capabilities. It’s not that it’s horrible it’s just not optimal.
Man , I’m so sorry.
I forgot to write the new link
So this build will be better ? ( check sigils and runes )
http://tinyurl.com/apd2ezp
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
(edited by The Demonic Spirit.3157)
Nothing is stronger than the dagger against objects .
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
So what is the best looking helmet to get ?
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.