Showing Posts For The Game Slayer.7632:

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

What you’re talking about is not merely having fun. It is cheating. You can call us cheaters when we spew out information about what we see in the citadel. However, (as I’ve already said multiple times), we did not do that. I do sincerely apologize for my guildies killing those vendors, THAT is a bad thing to do (as I already have said) . You can fly in the sky, as long as you dont have an orb and it makes it game changing. You can glitch under the keeps if you want. As long as you dont kill siege or take advantage of the glitches. Point made yet?

I don’t know about anyone else, but I’m having a lot of fun reading your attempts to defend the indefensible.

/golfclap

So now I get to make the point of saying that you are simply a troll. I make a very valid point, yet you decide to disregard it and make a troll-y post. I am also not “defending” anything, I clearly stated that we DID exploit, (if thats even the right word). I take back that we exploited, because its not the right word, I will call it glitching, because, we never took advantage of anything. That is the definition of exploit, right? Taking advantage of a glitch? Just checked, it is. We glitched, and took no act of turning the tides in WvW in any way, the only way we could was through map chat and telling people what we saw. Which is, something we did not do. Its not like you guys even had sizable numbers to be talked about anyway You all wander around in eternal, like a big blob, wondering why you lost everything in your Bl.

I am a teef
:)

Ele in Fotm

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Anyone who plays ele and do fotm? If so please let me know your build, I’m looking for ways to shape my own build as far as fractals goes. Right now i use dagger/focus with knights gear, going 20-25-0-15-10. I get renewing stamina(gain 5s vigor on critical) for arcana, piercing shards for water(deal 20% more damage to vulnerable foes while attuned to water) , aeormancers alacrity(-20%cd to air skills.), bolt to the heart( +20% more dmg to foes below 33% health) for air, conjurer(conjure weps have +10 charges) and internal fire( +10% damage while attuned to fire) for fire.
I use Frost bow, lightning hammer, FGS and lightning flash (for fgs trick). I am looking to keep my damage at least decent, while keeping focus for its swirling wind and obsidian flesh. I find that i go down, quite a lot , in level 20 fractals.
Any and all input helps quite a bit, and i also understand knowing the bosses key moves is something as well, and not to mention agony too, ive got plenty of AR.

I am a teef
:)

Can we have better elites pls Anet?

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Tornado i can come eye to eye with you. But the glyph is amazing, and FGS even more amazing. Have you even seen the damage capabilities of FGS? probably not, or you wouldnt be saying its a joke. The glyph is completely usable amongst any attunement, i prefer it be water or earth elemental.
http://www.youtube.com/watch?v=tZTX1ek8lTk

I have specifically stated that this is Tournament PvP thread, I can appreciate your enthusiasm but pls take notice of my intentions

In PvP :
-nobody use earth elemental ( low dmg – highly kiteable, completely ignored ), water elemental ( no viable ele bunker build against s/d thieves and fear spamm necros and for bunker I mean sit on the point at all times )
-FGS : if you want to use FGS in tPvP..be my guest

My bad, I honestly did not notice the bolded words xD
I agree with you then, in terms on tPvp

I am a teef
:)

The Role of Thief in WvW

in WvW

Posted by: The Game Slayer.7632

The Game Slayer.7632

This is intended (perhaps a futile effort) to explain to some folks what a thief does in WvW. There are a plethora of posts from the coutless victims of thief roamers who kitten and moan that they are trolls, that they have no application to the group, and that they are otherwise useless in WvW.

If you are one of these people, ask yourself a few questions:
1.) Where were you at the time of your death by thief?
2.) What was your objective at said time?
3.) Most importantly (perhaps should be question 1) what is your utility in WvW?

The reason I pose these questions is because people seem to think that thieves are useless and serve no purpose. Clearly, you do not understand the mechanics of WvW.

If the answer to question number 1 is “not with the zerg,” then you should expect to be targeted. I’m sorry, but when you are with the zerg, you are practically untouchable to theives. Anyone who claims they were plucked from the ranks by a thief, or that they did the plucking is either a straight-up liar or is embellishing the details. Now…when you aren’t benefitting from the protection of the zerg…you are swimming with sharks. This game is simulated warfare, and gurilla tactics are a part of that. That means harrassing stragglers, supply lines, and the zerg itself (see supply traps).

This brings us to question number 2. If you aren’t with the zerg when you get killed by a thief (and we can assume as much based on the untouchability mentioned above), then we can deduce that you are running to get to the zerg, esupplying at a camp, or you yourself are scouting and roaming. If you get killed by a thief whilst performing any of these tasks, then the thief assisted his servers war effort by imparing yours.

Question three is a little more abstract but is designed to view questions 1 and 2 more hollistically. It is designed to get your interpretation of WvW and where each class fits in. Thieves are not made for zerg-mechanics. They are built for knife-work. Hitting yaks, placing traps to hinder the zerg, disrupting “trickling-in” of reinforcements, and countering enemy scouts (this one’s important because no matter what server you are from, you have firendly thieves doing all these things).

In short, I posted this because although they may be annoying, thieves serve a tactical purpose in WvW. They use guerrilla tactics and as such are hard to beat with brute force. Evaluate your place in WvW. If it is serving some greater purpose with the main groups…then pray stay with the group. Roaming can be performed by any class, but unlike every other class, a thief has no other place in WvW, so don’t complain when they do the only job truly suited for them.

You state there are “roles” and such, but really you’re completely wrong. A-net stated themselves that you should be able to play the game however you feel, without any types of “roles”. You are the one missing the point.

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

some ppl found walking around the sky with orbs “fun”. Some ppl found sitting under the floor of keeps killing siege “fun”. Are you telling me you understand that they were just having “fun”? Sitting in an enemy spawn is just as bad as those 2 things I just mentioned, but if you view it as “fun” then its ok. I remember BP use to cry when they saw enemies in our spawn. But if our server doesn’t mind doing it to others don’t complain when it’s done back and they knw when golems are coming

What you’re talking about is not merely having fun. It is cheating. You can call us cheaters when we spew out information about what we see in the citadel. However, (as I’ve already said multiple times), we did not do that. I do sincerely apologize for my guildies killing those vendors, THAT is a bad thing to do (as I already have said) . You can fly in the sky, as long as you dont have an orb and it makes it game changing. You can glitch under the keeps if you want. As long as you dont kill siege or take advantage of the glitches. Point made yet?

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

some ppl found walking around the sky with orbs “fun”. Some ppl found sitting under the floor of keeps killing siege “fun”. Are you telling me you understand that they were just having “fun”? Sitting in an enemy spawn is just as bad as those 2 things I just mentioned, but if you view it as “fun” then its ok. I remember BP use to cry when they saw enemies in our spawn. But if our server doesn’t mind doing it to others don’t complain when it’s done back and they knw when golems are coming

You clearly are not reading anything I’ve typed.

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

I’m amazed at how quickly you all jump into defensive mode when confronted with your blatant use of exploits. It takes real server unity to defend exploiters like this, without a single ethical individual from your server to stand against it. By the way, I’m not “overly worked up”, I’m too busy laughing at your server’s overly defensive nature when it comes to exploiting. Guilty conscience anyone?

So carry on forum warriors, perhaps there’s some forum exploit you can bring to bear against such a formidable opponent as I.

We exploited. Cry about it hahahhaa

You are a bad bad person and your mother should be embarrassed. I am sure she taught you right from wrong when you were little. Right is right and wrong is wrong whether it be in real life, or in online games.

my mothers dead..

And so is mine, but she raised me to know the difference between right and wrong.

The very probable chance between me and you is that youre 30, or 40. im 16.
Just learn to have fun man, maybe you might like life a little. Its not like we told people in map chat what we saw. Then you could call us “cheaters”.

Well, I am sorry I called you a cheater, but truth is truth. And if you truly are 16 and your mother is dead, then my sincere condolences. It doesn’t matter if you told people in map chat or not, that is not the point. Right is right and wrong is wrong in real life or in a game. And you got the age waaaay off base, son. I’m not a dude either

Maybe we have different definitions of fun. I can’t force you to see what is fun , because, it is all merely perception of it. I have morals, and cheating is something I don’t do. I am the leader of Slay, and I was in a fractals when they did this. I joined them afterwards, and my, its pretty fun Now, if you can’t see that we were merely doing this to troll people, there is no hope for you trying to understand this sort of point of view. We did not tell anyone what we saw, any numbers, or if there was anyone or a sizeable group in your citadel. We were doing this for fun. Go ahead, report us, the reason we haven’t been banned yet was because A-net checks the chat logs. They did not find that we spotted out information (if they even payed attention to this thread), so were still going to continue to have fun. HOWEVER, I have made it clear that killing crafters and merch’s IS DEFINATELY a bad thing to do. It DOES fit my definition of cheating, so that is why I told them not to kill anything they see. To hadan, and Krew, say whatever you want, haha, we will have fun playing the game, you can have fun too doing whatever you feel. But there is a line to be crossed when you start dissing others for merely having fun. I don’t like what you have said. I want you to understand that nothing was blurted out in map chat about what we saw, as going that far with such a glitch IS cheating in my book, and my guildies “books”. If you, as well, hadan, cannot see that we were simply having fun and nothing else, then that is a problem on your own.

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

I’m amazed at how quickly you all jump into defensive mode when confronted with your blatant use of exploits. It takes real server unity to defend exploiters like this, without a single ethical individual from your server to stand against it. By the way, I’m not “overly worked up”, I’m too busy laughing at your server’s overly defensive nature when it comes to exploiting. Guilty conscience anyone?

So carry on forum warriors, perhaps there’s some forum exploit you can bring to bear against such a formidable opponent as I.

We exploited. Cry about it hahahhaa

You are a bad bad person and your mother should be embarrassed. I am sure she taught you right from wrong when you were little. Right is right and wrong is wrong whether it be in real life, or in online games.

my mothers dead..

And so is mine, but she raised me to know the difference between right and wrong.

The very probable chance between me and you is that youre 30, or 40. im 16.
Just learn to have fun man, maybe you might like life a little. Its not like we told people in map chat what we saw. Then you could call us “cheaters”.

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

I’m amazed at how quickly you all jump into defensive mode when confronted with your blatant use of exploits. It takes real server unity to defend exploiters like this, without a single ethical individual from your server to stand against it. By the way, I’m not “overly worked up”, I’m too busy laughing at your server’s overly defensive nature when it comes to exploiting. Guilty conscience anyone?

So carry on forum warriors, perhaps there’s some forum exploit you can bring to bear against such a formidable opponent as I.

We exploited. Cry about it hahahhaa

You are a bad bad person and your mother should be embarrassed. I am sure she taught you right from wrong when you were little. Right is right and wrong is wrong whether it be in real life, or in online games.

my mothers dead..

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

I’m amazed at how quickly you all jump into defensive mode when confronted with your blatant use of exploits. It takes real server unity to defend exploiters like this, without a single ethical individual from your server to stand against it. By the way, I’m not “overly worked up”, I’m too busy laughing at your server’s overly defensive nature when it comes to exploiting. Guilty conscience anyone?

So carry on forum warriors, perhaps there’s some forum exploit you can bring to bear against such a formidable opponent as I.

We exploited. Cry about it hahahhaa

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

I saw us take bay and hills. I guess your corpse prevented them from coming?

LOL yup XD

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

you folks sound maaaaaadddddddddddd

hey buddy, have you seen us spewing out information about their citadel on map chat?

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

Hey, maybe if you weren’t so busy on the forums complaining about a few peeps in your citadel, you would have both bay and hills.

If you are the Leader of Slay, then you are a cheat and have cheaters playing with you. In fact, it is people like you that ruin games.

okay

I am a teef
:)

BP/SBI/Ebay

in Match-ups

Posted by: The Game Slayer.7632

The Game Slayer.7632

Hey, maybe if you weren’t so busy on the forums complaining about a few peeps in your citadel, you would have both bay and hills.

I am a teef
:)

The stealth class is always hated.

in Thief

Posted by: The Game Slayer.7632

The Game Slayer.7632

Thiefs can be explained by a simple sentence-
Low risk high reward.
And thats about it.

fixed it for you

In what way in hell thiefs have low risk?

In the sense that no matter what happens, you can pack enough condition clearing and stealth to escape virtually any situation in WvW, bar none. If there’s no chance of death, then the “risk” side of “risk versus reward” is rather limited in scope.

I see that you are a guardian, thief can easily escape a guardian, but in no way he should be able to kill him. obviously (you are here, “fixing” stuff in the forums) ur doing something wrong.
i assume ur a traditional MMO player so you wont be able to understand this, but in few circumstances this game is like a rock paper scissors.
rock>scissors>paper>rock etc
as a guardian you have problems against thiefs? a warrior would crush them (just an example) so just the fact that you as a guardian have a problem with thief doesnt apply to all the classes.
and just for the record, obviously you were just getting constantly outplayed by thiefs so this conversation is pointless

Such a poor response. The guy kept on subject whilst you go an make an assumption towards him about how bad he is being outplayed by thieves. You probably dont play anything other than a thief, so let me tell you how it is for non-thief professions. (war excluded). You pretty much cant escape anything. I have an 80 thief, 80 ele and 80 engi. You’ve got no idea how easy it is to reset a fight or simply run when you’re outnumbered or out skilled as a thief. Other classes cannot do that. Low risk, fairly substantial reward.

I am a teef
:)

The stealth class is always hated.

in Thief

Posted by: The Game Slayer.7632

The Game Slayer.7632

Thiefs can be explained by a simple sentence-
High risk high reward.
And thats about it.

“high” risk. Lul. wait, LOL!!!!

I am a teef
:)

Can we have better elites pls Anet?

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Tornado i can come eye to eye with you. But the glyph is amazing, and FGS even more amazing. Have you even seen the damage capabilities of FGS? probably not, or you wouldnt be saying its a joke. The glyph is completely usable amongst any attunement, i prefer it be water or earth elemental.
http://www.youtube.com/watch?v=tZTX1ek8lTk

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

When I say ground targeting, I mean exactly how the FGS #3 skill works, only, adapted to burning speed.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

If you don’t understand how losing the ability to go through multiple targets and hit them with how it is now without homing would be a nerf, then there is just no help for you. If it homed in, it would stop at the target it hits, it would no longer go through it and hit multiple targets. you would be significantly lowering its offensive capabilities. If you’re so inept that you can’t hit a target without training wheels, then maybe this isn’t the right class for you. Thief may be more your style, you’ll only need to press 2 buttons to win 90% of all fights.

Lol, why the negativity? We are simply talking about a skill, not making direct insults to one another. Try to be conducive. Right now you’re showing just how high your intellect really is if you can’t make a point in an argument without using personal attacks on me. So, that being said, let me try to type again what I have been typing for this entire thread, that you’ve failed to read.
1- IF the homing system was implemented, you can still perform what you’re talking about. Its called de-targetting.
2- I have ALREADY taken in and understand the points made from the rest of the people in the forums, and now I ask, what about ground targeting? Having a skill that even when I have an enemy targeted goes in the direction my character is facing is completely horrible design, taken into consideration that IT IS THE ONLY SKILL THAT ACTS THIS WAY EVEN THOUGH THERE ARE SIMILAR SKILLS LIKE IT. IE, whirlwind on wars Gs, the other whirlwind skill for eles FGS, and a few others as well.
3- Stating that IF it did home in, it would lose its capabilities to do AoE dmg is completely not thought through. However, it seems it would make the skill worse if it did home in, so back to square 1 , what about ground targeting?

I am a teef
:)

Im all for Balance, but

in Thief

Posted by: The Game Slayer.7632

The Game Slayer.7632

Thief stealth mechanics are broken.

End of story.

Anet has their head so far up it that they cannot fix the problem and it’s too rooted into the theif profession that even if they did/could, it would decimate the class w/o restructuring it completely.

Broken class for broken people who like broken ezmode things.

Only then will you learn how to counter a thief.

How to counter a thief-
Step 1: Realize how incredibly stupid your class is in terms of roaming. Accept it.
Step 2: You also need to realize that if you are a thief, you’re set. If you’re anything but a thief, continue to step 3.
Step 3: Quit to desktop OR go to character select. If you chose character select, continue to step 4.
Step 4: Click “Create New Character” button at the bottom left corner. Race/looks doesnt matter. Choose the thief as your profession.
Step 5: Level him to 80.
Step 6: Delete your old character, as Arena-net will continue to nerf your roaming capabilities due to in-experienced thief players complaining about the fact that their class met another class that did something that they do. Then when other players claim the thief is overpowered, they bash them with things like “L2P”. They are people like Zacchary. And he is right. You make a thief. And you level him to 80. And you play that thief. Learn the class, and you can realize this simple, and indisputable fact. A thief, when roaming, will either 1- Kill you. 2- troll your group of 2-8 with relative ease. 3- Realize that the group or single person they just ran across DOES know how to fight a thief. so they run away. Run away. Let that sink in your minds a little. Run away . So how about those other classes. The thief either gets a loot bag, a giggle when he trolls other groups, or no punishment at all when he makes a bad decision. While other classes are painfully punished for roaming. Thief=Extremely low risk, relatively great rewards. Warriors, and thats about it, are the only class that comes close to doing what the thief does. Only without stealth . That’s why they bring up warriors so much. So go ahead. Tell me to learn to play. I am only going to refer you to this post. Especially that part where I mentioned low risk/high reward.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

It’s perfectly fine how it is. Making it ground targeting or homing would be a massive nerf. And haven’t we already had enough of our decent abilities nerfed already? let’s not ruin one of the few decent abilities we still have left.

How would it be a nerf to our mobility? QQ no, better yet, how would it be a nerf? (more qq)

I am a teef
:)

Ride the Lightning needs changed back.

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Elementalists need some stuff, but giving them the old “I either kill you or run away” gameplay is not one of them.

The only problem with Rtl was that it was 1550 range. Either keep Cd to an unconditional 40s 1500 range or put the cooldown to 25, or 20s with 1200 range. Both, however, was way too much as far as nerfing goes. Now, that many players have figured out how to move with their other chars (such as rangers GS and wars GS), IF the 1500 range was put in with 40s cd or the 1200 was kept with a lower CD, eles would not be able to pull off the “i kill you or run away”.

I am a teef
:)

Flamewall

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

A question i personally have for an anet dev regarding this skill. I completely understand this is in no way at all correlated, but, ive noticed that flamewall in dungeons from enemy npc’s (such as CoF and Fractals) does an incredible amount of damage compared to the elementalists flamewall. Why doesnt flamewall do more damage? Or, put more burning? Focus has some real wvw group fighting potential regarding swirling winds and comet and maybe flamewall. ( IF it atleast did something that would make the enemies think twice before running through. which it doesnt.) With a measly ONE second burn and literally the LOWEST damaging skill in the entire elementalists arsenal, it is quite literally the worst skill ive seen for the ele.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

I think the OP needs to chill and think about what he’s complaining about…

I also run a d/f signet build and get some insane dmg from burning speed. But I also don’t have a problem ever landing an attack. It’s a skill that’s meant to go through your opponent and blow up just behind them for maximum effectiveness. If you make it a homing “gap closer”. Like rtl or hs or anything else. Your hindering the skill immensely because every single one of those “gap closers” stops AT your target.

Like others have said OP, just l2p better.

So how about ground targetting. As this skill stands right now , the direction your character is FACING determines the direction burning speed goes. Forget the homing. Maybe its not that it doesnt home that is the issue, but what I’ve said that the direction your char is facing determines the direciton it goes.

I am a teef
:)

Flamewall

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Title is the subject of this thread, lets talk about it. Nothing but flamewall. SO! Lets get talking shall we? If you dont know what I am talking about probably because you don’t ever use focus OR that skill ,let me show you.
http://wiki.guildwars2.com/wiki/Flamewall

I am a teef
:)

Evasive Arcana in Water = Frozen Burst

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

3. It would allow other traits in Water/Arcane to be buffed or reworked to make them more interesting.

Explain. Because as of right now, it would be a huge nerf. I want your opinion on what you’ve said.

I am a teef
:)

Air - Staff

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

Use the static field as the combo field it gives for PvE, not so much the stun. My two cents. And @op, i agree 100%.

I am a teef
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Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

So weve mostly been talking about homing in on targets. I see and recognize valid points made. What about it being ground targetted? The fact that this skill is limited in such a way to the player that the direction your character is facing decides the direction of a movment skill (and nothing BUT that), is, IMHO, kittenty design.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

That is call skill and I am happy at the way it is. It promote positioning yourself and think before attacking instead of spamming the crap out of it.

Since when can you spam the crap out of a skill with a 15s Cd? If you have ever played D/F ele then you may see that burning speed is the only heavy damage skill in that weaponset. I can and do play the ele with great skill. Its extremely frustrating when a skill that would otherwise be hitting 90% of the time if it were homing, to require an immob, back pedaling, the very few and precious KD’s we have, or some sort of snare to make it even possible. Sure, youre happy the way it is, cool beans. It doesnt change the fact that for no reason this skill requires such pre-requisites for it to hit, while other classes and skills, dont.

By spamming, I mean use it WHENEVER it is off CD. I never said anything about your skill, so relax. I prefer to have more skill like that, so it distinguish a skilled player with a spam player. The other reason I like it that way is you have more control over it. Say for example, you have two OP close together, you can deal dams to them both by burning speed in the middle of them. You won’t be able to do so if it homes in anyone, therefore you can only hit only one f them. Get my point?

Yeah, you can. Its called turn off auto target (which is never good EVER to have anyway) and de-target your opponent. This is EXACTLY what ive been telling people like you to do. If it was implemented, you would then have the option to do either! Instead of being forced to line it up.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

IF they make burning speed auto homing it will no doubt lose it’s PbAOE effect since PbAoE and Auto homing would be imbalanced.

Explain that. That doesnt make any sense. what would be so imbalanced about it?

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

What the heck is up with all the people saying “this so and so skill never hits its a 30% hit rate”? For example i hear people ALL the time complaining about ride the lightning and in this forum fiery rush, i have 1400 hours played on my ele, i NEVER have problems with my skills. Get an ethernet chord, and a better internet, you will have a much better experience. I am almost positive that if i never have any problems with the other gap closing skills, that burning speed will not be any different if it was implemented. So stop using that as a reason.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

That is call skill and I am happy at the way it is. It promote positioning yourself and think before attacking instead of spamming the crap out of it.

Since when can you spam the crap out of a skill with a 15s Cd? If you have ever played D/F ele then you may see that burning speed is the only heavy damage skill in that weaponset. I can and do play the ele with great skill. Its extremely frustrating when a skill that would otherwise be hitting 90% of the time if it were homing, to require an immob, back pedaling, the very few and precious KD’s we have, or some sort of snare to make it even possible. Sure, youre happy the way it is, cool beans. It doesnt change the fact that for no reason this skill requires such pre-requisites for it to hit, while other classes and skills, dont.

I am a teef
:)

Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

you can always lightning flash to correct your position.

Yeah, lets waste a utility skill when most of my builds cant fit in a lightning flash.
For anyone else saying theyd rather have it not home in on their target, then you dont understand that if it did home in on your target, you have the option to do BOTH. simply de target your opponent, there you go The fact that it doesnt home in, simply means that you can never play how you want to. I am going to repeat myself. IF YOU ARE ONE OF THOSE PEOPLE THAT PREFER IT NOT HOME IN, THEN IF THIS WAS IMPLEMENTED YOU CAN DE-TARGET YOUR OPPONENT ive got some experience in the forums, and people tend to not read the first time around. Maybe i should repeat myself again? i will if i have to, however, the problem remains, you are forced to play to a degree of skill which no other class is forced. What if heartseeker didnt home in on a target and you had to line that up? leap of faith? ride the lightning? Of course, if you like to play that way, then you can. if you dont have auto targetting on and you de target your opponent, you can play to such a level which you feel giddy with yourself. And ill repeat once more, the problem remains that burning speed NEVER homes in unlike every other gap closing skill.

Are you kidding me?

“I am going to repeat myself. *IF YOU ARE ONE OF THOSE PEOPLE THAT PREFER IT NOT HOME IN, THEN IF THIS WAS IMPLEMENTED YOU CAN DE-TARGET YOUR OPPONENT”

We want it to not home in because removing skill shots from the game is the last thing we need to do, not because we prefer to aim.

edit: grammatical error

Care to explain what a skill shot is?

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Burning Speed

in Elementalist

Posted by: The Game Slayer.7632

The Game Slayer.7632

you can always lightning flash to correct your position.

Yeah, lets waste a utility skill when most of my builds cant fit in a lightning flash.
For anyone else saying theyd rather have it not home in on their target, then you dont understand that if it did home in on your target, you have the option to do BOTH. simply de target your opponent, there you go The fact that it doesnt home in, simply means that you can never play how you want to. I am going to repeat myself. IF YOU ARE ONE OF THOSE PEOPLE THAT PREFER IT NOT HOME IN, THEN IF THIS WAS IMPLEMENTED YOU CAN DE-TARGET YOUR OPPONENT ive got some experience in the forums, and people tend to not read the first time around. Maybe i should repeat myself again? i will if i have to, however, the problem remains, you are forced to play to a degree of skill which no other class is forced. What if heartseeker didnt home in on a target and you had to line that up? leap of faith? ride the lightning? Of course, if you like to play that way, then you can. if you dont have auto targetting on and you de target your opponent, you can play to such a level which you feel giddy with yourself. And ill repeat once more, the problem remains that burning speed NEVER homes in unlike every other gap closing skill.

:|

If all else fails then you can try to get better at this game.

You’re completely missing the point.

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Burning Speed

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Posted by: The Game Slayer.7632

The Game Slayer.7632

you can always lightning flash to correct your position.

Yeah, lets waste a utility skill when most of my builds cant fit in a lightning flash.
For anyone else saying theyd rather have it not home in on their target, then you dont understand that if it did home in on your target, you have the option to do BOTH. simply de target your opponent, there you go The fact that it doesnt home in, simply means that you can never play how you want to. I am going to repeat myself. IF YOU ARE ONE OF THOSE PEOPLE THAT PREFER IT NOT HOME IN, THEN IF THIS WAS IMPLEMENTED YOU CAN DE-TARGET YOUR OPPONENT ive got some experience in the forums, and people tend to not read the first time around. Maybe i should repeat myself again? i will if i have to, however, the problem remains, you are forced to play to a degree of skill which no other class is forced. What if heartseeker didnt home in on a target and you had to line that up? leap of faith? ride the lightning? Of course, if you like to play that way, then you can. if you dont have auto targetting on and you de target your opponent, you can play to such a level which you feel giddy with yourself. And ill repeat once more, the problem remains that burning speed NEVER homes in unlike every other gap closing skill.

There is nothing with burning speed. LF is very important but its used with e5 or for heal or for confusing enemy by LF behind enemy or used in conjunction with RTl or used to get up a height if you could have run through it.

“There is nothing (wrong) with burning speed? " is what i am going to assume. Sure, thats your opinion. but the fact is, is that burning speed doesnt home in or it isnt ground targetted, unlike every other gap closer in the game. that is a disparity, whether you choose to see it that way or not.

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Burning Speed

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Warriors Whirlwind doesn’t auto target, think of it this way, if burning speed needed auto target you wouldn’t be able to do damage to enemies in stealth.

The game needs more skill shot moves then auto target moves imho.

What are you talking about when you talk about stealth?? You know whirlwind is a ground targetted skill? It is in no way similiar to burning speed. And about what you want, thats your opinion but what the facts are is that every gap closing skill either homes in or it is ground targetted. Burning speed doesnt do either. I am not talking about auto target, i am talking about it homing in on a target you already have. Two different things.

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Burning Speed

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Posted by: The Game Slayer.7632

The Game Slayer.7632

you can always lightning flash to correct your position.

Yeah, lets waste a utility skill when most of my builds cant fit in a lightning flash.
For anyone else saying theyd rather have it not home in on their target, then you dont understand that if it did home in on your target, you have the option to do BOTH. simply de target your opponent, there you go The fact that it doesnt home in, simply means that you can never play how you want to. I am going to repeat myself. IF YOU ARE ONE OF THOSE PEOPLE THAT PREFER IT NOT HOME IN, THEN IF THIS WAS IMPLEMENTED YOU CAN DE-TARGET YOUR OPPONENT ive got some experience in the forums, and people tend to not read the first time around. Maybe i should repeat myself again? i will if i have to, however, the problem remains, you are forced to play to a degree of skill which no other class is forced. What if heartseeker didnt home in on a target and you had to line that up? leap of faith? ride the lightning? Of course, if you like to play that way, then you can. if you dont have auto targetting on and you de target your opponent, you can play to such a level which you feel giddy with yourself. And ill repeat once more, the problem remains that burning speed NEVER homes in unlike every other gap closing skill.

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The reason of hate on thieves

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Its funny that all cry about the thief with his singeletarget dmg of around 8k points every 6 secs, but ignore it that mesmer or engineers e.g can hit you (and till 4 more) with 15k dmg or more within 3 seconds.

The reason people complain about thieves is because they have that damage on top of the massive mobility, spamming stealth, control of fights, and the ability to reset the fight when ever they want to.

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Burning Speed

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Posted by: The Game Slayer.7632

The Game Slayer.7632

The fact that it does high damage explodes in aoe and high movement justifies the fact it doesnt home-in

Theres plenty of skills that do the same, but they DO home in. Name one skill that doesnt home in that does damage? You cant. (Edit: It must not be ground targetted either)

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How to nerf stealth(without actually nerfing)

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Every other class can contribute to group fighting more than a thief can. So thieves are limited to roaming in WuvWuv. Yeah, “Its the only good thing we can do” Ive heard that argument a lot, and youre right, I agree with you, so thats why I know that thieves need to be buffed in other areas.

Thief does exactly what I want it to do. Coming from a game where you leveled different classes to do different things, I have no problem having a Warrior for PVE, a Guardian for Zerg fighting and Thief for solo roaming. It doesnt even take that much time or effort to level/gear something new either, so who cares. Thief is fine as it is. You just need to L2P so you come to the forums and cry less for nerfs. How about you go ask Anet for buffs for your own class instead of crying about something another class can do. The forums would be a much happier place then, and no one would have to listen to constant complaints.

I think what youre missing is that this is supposed to be constructive, and your reply is no where close to being constructive. Ive got 2000 hours played, i know how to play i beat thieves all the time, but the disparity is that they dont need to die if they choose so. So the good ones run, and reset the fight, only to come back and start it up again till they win. Or they can run, knowing their opponent is much better than them. (which is a different topic, but YOU brought this up) Keep it constructive guys, thank you

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Burning Speed

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Doesnt matter if you have a target or not, it acts as if you never have a target. This annoys the crap out of me. What if a wars #5 GS skill ALWAYS acted as if it never had a target? Or how about heartseeker? Leap of faith? What if those skills acted as if they never had a target, and you had to line that kitten up? Why doesnt burning speed home in on people just like every other gap closer in the game?
This really needs to be fixed.
Edit: I also want to make clear that it should be fixed in such a way that it either homes in, OR it is ground targeted just like Wars gs #3 whirlwind.

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(edited by The Game Slayer.7632)

How to nerf stealth(without actually nerfing)

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Take the ability to attain stealth through all weapon sets out. This would solve quite a lot IMO. Yeah, its a pretty huge nerf, but that is the point, haha. Of course, make the thief be able to actually contribute more to groups. This is also something that really just needs to happen. Make an MMO, promises consumers that this game will get rid of holy trinity (and it did, sort of), and here we have this class called thief, which is nothing more than a DPS class. (I wonder why). Every other class can contribute to group fighting more than a thief can. So thieves are limited to roaming in WuvWuv. Yeah, “Its the only good thing we can do” Ive heard that argument a lot, and youre right, I agree with you, so thats why I know that thieves need to be buffed in other areas. But lets stick to talking about the roaming thief, and ways to alleviate its over-powered state. (Keep all “L2P Noob” Or “Heres how to counter a thief Step1-” Replies out. I have an 80 thief , 80 engi, and 80 ele, I play the thief quite a lot, i know all 3 classes in and out, and no class except warrior comes close to controlling fights so easily. Warriors are for warrior forum though )

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Attunement Swapping

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Posted by: The Game Slayer.7632

The Game Slayer.7632

21 second cooldown? Did you even think that through? You DO understand that skills keep on recharging even if a player is not inside that attunement, right?

You missed the point. Try to think staff in 1v1. You can’t play as reactive without adding X amount of seconds to low-cd skills or skills that are coming to the end of their respective cds. Waiting around for X skill to come off cd so you can blow it before leaving X attunement is bad. A ~21 second fire 2 was just a more extreme example. A reduction in base swap cd would mitigate this problem. If staff is just bad in those situations then maybe a weapon swap would solve it all.

/thread

Im very sure I did not miss the point. Im almost sure youre so called “example” is clearly flawed, as a fire #2 skill will never ever have a 21 second cooldown. It will only ever be 15 seconds, due to attunement swapping. You must understand that we have double the skills, and a regular weapon swap on any other class is 10 seconds. This is the price we pay for having double the skills of every other profession, and might I tell you, 5 seconds is really not that bad. It couldve been 20 seconds (wait, they already put it down to 15 from 20.) and THAT was understandable. But we need SOME sort of limitation to our vast array of skills. And if you want to play with absolutely no limitations (compared to other classes), THEN you put 30 or 20 into arcana.

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Attunement Swapping

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Take lava font, untraited this skill has a 6s cooldown with an additional 15s cooldown if you aren’t playing “fire mage” which everyone knows doesn’t work. 21s cooldown .

21 second cooldown? Did you even think that through? You DO understand that skills keep on recharging even if a player is not inside that attunement, right?

He must stay in fire for 5 seconds after using lava font which would make it a 20 sec cd lol

Oh, he HAS to? Why? Explain.

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Attunement Swapping

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Take lava font, untraited this skill has a 6s cooldown with an additional 15s cooldown if you aren’t playing “fire mage” which everyone knows doesn’t work. 21s cooldown .

21 second cooldown? Did you even think that through? You DO understand that skills keep on recharging even if a player is not inside that attunement, right?

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Attunement Swapping

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Posted by: The Game Slayer.7632

The Game Slayer.7632

We have all been asking this question, every day, ever since the game was released.

The other question we ask every day is why we all have to spec 20-30 points into arcane just to make the class playable.

To make the class playable? Ive got 1400 hours played on my ele on my 2000 hour account. I almost never run arcana anymore unless i need to, such as staff trait or bunker. This isnt a case of it being unplayable at all, its a case of the players not wanting to try other things and get used to not having arcana. Believe me, it is the players not wanting to change, and resisting it. Adapt to the game, and you will find out you CAN play the ele without arcana. I honestly feel like arcana traitline is training wheels for a noob ele player. (unless, like ive said, you NEED to run it for staff or bunker). L2P.

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tornado improvement suggestions.

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Tornado is very lackluster imo, i try to use it here and there but ive found a few very key issues.
1- When tornado is used in large group fights, blind renders the transformation useless. We need immunity to blind in tornado to even be effective, and it would also make sense. “hur dur im a tornado and i cannot see anything ..” ?didnt know tornadoes had eyes. This is not to say that anything that makes sense in a game should be implemented, as if somone would really turn into a tornado i dont see how they could be damaged, but if it was granted immunity to blind it would make tornado NOT be USELESS.
2- We are literal sitting ducks in large group fights when tornado is used. The extra 10k health is definately needed as we have the lowest HP in the game but to help mitigate damage as a tornado i will suggest reflection of projectiles as a way to help tornado be effective. It would also make a lot of sense as a tornado. lol.

These two improvements would help a ton if they were to implemented, however , they are JUST suggestions, tornado really needs to be looked at.

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Diamond Skin is bad, and you should feel bad

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Posted by: The Game Slayer.7632

The Game Slayer.7632

The problem with condimentalist is that it is only 1v1’ing. It has such little AoE to it that if you brought it to a group fight you might as well (insert suicide action here.)

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Making the Focus more desirable.

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Agree. Eles just need more weapon mobility in general, not just RTL or burning speed. (only two mobility gap closers if you didnt know, both on daggers.)

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Any dev's opinion on thieves?

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Posted by: The Game Slayer.7632

The Game Slayer.7632

Title says it. Is there any developer caring to share their opinion on thieves? Balanced? Needs fixing? Needs buffs? Both? It would be nice to hear a dev talk about a thief.

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