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Proposed meteor shower circle

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Posted by: Tibstrike.2974

Tibstrike.2974

Well first of all, its going to be a huge kittening circle. Like the size of ACs’. Granted, these circles may be more obvious in PvP, but in WvW in 90% of the situations where Meteor Shower is cast? No one is going to notice a giant circle when they are looking for wells and marks. Maybe over time, people will start looking for the giant red circle, but those people already notice when Meteor Shower starts going anyways.

Why is no one here? What is this ppt?

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Tibstrike.2974

FA has Ocx and SEA yes, but not anything like SoS and Mag now. We have a great deal of all-around coverage but nothing concentrated past NA.

But OP, if you play Ocx and are on SoS, you should expect this unless you play T1. Considering SoS was able to hold in T2 with only their Ocx and SEA crew before they got transfers, of course you guys have a ridiculous advantage.

Definition of Blob

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Tibstrike.2974

It’s funny watching how the terms in GW2 WvW change over time. When I started playing a year or so ago, a “zerg” was anything over 30+ people. It was laden with derision. Then the prevelance of “blob” leaked over to NA from EU and that became the term for anything 30+. A “zerg” was then relegated to anything over 10 it seemed that ran together.

Now a zerg is everything not a 5-man group or less. People throw out the term zerg for anything that is a group of people moving together. I just find it interesting, and a bit annoying, that people call out say “SoS zerg @ Mendons” and I go to respond with people in hopes of holding the circle that there is only like 10 SoS there. Here I am prepared with all my invulns and escapes needed to hold a circle against 20+ people and I end up fighting the “zerg” off with 5 people.

Missing the feel of GW1 Eles

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Tibstrike.2974

Yeah, that Searing Flames build was a beast. Open with Rodgort’s, then follow through with Searing Flames and Liquid Flames and you could down everyone in a 8 man blob except for a ranger.

Best commander class

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Tibstrike.2974

Guardians, Warriors, and D/D Eles in that order. I tend to prefer Guardians or Warriors though as they don’t jump around as much in order to survive.

Meteor Shower NEEDS a circle

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Tibstrike.2974

So, it looks like Meteor Shower should have a red circle. Is there a chance that it is being culled out in the situations you experienced?

I do not believe so. I think it was treated the same as Feedback and Time Warp. They are all big skills with obvious tells. So I think the dev team figured it was enough. I personally am okay with no red circles because when I am actually under the assault of a meteor shower I know right away. Not many skills can cause that much damage that quickly.

If you are going to put in red circles, I would go with circles for the entire area of effect. Maybe you could use those big orange circles the new bosses have. Just do not touch anything mechanically about the skill. It does not need a nerf.

EoTM, Blink/Shadow Step, and Bridges

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Tibstrike.2974

WWW players don’t use these skills.

Ummm….yeah. No.

I use it all the time. But I main an ele so I need to in order to survive.

I have noticed that I can cast down to the ground without standing on the ledge of keeps and towers now. Is that a new occurrence or did I miss a patch where they noted it?

Marjory and Kasmeer, came from nowhere

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Tibstrike.2974

I can’t remember many specifics but they were flirting pretty hard during the tower fiasco. Something about Kasmeer being naked because her clothes are illusions. Then there were other things like that. Last patch they had a heart to heart.

This patch is the first time we see them living together, and it might be a pretty recent thing.

Meteor Shower NEEDS a circle

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Tibstrike.2974

After playing against Maguuma’s eles I have come away with an entirely new respect for that skill. Watching about four of them kill three Sup Rams in several seconds was particularly impressive. I am not about calling for a nerf of that skill, but I sure would like to know if the 3k shots hitting my 3.5k armor is friendly fire or not. Please put a red circle around the radius of that skill.

Anyway hats off on that design which seems to be a decent counter to a hammer train. The damage from a pack of those is insane.

You have no idea how happy this will make Duke.

Actually, something I have always wondered. Do you have to go through the whole channel to get the full shower? Because you can dodge out of the channel and still have meteors drop.

If you get going on the cast (about 1/4 in), and stop or get stunned, meteors just fall at a less frequent rate for the duration of the skill… The longer you channel the more frequent the meteors will fall.

Ah ok! So its just the drop rate that increases. Makes sense. Thanks!

And yeah, props off to VR. Their play style has convinced me to play a glass staff ele. It’s crazy fun and hilarious to drop people with a meteor shower.

Meteor Shower NEEDS a circle

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Tibstrike.2974

Actually, something I have always wondered. Do you have to go through the whole channel to get the full shower? Because you can dodge out of the channel and still have meteors drop.

Meteor Shower NEEDS a circle

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Tibstrike.2974

I think it would be kinda difficult to map the individual meteors. I don’t know if there is a preset drop spread but I do know that you can game the meteor shower spread when putting it up on the walls of keeps and towers.

A giant red circle for total area of effect would be nice.

Gift of Battle missing from WvW NPC

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Tibstrike.2974

Geez. If you actually WvW long enough to get 500 badges you probably will have 30 levels of WxP.

No you won’t. You get a ton of Badge of Honor from achievements chest.

Which is a tragedy of epic proportions. Dear god, spending time to play another aspect of the game to get the best in-game weapons means you have to play WvW for a few weeks. I don’t get why PvE players get all this extra stuff to make their time easier but WvW players are expected to play PvE when all we’d rather be doing is killing each other.

I want WvW exclusive legendary weapons.

Gift of Battle missing from WvW NPC

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Tibstrike.2974

Geez. If you actually WvW long enough to get 500 badges you probably will have 30 levels of WxP.

Let's Balance NA T1-3

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Tibstrike.2974

Lol Chris, you start bashing BG again and then call us drunk. I’m just waiting for Eotm to put all you guys in the ground. Think T1 is all about zerging? From what i have seen, some of the best roamers are from skilled groups like TW which also fight on a large scale. And then there are small dedicated roaming groups like oPP and RIOT. Eotm will put your skill play =/= t1 theory to the test.

You guys are gonna have fun facing some of the roamers in the lower tiers. When all there is to do is roaming, then you tend to get very good at it. Best 5-man group I’ve seen is still from NSP (or was).

I used to be in tier 4 and then transferred up, so I know what type of roamers are there across the tiers. There isn’t any difference. The only 1 server in in the last season that had good roamers from t2-3 were from maguuma.

See, here I say that while Mag has an abundance of roamers, I wouldn’t peg them as any better than the rest. The thing about roamers is that the best ones rarely get props, unless the players who lost to them are willing to admit how badly they were beaten.

Until I see a 5v5 tourney where they lose, SPCA and friends are still the best 5-man team. BS probably had the best individual roamers which translated to a nasty GvG team.

Let's Balance NA T1-3

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Tibstrike.2974

Lol Chris, you start bashing BG again and then call us drunk. I’m just waiting for Eotm to put all you guys in the ground. Think T1 is all about zerging? From what i have seen, some of the best roamers are from skilled groups like TW which also fight on a large scale. And then there are small dedicated roaming groups like oPP and RIOT. Eotm will put your skill play =/= t1 theory to the test.

You guys are gonna have fun facing some of the roamers in the lower tiers. When all there is to do is roaming, then you tend to get very good at it. Best 5-man group I’ve seen is still from NSP (or was).

Let's Balance NA T1-3

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Tibstrike.2974

Mag plays for PPT when they realize they are dropping too low in the rankings. They also have a strong week-day presence. This then boosts their rankings enough to coast for a couple weeks of not focusing on PPT.

How do players like emotes?

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Tibstrike.2974

I /shrug when I get picked off by players from a 3rd server are camping spawn or the entrance to a keep where a huge fight is going on. I mean I get it, but its just really annoying to me. So if I can’t get past them I just stand there and /shrug repeatedly and not defend myself. Its really funny when it takes a long time to kill me. Then I try to be an kitten by interrupting their stomps. Basically just waste their time. It’s a mutual pettiness.

Thiefs doing more damage than siege

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Tibstrike.2974

Thief is a cheesy profession, as it was intended to be. We’re squishy, and we are the best at being that. We’re supposed to be the hated one, the one you’ll never see coming, but you’ll definitely feel. If we fail we have the tools to gtfo, if we fail that then a thief is a free loot bag. We hit hard, if we fail we disengage, that’s how it was designed.

I’ve been literally one-shotted by warriors using eviscerate or kill shot (the latter one being a ranged high damage attack), do you see me complaining?

Some facts from the GW2 wiki:

Kill Shot

  • lvl 3 adrenaline damage: 1256 (damage multiplier of 3,25)
  • Range: 1500
  • Combo finisher: Physical Projectile

Eviscerate

  • lvl 3 adrenaline dagame: 1008 (damage multiplier of 3)
  • Range: 300
  • Combo finisher: Leap

Backstab

  • Damage: 806 (damage multiplier of 2,4)
  • Range: 130
  • Stealth attack

As you can see, a thief with full berserker gear is not going to hit nearly as hard as a warrior in the same gear – the difference? Warrior can be immune to conditions for 8 seconds, immune to all damage from 5 seconds and they have twice as much health and toughness as a thief – this without traits and food.

Warrior base stats with heavy lvl 80 ascended armor:

  • Armor: 2187
  • Health: 18372

Thief base stats with medium lvl 80 ascended armor:

  • Armor: 2034
  • Health: 10805

See the differense? Note that I chose warrior because it’s the only profession in the game with an attack with higher damage multiplier than the thiefs backstab. Why do thief has lower stats, because we can stealth and use deception to survive – a warrior was made to breathe you in your face as he crushes it. I would fear the zerker warrior more than the thief. We have literally no immunity skills, as several other more dangerous professions have…

All classes have OP potential, some easier to achieve than others. I still consider thieves to be one of the weakest professions.

Go try dps guardian in solo/duo roaming then come tell me what’s weak.

You mean when a DPS guard drops you in 3 seconds? A roaming guardian always gives me pause, because either its a healway guard that I cannot kill, or its a DPS guard who can kill me in the initial engage. You don’t tend to see bad DPS guard roamers.

Every class can be good. Some are just, on average, better than others.

Why is EBG so important?

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Tibstrike.2974

Some of the best fights I’ve been in were in smc, especially when all three servers are inside. Having it waypointed makes it easier to get to the enemy sides, as well as hide the zerg if you own it.

A waypointed SMC just shouts out “HEY GUYS, 2V1 ME”. No server can survive a sustained 2v1, in a single map. We actively avoid upgrading SMC here in Blackgate for that reason alone.

Except in lower tiers a WP SMC is exactly what he said, a strong strategic point that is held for quite some time. A stronger server holding a WP SMC is nigh impossible to take because they WILL call for reinforcements from the home BL to protect it if everything else is safe. It is entirely possible for a server like IoJ to WP and hold SMC for days at a time versus servers like FC and GoM.

Just because it doesn’t work on BG doesn’t mean it will not work in lower tiers.

Alright then, honest question here. Because you can treb SMC from Wildcreek, Durious, Anzalias and Hills Keep, how do you even use the waypoint?

Also, if the other servers are so focused on EBG, why not just give it up and have all your forces cap the two southern keeps/towers/camps on the 3 BLs to maximise PPT?

If you want some fights, taking their garrison will almost guarantee one.

If you don’t play for PPT, then why even bother upgrading SMC?

I fully understand the lack of people in the borderlands and focusing into one or two groups. That’s how BG operates during Oceanic – we get outnumbered buff in EBG (usually with no commander tag either) and have a team of 30-40 defend our BL and cap other BLs. We use EBG basically as a supply depot cause it gets supply so quickly. Even then, we mostly ignore it unless the enemy server is pounding on our keep, because it simply isn’t that important. No point taking a tower or two when it gets upgraded to T3 in an hour or two. The margin for error in EBG is just way too high. You’re not really punished for making mistakes as a commander there.

To answer the trebbing question, you can have a WP and use it because you will hold all those locations. The only real threat of trebbing comes from Red Keep. If you have a WP SMC you can control all the towers within trebbing distance because you can countertreb.

And as others have mentioned already, lower tiers do not have the people who just sit in towers and keeps all day trebbing. It happens during NA prime yes, but outside of that most people roam around in small groups of no more than 10 or solo.

And I would argue that the BLs are much more forgiving to incompetent commanders. A commander screwing up in a BL might mean losing bay or hills but those can be taken back fairly easily. A commander screwing up in EB can see all 4 T3 towers gone in a half hour and the home keep being worked on.

Why is EBG so important?

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Tibstrike.2974

Some of the best fights I’ve been in were in smc, especially when all three servers are inside. Having it waypointed makes it easier to get to the enemy sides, as well as hide the zerg if you own it.

A waypointed SMC just shouts out “HEY GUYS, 2V1 ME”. No server can survive a sustained 2v1, in a single map. We actively avoid upgrading SMC here in Blackgate for that reason alone.

Except in lower tiers a WP SMC is exactly what he said, a strong strategic point that is held for quite some time. A stronger server holding a WP SMC is nigh impossible to take because they WILL call for reinforcements from the home BL to protect it if everything else is safe. It is entirely possible for a server like IoJ to WP and hold SMC for days at a time versus servers like FC and GoM.

Just because it doesn’t work on BG doesn’t mean it will not work in lower tiers.

Why is EBG so important?

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Tibstrike.2974

Because its a pretty castle!!

But seriously, The game is entirely different in the lower tiers. SMC actually means something and often gets a waypoint in it below T4. Then it becomes a super useful launching point for controlling all of EBG and turns the map into an actual useful map for PPT. And it makes it easier to karma train.

The whole meta of the BLs being where the points are from and where good guild groups actually run is only taking place in T3 and up. Any lower than that and guilds and zergs can map hop so easily that running over a BL is super easy. When those guilds and zergs go to EBG, all the people are concentrated in a much smaller area, and SMC being the center makes for fun fights.

T3 and up WvW is entirely different from WvW in any of the lower tiers. T2 and T1 are fairly “static” unless one server can fill a timeslot the others do not. Below T3 it is much more dynamic in terms of PPT. This leads to EBG and especially SMC being focal points for many servers and a point of pride when one can WP it and hold it for much of the week.

If that’s the case in servers under T3, why can’t you lead a float team to full cap all 3 borderlands and stay out of EBG? You’ll get way more PPT that way. Just seems silly to me to focus so much on one map and one target.

Blackgate doesn’t even have any guilds that are willing to lead EBG anymore, so it basically runs itself. Borderlands fights are way more strategic and intense, and most of the time, not behind siege capped arrowcarts.

I guess I should have also said that the PPT game is not king outside of T1. Most servers outside of T1 either experience getting rolled or roll other servers regularly. This has changed recently but most players remember that. So the general view of PPT is one of “meh”. It’s nice when you have it but everyone remembers when you are ticking only 45 during NA prime.

Also, the existence or idea of a “float team” is foreign below T2 to be honest. There are no organized zergs that act as rapid-response or attack. There just isn’t enough people. There are 2 groups. The home BL and the EB group. If you are a pug you tend to pick one when you log on. The only people who venture to other BL are organized guilds or roamers.

Basically, while there are similarities, any strategy used in T1 for effective use of people and zergs gets less effective as you move down the tiers. T2 is similar but once you drop below T3 for sure, it becomes completely different. That guild group of 20 you have complementing your main zerg on a BL in T1? That’s now the only organized group for your server on all 3 BL maps.

(edited by Tibstrike.2974)

Why is EBG so important?

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Tibstrike.2974

Because its a pretty castle!!

But seriously, The game is entirely different in the lower tiers. SMC actually means something and often gets a waypoint in it below T4. Then it becomes a super useful launching point for controlling all of EBG and turns the map into an actual useful map for PPT. And it makes it easier to karma train.

The whole meta of the BLs being where the points are from and where good guild groups actually run is only taking place in T3 and up. Any lower than that and guilds and zergs can map hop so easily that running over a BL is super easy. When those guilds and zergs go to EBG, all the people are concentrated in a much smaller area, and SMC being the center makes for fun fights.

T3 and up WvW is entirely different from WvW in any of the lower tiers. T2 and T1 are fairly “static” unless one server can fill a timeslot the others do not. Below T3 it is much more dynamic in terms of PPT. This leads to EBG and especially SMC being focal points for many servers and a point of pride when one can WP it and hold it for much of the week.

Thiefs doing more damage than siege

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Tibstrike.2974

Someone hit 7k with one of the highest damaging attacks in the game?

I dont see a problem.

Right? I mean, I’ve been on the receiving end of a 18k backstab, but that was because we were both super glassy thieves having a Mexican standoff in stealth. First one to pop out dies.

Thiefs doing more damage than siege

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Tibstrike.2974

Thief daggers hit 1 target, while a piece of siege will hit 50. I feel silly for explaining this, even though I know you’re just pointing out some technicality.

I know. It’s almost as if I play thief in WvW and know its AoE limits. Not everyone plays dagger thieves.

It is funny hearing people talk about siege limits, though. I know guild leaders who don’t even know the AoE limits. It’s kinda sad really. Even if you don’t use ACs a lot you should know that keeping 25 people in the AoE of a superior AC or two is just not a good idea.

“But the AoE limit is 5!”

“….and you are dead because you are an idiot”

Thiefs doing more damage than siege

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Tibstrike.2974

There’s a slight difference between thieves and siege though. Thieves have an “AoE” cap of 1.

Thieves have the same AoE cap. Just that only one weapon hits all 5. Sword cleaves 3.

LF server w/strong SEA/Oceanic presence.

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Tibstrike.2974

Dragonbrand or SoS. Take your pick.

If that is all you are looking for then DB will have a very strong SEA presence and SoS has a great Ocx presence.

Any of the top 6 have a night presence however. Top 3 are your best bet for constant or equivalent coverage.

(edited by Tibstrike.2974)

Diamond Skin is going too far.

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Tibstrike.2974

Yes, but thats 9 seconds without condi-cleanse and heals on the most part. More than enough time to condi-bomb someone.

Diamond Skin is going too far.

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Tibstrike.2974

It’s almost as if Anet is trying to stop the proliferation of condi-builds in WvW. Maybe now we will see less condi-necros. Maybe.

Personally, I’m fine with Diamond Skin. If you can’t chip away the 3-4k HP it takes to drop an ele to 90% then you are completely ignoring an entire part of the games damage system. You can still run condi damage heavy while still having a few attacks that can do damage.

Its not even 3-4k, its like 2.5k at most. Also, is this thread about PvP or WvW?

Yeah I know. I put 3-4k damage as that seems like a good round number that can be done. Maybe I just play glassier specs but it isn’t that hard to hit 3k in a couple skills. But yeah, usually 2k is way more than needed to get an ele below 90%.

And this is probably about WvW as its in this subforum. And because any self-respecting necro in sPVP can do 1.5k damage to an ele.

if there was no downstate; a hypothetical

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Tibstrike.2974

I would go even further: 15sec autorespawn just like pvp unless the player is getting handressed; that would prevent mesmers from dying on the gates

15 seconds is a pretty short time. I would say maybe 5 minutes. Long enough for a fight to finish up for either side but too short to effectively use a dead mesmer in Bay. Plus if its established than someone can just watch the body for the 5 minutes and make sure no one is hard-ressing it then more people would be willing to take a short break.

Dec 27 TC/FA/Mag

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Tibstrike.2974

Of course you just want fights – silver league ones where you can overwhelm the smaller servers. ;-)

TC invented beating up on smaller population servers. You’re doing it in this match up. Before leagues it was almost universally thought you had the second or third highest population of all the NA servers. Not that we care we love all those TC baddies filling up our 20 slotters with those sweet RP bags. We won one week after you guys got beat up in gold, but i think it’s pretty safe to say without a massive EU push for seven days straight we can’t win with all those early morning golem rushes. We have a decent OCX advantage, but beyond that it’s more TC most the time even on non-holiday weeks with all those fairweathers back. Happy holidays TC we gave you what you love the most our PPT!!!

Not unlike FA lording it over the T3 servers a few weeks ago, huh? What was that? A 7 week winning streak?

Match-ups are what they are. Make the best of them..or not. Whatever you prefer.

TC has been in the very same position you guys are when facing a couple of T1 servers. The thing is…we like those kinds of battles.

I don’t think FA ever lorded it over anyone except for SBI during leagues. Because SBI is fun to make fun of. And they thought they were hot kitten. So it was funny to beat them.

I personally like facing TC. The best thing about it? I can take a break of a couple weeks/play casually and when I come back for more hardcore stuff it will be the same. Still lots of people to kill.

Can we take a minute to look at what happened to SoS? They are going to drop down to rank 9. Eek. What happened?

How is the staff ele doing?

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Tibstrike.2974

That’s just plain wrong.

Says the guy playing zerker Ele in zergs… you realise when you die you rally everyone you lolmeteorstormed right? You can single-handedly lose the whole fight.

Zerker Ele is fine for humping towers but it’s about the worst thing you can possibly do in a roaming zerg. If you don’t get downed as a zerker Ele in a zerg fight you probably outblobbed the enemy and were going to win the fight anyway.

we ran with many heavy dps eles

Not sure what you’re trying to show? Zerker meteor storm hurts? sure, but a zerker Ele that tags 25 people will rally all of them when their 12K HP gets obliterated vs any decent enemy group. Have seen whole fights lost this way on numerous occasions.

Like I said, ff you’re not getting downed as a zerker Ele in a zerg fight you were probably going to win the fight anyway.

I’m not sure you understand how rallying works. For the 25 people you mentioned to actually rally off of the ele, they would have to hit the ele themselves. It doesn’t work the opposite way.

And VR plays heavy on the casters. They are ridiculous, in terms of skill and play. They spread out and just destroy melee trains. Not everyone has to run the same guild composition.

Class woes in WvW

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Tibstrike.2974

Rangers and Eles aren’t weak, they are actually quite good, both of them. It is just that other professions have overtaken them in the two things they used to excel at, AOE DPS and waterfields/group healing.

Laugh all you want, but eating 12x 1.1k damage from barrage HURTS, and yes, you can hit that high even on PVT guards.

Eles need lower CD’s on group support skills and better RAW dps.. That is the main grief of eles. They got the power, the skills, the AOE. They just can’t spam.

Rangers just need a solid damage boost, pets need twice their current HP, spirits need to get rid of the timer system and make them killable (like necro minions. ATM, spirits is like a lame mix of guardian spirit weapons and necro minions)

Is Lava Font and their AoE massive damage auto attack not enough spam? Rangers need help obviously since they are just worst Elementalists in zergs.

Yeah, my autoattacks do massive damage. And Lava Fonts are kitten near spammable. Time your skills right and you can still do pretty massive spikes of damage outside of Meteor Storm.

Diamond Skin is going too far.

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Can’t believe people are defending Diamond Skin. Its practically the definition of a badly designed game mechanic.

Yeah. I can’t imagine what compels people to defend such passive, thoughtless play. It’s disappointing.

No I’m not. SoS applies a ton in like a second. Then you can drop 3 wells in less than 2 seconds. The ele was below 90% for over 3. Your friend here is a crap condimancer.

Only two wells do direct damage, and condition necromancers don’t take them. It also would be pretty embarrassing if an elementalist stood in a full Well of Suffering in a one-on-one against a class that doesn’t have a reliable immobilize.

Wut….I was talking about the condition based marks. Geez. The ele was below 90% for quite enough time to load the ele up with conditions. He even had boons that could be corrupted. This guy was making a video showing how someone who is purposely trying to lose to a Diamond Skin ele should work.

Diamond Skin is going too far.

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Tibstrike.2974

Or when he used a minion…did we watch the same video? Cuz I saw him drop the ele below 90% quite a few times. He just was really crappy on applying conditions when he did. Even when he had help from the thief and the ele was below 75% for quite some time he only got one condition on the ele. One. I think this guy is just a kittenty necro.

My favorite is when he dropped him below 90 and left him with all the boons up despite have Corrupt on his bar. He didn’t even use his signet to load him up.

At this point I think Lopez is a troll.

Diamond Skin is going too far.

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Tibstrike.2974

Or when he used a minion…did we watch the same video? Cuz I saw him drop the ele below 90% quite a few times. He just was really crappy on applying conditions when he did. Even when he had help from the thief and the ele was below 75% for quite some time he only got one condition on the ele. One. I think this guy is just a kittenty necro.

By himself, he dropped the elementalist below 90 percent once when the elementalist tanked flesh wurm and golem. In realistic scenarios, that’s never going to happen.

You’re also overestimating how quickly a necromancer can apply conditions to an elementalist that knows he can save all his cleansing for very brief, rare moments.

No I’m not. SoS applies a ton in like a second. Then you can drop 3 wells in less than 2 seconds. The ele was below 90% for over 3. Your friend here is a crap condimancer.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

Or when he used a minion…did we watch the same video? Cuz I saw him drop the ele below 90% quite a few times. He just was really crappy on applying conditions when he did. Even when he had help from the thief and the ele was below 75% for quite some time he only got one condition on the ele. One. I think this guy is just a kittenty necro.

(edited by Tibstrike.2974)

Diamond Skin is going too far.

in WvW

Posted by: Tibstrike.2974

Tibstrike.2974

After watching your video it appears like the person was specifically avoiding any sort of damage centric skills. He kept using the condition marks and ignored his direct damage one. When he did finally drop it the ele lost about 5% of his HP. Use a freaking direct damage skill once in a while.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

We’re talking about breaking past diamond skin with a condition based build, right? So there. You have been proven wrong. Move along.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

Impossible? I can break it with one skill on my condi-thief.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

Conditions have no passive mitigation.

Tell that to the many people out there who use Melandru and Lemongrass. That is what I use on my guardian.

I was speaking in terms of traits (toughness) and skills. Of course there is food and runes but anyone using condis use their own to offset the reduction.

I’m coming from the point of him being upset that one class can hard counter him now. It’s such a trial not being able to kill all 7 other professions. Now he can only kill 6 of them easily.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

What do you suggest then? Just allowing conditions to run rampant in PvP? Freaking hell. Let eles have something.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

I know this is somewhat worn out but rock meet paper.

Hard counters are terrible design.

Condi-bunkers are also a terrible design. Damage increases should always be countered by decreasing the sources survivability. I accept condi-bunker players since that is how the game is designed and now avoid condi-bunkers since that is the best course of action for the builds I play. Had my class access to these skills I would seriously consider adding them into my build and wouldn’t feel bad about it for a second.

But condi removal is that dmg reduction. You can’t take away from a power build hitting you with a sword, you have that dmg. If you get hit by a mark, you can cleanse.

Ah but you can mitigate direct damage through toughness. Conditions have no passive mitigation. Cleanses require skills on our skillbar to work and oftentimes entire builds built around cleansing.

Diamond Skin is going too far.

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Posted by: Tibstrike.2974

Tibstrike.2974

It’s almost as if Anet is trying to stop the proliferation of condi-builds in WvW. Maybe now we will see less condi-necros. Maybe.

Personally, I’m fine with Diamond Skin. If you can’t chip away the 3-4k HP it takes to drop an ele to 90% then you are completely ignoring an entire part of the games damage system. You can still run condi damage heavy while still having a few attacks that can do damage.

War Hamm/bow viable build?

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Posted by: Tibstrike.2974

Tibstrike.2974

While there is some carryover from builds in PvP to WvW, there are differences. WvW is much larger so skills that would work well in small areas of PvP are just things to avoid in WvW. Mobility is king in WvW, so weapons that allow for this tend to be used more.

I’m not saying Hambow would not work, but most people shrug off burns and conditions fairly easily. Also, if someone doesn’t carry a stun-breaker or two its most likely because they are necros and then you have something else to worry about.

Dec 20th - FA/TC/MAG

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Posted by: Tibstrike.2974

Tibstrike.2974

Mag has really changed from being basically a roaming server to generic PPT, but it’s all good, if that makes the game more enjoyable for you.

ok

Defo wouldn’t be because we need to break open structures to get a fight most nights.

Nope. It’s our diabolical plan to ruin the culture of Mag. Change ya into a bunch of PPT lovers.

…It’s a long-term strategy

(edited by Moderator)

Dec 20th - FA/TC/MAG

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Posted by: Tibstrike.2974

Tibstrike.2974

Lol is this your guild? A “perfect portal bomb” is when you lose 5 people and don’t kill a single enemy? rofl

See the other tag on the map there? That was me. They were so busy with NV that they didn’t even bother to defend the tower from us. We ended up breaching the wall and taking the tower before SoS had any idea what was happening while they were fighting NV.

Now that I have finally watched this video I really can’t understand what he was getting at. First of all, it was a retreat backwards in order to draw out SoS. Secondly, yes, 5 people died but that might have been due to the portal hitting its limit from the zerg moving back. Finally, if he had watched about 10 seconds more he would’ve seen SoS dropping like flies once NV and friends actually engaged. It’s like he watched only like 10 seconds of this video, backwards.

So, let's talk about "tagging" and "rewards".

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Posted by: Tibstrike.2974

Tibstrike.2974

Having switched my main from a guard to an ele I can attest to a dropoff in the bags, at least at first. Once I actually got rolling with my rotations and AoE it became really easy to tag and bag. For instance, I drop a static and then switch to fire to drop a lava font on the same location. By that time the melee ball has hit and I’m in water dropping my water field. Then after that I’m basically free-casting like a fiend and dropping AoE everywhere.

Dec 20th - FA/TC/MAG

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Posted by: Tibstrike.2974

Tibstrike.2974

I haven’t logged into WvW pretty much at all this week. Anything worth mentioning?

Choo blahblah, CERN blah blah, VR blah blah north camp blah blah, Meow blah blah, BOMB blah blah, mag beating FA blah blah.

NOPE blah blah, JAJAJAJAJA blah blah, underwater combat blah blah, jajajajajajja blah blah

EHSTACK, EHSTACK, PVF EHSTACK EHSTACK, VACATION EHSTACK, BEACH EHSTACK.

you are just jelly of our spanish Sacrx.

Can we please never compare that person to Sacrx. They’re not even on the same continent skill-wise. Being able to spam repeat some random phrases doesn’t mean that you know what you’re doing.

I was referencing Sacrx’s yelling and commanding, not making comparisons about skill levels. Geez. Way to ruin the fun ya kitten .

Dec 20th - FA/TC/MAG

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Posted by: Tibstrike.2974

Tibstrike.2974

I haven’t logged into WvW pretty much at all this week. Anything worth mentioning?

Choo blahblah, CERN blah blah, VR blah blah north camp blah blah, Meow blah blah, BOMB blah blah, mag beating FA blah blah.

NOPE blah blah, JAJAJAJAJA blah blah, underwater combat blah blah, jajajajajajja blah blah

EHSTACK, EHSTACK, PVF EHSTACK EHSTACK, VACATION EHSTACK, BEACH EHSTACK.

you are just jelly of our spanish Sacrx.

Well Sacrx would notice when 98% of his group was dead lol.

Not disagreeing. But we will work on a spanish commander soundboard for all y’all.

Dec 20th - FA/TC/MAG

in Match-ups

Posted by: Tibstrike.2974

Tibstrike.2974

I haven’t logged into WvW pretty much at all this week. Anything worth mentioning?

Choo blahblah, CERN blah blah, VR blah blah north camp blah blah, Meow blah blah, BOMB blah blah, mag beating FA blah blah.

NOPE blah blah, JAJAJAJAJA blah blah, underwater combat blah blah, jajajajajajja blah blah

EHSTACK, EHSTACK, PVF EHSTACK EHSTACK, VACATION EHSTACK, BEACH EHSTACK.

you are just jelly of our spanish Sacrx.