(edited by Vanthian.9267)
The mental state of dividing whats best with the rest is not very smart.
The hobo on the street doesn’t need a 3 course meal, but he sure does want it right? He can survive off of a jelly sandwich and a bottle of water, but he would love to have a actual meal.
The above is the majority of this communities argument for ascended gear. It is a bad argument. Telling someone they don’t need the best to contend in a decent fashion is always wrong. People without the best are continually at a disadvantage REGARDLESS of how small the advantage is in reality. It is not very intelligent to argue against straight facts. Better is better, and everyone wants better.
There is no reason to take someone in Exotic gear over someone in Ascended. If they are equal skill level and play the same thing Ascended gear will always push bigger numbers and therefore will be better for the group/party. It will be needed/required eventually.
Just look at the community in today’s setting. Who would take someone in White’s to Arah? Only people who are friends of that poor soul. No amount of skill will make up for the sheer difference in numbers from White to Ascended. The gap between Exotic and Ascended may be small to some of you but…. here are some facts for one piece:
Ascended – Red Ring of Death
Power: 104
Precision: 69
Crit dmg: +8%
Exotic – Berserker Ring + Exquisite Ruby
Power: 92
Precision: 63
Crit Dmg: +6%
—
So comparing the two we get Ascended being better by:
Power: 13% better
Precision: 9.5% better
Crit Dmg: 33% better
So overall, with full Ascended gear, it is going to make a big difference. Same as Rare to Exotic.
I am assuming this is for sPvP.
I am not sure why you are saying you can “cc the crap out of people” when the build has a 1 second stun and then two 1 second immobilizes and a 4 1/2 second immobilize. Immobilize is a condition not a crowd control effect (stun, daze, knock down, fear, and whatever basilisk venom does-Stone?).
I would drop the dolyak signet due to the passive effect not being even remotely useful and the fact that it has a cast time and longer cool down (with trait) than balanced stance. There are better utilities you could take and put in its place.
Seeing as this build has a non existent condition removal I would suggest swapping out Dolyak for Signet of Stamina. That way you have more dodges and can wipe all conditions every 45 seconds. Not great, but more useful than Dolyaks.
I honestly would also drop the adrinline on hit trait as it won’t do you much good. The major point of PvP in guild wars 2 is denial of damage, aka not getting hit, instead of soaking up damage. So you should be dodging as much as you can which in turn makes that trait less and less effective. Swap it out for Turtles Defense which will always be useful to a Warrior because you will have conditions on you due to our staggering lack of condition removal.
As for the strength trait, I would also change that to something else. I would personal go with Restorative Strength. That would help with your condition problem, but then I would also swap out adrenaline heal for mending. The trait will clear your cripple/chill/immobilize/weakness conditions first, then you will get a extra two conditions after that.
For me, all classes are strong in PvP, I have shared a great deal of both wins and defeats to all of them.
So I assume you don’t count Warrior as a profession in Guild Wars 2? What do you consider it then?
Warrior is far from strong in PvP (unless you are playing against people who don’t know how to turn around or walk well and have trouble pressing their hot keys).
I like the kick skill/rampage, and mace
I honestly can’t tell if you are being honest or throwing out some sarcasm. I am going with sarcasm.
This thread has convinced me to continue playing Warrior for a bit longer in hopes of a patch that will make us viable in PvP. Until that time, I guess I will just bounce around PvE.
In PvE it doesn’t honestly matter, but I think Guardian would be better if you want to live longer while Mesmer is the one with higher damage. So just pick between not worrying about being killed or having high dps for PvE.
In PvP the Guardian is used in every single tPvP game. They are the backbone of every team. They are the bunker that just sit on a point and doesn’t let anyone else cap it. However Mesmers are used for their utility in tPvP. You could play a Mesmer selfishly but it will be harder to find a team for tPvP if you do. All in all, at the end of the day I believe Mesmers would win in a fight if built right to counter the Guardian. A skilled Mesmer has nothing to worry about from a decent/skilled Guardian.
tPvP/sPvP, making e-sports soon.
This is rich…. a Mesmer complaining about two other classes that can do better than them with less skill….
Play a Warrior, then come back and cry.
Yeah I agree that for the most part Warriors are still pretty decent at PvE. I still run dungeons all the time on my Warrior, but now I hardly ever go to the Mists with my Warrior. I might hop in the Mists for a couple of rounds and then leave soon after that. It just ruins my day see all the boons/evades/blinks/invulnerable states/conditions/mobility of all the “heavily played” classes in sPvP.
But yes, it is very gratifying when you kill someone that is a Elementalist/Mesmer/Guardian/Ranger/Necromancer because you know for sure you earned that kill.
Did a match today, out of 10 people six were Rangers and the other three were Mesmers (I was the only Warrior, go figure).
A bunch of different people with different reason it seems
. I have to say that I still enjoy my Warrior in PvE for Guild Wars 2 to some extent, but it makes me sad every time I go into PvP (which is where I would like to be). I think Soundchaos got it right for me :/; dived to deep to swim back up now.
Just a question I have been wanting to ask the community for a while. I will start:
The only reason left for me to play the Warrior profession is this….my main in Guild Wars 1 was Warrior. I enjoyed the PvP and PvE elements of the Warrior in Guild Wars 1 greatly. I was excited for Guild Wars 2 Warrior…. now I have this heap of a mess. That is truly the only reason I still play Warrior. (well that and all the dyes I have unlocked..).
So why do you main Warrior in Guild Wars 2?
Nope. Definitely not a thief. There were no thiefs in the game
Well colored me surprised…. no Thiefs. Sounds like a dream land you live in. (I am assuming you were in Hot Join).
get to the open area 1st, cuz from my experience, in a small place with terrible camera you can no way defeat a mesmer, in the open atleast its easier to find the real one
Very wrong. If you are in a open field you will never get close to any decent Mesmer. They can out range a Warrior very easily and their biggest burst potential can be used at range as well.
In a close quarter fight you can effectively destroy all the clones usually before they can accomplish anything since the Mesmer got a nerf where they clones are delayed by 1 second or so after cast.
Best way, and usually the only way, for a Warrior to win is in a close combat fight where the Mesmer has no where to run to but back against the wall. They usually have less health and armor so you can trade blows and win in a smacking contest. However if you let them get out in the field they can cripple you and kite, spread their phantasms so you can not kill them efficiently, or blink away and stealth.
/sleep and hope they think you are dead and don’t target you?
Sarcasm aside, there really is nothing you can do against a Mesmer in a open field battle. Your only chance would be to confront them in a narrow passage of types and restrict their movement.
Hammer or Greatsword are, in my opinion, the best weapons to go at a Mesmer with because they offer the most damage/aoe for ease. Earthshaker will almost wipe all three clones/phantasmal, but only if they are nearby. Whirlwind attack can do the same as Earthshaker only it does not require adrenaline and is on a 8 second cool down (if traited). Granted, no decent Mesmer should every lose to any Warrior in any given situation. Your best bet is for them to make a mistake while you have your burst up.
If you are going up against a glamour Mesmer, confusion triated Mesmer, then get Mending as a healing skill, and Signet of Stamina.
Best of luck!
also why not dolyak signet instead of balanced stance?
In order of importance:
Balanced Stance breaks stun, Dolyak Signet does not.
Balanced Stance is instant on use, Dolyak Signet is not.
Balanced Stance has a cool down of 40 seconds for 8 seconds of stability
Dolyak Signet is on a 60 second cool down for 8 seconds of stability.
Even with signet mastery trait you will only get Dolyak Signet down to 48 second recharge, which is still worse than balanced stance.
All around the only thing Dolyak Signet does that Balanced Stance can not is add 90 passive armor….. which is useless in almost all situations. Hope that helps.
Links:
http://wiki.guildwars2.com/wiki/Balanced_Stance
http://wiki.guildwars2.com/wiki/Dolyak_Signet
I love the way the Elementalists in that video walks into your “Kill Shot”. Doesn’t strife, try to dodge, or interrupt you… sad.
They are not very good at the game so I have to agree with Hobo, this is far from a demonstration of the build but rather showing you how bad a Elementalist has to be for a Warrior to win.
You might get lucky in hot join with it, but in a tPvP environment it has no place. I am fairly certain that you could kill those Elementalists with any build >.>, including the Warrior bleed build.
Just my opinion:
Your weapon set up is a decent choice overall. One main weapon for damage/cc (Hammer) and the secondary is for utility/defense over damage (Sword/Shield).
Your gear is going to be a huge influence on how effective you are in the roll you want to play. I can tell you now that a Warrior is not great at stalling. I know some will try to tell you Warriors are “awesome sauce leet cakes” that no one else can touch, but trust me… there are other professions that can stall better. Now, your strengths for your build lie in your heavy crowd control with your Hammer.
The one weakness of your build is that while you try to control a group you can be easily interrupted at very critical moment. I would HIGHLY SUGGEST Balanced Stance utility skill somewhere on your bar. That way, when needed, you can land your Earthshaker or stomp when you need it without worry of being pushed/pulled off.
Also, I would suggest dropping your “20% damage while under 25% health” trait. If you fall below 25% health you are more than likely dead anyway so the trait is near useless in a giant battle. Instead I would swap it out for one of the best Warrior traits in the game, Leg Specialist (trait I in the tactics line). That makes your Hammer three into a massive cone immobilize. Very awesome against those trying to run form you (it will also give your utility secondary weapon set that much more).
Another trait I would remove is trait one of the defense line “Embrace the Pain”. You will not have trouble gaining adrenaline. You will be smacking plenty of people with your cleave. I would drop that trait in favor of “Missile Deflection” trait V. Since you have a shield and you want to disrupt the zerg as much as possible this trait is killer against all the ranged folk in WvW. This trait will also allow you to reflect the specter auto attack of a Mesmer and create a clone of yourself ;D. It will also help in case you need to run when everyone starts to spam their immobilizing shots and cripples, you will reflect them all back on the zerg that is chasing you.
On to utilities. I understand “Stomp” is fun, but “Fear Me” is actually a much better skill in my opinion. It is instant and usable in any state. So you can use it while you are stunned, unlike stomp.
I would swap out “Shake it Off” for another utility to be honest. I know a lot of people do not like the “Signet of Stamina” but I actually prefer it. Not only will it wipe ALL conditions every 45 second, but it will also give you 33% faster dodge recharge. Which means you get a dodge every 7 seconds rather than 10, which is a pretty big deal.
The main deal I would like to point out after all of that is…. the idea in Guild Wars 2 is not to “Soak up Damage” <—-that is a big no no. That will get you killed. The idea in Guild Wars 2 is the “DENIAL OF DAMAGE”. Dodges, blocks,evades, line of sight, etc. Those things will take you a lot further in WvW than trying to take a shot to the face.
Best of luck with your build and hope it helps.
Must be because GW2 is so super srs mode for pro, mature gamers.
Indeed it is. Can not be more serious than a Norn Thief in Pastel Purple and Gold leather with the “Dreamer” auto attacking with haste.
So the first 1 minute and 20 seconds of footage of actual fighting is against other people who don’t’ even use skills. Then you fight a Guardian that is neither a bunker nor DPS Sword/Focus build, so he is effectively in limbo with no real healing or way to hurt you. Next clip is of you downing a Ranger without a stun breaker or clue of how to kite… then a Elementalist shows up and you are saved by a Thief….. You video gives no proof of actual decent 1v1 combat but rather how good the Warrior class is at killing afk/still targets.
Also, killing bad Thieves is not something only a decent Warrior can do…. any profession can kill them. Try going up against a Dagger/Pistol Thief that understands his build.
Also, camping in the jumping puzzle waiting for PvEers to run into you while trying to get badges so they can get their Gift of Battle for their legendary is not PvP. The Charr in that video obviously didn’t want to fight. So running down PvEers that don’t want to fight is hardly show casing how good a profession is in PvP (starts at 5:30ish).
OMG vanity items… that are luxury items and have no impact on our ability to play… They must be stopped from doing what they told us they would do with vanity items we want…
When what they told us was, “You will have skill based progression towards top tier vanity items! No need to grind or wait for good fortune to smile on you. Go out there and achieve your best!”
What we got is…
“Here are these new item skins that some portion of the population will want. If you want them please buy at least 100 Black Lion keys to even have a remote chance at getting one. Best regards, give us more money.”
It makes more sense to put this in the cash shop for a straight price than to choke hold money out of a small portion of the player base that feel they must have these items. Assuming that the majority of the Guild Wars 1 player base is still here, they would make way more money putting it straight in the gem shop than by walling it behind their horrible RNG they so love in this game. Also notice, there is no skill based progression anywhere in the current set up for high end vanity items.
I choose human because…
Charr: Are destroying the land they fought and killed for over a period of 200+ years. They think they are innovative but their drilling and mining is quickly ruining the land around them. They will just wage war on someone else to drill for their resources soon after, all the while claiming it was theirs to being with when they have more than enough territory behind them.
Asura: I can not stand smug people enough said.
Norn: They are just tall humans and I don’t want to be 9 foot tall, nor do I want to have a mans voice while playing a female character.
Sylvari: From my Charr post you would assume I am, to put it nicely, “Environmental Friendly person” but I don’t want to walk around as a salad, nor do I want to be a nightlight.
Every time someone brings this up I can only think of “Chase” from the novel series “The Sword of Truth”.
I have two builds. Berserker build and a bleed build (I know all the bleed builds are bad but I enjoy it).
Berserker Build: Greatsword —-- Sword/War Horn
Bleed Build : Sword/Shield —-- War Horn
It makes me sad every time someone suggests this.
Does anyone notice that this ability does not have consistent damage? I did ~39k dmg on Subject Alpha once.
It is a cumulative attack like Hundred Blades. The more you hit the higher the number shown. If you are crippled/chilled you will move a lot less while using whirlwind and as such hit whatever you are standing on a lot more.
Sounds to me like he crippled you while you were on top of him then used whirlwind.
I WANT my Voltaic Spear!
The Voltaic Spear is in the game, you just never see it because it is now a underwater weapon.
Launch, because the game was at its best at that time.
Well given we had 4/6 in Guild Wars 1 and now we have 5/8…. that is actually very similar amounts. Given that 4/6= 66.67% (roughly) and 5/8=62.5%, they are basically keeping the proportions of professions/character slots roughly even. I guess you can complain about -4.17% if you want… but seems unwarranted.
I am enjoying this patch as well. They took our mediocre burst away and gave the Warrior class the one thing it truly needed, the OP “Kick” on a 16 cool down. No one can touch us now.
i wouldn’t call this a shortsighted community. i would call it a “i hate anet” circlejerk.
I do believe there is more lotion on all of the “love the game” threads hands than all the ones with legitimate complaints.
Only people with blinders on their eyes and their head up the company’s bum (mostly people who did not come from Guild Wars 1 mind you) think they are going in the right direction. They have been diverging from their “manifesto” since launch.
How many quotes are out there saying “we reward for skill not luck/time”?
How many quotes say that end game is all about aesthetics and not gear?
Now, take a look at class balance…. It is horrible. Warriors are virtually useless in every facet of the game except for damage. They have a little bit more damage than other classes, thus the community praises and cry as they walk by. Take that Warrior into sPvP… you will get destroyed.
Now, look at all the end game gear. Ascended items. Best items in the game. Most people are going to want those extra stats because they are inherently better. Don’t you dare come back with a anise counter argument of “you don’t need ascended gear to play the game” crap. Ascended gear takes MONTHS of grinding to get for majority of players; longer for most casuals. To even think about trying out a different build is not as simple as going “oh I need to retrain my traits”. No, it is… “Well crap, now i have to regrind FotM for a at least 20 days to be sure to get my right rings and hopefully I will get the drops I need to get my back piece to infuse that while I am at it. Then I just need to do my dailies for a month and some to get my amulet and then grind out Guild Missions till I puke to get both of my earrings, then I can start grind that dungeon to finish out with my armor and weapons… oh and then I can respec and buy runes.”
^ That is a bunch of crap that should not be in Guild Wars 2. Builds should be like Guild Wars 1, take all of 1 hour to replace skills, redo traits (attributes there), then get the armor.
This game is going down a horrible path of RGN and multiple currencies to higher gear for winning. It is not the game advertised and sold.
Suddenly a wild Ranger appears!
He uses Rampage as One!
Your CC is useless!
Game Over
Thank you and good night!
Tested and it does indeed work. No problem and good night.
Is there any way I can acquire a Vigil helmet for my warrior?
Not 100% sure if this works with higher level items but it works with the starter items. I have done this with Necromancer glowing eyes and gave them to my Elementalist and Mesmer.
1) You can level a new character and join the vigil then buy the helm with them. 2)Transmute the helm onto a “Standard White Helm”, nothing fancy. You can just buy a helm off of a vendor, doesn’t matter the level. Just be sure to keep the vigil skin and take the new helm stats.
3) Then take your new “Vigil White Helm” and put it in the bank.
4) Switch characters to the one you want the Vigil helm on.
5) Transmute the “Vigil White Helm” back with your current helm (be sure to keep the Vigil skin and take you other helms stats).
Like I said, might not work with higher end items but it does work with the starter items. I will try right quick in game and see if it works (not with a vigil helm mind you, just a soul bound helm to see if it becomes account bound).
Helmet: Vigil
Shoulders/Chestplate: Dark
Arms: Human T2 Cultural
Legs: Arah
Boots: Nobleman’s (CM)Sword: Legionnaire
Shield: LionguardTo the best of my knowledge. I’m fairly sure this is accurate. I spend a lot of time trying on armor.
:/ by 6 minutes…. should have posted less…
Does anyone know the armor that is seen in the attached screenshot?
Thanks everyone!
Head: Vigil- Around 5g
Shoulders: Dark Armor- around 1k karma in Fireheart Rise
Chest: Dark Armor- around 1k karma in Fireheart Rise (Kodan at the top left of the zone)
Gloves: Teir 2 Human (best guess)-Do not have a clear shot of the gloves in what you linked, but from the spikes and how it sets it looks to be teir 2 human cultural armor.
Pants: Orion- Arah Dungeon Armor- 300 Tokens from Arah bought in LA
Boots: Noble-Caudecus’s Manor Armor – 180 Tokens from CM bought in LA
Just for Kicks: Shield: Loinguard-Bought for Karma (could be: Tier1/10k, tier2/35k, tier3/63k)
Sword: Legionnaire Sword-Exotic Sword from Mystic Forge (not sure if you can get the skin on a lower level sword from Ascalon area)
Links:
Sword http://wiki.guildwars2.com/wiki/Legionnaire_Sword
Shield http://wiki.guildwars2.com/wiki/Lionguard_Shield
Helm http://wiki.guildwars2.com/wiki/Crusader_Eira (look at her helm)
Shoulders http://wiki.guildwars2.com/wiki/PvE_Dark_Armor (look at shoulders)
Chest http://wiki.guildwars2.com/wiki/PvE_Dark_Armor (look at chest)
Gloves http://wiki.guildwars2.com/wiki/Jerafim (look at gloves)
Pants http://wiki.guildwars2.com/wiki/File:Human-OrrianSet-Heavy.jpg
Boots http://wiki.guildwars2.com/wiki/Seraph_Outfitter_Eva (look at boots)
Hope it helps.
@Snizzy.5427
Your opinion on my jokes matter very little. I honestly do not care if you find them funny or not. I am not here to make you happy nor am I here to entertain you. I am here to bring awareness of a problem no one else seems to care to recognize. Class balance should be the biggest priority on the list.
Just because you love the game in the current state and win due to the imbalances doesn’t mean you should come to the forums to defend it. In fact, you are hurting the game more than I with my simple statements of what is actually going on (in fact me bringing awareness to the issue is a good thing). You can not deny (or rather you can not deny it intelligently) every single team runs a Guardian that sits on a single point and at least one Elementalist doing something (if not two). Just because you love the current “meta” doesn’t mean it is good for the game.
The current “meta” is boring due to class balance (biggest issue) and the type of game modes we have (secondary issue). Most people who say class balance isn’t a issue is because they are currently playing the “God” mode profession. When you see nothing but the same line up again and again and again and again… you can tell something is wrong.
Since no one else mentioned it, or at least I didn’t see it, maybe it is the profession you chose. Not every profession is created equal and there are better ones. I would suggest picking up another profession and just playing around some to see if you like it better. I would suggest shying away from melee professions if you have a hard time playing games, because melee in this game, in the majority of areas, is severely punished for a single mistake. Best of luck to you.
It was never their view. I’ve not seen a professionally developed game in the past ten years that held that view. Imbalances between classes are necessary for an interesting game.
Imbalances no, uniqueness yes. In most MMOs every class can do something different I agree, but those different abilities are on par so that not one of them have a wide advantage over the other. Do some MMOs fail at balance? Why, yes they do! Are some actually pretty good at balance? Yes there are a few. I agree uniqueness is great in MMOs but imbalances make for more dull and uninteresting combat.
I am not arguing for uniform professions. I am saying we need balance between the unique classes. It is not fun nor interesting to have a unkillable class that can do whatever they want and get away with it. It is not fun to play nor play against.
Also, yes it was their view to have a balanced game. They openly stated they wanted all the professions to be able to do anything, maybe have one or two that is slightly, yes they used the word slightly, better at one thing than another but nothing outlandish like we have. Recently however, they did UPDATE their view on professions and wouldn’t you know it they just went with a 90 degree turn. Sure every class can do everything but the differences are staggering.
So, like I said in my original post, their original view and statement of the classes were that of balance: Every profession is close to one another in every field. This is why they didn’t want the “holy trinity” they kept on yelling about.
Just to show you how far apart some of the balance issues are… Compare Warrior support to Guardian support.
Btw, I’m still the best ele around these parts. Right, Vanthian?
Even as a joke is does nothing but detract from your post and point. Better to leave those things out and actually have a discussion about what can fix the game unless you can turn the joke around to improve on your point, but sadly they would have to be negative talks wouldn’t they? I can see why you would assume light heart jokes would be needed to lift the spirits of the sPvP community but that will not get the game fixed. Nor will acting like everything is okay which some people want to do. Complaining about the system in place is the only way for them to see there is discontent and can spur them into changing it.
For those to come and start nagging about the use of the word “complain”…. Complaining is not inherently bad. Whining is another issues not to be confused with complaining. Complaining is bring up the problems of the current system then trying to expand on why they are bad and need to be fixed. If you care to take it a step further suggest a way to improve on these methods.
But then again, I guess this is Anet’s game and they tend to do the opposite of what is needed for the sPvP. Who knows, maybe if we all get in a line and start writing more post about how we all love sPvP in the current form they will change it. 50/50 shot at this point right? (<—-sarcasm on point and further pushes the point)
Well it’s not even a joke directed at the questions he asked. He asked how to play as a team, team strategies, and why the players he watches in streams do what they do, so your reply was both unhelpful and made no sense.
Wrong again. I told him what to do with two different classes that every team runs with in any tPvP match. Grab a Elementalist run from point to point doing what you will or grab a Guardian and sit on a point. There is no denying the truth of those too simple statements. Every “strategy” you can state will have both of those things in them. It is rare, very rare, for a group in tPvP to not have those things and do well.
Also I find it helpful to know what classes are needed most in a group. So this post may not be useful to you, but it will be useful to some who wants the blunt truth and not a “carebear version statement” of the game. You can dress it up all you want, but be honest with yourself and you know every team has a Guardian Bunker with at least one Elementalist doing whatever.
Or instead of all this take the short cut and roll a d/d ele do whatever you want, or roll a bunker guardian and sit on a point. Tada, you are now the backbone of any tPvP group.
Why do you even reply with nonsense like this? If you want to be a 14 year old smart kitten then go back to WoW. This is a legitimate thread, with actual thought out responses. People like you are what is ruining this game, not the professions.
People are allowed to be sarcastic if they want to be and just because the joke rings true doesn’t mean you can tell me to leave. The fact you are even slightly irritated at the joke shows how true it is, which is sad. The balance is the fact and cause of this sPvP being so empty. Be glad that I am even here and a part of the 2,000 people community that remains in sPvP or even looks at it forums.
Edit: Changed sPvP () is to sPvP being.
(edited by Vanthian.9267)
I know it has been said but you are proving my point by posting a Warrior video of him almost going under to a under level “not so good” thief. In a fair 1v1 fight Warrior (any build) vs Dagger/Pistol Thief, the Thief will win if he is not 1) Under leveled, 2) Bad at his class, 3) Makes more than 10 mistakes. In the case of (1) he still might win if he is skilled. Only (2) and (3) really make a thief lose to a Warrior. At worst, if the Thief realizes the Warrior is a tank and he can’t “one shot” him, he will just stealth and run away.
What does it take for a skilled Warrior to lose a fight? 1) One Mistake at any level with any gear against any class.
Lighten up man lol. It’s only a game. Maybe you will get there too one day and say you are the best.
I know it is only a game and I am not mad. I don’t want to be the best; I want what was promised from Anet and that is a decent sPvP system with balance. I am merely pointing things that most people over look because they choose too.
@Vanthain- what do you care if he thinks he’s #1? it was a light hearted comment. maybe try and relax a little.
just look at your own posts for a minute and then read the OP again. then maybe read it again. maybe one more time after that if you went to public school.
No, he is commenting on people poking and trying to belittle others. Why don’t you reread your last comment.
Light heart"ed" or not, it has no place on this post as he tries to quantify his argument with it. It does nothing but deject from his point and post.
Also, stop assuming that everything I type is in regards to the OP. They are statements toward the obnoxious people who clearly think they are better than everyone with their belittling statements. I point out no one in particular just a general direction that you seem to think hits him on the head.
@Oni
Class philosophy, it was there view when they sold the game. They changed their view when they saw what they originally had didn’t work. They have doubled back on what they said on a lot of things, or are you turning blind eyes towards all of that?
Further more, my point stands. No one should be able to look at a X vs Y and be able to say " X wins for sure". That is horrible balance and that is what we have in Guild Wars 2. As to the post by you that was deleted, LoL is a completely different game with different play style, it is… off center at best to try and compare the two.
…. blah blah blah.
You can be self confident without being a….cough… No need to say you are the best and try to be this holy light beacon for all to see. The people who are truly the best are the ones who sit there to themselves and just prove it and don’t’ gloat. Usually when you gloat it shows you don’t win often so you have to make the most of it on the rare case you can.
I don’t have a problem, I am merely pointing out the obvious that it is obnoxious to proclaim yourself the best out of a decent size body of people with zero to little to back it up. The only time it is okay to claim such a thing is when there is a ladder and you competed to be at the top and are.
To further the point, good ideas don’t need to be back by “I am the best so listen to me”. No, good ideas stand on their own and reflect back on the ones who have them.
False, the balance is pretty horrible. The fact people play different things is because they like the sound of the profession and/or the way it plays, but not because the balance is “decent”. Same skill level people fight, Mesmer vs Engineer… who wins? Pretty easy and quick to answer.
Edit: Also, to the one who said “Bull’s Rush” has a low cd… face palm. Low CD is a traited staff Mesmer’s “Phase Retreat” (8 second for all of you paying attention).
(edited by Vanthian.9267)
Or instead of all this take the short cut and roll a d/d ele do whatever you want, or roll a bunker guardian and sit on a point. Tada, you are now the backbone of any tPvP group.
anyone that plays with me becomes the best so just accept it please and move on with the topic.
Bad troll attempt.
Also, I highly doubt sPvP ever evolves from its current state. The class imbalances are glaring, hot join is a rampant thief farm with a couple of mesmers in for spice, tPvP is a joke because lets face it; there are like 4 actual teams and the majority solo queue.
