Showing Posts For Varezenem.2813:

Some questions, some rants

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

The burn on elite trait has a 10 sec internal cooldown.

Senbu Ren[Wind]
Herald of Ventari

Where is sPvP Leaderboard ?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Real reason it’s down is because it was clearly showing that people with 47% win rate can reach legendary. Just tank mmr like crazy.

By the way, mmr tanking has not been addressed for season 2. It’s like anet saying: “long live mmr tanking!”

From what I understood they did address that. MMR will be used to find people of similar skill on your side within your current disivion therefore if you MMR tank you are more likely to have MMR tanking teammates.

Senbu Ren[Wind]
Herald of Ventari

Staff PVP

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Staff isn’t your primary weapon if you go the power rev but it’s a massive survivability and control increase.
Staff 2 is a bit energy heavy but it can be used to interrupt ress and stomps if timed well, does a respectable amount of damage with the interrupt part and currently its main effectiveness is keeping tempests overload in check.

Staff 3 is a 2 second block on a 10 sec cooldown which is great.

Staff 4 is your major source of condi cleanse if you go shiro/glint it’s also a blast and a small heal.

Staff 5 is my favorite CC
short cast, eats stability and breakbars for breakfast, it is incredibly effective in interrupting stomp/ress, and it does a large amount of damage if aimed right ( try to keep your target aligned with you or smash him against a obstacle.)

As far as I’m aware condi rev is the go to right now but shiro/glint has a place.

Senbu Ren[Wind]
Herald of Ventari

PVP overhaul

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Pass²
/15asura

Senbu Ren[Wind]
Herald of Ventari

Any ideas for the following traits?

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Charged Mists could be change to: start off with 100% energy when you swap legends. This allows the player to ease up on their energy management.

Another option is to reduce the cooldown on legend swapping by 5 seconds.

This is a energy regen increase proposal which is bad.
It has a tendency to be a non-optional trait like for thief the trickery line. Roy mentioned that he didn’t want to make anything like that too

Senbu Ren[Wind]
Herald of Ventari

4v5 game = -pip

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Posted by: Varezenem.2813

Varezenem.2813

That was me, sry for that. I don’t know what the hell is going on today.

I had around 30ping in Hotm when I got in a match I got DC logged back in and had to play with around 1k ping and another DC. After the match in Hotm my ping was normal again. I waited around 10min to be sure. Then this match happened where I couldn’t join at all. I was stuck in loading screen even though it loaded 100% and my ping went up. Since my ping was so high and I was stuck in loading screen I decided to do a speedtest and everything was fine from my side.

Stopped Pvping for today because of that, lost 2 pips and didn’t actually get dishonor.

This happened with me too my team still won though.

Senbu Ren[Wind]
Herald of Ventari

About Viper skins

in Guild Wars 2: Heart of Thorns

Posted by: Varezenem.2813

Varezenem.2813

They do reintroduce skins from time to time but I wouldn’t make any plans based on it.

Senbu Ren[Wind]
Herald of Ventari

Gold Limit annoying, please increase

in Guild Wars 2 Discussion

Posted by: Varezenem.2813

Varezenem.2813

hmm yes well I said “stupid” because it is stupid and lazy…its punishing the many to limit the damage of a few in a reactionary measure.

It might have gotten over your head but according to their data for every legit player affected by this there are 50 gold sellers. Therefore let me correct your sentence

its punishing the few to limit the damage of a majority in a reactionary measure.

Senbu Ren[Wind]
Herald of Ventari

Decap/bunker rev build

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

That’s pretty much my build.

2. 9/10 times there will be a Condi Rev or Reaper on the other team. And they will obliterate you.

I’ll add to that reapers are a hard counter You can stale for some time in 1v1 and you’ll get killed fast if there are multiple of them. Condi revs in 1v1 can be handled with smart cleansing.

1. It does absolutely no damage and isn’t that great bunker.

Indeed you are unlikely to be able to kill anything you can finish off others of though.
This build can also reliaby stomp/ress.

Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

I've NEVER seen a ventari revenant ;P

in PvP

Posted by: Varezenem.2813

Varezenem.2813

I’m the only one I have seen. My role is the same as a tempest I have a bit more CC and less damage and quite a lot less self heal which makes it hard to handle condis or heavy CC pressure. Another thing unlike the tempest when I have to heal myself I’m almost unable to heal others…

Senbu Ren[Wind]
Herald of Ventari

How can you ever lose 2 pips as a solo player

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Posted by: Varezenem.2813

Varezenem.2813

Have you ever got 2 pips for a win? The other team lost two pips. I don’t mind it. I once got 2 pips for a loss by 8 points, that was nice and last night I got 3 pips for a win cause we trounced a premade of 3 Sapphire players as a bunch of solo Amber and Emereld.

Not always once I lost a pip and my opponents won 2.

Senbu Ren[Wind]
Herald of Ventari

Let's make Ventari better!!!

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Renewing Wave, Envoy of Exuberance, and Natural Harmony can all heal allies for 4k-6k in PvE/WvW depending on outgoing healing modifiers. Regeneration can also tick on allies for up to 900 health per second as well.

Those numbers, aside from the regen, seem more bursty to me. If Ventari is supposed to be sustained healing instead of burst, then the tablet costs need to be reduced again.

You can’t get those numbers in practice in SPvP also you might have misread some of those Regen ticks and confused them with the passive healing from the tablet.
The reason as to why you can’t is because you are required to invest a lot in self sustain to be able to heal anyone in the first place.

Those are WvW/PvE numbers, including the regen. And you can get allied regen ticks of 900+ in PvE/WvW on revenant.

In PvP the allied heals are usually around 4k with a cleric’s amulet and monk runes.

Have you tried that in practice? If you take monk runes you’ll easely die to some random condi.
You might think that this wouldn’t be a problem but in reality you’ll get focused fast and that’s why you have to invest in defense, specially, because unlike the druid and the tempest Ventari lacks self heal.
Of course the reason condi damage is a problem is because of the meta (mallyx/shiro and now again the condi reaper).

Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

Let's make Ventari better!!!

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Renewing Wave, Envoy of Exuberance, and Natural Harmony can all heal allies for 4k-6k in PvE/WvW depending on outgoing healing modifiers. Regeneration can also tick on allies for up to 900 health per second as well.

Those numbers, aside from the regen, seem more bursty to me. If Ventari is supposed to be sustained healing instead of burst, then the tablet costs need to be reduced again.

You can’t get those numbers in practice in SPvP also you might have misread some of those Regen ticks and confused them with the passive healing from the tablet.
The reason as to why you can’t is because you are required to invest a lot in self sustain to be able to heal anyone in the first place.

Also cele tempest can currently heal just as well (and with less effort) output more useful boons more reliably and out-damage clerics ventari at a cost of less CC and stability.

I love these Ventari “improvement” threads.

So do I. They usually are about how can we make Ventari be a weakerTempest/Druid Clone.

Senbu Ren[Wind]
Herald of Ventari

resistance doesn't trigger

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

The demonic defiance trait has a 5 sec internal cooldown if you weren’t aware.

Senbu Ren[Wind]
Herald of Ventari

This game takes no skill

in PvP

Posted by: Varezenem.2813

Varezenem.2813

One of the biggest problems we’re seeing is laziness. People are looking up meta builds instead of finding their own, and raging about how unfair the game is because they aren’t facerolling people out of the box.

I have developed my own build and after thinking it through and testing I’m fairly sure it’s the best possible currently. But even trying tempest made me fairly sad I’m at best a mediocre tempest and was able to outperform my previous build.

Senbu Ren[Wind]
Herald of Ventari

Can I be meta without Heart of Thorns.

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Posted by: Varezenem.2813

Varezenem.2813

Viable yes. meta no.

Senbu Ren[Wind]
Herald of Ventari

Should Divisions represent player MMR?

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Posted by: Varezenem.2813

Varezenem.2813

I completely agree.

Senbu Ren[Wind]
Herald of Ventari

Do Mercy Runes work on SH Lord?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

It should work.

Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

Let's make Ventari better!!!

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

After playing tempest I really feel outclassed. Cele tempest has a better damage and can heal better than ventari rev in clerics.
They can also share boons at a lower cost and scale well with alacrity.

Senbu Ren[Wind]
Herald of Ventari

Let's make Ventari better!!!

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Well from experience after using Ventari a lot in pvp all what is necessary is making the tablet movement/sumoning instacast and NH have a better scaling from healing power 1sec cast and no delay.
Any other modification would make ventari/glint OP and on par with the current bunker Tempest which really needs a nerf.

Senbu Ren[Wind]
Herald of Ventari

Let's talk Runes

in PvP

Posted by: Varezenem.2813

Varezenem.2813

That would make balancing runes harder than it already is.

Senbu Ren[Wind]
Herald of Ventari

Revenant finisher hidden speech

in Guild Wars 2 Discussion

Posted by: Varezenem.2813

Varezenem.2813

’"Praise Lord RNGsus!!!"

Senbu Ren[Wind]
Herald of Ventari

Capricorn returning?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Is it… Possible?

Senbu Ren[Wind]
Herald of Ventari

Remove vitality off of durability runes

in PvP

Posted by: Varezenem.2813

Varezenem.2813

I would prefer if they removed the toughness there aren’t any decent vitality runes that can be used in support specs.

Senbu Ren[Wind]
Herald of Ventari

Underwater combat

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

The skill 2 is an auto attack for power based specs.

Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

Only seen 4 classes the last 7 games......

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Well I might use rev but I’m using my own Ventari build it does the job but I haven’t seen anyone ever use anything similar so…

Senbu Ren[Wind]
Herald of Ventari

Desertion System is broken

in PvP

Posted by: Varezenem.2813

Varezenem.2813

It’s not they are working on a fix.

Senbu Ren[Wind]
Herald of Ventari

Ventari Tablet: Move or Follow?

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Nope a simpler and better solution is removing the cast time in sumoning and moving and removing that delay on movement. Keeps the flavor and increases the skill ceiling.

Senbu Ren[Wind]
Herald of Ventari

We need to discuss Taunt

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Posted by: Varezenem.2813

Varezenem.2813

If it really is then I agree because the tooltip clearly says “Outgoing Boon duration” not “Boon duration”.
Edit: tested it by using bolster fortification+Ventari’s Will and it is really applying the boon duration to ourselves.

Outgoing Boon duration means boons that the player under the aura effect applies.

Revenant is under the aura effect.
Revenant applies Protection to itself.
Protection duration is increased.

Just like outgoing healing means anyone under the effect of the heal right?

Senbu Ren[Wind]
Herald of Ventari

We need to discuss Taunt

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Eye for an Eye definitely needs to be looked at. It’s a 45 second passive, that applies four seconds of Taunt (with Viper). And sevens seconds of Protection (with Durability), almost ten seconds when also using the Facet.

Facet of nature boon duration does not apply to yourself.

Then a bug needs to be fixed.

If it really is then I agree because the tooltip clearly says "Outgoing Boon duration" not "Boon duration".
Edit: tested it by using bolster fortification+Ventari’s Will and it is really applying the boon duration to ourselves.

Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

We need to discuss Taunt

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Eye for an Eye definitely needs to be looked at. It’s a 45 second passive, that applies four seconds of Taunt (with Viper). And sevens seconds of Protection (with Durability), almost ten seconds when also using the Facet.

Facet of nature boon duration does not apply to yourself.

Senbu Ren[Wind]
Herald of Ventari

new 80

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

You wouldn’t benefit from the 6 bonus from the trooper runes better take something else.

Senbu Ren[Wind]
Herald of Ventari

Can't craft embroidered insginia anymore?

in Guild Wars 2 Discussion

Posted by: Varezenem.2813

Varezenem.2813

Wool insignias require wool… You might be missing Spool of Wool thread Which can be bought from the crafting npc.

Senbu Ren[Wind]
Herald of Ventari

Healing Revenant Offense

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

If you really are going to use ministrel then mace since your damage is non-existant.
If you go with clerics sword is better.

Senbu Ren[Wind]
Herald of Ventari

Great defending build in Stronghold? ?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

IMO full support build work well too. Druid and Tempest work well for that followed by Ventari glint rev (whose problem is a lack of condi cleanse).
A note what I said works well in the Lords room since the lord can kill most threats..

Senbu Ren[Wind]
Herald of Ventari

Wings of Glory

in PvP

Posted by: Varezenem.2813

Varezenem.2813

From the way they worded you should be able to get it even as a mediocre player, however you should expect it to take as long as getting a legendary fractal BP as a mediocre player…

Senbu Ren[Wind]
Herald of Ventari

Facet of Nature + Boon Duration cap

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

It does increase the outgoing boon duration on up to 5 targets so there is still use depending on who is around you.

Senbu Ren[Wind]
Herald of Ventari

Project of Tranq: Bug

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Yes if you get immobilized while falling be it from jumping or just the geometry you won’t be able to use any skill that can’t be used while falling and that includes a few instacast skills.

Senbu Ren[Wind]
Herald of Ventari

Soothing bastion boon duration works or not?

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Haven’t seen anyone who said it’s working…

Senbu Ren[Wind]
Herald of Ventari

I feel CD management gets less priority now

in PvP

Posted by: Varezenem.2813

Varezenem.2813

You do realize that revenant weapon skills have an energy cost too right?

Senbu Ren[Wind]
Herald of Ventari

Why are your servers empty?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

It’s not.
/15 charrs

Senbu Ren[Wind]
Herald of Ventari

Project of Tranq: Bug

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Are you sure that you aren’t getting the normal immobilize in air bug?

Senbu Ren[Wind]
Herald of Ventari

I would love...

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

Wouldn’t it be interesting as a mid range mistcut?

Senbu Ren[Wind]
Herald of Ventari

How to play against bunker druid?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

1) CC
2) Poison
3) bursts with your teammates

2 of these should be more that enough for the toughest druid.

Senbu Ren[Wind]
Herald of Ventari

Can we get some functioning amulets?

in PvP

Posted by: Varezenem.2813

Varezenem.2813

How about
“Harbinger”
1050 power
1050 ferocity
560 vitality
560 toughness

Senbu Ren[Wind]
Herald of Ventari

Raid Ventari Healer?

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

I played with Ventari/glint during the bwe3 mostly you can keep others alive but you are unlikely to save anyone who screws up.

Senbu Ren[Wind]
Herald of Ventari

mesmers, mantras, signets

in PvP

Posted by: Varezenem.2813

Varezenem.2813

Nah it has no real advantages on high end play and a lot of disadvantages on lower end the suggestion is terrible.

Senbu Ren[Wind]
Herald of Ventari

Suggestion: Ventari stance

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

I would say no too your changes drastically decrease ventaris condi cleanse ,healing and CC abilities in exchange for a few boring upkeeps. And currently our healing isn’t exactly on par with the tempest/druid… Nor is our condi cleanse…

Currently ventaris problems are

  • Moving the tablet feels to clunky do to cast time, delay and after cast
  • For raids our lack of burst heal makes us bad main healers
  • In SPvP strong weakness to CC and condis makes us useless.

Ventari is not there for burst healing, it is there for sustain healing. ANet said so themselves, and my changes is to reflect that.

If you want burst healing, you go to Druid. If you want sustain healing, you go to Ventari.

Right now, Ventari works like an ineffective burst healer when ANet says that they are sustain healer.

Ventari is too ineffective in burst healing while both the tempest and the druid can do burst and sustain and that is the reason why Ventari is unusable in raids. I’m not asking for Ventari to be a burst healer but to have enough burst to be viable.

Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

Suggestion: Ventari stance

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

I would say no too your changes drastically decrease ventaris condi cleanse ,healing and CC abilities in exchange for a few boring upkeeps. And currently our healing isn’t exactly on par with the tempest/druid… Nor is our condi cleanse…

Currently ventaris problems are

  • Moving the tablet feels to clunky do to cast time, delay and after cast
  • For raids our lack of burst heal makes us bad main healers
  • In SPvP strong weakness to CC and condis makes us useless.
Senbu Ren[Wind]
Herald of Ventari

(edited by Varezenem.2813)

HPS: Ventari vs Druid?

in Revenant

Posted by: Varezenem.2813

Varezenem.2813

EditL: This is generally for PvE. PvP ventari has its own issues that need to be worked out.

Ventari’s healing is split into two parts which make it difficult to use reliably. The heal procs from the tablet itself. And the drops a ventari specced revenant can produce on use of the tablet. (One of the grandmaster traits)

You can control where the tablet heals. But you cant control where the shards themselves drop. Which makes it difficult to use them to support allies. Also to make the most of it your allies have to be looking FOR those shards.

Ventari’s sustained healing potential is high. As its capable of dropping those shards continuously. However the actual effectiveness is limited because theres no way to guarantee the people that get those shards are the ones that need them. And you can’t generate them fast enough to aid 10 people in a raid.

From what I can tell a support revenant is meant to work in two general parts. Mitigation and Recovery. Ill use vale guardian as an example as its the only boss I have used this setup on.

Jalis works very well for mitigating damage the grp takes in risky situations. You can use it to cover some of your people if you knwo your not going to make it to the aoe site in time. Also if people get low you can use jalis to lower teh damage they take for a bit to buy time for there healing to come off cooldown.

Once the dangerous moment has passed and its under control you can move back to ventari and help them all recover from the damage tehy have taken.

Its not a pure healing setup like druid. Its a bit more complicated than that. Infact I would argue that for the purposes of raid fighting it might be TOO complicated.

I would change the item drop grandmaster that instead of releasing a pickup on use. The tablet targets the lowest health ally nearby and instead pulses additional healing to that ally. The player would still need to be near the tablet to benefit. But there not looking at the ground searching for healing drops instead of looking at the bosses mechanics.

For healing many allies IMO this GM is useless you are better of getting the outgoing healing one. This trait is at its strongest for bubker builds specially in SPvP.

The issue is hte outgoing healing one doesn’t do enough either because of the range (low to high not skill range) of ventari’s base heals. Ventari CAN’T perform the kind of emergency heals a druid can with lunar impact. The bad part is in most runs your going to need that. My suggestion was more to repurpose that trait to provide the kind of emergency healing ventari is lacking.

Sustained healing is all well and good. But bosses are desgined with highs and lows. SOMEONE is going to get spiked.

Edit: Ventari does more than enough healing to sustain a group when its going well. And Ventari Jalis is good for keeping the damage the raid takes down. But it lacks the oh kitten heals for when things go wrong. Which in a well designed boss fight SHOULD happen. Or atleast the threat of something going wrong should always be there.

Edit 2I don’t want to just take up another post spot) What I meant by the above is that as long as the group only requires sustained healing then ventari is fine. Though in that case there are better heal options available. And your losing out on ALOT of damage youd be getting if that revenant went dps. So what your getting by taking a ventari healer in its current form may not be worth what your giving up when you could just take a druid that can also boost the raids dps.

If i compare the strongest heals of my Ventari to Druid, both in same gear Lunar Impact ended up around 4500 while Natural Harmony was around 3500 (on allies).

You can fire off 2 Lunar Impacts before Avatar goes into CD, 3 if you are fast and lucky.

That is 9000 Health in 10 Seconds, with another 10 Seconds CD. Natural Harmony has a delay of 2s and a CD of 2s. That is basically 3500 Health in 4 Seconds. That is 7000 Health after 10 Seconds, BUT there is no Cooldown of 10 Seconds before we can heal again. So we are looking at 9000 Health in 20s with (only) Lunar Impact compared to 17500 Health in 20s from Natural Harmony.

Another Thing Ventari has over the Druid in Raids is Energy Expulsion. It is a great Knockback against the Balls with basically no Cooldown.

Very true with energy expulsion, I sometimes brought ventari just for that job alone.
There’s a major flow in your calculation for Natural Harmony: you can’t fire 10 of them in a row…

Energy expulsion is indeed a very good point. But lunar impact and natural convergence are also very powerful BreakBar breakers. I also tried to take into account the amount of energy that the tablet consumes when it is moved and used.

However. He is correct that the gap between the tablet burst heal and the druid lunar impact aren’t as big as I had originally estimated (it took some time to test it) However the frequency at which you can use it drops the gap down significantly. As well as the lack of potential healing through water fields (but for the purpose of argument im going to assume 1v1 scenarios. Not group/combo/finisher scenarios because a druid becomes more bloated the larger the number of allies around there.) So on the aspect of his original topic which is the base healing in relevance to its scaling with healing power. He is infact correct. Though I don’t feel it overcomes the general differences between the two builds.

In a standard Ventari rotation (by using all your energy then swaping) you can use NH twice and movement 5 times. Also druid benefits a loooooooooooot more from outgoing healing and HP.

Senbu Ren[Wind]
Herald of Ventari