really bad engineer
really bad engineer
how do I change my language to german so everyone’s titles are champion jaegerin and bezwingerin instead of boring stuff like “Hunter” and “Shadow”.
this is important please respond
really bad engineer
what is going on in this thread
really bad engineer
Fanboys of a terrible troll player in solo/team q who plays the worst possible class in this game and isnt even a top player.
Hmm kk, even hitler had some fanboys.
Oh i forgot, that guy is permanently banned from forums for bad behavior.
Hmm kk. And hes got fanboys. Lol.
Internet.
You’re the one playing Spirit Ranger though.
really bad engineer
Please no. I wouldn’t mind noble and zealots being a thing, but dire and perlpexity and all that stuff that is full on OP is a massive pls no.
really bad engineer
Agreed. Signed, engi main.
really bad engineer
Playing gs/lb is “kittening the meta” now? Hate to break it to you but no, not really man… it’s not mindless like hambow but it’s not exactly horrible, it’s probably the most popular build next to hambow and condi and I’ve seen it played a fair few times in team queues as a roamer.
really bad engineer
It doesn’t need changing. You still haven’t given a legitimate reason why you feel forced to do all dailies, either.
really bad engineer
war was in a good place
from the start
From the start of what? No way man, war was in a HORRIBLE place before signet got buffed.
really bad engineer
powerbuilds haven’t been the meta for a long time now. dire + perplexity has changed that for most classes.
They’ve been introducing things which make condi builds even better than they are for a long time now – sigil of bursting, dire, toxic crystals. I think they WANT eveyrone to use condi builds.
really bad engineer
I thought only full zerker was going to be nerfed, not the occasional zerker trinkets.
You thought wrong. All gear which has “Critical Damage” on it is having that critical damage replaced with a stat called “Ferocity” – IE a piece of celestial gear with 40 of every stat and 2% critical damage will now have 40 ferocity instead of critical damage.
Ferocity is then used to calculate your ACTUAL critical damage at a slightly reduced rate (People keep throwing around 10% but I don’t know where they got that, I don’t recall it being mentioned on the stream).
This is just as big an issue as the reduction in damage, as min maxing with celestial and rounded critical is often used to maintain high damage while increasing survivability.
Condi builds, who (I should know, I play one) increase survivability simply by using gear such as dire rabid and settlers also get a 50% increase in condition duration from consumables compared to spvp (which the combat in this game is balanced around), which can be incredibly strong and overwhelming.
really bad engineer
Agreed completely. Here’s an alternative I had a while back: https://forum-en.gw2archive.eu/forum/pvp/pvp/Dhuumfire-and-Incendiary-Powder/first
Alternatives: 10 second ICD, first hit after switching kits?
really bad engineer
Maybe 10% of our damage is condition damage in a power build? And zerk is being nerfed by 10% (I don’t know where everyone is getting this number)
So, like, a 1% buff?
Yeah… it’s something. But no.
really bad engineer
What you are doing when you are “top of your server wiping the floor with everyone” is what they’re doing at night. Your standard play is their nightcapping. Not everyone lives in America.
really bad engineer
Seriously in a 50 vs 50 zerg battle you barely see 15 people until they get to something like 900 distance and the rest are just tags. There is no way to predict a killshot in that context.
I posted about the same problem before and I was just told to dodge (obviously by people playing warriors)… A small 15-20% nerf on that skill wouldn’t be a bad idea at all. 12k burst is plenty already.
And if a warrior who has the potential to do 16k damage is staying alive in that context, then you are doing something very wrong. Either that or you’re split from the group. Seriously the only guild that’s ever run a rifle warrior in a gvg (same context) and been successful that I’ve ever heard of is tempest wolves.
really bad engineer
Please rethink this anet, you made a post before saying “We are finding a solution to needing to pay for heal skills”, I remember it clearly. Why are you going back on this?
really bad engineer
Stop being such a drama queen.
Zerk is still king.
Get over the nerf and game on.
Zerk is barely king at the moment though, if at all? Have you tried leaving the zerg recently? P/d thieves, PU mesmers and engis abound. I even saw a kittening condi ele recently, no joke.
really bad engineer
I always light up a cigar and drink a glass of scotch when i see a necro cry about getting slaughtered(i literally do
) especially when they go full cheese.
Newsflash only a stunlock warrior is viable enough to kill a necro and even than it’s a 50/50 chance for the necro to still win.Lost to killshot while you play op build,that war build that has zero condi removal and 5 bleeds would have kill him?,no cc on him ? no dodge? no transforms?Sorry but you are bad at what you do.
Yeah it’s funny to me that a full dire condi necro (Basically the build you make if you want to be a massive kitten to those around you) is complaining. “Make me a god! I don’t want to dodge! I want to spam condis on everyone from now until eternity! I didn’t have enough dodges in a 1v3, what gives!!!”
really bad engineer
Everyone is saying “It’s just 10% so it doesn’t matter lol!”
That is not the only problem here. In fact, that’s not the main problem here. It’s the fact that ferocity is now a stat instead of a flat number that doesn’t get rounded. Have you ever fought some guy and noticed that he’s really tanky while dealing good damage? That’s because he’s maximised the crit slots to squeeze as much damage out of a tanky build as possible. This is no longer possible if Ferocity becomes a stat, meaning there’s no way to compete with tanky condi builds who can just slap on dire, settlers or rabid and be extremely tanky while kittenting out condis on everyone with solid damage. It’s ALREADY extremely difficult to compete with condi builds (I run one) as a power build if you’re not zerging because of the tankyness:damage output ratio of power:condi builds.
Good thing is that you don’t have to roam. Try take some keeps or go play sPvP.
Guess we should all just give in, ball up and form one great big boring spammy zerg, eh?
really bad engineer
How many dominators in total does that make now? Or have we lost count by now. I’m a lil out of the loop sorry
really bad engineer
Dodge it you monkey. Killshot has the single most obvious animation in the game. Do you sit in churning earth against a full zerker ele for the full duration then go “WHAT THE HELL, WHY WAS I HIT FOR 16000??? ELE OP”. No? You don’t? Then why do you do it to warriors?
What’s more is that as a necro you could literally just toss a few condis his way and he’s 100% dead as a burst war.
Nice one.
EDIT: And just to back up this claim (Because you were killed by a burst war – IE a war using a build from back when they were really really sub-par) I will gladly duel you with you playing a warrior, if you win I will fully admit that killshot is the most overpowered skill in the game. If you lose it might teach you something about how to counter the single most counterable skill in the game. Win on a killshot burst warrior and I will legit give you 20g. If you’re not on SoS or SBI or you don’t have a warrior we’ll have to do it in PvP.
In fact, chances are if you roll your face across the keyboard you’re going to do something that counters killshot. I’m not even joking, a good amount of skills in someones bar will in some way, counter killshot.
I’m sick of these threads by new players about things that aren’t actually broken.
He was in a 3v1 and is a necro. Necro’s don’t get vigor. In a almost any fight bigger than 1v1 you’re going to be out of endurance quickly. There is no dodging it. The best he could do would be popping into DS quickly to help mitigate it, assuming he hadn’t already used it and it was on cooldown. Of course this leaves him still taking damage and now has lost his DS for sustain/torment/fear.
Of course we can just play by your rules. Make every attack in the game have a long animation and one hit. That will be incredibly fun fights right? Just learn to dodge! What do you mean you’re out of dodge? JUST DODGE IT or are you bad at the game? OR we can be sensible about it and say that no matter what gear or animation duration an attack shouldn’t hit for 16k(more than the base health of all classes except necro/warrior). There are plenty of very noticeable animations in the game that don’t hit people for 10k let alone 16k.
He was in a 3v1 and he’s upset that he didn’t have enough dodges?
Are you for real? Even a permavigour engi doesn’t have enough dodges to dodge EVERY skill that comes out in a 3v1.
really bad engineer
Yes please. Now I wouldn’t have to wake up at 5am to compete in 2v2’s.
really bad engineer
so let’s talk about engis
LMAO ENGIS AAAAHHAHAHAH HEHEHEHhhohoho
grouch i think you should drop this one because it’s engis
HEHEHHEH engis HEHAHAHAHAHEHHEHEHEHEHOHOHO grouch, engis HAHEHHEHEHE
heheheh
In short, no not really. Helseth isn’t the paragon of humor all the time either though.
really bad engineer
Dodge it you monkey. Killshot has the single most obvious animation in the game. Do you sit in churning earth against a full zerker ele for the full duration then go “WHAT THE HELL, WHY WAS I HIT FOR 16000??? ELE OP”. No? You don’t? Then why do you do it to warriors?
What’s more is that as a necro you could literally just toss a few condis his way and he’s 100% dead as a burst war.
Nice one.
EDIT: And just to back up this claim (Because you were killed by a burst war – IE a war using a build from back when they were really really sub-par) I will gladly duel you with you playing a warrior, if you win I will fully admit that killshot is the most overpowered skill in the game. If you lose it might teach you something about how to counter the single most counterable skill in the game. Win on a killshot burst warrior and I will legit give you 20g. If you’re not on SoS or SBI or you don’t have a warrior we’ll have to do it in PvP.
In fact, chances are if you roll your face across the keyboard you’re going to do something that counters killshot. I’m not even joking, a good amount of skills in someones bar will in some way, counter killshot.
I’m sick of these threads by new players about things that aren’t actually broken.
really bad engineer
(edited by Writetyper.1985)
really bad engineer
power creep is two words
checkmate, nerds
really bad engineer
This is gonna be rediculously OP, mark my words. Geomancy AND battle on a HGH build?
really bad engineer
I also really hope this doesn’t set a worse precedent. I was about to say “Like spending gold for skills” but that’s exactly what this is.
really bad engineer
Power based roamers will always exists in wvw, imo their deaths are an exaggeration. The more people that spec into conditions, the more frequent players will carry runes of melandru, automated response, diamond skin etc. And if the codition users want to kill then they will always have to have power in their build. Condition builds will always have to live with the fact that they can be hard countered, something power builds don’t have to worry about. Aka hard counters give more incentive to play power over conditions
power builds don’t have counter? is this a joke?
weakness, block, invul, dodge…nope not a counter
I said hard counters not just counters. Plus block invul dodge are mechanics that also work work on condi
Weakness, toughness, protection. GL killing some condi semi-bunker before he litters you with condis and whittles you down with 50% condi duration and dire gear…
really bad engineer
How much would this effect a hybrid build?
Say you’re a mesmer and your stats are;
Attack: 2947
Crit chance: 42% no fury
Condition: 1401
Crit damage: 71%
No might.How effective would the build still be taking into account that if someone has too much condi removal I usually have to rely on my zerk weapons and side of the build to effectively bring someone down.
This is going to hit hybrid builds which rely on crit being rounded wrong pretty hard. It’ll be like running hybrid builds in PvP – crit damage is allocated the same as any other stat, meaning you’ll just have as much crit damage as you would healing power or something like that as an alternative, if that makes any sense.
That being said, hybrid mesmers are pretty good in PvP so you should still be fine.
really bad engineer
Seconded, I have a lot of characters level 2 for PvP please don’t do this anet. I thought the backlash after the last one would have given you a message?
really bad engineer
From the stream today: crit damage (being replaced with a stat called ferocity) is going to become the secondary stat (AKA a zerker piece with 90 power, 60 prec and 2% crit damage will now have 60 feroicity instead of crit daamge). Ferocity overall will also be less effective than crit damage because of a different algorithm.
Zerk builds were barely holding on. There was a benefit in that you’d be able to min/max slots because of the way crit damage was rounded, but now that it’s just a stat that’s not possible anymore.
Condi builds still have 50% condi duration from just food. RIP power builds forever and always, anything less than 6v6 will just be condi bunkers all the way down.
EDIT: A lot of you are missing the point. Slap on dire or settlers gear for a condi build: outlast everyone, be insanely tanky while putting out good long term damage. To acheive the same on a power build you have to min/max with crit slots, such as with celestial and on trinket jewels. This won’t be possible next patch, as ferocity will reflect a numerical stat instead of a percentage.
This is potentially nastier than the 10% nerf, as zerkers does a LOT of damage in WvW (Game is balanced around the ~60% or so crit damage found in sPvP, WvW can reach 120% or more).
really bad engineer
(edited by Writetyper.1985)
Can we have the longest ones first so I can avoid rolling dredge? It’s just kittening boring.
really bad engineer
Try not to get anet intrested in MUH ESPORTS again, last time they didn’t touch spirit ranger for 3-4 months just because of PAX
really bad engineer
you’re playing warrior wrong, consider rolling your face across the keyboard instead
really bad engineer
i don’t get the buzz about lyssa runes, mediocre stats (for none condi) builds all for a couple of seconds of boons?
i’d rather stick to divinity get 60+ to every stat and 12% crit damage bonus
Stability for a free stomp every 45 seconds, protection, a FULL CONDI CLEAR and aegis is not good? These allow you to overextend heaps past where you should be, hit sig of rage and then just disengage.
really bad engineer
Yea i don’t mind getting autobalanced usually..
But sometimes it’s at such an unfortunate time :<
Was doing Spirit Watch and had the orb..
One meter in front of cap point i get autobalanced! NooOooOOoo
I was about to finish some dude with 4% health off with Jump Shot. Right after using it, I get autobalanced, appear in the base for a split second and then suddenly teleport to him as the jump shot finishes, killing my own (brand new) teammate. Many laughs were had.
really bad engineer
It doesn’t matter because
A) It’s a hotjoin
and
B) If you get teamswapped it still counts as the win. In fact, volunteer for teamswaps so you get a 100% chance of a win.
really bad engineer
it took you one year to figure this out, lmao?
really bad engineer
It does nice damage in PvP too, Meditation build.
Man, that is hot join. Anything works there. Dps guard does not do very well in soloq or teamq. Guardian has a lot of problems: Lack of mobility, lack of stability with meditation build, no way to disengage, no snares and their damage is highly telegraphed.
In short, guardian has a extremely hard time sticking to targets to deal damage. The low hp doesn’t help either. In comparison to dps warrior they are very far behind.
I am top 10 solo queue NA through maybe 30% DPS guard. The build is a monster. Guards low health pools are fine because tankyness is about heals/sustain, and med builds have that in droves.
Checkmate atheists.
really bad engineer
Thieves are easy.
Petition anti-signed.
really bad engineer
Why do players want to destroy builds?
The OP wants to destroy 8 builds, why?
Shouldn’t we be trying to expand the number of builds?
You know create, rather than destroy.
There’s already been far to many builds destroyed in GW2 in 18 months already.
I think many players know now Anet love to over nerf things, so actively negatively lobbey for nerfs to classes they don’t like/play.
He never said that, he just wants them to take more skill.
really bad engineer
Also, whenever I play bomb/nade I sit on a point, rotate through my grenade skills and then mash 1 on bombs like some kind of ranger. The other dude simply can’t fight on the point. Why have you not mentioned it?
really bad engineer
What’s the appeal of making stupid threads on the official forums?
really bad engineer
AxeSword Warriors
What build is this?
Have you not been hit by impale? You are in for a treat.
Yeah, Impale is full bullkitten and I will be the first to advocate this, but AXE/sword? Axe is a power weapon. I don’t think I’ve seen a build like this ever, really.
Might be sleeper. Gonna try it.
really bad engineer
if you’re a necro and a condi engi focuses you, just use kitten like plague signet and dagger offhand and consume conditions and the fight is won then and there
really bad engineer
just make sure you take bombs, nades and the trait “incendiary powder” then get to work rolling your face across the keyboard
really bad engineer
I like how ignorant people say you win pvp if you run a cheese build . Do you really think you are the only one with that precious build ? You would get stomped in less than a second no matter what build you have. As I said if it so easy join paid tournaments, and make gold\ irl money instead of just farming dungeon paths for ultra bad rewards.
And if you really have that powerful build that stomps everybody and you are the only one who is using this ultnmate build , can you share it with me ?
You realize that in GW1 gvg scene at it’s height, the top 200 guilds on the ladder were highly competitive, right? The same skill, effort and coordination it took to get top 150 guild (not players, guild) in GW1 would get you top 20 (players) in GW2. That is to say, if the top PVP guilds from GW1 took this game seriously (Evil, WM, iQ, Rawr, Te, PrP and so on) all the current super good pvp teams would look like jokes.
Watch some videos of Mistrel Edge in GvG tournaments playing on the ice map with their split build. You think those players would have any trouble dismantling the simplistic 5v5 splits in tpvp? Lolz
Definitely! One time I ran CoE with the legendary team Na’Vi, the insane skill with which Dendi pressed 4 while holding a firey greatsword was breathtaking to behold.
really bad engineer
No one should be selling spots in a dungeon run. I hope they ban it.
There is literally no other way for skilled players to make extra money in this game. In fact, following a bunch of chumps around pressing 1 on champions is one of the most profitable practices in the game. Selling runs was also a common practice in guild wars 1.
It also literally doesn’t effect you at all. Calm down and git gud.
really bad engineer
farming dungeon paths for ultra bad rewards.
let’s not get rediculous here friend
really bad engineer