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a spirit ranger doesn’t have burst damage aside from the storm spirit active and now anet is nerfing it hugely.
now i understand, a skilled player is someone who rolls a handicapped build. it’s pretty easy. people will always call other players unskilled if they are using a strong build.
you’re biased as kitten and nothing people tell you will convince you. this thread serves no purpose, you’re just gonna dismiss whatever people tell you. you’re just like that warrior that made a thread about how he had the ultimate proof that warrior is fine, and that proof was him playing like a scrub lol
I dare you to make a toon of every class, with a spec that is not braindead, and go into an hotjoin spamming 1 and dodge. then come here and tell us which one you did better with.
I don’t even know how you can’t understand. Just compare spirit ranger with the positioning you need as mesmer, the mechanics of engineer or the twitch reflexes you need as d/p thief.
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Aoe heavy specs to spam on points because the current meta is so clusterkittened that the only way to play is spam the point
wew! this thread has become a battle of who is a better player.
i did try to roll a power ranger in a really long time. i must say that it doesn’t take skill as much as a spirit ranger. with a power build, you dps from a distance helping the tankers to take down the enemies quickly and with a spirit ranger, you become one of those tankers, absorbing all the damage while supporting the other bunkers.
all i wanna know is what makes other class/build more skilled to play than a spirit ranger.
you have been told many many times. its not worth the effort anymore.
I’m just defending infantrydiv from being called bad by some guy who thinks he’s hot kitten on the forums when in reality he’s a terrible and biased player, lol. I really couldn’t give a kitten what you think about me. The mere fact you’re responding is fun and entertaining, so thanks! =)
I’m only responding hoping you respond cause it is fun, I’ve not had good forum fight in a while.
You think I’m a bad player.
I know your a bad player.
Round 2….
hmm tough question.
who deserves more credit? A player that has reached #1 in both NA and EU and played in the most successful gw2 team while the game had a competitive side, or a newgen kitten that thinks he plays in “top tier”, when, in fact gw2’s pvp has hit rock bottom and says stuff like “Wall of text which I don’t care to read. Still better then you.”? such tough many doubt so wow
Edit: Imba inc “hurr durr symbolic fans hurr durr”
no, i just dont like pretentious kittens.
BTW: www.wsenglish.com
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Is this just me?
No, it’s probably you AND your friend. I admire your courage to post this tho.
Sound bit bm there mate, i’d be happy to duel you, your not first to cry me a river and fail when comes to punch time. Jump on your carrion spirit ranger i’ll get on my nub spirit ranger build and you can teach me a lesson.
Solves everything right? or is this just some more QQ from washed up FOTM ranger who got carried by his team…
Dude, you guys got a clicker in your team… Do you really think theres any sort of hard competition these days? I’m not saying he’s a bad player, but if gw2 had even a slight level of competition and good teams, there would be no room for clicking. You guys are like, 1 of 3 NA teams with a regular roster, and you’re talking kitten lol it’s funny
Fact is I don’t count you as a good player whom knows what he is talking about. I don’t see you playing in top tier of TPvP.
what top tier?
The things spirit rangers convince themselves of…
yeah because LoL doesnt have any stealth champion. Specially not one that is, literally, in perma stealth. About a moba style map for gw2, it’s gonna suck. More AI minions in a pvp game? Just imagine, you trying to fight an enemy 1v1 and agroing minions. Just think of the clutter… Dont reinvent the wheel, there are many proven game modes for mmos.
It’s not op and doesn’t need nerfs.
It’s just annoying and uninteresting to play against and it’s frustrating to know that at the end of a fight, that spirit ranger had to put 1/2 of your effort into it. It needs, like s/d thieves, to be changed into something that requires you to actually use your brain and pay attention to the game.
dagger dagger will still suck, the problems of d/d are in the #3 and 4 skills and not in anything that will be change. the inititative regen change wont do anything for it since you only need inititative for #5, and if you hit 5 youll get 4 seconds you dont use 5, so youll barely notice the change.
P/D is still horse kitten and pistol whip will still be butt kittened by retal.
The only hope is d/p sleight of hand. Also, im pretty sure s/d is still gonna be decent. You’ll just have to learn to use your stunbreaks defensively and actually thinking when using dodges.You don’t seem to understand how hard the nerf to vigor and inf return will be.
Less vigor = less energy = less overall energy recovered with Feline grace.
No instant inf return = you need to bring shadow step at the cost of Signet of agility= even less dodges while ALSO = less overall sustained damage ( 8% less crit chance).
Those nerfs are basically a 50% nerf to S/D thief sustainability in fights.
There was already no need to bring a thief, now if you bring a war you’re 100% sure you won’t go wrong.
Mesmers will effectively replace thieves if teams really want to bring a ranged DPS with strong sustain and good burst ( in mesmer case is a very good burst).
With war meta i was already playing mesmer more than thief in solo q. In team queue i don’t really think there will be any reason to bring a thief.
j sharp said the vigor nerfs are not gonna be as hard as they are on the preview notes.
“I’ve seen a lot of talk about this as well, and discussing this already this morning the current vigor is a bit too high, but we may have overdone the reduction. I was thinking about going back to 5s or 6s on Vigorous Recovery, and going back to 10s or 12s on Bountiful Theft.”
The S/D weapon set is broken, and I don’t mean broken as in op. It’s broken because you’re only using skills 1 2 and 3, You’ll never use 4 and 5, which makes for a dull faceroling play style. S/D’s defense should be on the #4 and #5 into #1 skills so they don’t have to rely on spamming dodges to stay alive. Dodging should be a strategic decision not your bread and butter to survive.
Dagger offhand needs a rework. If anet reworks dagger off hand into something that thieves can rely on for surviving/avoiding damage/control, S/D will become an actual skillful set and D/D wouldn’t be complete trash like it is now.
Bottom line is, less dodging is good, s/d thieves need a lot of dodging because offhand dagger sucks. Fix offhand dagger and thieves wont need to abuse dodge anymore and they won’t be as frustrating to play against as they are now.
looks like generall opinion is that d/p will be decent… with what traits?
10/30/0/0/30 with sleight of hand and bountiful theft and executioner as key traits.
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dagger dagger will still suck, the problems of d/d are in the #3 and 4 skills and not in anything that will be change. the inititative regen change wont do anything for it since you only need inititative for #5, and if you hit 5 youll get 4 seconds you dont use 5, so youll barely notice the change.
P/D is still horse kitten and pistol whip will still be butt kittened by retal.
The only hope is d/p sleight of hand. Also, im pretty sure s/d is still gonna be decent. You’ll just have to learn to use your stunbreaks defensively and actually thinking when using dodges.
Remove useless statistics and add “damage done” “healing done” “killing blows” “stomps” that’d keep me going! Show all player’s statistics so we can compare. Its a competitive game, these things help drive people to be better. :P
Those are not the statistics that matter in this game, and that’s the problem. It’s team-based game, not Call of Duty.
neither do the current statistics. damage done wouldnt be that good either, because it would drive people away from bunker specs and stuff and healing done would lead new players to believe you can play healing role in this game.
Best would be a Stomps/Kills credited/Deaths chart. And then we could say stuff like, “Man my S/K/D ratio is really good” ala league of legends’ kda and we would be one step closer to esports.
oh yeah playing d/d thief against wvw scrubs is though. boy that cnd steal bs so hard to do, teach me bro.
d/d is not a hard to play weapon set, it just sucks. It’s a one trick poney, and the reason you feel its hard to play is because if your pony trick misses, you’re a sitting duck waiting to be killed, unless your opponent is a scrub, which is mostly the case in wvw.
are seriously ok with this? immobilize stacking is the peak of anets ridiculous decisions when it comes to game mechanics and dumbing down the game….
They quit this game and they have said multiple times when they show up on a twitch stream that they won’t come back. Why would they? Teldo is pulling now 1k viewers on hearthstone, max he got on gw2 was like 300.
The shark has already been jumped.
Kitten that kittening shark! I’m gonna go all Illusionary Whaler on it!
I feel what you guys are saying. We’re putting together a puzzle, and that puzzle isn’t complete. Some of you see where we are so far and say our pieces are wrong. I say no one piece by itself is going to complete this puzzle.
Maybe I’m more optimistic because I can see more pieces than you guys (which is a shame), or maybe because I have a better idea what the completed puzzle is going to look like.
Either way, my personal mission is to make GW2 PvP the best it kitten can be, and no shark or troll is going to slow me down!
Does the complete puzzle include immobilize stacking? Because it’s these kind of mechanics and weird decisions that make players question the direction of this game.
And i haven’t see any dev say why you guys made this decision yet.
wouldn’t be venom share thief better off with condi spec?
I run venom share with Barbarian amulet/jewel and as s/d shortbow. This is just my personal preference, but I think the vit from Barb helps with the sustain. Since a decent amount of utilities need to be devoted to venoms, I think s/d and high vitality rounds out the build a bit and keeps it safe while still outputting decent damage. The vitality boost makes up for the lack of acro spec.
After patch S/D won’t be viable, especially on a venom share build.
Just go P/D ( or even P/P) with carrion/rampager ( with the new buff to sundering strikes it may be quite good) and just spam body shot with your venoms while your teammates annhilate your opponent ( as long as you cycle your attacks, simply to avoid cleansing the whole immo stack).
New thief meta, probably the only possible one after 10th december.
you are the very same person that after the big s/d thief patch said they were still complete garbage, and how wrong were you? and now here you are saying s/d thief will be complete garbage again and that venomshare will be the next op thing?
If you think a spec that is like super slippery and that can stunbreak away at any given time it is eventually caught in a cc is working as intended, i don’t know what to say to you. S/D is a prime example of how broken and uninteresting this game has become when it comes to meta builds.
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D/P sleight of hand will be pretty good, which is a good thing since all other thief specs are “smash your head of the keyboard easy mode”, so I’m glad they’re all on the receiving hand of the nerf hammer.
All these perma stealth and S/D thief tears are so tasty.
Good. They should do something similar to bloodstone dust.
34% win ratio in team queue, 38% in solo.
Either way, my teams performance in either of those doesn’t accurately reflect my ability as a player, seeing as those results come from the whole of my team vs the whole of our opponent’s team.
Oh, and I don’t get to pick my teammates in solo.
I’m beginning to think everyone should just stop responding to you as you offer nothing to the conversation.
no, i am giving you a very valid argument. good players go up in the leaderboards, bad players go down. You can easily see this by searching known good players of this game and checking their solo queue stats. Everyone has a chance of getting bad players, the same chance as you.
Point is, good players DONT have a 30%, im sorry, 38% win ratio.
That 2v1 with the Engineer showed nothing. That short fight with a Thief didn’t show anything either. Neither did the fight that followed that, which ended up ending prematurely due to the Sky hammer being used. The 1v1 with the Thief at the Hammer was a matter of you outplaying the thief. They barely even attempted to dodge or lay down smoke fields, and if that’s because they were previously in a fight then you going in with nothing on cooldown and taking down someone who was on cooldown doesn’t show very much either.
No, wait. That Thief was absolutely horrible as seen in the second fight, they barely play to their class strengths. So far it seems to me as if the people you beat aren’t that great and are getting outplayed, regardless of class.
I’m sure people are going to latch onto this video and use it as irrefutable evidence that Warriors are overpowered monsters but I’m not entirely convinced.
its funny that you are calling those players terrible. please tell us your team and solo queue record.
The way these guys talk you would be like “kitten they must really play alot of pvp and be very experienced”. and then you check them out and, for example, this ashanor guy doesnt even play tpvp, or atleast hasnt played in the new meta. and others have like kittenty kittenty win/loss ratios. and yeah, leaderboards are joke, but good players still go up and bad players go down.
Funny how you always try to resort back to insulting people over ranks. lol
I guess when all else fails, insult and defame people. Hey, it works for politics, why not video game forums!
cant you read? i said you dont play tpvp! zzzzz and leaderboard win/loss ratio is a valid argument against ones knowledge of the game when the ratio is really really low… i mean, one of the arguments zanryu keeps tossing out is that people need to l2p agaisnt warrior when he is a terrible player himself lol
Have you watched all his videos, or at least one or two besides the one he posted simply to prove a point? How do you know he is really bad? You don’t.
Keep thinking peoples opinions don’t matter simply because they don’t care to put together a decent tPvP team or think solo queue is a joke though. It’s funny, really.
Also, my team PvP score really isn’t that bad for someone who did nothing but queued solo and did it pre warrior buffs. I was at like 95% or higher (can’t remember how high they went) before I stopped playing tPvP out of boredom. It is 65% or so now because I haven’t touched it in who knows how long.
It doesn’t matter though, as I have already said before. Now, I am going to play some AC IV. Stop arguing and post your “proof” already.
I SAID, that you’re arguments are crap because you havent played tpvp in the current meta!!!! Therefor you have no possible knowledge of the state of warrior in tpvp. Now refute this argument.
He is really bad, not only because he posted a video of him playing like a complete braindead person, but also because he has a 30% win ratio. Good players dont loose 70% of their matches.
it goes hand to hand with the games quality
Your personal opinion of the games quality is not justification to be rude and hateful on the forums. It says a lot that you would even attempt to justify the general behavior at all.
its the truth. when people dont like something they complain and get angry. now you can say that happens even when games are good because you cant please everyone, but the way the complains are increasing, in my opinion, is because this game isnt getting any better.
That 2v1 with the Engineer showed nothing. That short fight with a Thief didn’t show anything either. Neither did the fight that followed that, which ended up ending prematurely due to the Sky hammer being used. The 1v1 with the Thief at the Hammer was a matter of you outplaying the thief. They barely even attempted to dodge or lay down smoke fields, and if that’s because they were previously in a fight then you going in with nothing on cooldown and taking down someone who was on cooldown doesn’t show very much either.
No, wait. That Thief was absolutely horrible as seen in the second fight, they barely play to their class strengths. So far it seems to me as if the people you beat aren’t that great and are getting outplayed, regardless of class.
I’m sure people are going to latch onto this video and use it as irrefutable evidence that Warriors are overpowered monsters but I’m not entirely convinced.
its funny that you are calling those players terrible. please tell us your team and solo queue record.
The way these guys talk you would be like “kitten they must really play alot of pvp and be very experienced”. and then you check them out and, for example, this ashanor guy doesnt even play tpvp, or atleast hasnt played in the new meta. and others have like kittenty kittenty win/loss ratios. and yeah, leaderboards are joke, but good players still go up and bad players go down.
Funny how you always try to resort back to insulting people over ranks. lol
I guess when all else fails, insult and defame people. Hey, it works for politics, why not video game forums!
cant you read? i said you dont play tpvp! zzzzz and leaderboard win/loss ratio is a valid argument against ones knowledge of the game when the ratio is really really low… i mean, one of the arguments zanryu keeps tossing out is that people need to l2p agaisnt warrior when he is a terrible player himself lol
That 2v1 with the Engineer showed nothing. That short fight with a Thief didn’t show anything either. Neither did the fight that followed that, which ended up ending prematurely due to the Sky hammer being used. The 1v1 with the Thief at the Hammer was a matter of you outplaying the thief. They barely even attempted to dodge or lay down smoke fields, and if that’s because they were previously in a fight then you going in with nothing on cooldown and taking down someone who was on cooldown doesn’t show very much either.
No, wait. That Thief was absolutely horrible as seen in the second fight, they barely play to their class strengths. So far it seems to me as if the people you beat aren’t that great and are getting outplayed, regardless of class.
I’m sure people are going to latch onto this video and use it as irrefutable evidence that Warriors are overpowered monsters but I’m not entirely convinced.
its funny that you are calling those players terrible. please tell us your team and solo queue record.
The way these guys talk you would be like “kitten they must really play alot of pvp and be very experienced”. and then you check them out and, for example, this ashanor guy doesnt even play tpvp, or atleast hasnt played in the new meta. and others have like kittenty kittenty win/loss ratios. and yeah, leaderboards are joke, but good players still go up and bad players go down.
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this thread has alot of potential and im going to contribute to it.
LOL yeah because theres alot of skill in “ZOMG Swords at our keep guys wp wp wp stack on tag stack on tag fire fields fire fields blast blast stack might push push push”. theres alot alot of skill in droping flame rams. its a very hard to land skillshot.
now that u changed some skill/trait facts some ppl find new builds that needs to settle down?
exactly
my mesmer’s pink hair.
1 shooting scruby glass canon thieves/power rangers in wvw with one shatter.
and thats it….
If it wasnt for the mesmer profession i would have been gone already…
Question for any dev that wants to answer.
It makes no sense to have 8v8 servers.
I don’t understand why it’s so difficult to create leaderboards…
- Wins Provide 2 points
- Losses Deduct 1 point
- Points decay at an predetermined rate at reset (5% per day, for example)
- Rank people by points with decay. Rank people by points without decay
- Finished.
lol i cant work like that. no game uses that system
if you havent played in 2 months how the hell can you know what you are talking about. its easy to see that when you talk about a defensive amulet since lb/hammer warriors go zerker amulet. and i dare you to find me a testimony of a recognized high tier player saying warriors are fine.
and its funny because you’re part of the “low rank” you are talking about.I’m part of the low rank? How do you figure? I was like 95% or higher in team queue when queuing only solo. As for solo queue, I gave up shortly after it was implemented because I kept getting grouped with bad players (I see better players in hotjoin). lol
Bet you $20.00 Defektive would tell you Warrior is fine, but it seems most of the good teams have quit, likely more due to condition spam than what you would have people believe.
Hi, I duo queued to rank 200-220(euteamqboard) when first free trial period was out. I’m currently rank 2 on eu teamqueue (could play 1 game and get rank one if i wanted), Have peaked @ 1 on EU Teamqueue, 8 on EU soloqueue, 1 on NA soloqueue and 118th on NA teamqueue. With these credentials being said, I think warriors are op. Good day.
Credentials are worthless if you can’t post a solid argument. WHY do you think they’re OP?
I posted credentials as this guy thought they were important, it’s 9am and I haven’t slept. Maybe I should do something with math sometime today. Could be fun. But right now I’d say the only class with a comparable heal was probably the engineer in terms of healing amount with lowest healing power.
Actually know, I don’t think they are important. I was simply defending myself when I was called a “low tier” player or whatever. You also didn’t prevent any valid argument, you just poked your head in and blabbed on about your rank and how YOU think warrior is overpowered because you were able to achieve rank fairly easily. Just so you know, if you get a couple lucky games when you first start out you can scale the ranks fairly easily in solo queue and push yourself into the decent player area of the boards. Once you are in the top 100 or so it is much easier to stay there (or progress) considering the way matchmaking currently works. I was top 25 at one point but I just let it slide and slide and eventually when I tried to play got bad teams and dropped more, then let it slide and slide some more. Mostly because I just don’t care.
You don’t think they are important, but just a few posts back you said only wvwers and low tier players complain of warriors. You say you got to top 25, explain me how with a 57/63 record on team queue and a 19/25 record on solo queue (and have you considered that maybe you got bad players in your team because you are bad aswell?). You say you are an experienced player, yet you haven’t played tpvp in this game’s current state, so how can you know jackkitten?
You’re that kind of guy that steps into arguments spewing out unfounded opinions just for the sake of looking smart.
if you havent played in 2 months how the hell can you know what you are talking about. its easy to see that when you talk about a defensive amulet since lb/hammer warriors go zerker amulet. and i dare you to find me a testimony of a recognized high tier player saying warriors are fine.
and its funny because you’re part of the “low rank” you are talking about.
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if you keep this game mode you will at best maintain these 10,000 players. Spvp needs something new, they need to take a risk and if they come up with something really good, like they are supposed to, then there is nothing to worry about, people will keep playing.
new game types would bring more player thus not fragmenting anything.
Yeah that static discharge build is pretty annoying… It’s a reincarnation of hundred nades.
Except, I am an experienced player
Dude, you havent played a team queue since june and you haven’t played a solo queue since august… thats some experienced player…. And you come here with your “hurr im experienced and a good playerr hurr hurr”, seriously…
That’s it, i give up from this thread lol most people posting here dont even play tpvp….
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snip
Generally speaking, in a multi-profession forum like this, any time that someone who mains a profession speaks out against nerfing said profession, its going to be met with a bit of “of course you don’t want your own OP class nerfed”. This is a bit more pronounced when we look at how Warriors are right now, how Necros were with Dhuumfire, how Rangers have been numerous times, how D/D Eles were, etc, and how every time there were players defending what was obviously overpowered to everyone else.
It always happens, and usually the true hardcore fanbase of the profession always hates when it happens, because they don’t want to be OP. But then you get flooded with rerollers who are complete morons and just want the new OP, and insist that after 10 games they totally know the build isn’t OP.
Happened with every build above, is happening now with Warriors.
Also, warriors have a few legitimately too strong of builds. Takes less than ten seconds of looking around to see that they dominate the meta right now, for good reason.
Except, I am an experienced player telling you that warrior is fine. Sure, I can tear apart an inexperienced player who doesn’t know how to counter a warrior, but for the players that actually know what they are doing it is a pretty fair fight and many times not in the warriors favor. I’m sorry you have to actually use a stunbreaker for I don’t know, breaking stuns? I’m sorry you can’t run a pure DPS build with no utility and expect to win against crowd control, neither can warrior. I’m sorry you actually have to kite something instead of just standing in one spot and mashing your ranged attacks. Generally the majority of complaints are new players and user error. I jumped on my thief the other day just because I hadn’t played him in a while and really didn’t have much problem at all with warriors, even “hambow”. I was also actively searching every one of them out on the map and generally ignoring other players just to see if any really could beat me. Only time they really did is if they got help and I didn’t feel like running away, if I wanted to escape I easily could.
the complaints arent just about beeing op. It’s about effectiveness. Warrior is faceroll easy mode. You are right, we have to kite and work our kitten off. We have to slot extra stunbreakers because of “warrior meta” (seriously, people call this meta “WARRIOR” and you think it’s fine?), we have to be careful of our position. And while we do this most warriors just tunnel, and tunnel and tunnel some more. And they’re a pita already. Now imagine a decent knowledgeable warrior, and how hard it is to fight it versus how hard it is for them to fight others…
And another one that thinks the only complaints are new players… im just gonna say this one more time. Look at all the top teams of this game, just look at them. Oh wait, you can’t, they’re all gone! Gone because of easymode spammy builds making a joke of whatever competitive side this game has/had. But whatever, it’s just the new players. This game is alive and kicking. The game is completely fine when a single profession dominates a metagame of an aspiring esport game!
what you people don’t understand is that it isnt just about the STRENGTH of the class. Its the risk vs reward, the effort players have to put into the playing field. There are worse offenders than warrior when it comes to cheese, but in a cheese/overall power chart, warrior es numero uno.
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I’m unsure whether those are the final values, given that all ascended armor (zerker, carrion etc) have the same stats in the preview codes. Additionally, isn’t that what they said about ascended weapons, when in practice these turned out to be a lot more powerful than a 5 percent overall damage increase?
Edit: even if it “only” adds another 12 percent (2% times 6 armor pieces) on top of the other ascended bonuses, this brings you to roughly a 30 percent increase in DPS on damage oriented builds – versus the exotic variants of the same gear.
y u no math
good old gw1 gvg, no other way around it. Theres a reason ALOT of people ask for it.
Also, the moba idea someone said, its aweful, it would be an aweful snowballing game mode. More than conquest already is.
this thread just keeps delivering and so far my 6 infractions from here have been totally worth it. TY OP
you just need to stop bullying people, dude. be nice. :-)
i cant. spirit rangers and warriors are inferior beeings
this thread just keeps delivering and so far my 6 infractions from here have been totally worth it. TY OP
This video is epic
lol
omg i used to not like you because of your attitude on forums but now i miss it and you have always been right about everything!!!
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i approve of this thread. these qq posts about warriors have to stop.
here comes the 30% winrate spirit ranger telling everyone how to play the game
i think they should add burning torment a new skill and revamp a utility to the other outfits in the same patch
Yep, damage was already too high back in feb/march and following that they just buffed and buffed and buffed…
Game is fast enough already. Why would you change something that is perfectly fine?
wow they beat a top team ONCE? man thats impressive. I saw that game and they weren’t trolling at all… I have a very good idea, there are many reasons, and one of the main reasons is the meta. You can deny it as much as you want, whatever suits you, but you can read what symbolic said here, and you can go look up xeph’s post history about the state of the meta.
But i guess it’s just the wvwers complaining…. MIM were just wvwers, BOON were just wvwers, Paradigm were just wvwers….
