The only thing that really irks me in regards to the thread header is the counter-intuitive or idiomatic changes that have lead to a less enjoyable or rewarding experience for many new players. Personally I doubt I will ever re-roll but besides that, and on a more personal note , I have a friend who plays lots of games online.
Her fix is RTS/FPS but she gets bored and finds it stale at times. Maybe 18 months ago while chilling out having a few brews and talking gaming she mentioned the fact she was bored with both genres and wanted to try something else out. Being the MMORPG fan I am I mentioned GW2 and that she should give it a try. I was knees-deep into the game at the time, it was new and just awesome all the way to 80.
Not being into the genre she was initially hesitant, fair call, but took the dive into the weird world of MMORPG and we had a blast playing the game for a good month or two until we both took time out from gaming for various reasons.
About 2 months ago I got a mail from her saying she was online, keen to play but wanted to re-roll, not liking her initial character class choice all those months ago. No prob, I was happy to help out and go questing.
That lasted two days.
So infuriated with the restrictive and anything-but-fun changes, when compared to our gaming together 18 or so months ago, she retired from GW2 shortly afterwards out of sheer frustration at the restrictions that had now been placed at every corner.
To a completely new player now these maybe minor semantics, unnoticed because they have little comprehension and zero experience of the vanilla release state and leveling experience but having had a friends, new to the genre, enjoyment and longevity in the game directly effected by these changes speaks volumes to me, all be it subjectively.
Imo it’s a regression from an open and free-formed leveling experience to a hand-holding, restrictive and fetch quest for skills/access to mechanics/game-play most of which should be given to the player at lvl 1.
Like it was.
Tengu or Kodan is prolly gonna be played by a small minority because they look too much like animals, like what happened to charr. Majority doesnt wanna look bulky and animal like, and if you played gw2 you know its true. I would also feel bad for the developers who put effort into it. Therefore i support this race that is humanoid.
The community has been screaming for Tengu for a long time….the only issue with Charr are the animations but I see more Charr warriors and rangers than I do any other race. Subjective to be sure but minority race options to minority players often dictate a huge role and flavor to such games.
All human = boring.
No.
I’m stating SW:ToR went F2P for a reason. GW…subscription….lol.
Why would I vote for a game that had to go f2p or die?
GW2 ftw.
Daily is easy but if your PvE and *****HATE JUMPING PUZZLES****** then monthly is to hard to get.
Didn’t waste time looking at your link because your wrong.
I hate the jumpy jumpy in this game. HATE it. Yet that’s besides the point. Just run around doing stuff and you get the monthly. You might need to target certain goals towards the end if you need to but I’ve never had to complete jumping puzzles to complete my monthly…..ever.
I gave GW1 7 years….CoH maybe 4-5.
It happens…and I don’t play WoW, EverQuest, EvE, etc.
Nah.
I play casually and don’t even think about monthlies or dailies, they just ding. Maybe 6-7 months ago they had one which seemed heavily WvW orientated but outside that I have never felt pressured to do anything to complete them. They just happen naturally if you play regularly in PvE.
Nicely done OP. That was a cool read.
Sorry to say as much as I enjoyed your effort as a Tengu I have to unfortunately state that I hope we get introduced to the game first. My plumage is looking sensational and I just sharpened my beak.
Kitten yes.
I want more and more and more and more new skills but I’m a GW1 fanboy. It might unbalance or be detrimental to GW2 in the larger scheme of things which I wouldn’t endorse but the lack of skill choice and diversity is a huge turn off for me in this game.
Spam the same skill rotation for hundreds of hours with subtle variations.
By and large GW2 is /facepalm is this respect.
Like one poster said in the past, these forums would have been better off if you hadn’t posted at all.
I hope a mod calls you out for that.
Totally uncalled for and off-topic.
I’ve been maintaining a belief that the Living world is basically a pre Expansion build up..
Pretty much same page here.
My concern is only the time frame. This game and community are chomping for a full expansion, coin in hand, NOW.
If it comes in a year or two…well….will gamers have moved on?
Right hundreds of people are working on a back piece. Do some math.
We know that 20 people work on the living story because they told us. We know there are over 300 employees at Anet. One can assume that 280 plus employees are not bringing the other 20 guys coffee for a living.
Which means they’re working on stuff. That has ALWAYS been the logic. The people who say otherwise are disenfranchised with the game and/or Anet’s policy of not communicating.
There are a lot of possible reasons why Anet might not be revealing plans. One of them I’ve brought up frequently but there are others.
The logic is, bigger projects are being worked on. You don’t have to accept it, that’s fine.
It’s not about that my friend, it’s about getting excited over speculation for something we have no proof or merit on outside hearsay.
When it comes to gaming I’m not that gullible. Some dude walking into Anet and seeing 100,000 people in the office working means nothing to me as a gamer. NOTHING.
I’ve been gaming to long to place merit in such things.
Given the current state of the game I’d say it would still be 7.9.
Seems fair.
Like I say it’s all a bit ambiguous.
Could have been just another day at the office and not being allowed to talk about “stuff” could go from extremes of another lame- kitten backpiece being made to GW3 dropping in 2 hours.
Who knows?
I have yet to understand why all content isn’t designed to scale based on players. My wife has wanted to do dungeons and frankly the only reason we haven’t is that she is too shy to do so and feels she doesn’t have the reflexes to be very good at it. Since we pretty much play the two of us and have since we met in Asheron’s Call it would be great to see that content in GW2. I would try with henchmen tomorrow if it was available and frankly the tech is there considering the NPC’s like Rox and Belinda etc rez you in the LW battles.
I’ve always said limiting content is self defeating and shortens the life of an MMO. Open things up to all sizes of groups and this will extend the shelf life of existing content.
Great post.
On topic I’ve never had this issue. I’m guessing you have just had bad luck OP. I’ve always thought it to be common etiquette to say hey and find out where everyone is at before doing the dungeon which, more often than not, reveals any players who want to watch the cuts and take their time.
This is totally negating any speed-clear groups. I’m wondering if by accident or maybe miss-communication you are joining such groups?
I have never been kicked from a normal group for watching a cut and hey, if you are who would want to play with those kind of kittens anyway.
1) No
2) No
3) NoStop being lazy.
Agreed.
I love mapping, every time I do it I see new things, meet new players and just have fun.
As such I’m against every one of your ideas OP.
So let me get this straight OP.
You have been away for a year to now return hence you think the games all fantastic and gravy content wise while your busy playing catch up.
Then you have the nerve to state that anyone who has been complaining about the lack of content, mostly players who are actually up-to-date and have valid opinion on the topic, are wrong because because they have played for 2 years, one of which you were busy playing another game, hence they have finished the game so they have had their monies worth and that equates to total nullification of critique in regards to lack of content…
Seriously?
I’m hopeful but being that it’s over 2 years now and there have been no hints from anyone at Anet I’m guessing LS is it. I really hope I’m wrong but it’s bad marketing if they were to have some sort of secret expansion they just aren’t reveling as too many players are leaving. To suddenly and from out of no-where release it wouldn’t bring to many of such players back me thinks.
Gamers have shorter and shorter attention spans now days and devs need to capitalize on that while they are lucky enough to garner attention. Anet dropped the ball in this respect imho and LS just ain’t cutting the mustard.
Does’nt mean much to me personally, or at all. It’s not like he’s gonna state “…walked into Anet HQ…nobody there…except….ZOMBIES!!!”
“..working on stuff..”…How ambiguous can someone be…of course they are working “on stuff” they are running an MMO there’s always “stuff” to be “worked on” and people in cubicles doing that “stuff”. It’s an on-line MMO….could be they were doing day-to-day maintenance and kicking haxors for all we know. Seems a pretty far fetched translation to adhere that to some form of epic content on the horizon.
Happy to be proved wrong.
5 toons, 2 at 80, 3 mules,1 map complete, 2nd 80 at 99.99%…just waiting on WvW rotation to get into a keep vista and ding.
I love map completion, have little interest in ever getting a legendary, I just like mapping and completing zones. One time through Tyria is not enough, I can play when and how I want and I always feel like I’m accomplishing something just by getting a few hearts/vistas/pois done each session and second time round is a blast. I look forward to doing it several more times.
Tangent: I love the WvW aspect of map completion and sincerely hope this does not change. It’s often frustrating as kitten but it so adds to the reward and feeling of accomplishment. I’d hate to see this cheapened so far after the fact.
Titles mean nothing to me.
After 10 or so years playing the franchise they don’t even register to me anymore. Especially in this game where many use them as a sign of in-game status when other games use them as an actual representation of playstyle or individual expression, which I strongly believe should be the case. In GW most state little more than “I liked to grind this…” anyway and players rocking around with GWAMM and the like are atypically complete tools to play with in my experience. I have no issue with 1000 being added tomorrow. In saying I gather many place huge import on such things and like to feel special so maybe it’s a good buzz to keep them restricted in this game.
Custom titles titles would be awesome though.
Every day?
Lucky if I log 1-2 times a week at the moment.
-Check the TP and do some flipping.
-Try to muster the motivation to complete my second mapping currently at 99%, fail. -Go gank in WvW or sPvP for an hour or so.
-Get bored, talk kitten and tell kitten and fart jokes in guild chat.
-Log off and play Civ.
Thread of the year.
if the rewards is worth the trouble, why not?
I don’t see it happening.
Pretty steep learning curve for a PvE player totally noob to PvP, especially when considering all the PvP vets dust their whacking sticks off when any new rewards come out. So you have a bunch of new players coming in and a bunch of impatient vets just waiting for the lambs to come into the slaughter. Overall it’s a pretty hostile and unwelcoming environment for most newbies and as stated earlier I can’t see it having anything but a temporary effect as opposed to making PvP a relevant and long term option for the majority.
But hey…I’d be more than happy to be proved wrong
..but really PvP is about the competition factor, it really shouldn’t be something people farm for loot.
QFT.
Adding loot based rewards to a PvP format, outside tournies, equates to a crap PvP community and base skill level. Overall it rewards selfish play and the materialistic mentality that grinds for reward. This shouldn’t be allowed, let alone condoned and encouraged, in such a format.
I believe the “more rewards” would apply to tournaments and not hotjoin farming, we don’t need another Skyhammer farm…
If so all good. I assumed title tracks and such were on the table. I can’t see PvE players being enticed over to PvP by tournie rewards….
As i said, warrior is my main…gonna ignore the trolls now…
Eh?
You said you never played guardian, and you got called out on it. Don’t name call others just because your embarrassed.
I ‘m happy to assist in any manner I can. I’m not a troll at all but your just QQing about content being too hard that I have yet to see any player have serious issues with and yet you seem to be unable to even entertain the fact that it may be you or your gameplay at fault. No way…games just too hard….
I can’t be bothered with attempting to help such players.
Good day and good luck.
..but really PvP is about the competition factor, it really shouldn’t be something people farm for loot.
QFT.
Adding loot based rewards to a PvP format, outside tournies, equates to a crap PvP community and base skill level. Overall it rewards selfish play and the materialistic mentality that grinds for reward. This shouldn’t be allowed, let alone condoned and encouraged, in such a format.
@ fireflyry.7023
well, true, although 2+ years have passed since gw2’s release, and sPvP is still extremely disappointing, but i’m still hoping it will shine better later on.but before that, we need more players playing sPvP, increasing rewards is often one of the fastest methods to achieve that.
This is the major problem atm. The perception is wrong.
Serious or focussed PvP players at large couldn’t care less about shinies. The reward is beating another player(s) in an enjoyable and competitive format. Pure and simple.
I don’t hear anyone of merit in the PvP community wanting better shinies or minis or any of that kitten. They want more formats, GvG, Guild Halls for their team and a better PvP experience totally outside any impact changing the reward structure will bring.
That mentality is predominantly in PvE where the legendary weapons wearers hang out high-fiving each other.
Often increasing and easing rewards does little more than temporarily drag PvE players over that would rather be pwning trash mobs or Teq in PvE, till they get their shiny and go back to PvE. It results in a temporary population spike with a side-effect of an influx of bad players but in the long run completely ignores more significant factors that actually have merit and import in the overall longevity, health and relevance of the PvP format.
You are the one who needs to read, I never said “i’m only playing guardian.”
Dude…you quite clearly stated:
Guardian? I don’t play guardian at all, and I have a lvl 80 ranger too but warrior is my main.
…but you have also stated:
I have 1 of each class and many level 80s, but I love warrior and ranger the best.
I feel like guardians are very well loved in dungeons, and I’ve been playing mine more and was wondering what all you’d recommend.
It’s hardly rocket science.
On topic your playing the game badly. I don’t get two shotted on my zerker thief by champs in lvl 80 zones.
Again, the game is not at fault here. You are specifically doing something wrong.
Yup. Your playing the game wrong.
It’s like watching season one of your favourite TV show over, and over, and over, and over, and over, while the writers state “Season 2 is in the works…maybe…”
Lucky if I log in to this game once a week anymore. The LS is a bust outside vets and lorehounds, taking a sitting or two to complete. Apologies for repeating a worn out forum mantra but this game needs a full expansion….badly.
But I like tagging and then afking so I can watch swedish documentaries.
Ignore this thread Anet.kthx.
Dreams are free.
I respect the fact you disagree but I place my rebuttal in the hands of the content Anet has provided to GW players in the last 10 years.
That really says it all.
Sure they care about PvP but comparatively it’s pales in comparison to PvE. It’s a no-brainer to connect the dots.
I’d like one Legendary on my main purely for RP and character theme but I’ve lost all motivation to attain it. The grind is just too overwhelming and what little game time I get is better spent having fun for me personally.
I’d just chill on over-analysing it OP. Just stand around in a hub showing it off like all the other dorks do :P
It’s fair to assume this has led, in large part, to the success of mobas.
MMORPG’s are really mutating into work simulators with a side of social networking.
If you want challenging game play as opposed to repeating the same thing 50 thousand time for a “epic sword of epicness that shines heaps” well yeah…
I think, when blinded, the players monitor should blow up.
You got 3 months older.
Oh..and some LS that will take a sitting.
WB
Don’t hate the players, hate the games that dictate the skill base and subsequent skill level.
Most MMO’s are facebook, with the occasional inconvenience of having to swing a sword around or head-butting of a keyboard to progress or “look cool”.
they are stupid, really.
gw2 sPvP became niche and minority because they abandon development on it right off the launch.
if they polished the sPvP better, PvE would be the minority, not sPvP.
Agreed kind of..
PvP would only become the majority if it was a purely PvP game aka “moba”. Most GW1 vets observed this progression from Anet so it’s no surprise.EotN was a statement from Anet. PvE is now our central focus.
What people and players like yourself have to come to terms with is that PvE equates to player longevity and in business terms more money for Anet, especially in non-subscription. You HAVE to create PvE grind. sPvP is, for most, a pop-in every-now-and-then-when-I’m-bored kind of gig.
I know some peeps still take it seriously but I personally got bored a few months after release yet GW1 for me will always be remembered as one of the best PvP games I have ever played.
The fact sPvP is based on Alliance Battles, one of the least popular forms of PvP in GW1, amazes and baffles me to this day. In saying GW2 releasing without GvG, Guild Halls, RA, etc, etc kind of set the bar.
Differing expectations at fault more than anything.
Just ignore the game for two years OP.
Re-log…free expansion.
While your intentions may be innocent the reality is Anet care WAY more about PvE than PvP. GW1 players learnt that a few years ago.
PvE is the majority .PvP is a niche and minority market so no…you won’t get equal rewards because it’s minority complaint and keeping the majority happy and empowered just makes more sense.
It’s Guild Wars…without any actual Guild Wars. Do the math.
You must be playing the game wrong, and tbh I’m over players criticizing the game when it’s clearly the player at fault.
This game is a PvE cake walk. If you are a fully geared and properly traited lvl 80 the games mechanics state, as proven fact by the majority, you are doing something wrong. Unless you can give specifics for your fail I’d just say you suck at the game. Have fun in SWTOR.
God.
Reminds me of “ping build” in GW1. If anyone ever asked me for a gear check in this game I’d leave the party faster than Charlie Sheen leaving rehab. What a bunch of dorks.
Did someone just bring up Bioshock?
lol
Grumpy players exist in all formats.
I must say I have never blocked a player outside gold spammers.
In general, compared to GW1, I’ve never had this issue. I get the odd angry wisp in sPvP but that just makes me lol. GW1 was a block fest in comparison. I wish I got more as it amuses me that some take the game so seriously.
Guardian + whatever.
Face-roll the keyboard for 3 days.gg
Yeah, strangely enough, I do see LFG messages that are this specific. .
“Hey…I’m a female asuran Thief, bout 3’11, big blue eyes, love running fractals and occasionally doing the odd speed clear. Currently looking for a large Norn guardian, must like my mini-pets, have a zerky kinda build and be into walks on the beach while doing Teq runs and the movie “The Notebook” as it’s the best movie ever made…like…ever."