Showing Posts For joe.7684:

[Suggestion] Dungeon Paths Complete

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Posted by: joe.7684

joe.7684

This would really help, and it seems like it would be fairly simple just to add a line or two to the appropriate box in the achievements panel to show which paths have been completed for a particular dungeon.

Mystic forge..

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joe.7684

Right now, I’m using the MF to convert T5 mats to T6 for my legendary, and I also made a nice profit this past weekend by converting a batch of the more profitable cores I had on hand into the most profitable lodestones; I made a bit of a killing on charged lodestones.

Entropy - How much have you salvaged so far?

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joe.7684

Not even up to the 125 limit yet. I didn’t really salvage that much until Essences of Luck and unlocking skins were introduced, and still only when I’m too tired to sell, often.

I was away from the game for most of a year until August of last year, so I didn’t really start serious salvage activity until then. While I don’t have the game on right now, IIRC I’ve completed the achievement 83 times (meaning I still can earn AP’s from it for another 42 iterations), so, 16,600 salvages, not counting the current track. I’ve stepped up my salvaging a good deal lately, though, since I’ve been working on maxing out crafting professions and currently have ascended light armor underway for my mesmer, meaning – as you will gather – that I need every scrap of silk I can scrounge up. I’m also working on a legendary (The Predator), but I’ve actually completed most of the mat requirements for that by now; the only ones left aside from icy runestones – which must be purchased – are 132 vicious claws and 108 Orrian truffles, and I’m producing vicious claws by converting the T5 mat (large claws) in the Mystic Forge.

Human Mesmers and Fashion

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Posted by: joe.7684

joe.7684

Speaking of outrageous and unrealistic mesmer armors, does anyone remember the Elite Enchanter armor? The female version was definitely designed for the boudoir, not the battlefield. That being said, it was one of my favorite outfits for my GW1 mesmer…

I don't like DE 2.0

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joe.7684

……tybalt is one of the best heros in the game. I can see this current cast that’s with us is a little “meh” but tybalt……well he’s tybalt! He got his own backpack cause people loved him so much.

I really want to see him make a reappearance in HoT where Mordremoth fuses him with an apple tree.

Lmao epic. There no real confirmation he’s dead soo….I mean those doors shut and anything could have happened.

Actually there is. If you were with Whispers random risen will taunt you with how they killed Tybalt and want to reunite you.

That only happened to my main once, down on the beaches at the south end of Bloodtide Coast a few months back, but it was a nasty shock, I can tell you.

Maze Balm Glitch

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joe.7684

You need to go to one of the known farming points where there are plenty of white-text ambient critters that you can throw maize balm at to your heart’s content, such as down in Bloodtide Coast. I forget the exact name of the WP even though I was there yesterday :P but it’s the one down in the southwest of the zone where the Priory is trying to treat the diseased quaggans.

So.. about beta's and subscription on HoT

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joe.7684

It isn’t bugged. Go back to what lordkrall said: If you got the March 5 newsletter about PAX East, Rezzed and Twitch, you’re on the mailing list and therefore in the pool for possible selection for closed beta events. I did (received that newsletter, that is).

I really wish that people would chill out about not being selected for tomorrow’s stress test. If what happened last week is any guide, the beta – or should I say alpha? – that’s going to be available for testing tomorrow will be so clunky and full of holes that it’ll be a positive headache to play – which is exactly the point: what ANet wants is (1) to find out how well the new content performs under server stress and (2) to identify areas for further work/improvement. Running around on a new revenant character is really, REALLY not the point of this exercise, as much as some people may think it is. As for me, I’m going to wait for the next closed beta event, or maybe just stand by for the public betas by which time the expansion will have been shaped into a form that’s actually fun to play (the way it was back in 2012 with the base game).

Player housing/homes

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joe.7684

We’re already going to get guild halls in HoT. I don’t know what others are doing, but I can tell you there’s a LOT of planning ongoing for my guild’s magnificent new hall, and I haven’t heard anyone in my guild screaming or pleading for new individual housing.

How far south could Norn have been?

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joe.7684

We don’t know exactly when the Norn and the Dwarves encountered each other, but we do know from the example of Kilroy Stonekin, the Outrunner in the Sepulchre of Dragrimmar, and others, that individual Dwarves had already established a presence in the North by the time the player character reached the area; the Stone Summit was already out in force in some places, and King Jalis himself came to establish his base camp not far from the Eye itself shortly after the anti-Destroyer alliance began assembling. The caverns where he set up, I always thought – maybe this is official, I don’t remember – were old Dwarven halls that had long since been abandoned. As for Ogden, it’s not so much that he didn’t trust the Norn as that he, from past experience both personal and of his fellows, knew that they were extremely dangerous if riled up, which is why he counseled caution when the party encountered Jora for the first time at Boreal Station.

(Indeed, Ogden’s statement is really Dealing with Norn 101: Do not make the Norn angry. You will not like it when they get angry.)

Human Mesmers and Fashion

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Posted by: joe.7684

joe.7684

That’s more or less how I constructed the backstory for my own human female mesmer. She’s the namesake of my GW1 main, also a mesmer; as she was created in the Nightfall campaign, my headcanon has her as the descendant of an Istani noble family that escaped to Kryta when Palawa Joko overran Elona, and ended up assuming its own position in the Krytan aristocracy. As such, she’s one of the flashier – and more daring – dressers of my characters.

Charr families?

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Posted by: joe.7684

joe.7684

I think it’s more that, in charr society, the foundational unit of society is the warband, which takes on most of the roles that a family would play in human society. So fundamental is it, in fact, that we’ve seen several examples of charr split off from their society for one reason or another adopting non-charr groups that they find congenial as their new “warbands”; I think, for example, of the charr cub at the orphanage in Dredgehaunt Cliffs, who outright said that the other children there were fellow members of his warband, or the charr who had left her original warband in disgust with their actions and found a new home with the Grey Company in the Harathi Hinterlands. Tybalt Leftpaw himself is probably another good example; he seems to have been dismissed from his warband as an invalid after he lost his hand, so though he never says so outright, he seems to regard the Order of Whispers as his new legion and the people he works with the most closely – including the player character – as fellows of his “warband”.

Are there any stable Quaggan colonies?

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joe.7684

There’s a quaggan colony in the harbor of Lion’s Arch. They no doubt had their troubles when Scarlet came to town, but on the other hand there are no krait around to bother them, so they’re as safe, secure and prosperous as any quaggan – or any of the five great races, for that matter – can be in these difficult times.

BETA!!

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joe.7684

But let’s not kid ourselves. This is not a real “beta” where a gaming company is looking for testers. It’s a demo open to random players.

Yes this is a real Beta, not “just a demo for random players”. But you can tell yourself what you want to make yourself feel better for not being selected.

On the bright sight (or less bright for those who look forward to play the Beta), Betas are rarely fun to play, especially MMO Betas are a pain and not that fun.

I’ve been in the closed-Beta for Wildstar, TESO and SW:TOR. Between the many crashes, failed login attempts and tons of lag I think I had merely 30 minutes to actually play these Betas during each Beta weekend. Not much fun at all.

Who knows, maybe the HoT closed-Beta will be different, but I doubt it. I guess I’ll see when I’m gonna try it out on the 24th.

Without contradicting the above points, by the time open public betas began for base GW2 in April 2012, enough of the bugs had been ironed out that playing the game – as I recall, being a participant in the public betas – was actually fun. So I’d suggest that people who might feel upset about not being chosen for the closed betas look forward instead to the public betas when they’ll be presented with something that they can actually play without wanting to tear their hair out every five minutes.

WvW no longer required for world completion

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joe.7684

Here is my wishlist:
A purchase of dungeon token for badges of honor, making the wvw-armor salvageable, delete the badges of honor from the loot-table of the achievement chests and a higher chance for a precursor than in pve. That would be wonderful if you could do this without letting us wait for months again. Thank you

Except for that last one (about precursors, which are hard enough for PvE’rs to get as it is), I’m on board with these suggestions. In fact, not only should WvW armor be made salvageable, karma armor – such as you get from the Orr temples – should be made salvageable. It’s very frustrating when you put a set of pricey runes on karma armor, then upgrade to ascended and can’t recover those runes (I ended up having to toss the karma armor into the MF).

WvW no longer required for world completion

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joe.7684

Dungeons have never been required to explore yet they are more connected to Tyria than WvW. You only had to farm one dungeon for a specific gift.

Gift of Knowledge, requiring 500 crystals from the Crucible of Eternity, and you still do. (This one is one of the components required for the legendary rifle The Predator.) Actually, I’m given to understand after discussing the subject with guildmates that certain other legendary weapons require you to farm another specific dungeon (depending on the weapon in question) for the rewards needed to get the gift.

AFKers The Plague

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joe.7684

We had same discussions with Scarlet invasion on LA event. It was great to get so many chests for doing nothing. Frankly, they don’t care about fixing their reward coding. Why should I care about other players then?

I don’t play SW, unfortunately GW2 has become a zergfest all day long. However the only place I can understand making afk reportable offense is PvP environment. In open world pve punishing ppl for being afk is clearly an overreaction.

Solution? Fix rewards. Or make 11111111 2 111111 “raids” instanced so ppl can kick afkers. And fix rewards.

P.S. fix rewards.

You’re missing that there’s a difference from being AFK on the map and being AFK at an event that can be scaled by you being there.

Tequatl is a perfect case in point. I customarily play on a defense team (South Hills/waypoint), and we have invariably observed that when people AFK in that area, they cause the mobs that spawn at 90-second intervals after the event starts to upscale, often generating champions. The infuriating thing is that the AFK’ers know perfectly well what they are doing; on several occasions, I have eyeballed people who obstinately stayed AFK during the initial zerg phase while my defense team was up to its neck in champs, ignoring repeated entreaties and demands, suddenly wake up and go active once the first battery defense phase began. I’m convinced that they AFK to avoid the danger and hard work of engaging Tequatl directly during the first zerg phase, and I wish there was some way of penalizing them.

AFKers The Plague

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joe.7684

How exactly does it affect you though?

A full map creates an overflow, even if that full map has players AFK. If I am trying to get on a map that has enough people to do events, it absolutely effects me as well.
I came into a low population map last week and it was the worse experience I had since the area first opened. Forts in Mordrem control, events repeatedly failing.
Its discouraging and poisonous to an otherwise charitable community.

Are you sure that wasn’t a chestfarming map? By now, it’s standard practice that if an instance has been unofficially designated for chestfarming, the zerg will only do events as necessary to earn more shovels to keep the train going as long as they hold out.

AFKers The Plague

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joe.7684

Or even worse, 15 people AFK in the Greater Nightmare Chest room, which causes more dogs to spawn, making it harder to run the maze for Nightmare Chests.

Seriously Anet, you’re doing it wrong.

On that last point, I was in the Labyrinth yesterday after what had been an exceptionally successful breach and Vinewrath. It turned out to be a travesty because there were 5-10 people at the Greater Nightmare Chest who got killed by the lurchers when somebody drew them in after then, and they simply would not WP out. I was literally yelling at them in map chat to WP back to Hidden Depths, but they wouldn’t, and I didn’t get a single thing from the chest because the place was overrun with lurchers who repeatedly killed me and everyone else who attempted to enter that area.

Ascended Crafting made me quit this game

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joe.7684

Ascended gear wasn’t designed to be gear to get in a few days or after using a credit card to buy gems to turn to gold to buy mats to immediately turn into gear.

It’s been a well known fact since Ascended gear came out that there are time gated materials. You can either buy the time gated materials or wait the 36 days. If you feel you must feel self-sufficient, you can buy the materials now, but make the materials anyway to sell to others who do not wish to wait.

It was released to appease the players who needed a long term goal to work toward but felt that the legendary was just too much work for them. The players from other MMO’s where vertical progression is the norm and you had to grind out the BiS gear.

Unless you’re doing high level fractals or are in a very hard core guild for WvW or dungeons, then ascended gear really isn’t going to prevent you from doing anything in this game. 36 days really isn’t all that long to wait for a gear set to be complete when the gear set really won’t affect your game all that much.

Especially when they allow the result of the time gated crafting to be bought on the TP. You aren’t forced to wait the 36 days.

The time gate is passable by time or gold.

That’s exactly how I did it with my first set of ascended armor last week, for my engineer. I bypassed the time gate since I had the gold to spend and bought what I needed to complete the project. Since I’m going for celestial stats on my second set (for my mesmer), I can’t buy certain key parts – namely, the inscriptions and insignias – so I’m going to have to do it the old-fashioned way.

Ascended Crafting made me quit this game

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joe.7684

I’m not sure I get the point of the OP’s post. Ascended armor isn’t supposed to be easy to get in the first place. Sure, timegating is annoying, but it is what it is; take it as an attempt to simulate the difficulty of making very complex components, move on, and get on with the job. More appropriate, IMO, to criticize why it takes 300 silk to make the 100 bolts of silk needed to create one spool of silk weaving thread – in the real world, that would create a whopping big load of silk thread, enough to sew up a couple thousand bolts of damask!

WvW no longer required for world completion

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joe.7684

I wish that the people who are complaining that WvW has been hurt by this change would answer the people who have to go into WvW to do map completion and report how often they have been hassled by WvW players, up to and including verbal abuse and being “ganked” repeatedly. As I’ve said elsewhere, I’m all for this change. WvW is NOT, despite some claims to the contrary, actually a physical part of Tyria; as another poster pointed out earlier, it’s actually a region of the Mists, and therefore should never have been included in map completion requirements in the first place.

Next Game Build: Update

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joe.7684

If WvW is being removed from map completion requirements, I for one can only rejoice. I was looking forward to going into WvW to get the places I needed about as much as I was to my two root canals.

Black Feather Wings

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joe.7684

I was away from the game for pretty much an entire year because of life issues, and ended up missing all of Living Story season 1 and much of season 2 (though if I want to spend the gems I can still access those episodes). And no telling how many gemstore sale items I missed.

I’m not wailing, weeping, nor am I gnashing my teeth or ripping my clothes over that. My absence from the game was largely out of my control, and I feel I’ve made up a lot of lost ground in the six months or so since I returned to active playing. Being able to craft one’s first set of ascended armor plus weapon will heal a lot of wounds, I find.

How much mats needed to level up?

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joe.7684

http://www.gw2crafts.net has all the information you need, complete with cost information. I’ve been using that site extensively in recent weeks as I’ve finally begun to seriously level up my characters in various crafting professions.

Q:Best Farming Spot as of 3/8/2015

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joe.7684

Just as a note, the Preserved Queen Bee (blue-level celestial stats even though the item itself is an exotic) is still selling for 1,000 gold on TP.

Make Red circles shaded in

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joe.7684

I was going to say, from the thread title, that there wasn’t a need for this, if you stayed alert to what was going on around you…then I remembered my experience in the Aetherblade Captain’s fractal last night. Those red circles were EVERYWHERE and it was almost impossible to find a clear spot in between them. I’m lucky I only actually got killed twice during the fight with Mai Trin and Horrik.

Yes, make those circles easier to see.

Shoe Choices

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joe.7684

I like the Ascalonian Performer over-the-knee boots for my mesmer, elementalist and necromancer, though I suppose they might be one of the pairs of shoes criticized as making the wearer look like they have overly thick legs. Winged boots do look quite nice, with a bit of a Victorian lace-up boot style to them, so I may try them sometime.

New Dye Selection Tab

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joe.7684

I strongly approve of this. If nothing else, I can now at least know exactly what dyes I want to get that I don’t already have. It’s rather astonishing how many dyes exist that I didn’t even know about before now.

Gwynefyrdd, the Halloween miniature

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joe.7684

Well . . . this went in a direction that wasn’t cool.

What do you mean, exactly? It seems to me that the way Gwynefyrdd was set up to be obtained violates a cardinal principle; if it’s not fun, it shouldn’t be in the game. I don’t think the people who are wearing out their mice and index fingers and spending thousands of gold to try to get this mini are really having any fun. It does seem like a validation of the old dictum that, at times like these, the only winning move is not to play.

Engineer's grenades outdistance rifle

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joe.7684

When we’re talking about a game where you can set dust storms on fire, blind bats and bleed earth elementals, or where you can fall from 3 stories + height and live, I think it becomes clear that realism was not the goal here as far as game mechanics were concerned.

Bats have amazing vision.

There have also been recorded instances of people falling from 3 stories and surviving. Of course, it helps if they have something to land on to break the fall.

Mystic Forge unfairness leads cause my leave

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joe.7684

I only use the Mystic Forge when it’s one of the dailies or when I have four items – say, four cheap rares or exotics – that I got as drops and aren’t really very much on the TP. Otherwise, why bother? There are better ways to spend one’s gold that will actually leave you with something to show for it. In fact, if one wants a precursor, one can these days actually buy a nice one for less gold than the OP spent attempting to coax one out of the Forge.

Teq - Lack of loot

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joe.7684

Since I started doing Tequatl regularly in late September of last year, I’ve gotten five ascended chests (Chorben’s, Mathilde’s, and no fewer than three Tequatl’s Hoards), averaging one per month. (I’m not counting the Hronk’s Chest I got from a bandit box in the Silverwastes, obviously.) I don’t keep count of the exotics I’ve gotten, but I’m pretty sure my average from Tequatl, either the big chest or the exotic bonus chest, is at least two or three per month. Granted, they’re most likely to be Fangs or Bone Fragments, but they’re still exotic gear. As for the spoons, 10 silver per adds up over time; I sold a batch of spoons for nearly 10 gold a couple of weeks ago and I’ve already started building up another batch. And, like others say, I always get 3 rares from the exotic bonus chest and 2+g (counting the rewards for doing the defense events – you always get at least one reward per defense round, plus four separate rewards at the end of the event). So please don’t talk about never getting anything from Teq. That’s just not true and you know it.

Now, I actually do Teq twice per day – at reset, with a group of people that I’ve been playing with for months, where we take one of the defense teams (in fact, there are so many of us that we’ve taken to setting up a squad and forming defense teams for two locations lately), and then at the next spawn with my guild and its allies, where I usually go on the South Hills/Splintered Coast Waypoint defense team, again with a group I’ve been playing with for months. For reset, I usually get there an hour or so beforehand, and we’re generally set up at all defense stations within the half-hour. Guild/alliance Teq is very highly organized, so much so that we generally find our map at 35 minutes before the event, go there and have everything set up and ready to go within 15 minutes.

Coming Stability Change

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joe.7684

There is always in every game some portion of the population that only plays PvE, has no regard for balance, and is vehement that nothing gets nerfed every under any circumstances.

In the Guild Wars world, where they’ve split skills in the past, this usually comes as a cry for the skill to be split, so that the part of the game they care about will never see nerfs.

This thread is another one of those.

And this is a bad thing…why, exactly? PvE is a different environment from PvP and WvW, and it’s not always advisable to alter skills in a one-size-fit-all way.

4700 hours and finally a precursor!

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joe.7684

I’ve only played for 2,355 hours myself so it’s no surprise that I don’t have a precursor yet. I’m actually saving up to buy one, though (yes, yes, I know about the precursor collections in HoT, but I really have no idea what those will entail – they might turn out to be so exasperatingly grindy as to not be worth it), and expect to meet my target gold amount in a few weeks.

Spending ALL of your gold...

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joe.7684

For my own part, I don’t think there’s anything in the game that I’d want so much that I’d spend all my gold on it. That being said, I’m saving up to buy a precursor, or maybe two, now that they’re coming down in price. The ones I have my eyes on are The Hunter (rifle), Dawn (greatsword) and Chaos Gun (pistol), since they can be used by one or more of the three characters I currently play the most – engineer, mesmer and guardian.

Of the three, my personal preference is for The Hunter. I really, really, REALLY like that skin – in fact, in my opinion it’s the best rifle skin in the game next to Charrzooka (which I have for my engineer and warrior). In fact, I think The Hunter has a better skin than The Predator, the legendary in whose construction it’s used. Cost-wise, Chaos Gun is currently the most affordable, 420g each on TP when I last checked a few minutes ago; if I bought two, I could equip both my engineer and mesmer with a precursor.

In point of fact, I could buy any of them right now and still have at least half my gold treasury left over. I’m still waiting on it, though, trying to save as much gold as possible, because there are other things that I want (like unlocking the final available account bank slot, another inventory slot for my engineer and/or mesmer, more 20-slot inventory bags, runes to properly equip my new sets of berserker armor for my three mains, several desirable but expensive dyes like Cyanide, and so on). When I buy the precursor, I expect to have myself a nice little shopping spree as well…

Festival end date?

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joe.7684

As to the second question, I have no idea. As to the first question, the event will probably end next Tuesday (2/24) when the next patch is due.

Suggestion: No Dungeon entrances contested

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joe.7684

The problem with this suggestion is that one of the dungeon entrances, at Arah, has to be contested periodically as part of the defense/recapture event chain for that place. If it’s never contested, you might as well take out that whole event chain.

Guild Bank in Lion's Arch very inconvenient

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joe.7684

Go to the traders forum and talk with the guild registration guy, he has an option to open the guild bank.

I didn’t know that. Thanks for the information.

Me neither. On the other hand, most people probably do know about the option to create a personal storage guild, which I did the other day. This new tip will be helpful for that as well.

Guild Bank in Lion's Arch very inconvenient

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joe.7684

I still base most of my characters in LA at Postern Ward because almost all the facilities, except the guild-related ones, are located there and because LA is in a fairly central location. The locations I visit the most are the Silverwastes (chest farm and defense/breach/VW/sometimes labyrinth) and Sparkfly Fen (Tequatl, twice an evening on different characters), and with guild discounts it only costs 3s to get to Camp Resolve and 2.3s to get to Splintered Coast.

The tip about PvP lobby is very helpful. I already knew you could get to LA for free by going to Heart of the Mists and using the Asura gate, but I didn’t know (not being a PvP enthusiast) that bank and TP are available there and that you can return to your previous location from the PvP lobby after doing your banking and merching.

How to do Breach up to Vinewrath.

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joe.7684

I had an argument with someone at Red Rock Bastion (husk) the other night who insisted not so much that AoE was bad but that the bubbles couldn’t and shouldn’t be popped, even after I had destroyed at least a couple of bubbles before they could reach the husk. As the OP says, the bubbles heal the husk if they reach the boss. So you have to pop the bubbles before they can get too close if at all possible (it’s not as easy as it sounds, as anyone who has done this particular boss knows!)

People angry over area map completition...

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joe.7684

If you are doing map completion in wvw while the maps have queues, you will rightfully be told to GTFO.

No. This is anet’s own fault for making WvW part of world completion. As a PvE player, do you think I liked going to that toxic cesspit?

Indeed. I still need to wait for Devona’s Rest to go blue so I can get some POIs and Vistas in keeps / towers.

It is also Anet’s fault for making PvE part of world completion. Why would I need to explore an ENTIRE PVE WORLD that I am NOT interested of to get 100%. Anet should get rid of world completion in PvE and just leave it in WvW. I would be happy, and so will EVERYONE. I can ASSURE you.

I knew this argument was going to come up at some point so I prepared for that:

It’s not the same. And here is why: When a WvW player goes to the pve world for map completion, he doesn’t become a liability for the entire server and there are no qeue’s for pve maps either. So it’s comparing sticks with stones.

Then remove WvW areas from map completion requirements. Problem solved.

People angry over area map completition...

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joe.7684

If you are doing map completion in wvw while the maps have queues, you will rightfully be told to GTFO.

Other than that I see no problem with people doing map completion, have fun!

Players doing map completion in WvW, even during queues, have just as much right to be there as anyone else since it is indeed required for map completion. If you don’t like that perhaps you should lobby for removal of WvW from the map completion requirement.

You have the right to do map completion in WvW. You do not have a right to be shielded from being (correctly) told that you are a liability for the server.

You really shouldn’t blame the people for playing the game as intended. Those players have as much right to be there as anyone else.

If you dislike that, you should be asking Anet to rmove WvW maps from the world completion. Funny thing is, wheneve such proposition gets raised on these forums, it’s the WvW players that are quite insistent that the WvW map completion should stay.

That last point I agree on, as I stated earlier. It does seem hypocritical that WvW players argue so fervently for the retention of WvW map completion, then get outraged when PvE players come to WvW maps to get the vistas and PoI’s they need.

People angry over area map completition...

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Posted by: joe.7684

joe.7684

I’m all in favor of removing WvW from world completion. It never made that much sense to me in the first place because the vast majority of world-completion objectives are in PvE; it always seemed to me like a cheap attempt to get players to do WvW. I’ve tried WvW several times a couple of years ago and found I didn’t like it very much (and I just don’t do PvP), so I resent it that I have to do something that I’m not very interested in doing if I want map completion, one of the sine qua nons for crafting a legendary weapon.

[Suggestion] Pork and bacon

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Posted by: joe.7684

joe.7684

This actually grows out of a longstanding running joke in my guild about bacon. Today, we pranked one of our guildies by sending him a ton of meat items, and in the conversation afterward, the question of whether bacon can be craftable came up. Our guild leader searched the recipe database and found that there’s no recipe for bacon, nor does pork exist as a meat in the game (just red meat and poultry).

So why not add pork as a food item that can drop from appropriate animals (e.g., warthogs or boars)? And following on that, how about adding things like bacon, barbecue and ribs (assuming those don’t already exist) as recipes?

Where Are the Prickly Pears?

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Posted by: joe.7684

joe.7684

Well. What it sounds like to me, at any rate, is that there’s a potential gold mine that a lot of people are walking by. 3s per prickly pear? That adds up to 7.5g per stack. I, for one, am going to start regularly gathering prickly pear – and nopale – whenever I’m in SW from now on.

would you like PVP in PVE

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Posted by: joe.7684

joe.7684

No. In fact. NO. How many times do the people who want to overturn the whole design structure of GW2 and introduce open-world PvP have to be told this, anyway? Cooperation among players in PvE is one of the great hallmarks of this game, and one that distinguishes it from so many other MMO’s.

Even more to the point, open-world PvP is unneccessary, because there are already two formats in which players can compete against other players: WvW and PvP, and both of them get a lot of attention from the devs (in fact, there are any number of posts here in which players complain that ANet is focusing on WvW and PvP to the detriment of PvE, but that’s a whole different topic). Leave PvE alone as what it was designed to be.

Watchwork Sprocket's

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Posted by: joe.7684

joe.7684

I strongly agree with the people who recommend buying the watchwork pick (and the other infinite gathering tools) the next time they’re on sale. I bought the package with the watchwork pick a month or so back, put it on my engineer main, and it’s been worth every gem since then; those tools and the silver-fed Salvage-O-Matic have helped me pretty much double my gold over the past month. I intend to buy another similar package for my mesmer the next time they’re on sale.

[Suggestion] Those DARNED Sigils...

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Posted by: joe.7684

joe.7684

Hello all, as we harbour a salvaging culture here in Guild Wars 2, we undoubtedly receive many useless sigils, runes, crests and more when trying to get some materials.
So, the annoying part is, we cannot bank sigils. They have to be destroyed or sold by an NPC. What I’m suggesting is simple…

Allow us to salvage sigils, runes and crests for new types of materials.
These new materials received by them will be used to make ascended jewels by the level 500 Jewelcrafter.

  • Sigils will drop Magnificent dust (or something, the names are irrevelant). These will be akin to Bloodstone dust.
  • Runes will drop Adamantine shards. These will be akin to Dragonite ore.
  • Crests, medallions, seals, talismans and marks will drop Elusive coating. These will be akin to Empyreal fragments.

Salvaging them will not always yield the new mats, but if you get one, you get only 1 piece (because there are TOO many of these useless items in-game).

Making them into useable mats requires 100 pieces like the bricks, ingots and stars.

I’m expecting them to be slightly less difficult to get as they are with Fractals at the moment. The amulets and accessories of course will require a lot more effort since they are laurel-locked.

Also, perhaps we could get a refund by returning out laurel-bought ascendeds?

Give me some feedback on how you’d like this!

Actually, you can bank sigils, by putting them in one of your main item bank tabs. I think what you meant is that you can’t automatically send them to crafting mats storage, or there’s no category for runes and sigils available in that storage, which I grant is a problem. I almost always sell them on the TP or merch them, except for the odd superior sigil or rune here or there (I save high-value things like superior Bloodlust, Force or Traveler) since generally all the major or minor runes I might need are available on TP for low cost (there seems to be a bit of a run on minor Bloodlust sigils lately though).

[Suggestion] Ascended weapon chest

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Posted by: joe.7684

joe.7684

I endorse this. I’ve gotten five ascended weapons chests since October (Chorben’s, Hronk’s, Mathilde’s, and two Tequatl’s Hoards) and while I’ve selected weapons for all of them, I could wish that I had had the ability – for an extra cost, as suggested – to change the stats to something fitting my character better. Additional modification proposed; you can only do the stat change once, so you’d better think carefully about what stats you’d prefer before taking the plunge.

Mini Kasmeer in BL Chests instead...why?

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Posted by: joe.7684

joe.7684

And the price is continuing to drop; as of about two minutes ago, the mini was 20g even on the TP.