I just thought there should a title for 10k wins since its the top tier of wins. I mean hot join use to be the thing to do in PvP with 8 vs 8 and full servers non stop. Alot of people i know hate waiting for the ques in unranked/ranked and dont want to spend 3-? what ever minutes waiting for a match.
It was just a suggestion because i thought maybe there were more people in this box then i assumed. What incentive for people with 8k wins but lets say 2k ranked wins for the champion brawler title? Just thought it be nice for the players who made hot join fun back in the day.
right rampage needs tone downed but condi engys,guardians,eles need turned down too. Why not just nerf this whole patch?
I’ve been playing Staff elementalist bunker for a year or so. Well before the patch. For some reason I’ve gotten more hate than ever before since the patch. I’ve been called PATHETIC for using a build that I’ve been using for awhile now. I asked politely what his reasoning was but of course, he doesn’t give me one and decides to block me. So I was called a n00b for just playing a class. Did I mention it was Staff Elementalist?
thats weird, there have been like 3-4 staff eles in the previous patches who were just good as d/d eles.
for using a rifle on warrior
Currently there is a post about a zerk warrior losing to 2 burst thieves. If your one of these people like the other people who posted about how they die to quickly id pefer you didnt come back.
Taken from aftermentioned post:
…As a Warrior with 3,467 armor, and roughly 20,000 HP…
That is a warrior with a Knight Amulet and Soldier runes. Next time, learn to read.
ohhh i understand what it said but i run a pure glass warrior build and i have 21k health with 1 trait going toward more vitality.
I have 2 guild mates running bunker warriors and 1 runs 2 shouts with 2 banners and he has around 3.5k defense and and 31k health. So to me when i see it im calling bs even though they wrote down what there using. The other runs cele ammy with more defensive minded traits and he has almost 28k health.
So tell me if im crazy or hes lying or maybe some other possible answer
Like mentioned above in the title I just want to know if the PvP in this game is fun and worth coming back leveling my lvl 40 character which I created at the release of gw2, up
Is there a big gap in gear between players who are playing for years or new players?
I am playing archeage atm and the pvp there is very unbalanced so I’m wondering maybe gw2 is the game I’m looking for right now
if you are smart enough ot to buy a pet rock you will be fine. Every person who hates PvP atm hates the high dmg and the easy answer to it is to not run zerk or sin amulet. If you refuse to change at all from a basic thought you will struggle. If you can realize logically if i run high defense with condi removal i wont die quickly you will be alright.
Currently there is a post about a zerk warrior losing to 2 burst thieves. If your one of these people like the other people who posted about how they die to quickly id pefer you didnt come back.
10k Hotjoin wins is not an accomplishment.. anyone these days can just hop on the winning team and take the free ride to 10k wins.
really? I find hot join terrible atm but hey if this is how you feel leave it as it is then.
I see there is a champion brawler title for 10k ranked wins but i have a friend who liked the old 8 vs 8 hot join and won a ton in that. He recently started doing the unranked/ranked matches but he said he has 8k wins and only 500 of them are ranked.
Just wondering if anyone thinks there should be a title for just 10k wins in general. I myself the more potential titles the better and it could bring back some hot join games.
Side note i would like to see 8 vs 8 hot joins again.
This i my favorite
For the first time in this game people are what they actually are. If your burst its kill or get killed. If your a really good player you can still run cele and dominate the team and solo fights. Bunkers are great but not unkillable.
The last meta was run passive sustain builds with cele and that went for every class and before that it was the everyone run bunkers and prepare for the 15min match.
Are we trying to say bunker necros/guardians/eles are easy to kill? If we are i completely disagree
Also Battle Standard doesnt work, its not a good elite and no warriors use it. Also since your from Eu ill give you a break since i was talking about current PvP with the signet. Everyone i know still running shoutbow is using the signet and i know alot of people who use the signet. Literally me posting about how BS should do what it actually says and people saying ohhh thats not the actual mechanic is lame.
so on your screen you successfully managed to hide the most important part that i wanted to know, your amount of total games played
but im assuming you played ~ 4k, which is not very much
yes, youre right, CURRENTLY no war uses battle standard due to the obvious fact, that shoutbow is gone now
your statement, that its a bad elite, is wrong in so many ways, its waaaay better than e.g. flesh golem, tornado, signet of courage, thieves guild, daggerstorm or whatever
and the battle standard itself can give a HUGE advantage in teamfights, e.g. an ally + an opponent drop at the same time and you manage to rez him with banner, you can pressure the downstate guy instead of manually rezzing your ally!
and yes, im only playing on eu, but im pretty sure that shoutbow fell out of meta on NA also, due to other bunker classes getting buffed (bunker guard, ele), shoutbow itself got nerfed and CC + spike dmg got increased aswell (biggest problem for shoutbows)
Well, no offense mate, but i think that an average pvper also plays with average people, which means they sometimes think that this skill or that trait may sound good, while its actually worse
Signet on shoutwar is just bad! You dont need the swiftness since you have your warhorn + sword leap, you dont need fury since you do more dmg with condis and you got intelligence for critting arcing arrow/final thrust anyway, and you dont need might since you dont run anything for might duration (no battle sigil and neither hoelbrak, pirate or strength rune)
and btw your statement, that battle standard should works as description says would also include that poison wouldnt do what it says (namely reduce healing for 33%), which gives us a conflict here
you want a skill to work as it says, so that another mechanic wont work how it says
#logic
Lol ok first thing is who cares if you think 4k games isnt very much. Telling me how you think builds should be used with what skills when thats not how we play it, should i take your advice serious?
Also my skill level is fine, i dont care if people attack it. I personally think im slightly above average. Having entered 2 tourneys with my guild friends where we won 1 and got crushed by the abjured and at the lost ToL won 2 and got annihilated by the cunning stunts i know im not the best.
Lastly you said i was talking smack when all i asked was the facts. I called you and the other guy out after you called me out and the best part both of you had to stopped and address something else. In your own statement you agreed and said no one uses BS and all i asked was for it to get looked at. Being i main warrior and you can see the screen shot i would like BS to be changed and you mutter on by trash talking me and the people i play with after i proved to you that what i said was true and provided you the info. In a debate or the rhetoric of arguing the idea is to get someone to agree with you even if they blindly continue to shout at the clouds. I think i win but you probably assume the same.
Cheers
(edited by kdaddy.5431)
Just for you since you asked and i made sure to show you ive been practicing with BS and it still useless.
Now compare either of those to Ele’s Tornado and weep at how aweful it is
not worse then warriors battle standard or necros golem or engys mortar and so on and so on
Are you really saying that Tornado is better than Warbanner?
its doesnt work all the time, has the longest cool down. Tornado at least lloks cool and does dmg.
War banner doesnt work when a team mate health is too low and psn and so on and so on. If the skill doesnt work and your playing warrior your dead.
why exactly are you dead when you fail the banner?
and a good war never banners when the ally is already 10seconds in downstate, you should rather pop banner like 1sec before your mate drops so he can get insta rezzed (if he somehow survives like a baws just stow it)
your joking right? This is a elite skill and warrior doesnt get the boons a ele or guardian gets. It doesnt get the stealth a thief gets. It doesnt have the distortion/blinds/reflect/ instant stuns a mesmer gets.
ANd he uses a elite skill which could of been rampage a really good 20 sec which is easily condi downed so you have to run a stance with it, or the signet which grants 5 stacks might, fury, and swiftness and can be traited for a lesser cool down.
Your a warrior with no elite skill which means your useless. Showbow warriors need the signet for condi removal and dmg. Zerker warriors need stances and rampage, and since the banner doesnt work no one uses it since they will have a terrible build with a useless elite skill.
Eles dont need a elite skill to win fights, engys dont need elite skills to win fights. Warriors can only sustain or do massive dmg, there is no middle ground for us and if we try to play team support with a broken banner we are the worse and bunking. Thats why were dead
You’re either a really bad warrior, or fight warriors in hotjoin who are just doing the daily.
you can look me up on gw2score. make your own opinion
holy sheet m8 youre talking so much trash, its unbelievable
first of all, your statement that we should check your leaderbord “rank” tells me ALL about your pvp knowledge, since the last leaderboard was nothing else than grinding. (i wont even say anything about your 51% win ratio btw)
just 2 days ago we had to explain you the mechanics of the battle standard on the forum, while this skill was used by EVERY shoutwar before balance patch….and you say you got warrior knowledge? pff
Your a warrior with no elite skill which means your useless. Showbow warriors need the signet for condi removal and dmg. Zerker warriors need stances and rampage, and since the banner doesnt work no one uses it since they will have a terrible build with a useless elite skill.
1) when hambow was meta, the signet was mostly used as the elite and you could easily win 1-1s without using your signet…it was just a nice bonus to have
warrior had/still has great roles in the meta, even without their elite skills
2) showbow, or how the real pvpers called it, shoutbow, NEVER EVER used the signet lmao
how was a shoutbow supposed to remove condis with signets? and why would you need the signet for dmg on a class that was meant to outsustain enemies in 1-1s and play the support role in a teamfight?
3) banner does work. maybe youre just too dumb to learn mechanics?
4) man, i checked you on gw2score as you told us and i saw youre playing on NA
i live in europe and english isnt even my first language, but even i know the difference between you’re and your
i seriously had to read several sentences 3 times before i understood what you meant :<
last thing: just for curiousity, can you make a screenshot of your total games played in pvp and your games on warrior? ty in advance
He asked me if i even played PvP if you look me up it shows ive played hundreds of games in ranked in the current ladder system and pre dec 16th patch. Is that talking trash or pointing something out?
Also Battle Standard doesnt work, its not a good elite and no warriors use it. Also since your from Eu ill give you a break since i was talking about current PvP with the signet. Everyone i know still running shoutbow is using the signet and i know alot of people who use the signet. Literally me posting about how BS should do what it actually says and people saying ohhh thats not the actual mechanic is lame.
(edited by kdaddy.5431)
i think its because for 1 the community overall are dumb. There is a forum post to nerf engys since 1 player on twitch is better then everyone else.
There was another player say the same for thief since the other guy from the abjured is really good. People are actually posting nerf classes since the best players are crushing people.
Also i think mesmers need to be toned down a bit but i think eles are fine but a million people will come on here and say different from me which is why i think they will wait.
Tornado at least lloks cool and does dmg.
Yes, I’m obviously going to take tornado to look cool…
And the damage is nothing, nobody’s going to facetank tornado especially when it has no swiftness and can’t clear immob.
See the thing for me with ele is you dont need a elite for that class. Would i like to see tornado do something, yeah of course. Warriors need there elite skills to compare, i run staff ele with summon elite and i always go fire in 1 vs 1 for dps. Its very effective but honestly i dont need it.
If were gonna be honest atm, eles are better at everything then warrior. Imo not giving eles a really strong elite is the only way to keep them balanced in pvp.
Now compare either of those to Ele’s Tornado and weep at how aweful it is
not worse then warriors battle standard or necros golem or engys mortar and so on and so on
Are you really saying that Tornado is better than Warbanner?
its doesnt work all the time, has the longest cool down. Tornado at least lloks cool and does dmg.
War banner doesnt work when a team mate health is too low and psn and so on and so on. If the skill doesnt work and your playing warrior your dead.
why exactly are you dead when you fail the banner?
and a good war never banners when the ally is already 10seconds in downstate, you should rather pop banner like 1sec before your mate drops so he can get insta rezzed (if he somehow survives like a baws just stow it)
your joking right? This is a elite skill and warrior doesnt get the boons a ele or guardian gets. It doesnt get the stealth a thief gets. It doesnt have the distortion/blinds/reflect/ instant stuns a mesmer gets.
ANd he uses a elite skill which could of been rampage a really good 20 sec which is easily condi downed so you have to run a stance with it, or the signet which grants 5 stacks might, fury, and swiftness and can be traited for a lesser cool down.
Your a warrior with no elite skill which means your useless. Showbow warriors need the signet for condi removal and dmg. Zerker warriors need stances and rampage, and since the banner doesnt work no one uses it since they will have a terrible build with a useless elite skill.
Eles dont need a elite skill to win fights, engys dont need elite skills to win fights. Warriors can only sustain or do massive dmg, there is no middle ground for us and if we try to play team support with a broken banner we are the worse and bunking. Thats why were dead
You’re either a really bad warrior, or fight warriors in hotjoin who are just doing the daily.
you can look me up on gw2score. make your own opinion
Now compare either of those to Ele’s Tornado and weep at how aweful it is
not worse then warriors battle standard or necros golem or engys mortar and so on and so on
Are you really saying that Tornado is better than Warbanner?
its doesnt work all the time, has the longest cool down. Tornado at least lloks cool and does dmg.
War banner doesnt work when a team mate health is too low and psn and so on and so on. If the skill doesnt work and your playing warrior your dead.
why exactly are you dead when you fail the banner?
and a good war never banners when the ally is already 10seconds in downstate, you should rather pop banner like 1sec before your mate drops so he can get insta rezzed (if he somehow survives like a baws just stow it)
your joking right? This is a elite skill and warrior doesnt get the boons a ele or guardian gets. It doesnt get the stealth a thief gets. It doesnt have the distortion/blinds/reflect/ instant stuns a mesmer gets.
ANd he uses a elite skill which could of been rampage a really good 20 sec which is easily condi downed so you have to run a stance with it, or the signet which grants 5 stacks might, fury, and swiftness and can be traited for a lesser cool down.
Your a warrior with no elite skill which means your useless. Showbow warriors need the signet for condi removal and dmg. Zerker warriors need stances and rampage, and since the banner doesnt work no one uses it since they will have a terrible build with a useless elite skill.
Eles dont need a elite skill to win fights, engys dont need elite skills to win fights. Warriors can only sustain or do massive dmg, there is no middle ground for us and if we try to play team support with a broken banner we are the worse and bunking. Thats why were dead
Now compare either of those to Ele’s Tornado and weep at how aweful it is
not worse then warriors battle standard or necros golem or engys mortar and so on and so on
Are you really saying that Tornado is better than Warbanner?
its doesnt work all the time, has the longest cool down. Tornado at least lloks cool and does dmg.
War banner doesnt work when a team mate health is too low and psn and so on and so on. If the skill doesnt work and your playing warrior your dead.
hes over 9000 !!!!!!!!!!!!!!!!!!!!!!!!
Now compare either of those to Ele’s Tornado and weep at how aweful it is
not worse then warriors battle standard or necros golem or engys mortar and so on and so on
why wouldnt you use the moa on the tool belt skill on both? You just beat them both with your tool belt skill.
Also in a 1 vs1 rampage wins but in my teams experience Lich is better for team fights.
Lich insta-dies in a team fight partly due to the fact that CC spam works quite well vs its 1 pulsing stack of stability. It also doesn’t have the ability to res, stomp, CC spam people trying to res/stomp, nor does it have perma swiftness for kiting or chasing thigns that kite and it doesn’t have the reduced immob/cripple/chill durations.
do you have a plan when you go lich or do you just pop it in the middle of the circle?
When we have a power necro we either go shout warrior with it or bunker guardian to give the necro a might boost and that character runs into the circle while the necro waits for them to attack him and pop lich. With the guardian it works amazing since he stacks might gives the stab shout and runs into the circle and the lich form attacks from far away. It downs everyone and im wondering what you guys are trying to do with lich?
why wouldnt you use the moa on the tool belt skill on both? You just beat them both with your tool belt skill.
Also in a 1 vs1 rampage wins but in my teams experience Lich is better for team fights.
Sorry i didnt know it wasnt suppose to work all the time. I just found in the new system you can make solo signet build with 2 stances really strong since there is a signet trait. Rampage is making the average players in the game mad and shouts are still viable. The elite battle standard to me just seems useless atm.
Before cele rampage was the worst elite for warrior and now the war banner is and the problem for me was its by far the worst. Signet warriors with rune of hoelbrak or strength stack might like crazy with fast reset times but war banner misses alot.
I definitely believe this skill needs reworked to make other warrior skills viable
when does a suggestion from an opinion count….i mean if it’s just an opinion, why should that suggestion be any more valuable..
What?
I gave a suggestion based on my game experience AND based on community feedbacks.
Rampage is too strong right now, most of all for this trait (lower cd and better damage).
Maybe you don’t agree. it’s ok, is a free world, but u aren’t the the judge, Anet is.
I dont want to see it nerfed because alot of average players dont know what to do with it. I have a handful of people on my friends list and guild who see rampage warriors on a regular and they beat them all the time.
I myself main in warrior and have used rampage before the cele meta and i have no problem facing other rampage warriors. I have gotten into literal fights where i didnt hit the mesmer once even when i did the condi immune stance.
Lets run threw the list of counter players moa engy and mesmer can immediately remove your rampage.(a elite skill) The plague on necro constant blinds, any ele traited for burns to blind, guardians who play blinds or blocks, (so offensive and defensive) elite level thieves arent trying to fight on the point any ways just win the fight.
Lets add that 4/5 attacks are melee so if you stand outside the circle they have to come after you. So they cant cap and you get the L2P which i said earlier. If we are to nerf classes because 1 person( you named him) then every class would be nerfed.
There is literally a forum topic saying i watch this certain player and hes too good nerf engys. WHAAAAAAAAAAAAAAAAA
Ive seen that exact same forum post about thieves cause the abjured thief is better then other thiefs. Seriously that is all your saying in your post, “bad players suck against ramapge so its needs nerfed” “burns need nerf since i dont like running condi removal”
I personally think mesmers need a slight change and burns need the smallest of dmg reduction and i rampage is fine. You named 3 things and to me only 1 is a real problem. When the most average of mesmers making me ask mick to cut me thats the only problem i see atm.
No he has not go to you, he caps thekitten..g point if you stand outside the circle so he WIN. Rampage is ok as it is, but not with the trait.
hahaha wait timeout are you telling me that a warrior in rampage is standing in the circle letting you drop what ever you want on him so he can cap for what 3 sec? If im on my necro,ele,mesmer,ranger im laughing at this guy because the 2nd his rampage wears off hes dead.
You do realize you can stack condi on him when hes in rampage? if he used this utility skill and rampage and hes just sitting in the cap point while you get to auto attack and prepare a burst you still cant win? This guy has used his best utility skill and elite skill to cap a point instead of winning a fight in your comment and you seriously cant kill him when he pops out of ramapge?
You need to L2P
Do you even play this game? Do you know what is decap and cap point? How long it takes to decap and cap?
Well i tried looking you up on gw2score.com and i couldnt find you where as you can find my name on the pre leaderboard and the current leader board. Tell me if im mistaken
The elite warrior battle standard isnt working all the time. For a few matches i used it and i literally dropped it onto or in between teammates and they didnt pop up. A guildie dropped one on me and i didnt get up aswell so it wasnt just me its not working for. Just something to look at for the future.
There would be no point to using rampage if you made it weaker. Now that stability is on a count its not as good for team fights. If you made it so you couldnt use stances with it any condi character could take it down in seconds since it doesnt have condi removal. Reducing its dmg would make it so non zerk builds would never use it.
So all in all warriors cant use boons like any other class, cant steal boons, cant apply condi the way other classes can and now wish to destroy its elite completely. I guess we all should just use signet of rage with shouts and have every warrior go back to shout bow. If you made the warriors attacks the new thread would pop on warrior hate.
necros don’t get spectral skills in lich or plauge so it seems fair. however any dps nerf bigger than a small shave ruins the point of the skill. it needs to do more damage than a zerk warrior when in zerk because what’s the point if it doesn’t? literally why pop a ‘super mode’ skill if there is no noticeable damage increase? signet of rage give a decent damage increase already.
necros get a 2nd life bar and staff is all ground targets pulsing dmg. Not to mention plague is the literal counter to ramapage. Blinds and does condi dmg to a elite skill that does dps and dps reduciton.
Also in the necro trait line now it gets condi transfer as well as the big damage red elite trait. The only class that has a hey its not fair is ranger, necro isnt even at the little kid table.
There would be no point to using rampage if you made it weaker. Now that stability is on a count its not as good for team fights. If you made it so you couldnt use stances with it any condi character could take it down in seconds since it doesnt have condi removal. Reducing its dmg would make it so non zerk builds would never use it.
So all in all warriors cant use boons like any other class, cant steal boons, cant apply condi the way other classes can and now wish to destroy its elite completely. I guess we all should just use signet of rage with shouts and have every warrior go back to shout bow. If you made the warriors attacks the new thread would pop on warrior hate.
Rampage is extremely broken and anyone defending it just likes being OP. The combination of quickness, peak performance, the 20% burst damage trait and berserker stance put it way out of line. I think if they want to keep it as is, at the very least the duration should be significantly reduced.
yes cause 20 sec is insane
when does a suggestion from an opinion count….i mean if it’s just an opinion, why should that suggestion be any more valuable..
What?
I gave a suggestion based on my game experience AND based on community feedbacks.
Rampage is too strong right now, most of all for this trait (lower cd and better damage).
Maybe you don’t agree. it’s ok, is a free world, but u aren’t the the judge, Anet is.
I dont want to see it nerfed because alot of average players dont know what to do with it. I have a handful of people on my friends list and guild who see rampage warriors on a regular and they beat them all the time.
I myself main in warrior and have used rampage before the cele meta and i have no problem facing other rampage warriors. I have gotten into literal fights where i didnt hit the mesmer once even when i did the condi immune stance.
Lets run threw the list of counter players moa engy and mesmer can immediately remove your rampage.(a elite skill) The plague on necro constant blinds, any ele traited for burns to blind, guardians who play blinds or blocks, (so offensive and defensive) elite level thieves arent trying to fight on the point any ways just win the fight.
Lets add that 4/5 attacks are melee so if you stand outside the circle they have to come after you. So they cant cap and you get the L2P which i said earlier. If we are to nerf classes because 1 person( you named him) then every class would be nerfed.
There is literally a forum topic saying i watch this certain player and hes too good nerf engys. WHAAAAAAAAAAAAAAAAA
Ive seen that exact same forum post about thieves cause the abjured thief is better then other thiefs. Seriously that is all your saying in your post, “bad players suck against ramapge so its needs nerfed” “burns need nerf since i dont like running condi removal”
I personally think mesmers need a slight change and burns need the smallest of dmg reduction and i rampage is fine. You named 3 things and to me only 1 is a real problem. When the most average of mesmers making me ask mick to cut me thats the only problem i see atm.
No he has not go to you, he caps thekitten..g point if you stand outside the circle so he WIN. Rampage is ok as it is, but not with the trait.
hahaha wait timeout are you telling me that a warrior in rampage is standing in the circle letting you drop what ever you want on him so he can cap for what 3 sec? If im on my necro,ele,mesmer,ranger im laughing at this guy because the 2nd his rampage wears off hes dead.
You do realize you can stack condi on him when hes in rampage? if he used this utility skill and rampage and hes just sitting in the cap point while you get to auto attack and prepare a burst you still cant win? This guy has used his best utility skill and elite skill to cap a point instead of winning a fight in your comment and you seriously cant kill him when he pops out of ramapge?
You need to L2P
if new people are killing you easily im questioning what your upset about. With new and more people coming in there are more people coming in at your level so the matches will be closer in score.
I know im in the wrong game when i win 1 vs 2 fights when against the better players in the game ill lose in 1 vs 1 situations. Your idea on why people rage too is a little different then mine so its hard to agree on this.
hahahaha i wrote down a handful of players who i saw do this all time and my guildie told me not to blast there names on the forum
when does a suggestion from an opinion count….i mean if it’s just an opinion, why should that suggestion be any more valuable..
What?
I gave a suggestion based on my game experience AND based on community feedbacks.
Rampage is too strong right now, most of all for this trait (lower cd and better damage).
Maybe you don’t agree. it’s ok, is a free world, but u aren’t the the judge, Anet is.
I dont want to see it nerfed because alot of average players dont know what to do with it. I have a handful of people on my friends list and guild who see rampage warriors on a regular and they beat them all the time.
I myself main in warrior and have used rampage before the cele meta and i have no problem facing other rampage warriors. I have gotten into literal fights where i didnt hit the mesmer once even when i did the condi immune stance.
Lets run threw the list of counter players moa engy and mesmer can immediately remove your rampage.(a elite skill) The plague on necro constant blinds, any ele traited for burns to blind, guardians who play blinds or blocks, (so offensive and defensive) elite level thieves arent trying to fight on the point any ways just win the fight.
Lets add that 4/5 attacks are melee so if you stand outside the circle they have to come after you. So they cant cap and you get the L2P which i said earlier. If we are to nerf classes because 1 person( you named him) then every class would be nerfed.
There is literally a forum topic saying i watch this certain player and hes too good nerf engys. WHAAAAAAAAAAAAAAAAA
Ive seen that exact same forum post about thieves cause the abjured thief is better then other thiefs. Seriously that is all your saying in your post, “bad players suck against ramapge so its needs nerfed” “burns need nerf since i dont like running condi removal”
I personally think mesmers need a slight change and burns need the smallest of dmg reduction and i rampage is fine. You named 3 things and to me only 1 is a real problem. When the most average of mesmers making me ask mick to cut me thats the only problem i see atm.
(edited by kdaddy.5431)
Thats because Rom goes Rompage, not Rampage!
rOmPage OP
not to mention they let there guard down and assumed they had the kill but of course thats not L2P for assuming you had a win. Thats rampage being op, i guess i should eat potato chips in a bear cave too.
fighting rampage in a 1 vs 1 or 2 vs 2 situation is a L2P. If you cant handle rampage it means your a average below average player. You cant expect the game to change when you cant handle a elite skill that uses 4 melee skills and telegraphs 3 out of the 5 skills like a slow motion action movie.
Sure, boss
After this you see Rom goes in vengance and kill 2 players during the ESL monthly finals.
But probably cuz they’re bad and can’t handle with rampage like you do.
Have you noticed the autoattack damage?
I do can the same and say how did it work vs the abjured at the esl? Oh wait everyone was complaining about backpacks mesmer and how apex couldnt score more then 100pts with there rampage warriors
I don’t like to see people suddenly beeing successfuly allthough they have been bad before the patch.
mesmers are throwing random rupts and 14k shatters with a survivabilty even an ape could survive with
eles are chasing you over the whole map while you have thousands of bruning stacks on
yourselfand last but not least the 0815 warrior… oh things gonna bad I failed my dodge the 10th time now but whocaresihaverampage boys.
can we finally nerf this kitten?
a bit over the top arent ya? I love how most people consider fighting eles and rampage a L2P thing but for you its a cry and over exaggerate thing.
i think there hesitant to make tornado changes because that would make eles and engys even stronger. Especially after giving engys the moa tool belt skill they could then have 2 elite finishers which would make them even more op. Imo the eles and engys are the 2nd and 3rd best class atm and making there elites stronger would only make the 4-8 classes weaker.
fighting rampage in a 1 vs 1 or 2 vs 2 situation is a L2P. If you cant handle rampage it means your a average below average player. You cant expect the game to change when you cant handle a elite skill that uses 4 melee skills and telegraphs 3 out of the 5 skills like a slow motion action movie.
wait let me explain, so ive been running rampage since the pre cele since before it had a huge amount of damage. I used it for damage reduction and straight stability. Back then it did no damage and it was frustrating but it had its purpose. Now people are saying its silly damage acting like theres no counter.
I main warrior i run stances with vigor. This is literally what i do when they pop rampage i double dodge waiting for there attacks (dont even have to attempt attacking) pop endure the pain and melee for 2-3 seconds and switch to rifle and start to back up and hit cripple. It slows him down for like 1 sec and it creates enough distance to where there either chasing me or hes forced to use dash in which case i dodge again since i got vigor on a stance. Then he has literally about 2 seconds left to land a attack.
I dont know if you have seen mesmer play 1 vs 1 against rampage warriors but rampage warriors literally land zero hits against the new mesmers inside the circle. I dont know which class your saying you cant avoid rampage attacks, i think it would help if i knew what you were playing.
OK so what if he comes up to you when you’re halfway through fighting someone else? In a perfect 1vs1 scenario with all cooldowns up of course you wouldn’t get hit, but that’s not always possible.
Yeah i run double endure the pain, ive had a few instances where people say my build is bull crap (coming from other warriors) not saying i wouldnt get hit but i have won 1 vs 2 situations where the warrior assumed that popping rampage equaled a win.
Ive seen good players who run staff ele and friend who runs thief stay in the circle vs rampage and not get hit once so its possible but also when you run full zerker and you use your elite skill with a utility skill there going for the KO and my question to you is shouldnt they do 6-9k dmg when there putting everything into this 20 sec attack?
So I’ve just come out of a ranked PvP match and the combat log shows the following sequential attacks:
- Critical hit for 7,791 using dash.
- Critical hit for 3,910 using kick.
- Critical hit for 5,106 using smash
=16,807 combo
wtf
I don’t remember warriors hitting that hard before.
why did you let the warrior hit you?
Because…it’s not possible to dodge every single attack? Of course you should try not to fight rampaging warriors and go somewhere else instead (or stealth.etc) but if someone insists on fighting – especially on a small point where kiting is hard – eventually you will run out of blinds, dodges, or just make a mistake.
you obviously didnt watch the latest esl, all the rampage warriors use rampage to run away from losing fights and in the lower brackets the rampage warrior was losing 1 vs 1 fights in the circle
Er ok, that doesn’t really change my point that you just can’t dodge every attack…? I didn’t say rampage was super OP or whatever, just that avoiding 100% of abilities is very difficult.
Edit: I’d like to add that I think Rampage is fine, it’s like Time Warp and Lich Form with a powerful effect but on a long cooldown.
wait let me explain, so ive been running rampage since the pre cele since before it had a huge amount of damage. I used it for damage reduction and straight stability. Back then it did no damage and it was frustrating but it had its purpose. Now people are saying its silly damage acting like theres no counter.
I main warrior i run stances with vigor. This is literally what i do when they pop rampage i double dodge waiting for there attacks (dont even have to attempt attacking) pop endure the pain and melee for 2-3 seconds and switch to rifle and start to back up and hit cripple. It slows him down for like 1 sec and it creates enough distance to where there either chasing me or hes forced to use dash in which case i dodge again since i got vigor on a stance. Then he has literally about 2 seconds left to land a attack.
I dont know if you have seen mesmer play 1 vs 1 against rampage warriors but rampage warriors literally land zero hits against the new mesmers inside the circle. I dont know which class your saying you cant avoid rampage attacks, i think it would help if i knew what you were playing.
So I’ve just come out of a ranked PvP match and the combat log shows the following sequential attacks:
- Critical hit for 7,791 using dash.
- Critical hit for 3,910 using kick.
- Critical hit for 5,106 using smash
=16,807 combo
wtf
I don’t remember warriors hitting that hard before.
why did you let the warrior hit you?
Because…it’s not possible to dodge every single attack? Of course you should try not to fight rampaging warriors and go somewhere else instead (or stealth.etc) but if someone insists on fighting – especially on a small point where kiting is hard – eventually you will run out of blinds, dodges, or just make a mistake.
you obviously didnt watch the latest esl, all the rampage warriors use rampage to run away from losing fights and in the lower brackets the rampage warrior was losing 1 vs 1 fights in the circle
No those were the skills in order from the combatlog. If they have other skills that can hit that hard, then that seems pretty over the top.
that’s what the warrior’s elite skill rampage feels like when they run full dps. he doesn’t hit as hard out of rampage, but it’s close. 100b will be doing 10k+ etc. the elite is very telegraphed and the warrior has both a noticeable (and interruptible) animation when they transform and for the duration of the transformation. however the whole form is melee apart from one ranged attack (that is super telegraphed), so if you dodge the gap closers you can kite the form with ease.
i assume you are running something squishy yourself. currently damage is very high and eating combos from dps builds will get you killed very fast. either change your build or use your dodges better.
in regard to rampage, if im on engi ill moa it, stealth, invun, dodge, leap away, stack 9 burning (lol), or just dodge. on warrior ill block and kite, or counter rampage a teamate to even the fight.
You cannot interrupt rampage because of pulsing stab. Most of the time you cannot outrun rampage and you can only dodge 2 skills until the next one CC’s you. Eventually they will get their quickness proc and you will be permanently stunned. Basically if you’re a class without several invulns or blinks/ports, you have no counter play.
Ummmm so invisibility with rangers, mesmers, thieves, and engy not good enough. How about the engy tool belt skill to moa them.( yes a tool belt skills that moas someone for 4 sec takes away a elite skill) Eles have far more mobility then rampage form. On staff alone 3 earth reflect the rock throw with 2 dodges and blind them with fire for each burn and use 1 utility like to create distance or blocks.
Warriors use the endure the pain stance or if your shouts cripple him and actually try moving. If your a necro literally 1 well of blinding and if you dont use a well use plague signet for blinding. (all you do is smash 2) If your a ranger you should using distance already unless your bunker condi so then set down the traps and use the evade on your skills.
Like i said if your new you should practice against it, if your not well then no one can help you.
ummm solo que was horrible, most people yolo que and also the best players in the game were forced to wait 15+ min for games.
There coming out with guild leader boards and a reg leader board. If you cant make it on those im sorry to say you probably wont make it on a solo one either.
Hahhaaha, so funny.
He didn’t ask for soloq to be back because he wants to be on leaderboads.
Soloq wasn’t perfect at all, but it was definitely better than facing premades all the time as a soloqer.
naw ill pass if they bring it back the way they did before ill be out. Being one of those people who is slightly better then average but not elite. I was spending 10+ min in que while i was in WvW or mapping then getting into que to see all the elite players from the tourneys which couldnt of been fun for them.
If they bring it back it would have to be structured better and with a different system. Just bringing back solo que would be a huge problem like it was before. I actually prefer that if you want to PvP you know what your getting into. with Guild vs Guild LB coming you should ajust a little not just demand a setting for just your preference when this game doesnt have hundreds of players at your skill level which would mean you come back on here crying about the match making.
No those were the skills in order from the combatlog. If they have other skills that can hit that hard, then that seems pretty over the top.
most people know how to block and dodge when they see. For instance was he running a stance with it? If he wasnt you can easily blind it with ele,mes and thief class. If your running a guardian you can do blinds as well but if your bunker like me you just go blocks and dodges. On my warrior i cripple walk around the circle since its all melee attacks so if your outside the circle attacking he has to come get you but if you your knew to the game you need to practice against it and if your not well no one can help you.
I’m running in Stronghold and Defensive builds are worthless. Even my tankiest Guardian just get’s eaten alive. Can we get some sense of balance between offense and defense? If you go all in for defense, you should be pretty much indestructible. Though, at the same time you should not be able to do much, if any, damage at all. This is what I would call a good “balance” in combat.
Anyone else think this offense is out of control? That fights lasting longer would be more enjoyable and skillful? That being able to tank up would be fun too?
do you not know of focus and mace? You get 4 blocks with that alone and if you go shelter and renewed focus its another couple of seconds so im questioning your tankiest guardian
Well for the first time ever its based on what kind of warrior he was. If he was using rune of strength with a zerker ammy why would he not do that much damage? Also your naming his skills in rampage which leads to the next question, did you get hit with every rampage attack he threw at you?
even downloading todays small patch, my connection will go from 150kb to 0 and it will just sit at 0 and then gw2 will become unresponsive
im in washington so distance isnt the problem. I could literally drive to there HQ in 30 min
I have no idea whats going on the past 2 days. I was unable to get past the character select screen yesterday and today its loading and and when its suppose to start the initialize phase the connection error pops up and my internet is fine.
I switched to vista after that xp thing happened where i couldnt play the game for 2 weeks and just wondering if anyone else using vista ult is having these problems?
ummm solo que was horrible, most people yolo que and also the best players in the game were forced to wait 15+ min for games.
There coming out with guild leader boards and a reg leader board. If you cant make it on those im sorry to say you probably wont make it on a solo one either.