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how do you talk to serene, I talked to her and nothing happened.
if you don’t mind spending 40$, you can get a 2nd account to farm the events. You really only need a lvl1 character to do it.
i find getting a 2nd account quite handy some times.
I do a bit of dungeon and fractal. Fractal50 once a day is pretty fun.
I think what Vayne is trying to say is… GW2 is still one of the most popular mmorpg on the market eventhough the game have been out for 2 years.
That being said just about every mmorpg is slowly leaking players. Very few can refill new players as fast as they lost.
this is not really true, most of the historical successful MMOs expanded before the contracted. WoW, FFXI, FFXIV RO EQ Lineage etc.
the bleeding usually comes later in the cycle after they have peaked.many mmos do bleed players, but those are generally not the ones that are seen as successful,
Right but I think you need to look at it in several ways. Some of the game in your list is asian focus market(lineage), which is very different market. Or very old games when there are not much competition. Or have failed lunch which redo their whole games. Or can’t be criticized because they are the most profitable mmorpg for the past 10 years.
What I’m trying to say is if you just look at western games, post wow era, there isn’t any games which wasn’t leaking players. I honestly just look at it as players being too demanding, and game developers just can’t keep up.
I think what Vayne is trying to say is… GW2 is still one of the most popular mmorpg on the market eventhough the game have been out for 2 years.
That being said just about every mmorpg is slowly leaking players. Very few can refill new players as fast as they lost.
Maybe that’s because instead of delivering a high quality product and consistently maintaining that product’s high quality over time, thereby reaping the long term benefits of customer satisfaction and loyalty, just about every game maker today is all about farming the customers for quick and easy profits.
Or maybe not.
I just think it’s very difficult for mmorpg studio to continue deliver enough content to keep people around for very long term.
I dont’ think game studio is purposely not deliver content just to kitten people.
I think what Vayne is trying to say is… GW2 is still one of the most popular mmorpg on the market eventhough the game have been out for 2 years.
That being said just about every mmorpg is slowly leaking players. Very few can refill new players as fast as they lost.
Mawdrey cost like 100 gold. So there is some gold grind involved. But I think they also mixed in with some JP and exploration. Which add in some enjoyment.
I completed the story on my main account. Fortunately I have a second account. What I find is the profit is indeed very good. But diminishing return kicks in really fast.
So you need to find walk around for the DR. Like switching char. Making a new char and delete probably works too.
The people who made the most money from this is probably people who just bought huge stock of maize balm. I made 90 gold in 5 minutes just from buying 6 stacks of maize balm. I wish I bought more, but I’m afraid Anet will nerf it and I’m just dont’ like short term investment very much.
Right now I’m farming like crazy trying to use up the stacks of maize balm, because I’m worried the price will crash and Anet will nerf it any minutes.
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i wonder what kind of games you guys played before where you can get the most wanted skins/armor/weapon with freash and fun non grinding content..
because all games i played were in the end the same , you reach max lvl and you farm that one dungeon hundert times to get that skin/armor/weapon drop you want
I think that’s greatly exaggerated a bit. I think a few of them have drop rates at like 20%. So you actually do the same dungeon 5 times. And you get the items already.
Some raids have a cooldown timer of a week. So even if you play a whole year, you can only do it 48 times.
But seriously many people seemed to treat GW2’s endgame as getting skins. If you don’t play that way. You are pretty grind free.
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I think what Anet is trying to say is everyone selling Maize balm cheaply on the TP is a ******.
If it is so good, why sell it so cheaply.
well we know rapid fire is really good. Problem is you have 2.5 second of uber dps, and for 10 second your dps will be quite poorly. Barrage also have 30 second cooldown.
If you are just exploring open world, rapid fire is really fast in killing trash mobs since they die really fast. But if you increase the duration of the fight, a pure longbow build is quite low in dps due to long bow autoattack dps isn’t very good.
It’s really strange that Anet talked so much about how they wanted to make a game that was mainly fun and not just a grind as many other games but it turned into the most grindy mmo I personally have ever played
If you don’t farm those skins, it’s probably the most casual mmorpg ever.
But if you want those skins… I kind of agree with you.
I think in the end, many people are willing to do things they don’t enjoy just to get to the fun part(which is wearing a pretty kin).
You dont’ have to gamble. You can just buy it from the trading post.
I think the problem is it is just too expensive that some people felt it is unobtainable.
Actually sounds like a decent wvw sigil.
That being said, I’m just theorycrafting. Theorycraft sometimes dont’ work really well in practice.
I kind of agree with Ayrilana. Anet added new heals and new traits, but Im’ not sure anyone actually use them. The only time I used the new heals on my warrior is doing the reactor room in fractal.
Unless Anet do a complete overhaul, there probably won’t be noticeable difference. If new skills or new weapon is released, they need to be significant enough that it’ll completely change the play style.
I bought a bunch of halloween weapon last year. And it took them over a year to climb in price. Oddly, some of it went up more after they released again for 2 ticket, because of the new collection.
My suggestion would be buy halloween weapon for 2 ticket, sell it and buy tempest weapon on the TP. The way I see it is, it should take much shorter time for a tempest weapon to double in price(70 to 140), compare to halloween weapon to double in price(200 to 400). Not to mention halloween weapon might get released again next Halloween.
For the mini, I don’t know. Mini is a weird thing when the supre rare ones become super expensive after a long time. While most other price stay put. If you have some thing better to invest in, I would say get rid of the cat. It’ll probably always be capped in price unless Anet decided to make them unobtainable again.
I actually buy many outfits but never armor piece. So I guess everyone is different.
I was checking the designed of the new outfits, and there dont’ seem to be a shoulder and head. The dress seemed to cover both chest and pants area so I’m not sure how to seperate those. And probably some clipping issue if they are seperated.
That being said if it is possible to make some of the outfits in to armor pieces, it’s probably not a bad idea.
The item is only used in 4 recipe I think. Even if Anet increased the drop rate, I highly doubt people will actually farm for it when the price plummet.
I have no idea how the map is designed.
But many times I entered a random map it is usually low on people.
I think anet should use the mega server technology on the maps and close those low population maps, and try to fill people on the same maps. That being said, I think they might lower the number of people that can fill a map.
I used to think longbow ranger dps sucks. But after the september 9th patch, ranger rapid fire seemed to get a huge boost in dps.
I was reading some ranger dps guide, and the dps rotation now becomes longbow swap sword/axe build. And it’s said this dps rotation is now comparable with other’s profession.
I’m wondering how pure longbow build compares in dps with other pure melee class.
your post just explained why many people hate ranger(in this game) for easy dungeons. Because a bunch of ranger thought they are doing uber dps with bow, when they are actually doing similar dps as a rifle warrior.
Do you have some numbers to back this up?
I have tested the LB ranger / Bow and Rifle warr and I have a clear picture of what each can do.
edit: I’m actually pretty wrong on this. Anet seemed to do some change after the sep 9th patch. So they boost ranger rapid fire dps by a bunch.
That being said I have no idea how pure longbow dps rotation compare to pure melee.
http://www.dtguilds.com/forum/m/6563292/viewforum/4280897
DnT seemed to be the authority in this type of discussion. I’ll try the dungeon forum and ask.
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Ranged dps sucks kitten . If you want to compare both classes use the right builds.
1. I find ranger dps pretty good, lower than grenade engi, but still good.
2. since it will be me playing I will use the build I feel most comfortable with (dps / surv / support balance)
The problem is not ranger dps. The problem is ranged dps sucks.
And your post just explained why many people hate ranger(in this game) for easy dungeons. Because a bunch of ranger thought they are doing uber dps with bow, when they are actually doing similar dps as a rifle warrior. But you never saw people complaining about rifle warrior, because most warrior don’t use rifle(in easy dungeons).
Or you know, you could just buy one.
Also, with your current method, I could make like 10 precursors right now. It’s not even the least bit difficult and it’s very cheap.
you have that many mats in your bank? im not sure i buy that. The 15 of the 4 ascended, sellable crafting mats would set you back a lot of money if you were to strait up buy them:
Currently they are listed as
Deldrimor: roughly 3 gold each X 15 = 90 gold
Spiritwood: a little under 3 gold each X 15 = 90 gold (roughly)
Elonian Squares: about 1.5 gold each X 15 = 45 gold
Damask: 16.5 gold as a buy order… X 15 = 247.5 gold
totalling 472.5 gold and that is just for the Gift of Precursor. you also have to get 100 ectos (not difficult) and 100 Exotic Essence of Luck (that might take a while)according to current prices, this isnt that much cheaper than just buying one. This would also add more to the economy (which is severely limited by the current options)
I think you made some math error and you also need to consider damask you can craft for 14 gold yourself daily. I think it’s around 360gold including the ecto(if I didn’t make math error).
15*3 = 45
1.5*15 = 22.5
You must be the most unlucky person ever.
but but my 4 pres.
Fractal hates me ;_;I will forgive it if it would give me fractal tonic though.
I ran fractal for a few weeks and only found 1 skin… I’m already a bit sad, I can’t imagine what you felt like. Hope you at least found a bunch of ascended chest.
Over a year, running fractals almost daily and most of them are 36 or 49.
and still NO skin at all. I’m also still waiting for my fractal tonic.
I’m really sorry to hear. Base on my poor math(is it even correct?)
https://docs.google.com/spreadsheets/d/18IHVJao5j85KOp6lBTOgO8qs4VYD3Xty-jKPZo8o-Q4/pubhtml
The probability of that happening is (0.9*0.95)xy365 = 0.0000000000000000000000000147
You must be the most unlucky person ever.
That being said, I think they changed the drop rate a few times, so what I said isn’t really correct.
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OK, how do you solve this problem:
Item A has lowest bid of 99s.
Player A places a bid for min 1g max 2g
Player B does exactly the same shortly after
Lowest bid rises to 2g belonging to Player A.
Player C places a bid of 2g and 1 silver.
At this point, the bids of Player A and B will be removed and will only become active again, once the highest bid goes under 2g.
Now player D wants to sell 2 each of the item. The first item goes to player C at 2g1s.Who gets the 2nd item, if player A and B will have their autobids go active at the same time again at the same value?
I’m not sure what you mean. Do you mean if the bid reset? For example player A bid min 1 gold, max 2 gold, if another person B bid 2 gold 1 silver and got the item, player A bid reset to 1 gold?
You dont’ have to reset them, you can just keep players A bid at 2 gold after B is fulfill.
Or in your example, player A should get the item since he bid the item first.
To be honest, there isn’t much difference like you said, the main point is people like me or maybe there are others dont’ want to check the TP very often.
I don’t think it’s such a big issue though anyway. And I doubt Anet will do anything about it. Pretty sure they have better things they should be working on. Besides it is very confusing like some of your example showed.
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I hope they just abandom dungeon and focus on fractal to be honest.
The first idea is a bit too complicated(too hard to implement).
The 2nd idea is ok. (actually I like it). I think the dev says they dont’ want it though because it harms long term investment.
I think gw2spidy, and some other site shows the potential profit for items. That is some thing you can use to search profitable items.
For spread sheet, I would suggest, googlesheet and use the gw2spidy API. https://github.com/rubensayshi/gw2spidy/wiki/API-v0.9
Eventhough many gw2spidy and many sites do it automatically. Sometimes it is better to have your own spreadsheet, because that’s say you want to craft something, it only shows the price where you buy the ingredient directly. And sometimes, it’s just easier to see things with your own spreadsheet.
Here’s a link where people discuss a site which shows goods which you can craft for money.
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I have 5000 playing hours and I recently check how much money I have and….
I have 14,000 gold in selable items… (That is after buying 9 permanent bank licence and have enough gems to buy 52 character slots.
If you have 5000 playing hours and you still can’t afford a precursor. There is only 2 possibility(you spend those 5000 hours in spvp which dont’ earn gold)… or you have enough gold to buy your precursor but you keep complaining.
GW2 was released on August 28th 2012.
Today is October 20th 2014.
That is 783 days since the game has been out. If we divide 5000 by 783 we get 6.3.
So basically you’re saying that we only need to play an average of 6 hours a day over the course of 2 years. To be able to get a precursor. Which is only one small part of a legendary weapon.
Well if that doesn’t sound like the most well thought out argument I’ve ever heard…
I’m trying to respond to the OP and everyone else which says he have 5000 playing hours and still no precursor.
That’s what the OP said right? He played 5000 hours and still can’t afford a precursor?
Hours played is irrelevant. Especially considering not everyone plays the same way and the same game modes. Where some are more rewarding in gold than others.
Whatever the case. The current ways we have to get precursors are un fun, un inventive, un interesting, boring, lame, lazy, poorly thought out, and tedious.
It really surprises me that the pinnacle of aesthetic progression which GW2 is all about comes down to an rng toss and that anet has been okay with that for 2 and a half years.
This is what the OP typed
AGE : 782 DAYS
HOURS : 5642 (with zero afk)
WORLD EVENTS : THOUSANDS
FOES KILL : MILLIONS
I would presume he did a bunch of world events and farmed a bunch.
There is a different when people tell me they have real life obiligation and can’t afford precursor. And there’s the person who definitely should be able to afford precursor and says he can’t get a precursor.
I admit half of my play time is farming, that’s why I have so many golds, and it burned me out, I can’t farm any more… But with the OP’s playing time and by what he typed, much of it is doing pve events which should generates money, I highly doubt he can’t afford a precursor.
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I have 5000 playing hours and I recently check how much money I have and….
I have 14,000 gold in selable items… (That is after buying 9 permanent bank licence and have enough gems to buy 52 character slots.
If you have 5000 playing hours and you still can’t afford a precursor. There is only 2 possibility(you spend those 5000 hours in spvp which dont’ earn gold)… or you have enough gold to buy your precursor but you keep complaining.
GW2 was released on August 28th 2012.
Today is October 20th 2014.
That is 783 days since the game has been out. If we divide 5000 by 783 we get 6.3.
So basically you’re saying that we only need to play an average of 6 hours a day over the course of 2 years. To be able to get a precursor. Which is only one small part of a legendary weapon.
Well if that doesn’t sound like the most well thought out argument I’ve ever heard…
I’m trying to respond to the OP and everyone else which says he have 5000 playing hours and still no precursor.
That’s what the OP said right? He played 5000 hours and still can’t afford a precursor?
I have 5000 playing hours and I recently check how much money I have and….
I have 14,000 gold in selable items… (That is after buying 9 permanent bank licence and have enough gems to buy 52 character slots.
If you have 5000 playing hours and you still can’t afford a precursor. There is only 2 possibility(you spend those 5000 hours in spvp which dont’ earn gold)… or you have enough gold to buy your precursor but you keep complaining.
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I think you really need to learn it yourself. I asked the pros, and all they said is spreadsheet, using tools which list items for profit and try it yourself.
I dont’ want to do that, so I use the lazy man’s methods. There are a few items that have very low risk but will climb in price slowly. I buy those items, and when it get to 2-3 times profit I sell it and buy another items which have low risk and climb in price slowly.
The idea is if you have 1000 gold, and if you double that it become 2000, and if it double again it become 4000. Even though the process is slow, but I don’t need to actually invest in time to focus on playing the trading post. That being said, you need large capital for it to work.
Obviously the pros find items which climb in price fast so they can keep flipping.
It almost always have obsidian shard in it. So everyday you can get at least 2500 free karama… and in one month that is at least 75,000 karma. Which is like 4 fractal runs…
That being said, I got 10 obsidian shard today for 5000 karma and I’m happy. I really like the item actually. It’s pretty excited to see what’s inside for the day.
So you have your automated bid go up from 1g to 2g and go do a dungeon. Now i come in, place a bid at 1g1c and get outbid by your bot immediately. I realize i compete against an automated bid and test out its price ceiling by 10s increments until i reach 2g at which point i dont get outbid anymore. That takes like a minute or so and youre outbid completely. Now once your maximum bid is reached, either your gold is returned to your pickup tab, in which case i cancel my 2g bid and list another one at 1g again or your autobid between 1 and 2g stays active and it places a bid again, once the highest bid falls between 1-2g. In that case, i make a bid at 1.9999g and let you buy the item at 2g. Once it fills, I cancel my bid and make a new one at 1g.
Either way, i still “win” because i monitored the tp while you did a dungeon, just like under the current system:
You either post a bid at 1g and get outbid by me immediately or you post at 2g, i dont outbid you and you get your item, while i have the highest bid at 1g after yours filled.
There is so much that could happen there. One is you bid 1.9999 gold, and you actually get the item. And one is you give up, and the bidder get what he want at 2 gold, which is what he intended to max pay anyway. Or I get my item at 1g1s because no one bid against me.
And the whole point of this system is… I dont’ want to check the TP again after I place the min and max bid.
I dont’ care if you cancel your bid after. Under the old system, I wont’ get the item anyway unless I either pay 2 gold up frond and have no chance on getting it cheaper. Or I take my chacne at 1g1s and loss anyway since you keep monitoring the trading post. And the good thing about the new system is you have a chance to pay 1.9999 gold intead of 1 gold.
It is a free market. The people winning should be people paying the most money, not people who monitoring the TP the most(you probably felt differently). And all it does is speedup the equilibrium faster.
But there is also a chance, someone place a buy order of something and the seller keep putting up fake bid so he can sell the item to the buy order. Which is indeed a flaw of the system.
Anyhow you don’t like the system, I like the system. I dont’ think there’s anything wrong with it. I think most of your counter argument is it don’t solve any problem. The way I felt is it solve my problem.
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The problem with your system is that it will change nothing
There’s a huge, huge difference between equilibrium bidding behavior in a first price system vs a second price system. The difference between the two would, in fact, be substantial.
The problem is that I dont know which problem it is supposed to fix that cant be fixed by you posting a bid for 1g20s under the current system.
It fixes the problem stemming from the uncertainly surrounding whether or not you are bidding against yourself.
Another reason why your proposed system wont work:
You place an autobid between 1g and 1g10s with 1 copper increments, if you get outbid. Your bid will be 1g1c to start with. It stays up for a while until someone else places an autobid between 1g2c and 1g10s. So your autobids start outbidding themselves by 1 copper each until you reach 1g10s.If you build it into the game, you’d place a 1g10s bid and pay 1g10s at that time. The TP then coppers with the other bids until it finds the highest. If that number is less than 1g10s, then that is the high bid, and if yours is accepted the TP gives you your item and returns the difference between your deposit and the final sale price. If you are outbid, your 1g10s simply sits on the TP until it becomes the high bid.
All the ‘having to keep placing bids and returning gold’ behavior is a problem that the bots have to deal with, it’s not inherent to 2nd price systems.
Well, if you are willing to pay up to 1.1g for the item in the first place, why not put that bid in during the existing system? It will most certainly lower the chance of getting outbid.
This proposal is nothing short of suggesting to give everybody a bidding bot. If everyone has one, the price ceiling of your bid would be the same as putting in the highest bid now.
It will change nothing at the fact that you will get outbid as soon as someone else gets active in the market, meaning it wont deliver ANY convenience improvement.
And while 2 accounts are auto outbidding each other, which price does someone who wants to sell the item see in his window?
These kinds of autobids might work in an auction house but not on the tp because on the tp you are actually bidding for an item that isnt up for sale yet.
You know those kind of people exists. That’s why people complaining about 1 copper outbid.
Those people are willing to pay x amount, but they dont’ want to if they can get it cheaper. I’m not sure what is there to argue about.
I dont’ see anything in your logic why the system dont’ work. Why can’t people bid the first buy order. What does the item havn’t been on sale yet have anything to do with it.
You do realize computer are automatic, so if someone input a higher maximum buy order the computer take the highest buy order price. The computer don’t actually 1 copper up when 2 account are bidding.
Honestly, it is just about human psychy. If other people want to outbid me, I dont’ care. But I don’t want to 1 copper another person and keep checking the TP just so I can save money.
That being said, as a game design, it’s probably not a good idea. Because maybe that’s how game designer gets player addictive. So people can keep checking TP to see if they get outbid.
I’m quite curious how the stock market works though, since the buy order and sell order are so close and there are so many transaction, I’m not sure how it work. Assume there are no other transaction, and someone place a sell on 1 share of stock for 95 cent, and I place a buy on 1 dollar. Do I pay 95 cent or 1 dollar (assume there are no other transaction). Or the transaction dont’ even go through untill either the seller or buyer change the price.
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I think the real problem is forum subject is too short.
That’s why instead of saying “dusk/dawn/The Colossus/Leaf of Kudzu/The hunter/The lover/The legend/Tooth of frostfang/Spark/Zap is too expensive”…
People summarize all that and just call it precursor.
ps. I’m just joking. Dont’ take me seriously.
I dont’ think it even take too much space. Just keep refining it to exotic.
Almost everyone got to 300 magic find by buying stock hold of items on the trading post to salvage anyway.
Unless you buy blue and green on the TP regularly to salvage for money it shouldnt’ affect you.
I hope they can change the TP system. Allow buy offers to put a min and max price.
For example the minimum buy offer for a certain item is 10 silver. I can put a buy offer of 11 silver min and 15 silver max. So I dont’ need to check the trading post every single minutes to 1 copper up people. If other people over bid me, it’ll automatically up my bid offer.
I think that’s the system most online trade system works. If you want to buy an item, you put a max bid, and the trader will automatically up the bidding price until you reach the maximum bids.
That’s how eBay works, but the TP isn’t an auction house; it’s a clearing house: you put in your offer and it fulfills or it doesn’t.
tl;dr there’s hardly any 1-copper issue for people who aim for a favorable middle ground.
Well we are just running in circle. You dont’ like the system, I like the system.
Maybe you should tell me what’s wrong with my system instead telling me TP isn’t an auction house. What problem will it cause instead.
No one says the GW2 trading system have to follow any specific system right?
The problem with your system is that it will change nothing at the fact that you will get outbid fast as soon as someone has an autobid 1 copper higher than you active.
If ITem A has a highest bid of 1g and you put in an automated bid of 1g1c to 1g20s and someone puts in an automated bid of 1g2c to 1g25s, you will still lose out. If you are willing to put in an automated bid up to 1g20s, you might as well put in that bid under the current system and decrease the chance of you getting outbid.
I dont’ understand how that is a problem. The maximum I’m willing to pay is 1g20s anyway. If someone want to outbid me to 1g25 silver is their choice.
The only problem I see is the buy order price and sell order price will be closer. So flipper will have less opportunities, so that interfere with their current game play.
The problem is that I dont know which problem it is supposed to fix that cant be fixed by you posting a bid for 1g20s under the current system.
It’s just for convenience. I dont’ want to overpay if I dont’ need to. But I dont ’want to stare at the trading post a whole day just to 1 copper up people.
I dont’ know why a more convenient system is wrong. That being said, I doubt it is a big enough problem Anet bother to change it. They have much better things to work on.
READ Iaokoko, READ LIKE THE WIIIND…
I dont’ know, I either have reading problem, or I just can’t understand you.
If you want to kick someone and no one agree with you, you still can’t kick him. How does you having an immunity helps.
If I’m wrong, fill free to explain.
I hope they can change the TP system. Allow buy offers to put a min and max price.
For example the minimum buy offer for a certain item is 10 silver. I can put a buy offer of 11 silver min and 15 silver max. So I dont’ need to check the trading post every single minutes to 1 copper up people. If other people over bid me, it’ll automatically up my bid offer.
I think that’s the system most online trade system works. If you want to buy an item, you put a max bid, and the trader will automatically up the bidding price until you reach the maximum bids.
That’s how eBay works, but the TP isn’t an auction house; it’s a clearing house: you put in your offer and it fulfills or it doesn’t.
tl;dr there’s hardly any 1-copper issue for people who aim for a favorable middle ground.
Well we are just running in circle. You dont’ like the system, I like the system.
Maybe you should tell me what’s wrong with my system instead telling me TP isn’t an auction house. What problem will it cause instead.
No one says the GW2 trading system have to follow any specific system right?
The problem with your system is that it will change nothing at the fact that you will get outbid fast as soon as someone has an autobid 1 copper higher than you active.
If ITem A has a highest bid of 1g and you put in an automated bid of 1g1c to 1g20s and someone puts in an automated bid of 1g2c to 1g25s, you will still lose out. If you are willing to put in an automated bid up to 1g20s, you might as well put in that bid under the current system and decrease the chance of you getting outbid.
I dont’ understand how that is a problem. The maximum I’m willing to pay is 1g20s anyway. If someone want to outbid me to 1g25 silver is their choice.
The only problem I see is the buy order price and sell order price will be closer. So flipper will have less opportunities, so that interfere with their current game play.
People that support ‘Party Leader immunity with final kick decision after party requests’ just want ONE THING> For people to read, understand and adhere to the message posted on LFG system (which we all know WILL NOT BE RESPECTED) OR for people to be unable to kick them from the party that they have initiated WHENEVER therefore attaining control of the party for WHATEVER reason…
How does leader having immunity even help in that situation.
If you think someone isn’t adhere by the leader’s LFG description, you can already initiate a kick.
The problem is no one listen to the party leader. If no one listen to the party leader, you still can’t kick the person who you think should be kick out.
Someone’s example previously already showed it. Some leader want to kick a low level players, no one listened to him, so leader start getting angry and irritated the group so he got kicked out instead.
Either if the party leader got kicked in this situation. The person that don’t adhere by the LFG description still isn’t getting kicked.
Let’s say I’m a leader of fractal group and stated X agony resistance only. And found out someone actually dont’ have any agony resistance, so I tried a kick. The problem is if no one agree with me, “I STILL CAN’T KICK HIM”. How does having immunity actually helps on kicking that person out? It don’t right?
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The only one who can answer that question is yourself.
There is many things to factor here.
if you are not a serious pve players(meaning you dont’ care about high level fractal), just use exotic berserker gear for pve.
if you are not a serious wvw players get exotic and get ascended berserker gear for high level fractal.
One thing you should know is ascended trinkets are much easier to get than ascended armor. So it is most likely you’ll only get 1 set of armor and a few set of trinket.
My suggestion is dont’ find a middle ground, find a set for pve and a set for wvw. Since you are better of wearing seperate exotic set than use 1 ascended set for both wvw and pve.
You can also count the grains of sand on the beach.
That doesn’t mean its fun or entertaining or a good way to spend your time.
I think you are mistaking worthwhile/fun content with busy work/chores.
And I think you are mistaking the point of my post. Which was twofold:
- It is inaccurate to say you’ve done everything. That’s a lot of things, and I find it unlikely. Whether or not you find it fun. If you were instead to say “I’ve done everything I care to do” – that’s not inaccurate, but it also is little different than saying “there’s more I could do, but I don’t want to, and I’m going to complain here that there’s nothing to do even though there is more to do” – even discounting the “chore” things. But what’s a chore for you, isn’t going to be such for others.
- Just going out into the game and exploring could lead you to finding new things. There is an insane amount of attention to detail in this game, and I’ve seen many, many cases of people – myself included – changing the common angle of the camera and going “woah, was this always here?” or going into a zone they don’t tend to visit and finding new, sometimes interesting, events to do.
I think the problem here is the OP and you both think everyone else felt the same as they do.
The OP use the word “WE”, I’m not sure why he included everyone. Some other people may still be having fun, just because he isn’t, dont’ mean everyone else isn’t.
And you on the other hand think you are having fun, everyone else must felt the same way, if they didn’t, they just didn’t find it “yet”.
You can buy everything from the TP right?
So there is actually no time wall.
Quite honestly, you wont’ even pay that much extra to get it right away. Since you can keep crafting the ingredient after and sell it on the trading post.
I hope they can change the TP system. Allow buy offers to put a min and max price.
For example the minimum buy offer for a certain item is 10 silver. I can put a buy offer of 11 silver min and 15 silver max. So I dont’ need to check the trading post every single minutes to 1 copper up people. If other people over bid me, it’ll automatically up my bid offer.
I think that’s the system most online trade system works. If you want to buy an item, you put a max bid, and the trader will automatically up the bidding price until you reach the maximum bids.
That’s how eBay works, but the TP isn’t an auction house; it’s a clearing house: you put in your offer and it fulfills or it doesn’t.
tl;dr there’s hardly any 1-copper issue for people who aim for a favorable middle ground.
Well we are just running in circle. You dont’ like the system, I like the system.
Maybe you should tell me what’s wrong with my system instead telling me TP isn’t an auction house. What problem will it cause instead.
No one says the GW2 trading system have to follow any specific system right?
(edited by laokoko.7403)
I hope they can change the TP system. Allow buy offers to put a min and max price.
For example the minimum buy offer for a certain item is 10 silver. I can put a buy offer of 11 silver min and 15 silver max. So I dont’ need to check the trading post every single minutes to 1 copper up people. If other people over bid me, it’ll automatically up my bid offer.
I think that’s the system most online trade system works. If you want to buy an item, you put a max bid, and the trader will automatically up the bidding price until you reach the maximum bids.
Thats basically botting for everybody. It might work for auction houses but not on the tp because the tp is not an auction house. In an auction house, you bid for a certain item, that was put up for auction before. On the TP, if you place a bid, you place a bid for an item that hasnt been put up for sale yet.
I fail to see why it is a problem. A system where people check the trading post every minutes to 1 copper up people is a better system?
maybe you think it is really cool to check trading post every minutes just to 1 copper up people, I certainly don’t.
(edited by laokoko.7403)
I hope they can change the TP system. Allow buy offers to put a min and max price.
For example the minimum buy offer for a certain item is 10 silver. I can put a buy offer of 11 silver min and 15 silver max. So I dont’ need to check the trading post every single minutes to 1 copper up people. If other people over bid me, it’ll automatically up my bid offer.
I think that’s the system most online trade system works. If you want to buy an item, you put a max bid, and the trader will automatically up the bidding price until you reach the maximum bids.
(edited by laokoko.7403)
only 272 times.
I dont’ think it counts the thousands of cof path 1 farm because I dont’ have dungeon master before.