Showing Posts For pdavis.8031:

why does gw2 feel like a grindy f2p?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

As a B2P, they’ve got to make money with their store since they have no income from monthly subs. At least their store is less essential to actual gameplay than many others where you feel like you can’t hardly do anything without buying something.

I’d complain about that!!

If they want to make money off me and want me to buy their stuff, THEN LET ME FRIGGIN BUY IT! Let me pull out my wallet and BUY (not grind) for the stuff they sell, like Shadow Dye kits, Braham’s Mace/Shield skin, Belinda’s Greatsword skin, etc. I can understand they want to keep players playing and buying gems, but when there’s nothing in the gemstore I want (or more aptly, what I want isn’t in the gem store) what do they want me to do!?

Umm…you can?

Buy gems, convert to gold, buy whatever you want from the TP. Buying gems and converting to gold was put in there so people can use cash to bypass the “grind” and farming. They can get those skins for cash.

However, people look at the exchange rate, and don’t feel that it current rate for gold via gems is very good, so they don’t use it. But what they also fail to realize that in order for gem to gold prices to rise, they need to convert gems to gold. This also lowers the cost of gold for gems.

In any event the system is in place to do just what you are describing. Pull out your wallet, buy gems, convert to gold, and buy the skins you are looking for.

Ahem…
http://wiki.guildwars2.com/wiki/Braham%27s_Mace_Skin
http://wiki.guildwars2.com/wiki/Braham%27s_Shield_Skin
http://wiki.guildwars2.com/wiki/Belinda%27s_Greatsword_Skin

I don’t understand. You want items that were only available through the gem store for a limited time, and somehow that means its a grind?
I’m not sure what your complaint is….

lol I love how people don’t read. Try going back and reading the context of the posts.

The context of the posts was that Anet needs money from gem sales. Although the items in the gem store are non-essential to game play when compared to other MMOs…

And you responded you want to be able to buy certain things from the gem store without grinding, by pulling out your wallet and buying something. You then used some examples of limited time items that were only available through the gem store. You also said that some of those items are not in the gem store, which implies they could be available on the TP.

My response was that through gem conversion you can buy items with gold from the TP, thus not being a grind. And it also implied that if some items are only available in the gem store, you can still use your wallet to buy gems and get those items. However, some of those items were limited edition, and no longer available.

I don’t see what limited edition gem store items have to do with grind. You want to buy gem store items, then you can. There is no need to grind for it.

Again, your rant doesn’t really make sense. And just a comment about the context shows that you yourself aren’t really sure about the point you were trying to make.

So please tell me, how are limited edition gem store items related to grind?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

why does gw2 feel like a grindy f2p?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

…….You don’t buy a phone and then have to pay more just to be able to use the apps that are supposed to be free on the phone …….

Besides storage (that you CAN get with in-game gold, BTW), name me ONE thing you ABSOLUTELY NEED to spend RL $ on to play GW2?

Also, the fact that EVERYTHING can be obtained via in-game gold (gold to gems) discounts every claim that Anet MAKES you spend RL $. Is it more convenient? Sure…but there is an option (a HUGE distinction from most F2P games).

GW2s economic model has NOT changed since release (tho I will agree it has leaned more toward gemstore based rewards than I would like). The fact that it is highly successful for ANET (and NCSoft seems to like the status quo), attempting to change this model with some sort of grass roots player movement is just a waste of effort. If you feel that “grinding” or "nickle and diming " is beyond what you can stand, there are hundreds of other MMOs you can go play.

“Have fun storming the castle!”

Define “hasn’t changed”.

The basic nature of the transaction hasn’t changed. Gems haven’t got more expensive with RL money. That’s good.

But the gold-gems conversion rates have changed so much that it’s gone from a game where you could have a serious expectation of buying stuff for gems without serious farming to one where you will have to farm farm farm, and where it gets more and more extreme.

I understand why, but it is kind of sad.

You do realize that gem conversion rates are based on player interactions right? The more people use gold to get gems, the price goes up. The more players convert gems to gold the price goes down. It was set that way from launch and hasn’t changed at all. (And no prices of gems are not a indication of inflation.)

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

why does gw2 feel like a grindy f2p?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

As a B2P, they’ve got to make money with their store since they have no income from monthly subs. At least their store is less essential to actual gameplay than many others where you feel like you can’t hardly do anything without buying something.

I’d complain about that!!

If they want to make money off me and want me to buy their stuff, THEN LET ME FRIGGIN BUY IT! Let me pull out my wallet and BUY (not grind) for the stuff they sell, like Shadow Dye kits, Braham’s Mace/Shield skin, Belinda’s Greatsword skin, etc. I can understand they want to keep players playing and buying gems, but when there’s nothing in the gemstore I want (or more aptly, what I want isn’t in the gem store) what do they want me to do!?

Umm…you can?

Buy gems, convert to gold, buy whatever you want from the TP. Buying gems and converting to gold was put in there so people can use cash to bypass the “grind” and farming. They can get those skins for cash.

However, people look at the exchange rate, and don’t feel that it current rate for gold via gems is very good, so they don’t use it. But what they also fail to realize that in order for gem to gold prices to rise, they need to convert gems to gold. This also lowers the cost of gold for gems.

In any event the system is in place to do just what you are describing. Pull out your wallet, buy gems, convert to gold, and buy the skins you are looking for.

Ahem…
http://wiki.guildwars2.com/wiki/Braham%27s_Mace_Skin
http://wiki.guildwars2.com/wiki/Braham%27s_Shield_Skin
http://wiki.guildwars2.com/wiki/Belinda%27s_Greatsword_Skin

I don’t understand. You want items that were only available through the gem store for a limited time, and somehow that means its a grind?
I’m not sure what your complaint is….

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

why does gw2 feel like a grindy f2p?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

…….You don’t buy a phone and then have to pay more just to be able to use the apps that are supposed to be free on the phone …….

Clearly you’ve never used an Apple product…. :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

why does gw2 feel like a grindy f2p?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

As a B2P, they’ve got to make money with their store since they have no income from monthly subs. At least their store is less essential to actual gameplay than many others where you feel like you can’t hardly do anything without buying something.

I’d complain about that!!

If they want to make money off me and want me to buy their stuff, THEN LET ME FRIGGIN BUY IT! Let me pull out my wallet and BUY (not grind) for the stuff they sell, like Shadow Dye kits, Braham’s Mace/Shield skin, Belinda’s Greatsword skin, etc. I can understand they want to keep players playing and buying gems, but when there’s nothing in the gemstore I want (or more aptly, what I want isn’t in the gem store) what do they want me to do!?

Umm…you can?

Buy gems, convert to gold, buy whatever you want from the TP. Buying gems and converting to gold was put in there so people can use cash to bypass the “grind” and farming. They can get those skins for cash.

However, people look at the exchange rate, and don’t feel that it current rate for gold via gems is very good, so they don’t use it. But what they also fail to realize that in order for gem to gold prices to rise, they need to convert gems to gold. This also lowers the cost of gold for gems.

In any event the system is in place to do just what you are describing. Pull out your wallet, buy gems, convert to gold, and buy the skins you are looking for.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No grind philosophy

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Ugh please, have any of those people complaining actually played an actual f2p MMORPG game?

I remember when I first started MMOing with Maple Story almost a decade ago. Forget skins and money, it took me and my friends MONTHS to grind a single character to 4th job, not even to cap level. We didn’t even had time to worry about skins or stats or whatnot. We had to GRIND on mobs just to to able to ACCESS content. Hundreds of hours of pressing a button, killing mobs, taking advantage of every double exp events, doing the same thing over and over again just to gain access to higher level content. In the end, the grind was too much and we all quit the game.

Fast forward a few years, and me and my friends played Dragon Nest, and again, still grinding. Running the same dungeon DOZENS of times to get a single level, with no variety. You HAVE to run this dungeon to get to the next level, as other dungeons either took too long, or barely gives any exp. People used ‘boost’ others, helping them clear dungeons quickly with a high level character in their party for a price.
That’s not mentioning the pay-wall you have to pass to get to the final content, as without good gear, you won’t get a place in a party to clear raids. Without doing raids, there is no reliable way to make money, which means you don’t get good gear.
Only way to get pass the pay wall? Spend hundreds of hours farming gold to have a chance to get mediocre gear to be ‘barely’ accepted into a party, or open your wallet and buy things foo the cash shop to sell/ buy equips from players using cash.

THAT is GRINDING. If you don’t DO THIS, you will not get to do ALL THE OTHER THINGS AFTER THIS.

What you guys complain about is FARMING, which is OPTIONAL.
Can you enjoy the game withoutAscended Gear/ Legendary Gear?
Yes.

Do you NEED to repeatedly run dungeons to enjoy all the content?
No.

Do you NEED to get that awesome looking Legendary/Skin to play the game?
No.

Those “grindy” items, such as Legendaries and Ascended Armor are more like a status symbol, a sign that you have invested time and money into the game. They are hard to get for a reason.

And, if there are no ‘grindy’ things in GW2, then what is the point? There will be nothing to work towards. It might as well be a single player game with a multiplayer function.

And btw, I have yet to see an F2P game with more customizing option then Gw2, especially for free.
Arguably Maple Story had larger variety of outfits and skins, but 99% of them are DURATIONAL and is only purchasable by using REAL MONEY. No ‘convert in-game currency to cash shop currency’.
And the skins of Dragon Nest costs more than 30-40 USD for a single ‘low grade’ set, and to get the best skins, you have to pray to RNGesus and spend MORE money to combine two lower grade skins (with the obligatory extra fee of the combination device of course) for a chance to get a better skin. None of that BS in GW2.

I’m still amazed that GW2 has no subscription fee, and it is ridiculously cheap (I got it during a sale some time ago), which is definitely a steal.
So for those who compare gw2 to those F2P mmos I’ve grown to detest so much (especially after playing gw2), I dare you to actually try to get into a real F2P mmo, filled with Pay-to-Win ideologies, before QQing about GW2 just because you are too lazy or too cheap to invest time and/or money into the game.

I’m just going to leave this here. It’s from the other thread, but it is exactly what this game is, and how “grind” really works. Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

What to do about the Watchwork Mining Pick

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

This topic again?

I don’t get just how “unfair” the watchwork pick is over the others? Does it have a chance to drop sprockets? Yes. Is the price of sprockets so high that it is making millionairs vs those who don’t have the pick? No.
Its it allowing those who paid real money to have a significant advantage over those who don’t/didn’t? Not really.

Plus think of the sprocket generator that many people have in their home instances is . Is that also unfair? Should everyone be given a generator so everyone has equal access to it?

following that same logic, it’s also unfair that some people can speed run dungeons, and do a full dungeon tour in a short time. They get more money quicker than those who can’t do dungeon speed runs. (Which is the chief complaint of the watchwork picks. That people get more money quicker.) So they should either make it so all dungeons can be run by anyone in under 5 minutes. Thus putting the rest of the players on the same level as dungeon speed runners.

No, the watchwork pick isn’t unfair. It doesn’t provide a significant advantage over anyone else. Plus it helps put sprockets into the market, so those who don’t have it, can still make the back packs and whatnot. Plus it keeps prices low. If it wasn’t there, then prices would be stupid high and no one wants that.

Well you would say that wouldn’t you since ur obviously have one and are making money out if it. Comparing a gem shop item to dungeon speed run is ridiculous, how can u even think they’re the same thing. Many ppl including myself have spent tons of real money on these tools and ur comparing a dungeon speed run to it? Incredulous.

Just as “Incredulous” as expecting a free upgrade to a product you purchased when a new product is introduced.

I do have one, and no I’m not making money off of it. In order to make a significant amount of money from the watchwork pick, one would need to farm almost constantly. I have better things to do than farm mining nodes just to make a few extra gold.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

What to do about the Watchwork Mining Pick

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

So those who spend the money, or gold, to get the watchwork pick should essentially be punished for having it because it’s not “fair”?

~snip~

There is no reason that anyone should be given an upgrade to items they already bought simply because one other item gives a chance to drop an extra item.

So, if you had spent enough for multiple infinite picks, only to have another drop in the gem store that was better, you would not feel slighted or disappointed in the least?

Not really. Going back to the cell phone analogy. If I buy a cell phone, and 6 months later a new model comes out with better features, I wouldn’t expect anyone to do anything about it. I spent the money on my current phone, and got what I paid for. There was no way of telling that my phone would become second rate in a few months. Just like the picks before the watchwork pick. If I spent the money on those picks, I got what I paid for. A new upgraded model comes out, I should have no reason to expect that my previous pick should be upgraded for free to match the upgraded version. If I want the upgrade I pay for the upgrade.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

What to do about the Watchwork Mining Pick

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

The inequity between picks is the bad part. It limits what they can sell later and makes the other items feel bad to have. The lesson learned from that lead to the frost picks at Wintersday, which was actually pretty cool. But, that doesn’t change the other picks/tools. It would be better to find unique items for each to dredge up, and re-issue the recipes that use them, such as Azurite.

So those who spend the money, or gold, to get the watchwork pick should essentially be punished for having it because it’s not “fair”? Should I be punished for having a smart phone that can scan documents and send faxes, thus allowing me to conduct more business and potentially make more money than someone who doesn’t have a smart phone that can do those things? Should those without such phones be given an automatic upgrade for free so everyone can be on the same level? No. Not at all.

The watch work pick is readily available to all. If someone wants the “advantage” then they need to buy the one that gives the “advantage”. Period. There is no reason that anyone should be given an upgrade to items they already bought simply because one other item gives a chance to drop an extra item.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

What to do about the Watchwork Mining Pick

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Is the price of sprockets so high that it is making millionairs vs those who don’t have the pick? No.

Not millionaires, but if you use a gathering booster, it’s an extra 2 to 3 gold per hour. More if you focus only on mining nodes and not gathering wood and plants like I did.

Wait, so using a special buff, along with a special pick, AND a specific playstyle (aka farming) one can make 2-3 extra gold per hour? Thats totally unfair!!!
/sarcasm

In any event, my point stands its not that much of an advantage, if it can be called that at all. And extra 2-3g per hour by doing something very specific. Just like running dungeons. A hard core dungeon speed runner can make 10-15g per hour more than a casual player, or someone who doesn’t do speed runs.

So by using a watchwork pick, and farming all the mining nodes, you can make a bit of extra gold. Thats fine. That isn’t unfair, or game breaking (as some would like to imply). You paid the money specifically to have that bonus. Plus it would take forever to make your money back from the sprockets alone. So in the end, you are still basically short, even though you are making an extra 2-3g an hour.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

What to do about the Watchwork Mining Pick

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

This topic again?

I don’t get just how “unfair” the watchwork pick is over the others? Does it have a chance to drop sprockets? Yes. Is the price of sprockets so high that it is making millionairs vs those who don’t have the pick? No.
Its it allowing those who paid real money to have a significant advantage over those who don’t/didn’t? Not really.

Plus think of the sprocket generator that many people have in their home instances is . Is that also unfair? Should everyone be given a generator so everyone has equal access to it?

following that same logic, it’s also unfair that some people can speed run dungeons, and do a full dungeon tour in a short time. They get more money quicker than those who can’t do dungeon speed runs. (Which is the chief complaint of the watchwork picks. That people get more money quicker.) So they should either make it so all dungeons can be run by anyone in under 5 minutes. Thus putting the rest of the players on the same level as dungeon speed runners.

No, the watchwork pick isn’t unfair. It doesn’t provide a significant advantage over anyone else. Plus it helps put sprockets into the market, so those who don’t have it, can still make the back packs and whatnot. Plus it keeps prices low. If it wasn’t there, then prices would be stupid high and no one wants that.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

why does gw2 feel like a grindy f2p?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

The only real grind in this game is Ascended gear for fractals and that’s a fact unless you think i can go do a high fractal with full rare gear or even exotic and laurals are gated but at the same time the dungeons and fractals in this game are a joke are has the worse community in the game so you can just ignore that part unless you need it for a legendary them LOL have fun with the worse part of the game

A matter of opinon.
Working on my second set of ascended armor (light), and not once has it felt like a grind. Is it required for high level fractals? Thats debatable, as you can get max agony resistance purely from accesories.

Aside from a few skins, there really is nothing in this game that requires a grind. In any way shape or form. Period.

Now can we close this thread and merge it with the other “GW2 is so grindy QQ!!!” thread? Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No grind philosophy

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

This game level system is a grind. bring back normal quest.

Doing quests is a grind. Let us have instant level 80s with full traits and BiS gear from creation.

Apparently many of you missed my tone. (which is basically my fault for not including the /sarcasm tag).
I was being sarcastic. I certainly don’t think that questiong, nor leveling, is a grind. By some peoples definition, doing anything more than exactly once is and can be considered a grind (Personally I think that they are just using that to be argumentative).

But I still maintain that things will seem like a grind only if you don’t enjoy doing them. Killing a bunch of monsters for mats some people call enjoyable, or at least don’t mind. They refer to this as farming. Some people absolutely hate it and it feels like a chore. Those people call it grinding. It’s exactly the same thing.
So we get into these discussions where one group doesn’t like doing certain activities, or doing the things that are needed to get what they want, so for them it is a grind, and thus everything in the game can be viewed as grindy.The other group enjoys doing various activities, and enjoy doing those things needed to get what they want, and for them it’s not a grind, or even a farm. It’s playing and enjoying the game.
Both parties are doing the exact same thing, but the difference is that one group enjoys it and the other doesn’t.

So how to fix this? Either the “grindy” crowd eithers changes their minds, and instead of focusing on drop rates, and costs, and gold per hour, just relax and play the game, or leave. The no grindy crowd is happy, they don’t mind, and are having fun. But Anet doesn’t need to change anything about the game, mechanics, drop rates, or otherwise, to cater to a group of people that are unhappy no matter what they do.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

4 Hours later... any portals?

in Guild Wars 2: Heart of Thorns

Posted by: pdavis.8031

pdavis.8031

6 hours of farming. In all of my maps I have only seen 1 person link it in mapchat. Considering how people would link it like crazy if they got it, I have to assume that literally only 1 person out of the thousands that I have seen today has gotten one in their time with me.

I however… am not blessed by RNGeesus. And never have been.

Waits for Anet to buff the droprate T-T

They won’t buff the drop rate. They only have room for so many players. Increasing the drop rate will only cause that number to fill up faster, and thus not giving as many players a chance to get the portal.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No grind philosophy

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

This game level system is a grind. bring back normal quest.

Doing quests is a grind. Let us have instant level 80s with full traits and BiS gear from creation.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No grind philosophy

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Ehemmm …
Listening to the majority is good

Not always. Generally it’s the uniformed majority that calls for specific changes that would be terrible if implemented. If the majority was listened to always, and everything they wanted was put into effect, the results could very well be catastrophic.

For example, there is a majority of people in my State that are calling for a $15 an hour minimum wage. Their reasoning is that if everyone coul make $15 and hour, then poverty would be reduced, and more people would be better off and happier because they would make more money. However, such a raise will drive out businesses (and is already happening with a $12 minimum wage hike in Seattle) which means less jobs, and much much higher unemployement. Also they forget that with every wage hike, the cost of living goes up accordingly. Businesses are already talking about replacing employees with computers and tablets at restaurants (which are a large marjority of businessess that will be effected) in order to stay in business if this happens.

So yeah the majority shouldn’t always be listened to, and in many cases the majority is very very wrong.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Suggestion: Give us something to do

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I remember back when we had the Living Story and people demanded that they released expansions instead.
Those of us that prefer the Living Story model warned about this happening. It is simply not feasible for a company of ArenaNets size to release stuff while also finishing up an expansion, if they want the expansion out in a timely manner.

What he said.

Also there is still plently of stuff to do in game. Have you gotten the treasure hunter achievment? What about the fashion collector achievment? Yakslapper?
What about PvP and WvW? Those change frequently and always offer something new and different.

Honestly if you are getting bored, it’s ok to take a break. You won’t lose any progress, and when you start back up, you’ll be in the exact same place you left off. It’s not Anets responsibility to keep you entertained all the time. They provide the means to do so, but its up to you to take advantage of it. And if you find you are no longer entertained, then it might be time to find something else.

Good luck!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No grind philosophy

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

INB4 the argument that Ascended is required and non-optional, as it is considered BiS. And that ascended itself is a grind because of the amount of materials it requires, specifially silk. Thus because it requires so much silk, that by definition is a grind. And silk is so expensive due to inflation, and because of RNG, that one is forced to run dungeons all day, and grind silverwastes to get silk drops.

This is followed by the argument that you can obtain silk doing almost everything in the game, thus you can do whatever you want and still obtain all the items that you need to craft ascended.

Countered by, by due to RNG it will literally take years to do that unless you specifically grind for it.

Also INB4: Anet said in their manifesto that there would be no grind, but clearly there is grind, so therefore they lied. As you cannot obtain ascended gear without getting a super ultra rare drop, or grinding the same thing over and over again.

Did I miss anything?

/thread. Thanks!

None of which is actually grinding, it’s all just farming. Now all you whipper snappers git off mah lawn.

I am with you. However these are the arguments that get brought up each time this topic comes up. Just thought I would make things easier for everybody and get them out of the way :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No grind philosophy

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

INB4 the argument that Ascended is required and non-optional, as it is considered BiS. And that ascended itself is a grind because of the amount of materials it requires, specifially silk. Thus because it requires so much silk, that by definition is a grind. And silk is so expensive due to inflation, and because of RNG, that one is forced to run dungeons all day, and grind silverwastes to get silk drops.

This is followed by the argument that you can obtain silk doing almost everything in the game, thus you can do whatever you want and still obtain all the items that you need to craft ascended.

Countered by, by due to RNG it will literally take years to do that unless you specifically grind for it.

Also INB4: Anet said in their manifesto that there would be no grind, but clearly there is grind, so therefore they lied. As you cannot obtain ascended gear without getting a super ultra rare drop, or grinding the same thing over and over again.

Did I miss anything?

/thread. Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Any tips to making gold?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Buying gems and converting to gold is the most effective way.

But if for some reason you are opposed to spending real money, then yeah, you’ll need to level up a bit as most of the rewarding content is for higher levels.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Last Engineer Update - Meaningless

in Engineer

Posted by: pdavis.8031

pdavis.8031

I think this is a great change. It puts turrets in line with pets and minions. Not being able to be critted and immune to conditions is what made them so “OP” from a perspective of fighting against them. This is basically the change that we have been asking for for turrets for a long time. Although as a necro I didn’t have too much trouble with turrets, although sometimes they could be annoying.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

No 2500 point chest

in Bugs: Game, Forum, Website

Posted by: pdavis.8031

pdavis.8031

I think you need to open the first before you can be awarded the second.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Account Shut down by GM Duncan Idahoi

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Lv20 story cultural armor reward don't count!

in Bugs: Game, Forum, Website

Posted by: pdavis.8031

pdavis.8031

http://wiki.guildwars2.com/wiki/Cultural_armor

The wiki states that it only applies to the rare, and can only be gotten from the cultural armorer in the home city.

So it looks like it’s intended that way and not a bug.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Tome the Revenant to Level 80 Instantly ?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

There is no way Arena Net is going to let you go from 1-80 instantly with Revenant using Tomes of Knowledge.

Arena Net have said nothing official on this AFAIK.

But expect incoming blog explaining why it is a bad idea to let you all instantly lvl to 80 with Revenant. Just like you won’t have any skill points to use with Revenant anymore, Tomes of Knowledge will be changed in some way to stop you levelling Revenant to 80.

And why not? If someone has the tomes, why would they be prevented from using them? Even at level 80 you can still use leveling tomes, so there is no restriction there.
There is no reason at all to not be able to use tomes of knowledge on the Revenant. That would be incredibly stupid.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

A Week in Tyria

in Lore

Posted by: pdavis.8031

pdavis.8031

For the last question, although you won’t see much of it in GW2, this is still the calendar system, and it seems to have been adopted by all major races. Things are dated by season, for example: 11 Season of the Scion 1320. (Each season has 90 days; at present it’s unclear if the five days added to match the RL year have been rolled into the seasons or stand separate as their own thing.) Officially, it doesn’t have months, and there isn’t any canon word on weeks either, although both of the terms can very rarely be found in game. The Canthan calendar does have months, of 30 days each, so that’d be my guess as to what block of time the word describes. With weeks your guess is as good as mine, although I’d tend to lean towards 7 days, since that at least has the very shaky support of ANet’s general (although much maligned here) inclination to synch to the real-world calendar.

Thats kind of what I was thinking, and kind of makes sense, but at the same time there is a bit of a discrepancy with syncing it to the real world calender.

http://wiki.guildwars2.com/wiki/Mouvelian_calendar

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Tome the Revenant to Level 80 Instantly ?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I was thinking of using tomes to level my Revenant, but I think i’ll hold off and actually play them from level 1. Giving me a chance to learn the profession, and find out which traits work and which don’t.

But I do foresee a ton of lvl 80 Revenants from the start.

Imo, it’s better to get to level 80 immediately to learn how the class works. You’ll have access to all skills and a bunch of traits. Why spend hours/days just getting to the spot where you can learn which traits work and which don’t when you can get or it immediately? Myself, I don’t find spending the time slowly unlocking the weapon skills, then slowly unlocking the utility skills, then slowly unlocking the traits, compelling play time. I’ve been there and done that before this.

True, but for me I’m not in a rush to get another profession to 80. I don’t mind the leveling process, plus it gives a chance to unlock WPs and maps. Have a guardian I tome leveled, and he has very little of the map. So anything I want to do with him in PvE I have to spend even more time running around to get to where I need to go, instead of just WPing there. Luckily I generally use him for WvW so….

But yeah tome leveling certainly is quicker and has the advantage of access to everything, but the major downside is you have almost none of the map opened, and less practical experience with various weapons and builds.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

It really makes you not want to play when

in PvP

Posted by: pdavis.8031

pdavis.8031

Block and report is really the only thing that you can do.

However, I just ignore and laugh at those raging and whining. I play to have fun. Someitmes I get a good match, and even though we lose, it was still fun. Other times I get a bad match where we are rofl stomped. But I don’t whine about it. Had someone whining the other day in unranked. It was a fairly close match, but they told us to go to ranked, because we were a “pre-made” team. :P

Basically, don’t let downers get you down. People that whine and rage about stuff is usually indicitive of something else in their lives that they are unhappy about, and they take it out on whoever, for whatever. I for one don’t want to be influenced by unhappy miserable people. But thats just me…..

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Tome the Revenant to Level 80 Instantly ?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I was thinking of using tomes to level my Revenant, but I think i’ll hold off and actually play them from level 1. Giving me a chance to learn the profession, and find out which traits work and which don’t.

But I do foresee a ton of lvl 80 Revenants from the start.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

A Week in Tyria

in Lore

Posted by: pdavis.8031

pdavis.8031

Quick, question.

How long is a week in Tyria? Or how is time keeping kept in general?
I know that some fantasy worlds use the standard 10 days week, and few in my encounters have used a 7 day week. And what about months? How are those kept track of? And how long is a standard month? Is there a place where one could find the calander system that is used in Tyria? Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

i worked hard for traits, and now...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Why would you lose your traits? Anything you have unlocked i am sure will he kept safe. Just like the first revamp, anyone who was level 80 at the time of the update kept eveything, and didnt need to relearn them.

As far as skill points, that whole system is being changed so I wouldnt worry too kuch about it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

After 10 years of the original Guild Wars...

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

So what do you want them to do, OP? Churn out a bunch of skills that nobody will use?
That would be a colossal waste of time and effort for things that nobody would use (and doubtless, the usual people would come here and complain about it. :p)

Randulf sums it up my feelings on this whole diatribe here…

Perhaps some constructive feedback on what is wrong and suggestions on how you would fix it. Right now, you have given nothing helpful to the community or the dev team to work on or discuss.

Pretty , much this.

The OP apparently has a bone to pick with Anet. According to him everything Anet says or does is little more than a bid to destroy their game and upset their players. He rarely offers usefull suggestions, but rather just attacks Anet in general claiming everything they do and say is a lie. In fact im surprised that wasnt in the OP.

In any event, things are different than GW1. But thats not a bad thing. Yeah we have less skills, but there is still a lot we can do with those skills, making a bunch of different builds and ways to do things. Dont forget that GW1 was an entirely different game. The only thing that carried over was the name and the world. Everything else was redone. Not only that but GW1 was not an MMO. Balance is much harder to achieve than in an essentially single player game.

But weve gotten sneak peaks into whats coming, and until its launched we can only really speculate on how its going to effect anything. So calm down and wait.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Falling Traits Feedback [merged]

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Fall damage traits are awesome. Wvw, defending a keep/tower. Jump off the top and land on the rams, great fun. The warriors has a knock back, so you can jump down and knock everyone off the ram then run back inside. Necro has a poison AoE, which can help reduce the healing as well as do some damage to those manning the rams. If ypu coordinate it, you can do some great damage to seige, as well as keep people off of it for a bit, which can be great while waiting for reinforcements.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Celebration booster

in Bugs: Game, Forum, Website

Posted by: pdavis.8031

pdavis.8031

Hmmm

I was sure that it said 1d on the tool tip…
Maybe I was hallucinating

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Celebration booster

in Bugs: Game, Forum, Website

Posted by: pdavis.8031

pdavis.8031

So I equipped a celebration booster with a duration of 1 day. Within about an hour the booster was lost. I submitted an in-game bug report, although there wasn’t an appropriate category to do so.

Is there anything that can be done?

Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

please delete

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

John,

So a group of us are putting together a GW table top RPG. (https://forum-en.gw2archive.eu/forum/community/creations/Guild-Wars-Tabletop-RPG/first#content) And we reached a point where we need to start talking about loot, rewards, and crafting. I don’t know if you’ll be able to offer any advice, but I did have a couple of questions.

- If we use the current GW monetary system (i.e. Copper, Silver, Gold), what would be a good way to determine vendor prices? Should they be based on say an average of how much coin is dropped?

-How much gold is too much? When determining coins dropped from enemies, what would be a good way to determine how much is enough, and how much is too little?

-When designing the crafting recipes, what would be a good way to determine how much material should be used?

For our system, we of course are not going to have a TP, but will have vendors from which you will be able to buy most of everything you want. We were thinking of limiting coin and gear drops to at least humanoid (or intelligent) enemies (i.e. No coins from random river skale) and chests. We also want players to be able to buy some really cool and powerful items, but don’t want to price them to where it will literally take years to get enough money or be able to buy them in the first couple of sessions of a campaign.

Any insight you could give us would be greatly appreaciated. Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Guild Wars as in War between Guilds

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

@Sorudo
kitten your a downer I mean really, kitten , prob only seeing the bad things in everything, the reason open world pvp worked in WoW is because it was so massive and every race had its own starting place and own areas where they couldve lved, thats beside the point is that I doubt you’ll get 20 mails a day from other guilds to challenge your’s, that it itself is just laughable, also, peopled that dont want to participate can declare themselves at the start as neutral.

Do you have any other “good” points against this?

Good points against this:
See every thread every made for open world PvP. The answers are all the same. Everytime in every instance.
No. Its not wanted here. The game isn’t designed for it. And is something that most players object to.

If you want a GvG war, got to OS. There is a whole arena there to do just that. People use it all the time. Plus, if I understand correctly, HoT will have some sort of GvG. But it will be kept out of the open world, as it should be.

Now can we please close this thread. It’s going to turn into another nasty argument using the same reasoning as every thread before it. And in the end nothing will be decided, and every pro open world PvP person will say the same things. Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

When will berserker amulet be fixed?

in PvP

Posted by: pdavis.8031

pdavis.8031

Wait what?

Beserker amulet is broken?
Thats news to me!
I use it on my power ranger. And sure he can hit like a truck, but he pretty much is dead if someone looks at him funny. Thats why I tend to play back line “artillary” with him. Deal damage from afar and hope someone doesn’t get too close to sneeze on me.

Its a trade off. Use beserker amulet and trait for damage, but have the sustainability of wet toilet paper. If I want something more tanky, I use cleric amulet with my warrior, with banner regen and dwayna runes. Its fun (But thats a whole different topic)

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

From scratch to ascended armour

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

Oh thank you both for helping me out :p,

I did some research aswell and I guess you guys are right about exotics/ascended stat % difference isnt a big deal however it might be a nice goal to archieve to keep me interested in the game though

Thanks again for all your help

It is a great “end game” goal. I would strongly suggest saving all the mats you get. Plus, when you get to level 80, and have maxed tailor, doing the events in Silverwastes and dungeons will be a good way to get silk (from salavaging) and gold.

Remember you’ll need a metric ton of silk. And it’s expensive on the TP. Try not to get discouraged, and do those things that generate silk and gold and you’ll be fine.

You can also do “karma conversion” to get some of the cloth materials you’ll need. So as you are leveling, and doing events and saving up karma, there are some heart vendors that sell cloth items. Buy 4 of them and toss them in the Mystic Forge and salvage the results. Doing this for linen is very popular, and I occassionally do it for silk, cotton, and wool. This will save some of the costs in coin.

Good luck!!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Tomes of Knowledge and Leveling Scrolls

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

Thanks! Definitely helped me out.

So my best bet for tomes is Black Lion chests at such a low level?

No. Absolutely not. It’s not that common a drop and it would be extremely expensive.

Try doing the PvP dailies. I get about a tome a day doing that from a dungeon reward track.

Agreed. PvP is your best best for gaining tomes of knowledge.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

My gold disappeared: friend sent it?

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

So I just got hit with this gold stripping Idea….

Sold a friend some skins, he sent me gold, Anet took gold.

Anet worried about losing Gem sales, I buy 50 bucks of gems every fortnight, But I wont be doing that again until my gold is returned, ty.

Your “friend” was a hacked account being operated by RMT, commited fraud, and is now locked because of it.

This is why the gold got removed.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Do the staff of Anet play gw2

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Whatever they play, it’s not Ranger.

A group of Anet devs were doing the Shadow Behemoth event this afternoon. There was at least one ranger in the group. It looked like everyone was enjoying themselves!

I though Gaile mained a ranger?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

RMT Purchases - Expect them to be Removed

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

So I just got hit with this gold stripping Idea….

Sold a friend some skins, he sent me gold, Anet took gold.

Anet worried about losing Gem sales, I buy 50 bucks of gems every fortnight, But I wont be doing that again until my gold is returned, ty.

Your “friend” was a hacked account being operated by RMT, commited fraud, and is now locked because of it.

Oh snap!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Please respect your PvE players

in PvP

Posted by: pdavis.8031

pdavis.8031

OP

You want PvP exclusive rewards available in PvE, correct?
Why?
Should PvPers get PvE exclusive rewards?
Should they get a gift of exploration for completing all the region tracks?
Should they get the Dungeon Master title for completing all the dungeon tracks?
Or Jumping Puzzle titles and rewards for completing certain reward tracks?

No.

Those rewards are PvP specific, because its an incentive for more people to come do PvP. If you don’t like it, and don’t want to do it, than there is no reason you should expect to recieve the rewards for it.
It’s like expecting to recieve a college degree, but you don’t like school and don’t want to go to college.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

My gold disappeared: friend sent it?

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

Yeah you are not exactly forbidden from player to player trading, its strongly discouraged, multiple times by multiple devs. You can submit a ticket on the matter, but it is unlikely they will do anything about it. If p2p trades go bad, their policy is not to return gold or items.

Good luck.

(P.s. should have stayed with the TP. Its safer and easier.)

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Berserker Meta Discussion

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

The ONLY way zerker will be out of the meta is to redo the entire combat system. Take away active defense, and remove positioning. Make it so enemies hit all players all the time. Now zerker is bad because it dies quickly and now you need a traditional trinity. And now youve destroyed GW2 and made another WoW clone.

i wouldn’t make comments about this debate like that , there is a fine line a vast line between trinity and gw2 , the game has no Agro like other MMos you can’t deter a creature from not dropping agro unless you leave its range so a trinity will not work anyway since it will make a B-line for the target that hit it and if that target can self sustain anyway (damage or no Damage) it will not require a healer or a tank or a dps class.

somthing most people can’t get out of there heads , in this game forget EVERYTHING THAT IS TRINITY and work outside of the box.

No controled Agro , No trinity the Enviroment does not allow it.

Of course a trinity wouldnt work with the current combat system. Thats not the point I was trying to make.
In order for zerker (dps) to fall out of the meta, and make passive defense (tank/healing) worthwhile, you need to change how combat works in this game. Zerker/dps is king simply because you can dodge or walk out of range of attacks. Remove dodging, and positioning, and glass dps isnt so great anymore. Changing encounters and boss mechanics won’t work, because you can still avoid all damage by pressing the V key. So why gear spec for defense when I can dodge? Make mobs immune to physical damage and recieve damage from condis only? Sinister becomes the new zerker, still no need for defense.

The only reason zerker/dps rules is because of the active combat system. Change that, then the meta changes. Otherwise nothing anyone can do or implement will change that.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Berserker Meta Discussion

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

The ONLY way zerker will be out of the meta is to redo the entire combat system. Take away active defense, and remove positioning. Make it so enemies hit all players all the time. Now zerker is bad because it dies quickly and now you need a traditional trinity. And now youve destroyed GW2 and made another WoW clone.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

most used skill

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Healing Signet.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Do the staff of Anet play gw2

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

IIRC There was a thread where a dev commented that Anet sets aside time for them to play. And thats not including the time they spend on their personal accounts.

So yeah, they do play. And Almost all the GMs in game run invisible most of the time. And if they are playing their personal accounts, theres no telling if they are a dev or not….

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Simple changes that might be useful

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

OP:

Just for clarification: To enable ArenaNet (as defined below) to make use of forum member contributions and suggestions related to its games, including but not limited to any text, ideas, art, bug reports, suggestions of any kind or other contributions (“Contributions”), all such Contributions are hereby assigned with all right, title, and interest, including without limitation all intellectual property rights, to ArenaNet, Inc. and its affiliates (including without limitation NCsoft Corporation, NC Interactive, Inc. and NCsoft Europe Ltd.), successors and assigns (collectively “ArenaNet”) and shall be deemed the property of ArenaNet. Users agree that no further permission or payment of any kind is necessary to fully exploit Contributions in any medium now known or hereinafter invented throughout the world. ArenaNet hereby grants a limited license back to users to use, distribute, re-publish, and create derivative works from such Contributions solely for non-commercial purposes. Such license to Contributions may be revoked by ArenaNet for any violation of this Code of Conduct.

https://www.guildwars2.com/en/legal/forum-code-of-conduct/

It’s already in the ToS for using the forums that all users agree to when accepting the terms upon creating an account.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”