It’s the chain I beat you with until you
recognize my command!”
You can limit the number of player character models shown, I think it’s called character model limit. It’s near the bottom if I remember right.
If only more people would ACTUALLY do this. Instead, they like to go into such groups and do whatever (i.e. joining “zerker only” groups and pinging zerker gear while actually wearing soldiers) which leads to cries of “elitism” and “L2P NOOB!!” But yes I agree whole heartedly. CREATE YOUR OWN LFG AND DO WHAT YOU WANT WITH IT!!!
@Darox
Yes there are some assumptions, however those assumptions are based on a player making a specific LFG and those joining said LFG are of a like mind and want to do the samething as the one who started the LFG. Which is a very valid assumption. The problem that the OP is refering to is people getting upset they are getting kicked from specific playstyle LFGs because they don’t want to play the way to LFG creater does. The creater has every right to kick those that are not following the requirements as stated in the LFG.
Level all the classes!!!!!!
So how do we know that hes not a saboteur? Think about it. Getting a seperate account, setting up home world to one opposing his main, buys commander tag, and causes havoc and chaos, ensuring that the server in question never wins and making it easier for his to win. Yes theres a rotation, but by actively keeping one server down means that his main doesnt have to worry about the server if/when it comes up again.
Best thing to do would be to let ALL the guild leaders of your server know, and to pass on the info to their people to warn against folllowing him. Perhaps even cross servers so those on opposing servers can target and gank him. (But the might back fire if the other servers are kittens)
While Anet may not be able to act, the players certainly can and make his life miserable.
I’ve been following this thread for a while and I’m seriously confused. I don’t understand what you’re all on about, yeah.
It got derailed with a discussion about what a “zerker build” actually was and the technical term vs the commonly used term for “zerker build”. All while not reading the previous posts on the matter, which led to further discussion and more confusion.
Basically dont hate on those who prefer beserker gear and a DPS favored trait and skill set, it doesnt need to be nerfed.
The tp or karma vendors are going to be your best best. Trying to get better gear solely by drops is an exercise in futility.
Yup. Read the wiki, the novels, and everything konig has ever posted, and You Should Be good.
Yes thats essentially what im saying. Just do a google search: gw2 (insert whatever) build youll find various results with various trait allocations, but fall under beserker build, (or cleric, soldiers, etc.)
I understand that a build is more than just the gear, but it seems that labeling it according to the gear set (I.e beserker gs build) is a common naming convention. Thats all I was trying to say. It would also appear the naming convention differs according to varipus groups as well.
A common convention among people who don’t know kitten about builds. The same people that flood these forums about nerfing berserkers and removing dodges and adding RNG/unavoidable damage.
The same people who don’t know kitten about how the game works and don’t give a kitten enough to learn.
Berserker’s is a gear set. That. Is. It. If someone was running 0/0/6/6/2 but wearing a Berserker’s set, they are not using a “#zerkexploitbuild”.
Traits + Skills + Gear = Build
Exactly. I agree. As much as I dont care for beserker gear/builds, I still find it frustrating to see these threads. Nothings wrong with beserkers, if you don’t like, dont use and dont join “zerk only” LFGs. But thats too much, and somehow excludes them from “playing how I want” (which doesnt really make any sense at all)
Wait so you want dungeons/fractals made easier because you have a hard time completing them on the weekends? Sorry but no. Punishing players who don’t get to play often on the weekend is the only thing that this would do. Even if you did, you’d still have the same issues, because its the weekenders who dont know the dungeon/fractal that are the issue, not the game being too hard for them. A full party of level 80s can wipe in queensdale if they dont know what they are doing and not paying attention. The best you can do is run “experienced lvl 80” lfgs, and interview each member before starting run. Otherwise you’re going to have a bad pug experience.
It was free!!! ’Nuff said.
Welcome to gw2. First of all, it is an awesome game. The forums you’ve been reading all the bad stuff about in no way reflects the vast majority of players. Many of the people are here to voice their complaints and and frustrations to the devs and others. (Although there is much constructive criticism, its largely buried in the negative. ) and yes its a bery active community and growing larger by the day.
Necros? Not sure how they work in WoW but its a really fun class, I have one, and can be veey useful in PvP and WvWvW. In the end though play what class/race you think you’ll have the most fun with and throw out everything you know about WoW. None of it will apply here.
Otherwise find a guild, explore, try different classes amd have fun!
I like both actually. The new ui for chests makes it seem a little more…exciting to open a chest rather than just having items just appear in my inventory. And the hearts is much better then getting a mail each time amd having to Open mail window, then mail, then Collect money. Just my thoughts
You can report for abusive behavior, which it sounded like it was. Amd pandaman is right, if your guild mates are doing this to you, either report them to the guild leader or officer or find another guild. Theres plenty to choose from and many aren’t kittens.
Dont forget under leveled fractals are also a good source of karma. At least 10
Levels under your current reward level for maximum karam gained. Throw in a karma booster amd you can get 10k per run easy.
Yes thats essentially what im saying. Just do a google search: gw2 (insert whatever) build youll find various results with various trait allocations, but fall under beserker build, (or cleric, soldiers, etc.)
I understand that a build is more than just the gear, but it seems that labeling it according to the gear set (I.e beserker gs build) is a common naming convention. Thats all I was trying to say. It would also appear the naming convention differs according to varipus groups as well.
Yes, but the point is that no one runs 6/6/0/0/2 for guardians, for example. Even for warriors 4/6/0/4/0 is common in organized groups. Neither of these are the maximum “personal” DPS, but instead sacrifice damage for useful group utility. That’s where diversity lies in this game— do you want hammer guard for more defense, or s/f+gs for more damage and different utility? Do you sacrifice damage as an elementalist so you can might stack better for your team (6/6/0/0/2 is not the maximum DPS build for an ele, it’s the best might-stacking build!). You can continue to pretend to not hear us, but already half a dozen people have told you: there are many different builds which all use berserker (or assassin’s) gear.
Wearing berserker gear just says you’re ready to play hard-mode: no passive defense. Choosing your class, weapons, and traits after that are how you determine your role and play-style.
I just through out those numbers as an example. Of course it depends of your profession, weapon sets, whatever. I am agreeing that there are many different builds that use beserker gear. All I am saying is that the common use of the term “X build” relys on a mix of X gear and Y traits and is lumped into the idea that X gear and Y traits is what makes “X build.”
For an example 2 players, “John” and “Bill” are both using what is refered to as a “beserker build” Both are warriors. John traits something along the lines of 6/6/0/0/2 while using a full set of beserker gear (armor/weapons/trinkets). Bill decided to trait 3/5/0/6/0 also using a full set of beserker gear (armor/weapons/trinkets). Now both “builds” use the same gear but different traits, both of them are generally refered to as “beserker builds”
however this is widely OT and might get the thread shut down :/
Back on topic: Nothing wrong with “beserkers” don’t need to dissolve it.
To the people complaining:
Would you rather be completely unable to ever see the story parts you missed, like it was in season 1?
No they want the entirety of season 1 and 2 given directly to them in the form of an expansion for free without having to do anything.No paying gems, no logging in every 2 weeks to a month. They feel that because they bought the game initially, that everything that is added to the game later should be free of charge, accesible anytime, and added to their account. And the same should be added for new players as well.
Bascially it’s a socialist viewpoint. That everything should be given to them, and that they shouldn’t have to buy/work for it, and the the company (read: anet) is an evil entity that should be stopped/punished for trying to do business and make money, because making money is greedy and wrong.
(please take note that this post is largely satirical and should be taken with a LARGE grain of salt. It is not intended to insult any one person or player group.)
Hmmm interesting. Where exactly do you see anybody say that?
Apparently you missed the footnote at the end…I was exaggerating.
I did read that but I figured you meant the way you said it, not what you said.
aaah gotcha…I suppose I could have worded it differently…
Actually, that’s wrong.
Traits usually enhance a weapon type, an ability or add an extra effect to it.
Mesmers, for example, go somewhat deep in Inspiration to get Warden’s Feedback. Each trait point in that branch grants the Mesmer 50 Vit and 50 Healing Power.
You wouldn’t argue that Vitality and Healing Power increases DPS, would you? Of course not, it’s about Utility.Guardians’ Honor branch does that too, yet many Guards clad in Berserker gear spend points in it.
Traits and weapon combinations determine your playstyle; their stats complement it.
While this is true, a “build” includes armor, weapons, trinkets, traits, and utilities (skills). “Gear” includes armor, weapons, and trinkets. So for a traditional DPS beresker build, one would (presumably) need beserker gear (beserker stats armor/weapons/trinkets); A trait set up of 6/6/0/0/2 (or similiar) with the various traits complimenting their weapons of choice (i.e. forceful greatsword, slashing power, etc. if using a GS)
So while there is a technical distinction between a build and gear, the term “zerker build” or “soldier build” generally refers to the gear and the traits being used, and is often used interchangably with each other.
edit: not the terms beserker or soldiers, but rather the terms for gear and build and traits.
(edited by pdavis.8031)
@fenrir and Maha (as you both pretty much said the same thing)
Yes advice was asked for and given constructively and without berating, but the point I was trying to convey was that beserker is reccomended more then other builds. Yes beserker is the highest DPS, and survivability is rendered obsolete by active defense mechanisms, and those responses made that clear. But as a new player trying to find what gear/build to use, being presented largely by beserker, and the play style that accompanies it, it would appear that beserker is the only option, and imply (to them, not by the ones reccommending it) that anything else is bad.
As far as dissolving the beserker meta, I am against it. I suggested working with the combat mechanics in general to allow for other builds to be more useful. And stated clearly, don’t nerf beserker, don’t buff bosses to eliminate a need for beserker, don’t buff other builds to make beserker less than optimal, just change the way the mechanics work to allow for other builds to be more effective. (I would point to condition builds as an example of broken mechanics.)
This was said before, but anyways. Zerker is not a build, it’s a gear set. There’s no gear variety in PvE, but there’s plenty of skill and trait diversity for most classes.
The classical examples are the EA Warrior (and recently PS variant) and meta Guardian, which provide better party buffs/active defenses than the max self-DPS builds.
Condition builds are very effective in a solo situation, although only for a few classes.
zerker gear and zerker build, it’s really just semantics at this point, as almost everyone agrees that a zerker “build” includes the use of beserker gear, but also utilizes the traits and skills to compliment that gear set.
And yes while conditions are very effective solo, they become next to useless in groups as newly applied incidental conditions will overwrite older applied conditions, even if the older ones do more DPS. But thats a whole diffrent discussion.
Yeah I wouldn’t mind having a out of game option to buy gems online. If I’m at work, see the new blog about new stuff in the gem store, I would be able to log into the website, buy my gems, and have them awaiting me when I get home to play.
To the people complaining:
Would you rather be completely unable to ever see the story parts you missed, like it was in season 1?
No they want the entirety of season 1 and 2 given directly to them in the form of an expansion for free without having to do anything.No paying gems, no logging in every 2 weeks to a month. They feel that because they bought the game initially, that everything that is added to the game later should be free of charge, accesible anytime, and added to their account. And the same should be added for new players as well.
Bascially it’s a socialist viewpoint. That everything should be given to them, and that they shouldn’t have to buy/work for it, and the the company (read: anet) is an evil entity that should be stopped/punished for trying to do business and make money, because making money is greedy and wrong.
(please take note that this post is largely satirical and should be taken with a LARGE grain of salt. It is not intended to insult any one person or player group.)
Hmmm interesting. Where exactly do you see anybody say that?
Apparently you missed the footnote at the end…I was exaggerating.
@Maha
I know we’ve both been in many of the same threads, along the same topic of “beserker vs non beserker”. Although we stand on different sides of the issue, I think we can agree that Beserker doesn’t need a nerf, should not be changed, “fixed”, etc. I too believe that those against beserker LFGs and getting kicked/flamed for joining those groups while not in beserker should stay out of those same groups. Moreover I also agree that beserkers are not always at fault for raging on the forums, but the non beserkers can take a chill pill and let zerkers be as well.
I actually look forward to discussions about such things with you :P Its clear we both feel strongly about our respective builds/playstyle, but often times it’s OT from the thread :P
@fenrir and Maha (as you both pretty much said the same thing)
Yes advice was asked for and given constructively and without berating, but the point I was trying to convey was that beserker is reccomended more then other builds. Yes beserker is the highest DPS, and survivability is rendered obsolete by active defense mechanisms, and those responses made that clear. But as a new player trying to find what gear/build to use, being presented largely by beserker, and the play style that accompanies it, it would appear that beserker is the only option, and imply (to them, not by the ones reccommending it) that anything else is bad.
As far as dissolving the beserker meta, I am against it. I suggested working with the combat mechanics in general to allow for other builds to be more useful. And stated clearly, don’t nerf beserker, don’t buff bosses to eliminate a need for beserker, don’t buff other builds to make beserker less than optimal, just change the way the mechanics work to allow for other builds to be more effective. (I would point to condition builds as an example of broken mechanics.)
@maha
I feel you. I do understand where you are coming from. In my case, I’ve found that with my chosen build/gear its that “I’m only pretending to do x,y,z” And that my chosen weapons are useless and weak, and should run beserker with X/Y weapon set, and that I am a bad player, and less than useless in a group because of it.
But all that aside, I have nothing against beserkers and those who like that play style. It’s not for me. I will own my build and defend it, but I won’t push it upon others, and claim that beserker is wrong, an exploit, or broken.
As far as threads? I’ve seen several of both, more cleric than beserker. However, In threads regarding new players and builds, they are almost always directed to beserker, with maybe a small footnote of play how you want, but that beserker is best.
https://forum-en.gw2archive.eu/forum/professions/warrior/Wanting-suggestions-for-build
https://forum-en.gw2archive.eu/forum/professions/warrior/Help-with-new-warrior
Just a couple of examples.
Best way to dissolve the zerker meta. Turn GW2 into SAB.
No no, seriously. In SAB everyone’s damage is the same. Armor, traits, none of it matters… Just you and a pointy stick to save Princess Miya.
Edit: I wonder what an 8-bit lupi would be like :o
OR you could just turn GW2 into a sims clone. As stated before in other threads, doing damage and killing mobs is an exloit anyway…
As a tip I gave to my wife who started playing a few days ago, don’t use a/d turning when attacking. Either rebind strafe l/r to a/d OR just use q/e and camera to turn. Since she started doing that her attack response time has almost doubled. She is COMPLETLY new to MMOs and PC gaming in general and found strafing with the camera to be much better.
As far as skill point allocation and builds. Try out different things at first, pick traits that go with what weapons you are currently using. Don’t really worry about builds until you reach level 80. Unlock all the weapon skills available for your profession. Until then try different weapon combos and learn the strengths and weaknesses of your profession and the strengths and weaknesses of the various weapons and utilities that you will unlock. Of course there are some weapons and utilities that are more useful than others, but for now, learn the basics of combat and movement and most importantly have fun!!
Welcome to the game!!
Actually what happens is people who want passive defense keep trying to force it on the rest of us while we just want to be allowed to play in peace without being harassed about “all you have to do is dodge, faceroll content blahblah no fair I want to tank”.
I’ve seen it go both ways actually…
But if everyone just play and let play, the game and the forums would be a much happier place.
@OP
After much discussion with and about the Beserker community, I have discovered that it’s not the gear/build that is the issue. The reason why Beserker is the meta, and stacking and DPS is the prefered tactic for dungeons is simply because the Boss fight mechanics are flawed. Stacking in a corner prevents most bosses from doing a massive AoE attack, which means it can be taken down quicker and easier. The Spider Queen was a good example of this. Now she will use her AoE regardless of stack and requiring different tactics. Also the quicker Bosses can be taken down, means that most will not have the opportunity to use their party wiping attacks. The fix to this, and to make more builds “viable” (they already are btw, not OPTIMAL but VIABLE), they need to fix the mechanics. Instead of nerfing beserkers, or buffing other builds, why not make the boss do a massive party wipe AoE attack where players are stacked? Or have the Boss attack more frequently? With more attacks coming sooner, Beserkers will break like the glass they are as they can only dodge so much. Just some ideas.
Again, the reason Beserker became the meta, was because of broken boss mechanics, thus rendering anything else useless, Nerfing it, or buffing other builds, or even the boss won’t change it. The mechanics need to be fixed to achieve any kind of balance in PvE.
Stop spouting “stacking prevents boss attacks.” Stop stop stop. Kholer uses his most powerful AoE attacks. Alpha uses his most powerful AoE attacks. Lupi uses his most powerful AoE attacks. Destroyer of Worlds, dredge bombers, Tezza, Frost (except on the stupid pug hill), Howling King, Ghost Eater, Leurant, Alphard, whatever— just about every boss of worth is able to use their most powerful attacks when you stack (I think Colossus Rhomblus in the stupid pug stacking spot in ACp3 is the only one that doesn’t anymore).
Stacking lets you DPS faster, which means you are less vulnerable to these attacks. But the attacks themselves happen! They are just prevented by things like dodges, evades, and blocks.
gahhhhhh
I stand corrected about stacking. However I stand by my main point of broken mechanics that allow for a high DPS meta (i.e. Beserker) to be the only (percieved) build that works. Passive defense (vitality, toughness, etc.) is pointless as the way current boss mechanics work allow for dodging and other forms of active damage mitigation to be much more effective. Again, instead of buffing the bosses, buffing other builds, or nerfing beserker, a fix to the mechanics (stacking or otherwise) to make passive defense more useful I feel would make other builds much more viable without casting aside any paticular build.
I think you need to remember that defensive stats are only useless when you know the mechanics and understand when to dodge. There is literally no good purpose for these stats to be useful when you play flawlessly.
if you want to argue this for fiery rush I will gladly take that as a good argument. But as it stands… the game cannot get better at being play how you want.
I agree that this game is great for play how you want. Don’t want to play the meta? don’t. Don’t like “zerk only or GTFO”? don’t join the group. It’s simple. As much as I would like a discussion about active vs passive defense, I won’t, as such discussions tend to get threads shut down, as people quickly begin to make personal attacks much along the lines of “You’re a noob because you can’t dodge right”, “Anyone not using zerk needs to l2p and shut up” etc.
@OP
After much discussion with and about the Beserker community, I have discovered that it’s not the gear/build that is the issue. The reason why Beserker is the meta, and stacking and DPS is the prefered tactic for dungeons is simply because the Boss fight mechanics are flawed. Stacking in a corner prevents most bosses from doing a massive AoE attack, which means it can be taken down quicker and easier. The Spider Queen was a good example of this. Now she will use her AoE regardless of stack and requiring different tactics. Also the quicker Bosses can be taken down, means that most will not have the opportunity to use their party wiping attacks. The fix to this, and to make more builds “viable” (they already are btw, not OPTIMAL but VIABLE), they need to fix the mechanics. Instead of nerfing beserkers, or buffing other builds, why not make the boss do a massive party wipe AoE attack where players are stacked? Or have the Boss attack more frequently? With more attacks coming sooner, Beserkers will break like the glass they are as they can only dodge so much. Just some ideas.
Again, the reason Beserker became the meta, was because of broken boss mechanics, thus rendering anything else useless, Nerfing it, or buffing other builds, or even the boss won’t change it. The mechanics need to be fixed to achieve any kind of balance in PvE.
Stop spouting “stacking prevents boss attacks.” Stop stop stop. Kholer uses his most powerful AoE attacks. Alpha uses his most powerful AoE attacks. Lupi uses his most powerful AoE attacks. Destroyer of Worlds, dredge bombers, Tezza, Frost (except on the stupid pug hill), Howling King, Ghost Eater, Leurant, Alphard, whatever— just about every boss of worth is able to use their most powerful attacks when you stack (I think Colossus Rhomblus in the stupid pug stacking spot in ACp3 is the only one that doesn’t anymore).
Stacking lets you DPS faster, which means you are less vulnerable to these attacks. But the attacks themselves happen! They are just prevented by things like dodges, evades, and blocks.
gahhhhhh
I stand corrected about stacking. However I stand by my main point of broken mechanics that allow for a high DPS meta (i.e. Beserker) to be the only (percieved) build that works. Passive defense (vitality, toughness, etc.) is pointless as the way current boss mechanics work allow for dodging and other forms of active damage mitigation to be much more effective. Again, instead of buffing the bosses, buffing other builds, or nerfing beserker, a fix to the mechanics (stacking or otherwise) to make passive defense more useful I feel would make other builds much more viable without casting aside any paticular build.
That may be the case, however it still does point to an older and different set of gods (i.e. pantheon) and would mean that the current 6 would be “copies” (in the loosest translation of the word and Melandru being an exemption) of that older pantheon.
Basically, at this point, all we really know for sure is that the gods can be replaced, and some of them (Abaddon, Grenth, heavily implied to be Balthazar) have been replaced. It’s possible that some of the gods are their initial incarnations, though, but it is also possible that they have all been replaced at some stage and Melandru is simply the one that changed the longest time ago.
I think we are basically saying the same thing, just in a different way. :P
To the people complaining:
Would you rather be completely unable to ever see the story parts you missed, like it was in season 1?
No they want the entirety of season 1 and 2 given directly to them in the form of an expansion for free without having to do anything.No paying gems, no logging in every 2 weeks to a month. They feel that because they bought the game initially, that everything that is added to the game later should be free of charge, accesible anytime, and added to their account. And the same should be added for new players as well.
Bascially it’s a socialist viewpoint. That everything should be given to them, and that they shouldn’t have to buy/work for it, and the the company (read: anet) is an evil entity that should be stopped/punished for trying to do business and make money, because making money is greedy and wrong.
(please take note that this post is largely satirical and should be taken with a LARGE grain of salt. It is not intended to insult any one person or player group.)
So last night, doing a level 7 fractal run. Get to Mai Trin, Party wipes in the first set of cannons (they were trying to rez during the cannons). Not a huge deal. One member quits. We find another quickly, but one person decides to “hang back so Mai won’t reset if we wipe”. Leaving us to 4 man it.We finish Mai just fine, no downs, no deaths, no problem. Then person “hanging back to avoid reset” jumps in to tag and get chest and acts like they helped with the fight.
I don’t normally like kicking from my party, unless you randomly go afk for a long period WITHOUT telling anyone and are not responding. But I was so close to kicking them when they said they weren’t going to join in the fight and just let us do the dirty work.
But everybody’s like:
Magi’s
Soldier’s
Cleric’s on your trinkets
Tanks
Healers
Bears on a gold leashWe don’t care, we aren’t caught up in your anti-zerker affair
And we’ll never be casuals
It doesn’t run in our blood
That kind of “deeps” just ain’t for us, we crave a different kind of buildsLet me be your soloer (soloer)
You can call me queen spider
And baby I’ll solo, I’ll solo, I’ll solo
Let me live that fantasyThat actually made me smile!!! I love that song!
Me too!
If you write the whole song I’ll sing it on TS to fund raise for the tourney
Did you see my verison of Bohemian Rhapsody? It was actually inspired by a dev….
@OP
After much discussion with and about the Beserker community, I have discovered that it’s not the gear/build that is the issue. The reason why Beserker is the meta, and stacking and DPS is the prefered tactic for dungeons is simply because the Boss fight mechanics are flawed. Stacking in a corner prevents most bosses from doing a massive AoE attack, which means it can be taken down quicker and easier. The Spider Queen was a good example of this. Now she will use her AoE regardless of stack and requiring different tactics. Also the quicker Bosses can be taken down, means that most will not have the opportunity to use their party wiping attacks. The fix to this, and to make more builds “viable” (they already are btw, not OPTIMAL but VIABLE), they need to fix the mechanics. Instead of nerfing beserkers, or buffing other builds, why not make the boss do a massive party wipe AoE attack where players are stacked? Or have the Boss attack more frequently? With more attacks coming sooner, Beserkers will break like the glass they are as they can only dodge so much. Just some ideas.
Again, the reason Beserker became the meta, was because of broken boss mechanics, thus rendering anything else useless, Nerfing it, or buffing other builds, or even the boss won’t change it. The mechanics need to be fixed to achieve any kind of balance in PvE.
But everybody’s like:
Magi’s
Soldier’s
Cleric’s on your trinkets
Tanks
Healers
Bears on a gold leashWe don’t care, we aren’t caught up in your anti-zerker affair
And we’ll never be casuals
It doesn’t run in our blood
That kind of “deeps” just ain’t for us, we crave a different kind of buildsLet me be your soloer (soloer)
You can call me queen spider
And baby I’ll solo, I’ll solo, I’ll solo
Let me live that fantasy
That actually made me smile!!! I love that song!
Guilds could nominate 1-2 members to ref, and they would be in charge of rekitten a different guilds team. Any funny business from x guilds referees would/could result in DQ of the guild in question?
What about having a dev volunteer to be a ref? I would think that they would be more unbiased and fair than any guild rep. Also they would have access to various tools to ensure fair play that we know nothing about…
I’m mostly making suggestions on the assumption that anet support is limited. They can only do so much, provided they choose to help at all. For example, how many teams are we talking about? If theres near 100 teams, do you think its viable for ANet for field 100 people? Probably not
I understand and agree that a third party ref would need to be involved somehow. I was suggesting a dev as I am sure there are ways for devs to monitor player activities in-game without the need of an avatar, and it doesn’t need to be a large team of people to do it. I don’t know though. However, expanding on guild presented refs, I would suggest guild leaders of non participating guilds, with no members of said guild a member of a competing guild. Example: Guild ABC decideds not to compete, and Guild ABC has 25 members. But ABC has 2 members of Guild XYZ that IS competing, so that would DQ guild ABC from being an unbiased ref. Something along those lines might work.
Guilds could nominate 1-2 members to ref, and they would be in charge of rekitten a different guilds team. Any funny business from x guilds referees would/could result in DQ of the guild in question?
What about having a dev volunteer to be a ref? I would think that they would be more unbiased and fair than any guild rep. Also they would have access to various tools to ensure fair play that we know nothing about…
The quaggan deity IS Melandru. (Or very much thought to be such). Quaggan simply are too polite to debate it in detail.
The one tribe of grawl worship a statue of balthazar, nothing more.
I think for spirits you mean Angvar’s Trove? That’s the norn one :P. Anyway, it’s said the spirits of the wild have varying levels. Bear, wolf, leopord, and raven are the top, but other exist. Wurm, Dolyak(also known as ox), Owl, Wolverine, Minotaur, Hare, Otter, griffon, eagle, even Gorilla(maybe). We know Owl is dead, it’s havroun confirmed it. The other three that fought Jormag have their fates unknown as they haven’t had a havroun to communicate with them in generations. The four represented are the biggest/more revered, and likely the most communicative of the spirits.
I think gods are at all bad defined. Where does it start where does it end? Are the six minor or major? Do they have copies? If yes, are they the copies?
If by copies you mean other versions of the same aspects? Than they 6 ARE the copies. We don’t know much, but we DO know that the gods can be defeated and replaced (See Abbadon and Dhuum), and that the 6 (as we know them) are the current “set”, if you will, of an older pantheon, from which existed before and from which Abbadon recieved his powers.
IIRC, Melandru actually has had no predecessor, and in some theories is thought to actually have come from another, completely different set of gods. She is the oldest of the six after all.
That may be the case, however it still does point to an older and different set of gods (i.e. pantheon) and would mean that the current 6 would be “copies” (in the loosest translation of the word and Melandru being an exemption) of that older pantheon.
I think gods are at all bad defined. Where does it start where does it end? Are the six minor or major? Do they have copies? If yes, are they the copies?
If by copies you mean other versions of the same aspects? Than they 6 ARE the copies. We don’t know much, but we DO know that the gods can be defeated and replaced (See Abbadon and Dhuum), and that the 6 (as we know them) are the current “set”, if you will, of an older pantheon, from which existed before and from which Abbadon recieved his powers.
I think I just witnessed a John Smith “cold burn” in real time. It was magnificent. AND a pdavis Oh snap! in real time. Amazing.
Thats awesome!
^^^
OH snap!
I’m beginning to think that line is more of a reference to Zoolander than anything else.
Matilda: I became…
Hansel: What?
Matilda: Bulimic.
Zoolander: You can read minds?
Anyone? Anyone?
Wasn’t Glint telepathic?
No she was a psychic (versus being a psycho – lol), she read the future. She was not telepathic.
Wasn’t she an Oracle?
Waiting for Konig to appear and educate us all on how and why this works, and wether or not the entity is indeed Mordremoth……
@Devata
I haven’t seen the stream (and can’t as I’m at work) but as Inculpatus said, I got my information from the blog. (Personally I take the written version more seriously, as slips of the tongue can and do happen, and with it written down the author has a chance to review and ensure that what is being said is accurate and clear. But thats just me.)
I’ve wondered about this too. But in my case I’ve recieved an exotic drop that was soulbound, or account bound on aquire while doing fractals. Sometimes it was from loot chests, and other times just random drops. It’s irritating, but if I can’t use it, or want it, I salvage it or save it for the MF. Is there a paticular reason for that? Or is it considered a “reward item”?
http://wiki.guildwars2.com/wiki/Fractals_of_the_Mists
You’re welcome
Well that escalated quickly
haha
Just following the analogy :P
Either way Anet has made their decision, it’s not going to break the game, the sky isn’t falling, and people will leave and more people will join, and life goes on.
Also known as “circle of life”
Simba is GW2 and Mufasa is Anet
haha
OT: so Simba (GW2) runs away, Mufasa (Anet) dies, then Simba returns, Kills Scar (NSCoft?), become king and thrives and lives happily ever after, and sires a new cub (GW3)? So in the end GW2 wins and all is well with the world.
6 gods..
6 dragons…
anyone?
Although it does appear to be a coinsidence, I think that the only real connection is the number 6. The 6 human gods didn’t arrive on Tryia until sometime between when the Tome of Rubicon was written, and 786 BE. Which was several thousand years AFTER the previous awakening of the Elder Dragons. So the EDs were here well before the appearance of the 6.
Concerning the time of the writting of the Tome: “The Tome of the Rubicon is a derivative work of a much older text of the same name. The original text was purportedly written by the Great Dwarf himself around the time the Elder Dragons last awakened.”
(edited by pdavis.8031)
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