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So Ele was nerfed into trash tier?

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Posted by: posthumecaver.6473

posthumecaver.6473

Up damage in non tempest traitlines would make sense. Base health buff would only make whole ele stronger getting the cleric healbot better … New amulets i am not shure because that would also buff other class builds. Don´t know if it might overbuff somwhere else. Basically we would need agressive amulets with a bit tougness like mecenaries with precision not vit. I personaly would like a wanderers swaping tougness with precision.
For lines: Fire sould get 3s CD on buring precision, a buff to one with fire and a buff to blinding ashes (e.g. 6s CD) .
Air could get the 60% chance vor vul on crits removed. So all crits aply it.
An earth could get a +20% condi duration buff instead of the -10% damage reduction close up.

Nope, nope, devs must finally buff the weapons of the Ele, until now all they try to do buff the traits but that has side effects, a trait is thought to be helpful for glass cannons makes the bunker OP. You want a example might on cantrip use, Blinding Ashes 5s ICD they were all fine when used on a glass cannon spec, the moment D/D start using those then they were OP.

They should buff the weapon sets the bunkers does not use, mainly scepter and please remove Bolt to Heart from GM that trait can’t compete with Fresh Air.

So Ele was nerfed into trash tier?

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Posted by: posthumecaver.6473

posthumecaver.6473

Yesterday in a match when I was playing my druid, a Cleric Ele cast me Air Overload when I had protection, it was hitting me for like 180 damage, ouchhhhhh

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

The people are dreaming that can use a Cleric support build in ESL.

lol

Do you remember the days just after the HoT release and first ESL days that every team running 3 dragon hunters? How many such teams did you see at the end of the season.

If the teams still think that at the season 2 a 13K light armor class with poor access to stability is only option for a support I will be really surprised, which should die to first stunlock and condi bomb. Also these siutation proves nothing other then how much ANet destroyed the support classes in GW2 PVP but I think they would have to buff mesmers, CD reduction on Wells or so, with portal and buffs Mesmer will takes the place of the cleric Ele.

And what are you rejoicing here, official proof that Ele has no other viable spec then 0 damage boon bot? Are you not tired or bored that during 4 years PVP history of the GW2 that Ele had no other role?

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

The people are dreaming that can use a Cleric support build in ESL.

Do you aware that with the change to corrupt boon and boon corrupting in Scepter how much Necro messes with Elementalist, plus the chill, cleans, get corrupted, cleans, get corrupted,…..

It is going to be a long long long 1 year.

And Scepter/X and all mighty burst, ok Ele make that burst for 2s every 12s, you are aware that Thief for 3s and every 3s with just auto attacking and interrupts put here and there.

Rune of Lyssa in sPVP

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Posted by: posthumecaver.6473

posthumecaver.6473

There is a slight delay before the condi clear. It’s like half a second or something.

That is not the thing, lets say Rev has nearly all the time has the following boons, Fury, Might, Swiftness, Regeneration, Stability a necro condi bombs me, I use my Elite, lets say Herald one, I still have the condis.

I can’t naturally exactly say what condi’s I have but my theory is, while the condis I have would be converted exactly to Fury, Might, Swiftness, etc it fails, anyway condis are not disappearing and I can’t say I get added boon duration for the beans I already have.

If somebody can test this with its Rev it would be great, for a test I had gone to Ranger NPC he loaded with me bleeding, cripple, etc and I had Might, Regen, Swiftness, etc, I used my Elite nothing happened.

If somebody can test this it would be great.

Rune of Lyssa in sPVP

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Posted by: posthumecaver.6473

posthumecaver.6473

Did anybody tested 6th bonus of this rune set.

Lately I was trying to use this in my Rev because Necro’s condi spam is out of control and I thought this can help my Rev but from what I can observe it is not working or it messed up because of the some toggle nature of the Revs Elites?

Or there are some absurd conditions like it will not activate, like you have to have at least 5 conditions on you or I should not have the boons type on my that the condition that will be converted.

Or may be Legend switch triggers it involuntarily so it is on CD when I actually try to use it?

I used this rune during the hey days of the Warrior and it was clearing the condis but now I think it is at least not working with Rev Elites.

I don't think Ele's in a bad place.

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Posted by: posthumecaver.6473

posthumecaver.6473

None of the latest threads, Ele is viable, look what I do with it, means something.

What has a meaning with the start of the ESL Season 2, we will see 0 presentation of it in the leagues. I am quite sure, along with the Warrior, no ESL team will contain one.

That would mean there will be 7 more viable class to play with it, may be 6 because I am not sure how viable Mesmer would be, people will take because of the portal or leave it out.

So I waiting for that to be proof that Ele is viable or not, that is the only way ANet will accept that they screw the Ele and do something about, probably introducing Cele to Ele, by putting vitality/healing to some Water trait lines.

Until then I have no time to waste to Ele, I am Ele main from the start of the game, but I already do much better with Druid, with Celestial form you can say 3 attunements compared to Eles 4 or Engineer with it kits much closer to the Ele.

Druid has much more sustain then Ele ever did have and has 15K HP and medium armor, Engi has no burst healing but its sustain is crazy and has 15K and medium armor. They all do what I expect an Ele should do, so why I should get nerf breakdown trying to play Ele with it miniscule life pool and damage.

When ANet will accept that they screwed I will comeback to the class but when Ele was this bad last time, I tried for one year to make it work in the belief I can beat the odds, I don’t have one more year to waste.

I think most ele fail might lack of HP not enough armour etc etc. But most of them don’t realize it more of mind set issue. It would take more then just 1 year to master a class. And that depends on how good you are. Maybe what i can suggest is try playing other class for a change. You can start of with heavy , medium, then lastly light class for a change to re learn what you have missed. (There are short cuts like cookie cutter but you will fail to learn certain lesson needed when the next balance hit you are doomed to fail again) with that been said there alway a except to the case. Life journey not the destination have fun and enjoy the game.

A interesting video
https://youtu.be/ui61Tf9-__k

Another lovely quote, I said I am main-ing this class for 4 years, you still have nothing better then say L2P.

I am pointing above all the contradiction of ANet towards Ele, Druid having more healing, nearly 3 attunements compared Ele’s 4 (weapon swaps and Celestial form), having more mobility, comparable damage to Ele with same gear and still having 15K HP pool and medium armor. Or Engineer, which you can clearly say has more sustain then Ele, nearly same amount of attunements because of Kits and definitely more damage and still have 15K HP and medium armor and only thing you can tell me L2P.

Well we will see in the Season 2 of the ESL how much of the top players have to L2P Ele so we will have Ele’s in teams.

I don't think Ele's in a bad place.

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Posted by: posthumecaver.6473

posthumecaver.6473

None of the latest threads, Ele is viable, look what I do with it, means something.

What has a meaning with the start of the ESL Season 2, we will see 0 presentation of it in the leagues. I am quite sure, along with the Warrior, no ESL team will contain one.

That would mean there will be 7 more viable class to play with it, may be 6 because I am not sure how viable Mesmer would be, people will take because of the portal or leave it out.

So I waiting for that to be proof that Ele is viable or not, that is the only way ANet will accept that they screw the Ele and do something about, probably introducing Cele to Ele, by putting vitality/healing to some Water trait lines.

Until then I have no time to waste to Ele, I am Ele main from the start of the game, but I already do much better with Druid, with Celestial form you can say 3 attunements compared to Eles 4 or Engineer with it kits much closer to the Ele.

Druid has much more sustain then Ele ever did have and has 15K HP and medium armor, Engi has no burst healing but its sustain is crazy and has 15K and medium armor. They all do what I expect an Ele should do, so why I should get nerf breakdown trying to play Ele with it miniscule life pool and damage.

When ANet will accept that they screwed I will comeback to the class but when Ele was this bad last time, I tried for one year to make it work in the belief I can beat the odds, I don’t have one more year to waste.

Eles are pointless in pvp

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Posted by: posthumecaver.6473

posthumecaver.6473

Nope – Ele is pretty sick actually. Try this:

http://gw2skills.net/editor/?vFAQJAodn0XCNYi9XCWYCcYilNAzdv+XPsErgLwIY4BEAKgA-TJRIABzeCAwZ/BAeAAGVGAA

By far highest support (boons, condi-removal, auras, healing numbers) and unkillable in a 1v1.

I saw this build from tons of competetive players and smaller tournaments and I thought it would suck as well, but it’s insane. Yes, you have no DMG, but in all other aspects, it’s pretty much godlike.

Also, reapers won’t do anything to this build.

*Edit: It’s actually that good, that I’ve seen quite a few ESL-players that normally don’t play Ele practice it, likely for the upcoming season finale. Not gonna drop names though, since they helped me with the build and I don’t wanna spoil any teams strategies.

So you don’t die, what is the point, in a 4vs4 team fight, can you keep you team mate alive when he is focused, I don’t think so. Can you keep yourself alive in 4vs4 when you are focus fired, I don’t think so.

You don’t deal any damage so what is the purpose.

They change the name of the Ele class and call it ‘Big Circle’ this is the same staff we had 2 years ago before Cele buff, hopeless tries to make Ele work with cleric amulet, one stun lock and you will drop like stone.

I tried to use D/X to see how bad it is, I can only take it for 2 minutes, clear condi, loaded again with condi, clear condi loaded again with condi and guess what I can’t heal without healing power, drop toughness and get healing, ohhh, thief one shots me.

Only Ele I can even tolerate at the moment is S/F FA because he does not have to eat all meaningless AOE condi spam on melee range.

D/X versions without toughness/vitality/healing are no-go.

Condi reaper or Staff Elly

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Posted by: posthumecaver.6473

posthumecaver.6473

Depends on boss, I think VG D/F Ele will do better while because of knockbacks Engi is much better for condi.

For Gorseval, because of the huge hit box staff Ele is good but condi Reaper also because of the Epidemic….

I can’t say too much for last boss but my guildies thinks Reaper is not optimal.

PvP Tempests

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Posted by: posthumecaver.6473

posthumecaver.6473

The problem is the chill, a good Necro always times it applications the moment you cleans the previous one, you get the next one, you are forced to burn your CDs and problem is not damage part of the chill but cd increase for Ele, we can’t beat any body with 20 s attunement cd or 30s utility CDs. And geomency is not enough necros with wandersers have 5 s chill duration %33 reduction will bring to 3 s when you are perms chilled that doesn’t help that much.

And regeneration compensate for condi damage,, regeneration ticks for 130 for no healing power how much chill ticks for Necro 600 or more?

And considering a good Thief only search +1 ’s and not 1vs1 when Thief engages you already burned some of your CDs so if you are not extremely lucky, like earth attunement is not on CD or fire aura is available, it is gg to thief.

So yes, condi tempest can beat baddies, but it has near 0 chance against a good player, specially if he is not surprised that an Ele plays condi build

PvP Tempests

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Posted by: posthumecaver.6473

posthumecaver.6473

It is all fine and dandy but I like to hear your stories about when a Necro and Thief sits you during a whole match.

Even a max condi cleans Ele does not.have enough condi cleans/healing power to recover against Necro condi burst and loading a Necro with burning is not a good idea anyway.

To make the things more fun when a thief opens on you when you are %50 HP.

I remember the days before the buff to celestial how Phantaram cried from frustration from this combo.

Only the removal of Cele can be managed but buffing Thief and Necro is death sentence for Ele, for the PVP ing I did for last 3 weeks I saw so few Ele and they were not relevant for the outcome of a match.

(edited by posthumecaver.6473)

[PVP] My idea of best working build after R&D

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Posted by: posthumecaver.6473

posthumecaver.6473

Yeah right, Paladin is perfect with that crit chance, what sucks it has zero ferocity, so you crit and you still hit like wet noodle because some genious in ANet give ferocity buff to Fresh Air only 5s so the moment you prepare your air overload, the ferocity buff is gone…

I see some people try to play Paladin S/F FA, there was one guy trying to combo signet of earth immobilize to Air Overload so people will not kite his overload and pop armor of earth so he can finish the overload. 75s CD for AoE and 20s CD for SoE just to be able to deploy one Air Overload.

If the enemy team is clever and will not sit in Air Overload, then what?

Condi Wars 2 - The Reaper Strikes back

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Posted by: posthumecaver.6473

posthumecaver.6473

Impressive, most impressive!

What's the plan with Elementalist?

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Posted by: posthumecaver.6473

posthumecaver.6473

If they just restore the old Bolt to the Heart, it might be enough.

It is one of the worst decision they made that bolt to the heart compete with fresh air

This is one of the most disappoints me, you bring somebody to %10 but you don’t have the sustain or the burst to finish him and he just heals

What's the plan with Elementalist?

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Posted by: posthumecaver.6473

posthumecaver.6473

The problem of the ele is that in the past yewrs has been always played with Celestial, why had the chance to use all the statistics of that amulet with every single builds he had and with the might spam was able to inflict high direct and condition damage still whith a bunker build.

Now there’s no more a bunker build and the ele need to leart to play a role.
But there’s a lot of roles a ele can do.

The fresh air build is still a really high dps build, for example, can be a support/healer, a hybrid between direct and condition damage, and with the staff can inflict insane AoE damage, a really good thing for spvp.

The ele have a really high dps and different defensive skills, you need only a “meta” build to follow and be happy, nothing more.

Wait for the next meta builds and let’s see what happen

I love that non ele players sharing there wisdom’s…

Are you aware that to do the damage that a thief will do in 2 auto attacks S/F freash air elementalist has to chain combo 5 skills and to be able to do that combo again it has to wait for 12s CD, during that a thief auto attack forever.

If you don’t try it then we discuss it again….

Unnerf RtL

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Posted by: posthumecaver.6473

posthumecaver.6473

I’m sure there are some developpers in the playerbase that would help them for free.

That is another thing I don’t understand, for ex, Phantaram is a quite competent Ele player, in his stream I hear all the time giving some really logical buffs to for S/X Fresh Air (like the followings https://forum-en.gw2archive.eu/forum/professions/elementalist/Changes-I-would-make-to-scepter). Nothing over the board or OP stuff (that is one thing I like with Phanta, he is objective and not trying to create next OP version of Ele) and he has a good contact with Grouch but it seems no developer approached him and ask what is wrong with Ele.

I understand they don’t listen our whining in the forums but I would qualify Phanta a competent Ele player that you can hear his opinions.

So why not listening his ideas but just making that endless buffs of Shatterstone.

Unnerf RtL

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Posted by: posthumecaver.6473

posthumecaver.6473

We’re not asking for buffs, just unnerf, there’s a difference

I agree thief should remain the most mobile class, but what are eles supposed to be? We can’t be burst, we can’t be tank, we can’t be healer, we can’t be condi, we can’t be mobile, we could be the best support, but i think even that spot is already taken. We could be more supportive if we didn’t have to trait so much for staying alive.

I can’t answer that I have no idea what developers want Ele to be, I am also afraid that actually they don’t know this also.

The whole Ele situation for the last 3 years tells me that ANet does not want to dedicate the resource to complete overhaul of the Ele mechanics.

They made every other not working thing somehow to work,( necro, ranger, etc) but they are not able to make it work for Ele, what ever you do, the problem is always the survivability.

I have no problem playing glass Thief because I take a great risk but a great reward is there. If I go glass Ele I even take greater risk but the reward is not even %50 of the Thief’s, so why bother?

(edited by posthumecaver.6473)

Burn Ele for Raiding?

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Posted by: posthumecaver.6473

posthumecaver.6473

I read once somewhere that burn ele can dish 20K DPS but I have no time and inventory space to build another gear set for my Ele so I didn’t try but should be good I think with Sinister stats.

Unnerf RtL

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Posted by: posthumecaver.6473

posthumecaver.6473

You know what is the funny thing is.

Before Cele, when Ele was bad, they buff the ‘Burning Fire’ to give 3 mights with cantrips and they buffed ‘Blinding Ashes’ ICD to 5s.

Then Cele introduced, this traits become OP and they are nerfed, so might gone, BA ICD is 8s.

Now if you consider they removed the Cele, they should again buff these traits.

Do you also have the feeling with all Ele themes we are running in circles? It is either rocks or sucks, there is no middle.

And I am sorry but they will not buff RTL because in some secret holy book of developers it is written that Thief must be the most mobile class and anything that can compete with that is not allowed.

How is ele ever going to beat reaper?

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Posted by: posthumecaver.6473

posthumecaver.6473

Even if you are a higher skilled ele, necro can beat you due to sheer sponge HP.

And before this patch, even if you were a higher skilled necro, any diamond skin ele could beat you with his eyes closed. Why is it only not ok now?

And why is he running zerker?

Best thing is, i didnt respond to that guy because he obviously doesnt understand what balance means, like so many other ppl. They only know spite.

“My class was underpowered last season, now yours can be underpowered because you already had your dominant meta”

Thats not promoting skill, thats promoting RNG imbalanced classes read the thread if you want to know what i think about it. Since this has been discussed over 3 times already.

Second on what you actually asked me. Why zerker? Because elementalist doesnt do any damage without zerker. Even marauder was extremely bad because its a sustain rune, in a time where scepter just doesnt do any damage.

As a scepter elementalist you are forced to play zerker to even be able to play this game on a fair level, yes its 20 times harder then other classes because you have almost no sustain or health, you dont have armor. and you fully relly on your dodges/kiting and timely blinds to stall. But atleast you can kill people before they kill you.

Its extremely high level if you know howto play it and i do.

Yet the problem still exists that as any elementalist that focusses on damage, even if its focus is hybrid support. You will not beat necros because you do not have enough traitlines/health and condi clears to simply clear the chills wich literally instant gg’s any scepter build.

You are forced into a few traitlines that can synergise with eachother to remove condis with. Do you know how little access elementalist even has to condi clear? And guess what, theyr all locked up in different trees. With the lowest HP ingame. With a single condi that hardcounters.

Chill needs to get reduced in effectiveness, its too potent. If it can hardcounter a class it shouldve been clear from the day chill go implemented in its current form, that it was too strong if you can shut down an entire class with it.

Ive stated it when reapers where revealed before HoT and everything following up to that point. That necros will be imbalanced in the ele vs necro matchup.

No I just thought it was funny that you only make the post when it’s your class. Where were your cries of outrage when DS wasn’t terrible and necros had no chance vs ele?

Funny, I already mentioned in this topic.

https://forum-en.gw2archive.eu/forum/game/pvp/Does-Diamond-skin-need-a-nerf/5902374

Only bad Necro’s has no chance to kill Ele’s with old DS, as Nosc provide over and over in his stream, 0 power amulets, go to repear shroud, auto-attack for 10 might stack, gone the DS……

But no, it is easier to come here any cry then accepting you are a bad player.

Some Constructive thoughts on Balance

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Posted by: posthumecaver.6473

posthumecaver.6473

Because I am nice, I decided to give away a Bunker guard build I’ve been working Very hard on, you can certainly try it, but keep in mind, you have to sacrifice most support for internal survivability, and unless you’re using signet of mercy, it can be incredibly challenging to revive allies http://gw2skills.net/editor/?vVAQNAW5en8cCtChFdCmCB8DhFGiSu4X+o/qYbgAArCmgRA-TJxHwAAuIAILDY4JAob/BA

13K HP bunker, no thx you, one stun lock and game over….

I can imagine more fun things to do.

Ya, the only other way to go is to grab the trait which gives you an extra 300 vitality + outgoing healing, but then you give up shout CD reduction and shout condi clear, if you go that route it may be best to take contemplation of purity, leadership runes, and soon enough you will have extra survivability, but almost no way to actually Support your teammates.

Only thing that should happen, ANet should stop ‘one size fits all solutions’, for ex, Mercenary Amulet is made for Ele (Power/Condi/Toughness/Vitality) it is no way making Ele OP but it sure make Reaper OP.

They should let every specific profession gets its own palette of Amulets, for ex, Soldier available to Bunker Guardian will not make BG OP but scrapper having Soldier will be not killable and OP, so Engi would not have Soldier as option.

Removing Cele removed cancers like Cele Engi, Cele Necro, Cele Druid but destroyed the Ele, I know Ele is accused from everybody as main culprit, but with 11K base HP Ele needs the Cele, can we say that for Scrapper, Necro, Druid, people were abusing the Cele on the other classes and that was the reason everybody telling nobody dies, bunker meta.

They either have to put that 300 vitality to some other trait that is semi useful or they have to introduce a new amulet that only Guardian can use.

Mercenary is not very good for ele because there is no precision, Reaper is one of the few classes that can use it because of Decimate Defenses and Death Perception.

Think about old Valkyrie days, it didn’t have the precision then also but it worked.

Ele was always an attrition class, we deal our damage overtime with out sustaining people, so precision was not that critical.

I also play a variation of condi build with arcane without tempest at the moment, so fury from att changes + accuracy sigil works somehow….. (not first class but no ele build will be first class for a while)

Some Constructive thoughts on Balance

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Posted by: posthumecaver.6473

posthumecaver.6473

Because I am nice, I decided to give away a Bunker guard build I’ve been working Very hard on, you can certainly try it, but keep in mind, you have to sacrifice most support for internal survivability, and unless you’re using signet of mercy, it can be incredibly challenging to revive allies http://gw2skills.net/editor/?vVAQNAW5en8cCtChFdCmCB8DhFGiSu4X+o/qYbgAArCmgRA-TJxHwAAuIAILDY4JAob/BA

13K HP bunker, no thx you, one stun lock and game over….

I can imagine more fun things to do.

Ya, the only other way to go is to grab the trait which gives you an extra 300 vitality + outgoing healing, but then you give up shout CD reduction and shout condi clear, if you go that route it may be best to take contemplation of purity, leadership runes, and soon enough you will have extra survivability, but almost no way to actually Support your teammates.

Only thing that should happen, ANet should stop ‘one size fits all solutions’, for ex, Mercenary Amulet is made for Ele (Power/Condi/Toughness/Vitality) it is no way making Ele OP but it sure make Reaper OP.

They should let every specific profession gets its own palette of Amulets, for ex, Soldier available to Bunker Guardian will not make BG OP but scrapper having Soldier will be not killable and OP, so Engi would not have Soldier as option.

Removing Cele removed cancers like Cele Engi, Cele Necro, Cele Druid but destroyed the Ele, I know Ele is accused from everybody as main culprit, but with 11K base HP Ele needs the Cele, can we say that for Scrapper, Necro, Druid, people were abusing the Cele on the other classes and that was the reason everybody telling nobody dies, bunker meta.

They either have to put that 300 vitality to some other trait that is semi useful or they have to introduce a new amulet that only Guardian can use.

(edited by posthumecaver.6473)

Some Constructive thoughts on Balance

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Posted by: posthumecaver.6473

posthumecaver.6473

Because I am nice, I decided to give away a Bunker guard build I’ve been working Very hard on, you can certainly try it, but keep in mind, you have to sacrifice most support for internal survivability, and unless you’re using signet of mercy, it can be incredibly challenging to revive allies http://gw2skills.net/editor/?vVAQNAW5en8cCtChFdCmCB8DhFGiSu4X+o/qYbgAArCmgRA-TJxHwAAuIAILDY4JAob/BA

13K HP bunker, no thx you, one stun lock and game over….

I can imagine more fun things to do.

PvP: Chill and Attunement swap

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Posted by: posthumecaver.6473

posthumecaver.6473

Look to my thread for more then 1 year.

https://forum-en.gw2archive.eu/forum/game/pvp/Chill-equally-effective-against-all-classes

As you might see I voiced the theme quite long time ago, did ANet do anything about it, no, will ANet do something about it, probably not.

We have to sux for a year in the state that we are.

[PVP] An idea of Condi Ele build

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Posted by: posthumecaver.6473

posthumecaver.6473

I did try this condi build, it worked great but unranked is unranked, right? So meanwhile could you guys try this build to see it’s effectiveness and revert with your feedback please?

I personally love condi builds and would love to play a condi ele however possible.
(PvP build link isn’t working for me so I will just write it down here.)

Weapon set: D/D
Trinket: Mercenary’s
Sigils: Smoldering/ Doom (could be geomancy/ doom)
Traits: Fire – Burning Precision, Power Overwhelming, Blinding Ashes
Earth– Elemental Shielding, Strength of stone, Diamond skin/Stone heart
Tempest – Latent Stamina, Invigorating Torrents, Elemental Bastion

Healing Skill: Wash the pain away
Utilities: Feel the burn, Cleaning Fire, Armor of Earth
Elite: Rebound

If you are not being focused, you can pretty much burn burst anyone using your utilities together as well for offensive purposes.

Idea is to spam F1 whenever possible, rest is self explanatory. You would want to use spam your fire or mainly earth as secondary and rest only occasionally/ situationally.

A fun build, no? Thoughts?

I am using the same stuff for testing, only variation, I am using Glyph of Elemental Power activated at fire, otherwise when a Thief opens (or any burster) and I have to camp Stone Heart, I have no other means to deal damage, if they don’t introduce a toughness/vitality/healing amulet they have to really put some damage to earth attunement, more bleeding, something

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

It is common knowledge in mathematics and programming also, if you fiddle with an equation, you only manipulate one variable at a time.

Class balance in GW2 is garbage and despite good intentions and massive amounts of concrete feedback they have utterly failed to properly address it for several consecutive years. However, mentioning the above sentence at a university would get you laughed at.

Really, my 20 years of professional experiences tell me completely the otherwise.

And my Computational Fluid Dynamics simulations from my University years, that are relying to 7 variables and 6 equations, which only give you the chance solve it to block 6 variables and simulate over the 7th variable.

So you can play your besser/wisser somewhere else.

Elementalist Sceptre still useless

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Posted by: posthumecaver.6473

posthumecaver.6473

He is also day dreaming, so Air Overload with fresh air, Paladin saves the class?

Do you know that with Paladin, you don’t have ferocity and you hit like wet noodle. Actually the fresh air ferocity buff should overcome that short coming but guess what ANet did with its infinite wisdom.

How long ferocity buff from fresh air endures? 5s? How long it take to overload to be ready? 5s?

So when you have your hardest hitting skill is ready, you already lost the ferocity buff? Good job ha?

Dps Elementalist/Tempest is garbage.

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

There is only thing you have to understand about Ele.

The level Ele buffed or nerfed, is completely related the level whine about it.

In the last 2 months, did you see Ele any top tier competitive level, where the teams still running 4 elementalists?

But it was already too late, whine train was traveling full speed ahead, for the top talent it was already decided that Ele didn’t have it but the argumentation now was, it is to effective at low level PVP.

So bad players can’t deal with Elemantalist, so actually when you balance class A against class B, a reasonable men will look what a top player can do with class A while another top player plays with class B.

But what ANet says in their unbelievable wisdom, no bad player can deal with Ele, we will balance for them.

Thats my friend is for me balancing with whining level…….

Ele PVP finished for me

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

I am only loss of words, it was all clear for us that it would come to this.

It happened 2 years before it was exactly the same effect.

Do you know the old saying, fool me once it is on me, fool me twice…..

I could live they just remove the Celestial, but knowing that ele will sux without Cele and over that nerfing Auras, Diamond Skin, I am speechless….

It is common knowledge in mathematics and programming also, if you fiddle with an equation, you only manipulate one variable at a time. If you change more then one, the effects are unpredictable and you would end up a mess like this.

But, hey, we have updates every 3 months isn’kitten so we have to change everything at once because we are not allowed to do something during that 3 months.

Well I even don’t play Ele anymore, the last time Ele suxed that hard before 2 years ago, I was idealistic, I tried everything make it work but not this time I am burned out. I will not make Thiefs, Necros, Engis, happy to dying them over and over…..

For all the people, depressed from Ele go play Engi, it is the closest thing we have to Ele and it is quite fun I might say, plus it is the favorite class of Grouch it is certain that it will not be nerfed to oblivion.

(edited by posthumecaver.6473)

Maybe Anet should stop spending on Esports

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

Having a fun and balanced game extends past ‘esports’, profession & amulet balance is objectively better than pre-patch.

ArenaNet caters balance for all skill levels, too. Not just ‘esports’. They nerfed Tempest hard, and Dragonhunter a little bit because they’re dominant at lower divisions. PvP Profession & Amulet balance isn’t perfect, but objectively better than pre patch. If you’re very upset about how your stat options are limited, remember that’s the way PvP’s always been

That is you opinion not a fact, while you are having more fun, does not mean that everybody is having more fun.

Stacking 2x bunker Mesmer 2x Revenant was clearly the problem of the ‘high end’ and ‘organized play’, in solo queue, which most of the people play, you can never guarantee that you will always land in such a setup, compared to ‘Pro League’ which everybody running that way.

I stay at my statement, according to ANet Guild Wars 2 sold what 2 mil copies? lets say 500 000 are active players and what Pro League viewer numbers they claim to have 10000-15000 (which is funny I never saw more then 3K online in twitch channel, if they count all the people just tuned in what 10 mins and bored to death and leave, well respect ).

So even there are 15K viewers that they are defining what is allowed for the rest 485 000 is sick.

Maybe Anet should stop spending on Esports

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

What I care because players of e-sports does not have to balls to come together and stop abusing some builds and amulets, the element choice disappearing more and more from GW2 PVP.

While e-sports players could not stop to abuse 2x bunker Mesmer 2xRevenant compositions, because 30 players who could potentially earn 200 000$ for normal people we have 4 less amulets, 100 less variations over the professions.

I don’t care about GW2 e-sport and I am sick and tired of the effects that it has over normal pvp players.

Forming an agreement amongst the Pro League teams to not play the last meta’s Bunker Mesmer, every player would have to be on board, or it would dissolve. The inability of pro players to go and do this wasn’t the reason that ArenaNet made changes.

Taking the game to the highest level does put imbalance under a magnifying glass. No internal testing or developer theorycrafting can be as strong as what the Pro League can discover.

It’s better to know what’s broken then to have it fly under the radar. Blame the players who discovered OP combinations, or blame the state of balance? Don’t hate the player, change the game, kinda deal, bro.

Also, ArenaNet removed 4 Amulets and added 4 Amulets, you do the math man. . Class balance is much more fun now, in my opinion. It’s bad that Mesmer, Ele, & War are in a terrible spot now (warrior still??), but better than 80% of slots going to Mes/Rev representation in any organized group.

I’m just surprised you think it’s a downgrade. To each their own, no balance patch can please everyone.

It is downgrade because it dictates what I should play, not what I want to play, for a thing that %95 of the population does not care.

GW2 e-sports is ANet agenda not player base, considering this is a B2P and not a F2P, in my opinion publisher can’t do anything he wants just to deal with that %5.

Maybe Anet should stop spending on Esports

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

I find it hilariously mistimed that the OP brings up “This meta is boring to watch.”.

You haven’t even seen a match under this balance patch yet. I’ve only done a couple high level scrims but this patch is fun to play and watch. In season two, class stacking is prohibited in the pro league, as well, which adds to viewability further.

Also, when did ArenaNet fix the bug where high ranking players in leagues couldn’t get queue pops, and punish resulting Amber shopping? Definitely before you made this post.

We know season one wasn’t good. All valid points applicable to the last 3 months are out there.

The marketing budget that ArenaNet has is allocated towards different layers of communication. Having a Twitch presence of 3k-10k from PvP, it’s worth having in conjunction with other advertising channels.

The big flaw in ‘cut competitive funding’ threads is that if competitive GW2 dies, it’s not gonna remove development limitations on game balance or WvW.

Personally I don’t care you earn your money from, League of Legends wanna be, GW2 e-sports.

What I care because players of e-sports does not have to balls to come together and stop abusing some builds and amulets, the element choice disappearing more and more from GW2 PVP.

While e-sports players could not stop to abuse 2x bunker Mesmer 2xRevenant compositions, because 30 players who could potentially earn 200 000$ for normal people we have 4 less amulets, 100 less variations over the professions.

I don’t care about GW2 e-sport and I am sick and tired of the effects that it has over normal pvp players.

How is ele ever going to beat reaper?

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Posted by: posthumecaver.6473

posthumecaver.6473

you don’t.

you enjoyed your d/d celele reign.

its over now.

Wait until they re-introduce Cele again, unless they completely redesign Ele, it will happen someday..

January 26th Update: Your feedback

in Guild Wars 2 Discussion

Posted by: posthumecaver.6473

posthumecaver.6473

New patch destroyed any chance at a viable build for eles. There are not amulets that give a good combination of stats. The direction that balancing is done on eles makes it readily apparent that the people doing balance have no clue how the class functions.

A few notes:
1. With such low base vitality and toughness, ele has very little inherent survivability, and must rely on skills and traits to survive.
2. A DPS ele doesn’t work in pvp, as the defensive skills (hard mitigation like blocks, invulns, stealth, evades) are very few and on a long CD (ele utility skill CDs are insane). Also, scepter – the “burst” weapon is still pathetic (too many slow skills, laughable autoattacks).
3. Eles can only play bruisers, by stacking prot. and frequently healing. Since a high-sustain bruiser can’t be built without +vit, +tough, AND +healing power…eles are being forced toward a more dps-ish bruiser. However, there are no amulets that provide a stat mix that works well for that role.
4. We have been down this road where the class is garbage due to this EXACT mix of circumstances a little over a year ago. Nothing substantial has changed since that time…yet there is an expectation for different results?!?!

A combination of these problems, on top of the terrible implementation of eles elite spec (not engaging too play, terrible balance of risk v. reward, just more of the same of what the class does) demonstrates a severe inability to understand key problems and think about solutions that give players options that are fun to use and interesting when used by opponents. The approach of “massive changes every 3 months” just doesn’t work. Small, more frequent changes is FAR superior.

+1

Signed

Can not express better, I hope Ele’s irrelevancy will not be 1 year like the last time.

You don’t want bruiser, fine Ok, at least make S/X FA viable for something. So when it hit something it does not tickle but induce fear, if the motto is ‘kill not to be killed’ and not ‘try to survive to have a chance to kill’.

Elementalist/Tempest changes discussion.

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Diamond skin change was justified, but the implementation was terrible because the trait is now a dead trait and might as well say “never use this trait.” Aura nerf is fine because, aside from magnetic and shocking aura, most “aura-spam” is done to proc “boon on aura” and “heal on aura” traits.

By far the biggest change was removing cele. Without it, ele will not have any builds to fulfill any role, even on a few teams, in pvp. This is why eles are so ticked off. The class doesn’t have the mechanics to fill any other role but bruiser, and they nerfed that bruiser so much that it isn’t viable at all. They didn’t simultaneously open up any new doors or new build opportunities…just like last time they nerfed ele. Also, like last time they nerfed ele, it came a full patch after it was even necessary (nobody was playing ele/tempest in tourneys, instead favoring scrappers or druids…which were oddly left untouched). Cele tempest could have been shaved (fixing earth overload prot and DS was probably enough), but instead it was just gutted.

That is the most frustrating. Look at the defenses the class has access to: protection and healing. Dagger requires a sturdy body to do sustained damage. Staff requires a sturdy body to win with splash damage. Tempest requires a sturdy body to survive an overload. The class is balanced around being an “all-around” bruiser, and yet has no options that allow them to fill that role in pvp.

Oh well…they will bumble around for a year doing nothing until even the staunchest ele hater is like “wtf guys…is it really that hard to make eles viable?” Then they will reintroduce cele and be like “we are geniuses and solved all ele problems!” And the cycle continues.

You know I have no problem Developers don’t like the bruiser type of Ele, they may think it is bad for the game, what ever.

The things ticks me off, in the process of destroying it and making changes, they know that it will effect the Ele but closing eyes and saying, ohhh we put 4 more Amulets Ele will be fine, that is just cheap.

If they just give S/F F/A just shatter Mesmer type damage, I will not even say anything, but S/F FA still lacking damage but should have tank like boss until his next burst phase which not happen earlier then 12s is just retaarded. Mesmer at least can hide in stealth, we have neither the toughness or healing power to tank like a boss (and now also not the dodges).

I have no hope, the base class changes that they have to make to Ele to be viable will definitely will take more then 3 months and they will never accept they made a mistake to remove Cele for Ele. I don’t have the slightest hope that something positive will happen to Ele in next 6 months and our previous experience shows that it can go up to 1 year.

(edited by posthumecaver.6473)

Blinding Ashes bugs (Video)

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

It is really seldom that you can burn 3 people exactly in the same moment, I am not even sure it is relevant.

Even against AI, try to burn a MM Necro, does the necro and all its minions are blinded at the same time, may be I experienced this once in every 1000 fights.

Biggest fail

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

What do you think about the new fresh air 250 ferocity, I think it is one of the biggest fails of ANet.

I thought it should be decent with Paladin because it was hitting hard with Celestial 560 power with air overload, surely with 1050 power of Paladin and 250 ferocity of FA, it should perform better but to my surprise it is hitting like wet noddle.

Then the light goes on, how long ferocity buff of FA endures? 5 s how long it takes to prepare Overload? 5s.

So the moment you have the Overload the ferocity buff is gone.

Good job ANet, really good job.

Phoenix troubles?

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

I saw Phantaram’s stream too that he is complaining about it.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

Wow can you please quote the things that for your opinion I mentioned in my previous posts.

Like I insulted other people ideas, make their ideas invalid, I had done none of things you are accusing me to do.

I start having a feeling that you have an another agenda or you just want to troll.

During whole this thread I didn’t say anything other then known facts.

Fact 1
During 1 year period before the Cele Amulet buff, Ele sucked big time. Other then buffing the Cele Amulet, ANet did not do anything for Ele class to fix this.

Correct or not?

Fact 2
After the period of the time, Cele buffed, nobody is able to come with a viable build other then D/D Ele and known Tempest Auramancer that is even half viable.

Now the patch today does not buff in anyway the Base Ele, it even nerfs it and the new amulets does not provide anything for covering the basic weakness of Ele as a package. Low health, lack of armor, lack of damage?

Correct or not?

Fact 3
Yeah some idealistic people playing builds like S/F fresh air, which hits like wet noodle for a burst spec or burn ele with 13K HP which will die to first condi burst, but this does not make these builds viable, considering nothing changed for Base Ele these builds should viable today and played more then 20 people.

Corrrect or not?

I don’t have any hope for Ele with this patch, if something viable would be there, it would be found by now.

Only question for me, how long Ele will stay this unbearable state, I hope not 1 year like the last one.

How can you call something in the future that hasn’t been put to real test a “Fact”?

While there is no unkown to the equation, we don’t have something new to test.

Ele can’t survive with any gear that has only vitality/healing because of the lack of toughness the damage it will receive will be unproportional to healing it has.

Ele can’t survive any gear with only vit/toughness because it would not able to heal the damage it receive.

It was always like this it will be like this, if they don’t change the base class.

So tell me what amulet type solve the this dilemma that we have?

People tried with it A/W/A S/F fresh air before the specialization patch with marauder, it didn’t work and they settled for A/E/A which was OKish but after the specialization patch damage increased so much even that didn’t work.

And for the reasons I mentioned before it will not work with the new amulets also but we can comeback to this thread one month later and see how many of these predictions were correct?

Ele PVP finished for me

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Please read my post again. I do not gloat, my Main point was that you should wait as i am sure that there will be alternatives. From what i see cele ele is mostly low and mid tier matches and then almost allways solo q. Teams run scepter dagger glass cannons and play to support each other. So the cele ele falls out if this theme of Team based every body is valuable and has a role. I appreciate you are unhappy with the changes, but lashing out at people, declaring their arguments invalid and not even considering other possible points of view is just extremism. You may think you have a point, but hostility towards other players or demeaning posts about how x class will dominate the oh so bad meta does not help. This kind of behavior is just digging trenches and putting on tinfoil hats. If that is how you want to be seen i feel sorry for you. In future i suggest you try not to get carried away by the apparently normal toxicity of the late pvp league and instead (again) wait how it plays out. I do know i was Quite rude in this post, but i think the rudeness gets warranted if you actually have to try to declare me a babbeling fool unable to make educated statements. Best regards.

Wow can you please quote the things that for your opinion I mentioned in my previous posts.

Like I insulted other people ideas, make their ideas invalid, I had done none of things you are accusing me to do.

I start having a feeling that you have an another agenda or you just want to troll.

During whole this thread I didn’t say anything other then known facts.

Fact 1
During 1 year period before the Cele Amulet buff, Ele sucked big time. Other then buffing the Cele Amulet, ANet did not do anything for Ele class to fix this.

Correct or not?

Fact 2
After the period of the time, Cele buffed, nobody is able to come with a viable build other then D/D Ele and known Tempest Auramancer that is even half viable.

Now the patch today does not buff in anyway the Base Ele, it even nerfs it and the new amulets does not provide anything for covering the basic weakness of Ele as a package. Low health, lack of armor, lack of damage?

Correct or not?

Fact 3
Yeah some idealistic people playing builds like S/F fresh air, which hits like wet noodle for a burst spec or burn ele with 13K HP which will die to first condi burst, but this does not make these builds viable, considering nothing changed for Base Ele these builds should viable today and played more then 20 people.

Corrrect or not?

I don’t have any hope for Ele with this patch, if something viable would be there, it would be found by now.

Only question for me, how long Ele will stay this unbearable state, I hope not 1 year like the last one.

Upcoming patch (26th) in a nutshell

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

That’s a win-win situation for me as long as Anet steps up.

HAHAHAHA….great joke. You can’t seriously think this will happen.

I have no idea why some people put ANY faith in Anet at all, especially in the face of so much evidence that suggests otherwise….

Faith? I wouldn’t call it faith but rather wishful thinking.

I hope you’d go look at yourself at a mirror and do some reflecting. Weren’t you yourself one of the people who complained about this current bunker meta? Now that they’ve done something about it you’re complaining about it. Are you saying you’d rather be a “balanced” class that could only be viable due to a single amulet than be actually balanced at all?

Cele is basically the new Soldier’s (as it was at release). You take cele if you can’t run something squishier, as it has the best balance of sustain/support. When they made an even better sustain/support amulet (minstrels) the game was broken.

Plus, it makes sense to play cele b/c everyone farts out a million random condi procs, which cele makes use of, while still having good sustain. This is a direct result of the power creep that has happened.

Interestingly, if it wasn’t cele, every build was a 4-stat amulet, which are almost exclusively better than 3-stat. You would see much more variety if they had just stuck with 3-stat amulets but split them in 2 (so you aren’t restricted into something so angular).

Not all big changes happen overnight but it should not take them another year either. And why can’t it happen? People has been QQ-ing and there were times that Anet answered it. While it hasn’t been always what we asked them for, there were some times when it happened. Why can’t I hope for the same thing this time?

When the last time Ele hit the rock bottom, we waited one year for ANet to do something for Base Ele, what we got was the Cele Amulet and nothing more.

Now you come here and say, we should have faith to Anet, really? Am I delusional or you are?

To make the thing worst, in the same patch they are removing Cele Amu, they are also nerfing the auras and other stuf in Ele even not considering the devastating effect the removal of Cele will cause to Ele.

So, no my friend, I have no faith toward ANet, I think they messed everything with the chain of events started with the removal of jewels from amulets, then after everything is downward going spiral with ANet.

Upcoming patch (26th) in a nutshell

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

One thing is sure: don’t expect to bunker elementalist anymore once the patch hit.

I don’t expect to see any Elementalist after the patch, if you are courageous enough play one in ranked, people will ask ‘nicely’ to switch classes, been there seen that with the argument that you are rez bot.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

Soo i try to keep out of these arguments and honestly i apreciate that there are a lot of players that know their kitten better than i do. That beeing said. If you as an ele player throw a hissy fit because they removed your precious amulet i invite you to get a new perspective. Now this is not to gloat over your misfortune but where is the trade off when playing cele? You are viable no matter what. If you are skilled you take center point fights home on your own, including a 3 player split for mid. DMG sustain support faceroll heal. So my offer is: go to character creation, create a warrior. Go into heart of the mists. Build something that looks neat, solo q get killed by; marauder scrapper, condi herald, tempest aura, erased and safestomped by chrono and flamed by your team for playing warrior in the first Place. So now with our newly won perspective we go to meta battle and look for warrior pvp conquest builds, you know the viable (faceroll) ones. And lo and behold none are there. How’s that? All classes are equal and all are valuable and of course play what you like. But they are not. No matter the game mode. Balancing has to Start somewhere. Again i do not want to insult or feast on your misery. But if you want to attempt to balance the classes you need to slow some of those that are more than just viable. The same is true for builds. There are still other builds, especially in tq, and while i agree with killing of cele i do also agree that there have to be amulets that are interesting alternatives for you. But these alternatives while allowing you to be the Jack of all trades should not make you the master of all trades. That all beeing said, i suggest you just watch and learn. And from time to time remember you could be a wvw warrior trying to figure out what the hell to do with the bloddy torch. I am sure you will find an alternative playing style. Wether or not that is a good thing is something for another topic alltogether, i guess. Best regards!

This is another typical quote, my beloved class sucks, so I enjoy that your one sucks also.

To your information, I play warrior also, and it is in a horrible state at the moment, if you look to my post history, you will find posts that I am pointing that out.

But you come here and say, Warrior sux Ele should also sux does not really bring anything to the discussion.

And this vision of people, Ele is so OP with Cele, it is so OP that nobody plays in the top teams, I find it interesting this hate against Ele, there are much more OP things in this game then the Cele Ele but people always come whine about Ele.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

No they added amulets that adds partial the stats. Now you can do damage or die from a stubbed toe. Saying the past has no place here is a bit naive

Hmm let see, what is the new stat combination brings, it is either vitality with healing, which is worthless because without toughness you will get more damage then you can heal.

Or it vitality/toughness, you get less damage but you can’t heal anyway.

Or damage stats like power/precision which without ferocity hits like wet noodle or power/condi, ok condi part is nice but without precision and ferocity power part hits like we noodle, so you are much better for going for pure condi amulet.

Yeah, bright days are ahead of us, sure thing.

Only thing will happen, OP classes like Revs will start using Paladin and start kicking axxxxx

(edited by posthumecaver.6473)

Upcoming patch (26th) in a nutshell

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Posted by: posthumecaver.6473

posthumecaver.6473

Do damage again (air tree), and stop being a gimmick defender.

Losing 1s on every aura is kind of unnecessary imo. Even when you spam 5 shouts, + overload air, and shocking aura, protection wears off rather quickly, unless you’re in that 1% of eles that has boon duration in your spec. Only swiftness, regen (if traited), and fury are left. And then only swiftness and fury if you have air in your spec, which you probably will have after patch. Also vigor.

I think I will play air/arcane/tempest after patch. With rune of the soldier, you don’t even need diamond skin. I’ll just dodge everywhere and negate half of the aura nerf with increased boon duration.

The nerf to alacrity is really what will help spvp overall I believe.

Uhm, you know that with nerf to the energy sigil we have %50 less dodges, dodging all the time will not be possible, I am not even sure we will have enough dodge to use the evasive arcana effectively.

(edited by posthumecaver.6473)

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

I love this, when you look to the posts above, it is like everybody was already using Ele without Cele and they had wonderful time with it.

The people who are advertising their magic builds are trying to sell here their WvWvW builds for PVP, which are having completely different rules with gear customization/food/sigils, which will become 13K HP, with one really damaging type condi builds (and we have seen how effective the burn guardian who operate under same conditions).

There is one thing I will ask to these people, before Cele, Ele suucked big time over one year, where were your magic builds then, we had nearly the same traits, same gears, nothing changed big time for Ele, so how that your builds that were not that viable for 1 year now just become so viable.

People who are speaking here are anti-meta guys, who are bored from the meta and searching all the time something different, there is nothing wrong with that, I applaud them for the effort, but telling everybody Ele will be fine after Cele removal is a long shot.

Ele sucked for 1 year without Cele and now Cele removed again, this is a fact. It is not something we can say, lets wait see, because we already saw it, been there and done that.

As said before, developer already know this, Grouch had already made a post about it but conveniently he deleted it, so I have no expectations, sure there will be cheese builds, would they be viable, I don’ t think so.

Guess who's back

in Guardian

Posted by: posthumecaver.6473

posthumecaver.6473

Currently I am running Celestial on my Necro i was extremely happy with it now with Paladin it would go to another level 1050 power/condi plus perma 25 stacks of might, I will reck people.

Ele is dead

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Posted by: posthumecaver.6473

posthumecaver.6473

@Posthumecaver: 60% was definitively not enough, specially with paper as you mentioned, 100% prot is not hard now because tempest does have the magic bullet, you can reapply prot by applying auras, overloading, switching to earth, etc. About toughness is only effective againist power builds… protection is still enough to keep them at bay if you heal time to time, yet, if that and auras are not enough vs certain matchups you can now use stone heart and mitigate even more damage… not needed tho, is not like you’ll try to keep being a bunker just defending yourself.

@Laraley: Yes, its countering them! besides clearing the conditions, it’s adding even more conditions on them, the boon stripping downtime is really meaningless because by casting one Aura you get them all back … cd of the 3 auras comming from shouts alone excels boon corrupting cd (10 secs), add to them the boons you get by overloading, auras on hit, and the ones on skill bars. … . now, if you are scared of a necro spamming auto attacks…. the problem is another…

Even with tempest %100 protection is not possible, specially people going for vigor/regen or weakness traits instead of stability because Tempest Aura are not there if u can’t complete the Overload cast (and the Elemental Shielding providing no protection), which is even with 1 stack of stability is not guarantee the way CC is spammed in this game, so no, Tempest has no magic bullet.

And if you go for Stone Heart instead of Diamond Skin would you have enough condi cleanse? I highly doubt it.

Ele is dead

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Posted by: posthumecaver.6473

posthumecaver.6473

To answer the two questions …

@Laraley: been testing it this week and it’s by switching to fire traitline.
Play style becomes more active and will be dealing much more damage than with celestial amulet making figts in the new meta somewhat faster. But, to be specific you can counter 10s cd corruption with Burning fire (for first cast, backfiring into 3 stacks of burning +blind if traited) cover them up with a shout (weakness if traited + effect of aura)… upcoming conditions will be dealt with new DS + shouts (trooper rune (survibability complement) … second cast will be covered with ether renewal while you recover whatever damage you’ve taken so far, after 20 seconds, some auras should be out of cd, .. then you cover 3rd corrupt with cleansing fire(because armor of earth won’t make sense on a corrupt meta), for another backfire that you can cover to finish off the fight … if you made it right even the fight lastes forever your burning fire will be ready for another full rotation. (Note that this doesn’t lock you on any element, and even if your boons get corrupted you can reapply them quicly with any aura even if knocked) … for this I recomend

Sage’s Amulet
1050 Power
1050 Condition
560 Healing Power
560 Vitality

working pretty well with burning and D/D giving enough survivability with the trooper runes.

@postumecaver: That’s an easy question. Back in the day we didn’t have the amulets they will be replacing celestial one with:

https://forum-en.gw2archive.eu/forum/game/pvp/Upcoming-Changes-to-PvP-Runes-Sigils-Amulets/first

Aside of that, now there’s the tempest and auras and protections are strong with us…. or you doubt of ele bulkiness? don’t credit all the bulkiness to celestial amulet, even if you do, new amulets are as fine.

You know D/D Ele had %60 protection uptime with E/W/A, but that didn’t saved Ele in those times isn’kitten So Tempest has no magic bullet that bringing %100 protection up-time, specially when you have necro corrupting your boons or thiefs/mesmer/revenants removing it. What do you have when you don’t have protection, paper armor?

For a class that has 11K and light armor toughness/vitally/healing is a combination you can’t give up for Ele, vitality/toughness without healing is worthless because you can’t replenish your health, you don’t believe me, look to the state of the Warrior.

Vitality/Healing is worthless because everything hits like truck, you don’t believe me look to the people who is trying to play S/F Fresh Air with Marauder Amulet, which is basically the same crap we will get, do you see it that stereotype played other then some outstanding Ele players and I am sure most of them just play it because they don’t want to play META crap.

But wait one more week then you will also personally experience it.