Showing Posts For posthumecaver.6473:

Ele is dead

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

Eles are definitively not dead! making that affirmation only shows the lack of creativity and ability to think outside the box to come with a build on your own and not copy paste from websites after being prooved affective.

Not only ele is still alive but with the new amulets it’s more dangerous (as of increased damage output) while keeping the option to be played as a bunker or keep its survibality as best.

I main ele, and kinda the only class I play and can tell than the DS nerf will only change the playstyle and opens many other alternatives that can be as effective and best of all doesn’t stop workinking under the 90% or even the 75% life. Won’t go into details but if boon corruption will be a thing on the new meta, ele can potentially become the counter after all is maybe the most versatile of all classes.

I love these, you don’t know anything, you are not creative, accusers?

Where you around when Celestial Amu was a joke and Ele shot out for 1 year from any significant PVP. It was so bad that people asked you switch toons when you were in a match.

Well my friend, with the removal of the Celestial Amulet we are exactly in the same place. Fool me once, it is on me, fool me twice, no thank you.

There are people in the forums who are trying to sell their 13K HP WvWvW builds as the salvation of the Ele. Go to top players and ask about their opinions about playing 13K HP 0 toughness build in competitive PVP, I wonder what sort of an answer you will get.

There is only one potential amu that can work, Power/Condi/Toughness/Vitality but they are already saying in the slightest sign that it will be viable it is going to be removed.

So very bright days they are forecasted for Ele.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

He does not understand how we beat thiefs :-). I already killed a thief in 5 seconds. He was obvious a zerker and he tried to pull of his attack chain knowing i expected him coming …. 3s fight, then he cloked to save his butt but died a second later to the condi bomb i had applied … One cleanse in stealth when you have 6+ condis on you with one 5+ burn stacks must not save you ….
OK my build is a bit diffrent but you end with about this when you attack.

Within less then two seconds i apply:
5+ burn stacks, cripple, chill, 3+ bleed stacks, torment, weakness, blind + throw back one condi.

One of the main culprits is feel the burn. Traited (one with fire, elemental shielding, elemental bastion, tempestous aria) it INSTANTLY does:

Damge (might trigger procs), Fire aura (+heal), 4 Might, WEAKNESS, PROTECTION.

So if you hit me you get more burn and i might, while i swap to earth and you hit a rock. A thief must play smart or he is the one to be instagibbed ^^. Most don´t expect this from an ele and this makes the win. A power based thief has to disengage imidiately when i swap to earth. There is no way to win this for him.

Of course my build is not meta and it´s not perfect but thiefs are not to fear.
Reapers are a diffrent thing ;-).
And Dahir will do it a bit diffrent but i expect him slaying thiefs too. In WvW its even worse with wanderers in the build.

I even don´t run cele in PvP and i mostly use obsidian flesh for the stomp not to save me. XD.

Guys you are all speaking like you always have your all CDs when Thief opens on you.

Ok no Thief can kill me also when I am sitting alone on the node and one opens on 1 vs 1 when I am at full health and have all of my CDs.

A good Thief will never open you on this situations, the Thiefs that are killing me the ones that are catching me in the middle of fight against other people and when my CDs already running and never seeing them coming. Even with Cele, when your around 9K HP (%50 health) if you don’t have your CDs Ele is 2 shot material for Thief and will be even worst after January 26 patch.

And what is the meaning of you never use ur Obsidian Flash, a Revenant spams you sword 3 what are you going to do, either you will use OF or double dodge (which will be also much worst after January 26 patch with the nerf to Energy Sigil), so either you don’t have OF or dodge, then Thief opens, then what?

(edited by posthumecaver.6473)

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

as i said, it will not happen. all i need to do is burst or use obsidian flesh and they cant do a thing

Ohhh your obsidian flesh is off cooldown all the time, like you didn’t use a second before against the sword 3 spam of a Revenant or you just used it not do die all the condi/AOE spam near the node and now it is 30s CD.

Tell me your trick, how do you manage OF off CD all the time, apparently it seems it is your only defense against Thiefs.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

i don’t record pvp

thieves don’t sit on me all game. i sit on them. i would never allow myself to get beaten by a thief 1v1 in pvp. it will never happen.

the only time i would lose 1v1 on the node is when I’m 1vX or a dirty heavy necro comes with them crazy condi transfer skills.

Who said 1vs1 against a Thief, you are in a team fight, you are at %50 HP, a Thief comes and you never saw him coming, 2 button clicks, you will be downed.

That is the definition of a Thief sitting on you all match and that a good Thief will do to you, not mindlessly searching 1vs1 on the map, specially if there is 0 toughness Ele is running around.

Celestial amulet solution?

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Posted by: posthumecaver.6473

posthumecaver.6473

Now they want to get rid of Celestial amulet.
However doesnt that leave us crippled if they dont change something about the Ele?

Depends on the rest of classes, but it shouldn’t. Ele has one of the highest damage potentials in the game. Sure, you won’t be durable, but you still can spec hybrid damage if you want to take advantage of direct damage and burns. You just won’t be able to deal considerable damage while tanking like a pro.

What is the difference of Thief and Ele in current META?

Thief needs 2s to kill you, Ele needs 10s to kill anybody.

So if Ele can’t tank little bit to deliver its damage, how is it going to kill anybody. Ele has, in no weapon set, an attack that can deliver 8K damage in one skill, we out sustain people and kill them that way.

Now you take our sustain but then where is this 8K hit for us, we still don’t deal damage and die in one hit.

I would say something basically is wrong here.

So next META look like this, Thief kills people in 1s and Ele dies 1s and acts like a res bot.

This is not completely true. Cele was about sustaining and then killing your opponents, but not the damage oriented builds. Of course, those are gone now, but Pheonix was able to hit 8K. Sure, you had to land it perfectly, but that skill hit hard. I’m not sure about now, but it will still have decent damage.

However, there’s no way marauder staff ele will be a thing. It never was and never will be without complete revamp of the class. You have absolutely no survability and you’re rooted for several seconds to even get some damage on point. If not thieves, revenants or anything will eat you alive. People tried to make it work in the past, but it just never did.

Sure Phoenix hit hard, but how many time you can land Phoenix for 8K without putting into Focus Air 5 combo or water 4/5 combo?

During the same time, a Thief will click teleport and then auto attack, deliver the same damage.

For the people who can deliver that 8K damage over and over with fresh air/scepter/phoenix I have the biggest respect but tell me realistically how many times you can land that combo?

By landing the combo, you are displaying 10 times more talent then the average Thief but what its the reward you are getting.

For me to one thing to be fair, risk and reward must be proportional also.

Why the Thiefs risk must be 3 but reward 9 and S/X Ele risks must 9 and reward 5?

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

i think the reason why you guys think condi ele sucks is because you’re trying to push your fire/earth/x builds and “cry” (not being mean) when you get bursted or killed easily.

about the toughness, i had no problems whatsoever with using the carrion amulet when i used to do ranked matches. the vitality helped a lot and compensated for the lack of toughness.

Then show us some videos of your games, so we can see how much enemy team ignored you, or what happened a Thief sit on you all game, or what happened when you were on the node.

Why anet will save the game by removing cele

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Posted by: posthumecaver.6473

posthumecaver.6473

Pretty sure bunker guardian will be around again just not the immortal pre-celestial meta version that people remember. It is still one of the best builds at tanking burst while still maintaining team support.

12K HP 900 toughness tanking burst, lol

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

and i am in full support of removing celestial amulet
ok bash me now

I tried much earlier then bro, best thing I found worthy of playing condi for Ele was Signet ele with Fire Embrace before specialization patch, it was fun but no where competitive and even that eradicated from ANet from an unknown reasons.

And countless people tried to play D/X ele without toughness with current mindless AOE/condi spam, it does not work and any power/condi/vit/healing gear is not bringing anything new to subject.

Like Wolfric says, somebody will rip your protection boon and you will die in a nano second.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

sage amulet will be the new hype.
i’m calling the rise of the condi ele meta and i will be the pioneer!!
mark my words

With which weapon set are you going to spread the condi? Staff? Scepter? I don’t think so.

So you will go with a Dagger/X on a node to to deliver you condi damage with only Pow/Condi/Healing/Vit gear, I wish you good luck, you will die over and over to mindless AOE/condi spam on the node.

Why anet will save the game by removing cele

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Posted by: posthumecaver.6473

posthumecaver.6473

The game is still fun for me until you run into the cancer builds… #respect to those that run non-cancer-meta build.

I still playing thief like a boss, and always get comment like “wtf how so much damage on thief?” if played right they are still 100% viable and strong as hell, especially with staff aoe.

Only prob is I die instantly if I’m not in an evade frame lol.

Staff is barely just enough fun for me to ignore the cancer and play, I actually kinda like being the underdog because your enemies are more surprised when you rek em.

I’m not sure how this meta will fare but time will tell, not sure if removing bunker completely was the move to make, but it will definitely be better than what we have now.

You are day dreaming, you know what killed bunker guardian, the removal of that 300 Vitality attribute points you get from trait lines.

Bunkering 900 toughness with 12K HP or bunkering 15K HP and 0 toughness. You are day dreaming my friend, there will no other bunkers, may be other then Mesmers in the next META.

Enjoy when condi Repears/Revs massacring you or Thiefs instagib-ing,, it will be so fun to watch all of you whining

Ele is dead

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Posted by: posthumecaver.6473

posthumecaver.6473

You think you are so clever by dropping joy of tears here for the destruction of Cele Ele.

Only thing was keeping Condi Reaper/Condi Rev in check was D/X Tempest.

Now I will jump to my Condi Reaper and I swim in tears of whining, you didn’t know what you wished for, now enjoy.

Celestial amulet solution?

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Now they want to get rid of Celestial amulet.
However doesnt that leave us crippled if they dont change something about the Ele?

Depends on the rest of classes, but it shouldn’t. Ele has one of the highest damage potentials in the game. Sure, you won’t be durable, but you still can spec hybrid damage if you want to take advantage of direct damage and burns. You just won’t be able to deal considerable damage while tanking like a pro.

What is the difference of Thief and Ele in current META?

Thief needs 2s to kill you, Ele needs 10s to kill anybody.

So if Ele can’t tank little bit to deliver its damage, how is it going to kill anybody. Ele has, in no weapon set, an attack that can deliver 8K damage in one skill, we out sustain people and kill them that way.

Now you take our sustain but then where is this 8K hit for us, we still don’t deal damage and die in one hit.

I would say something basically is wrong here.

So next META look like this, Thief kills people in 1s and Ele dies 1s and acts like a res bot.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

When they know about ele impact. Why do they then nerf auras too?
Cele removed and DS nerf is so huge for ele that it needs to settle after doing it.
Adding nerco buff, nerfing auras and energy sigil is like finishing the whole class after downing with DS and cele ;-).
I wish: No aura duration nerf. Do something real good to scepter + warhorn and a bit CD reduction (fire aura, gust) on focus skills. And then react if ele falls apart and don´t wait a year.
The problem is not cele removal. Its that ele players don´t trust that Anet will work well on ele and actually make useful changes like buffing scepter or reviewing unused utilities. Not to speak from elite …

Funny thing is, I don’t want to play Cele, I want nothing more then Scepter/X Fresh Air viable and enjoy it, but there is no change that making it viable.

And they are also taking one single viable build template from us D/X Tempest Cele, if you are not masochist there is no reason to play Ele.

Some people will come out and say play Marauder Staff, if the other team is not completely ignoring you or your team is team is not baby sitting you, you can’t do anything with that build.

As you said, it is not adding up, removing Cele, nerfing Auras, changing DS (I am not sure that nerf or buff we will see) nerfing Energy sigil and dodge for Evasive Arcana/Fresh Air.

Either they want to obliterate Ele or extremely incompetent balancing their game.

Can someone explain to me

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Posted by: posthumecaver.6473

posthumecaver.6473

…Why they think the reworked Diamond Skin is a buff compared to the old DS??

Let me start off by saying that yes, Diamond Skin needed a rework, I’m not here to argue that. However, the toxic part about the old DS (aside from my personal bias against the health threshold) was that it prevented condition APPLICATION.

I don’t think people understand how huge of a difference that makes.

Before, when you try to apply condis, nothing would stick, when you try to corrupt boons, at most you remove the boons and yet no conditions are added. And when/if you manage to drop the ele’s HP under 90%, if they react quickly enough with condi clear/heals, they go back to the immunity. It means the window of opportunity for pure condi users was extremely small in a 1 v 1.

The new DS however, does not prevent application. Hell it isn’t even a resistance, so anything you throw on them takes effect immediately. This means poison, chill, fear can be dropped with some covering conditions, and these three conditions then severely hamper an ele’s ability to maintain health above 75%, or to recover once dropped below the threshold. Boon corruption of course becomes much more powerful vs this new DS. Even with the health threshold being lowered to 75%, this new DS is probably easier to break than the old one.

I honestly just don’t see how people are saying this is a buff. However, maybe I missed something, so please, explain to me why people see this as a buff.

find another build, no light armor user should last longer than a heavy armor by nature, yet without boon corruption (sometimes even with that) eles outlast most damages, suck it up and deal with it

There is nothing to suck it up, I will jump to my thief and kitten people.

They will be the king of this new META until whinerslike you, whine enough force to be nerfed.

Watch out everybody complained about OPness of Ele a Thief coming after you to teach what it means to be OP.

Removing cele = removing ele

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Posted by: posthumecaver.6473

posthumecaver.6473

The trick is I don’t have a 1 year to play the class I love.

They want to kill certain builds for their bloody e-sports, let them do it by banning those builds for their tournaments.

But do not kill the build diversity of the GW2 which was one of the most awesome things about the GW2.

Since jewel changes on the amulet there is an effort from ANet to force us to stereotype builds so they can balance.

When you force to play people soloers and premades in same queue what sort of a sick balance concept they have?

Removing cele = removing ele

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Posted by: posthumecaver.6473

posthumecaver.6473

Phantaram is one of the best Ele player I know, looks to his streams during that time period and watch how my he cries when a thief sit over him all match.

Yeah, zerker Ele rocks when it free casts the problem is when somebody looks its direction it dies.

Phantaram plays Revenent now though.

Yeah, it say something about OPness of Rev and state of the Ele, isn’kitten

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

Thx u 3 years fun…

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I can find me another game to have fun with it, this game does not deserve this sort nerve breakdown.

Stop the QQ. Ele been op for a long long time.
“I cant be op… I’ll quit game”. Play a different profession or make ele viable in a different way .. Maybe at least give the new amulets a try. Take it as a challenge.
Thieves been rly weak for a long time and so have warriors been since the release of HoT… And guess what not all the players who main’ed a war or thief quit the game.
also.. They might add the amulets back to the game if stuff doesnt work out as anet said.

People like you disgust me. Do you really think players who have played ele for 3+ years never tried to build other specs or use other amulets?

ELE DOES NOT WORK WITH ANYTHING BESIDES CELE STATS. It is built around those stats, and it’s defenses are too. Take away those stats and the class falls apart.

It has been like this since release. At release eles could actually afford to run zerker stats because RTL had 12 seconds cooldown and you could heal while in mist form. When those things taken away ele was COMPLETE GARBAGE FOR A YEAR. People always forget that year it seems.

Then celestial was buffed and eles were back to playable again.

With the removal of cele we need 15ish second RTL and healing in mistform back. Otherwise ele is dead.

Cele was too overpowered tho. U know it i know it everybody knows it.
The new 4 stats amuletd are new and nobody has tried em yet. So at least give em a try!
And if it doesnt work at allll.. Wait for the next balance patch or a reintroduction of the cele amulet …
Just reroll another class as thieves and warriors did in the past… I didnt complain either after main’ing war and thief…
Also wait with ur QQ until the patch is out. Thx.

What I should try, I triedto play Ele several time with no healing power, it just does not work and vitality/healing is worthless without toughness for a light armor class.

You hit like a wet noodle when everybody is pounding you and now you can’t even heal.

Before Cele buffed, Ele sucked for one year, they didn’t buffed any aspect of Ele, they just buffed Cele and Ele was playble again.

Now Cele is removed, we are back to square one, so I guess we will have to suck one more year, so ANet can decide to something for Ele.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

Thx u 3 years fun…

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I can find me another game to have fun with it, this game does not deserve this sort nerve breakdown.

Stop the QQ. Ele been op for a long long time.
“I cant be op… I’ll quit game”. Play a different profession or make ele viable in a different way .. Maybe at least give the new amulets a try. Take it as a challenge.
Thieves been rly weak for a long time and so have warriors been since the release of HoT… And guess what not all the players who main’ed a war or thief quit the game.
also.. They might add the amulets back to the game if stuff doesnt work out as anet said.

People like you disgust me. Do you really think players who have played ele for 3+ years never tried to build other specs or use other amulets?

ELE DOES NOT WORK WITH ANYTHING BESIDES CELE STATS. It is built around those stats, and it’s defenses are too. Take away those stats and the class falls apart.

It has been like this since release. At release eles could actually afford to run zerker stats because RTL had 12 seconds cooldown and you could heal while in mist form. When those things taken away ele was COMPLETE GARBAGE FOR A YEAR. People always forget that year it seems.

Then celestial was buffed and eles were back to playable again.

With the removal of cele we need 15ish second RTL and healing in mistform back. Otherwise ele is dead.

+1

exactly

Removing cele = removing ele

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Posted by: posthumecaver.6473

posthumecaver.6473

Phantaram is one of the best Ele player I know, looks to his streams during that time period and watch how my he cries when a thief sit over him all match.

Yeah, zerker Ele rocks when it free casts the problem is when somebody looks its direction it dies.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

So your meaning of fun is play OP build and stomp everyone while on 90% hp. Well your fun is over now, get skilled or switch class.

Which OP build, Auramancer that is so OP that no top team does not use. META is 2 revs/2 bunker mesm/(Scrapper or Necro) I don’t see your OP build there.

What should an Ele with base Ele do 11K base health, other insta-gibed over and over via thief/mesmer.

Do you think I enjoy to be stuck with Cele, we don’t have a burst, we don’t have stealth, only thing we have sustain, which we don’t have anymore also.

With one move, they just deleted Ele from competitive PVP anyway and I didn’t said any word about DS, in my opinion DS is buffed but I think you have another agenda.

(edited by posthumecaver.6473)

Celestial AMulet

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Posted by: posthumecaver.6473

posthumecaver.6473

I used to play zerker ele in pvp in those days
was a lot of fun
I just embraced the glassiness and took double arcane shield

classes have too many blocks and evades and invulns for it to work now though

Before the Dhummfire I was Valkyrie Scepter/Dagger, it was fun like hell, I will give everything to return to those days, but with the amount of mindless condi/AOE spam marauder/Crusader(new Valkyrie) are all over.

We have luck last 6 months because thiefs are out of META, now they will be again popular, if Thief sits on you all match, you can’t do jack crap with Marauder amulet, or any other amulet that does not contain vit/toughness/healing.

Only new interesting stat combinations, power/condi/toughness/vit for D/x without precision I have no idea what can be done with it for Ele or power/precision/vit/toughness for S/x but without ferocity what burst it can have?

(edited by posthumecaver.6473)

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

I don’t care about their e-sport, this is a game I paid for it and I want to enjoy it.

If they think certain builds/amulets make their e-sport boring, they can forbid use the builds/amulets to be used for they tournaments.

I am sick and tired that they are killing my fun every kittened balance patches which are taking diversity away from us, making the game I paid more boring and boring.

First jewels from the amulets, then stats from traits, then only 3 trait lines, now certain amulets, next what we are only allowed to play builds approved from devs or what?

Balance your e-sports another way and let me play my game.

(edited by posthumecaver.6473)

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

Can I have your stuff?

I didn’t say I leave the game, I just said Ele in PVP is finished (general speaking PVP) finished for me.

They think 250 extra ferocity will make Scepter viable? If they think so, they have less knowledge about their game then I thought.

Lets take the tankiness out of the game and make burstier classes more bursty, what happens to the class that does not have any burst or any tankiness.

And which amu you will play the D/D know, it has no power damage, it need condi, it needs precision, it needs vitality, it need healing…..

Please don’t say you will play Marauder, if you do, why weren’t you playing before?

Any Marauder Ele must be baby-sitted by his team all the time.

And that Scepter Water buff, I am speechless

(edited by posthumecaver.6473)

Celestial AMulet

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Posted by: posthumecaver.6473

posthumecaver.6473

So lets remember the days before they buffed the Cele Amulet, the days that Ele was practical joke, free kill, the reason people asked you to switch classes when you play ranked.

Well history is only repetition, say welcome back to the old days.

Ele PVP finished for me

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Posted by: posthumecaver.6473

posthumecaver.6473

Thx u 3 years fun…

With the removal of Cele and without any gear with healing/vit/toughness/power/condi I refuse to be the masturbation object of a Thief and Mesmer and instagibed over and over.

I can find me another game to have fun with it, this game does not deserve this sort nerve breakdown.

Arrowcarts aiming just roots of the walls

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Posted by: posthumecaver.6473

posthumecaver.6473

Arrow carts have a special type of line-of-sight calculation. This type of calculation allows for shooting from the top of walls to the bottom of walls, even from farther back on the walls. This is because in standard line of sight you would have to build the arrow cart right up on the edge of the wall which makes the arrow cart effectively worthless as targeting them down is trivial.

Sidenote: This is true for all of WvW and is unrelated to the new maps. You will see the same thing in Eternal Battlegrounds.

Well my guild build catapults just at the root of the wall and just one single arrow cart was able to destroy those, I never experienced something like that in the old maps. 1 person can defend against 20 people and catapults?

There is no counter play against arrow carts other then having lots of eles.

Arrowcarts aiming just roots of the walls

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Posted by: posthumecaver.6473

posthumecaver.6473

Hey guys,

first of all I have to say I am not to experienced about the sieges in WvWvW, I just men them up occasionally just to get an idea how they are working.

So my question is, I was not very active in the new maps, I found them confusing and I don’t enjoy them, so mostly stayed away but yesterday my guild was doing some missions I joined them.

Then we are trying to get some castle/tower (I don’t know) defenders were just aiming the Arrow Cart to the roots of the walls from inside. Correct me if I am wrong, but doesn’t the Arrow Cart need line of sight to aim some point, ballistically it is impossible to land shots there.

I know in the old maps, there are some hacks, like flying in the air and aiming position otherwise impossible to aim, are those sort of hacks still possible?

I mean actually, it should be quite easy to detects those, if somebody is shooting inside of a castle and hits the roots of a wall, isn’t directly a flag for a hack?

Ele AoE needs a nerf!

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Posted by: posthumecaver.6473

posthumecaver.6473

Ohhh, so that is DS changed because of the ‘overhelming’ whine now we came to the next theme to whine about Ele. So what is next after that?

Are you going to stop when we just delete Ele from the game.

Diamond skin change

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Posted by: posthumecaver.6473

posthumecaver.6473

I would love for a strong condi removal option in Earth, if only to finally free myself from taking Water for once.

Exactly my opinion, I don’t have water on my build and I don’t want to go to the days back that I have to.

Considering the Resistance spam of the Revenant, I have no idea why earth attunement could not have it also.

Diamond skin change

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Posted by: posthumecaver.6473

posthumecaver.6473

I can’t see a reason why Ele does not get resistance.

’Provides Resistance for 3s every time you switch to Earth Attunement ’

Shared Inventory Slot Feedback [merged]

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Posted by: posthumecaver.6473

posthumecaver.6473

700 gems per slot is completely crazily overpriced!

300 gems would be kind of fair.

700 gems, for 1 slot that makes an item available to ALL characters on the account,,, overpriced?

My husband and I bought the 5 slots, each, and the price didn’t even phase us… Spent 35 dollars for gems to get that convenience on your account is NOT a lot of money and hardly would I consider it to be overpriced. I can promise you, it’s likely that over 50% of this game’s population has spent a lot more money for a lot less (myself included)

You either buy it, or you don’t. Period.

You know with the all the probable crap you bought for this game, you are probably dumped more then 500 bucks to this game.

When I start to play GW2, the attraction was it was a MMO that I don’t have to pay subscription.

Now if we say monthly sub for 10 bucks 500 bucks is 50 months of subscriptions, so playing GW2 does not make that much sense.

With buying GW2, HoT and some character/bank slots, I paid around 200 bucks to this game and I plan that it stay at this amount, this game does not worth 500 bucks.

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: posthumecaver.6473

posthumecaver.6473

So let me see, 30 bucks for 5 inventory slots.

Are you mad?

You can buy a complete new game for 30 bucks.

Good idea, terrible money fishing

Balance Goals for the Winter 2016 Update

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

Snip.

I’ve thought through the implications of removing cele from PvP and what would happen to elementalist quite a bit, actually. It’s pretty risky. I think elementalist would need a new 4 stat combo to be viable at roughly the same level (maybe something like 1050pow/1050condi/560vit/560healing).

Any gear set for Ele in SPVP without vit/toughness/healing is no go.

vit/healing does not mean crap in sPVP without toughness, it is just waste of stats.

If you do something you mention above and there will be no gear available for ele with power/condi/vit/toughness/healing, I will just park my ele in sPVP.

I will just refuse to be the masturbation object for a thief, mesmer, …..

Diamond skin change

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

What makes me sick is not that they are going change it, the moment it was introduced there were lots of people in these forums told that was a crap trait and should be changed.

2 years long we speak to wall, all reasonable arguments about it was ignored.

Now it will be changed, why because so many people whine about it.

It is nice to know how ANet balance its game.

We have no scientific way to define balance so we just look to the whine level.

It makes such a good impression about the future of this game.

Diamond skin change

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

You know what is ironic, before HoT we said, Diamond Skin was crap, a GM trait which was worthless under %90 HP and nobody used before and suggested to make something like engineer ‘Automated Response’ but they just laugh to us.

Now there one build people is using because it is not good but because no better candidate at Earth GM and now it will be changed.

Why because noooobs whine about it instead of learning how to deal with it.

GW2, one game that is balanced from the level of whine but not from facts.

I used diamond skin pre-hot, and I knew from beta that DS would be a thing. It’s because Tempest got so many new ways of healing without cast-times.

There are always exceptions to the rules but they are still exceptions…..

Diamond skin change

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

They should get rid of this auto trait all.

This game need for a very long time with the amount of mindless AOE and condi spam the trait that makes flat reductions to the AOE damage and condi damage.

Now scrapper got %20 condi damage reduction why the hell Ele (or the other classes, Warrior I am looking to you) can’t get it I have no idea.

And all the other MMO that I play have AOE damage reduction skill, why can’t GW2 get one, it is a mind boggling question if you think the level of AOE spam in the PVP.

Diamond skin change

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

You know what is ironic, before HoT we said, Diamond Skin was crap, a GM trait which was worthless under %90 HP and nobody used before and suggested to make something like engineer ‘Automated Response’ but they just laugh to us.

Now there one build people is using because it is not good but because no better candidate at Earth GM and now it will be changed.

Why because noooobs whine about it instead of learning how to deal with it.

GW2, one game that is balanced from the level of whine but not from facts.

(edited by posthumecaver.6473)

Warrior is perfectly viable in PvP

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

The thing I don’t understand with the warrior, it was always the entry class for PVP, it was easy to do well from the start but now it is most difficult class to play, when and why that changed I have no idea.

I mean look to revenant, you press sword auto attack, you rekt people, you press sword 3, it finds the enemy and it annihilates it, you start AOE Torment spam in daemon stance, people die right and left.

To kill somebody with Warrior you have to hit somebody with your burst skills and with their huge telegraphs, people dodge or you are blinded (which happens %90 of the time) say bye to your adrenaline and wait to die. Or try to hit people 100bs, if they are not downed or stun locked, good luck with it.

Funnily enough we have only 2 skill on 20s CD to stun people, shield bash and head butt, usually people will just kite you until you miss those or they are just bad.

Overload is life

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Overloads, specially air, is great for AOE, in WvWvWs target rich environment they rock, if there will be a raid that need great AOE it will rock also.

There is this one achievement, ‘It’s All About Timing’ you have to do for Ascended Sinister Accessory, dulfy says you need 3 people to do it in 8 mins.

http://dulfy.net/2015/01/14/gw2-point-of-no-return-living-story-achievements-guide/

I finish that solo with zerker staff fresh air Ele 1 minute left on timer, we are a living terminator in an AOE fight but I still think Tempest/Overlaod are boring in PVP.

I prefer the D/D playstyle 10 times more.

Overload is life

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

Ohhh for me Overloads are my headless chicken imitation, running left and right without any purpose

100bs and quickness

in Warrior

Posted by: posthumecaver.6473

posthumecaver.6473

I have a question about this skill…

I am trying a new combo and the behavior of this skill seems weird to me.

I trying to get in the middle of this skill channel in berserker mode and get quickness and use the rest of the quickness for another skill.

It seems that when I get the effect of the quickness in the middle skill it does not accelerate the animation and it does not effect the channel also.

So my question is, for quickness to effect a skill, do I have to have the quickness effect on me when I activate the skill or I can get the quickness in the middle of channel and it should the effect the skill anyway.

If 2nd is what I describe a bug?

Reinstate Minstrel amulet.WAY2MUCH DMG

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

Let me guess you are a bunker guardian, suxx it up my friend, you are a kind destined to disappear nbody wants a bunker guardian.

When you have a Mesmer with perma invulnerability why anybody should use HP bag to take the beating.

Does Diamond skin need a nerf ?

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

You guys are really cherry-pickng Nos’ stream. Yes, he beats some DS while playing but he also says that there are DS that he has no chance of beating and is constantly complaining about how even a poorly played DS can still beat him.

If you are going to use him to bolster your argument then you also have to consider the things he says that are counter to your argument.

I could post videos of me killing some DS tempests and present it as proof that everything is fine, but yeah… taking a single instance of killing a DS tempest that isn’t playing correctly or has a bad build to say DS is fine would be stupid.

I see in his streams that he is killing DS Eles over and over, and I can say as Ele Main perma chill from the Necro is the most annoying thing for Ele but I don’t come here and complain about chill, I can beat them, they can beat me.

That I call balance, not that a gimmicky Necro coming here and say, I press my buttons but he does not die, well if he uses his brain little bit the Ele will die.

Does Diamond skin need a nerf ?

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

Common guys that is a GM trait worthless under %90 HP.

Look what nos does to DS Eles with Wanderer gear (0 Power) with chillomancer….

http://www.twitch.tv/noscoc/v/32498263

watch 00:50:00

Are you comparing your “average” necro to @Nos ?..lol good joke my friend ^^, do you know all necro playerbase run builds made by @Nos?

Uhmm, what is your point?

The game should be balanced based on bad players or good players?

Nos show a good player can kill another another good Ele with DS (Nos is at Diamond rank I think and Ele must be also Diamond rank and I think Ele provided a good fight to Nos).

Or ideal and balanced game play should be a bad player that presses 2 buttons and other player explodes? Is that will be balanced game?

Does Diamond skin need a nerf ?

in PvP

Posted by: posthumecaver.6473

posthumecaver.6473

Common guys that is a GM trait worthless under %90 HP.

Look what nos does to DS Eles with Wanderer gear (0 Power) with chillomancer….

http://www.twitch.tv/noscoc/v/32498263

watch 00:50:00

Point of No Return Achievements

in Bugs: Game, Forum, Website

Posted by: posthumecaver.6473

posthumecaver.6473

First of all, I have to say I am no achievement hunter so I am not sure what I will tell here is a bug or not.

Only try to get these achievements because I discovered that to get Sinister Ascended Accessories I have to do these achievements.

I normally don’t play living story but I need these Ascended stuff for my raid setup and I think this is only way to get it so I unlocked these episodes with gems.

I finish the story instance on my Herald and go back with my Ele to finish the achievements but achievements does not activate for my Ele. I finish the instance with food debuff but no achievement also in the GUI I don’t see any visual clues about achievements (those yellowish ovals) the game behaves like I am doing the story instance for the first time but when I look to the achievement tab it is clearly not the case, that it is unlocked and I got the rewards.

The thing is I don’t want to make the whole story instance with my Ele, the last boss fight was cumbersome and I don’t want to do those with my Ele but first part achievements are much easier my Ele because of the Staff AOE.

So do I have to complete the story with my Ele to do achievements with it or this is a bug?

Scepter: Let's keep asking for buffs

in Elementalist

Posted by: posthumecaver.6473

posthumecaver.6473

I have no idea why they are so reluctant to buff the Scepter?

It is clear for a long time that it suxxxxx….

Does the developers has some secret builds that somehow make the Scepter work and they are waiting for us to discover?

If Scepter is power weapons then make sure that it has power coefficients to act like one. Either they do that or make sure that all 4 attunements have some power damage not only fire/air and the rest only make pew pew….

And when you are at it revert the changes to Bolt to the Heart, make Fire Tooth land-able to somebody outside of we stun lock him for 3s and give some tool to Scepter against Stealth spammers.

[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: posthumecaver.6473

posthumecaver.6473

Nemesis dropped the hint in his last video that the Warrior is the class most benefits from Alacrity and Quickness provide from Chronomancers.

Since warrior has the worst auto attack of any meta build, that wasn’t exactly a bold call.

Does it have to be a bold call?

Men you really have a weak point for Nemesis

Overwritten Chill

in Necromancer

Posted by: posthumecaver.6473

posthumecaver.6473

Raids are not clean laboratories, that you just sit there and AA with Scepter.

As I said, as a condi class I do green circle duty in VG, while I don’t have a knock back (and if the other people in green circle have it theirs on CD) I eat lots of damage from orbs, a simple switch to DS for kitten can prevent death but if I am in RS I don’t do any damage from range but from DS I can do it and kitten AA from from DS and buring, bleeding, torment from range can easily cover the kitten AA from Scepter.

Overwritten Chill

in Necromancer

Posted by: posthumecaver.6473

posthumecaver.6473

Crits are only for power damage, crits are nice for hybrids but not a direct effect other then increasing bleeding stacks for a condi build.

As I said, 12 stacks of poison (or more if you whirl finisher in a poison field) is nice but it can’t be that relevant to overall DPS while happening in every 25s.

And Dhuumfire with DS1 being ranged it can stack up to 4-5 burning which for 1.5K is also not that bad plus the might you get.