Here is the core team:
The Super Adventure Box team, from left to right:
Daniel White is our programming magician. He gave us the power to swap out the UI, upgraded the missile code and combat system to get us that old school combat mechanic feel, and got our physics to work with wacky things like bounce mushrooms.
Lisa Davis is the one who brought everything together and made it go. She scripted all the creatures, skills, secrets, and figured out how to make it all work in one coherent whole. A truly magnificent feat!
Jeff Weber was our primary prop and creature artist. He built most of the walls, rocks, clouds, critters, and pretty much everything you see in SAB.
James Smith is our producer extraordinaire who somehow managed to heard all us cats in the same direction. Apparently we wore him out so he couldn’t make it for the picture. Photoshop to the rescue!
Josh Foreman built the maps and coordinated the project.
Trevor Howell brought all our boxy creatures to life with style. He also had to learn to breakdance before animating the spiders.
Jason Wiggin built the Super Adventure Box that sits in Rata Sum, made our weapon skins and the in-game items like the candle, bomb, pointy stick, etc., and the beautiful dancing flowers.
Byron Miller is our principal QA guy (or Secretsfindah) but most importantly, came up with the idea of the bee dog.
https://www.facebook.com/photo.php?fbid=10151445441444209&set=a.10151445441349209.1073741826.114036714208&type=1&theater
But we had a LOT of help from Maclaine Diemer and Leif Chappelle for music (Lief contributed weekends and evenings because he’s a designer here, not a musician) Jerry Schroeder and Drew Cady making our sound effects and environment sounds. Our effects team: Jens Hauch, Paul Whitehead, Patrick Axlen, Daniel Henley, James Showecker, Lee Bledsoe (Our whole FX department wanted in on the action!) Dave Beetlestone is our environment art lead and helped up navigate the fine line between retro and ugly.
And Peter Fries did our editing and wrote the best shopkeeper line: “I see now that all my hording has brought me only sadness.”