Dev Tracker

I love Guild Wars 2, but am saddened.

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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We post on the website often, sometimes several times in a week. We have a weekly informational live stream. We keep up on social media daily. Devs and other employees post, or I post on behalf of devs or teams, on a regular basis, in fact, I posted today, multiple times, for the PvP Team. Check the Dev Tracker and you’ll see a goodly amount of activity every week — heck, more than a dozen posts today alone.

We’ve seen numerous post of this nature. And we’re responded many times. Perhaps the comments I shared about communications in this thread from a few weeks ago will help give some perspective to your concern.

If you feel you have something new or different to say, you may share your thoughts in the existing thread on the topic of Communications, which you will find here.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Changes to Amulets for Season 2

in PvP

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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So this is the minor balance change mentioned in the blog yesterday?

This change wasn’t part of those referred to in yesterday’s blog post. This was an unrelated tweak.

When are you guys planning on releasing the other balance notes? I’m especially curious about the nerfs to scrappers.

Waiiit a minute! We don’t nerf! We “adjust!”

I am not sure about other balance notes. If I get more info I’ll post. This was what the team mentioned today (plus the crusader bit) but again, if more info becomes post-able, we’ll get it out there to you!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Changes to Amulets for Season 2

in PvP

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Ahh, the Crusader Amulet. Good question! Yep, the team is aware of concerns about that amulet and they’ll be addressing those in the very near future.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Changes to Amulets for Season 2

in PvP

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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First of all, thanks for the communication! We the playerbase really appreciate it. Now, I have no issue with the removal of this amulet, but I’m a bit confused: does this announcement mean that the removal of the vigilant amulet is a top balance priority? There has been a lot of community feedback in this subforum regarding major balance-breaking skills/traits*, and Vigilant Amulet ranks nowhere on this list. Will any of the community concerns be addressed in the Feb. 23 balance patch?

*For example:
https://forum-en.gw2archive.eu/forum/game/pvp/Disapointing-balance-preview/first#post5989378
https://forum-en.gw2archive.eu/forum/game/pvp/Revert-Nov-4-Deathly-Chill-buff-Balance/first#post5958280
https://forum-en.gw2archive.eu/forum/game/pvp/Unranked-Is-a-Poor-Laboratory/first#post5993945
https://forum-en.gw2archive.eu/forum/game/pvp/Minor-balance-tweaks-on-23th/first#post5994028
https://forum-en.gw2archive.eu/forum/game/pvp/Is-core-equal-to-elite-specs-desirable/first#post5991156
https://forum-en.gw2archive.eu/forum/game/pvp/Some-Constructive-thoughts-on-Balance/first#post5967639

Oh sure, you can be certain that the PvP Team is aware of and reading the other threads and posts on the subject of balance. It was super nice of you to make a list for them, though!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Suggestions] Please Bring Back these Gem Stores Items

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Real question here:

If the forums are constantly being perused by the devs, how has this not already been brought up? This is not the first time these things have been brought up. Really, ever since costume items became things we could skin our armor to, people have been asking for this. If you really do read the forums, how have you not seen the plethora of posts about it…

Of course this has come up before. And yes, such comments have been read. The fact is that most come up as individual comments and not as a compendium of “Things that players would like to see come back.”

That is the purpose of this thread: To make a single thread that contains a lot of good ideas from the players, instead of asking the devs to read this thread about wings and that thread about glasses and a third (or the third-third ) about bunny ears.

Yours for greater efficiency!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Raid difficulty/achievements/rewards

in Fractals, Dungeons & Raids

Posted by: AndrewMcLeod

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AndrewMcLeod

Game Designer

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On Rewards

Any plans on adding all the ascended trinkets to the vendor? Right now those are the only rings/amulets with stats like assassin, viper, etc

Yes, I’ve got a number of improvements/fixes for Spirit Vale that will be coming out with the next raid wing, and this is one of them. You’ll also be able to infuse the rings and backpack, and extra raid miniatures will no longer clutter up your bags.

Missing Achievements from account/achievement

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

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An extra achievement appeared in the “Fire and Frost” category.
“Minor in Achievement”, duplicate from SAB world 1 achievements

Whoops, I did an import from the historical log data yesterday and thought I’d gotten all the broken achievements out of it. Removed #561 from the whitelist, should be fixed in a couple of minutes. Thanks for helping with this

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Thanks for continuing to post. I shared this thread in my report, because I think you have a lot of good ideas and we really appreciate the input.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Suggestions] Please Bring Back these Gem Stores Items

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Thanks for sharing. This is not an empty exercise, it’s very useful to know what you’ve valued in the past and would like to see in the future.

If you haven’t participated in these threads, I’d encourage you to add a few thoughts there, too. I’m thinking more new items than returning, but both are welcome:

New Glider Skin Ideas
Gemstore Item Suggestions

Thanks again!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

What's going on Anet?

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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We released an MMO. Released an expansion pack. Are working on another. In between we offer a wealth of updates, new features, festivals, tournaments, and Living World. And that is a lot to “chew on.”

We’re actively working on many facets of the Guild Wars 2 experience. Stay tuned for more.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Upcoming Changes to PvP Runes/Sigils/Amulets

in PvP

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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More information about sigil adjustments can be found in today’s post here.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Changes to Amulets for Season 2

in PvP

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Immediately after the conclusion of PvP League Season 1, we removed several PvP amulets from rotation because they pushed gameplay in a direction that we weren’t happy with. These amulets were then replaced with four new four-stat amulets, none of which has either Toughness or Vitality as a primary stat.

In keeping with the intended trend of aligning four-stat amulets, we also are planning to remove the Vigilant Amulet from rotation for the start of Season 2, as it currently features a primary stat of 1050 Toughness in addition to its other stats.

We are posting these details now to let players know about this plan in advance of the start of Season 2 so that they can adjust their builds accordingly. PvP League Season 2 begins on February 23, 2016.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Copying Text in Chat

in Guild Wars 2 Discussion

Posted by: Jon Olson

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Jon Olson

Programmer

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More they just didn’t think to implement that shortcut is all. Just like they didn’t re-add the f12 -> c shortcut to quickly log to your character select screen. that’s another one I’d like to see come back.

FYI: F12 → Enter

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac

Magnetite Shards future use?

in Fractals, Dungeons & Raids

Posted by: Crystal Reid

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Crystal Reid

Game Designer

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Will this be the currency used for the new two wings of Forsaken Thicket?

Yes.

Raid difficulty/achievements/rewards

in Fractals, Dungeons & Raids

Posted by: Crystal Reid

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Crystal Reid

Game Designer

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On Difficulty
With Salvation Pass you should see comparable difficulty with the bosses to Spirit Vale. Things like No Updraft Gorseval weren’t really possible the first week when players learned the encounter. We definitely don’t want to make the encounters so challenging that things like that are never possible since all it does is make raids less accessible to others. It’s fun to be able to master them and get better and do things like this.

On Achievements
There aren’t any “avoid getting hit by X and then kill the boss” style achievements in Salvation Pass. They are a lot more involved and will change up how you approach the encounter.

On Rewards
Andy jumped in here somewhere a few weeks back (I can’t find the original post) but he hinted that duplicate minis are going to have value with the second raid release so make sure you hold on to them.

Other than that, we’re making improvements to show ascended gear is awarded. You’ll have a lot more choice instead of getting something you can’t use.

On LFG
We’re not happy with the state of this either. Colin actually mentioned some stuff about this on Reddit.

Love the short term problem solving – wish it was easier for us to to do a quick short term fix. (sadly nothing with LFG is easy or quick)

I did want to quickly point out the team is aware of the recent discussions around things that aren’t working (or missing) from LFG and have it included in the list of “resolving outstanding issues” that is our goal for the spring update in April.

Not entirely sure what will actually make it yet LFG wise since it’s all in development – we’ll give more details once we’re sure.

https://www.reddit.com/r/Guildwars2/comments/462xs8/make_our_own_raid_lfg_category_by_taking_over_pvp/d02aq2l

Attributes are missing for some items

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

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So, the Opal trinkets were originally magic find stats which were removed a couple of years ago. When the magic find equipment attributes were removed, the stats of affected items were adjusted to be one-time choices. There’s a long-standing issue with choosy-attribute items in the API wherein they (1) aren’t indicated as choosy-attributes in /v2/items and (2) don’t display which attribute set was selected when viewed from the inventory-returning endpoints.

There’s an open issue on Github to correct this — my machine is currently throwing a fit so I can’t dig the issue up right now.

Why are forum post titles limited to 45 chara

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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But titles should be brief. They should encapsulate the content of the post, even in a general terms, such as “feedback on Season 2” or “Suggestions for Gliders.”

Not so great: My Adventures on a Deserted Island as the Result of Being Thrown Into the Sea When My Ship Had an Unfortunate Incident
Far better: Shipwrecked

You can post your thoughts in detail in the body of the thread, but the title should be concise and representative of the content of the post.

While we’re on the subject: Try “My feedback on [subject]” instead of speaking in absolutes. The suggested title is better because “This sucks” or “This is the best thing since sliced cheese” are, after all, entirely subjective.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Upcoming Changes for PvP League Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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5 vs 2-1-1-1 is still allowed. The cutoff for roster size differences is configurable, but it is entirely possible that match quality and queue times would not be acceptable at all ladder positions if the acceptable spread were smaller.

Honestly Evan is not acceptable going against a full premade in 2-1-1-1 or with another unbalanced roster size.

Can you explain why like soloer i should lose 1 pip or interrupt my win streak if this happens?

If 5 people realize they have a long queue, they go in smaller grp size, easy, and if they want to train like full premade they organize games with other full premade, like every other decent team in this game do.

Full premade against a soloer or semi soloer is not training, is pure farming.

At least i would add 2-1-1-1 config with 1-1-1-1-1

with 2-2-1 or 3-1-1 or 3-2 you have a bit better coordination (it’s not like a full premade ofc but is a bit better).

We can increase the size restriction, but queue times are a limiting factor. If the number of premades in the queue is healthy, then we can discuss making more strict premade rules.

The configuration limits the size difference between the largest premades. Configured currently at 3, a 5 vs 2 or 4 vs 1 is the largest gap possible. If we lower the cutoff to 2, then 5v3, 4v2, and 3v1 become the largest gaps possible.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Concerns about Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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As was stated in reddit. What happens when the one person in the premade leaves the group while in the match and then DC’s? Is the party roster saved when the match starts or only reviewed when the match ends?

If it checks when the match ends, then leaving the group will save the lost pip.

As Erik mentioned, party groups are remembered throughout the match process even if you leave your party manually. The premade brackets on the scoreboard at the end of the match also reflect this.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Concerns about Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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Not a word about obnoxious 50% winrate algorithm that makes this whole league/matchmaking system pointless~

Did you even read? Match making is not based on MMR anymore. There is no more 50% force win rate.

Yeah, there is no MMR anymore, but there is so called predetermined pip range. Also, the problem is queue times. I wouldn’t be surprised if matchmaking would increase that so called range to reduce queue times.

Pip range will be the same as season 1: +/- 15 point maximum. This did greatly impact queue times for people at the top, but now that MMR is removed as a limiting factor and players should be able to climb more reliably, there should be a healthier population to pull from in the queue.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Thank You ANet that You made Heart of Thorns!

in Guild Wars 2: Heart of Thorns

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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That was the best 5 months I have had in Guild Wars 2.
When I was traveling on the new maps I was fascinated.
First step to Verdant Brink… It was stunning, it was gorgeous. When I listened new beautiful music… oh until today I back to hear it.

Not only maps and music are wonderful, but also Story.
I can see, You worked hard and You made very interesting Story.
Fantastic fight with Mordremoth. Fantastic event with great mechanics.
New ways to explore, new Legendaries.

And new update… I think that Shatterer is very hard now.
Fantastic mechanics, new creatures are splendidly.
Gliding in Tyria? Wow… It was the best what You can do for Players.
Good Job, Thanks for make Guild Wars 2 better.

Thanks, Arden. I’m glad that you’re having a blast. I think with the XP, and with the changes to central Tyria (like gliding and the refreshed Shatterer encounter) we have a lot of fun in our future.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Anyone else find this cat?

in Guild Wars 2: Heart of Thorns

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I haven’t found that kitty yet, but thanks for sharing — it’s adorable!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Suggestions] Please Bring Back these Gem Stores Items

in Guild Wars 2 Discussion

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Thanks for sharing. Can you, or others, give some examples of items that formerly were offered that you’d like to see again? I’m happy to take your ideas to the dev team!

Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Concerns about Season 2

in PvP

Posted by: Erik Waananen

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Erik Waananen

Game Designer

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https://competitive.guildwars2.com/en/news/upcoming-changes-for-pvp-league-season-two

From what I understood, you will lose 1 pip whether you lose 0-500 or 499-500 in a match. In other words, in a PuG party once you’re down by ~100 points its a GG for your team since there would be no benefit of making the match close anymore.

Another thing is that people may abuse by taking advantage of desertation system by either:
1) Helping their friend in the party by d/c’ing on purpose so that the team doesn’t lose pips.
2) Taking gold in exchange for the sane favor.

Would love to hear from you regarding this.

I believe if you are partied with the dc, you too lose a pip.

This is exactly the case. I posted this over in Reddit, so to help clairfy here as well:

“If you are in a pre-made group with a party member who abandons the match, and your group loses the match, then everyone in your pre-made group will lose a pip. That one person who abandons will not save your other pre-made teammates from losing a pip.

If you are not in a pre-made group, and one of your random team members abandons, then you will not lose a pip.

This is the exact same way that things functioned in Season 1. Nothing is changing here for Season 2."

Why everyone keep complaining.......

in Guild Wars 2: Heart of Thorns

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I think this thread has exceeded its usefulness. We appreciate the kind and supportive comments in the OP. We also understand and take on board opinions that are different than those originally expressed. Clearly opinions vary. At this point, we’ll close to resolve what has become a circular discussion.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Fractal Encryption Key 5-Packs gone?

in Fractals, Dungeons & Raids

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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More info for you: This is actually a more complicated issue that one might suspect when looking at it on the surface. There are multiple vendors in various locations, and each needs to be incorporated into the change.

But… we hope to have this fully integrated into testing mode (all vendors, all locations) in the next few days, and then, once verified, we’ll roll out a fix in the next reasonable build.

Hang in there, key buyers! We (nearly) have you covered!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Memories of Home - Music

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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This is lovely, Corvus. Thank you for such a sweet memory!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Concerns about Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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From what I understood, you will lose 1 pip whether you lose 0-500 or 499-500 in a match. In other words, in a PuG party once you’re down by ~100 points its a GG for your team since there would be no benefit of making the match close anymore.

if thats true then its a bad change, last season i often saw in teamchat things like:
“guys even if we lose , lets score as much as possible so maybe we wont lose a pip”

and i think that was a good thing , i remember how when i faced proleagues players and i knew its unlikely that i win, but at least i can try to score as much points as possible to not lose a pip, or maybe even gain one , even if i lose

and if that is not possible anymore then i am sure ALOT of players will just stay in the base once the score hit 300-100, saying things like “well we lost anyway, doesnt matter how many points we score”

I see your point here, and I don’t disagree with it; however my concern is with how that did work in S1. It was entirely dependent upon your personal score whether you gained, lost, or broke even. It tended to encourage a lot more yolo play as opposed to actual teamwork. We need a little bit of a happy medium to encourage teamwork, and encourage the losing team to keep fighting instead of just rolling over.

Maybe I don’t understand your post, but personal score is not a factor in the league system (season 1 or 2).

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Upcoming Changes for PvP League Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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Guys i feel a bit terrified with some parts of this changes.

At the end of seasson one i was at the end of diamond divison. In matches i was playing almost all the time with ppl from legendary dvision and now i will propably have to fight legends in amber in seasson 2. At that time i had almost all the time +1/-1 win ratio.

What if i will have the same +1/-1 in sapphire seasson 2. What if old legendary divsion players will have the same win ratio or guys who stoped in sapphire? Can be possible that if you don’t extreamly improve from last seasson you will be stuck in 3th dvision even if you are legendary skill material?

I hope somebody who is smarter then me and better undestands these changes wil prove that this situation is not possible. I am begging for answers.

P.S sorry for my English ;/

If you are a diamond-skilled player, you would have been fighting more legendary players in amber during season 1 than you will in season 2. Season 1 gave you opponents based on your MMR so every match would have been tough all the way up the ladder. Season 2 will give you opponents only based on ladder position, so diamond and legendary players will be climbing over the large amount of lower skilled players relatively quickly.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Concerns about Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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Does this mean soloQing to legendary will be even harder than in season 1? It does sound like it

It should be easier since your teammates will be of more similar skill instead of the team teams having player skill split between them. Imagine matchmaking as if it were trying to make a bunch of 1v1 matches by picking 5 players as similar as possible to fight another set of 5 similar players.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Upcoming Changes for PvP League Season 2

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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5 vs 2-1-1-1 is still allowed. The cutoff for roster size differences is configurable, but it is entirely possible that match quality and queue times would not be acceptable at all ladder positions if the acceptable spread were smaller.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Fractal Encryption Key 5-Packs gone?

in Fractals, Dungeons & Raids

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Followed up on this today. I’ve seen discussion in my e-mail thread, but I’m hoping we’ll have a more defined date for this. Mind you, it’s not something that’s going to severely impact your ability to play the game. Meaning, this is an inconvenience and not a game-breaking bug. But we do intend to fix this, and I’ll see if we can get an anticipated fix date.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Credits for CSL

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Hey folks,

You may have noticed that the day we air Community Showcase Live, I post a full “List of Honor” showing all the artists featured on that particular show. You can find that in a sticky thread here.

I post names in a regular format — such as “Fred the Bear” — but am aware that occasionally a person would prefer lower case or other formatting. And sometimes, what we see as the annotation on the art may not be the preferred name for the listing.

If we need to amend the listing, please let me know via PM. I’m happy to adjust spelling or formatting, or change the attribution… well, as long as you’re the artist in question, that is.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Community Showcase Live Archives

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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February 2016 Episode: The “Love Edition”

  • DusK
  • Filippo Billi
  • Chezzepticon
  • Aiane
  • Koreena Anchalis
  • Lyraheart
  • Dirt Salad
  • Erlie
  • Barbie
  • Adalheiart
  • Shahina
  • Hwarra
  • Krizzakrizza
  • Rioko (Scribes of Calamity)
  • Corvus
  • Pejntboks
  • Phatrei
  • Tricos_here
  • Rai
  • Robi the Cat
  • Silkla
  • The-Skrool
  • Karienskitchen
  • Tumaan
  • Woozyintyria
  • Wyl Geartooth
  • ZilDe
  • Gears2Gnomes
  • Drysdan-Transformation
  • Kedemel
Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

[Music] "Just Follow My Lead"

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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This is very sweet, DusK. Thank you for posting it!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Art] I was born from a dream

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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These are gorgeous. Thank you for sharing with us!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Huge orchestral arrangement of Tarir music!

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Oh, and I wrote Lena. I think she’ll be delighted with this, and I couldn’t wait to share.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Huge orchestral arrangement of Tarir music!

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Holy cow. I LOVE LOVE LOVE this.

Man, I’m sitting here with tears in my eyes — such a sucker for good music, for “our” music, and for how you’ve so beautifully interpreted it, too!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

report system

in Bugs: Game, Forum, Website

Posted by: Jon Olson

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Jon Olson

Programmer

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There is one, send an email with any screenshots you have to back up your claim along with the time, map server and anything else you have to exploits@arenanet.com

Correction: exploits@arena.net

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac

Dunno where to ask this

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

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I have been recently using GW2 Efficiency website and noticed that there seems to be a delay on the actual TP costs of items. I am sure it goes through a certain API that probably updates every couple of minutes. Am I correct?

Yeah, the APIs on our side have cache times between 1-5 minutes, so any data returned by them is potentially a bit stale. This is done to decouple the API from the various servers it talks to so that the API can catch fire without taking down parts of the game.

One last thing. I always wanted to know how to make an overlay with visual studio for GW2. I would like to write something small for myself during raids, but don’t know how to start.

Someone else will have to chime in on this bit; it seems like there are a lot of Overwolf applications but I don’t know anything about them.

Missing Achievements from account/achievement

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

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I would prefer if they were blacklisted or moved into a historic category to keep the WvW achievement category clean.

Eh, the client doesn’t display achievements that have the “Hidden” flag if the account has no progress towards them. My recommendation is to either mimic that behavior or to blacklist them on the application side.

My first Quaggan Statue

in Community Creations

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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This is super cute. Thanks a lot for posting it! (And nice to see you in the game, too.)

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Guild Mission Problems

in Bugs: Game, Forum, Website

Posted by: Dara Potocska

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Dara Potocska

QA Embed

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Hey guys,

Thank you for your continued reports. QA has been investigating the issues as you report them in the thread and we’ve been passing them onto the team. I cannot give ETAs on fixes, but we are getting your reports!

Challenger Cup Invited Teams and Event Details

in PvP

Posted by: Josh Davis.6015

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Josh Davis.6015

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Due to the fact that I’m bad at calendars and will be on a plane tomorrow when the registration cut-off occurs, I’m extending the sign-up deadline to February 22 at 12pm Pacific.

Game Update Notes - February 9 2016

in Game Release Notes

Posted by: RubiBayer

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RubiBayer

Content Marketing Manager

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Bug Fixes:

  • Revenant:
    • Precision Strike: Fixed a bug that allowed this skill to fire more projectiles than intended.

Devourer Burrow Guild Rush - Invis Wall

in Bugs: Game, Forum, Website

Posted by: Dara Potocska

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Dara Potocska

QA Embed

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Thank you for the report Goomby! This issue was investigated and a fix is being looked at (no eta though).

Authenticated: Commerce/Transactions/History

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

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Authenticated: Commerce/Transactions/History

in API Development

Posted by: Lawton Campbell

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Lawton Campbell

Web Programmer

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Seems like a documentation issue. The endpoint is actually paginated, and respects both the page_size and page query parameters. Try using ?page_size=200&page=0 to start, then increment page until it stops returning results.

Avg queue time: 37s

in PvP

Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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The reduction of queue times was only partially related to quality at best. There were some configurations that were adding extra queue times for zero benefit.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Heals prioritizing clones/phantasms

in Bugs: Game, Forum, Website

Posted by: Jon Olson

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Jon Olson

Programmer

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Players are prioritized over phantasms in general, however the heal used may have not found the player a valid target for other reasons, which could allow the phantasm to become a more viable target.

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac