Showing Posts For Coronit.9432:

NERF Thief Shortbow 5

in PvP

Posted by: Coronit.9432

Coronit.9432

^ ok.

All Blocks have a 1/2 a second activation time.
add an extra 30 seconds coll down on all Invulabilty skills.
Invulabilty skills reduce duration of 1 second.

That way all builds that can face tank a thief and easy counter presuer them off point will be more balanced.

Many of them already do. Try using unrelenting assault to dodge something.

Invulnerability skills are 60 sec cd. Stealth and steal are a fraction.

You hardly get to complain when you’re the class that gets a utility skill that stunbreaks twice, teleports twice, clears 2 conditions all in one skill.

You have the lowest cooldowns of any class and the majority of your damage is from autoattacks, so your pitiful pleas about initiative costs being shared across weapons means nothing when all you use initiative for is to interrupt or enter stealth.

You are not affected by chill or mesmer interrupt cd increases. You are not affected by immobilize.

Unrelenting Assault is fine. Its not to specifically dodge something, its damage + suvivial to stay in a fight. To dodge something there is normal dodge and shiro…
(AND you can use quickness sigill to secure a faster cast of it)

Actually your post tells me you have no kittening clue.
First: shadowstep clears 3 condis and if you want that immediatly you actually waste your second stunbreak
second: the second stunbreak is limited to be used in a timeframe of 10sec, backport is limited to a certain spot
third: port and stunbreaks on other classes have around 30-40sec cd and usually offer their own stuff (lighting flash ez to trait for reduced cd and grant regen/vigor -> condiremove). so its ok to have it on 50sec, considering is has more to offer. The trait to reduce that cd competes with a strong condiremove and was NEVER used in any meta specc, so much to that.

Lowest cooldowns my kitten Someone did the kittening math and it turned out thief actually has MORE cooldown overall then any other class and you know why? Because initiative is a delayed GLOBAL cooldown system. Both weaponsets share the same cooldown-pool. Thats one of the reasons, why you almost always use shortbow as second weaponset. Stealth with normal blackpowder+heartseeker combo needs 9 initiative. Thats equal to a 9sec cd and leaves you with 6 intiative. Thats one SB5. 3 skills and you most likely didnt even interrupted the heartseeks and that point. Doesn´t seem that great now, right?
Trickery is mandatory because the whole initiative system is built around having 15 initiative instead of the baseline 12.

Furthermore: “You are not affected by chill or mesmer interrupt cd increases” not on weaponskills, yes. utilities still are affected by it. Sadly that trait isn´t played for years because power mes sucks (compared to condi mes in pvp). Trait was weirdly designed in the first place. Trait revamp juni 2015 was terrible and did the first step into the insane powercreep HoT brought us. (remember CEle burn spike?vamp-rune meta?)
“Not affected by immobilize”? The kitten you talking about? Of course thieves are affected by immobilize. You have to use a rather valuable ressource to get rid of it. A dodge. To compensate that thief got more dodges, that got nerfed decently in the last patches though. Lets not forget other classes get PASSIVE reduction on movement-impairing conditions (engi: mecha legs 33%; chrono: time marches on 25%; warrior: dogged march 33%) or clear them with movement (warriors sprint).

Last: “Invulnerability skills are 60 sec cd”
Not all my friend and some builds have more than one…

To other people wanting steal to have a 1/4sec cast. Deadeye has exactly that. Lets look how that turns out.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

(edited by Coronit.9432)

Current State of Support: August 28, 2017

in Account & Technical Support

Posted by: Coronit.9432

Coronit.9432

Last friday I submitted a ticket because I couldn´t remember the password from my 2. account and not what the char name was again (tried 30 different variations, almost cried when I saw the correct one) so couldn´t change the password, too. Few hours later I had a response and was able to get the yummy free stuff from the gemshop. So apparently that has higher priority

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

NA July Monthly Tournament Investigation

in PvP

Posted by: Coronit.9432

Coronit.9432

Hmm as I mentioned before the perma-ban seems a little excessive and sudden. Why not go for 6 months to a years time. Even more high profile competitive games do this. Furthermore, if Anet wants to fix the scene they need to actually start dealing with some of the complaints that have been around since forever.

I read an article where an espurts player on Overwatch got banned simply because he was using vulgar language on stream. It wasn’t even sPvP manipulation or any other type of Tournament manipulation.

I applaud Anet for having the aptitude to say, “we’re not taking your kitten anymore.”, to an event that was heavily disrespected by these players. Same to Jebro who immediately replied to the investigation and banned these players from entering future prize winning tournaments.

You mentioned Overwatch, even Blizzard’s policy is to go for 6 month bans. Unlike Blizzard, ANet can’t afford to lose pvp players.

Anet refusing to get rid of the unethical and unsportsmanlike PvP players is why the game’s PvP scene is so small.

You aren’t very familiar with the pvp-history aren’t you?
Problems started when the game was promised to be esports ready on launch. Within months the players interested left because of no future. Lack of pvp-balance team, new modes, maps, tournaments etc just continued that trend. With hot there was a chance of revival. The game had years of time to be ready for the expansion. What we got is the mess in the first seasons, borings comps, broken stuff, bad and slow balance changes, flaws everywhere in matchmaking, guild leaderboard was a joke. Traitrevamp before expansion was supposed to make balance and stuff easier. Well, you see what happened.

Now we have the remaining “pro” players not giving a kitten and why should they. The game wont revive itself with the next expansion. That ship has sailed with hot.
If I look into leaked elite speccs I’m not excited, I worry about how kittened up everything will be again.
I upgraded my laptop into a pc a month ago. First I thought “hey, great to explore the game again with a completely new view on everything”. Not really, game is still the same, lagging as kitten. I’m far more interested in exploring other game I have with better graphic and performance.
Good example is gta 5 online. Every day you get kittened up by modders or kittened players. Still my guildis and I have much more fun there currently than in gw2.

Doing that kitten here got the players what they deserved, I agree. At the same time I can’t stop laughing about people saying “oh yeah, they will regret doing that when they see our fancy stuff, new tournament with cash rewards and how much fun we have”.
If andjust IF we will get another big tournament I will not watch the NA-one like I did in the past. It will be boring as hell lacking the good players. I’m not even motivated to watch EU. While helseth and sindrener are providing awesome videos from their POV, granting access to their kind of communication when playing, explaining stuff and making the game a bit more enjoyable, its not enough for me to justify waisting time for the game.

And for gods sake, people really complained that they got beaten by better players in a tournament (I’m against the accountsharing, prize bought stuff, but it seems like for some people THAT was a problem)? Pvp is about competitive enviroment, not rewards, but well, apparently thats the way the game goes.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Having a REALLY hard time to pick a class!

in Players Helping Players

Posted by: Coronit.9432

Coronit.9432

If you want to know optimal rotations you should look into the qT-guild website. Good guides but could be a bit confusing to you.

You could try engi as well. Not a supportive type in pve, but is decent 1vs1 in pvp, good support, interesting mechanics (core engi is more difficult to play than scrapper → very high damage in raids and needs a lot of work to deliver that).
Engi was always considered good in everything, master of none. A good engi/scrapper is awaesome.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Updates rolling back map versions

in PvP

Posted by: Coronit.9432

Coronit.9432

already training to get out of jail?

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

AutoTarget

in PvP

Posted by: Coronit.9432

Coronit.9432

Don´t. Use. Autotarget.
!
Seriously, having autotargeting on denies you any real chance of kiting, disengaging etc with skills like heartseeker, surge of the mist, Whirlwind attack, rush, savage leap, burning speed, ride the lightning, leap of faith, death´s charge, etc. Every movement skill can be used for defense EXCEPT if you use autotarget. Want to disengage with leap? forget that, you leap back into the enemy.

Your problem with thieves seems more like a reaction problem to me tbh.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Amulet, Rune, and Sigil Requests

in PvP

Posted by: Coronit.9432

Coronit.9432

Why no sigil suggestions

Boons on crit. Specific boon duration increase passively. How about a cripple sigil. Sigil that provide damage boost for a specific skill type? You guys might as well just finish up all the current sigils that are lacking counterparts like condi duration for every condi.

Would anyone really run a blind duration sigil?

I doubt that cause blind only applies on one hit. If blind would behave like in gw1, it would be a different story though…

How about Sigill of the Teef? Using steal steals a random amount of gold from the target.
Enjoy pvp exploding.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thief and Mesmer in wvw

in WvW

Posted by: Coronit.9432

Coronit.9432

As you see from other people, the case is different on Every. Single. Class. For example its easier to spec into other ports. Shadowstep is deception, even when Shadowarts was on his prime (after june 2015), no on ewas using cd reduction, just not worth it. Even the condi remove (which got nerfed) was superior on that. Shadowstep being staple on thief isn´t because its OP, its because other stuff is kitten. Even shadow refuge (called OP by scrubs earlier) got out from our bar, cause easy counterplay). Bait out shadowrefuge and its easy. Even though bandits defense is on a such low cd, blinding powder (with 40sec cd) is still considered better by lot of people.

btw I´m mostly roaming on rev. Some people her say its bad fpr roaming, well, most thieves don´t stand a chance against me (still, except sindrener), so stop saying bullkitten.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thief and Mesmer in wvw

in WvW

Posted by: Coronit.9432

Coronit.9432

If you’re dying to a Thief in WvW 1v1, and you believe yourself a skilled player, then your build and/or gear is not suited for 1v1. The only thing that a thief currently is suited to kill 1v1 on equal footing (both gear and 1v1 built), is another thief. Everything else is due to a PEBKAC.

Lol, you’re just bad at thief then, thief (DP at least) will eat revs alive, necro, power mes, any form of power ele and can have a good chance against non eternal champion warriors. Before you come back with “play thief if you think it’s good” I do and have played thief in WvW, I just find it an abysmally boring class.

Not sure how it raids against druids after the CA cool down increase, I’m sure deceiver would be able to enlighten us on how that goes.

Oh you’ve played thief! Good! Now show us the videos of you so easily winning all your fights. Shouldn’t be a hard task for someone so confident. Video capture software is incredibly easy to use, in fact most modern GPU software comes with it standard. Until then, your rebuttle is just another whine from someone who doesn’t understand their own profession, nor Thief.

Lol guess I hit a nerve, you’re the one who made the claim others had to L2P, there’s tons of videos of thieves destroying the classes mentioned. I have nothing to prove, most people who understand thief know DP has it easy vs what I mentioned, it’s only you that seems to disagree.

Sindrener, Teressimo, Touch of shadows, Aurora Legend all have roaming videos you can watch just off the top of my head.

Check mate you lost bro. Time to put up the vid or just bow out gracefully at this point.

Why would I want to make videos for someone who can’t play his class? Like I say, watch the people who main thief and care to upload stuff, common themes in the videos are: killing necros, power revs, power ele, mesmers and the other classes mentioned with the occasional kill of condi mesmers.

Stupid thread as always, lmao.
First, all classes are broken as kitten. Most more than thief.
Shadowsteb broken? most ports are on shorter cd than shadowstep and hav other effects. Shadowstep is ok. No cd´s on initiative? For Real? If someone still thinks initiative isn´t a different form of cd I really have to question there sanity. It was proven then every class has lower cd overall then thief, so shut up.

Thief can occ always? so can a lot of classes easier, cause thief uses ressources needed fot combat. Other classers doesn´t rely on that (need less do fully disengage). Just don´t chase a thief and destroy him, when he engages fgs.

The last month it was exactly one thief that gave me troubles and that was Sindrener, anyone else mentioned wasn´t difficult to kill. Tbh Terrisimo had to reset 3 times before she killed me the last time (everything ele was reviewed as rev).

Thief has ONE reason to be in wvw and that is skirmishing. So let him that role. If you get killed by thief, the thief was either very good or you very bad. Its on your side to sort this out (of course you are a god and did no mistakes, how could that be).

Tbh a lot of people here have no clue about the combat system. People that play the game srsly know the stuff. kittenING LEARN TO PLAY

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Short bow stats

in Thief

Posted by: Coronit.9432

Coronit.9432

Well, if its a precursor you gonna change it sooner or later to the legendary anyways, so its not that issue if you select stats you don´t want later. I prefer marauder though. Marauder is better than zerker for wvw and you don´t need shortbow in pve (at least not as main damage, marauder is still enough damage), so… just go with marauder.
While you don´t use shortbows in duels or fights that much like in earlier times, its still a useful weapon for rangecleave, clusterbomb-spike, poision, etc.

Now to the sigill, tbh I am a freak in that stuff, having 5 on my main and a total of 10 on all 4 thieves.

Mostly I use bloodlust/leeching, like it pvp for similar reasons (more spike on next hit, adds survival, etc).
Then I like bloodlust/energy. Energy grants more endurance in wvw than pvp and gaining another dodge when swapping to shortbow adds disengage-potential.
Then I have 2 with air/energy | fire/energy. That stuff is older and I don´t use them lately, but they are great for duels when you want fairer ones and not use bloodlust-stacks.
The last one is air/fire. Used that like 99% of the time when both sigil were better. They got nerfed but are steal good. Together with clusterbombs and bouncing AA you procc them fast and they add good damage.

You see that there are a lot of possible combinations. Another one worth mentioning is having rage on shortbow and using impact strike, swapping to shortbow and using impact strike immediatly can easily go into the only remaing quickness-stomp. Adds a lot of fun ^^

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

(edited by Coronit.9432)

Thank you for the Tournament of Groucharoo.

in PvP

Posted by: Coronit.9432

Coronit.9432

Great tournament, really fun to watch and to learn from. When Helseth came up with the idea on his stream I didn’t believe it would be possible to organize a tournament in such a short time. Obviously it was, very well done by everyone involved!

You cast was both enjoyable and informative. I especially liked your comments on what was a good or bad rotation and why. Btw., Sindrener looked much more comfortable with his role than at the world championship.

Of course he was more comfortable, he could sneaky stealth away every time…

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thank you for the Tournament of Groucharoo.

in PvP

Posted by: Coronit.9432

Coronit.9432

I agree. A lot of fun and interesting stuff. Helseth and Sind perform great together in regard of match-explanation and entertainment. Having an opportunity for team to compete and show what they are able without the pressure from top teams is great.
I think a problem with pro-league was that it excluded every team outside of it. Pro-teams didn´t have any interest in scrimming the outside teams cause there was nothing to gain with it. That means around 2 month minimum without any interesting stuff for that teams. ToL was the first after a long time with heavy competition though (what is alright).

I understand that kind of tournament from helseth and sind can´t be done every month, but I think we NEED something like that more often.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Shadow Shot ignores projectile hate

in Thief

Posted by: Coronit.9432

Coronit.9432

its because SS is unblockable, would have worked same if i put on basi then my black powder/headshot goes through any sort of projectile stuff

I don’t know if I can agree with this. At least remove their blind if it goes through projectile hate.

In terms of the utility shadowshot provide I could agree IF it would still be the time when they changed the skill to unblockable (before it was unblockable, if you reflected it, you would have been ported to the thief ^^ ). Being offensive and defensive that powerful is a reason D/P is/was meta. Back then it turned out fast to be very strong. NOW with HoT the amount of skills being offensive AND defensive at the same time increased a lot. Thinking about current situation its fine. The blind being unblockable provides interesting plays like blinding shield 4 mes or shield of wrath guard.
Either everything gets reduced or skills subpar (I would say CnD is a good example here :P ) have to be brought up to everything else.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

dodge spam meta is lame

in Thief

Posted by: Coronit.9432

Coronit.9432

I’ll just reiterate what I responded to to begin with:

Maybe I’m misunderstanding what’s being said here, but the Daredevil can do a ton of damage while dodging via Lotus and Bound.

Nobody uses Bounding Dodger unless he is out of mind. Lotus is the only exception, used only by Condi builds. Unhindered combatant is the only one for 90% of Dardevils

I then broke down why the resources are not a big concern and why people think the tradeoff is good. Even if people personally do not like to use Bound, it has purpose, god players make use of it, and it’s not as resource-hungry kitten many people may initially expect when using good play techniques.

Vin, what you’re not factoring in in respects to extra dodges for stealth is the use of things which grant endurance.

Endurance Thief + CV + Signet of Agility + Sigil of Endurace puts that extra dodge “cooldown” at much lower than 10s, not to mention the increased likelihood of people running BD or Impact further increasing endurance regen. On-demand endurance is easy to come by. On-demand initiative is limited to (equally) steal, RFI which is +1 init/10s and Infil Signet also at +1 init/10s. While no perfect substitute for HS, it comes very close in its effective cooldown, and enables more initiative use for offensive or defensive ability use spread throughout a given fight.

I still stand by my original claim in that people in fact do use both and for good reason: Both dodges are excellent and roughly equally strong assuming OH pistol is played.

Even with all those things factored in while watching someone who uses them, I still see the wastefulness of it when Bound in used to go in stealth when using HS makes more sense and D/P has always been effective even without Bound. The Endurance regen doesn’t really explains the pick of Bound over Dash. The only real difference is that Bound grants 10% dmg (and maybe deal damage when lucky) while Dash prevents 10% damage (besides the fact that it’s hard to CC).

The videos surely shows that Bound look good, but you can also see in those videos that those who they are fighting doesn’t really know how to fight against a Thief. They dump conditions on the Thief and allow the Thief to cleanse them by auto-attacking. The Bounding Thief relies on players like this to survive, but against good players, they will watch the Thief DoT to death by completely denying the Thief of cleanse and covering their conditions with weaker ones.

You forget the major benefits of bound here I think.
Bound lets you go into stealth safe without the possibility to get interrupted, what is huge. In combination with that you can outstealth for example other thieves extremely easy except when they use SA, even then it can be a draw. I manage to get 5 leaps through black powder by using bound and hs. Having the option between both is valuable and maybe let you get another shadowshot/headshot/more stealth etc.
Together with the damage at the end and damage buff (10% is a lot on thief cause we have many other damage coefficients, scales the damage much higher) bound has a lot to offer.
Sizer used lotus strike mostly for the kiting improvement. People use stuff for less than bound offers.

I still prefer dash most of the time, but sometimes have a lot of fun with bound.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Curious case of Sindrener's Syndrome

in Thief

Posted by: Coronit.9432

Coronit.9432

I don’t see what the point of this whole argument is. Sind has always said staff will work in ranked and 5v5s, just not at the highest level. That’s his opinion. If you want to play staff, play staff. If you can play staff at WTS level, that’s awesome. Bring more diversity to thief. More power to you. But for now, the way it stands, nobody at the top tier plays staff. Go ahead and prove Sind wrong. I’m sure he won’t hate you for it.
Staff thief plays a completely different role and offers nothing that can’t be done by other classes, and that’s my personal opinion. You could disagree, stick with it, and maybe someday represent all staff thieves at the WTS.

Yup, right now it looks like D/P is best, maybe someone can make great use of stuff at high level play, but I doubt it. Everyone is welcome to teach me wrong.

To add to my other post, I even forgot the S/P meta. But I think most people forget that easily :P

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Curious case of Sindrener's Syndrome

in Thief

Posted by: Coronit.9432

Coronit.9432

I’m known to be mean, so I’m saying it anyway: Sinderer has got a great timing, but all others that were better than him have already left. That’s not meant offensive, but lets not pretend that he’s the be all and end all. He’s right on this though, although he probably doesn’t know why.
And I’m with Kocoff: D/P is about the utility it brings, and you can run anything with D/P as a second – it’s still D/P and not whatever set you’ve also equipped.

Of course great thieves came and vanished again. Early in the days (Guild Wars 2 Invitational 2013) Caed and Lady Nag Nag Nag were top-thieves, first one still played/playing until today (not much though) and 2nd one played rev the last year. Then there were a lot of others which were considered good back then (Jumper for example, which left the game). Toker is considered to be top-thief for a long time. Watched Katsumi once on my alt-account like 2 years ago. Apparently still top, too.
For EU furthermore Chozen Sin, Sizer, Renna and Levin (he changed to rev sadly) come into my mind immediatly and I´m forgetting some for sure. Point is, thieves back then were great and thieves now are great. What matters is the different time. Changes to classes in regard of options, how to play them etc need players to adapt. Sizer for example still here and then tries S/D, which just isnt viable now. Maybe its viable in the future and he dominates again. No one can say cause a meta won´t come back again in the same way. There will always be a difference. D/P now isn´t the same it was 2014.
Sind was wvw-player for a long time and then came more into pvp. Would he been considered top thief in pvp back in 2013? No one knows.
You just can´t compare top thieves now and then, period.
D/P always had the utility, still S/D was once considered superior for certain reasons. Maybe the next elite-specc will make it hilariously OP. Or even D/D (buffing, changing, bringing OP stuff, whatever, we know anet isn´t reliable in that things).

If anything I hate about D/P its about that kitten Pistol. I just don´t like pistols/rifles in mmo´s. If D/D would be played exactly like D/P I would be happier, but whatever.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Impact strike still invuln

in Thief

Posted by: Coronit.9432

Coronit.9432

I mean yeah it says pvp but one could easily assume that would mean other game types that actually include player vs player. That’s a pretty massive change and just breeds further inconsistency while maintaining the we won’t split the game types attitude. It’s just weird.

No, you can´t assume that. WvW was always put into the pve category from anet being partially separated with stuff like confu or retaliation.

That inconsistency is what most people actually want. All gamemodes were separated in some points for a long time (revealed difference, damage coeffs, cd´s, stun durations [sword tatical strike] and so on). Its just lately that they SAID they would split.
Sad that they forgot to balance wvw, too. At least pvp is at its best point since HoT (still far from being great, but ok).

Maybe we can see the remove of invuln in downstate in pvp as testing and a chance it will be taken over to wvw. Who knows…

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Yet another reveal...

in Thief

Posted by: Coronit.9432

Coronit.9432

No one will ever use On My Mark, even with the 4s reveal. Teef was doomed ever since the CD on stealth attacks. There’s only one person good enough to play thief and overcome the powercreep, and that’s the almighty Terissimo

CD on stealth attack was unnecessary and kinda useless as well. You only notice it once in a while tbh. Annoying like a D/D condi thief you meet every 20th match or so. Most of them can be oneshotted with rev. Don´t think I actually met a “good” D/D condi-thief this year.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Gold Rewards and PvP

in PvP

Posted by: Coronit.9432

Coronit.9432

Long story short
Pls play pvp cause you like pvp.
Playing pvp for gold doesn´t make any sense imo.
Yes, you maybe want that fancy skin, well, right now you definitly get good amount of stuff to buy fancy stuff. It even gets to a point that its far to much for your inventory. Thanks to pvp I sit on 540 transmutation-charges. Thats something I love anet for

Imo there are far to much people aiming for skins and titels and I don´t know what else in pvp, when there is actually nothing else than playing pvp for pvp´s sake.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

What kind of dragon is this?

in PvP

Posted by: Coronit.9432

Coronit.9432

Thought levin knows what belongs into a pvp-forum :P
Should be the Anniversary Mail Carrier from 4th birthday.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Damage

in Thief

Posted by: Coronit.9432

Coronit.9432

Apparently you don´t know much about thief. Damage-wise we are definitly above reaper and rev. Rev is mostly for the boon duration (mes). Reaper is especially good in fractals like mai trin.
https://www.reddit.com/r/Guildwars2/comments/4zoswe/qt_gorseval_speed_kill_420_left/ very new and comments say when thief is better than other classes and when not. (This is all about pve)

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thief trait buffs

in Thief

Posted by: Coronit.9432

Coronit.9432

Not quite sure what you mean. Could you reword that?

oh i am sorry i never saw this message. daredevil is classed as a specialist class. so it unaffected by the trait because only effective thief base line uilittys. if that make sence

No it doesn’t, because daredevil utilities “physicals” GET affected by improvisation. Got integrated around pvp-season one. Not sure how it works if you don’t use daredevil at all, but if you use the traitline physicals are part of the improvisation-pool.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

How have i ever killed daredevil?

in PvP

Posted by: Coronit.9432

Coronit.9432

Thief is the second most frustrating class to play against right now, because of the continual stunbreaks and immob clears.

It’s balanced if not actually underpowered, but it basically negates absolutely everything you can throw at it (until you hit a certain point and it dies instantly, but most builds can’t hit that point)

Pls what?

There are at least 4 classes more “frustrating” to play against than thief (condi-berserker, condi-chrono, tempest, scrapper and even DH, if you are thief).
Then there is the point of “continual stunbreaks”. Do you know how many stunbreaks the meta-build actually has? ONE, except for a second the next few seconds after the first one. Then it is on cd for 50sec. Thieves can have more with bandits defence by sacrificing blinding powder which is superior in pvp in the eyes of most thieves (at least in most cases).

The feeling that they “negate absolutly everything you throw at them” comes from their active defence that feels slippery and “cheaty” for the one confronting it.
Such a fight demands good reactions, timing and knowledge from both sides to win.

Anyone can spam dodges on thief, stances on warri, shatters on mes, auras/healing on ele, blocks and traps on DH, condis on necro, buttons on scrapper, etc.
At the end the ressources need to be used smart and correctly in order to win.

The game gotmore spamming, on EVERY class. That is the current situation and you need to adapt.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

"Insert Dev Bait Here"

in PvP

Posted by: Coronit.9432

Coronit.9432

So can we finally see mesmer and ranger’s damage not being complete utter trash in PvE now by buffing their damage for PvE only?

Sources:
https://www.reddit.com/r/Guildwars2/comments/4ft01q/qt_dps_benchmarkstests_for_all_classes/
https://www.reddit.com/r/Guildwars2/comments/4i67q7/current_raid_builds_rotations_and_dps_numbers/

I hope you normally don´t argue like that.
While this isn´t a pve thread I would like to say something to it.
When you compare the builds used in the tests you will see that mes and ranger give an incredible amount of support to the party (1-2 mes and druids mandatory in raids). If they would deal a lot of damage there wouldn´t be any need to use classes with only damage and no support. Ele is different because it offers highest damage and great support (speaking about balance). Thieves on the other hand have only damage. There should be an option for mes, druid, etc to play on damage without hinder the whole party though. The same with support from thieves. Maybe we can see that in the future if skill-split is really a thing now.
And pls don´t consider wvw as pve anet… PLEASE.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

MMR hell explanation

in PvP

Posted by: Coronit.9432

Coronit.9432

If you look at different areas of the forum some areas dont have complaints at all. How many complaints about unranked threads do you see here? No one complains about unranked because its more balanced. People complain because ranked is unbalanced.

Nobody complains about unranked because nobody cares about unranked during ranked season.

If you were here when everyone was forced to play unranked during off-seasons, you’ll know that people hate unranked even more than ranked.

Unranked use the same glicko system. Only difference is no leaderboard + it has 50% win/lose matches compared to ranked. Otherwise its completely the same. I remember people complained last year when they had to play unranked because they hadnt played much unranked and didnt get a competitive mode like they used to have due to few matches played. That can easily be fixed by playing unranked matches and raise your mmr in a true fair system…compared to ranked where its high mmr vs lower.

Current ranked is VERY different to old ranked. I rather play unranked than ranked, more competitive matches in unranked.

Seriously? I would never want to play unranked in the way it works currently. Its far from providing competitive matches. Actually anyone advanced in pvp I know didn´t liked to play in unranked between seasons, many “pro” player stopped streaming or even playing cause it was beyond boring. The video from Helseth is a very good example how we felt…
My best competitive matches were last season at legy. High quality and fun, even when lost. This season isn´t good though. Most player don´t take it serious (if you can take a season serious) and aren´t playing a lot.
Btw, using “numbers of unranked-games” to determine matches is beyond idiotic.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

DENIED (?)

in PvP

Posted by: Coronit.9432

Coronit.9432

The best thing would be to separate team and solo queue like it used to be so people can be happy to play against solo players as a solo player and against organized teams as an organized team. And yes of course we know we have to work together with our team to win… if the team is even willing to do that, some aren’t, that’s why it’s not fair to put a random team of solo players against an organized premade team. And for goodness sakes remove mmr from this game it only manipulates matches to cause 1 team to win and the other to lose before the match even starts. Oh and removing profession stacking would be nice, I can’t count how many times I’ve been on a mostly necro team or mostly engie team that totally smashed the other team to smithereens, they didn’t have a chance.

You do see some baffling stuff in this game. Last night my team managed to hold the enemy at far. The enemy Thief managed to sneak his way out to try and cap our close. I was on Mesmer, so I had a portal setup up at close and mid. The second I came through the portal and came around the corner to fight him on point, he just ran off, with no engagement. Didn’t try to damage me or force me to retreat or anything.

He tried to go for mid, so naturally I portal back to mid. Same thing happens. He just runs off without putting up any fight at all. We ended up winning by like 500 – 60 or something.

Wait, are you blaiming the thief there?
Based on what you described there was a team-fight on your far, so a 4vs4. The thief has nothing to do there and did the only right thing. Using his superior mobility in order to decap points. Now you had a portal on close, so controlling 2 points. Best thing he can do is forcing you to use your portal, then go mid as fast as possible when portal-time is over or forcing you to portal back to mid and go close for decap, while you are at mid.
Were you a condi-mesmer? In that case it was definitly the best for him not to engage you. Why should he? He´s not supposed to win it and it could take far to long. Thief is there for +1 and decap, not to 1vs1. Even 1vs1ing classes thief has an advantage (rev, nec, etc) is not always the best to engage them. It just needs to long.
Coould it be, that his team was snowballing at far? Most blowouts happen, cause the players can´t communicate and regroup properly. The reason why blowouts weren´t happen that much in season 1 was because of the tanky meta. Players could die and engage again easily before anything happened (and believe me, it happened in proleague —> Car Crash vs TCG I think, CC had people dying over and over in mid, still TCG couldn´t win that point).
I think you don´t really know how thief works and that team he had didn´t either.

Back to topic. I think a lot of people underestimate how much gw2 is a team-based game. You have much more fun, can train and discuss what was wrong, right, etc. I have heard from a lot of people, that playing in a team was important in gw1, too. If thats right the team-forced pvp isn´t actually new. Hell, we are playing a mmo. While I like to play sometimes alone (anet, bring back soloq!), playing the game alone forever may not give the best feelings.

@Ithelwen
I must say, I appreciate you dedication to reach your goal, especially with your hand-problems. But I think you approach the whole thing wrong. You are playing and playing and playing and playing in the hope something would change and told us that you deserve the wings cause of your effort. If I remember correctly you said you maybe would deserve it even more than all that ESL, eilitists, whatever player which were rushing through divisions with no real effort. What If I tell you that this people worked hard for that, too? Not just through playing the game over and over again but working hard on their “skill”. A lot of ESL-team (if not all) were scrimming for an ridicilous amount of time last seasons. Discussing with team and friend how to improve etc. Playing the game for years gaining experience in a lot of tournaments. What I want to say is playing and improving doesn´t have to go hand in hand. You have to want to improve. And for that you need players you can ask what to improve, play the game together, etc.
You posted a video last season and got a lot of helpful andswers. Its your task to use that now. Maybe recording and new video, so people can look if you improved?

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

(edited by Coronit.9432)

Superior Rune of Daredevil

in Thief

Posted by: Coronit.9432

Coronit.9432

I don’t own this rune but I’m curious about several things. The rune set #6 states that the next attack is a crit after a dodge while in combat. So I have several questions;
- Does this rune’s will make my Bound damage crit?
- Or the next attack after Bound even though bound hit?
- Does it trigger on Mug?
- Does it apply to the whole skill (i.e. Pistol Whip, Fist Flurry) critting each hit or just the first hit?
- Does it trigger on Whirling Axe (stolen item)?
- Does it apply to Impact Strike/Uppercut/Finishing Blow or just Impact Strike?
- Does it trigger on Throw Items?

TL;DR
- What is considered an “attack”?

1. No, it procs on attacks AFTER bound
2. no mater if bound hit or not, it will have 100%
3. Doesn´t proc on mug, it can´t crit
4. Just the first hit, so not the whole damage
5. It does, but only on the first hit, not on all
6. like whirling axe, only on the first hit after your dodge
7. Yes, but only on the first damage after dodge

What is an attack. Eyerything that woudl dom damage, CC, etc.
For example, if you use bound with daredevil-rune. Next bound-dodge does damage, so it will crit with 100%.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Why Play in Legend???

in PvP

Posted by: Coronit.9432

Coronit.9432

1.5 gold+2 dyes per tier is pretty good for penniless pvp players xD

Not just that.
Thanks to the rewards I´m sitting on 450 transmutation charges (I had like 60 before, but not sure) coming from:
Dia first season (having to learn and travelling doesn´t offer much time to play :< )
Legy Prestige 4 or 5 last season (got most from that)
Legy this season (no prestige yet cause no motivation)
—> You get a lot of charges with prestige levels.

So many charges for just playing something I like instead of PvE is great ^^
The gold is nice to have.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Marauder vs Valkyrie for WvW

in Thief

Posted by: Coronit.9432

Coronit.9432

Marauder

You get the recipe from vendors for karma.

I´m not thta much in wvw anymore, but still changed my thiefgear to marauder. Far better than valky imo. If you want more health, just use zerker/valky trinkets, too.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Hey guys check out this build!

in Thief

Posted by: Coronit.9432

Coronit.9432

Maybe you should say for which gamemode its meant to be. Not PvE for sure. In case of PvP its the problem S/D has in general, not enough damage/burst potential. You are fast enough for decaps, but not that great for +1. For WvW, why not, almost everything can be played there.

I would change some stuff though: You already have more defense through acrobatic, No need for trickster, especially cause withdraw is your only trick. The condiremove isn´t that important → you already have pain response, escapists absolution, remove on sword 2 and for emergency even shadowstep and signet of agility.
Since you anyway don´t use hard to catch (a very good passive stunbreak) a good idea would be to swap blinding powder with bandits defense, use channeled vigor and change havoc mastery to brawlers tenacity if you want a lower cd, not necessary though (but better have another stunbreaker on even lower cd + heal, than just one utility (withdraw) on lower cd. Then you even can use the trait bountiful theft (just great with stealing 3 boons).

But its your choice ^^

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Why did they remove one-shotting?

in Thief

Posted by: Coronit.9432

Coronit.9432

No but the made thief to go in stealth on demand = sneaking up on people and what do you get for sneaking up on people? You get af face full of auto proc traits and invuls and what not. And this got very cummon after HoT and thief got the abillity to run away from every 1 v 1 he gets in. Everybody talks about risk vs reward. Its fine that if you cant one shot, say a tank, then you have to run or die, but now you cant even one shot ( here I mean burst) a glasscannon who turns on you and burst you faster than you can escape. That is wrong when you consider what thief is build to do.

We still have gimmick burst builds. They just require doing a little more, being more aware of someone’s defenses, and understanding that for some games, it’s a crappy build to attempt to play. We also have ways of varying those builds to plan for squishy classes with invulns so we open with a so-so burst, such as with flanking strike passive trait, while saving a stronger one, such as a burst with steal, for later. HoT has accomplished this weird feat by making the game more spammy and also sometimes more strategic for thief.

You can´t be aware of passives though. One nightmare, eye for an eye, protective ward, exlixir, endure pain, etc-procc can completely negate your attempt and instead destroy you. The other player doesn´t even need to react. Retribution line from rev is a perfect example what is wrong with the game. Passive reduction with adept, eye for an eye procc on master, passive damage reduction on grandmaster minor and passive procc on grandmaster.

Had the situation today that I +1 as a rev in a 1vs1 that was going on for like 30sec. I engaged and instantly got a nightmare-procc. I definitly couldn´t know that it was ready at exactly that moment. ^^
Yes, thieves have a lot of passive damage-boosts, but you need them to actually do damage. Rev doesn´t even need retribution for anything than just be more tanky/passive.

Funny that as thieves we still kinda have to “oneshot”. Just that its on a +1 and the class mostly already used the passives in the fight and maybe low on health. ^^

Just for information, I´m playing rev annd thief equally currently, not biased here, I dislike the current impacting disruption, too (as long as there is still the powercreep its needed though).

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Why did they remove one-shotting?

in Thief

Posted by: Coronit.9432

Coronit.9432

If you messed up your combo you were dead, but if you succeded you would get a kill.

Yeah, must be really hard to mess up that combo.. Stealth -> Backstab.

Reason that kind of garbage was removed is because it takes no skill and the only person that enjoys one shotting is the person doing it, not really fair to anyone else to just be down state out of no where.

No but the made thief to go in stealth on demand = sneaking up on people and what do you get for sneaking up on people? You get af face full of auto proc traits and invuls and what not. And this got very cummon after HoT and thief got the abillity to run away from every 1 v 1 he gets in. Everybody talks about risk vs reward. Its fine that if you cant one shot, say a tank, then you have to run or die, but now you cant even one shot ( here I mean burst) a glasscannon who turns on you and burst you faster than you can escape. That is wrong when you consider what thief is build to do.

You mean press 1 button right? You can trait to get stealth on steal, then just backstab and its over.

I’m not sure if you’re trolling or what, but I’m seeing a lot of bad ideas.

Your answer is bad, too. Using that trait mean you need SA = a lot less damage (a lot of damage comes through traits) Very likely that you will have less stacks from lead attacks (if you even use trickery) cause not initiative using for stealth needed —> less damage. Mug from DA would do less damage cause of less damage-traits, same with backstab. Other thing, your damage would come from mug+backstab and MAYBE fire/air proccs (less attacks → less chances to proc).
back in the days D/D-oneshot was from hidden-killer, assassins-signet, mug, C&D, backstab, fire. – hidden killer for guaranteed crit, mug was able to crit, C&D did more damage, backstab was stronger, fire was better than air and force was used.
More modern variant was with full signets for a lot of might to get more damage done.

Both variants over time used very similar mindset in using a lot of stuff to accomplish a lot of damage to oneshot people (where a hell lot of played terrible back then) → needed cd´s to do it again. Old variant needed shadowstep, newer one signets, ready to burst again. One-trick-pony.
Far more skill in that than all the passive stuff now.
Other variant was D/P crit-build. Was less one-shot though.

That being said, I like more the dueling mindset to overcome the enemy(outplaying the enemy, learing his reactions, moves, etc). But look at what we have now, full defense druids running around (WvW) wondering why people just walk away from them cause incredible boring fights which are won by the pet.
People complained about stealthburst meta in pvp, but miraculously hated the bunker-meta more.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

WvW Gearing, (Help Needed)

in Thief

Posted by: Coronit.9432

Coronit.9432

how much does that extra 400 toughness actually help?

Together with that much health you would be a lot more tanky, but I´m not a fan of being to tanky. Tried durability + marauder-gear on my rev yesterday and even that is to much for my taste.

@Taobella.6597 why strength runes? you gain almost no advantage from it.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

WvW Gearing, (Help Needed)

in Thief

Posted by: Coronit.9432

Coronit.9432

Uhm, maybe Marauder? Best tradeoff damage-survivability. Then maybe a rune with a defensive aspect. Some people here said defender, scrapper, exuberance or maybe even durabiliyt (kinda works on every class ^^ ).
Or just play better, master the in and out :P

Full zerker

Marauder, but still with scholar

Marauder with Exuberance

Just some examples, look what you like.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Competitive Ruling: Car Crashed and Vermillion

in PvP

Posted by: Coronit.9432

Coronit.9432

Sam here. Hello everyone.

To clarify the situation I will just poke in my 2 cents. Trashtalk me as you want, I really don’t care. I just post this for everyone who wants to know exactly what happened.

I am not someone who plays unfair. I don’t wanted to get an advantage out of this. We got our 4th-5th place set if we would have played normally, and even if we would have had beaten TCG, we would have just get 3rd place, so not really much more money or anything.

So, why did I do this then? Vermillion got DDOS’ed (from guys, who are in proleague, because they know the rules exactly), everyone, even the guys that don’t play PvP and stuff know EXACTLY what happened in the game TCG vs. VM. Since ESL and Arenanet both didn’t give Vermillion a fair chance to rematch, I decided to give them atleast a chance, to beat 55hp and beat TCG and get their Spot which they deserved into the finals. Since they beaten TCG with 200 Points lead, I thought for myself, that this is unfair as hell, but no one helped them.

I stated it a lot and everyone knows that I was in my finals exam for my apprenticeship. That’s why I didn’t got much time to spend on Training for GW2. (You can see that in the first weeks, were we played with Kanscout over me, even though Mesmer was better obviously.) But even if I would have had time, I would not be as good of a mesmer as Frostball.

I loved this game, but I never loved the Proleague, because it’s just unfair over and over and over again. Car Crashed got trashtalked by every Proleague Team, no one did something against it. I said something about Helseth, and gets instantly messages from ESL guys.
TCG matchfixed their match against Orng, which would get you banned immediatiely in other games and Rom even admited it, ON STREAM. Nothing happened.
TCG played with Rom and Denshee against Orange Logo, which is not allowed, it’s stated in the official rules in ESL. But ESL is changing this rules mid season, for TCG.
Someone ddos’ed Vermillion, no rematch, no afk, no 4 v 4, no changing rules, NOTHING HAPPENED.

Do you call this fair? If so, don’t read more of this text.

Frostball got DDOS protection and everything, and they still insisted on their rule, that everyone needs to work their own protection. So they literally stated, that unfair behaviour is getting rewarded, and that DDOS is allowed or what?

And this was kittening me off so hard, that I decided to do that. I know it was wrong, and if the DDOS didn’t happen, I would have not gone for this stupid behaviour. I did this by myself, together with Frostball. My team did not know what Frostball and me planned, but they got banned out of it. But yeah, what ever, Fair play is the best play, right?

I love this game, it’s the one I played from beta, and enjoyed 3 and a half year now. Even though the balance was a problem from the start, even though I get trashtalked a lot (when I joined Car Crash, and I did NOTHING, everyone hated Posi and Zapdos, and so hated me, because of my Guild Tag, getting guys who tell me to DDOS me and stuff.)

But yeah. The game is now dead to me. Not because of Guild Wars 2. It’s still a great game, but because of Proleague.

I am sad that everything worked out like this, because the whole Proleague is not watchable. Of course I did something wrong, I am not proud of it or anything and I would not say ever, do the same. I will take the consequences as an adult as usal. If the DDOS would have not happened, I would have not done this 100%. But if I could continuum split back, I would probably do the same again, because i think it was the right thing to do for Vermillion.

And yeah, someone talked on Whisper Chat. It was not me, but I don’t want to blame anything, on anyone. So I don’t need to say the name.

Peace out, hopefully I see you in a year or in other games and I wish good luck for Arenanet. That they will do more good stuff for this game. But they should let go of the Esport. It’s just not ment to be.

P.S.: Sry for my bad english.

Best regards,

Sam

Im completely fine with you posting this and i appreciate you giving insight on your feelings towards it.

Though it goes back to everything ive ever said about Pro Leagues and the people in it.

You guys are kids, you are talking about fair and the rules. Anyone whos played a real sport competitively knows the ref doesnt always make the right calls and most of the time the sponsor tries to do it better the next time instead of back tracking.

You brought up money, so lets just put this back into perspective. You guys get paid to play a game. You dont give your bodys to the game. You give time/mind and you can easily move on. Also you guys get to pick how much time you put into it.

I watched some of the Pro League today and you heard the Vermillion player crying and you had other Pro League player commenting what did you expect?

How about for people getting payed to play the game to not be babies. Anet didnt help with there poor job of establishing rules/roster/ trades etc etc.

So i guess overall i agree, Anet really needs to think about this Esport thing because its a bit hard to look at.

Wanna emphasize that a lot of the gw2 pvp population are kids.. too much drama.

What does Drama have to do with kids? I love drama, it spices things up.
The ability to act like an adult if necessary isn´t limited to adults. Adults themselves are incapable to behave reasonable in a lot of cases, too.
At the same time I think being childish once in a while or deep inside you lets you actually enjoy games like that. Being childish all the time and in wrong moments is something different.

To the topic. I don´t enjoy watching proleague since the ddos on frostball. All the kitten that happened afterwards moved it further away from being interesting.

Vermillion is far better currently then TCG imo (don´t kow how the scrims went, so many secrets :P – Helseth claimed that they won most scrims last season, but weren´t able to show that when it mattered), so TCG being on second place now isn´t anywhere ok for (and don´t understand me wrong, I have nothing explicitly against TCG or ANY other proleague team. All my interest goes into having a entertaining proleague I actually enjoy watching (and there were some great matches at the beginning of this season). vM vs TCG debacle, oRNG – TCG debacle, CC – Frostball debacle. What we end with is exactly one team I like to watch right now and that is 55.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Perma evade thief has returned. Fix it.

in PvP

Posted by: Coronit.9432

Coronit.9432

Fivedawgs, you asked a forum poster above if he could explain why he disagreed with you. I then helpfully responded why he probably disagreed with you. That’s all.

Ye thank you, appreciated. His post was so wrong and laughable at the same time, I just couldn’t answer anything to him at this time.

Are you kitten ing stupid or what?? Do the minions look like the necro?? Are you missing brain cells or what??

Hard words for somebody who is talking about ‘illusion thiefs’ , ’ shield thiefs’ and who considers venom share thief viable.

So, my argument about build diversity is still valid.

Ye it is. The build diversity for thief is nearly the best in game with the well known illusion thief, perma evade thief, shield thief and venom share thief.
I think you forgot the trap thief and the perma stealth thief, tho.

Make thief great again, vote Fivedawgs

Lol, you are having a field day over technalities, which is sad. Yet you can’t a dress the issue at hand. In a coordinated team, Venom share is viable, shield utility thief work great against warrior, i have seen illusion or guild initiative thief twice in ranked and once in unrank… so is there anything besides technalities that you disagree with?

Needless to say, I have never said that thieves were the most diverse class, but that had a few build they could rely on… but jump around the topic

“RELY ON” … Thieves Guild … An elite that never was even nearly meta, let alone shown as “alternative” in any meta-build or something. You think that minions aren’t illusions cause of not looking like the nec, well, the thieves summoned by thieves guild have their own style that can try to copy, but I never saw someone doing that for sure.
Venomshare is a funbuild. If you think that irs viable… well… them we don’t need to argue further.

I saw a rev with ventari in unranked 1 or 2 weeks ago. Does that mean it belongs into a viable build-diversity (alternative option) in your opinion? Maybe in hotjoin…

It goes to the same category like fresh-air ele.

My thoughts may be different to yours, but imo build diversity consists of more or less viable builds you can play without having a huge disadvantage just because its not that one metabuild. You can go and try fresh-air ele, but will never have the impact a bunker-ele has. Ergo no build diversity in case of ele.

Thieves have one viable build right now and that is D/P. You can use blind powder or bandits defence, but that doesn’t changes the idea of that build.
I like staff but its not really an alternative in competitive play. At least in EU (and staff is better than S/D or any other weapon right now).

Yeah, i played some times against the reborn unicorn-death-lotus-blossom D/D condi-build as rev and thief without much condiremove. Mostly one good interrupt and that thief was gone. Its an easy but boring to use build that any better player will almost never play. Annoying like S/D nowadays but far away from deadlyness the old acro S/D had.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

WTB Ranked Qs

in PvP

Posted by: Coronit.9432

Coronit.9432

I think most people who are complaining are the ones that got teamed in ranked with the best players because of high mmr & against full newbie player teams which they steam rolled and had no kinda challenge, and got a little bit too used to that. Now you can see how it feels to be put with new & not so great players sometimes, its harder to win. But like everyone was saying to me when I complained about horrible matchmaking in ranked….. if you l2p you can carry and win. >.<

Nonsense and stop feeling sorry for yourself and envious. Those two emotions cause 99% of the world’s problems.

Whoaa now no raging plz, what the heck would I be envious of… I find unranked very easy to win and stress free since there’s newbies and not too experienced players on both sides (most of the time)and not just gathered all up and put on 1 side to fight an entire team of experienced players like in ranked S2. And why would I feel sorry for myself….. I don’t get your unlogical logic. Too many silly accusations. Besides I’m lmao at this entire thread >.< funny stuff. (Oh and I think scientists cause most of the worlds problems with all their filthy toxic disease causing chemicals)

We don´t know if your problems in last season were because of bad matchmaking or your own fault. In my experience most players complaining about bad team-mates weren´t better than them. That may not apply to you.
The matchmaking wasn´t good to begin with in unranked (I wrote it earlier, matchmaking on how many games played is silly).
“Too many silly accusations.” Well, that happens when there isn´t enough information. Have you tried recording your matches?

Btw, scientists the source of most problems? Without “scientists” we would still sit in our caves. Not me actually, without antibiotica (one of the most important discoverys in medicin history) I probably wouldn´t have survived my first year (Pneumonia). Its not about the inventions, its about how they are used by mostly other people.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

(edited by Coronit.9432)

WTB Ranked Qs

in PvP

Posted by: Coronit.9432

Coronit.9432

What about Ranked do you want?
Is it standard models?
The type of matchmaking?
Is it the map selection? Now that the maps are updated, is this still an issue?
Do you want to climb the ladder until the the season resets?

The ladder and match making would be nice.

I feel like 24/7 ladder would create a lot of burnout. Plus there wouldn’t be time for big balance patches to settle before the season starts.

Regarding matchmaking, it seems that two camps are developing. What about ranked matchmaking do you prefer over unranked?

There is no must for 24/7 ladder. Its just that I enjoyed playing last season. Be it alone, together with a friend, 3. 4 or even full premade. Mostly I got matches where I had to play good and could count on my team-mates. Playing full premade with my team gave us the opportunity to face a lot of good players thrown together into the other team —> perfect chance to improve. We are not really “worth” it to scrim against esl-teams so thats the best we could do mostly. A lot of fun, great rewards (ecxept guild-leaderboard… seriously, it was critizised last time, 20 T5 mats are nothing and more a joke, but whatever), great matches. Balance was better than season 1 (not perfect though).
On the other hand we queued today 2 times as full team. Firstt match was against Helseth (he got a duoq into his team). There isn´t much to say it was uncarriable for him. Every single on from his team (except him of course) was definitly far worse then us. And one in our team was playing the first time ranger in his life. I know there were some stories from people about “uncarriable” matches in ruby (“elo-hell” and so on) but that wasn´t anywhere fair. We were all 5 in ts and full premade. It was sad and no fun at all. Helseth quit after that and played hearthstone :/
The second match was EXACTLY like that. On esl-player who was far better than the rest of his team. First match 500:100 and the other one 500:200 or something.

Matchmaking in ranked is different as far as I know and depends on the division. I just wish it would be more fun and competitive. Unranked should still be a possibility to train on a new class, which was difficult in ranked cause you would still get the same opponents you got before on a class you are good with. Is the matchmaking in unranked still partly dependent on amount of played matches? If so, that was a terrible idea to implement. I have far less games in unranked then ranked. How could that ever create fair matches?

The last time between seasons I had the feeling that no one I know ingame really wanted to play. Not only not pvp, but the game as a whole. A lot of streamers didn´t bother to stream and it was boring. Pls don´t let us go through that again.

To the other question about standart models… I never understood why that didn´t applied in unranked, too. I hate it to face countless asura players with super tiny animations. Wasn´t that the reason it was created? Why not let it work there, too.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

(edited by Coronit.9432)

Here's MMR Hell

in PvP

Posted by: Coronit.9432

Coronit.9432

Thanks for feeedback so far. Bear in mind, I am playing more or less one handed. My left hand doesn’t work well.

This means some combos are not available. Yes, I do “dumb thumb” skills from time to time. I’m multitasking hard on my right hand and sometimes miss and/or continue with an intended button push when it is no longer needed or relevant.

Hm, that with your hand is pretty bad, my condolences. Is it temporary or permanent? Are you in treatment for it? Playing one-handed definitly hamper your improvement heavily. Not that there can be done much. Matchmaking isn´t the responsible though :/
What you propably CAN change are keybinds for easier and faster fighting, adjusting ingame options (get rid of that camera-shaking!!!) and training your brain. Improving your muscle-memory will enhance your decision speed for faster rotations. Even just repeating combos all the time on dummy-golems is ok (or running around and cancel animations with weapon-stow – I do it all the time out of boredom ^^ )

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Thieves

in Thief

Posted by: Coronit.9432

Coronit.9432

I´m a little bit confused @Jana

Thief never was and never will be a real “frontliner”. And no, not even as nurse or condi-D/D. You can try and do it, but most other classes work better in that situation or it just won´t work, cause enemies are at least capable to do good damage/CC (condi D/D nothing to say and nurse… if you want to rezz or something you get vulnerable – gg). Entering the enemy with daggerstorm and steal? Seriously? If you play with SA you don´t do much damage, at least not enough to make a real difference, the whirl end isn´t much help either and any halfway decent player gonna love you spining around him, instacleave and you are dead or have to waste another cd – shadowstep. 50sec cd stunbreak, 20sec cd steal and 90sec elite daggerstorm for a bit of damage. Not really worth it. Blasting waterfield, good idea, just that they normally are where your frontline is, where you have nothing to do.

“I’m usually spamming choking gas to weaken the enemies which works really good. "
So in 900 range spamming choking gas and hoping they still are where you shot your blast-finisher to? Banners still work through posion, they have a reduced healing though.

Sry, but that sounds to much like my old times at the beginning when I ran around in melee with D/D unicorn-build and thinking I actually acomplish something.
A D/P normal gank-squad build is much more effectiv than that. Thanks to DrD you sruvive a kitten long time, too.

Thieves job in wvw-zerg fight is still the ganking. The bigger the blobb-fight gets, the more redundat you become. Any other class would propably be more effective. And thats what I want – to be effective.

And you don´t need full zerker, add a little bit of marauder and you get a lot of suvivability in tradeoff for a bit of power. Far better than using SA insead of DA, trickery or DrD.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

PvP forums, I have a problem

in PvP

Posted by: Coronit.9432

Coronit.9432

Maybe do them and pray to devs to clean your chart afterwards?
Not that I would bet on that solution… ^^

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Day 10 in Diamond

in PvP

Posted by: Coronit.9432

Coronit.9432

At the keybinding bashers: Logitech is extremely difficult to properly keybind. Gw2 doesnt recognize any but two keys of the mouse. You can use the other keys. But you must do a complex bypass rythm. Say the µ-button (that you never use or reach), you put that in gw2 as ‘important skill activation’ for instance utility skill 3. Then on logitech, you forward a non recognized mouse button, to insert that actoin (µ-button). End result is you can still use the keys on your mouse, but if you change one setting, you may start all over to set it, quite annoying.

Works just fine for me. Using all 12 side buttons and some even twice with the third mouse button. F1-F5, weapons-swap, set target, take target (clicking scroll-wheel-thingy sidewards), loot, autowalk, nearest enemy, #3 weapons skill, elite, dodge, interacting (stomp), 180 turn.
Maybe forgot one… ????
Works pretty smoothly for so many uses

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

High level trolls?

in PvP

Posted by: Coronit.9432

Coronit.9432

You need to stop worrying about the system….and start to think about how to get out of the mess by carrying.

Im currently starting on my 3rd journey to legendary on my 3rd account (2nd that is non hot). It didnt even take me long despite some losing streaks here and there since i found ways to carry.

Im not saying MMR hell isnt there…..but there are ways to get out. Ppl at amber -> diamond arent that good in most cases so steamrolling them with (condi) burst builds is a very valid option and can turn games that seem unwinnable around. U just need to think outside the box and play super offensive builds.

I can literally grab a f2p account. Play a zerker amu + wells pre hot necro build and go without losses to sapphire since ppl will just stand, try to ress or stomp on top of wells. U can literally kill entire teams like that in the first 3 divisions.

another elitist there’s a change – you are definitely pro and all is straightforward

have done what u suggested already – I wish it was that simple

well good for u I fully admit I am not elite, never will be and definitely will not be good enough to carry my whole team endlessly through the number of matches needed to vaguely improve my MMR – so I will never have the chance as solo q’er to play alongside those with similar skill, no one will want to team with some with my historic MMR so I am screwed. As stated season over as I have suggested If this is the only way out then I have no escape no matter how much I have improved -

What does your MMR have to do with finding players to team up? If you convince them with duels and some queuing they should see what you can or can’t.
For example we were looking for a new engi, now queuing, duelling and talking with him. So we see where he lacks knowledge and maybe he can find stuff that we are doing wrong. Not sure if MMR of single team members actually impact anything in the matchmaking. If it does, most likely only the MMR from the highest player matters.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Lets change exalted legend

in PvP

Posted by: Coronit.9432

Coronit.9432

pver doesnt give 2 kittens about pvp titles. tell me when is the last time someone said to u wow cool title while wearing pvp title.

While I agree that every title available right now doesn’t mean much, I still like to see the old master of arena (or something like that) titles, they are most likely the rarest ones in the game.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Day 10 in Diamond

in PvP

Posted by: Coronit.9432

Coronit.9432

Why it seems that almost everyone claiming to be in “MMR-hell” doesn’t even have proper keybindings?
I thought it is common-sense that the standart ones are terrible for advanced PvP.

They reached diamond so they did really good. I think he has a Razer Naga where binding 1-0 is reasonable as those skills are a thumb click away. The f1 and such skills on the other hand…

I have Logitech g600

Me too, great one.
So I hope your bindings are partly on it and its just not shown cause of being listed as second one. Maybe change that so its easy to see that you have proper keybindings. Informations like that are very important to get better solutions quickly.
Offering a screenshot with base-keybinds shown doesn’t give a good first impression. ^^

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Day 10 in Diamond

in PvP

Posted by: Coronit.9432

Coronit.9432

Why it seems that almost everyone claiming to be in “MMR-hell” doesn’t even have proper keybindings?
I thought it is common-sense that the standart ones are terrible for advanced PvP.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Ruby division makes people hate PvP

in PvP

Posted by: Coronit.9432

Coronit.9432

Lastly the matchmaking as seen in this screenshot when I did soloQ says it all. I am Nefarmius in that screenshot.

and what exactly is wrong with this screenshot?

I would say his keybinds…
Definitly not the matchmakings fault though.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

League profession achievements are bad

in PvP

Posted by: Coronit.9432

Coronit.9432

There is still the possibility to relog on a secured win to get the achievements on other classes. I do it myself in some cases cause of mostly playing rev.
Had a funny experience doing that though…
Was queuing with 3 friends and were winning 430 to 200 or so. We all 4 relogged and one even rallied a ele doing so. Almost resulted into a loss (my ele wasn´t even built for PvP xD ). Poor random in our team

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Leagues/Divisions are just a reward track

in PvP

Posted by: Coronit.9432

Coronit.9432

Because MMR always equal Skill??? I.e. a diamond player who tried so hard to get to legendary but didn’t abuse the bunker mesmer ele meta, hence ended up with a 40% winrate. According to you, this player skill is representative of every player with a 40% winrate?

If the one learned that specc fast and won over others using the same, then yes, it represents skill.
Last season I played half of the time thief and the other half rev. Friend I queued mostly with still played mostly Power-shatter-mesmer and a bit of engi/rev. Despite me loosing a lot of time cause of exams and 3 weeks vacation It was easy to almost reach legy. My friend refused paying Bunker-mes and still had success.
Complaing about meta and brag about not following it is silly though. Meta is meta cause of being the best available. If you want to play competitive sooner or later you gonna have to accept the meta.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

Buff moa form

in PvP

Posted by: Coronit.9432

Coronit.9432

Honestly, moa is fine as is. When I’m reaper I actually get pretty happy when I’m moa-ed since I can just zoom zoom away with 5 and dash dash away with 2 :p

Not if they are about to cap the point. I rather die on point then give them a free cap.

Not sure if serious…

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<