I created a thread recently asking for tips when I got my Necromancer to lv80.
Now after playing it for 2~ days I realized some things about me:
• I want to play in every role possible,that is why I’m so indecisive about builds. In other words,I want Blood Magic for support,but I also want Soul Reaping because I want to be in Reaper form most of the time,since this build is melee oriented
• My problem is that I don’t expect people to bring anything good to fights in PvE and WvW. Example: I feel forced to bring boon removal or group condition removal (Like the wells) because I think people are selfish and will not have it,but most of the time they have.
• While my Shouts are traited,I just can’t use all shouts in utitilies slot,I feel like the build looks really bland if I do that,so I feel forced to get an utility that is untraited (example: Wells)
• Is that normal that my build don’t have any AoE boon?
• Ive heard that Spite is the to-go trait for pure damage,but I feel that the traitline sucks.
• I just can’t play without the 25% bonus movement speed,but I also don’t feel like sacrificing a slot for that signet.
For WvW,how would you change this build?
Btw,I’m full berserker.
PS: I don’t feel like using any other weapons other than GS,Dagger/Warhorn and maybe Staff.
I hate the Axe and Focus gameplay x(
Thanks in advance!
What do you think about Augury of Death?
All builds Ive seen for Reaper takes Chilling Nova instead.
I think both are great,and since I’m aiming for a melee/minion build with Reapers Shroud,Augury of Death would be great for more survivability.
While Chilling Nova is great for more damage.
I’m using Chilling Nova right now because everyone takes it so it must be superior to Augury of Death,but if I ever take Augury of Death I think will change my elite to Chilled to the Bone,because since I’m melee the synergy would be better than Golem I think…(Because it is not guaranteed that golem will hit the target you want for the cripple)
What would be a good build then? Because I would like to use shouts too…not just minions.
Would “Rise” and another minion skill be enough? What about secondary weapon set? Full melee with dagger focus or staff for ranged support?
So…not too long ago I remember people hating on minions and minion master builds for PvE.
But now with the release of HoT it seems like every build is using either,Death Magic traitline or “Rise” and 2~ other minons as utilities.
Also even builds that are not built around minions are using Flesh Golem.
I just hit lv80 on my alt necro and I used a minion/death magic build till lv80 because I enjoy the concept and it was awesome be a minion master in Guild Wars 1 so I wanted to try it in Guild Wars 2.
Now that I’m lv80 and I already have the elite spec unlocked (all of it,thanks to EotM) I kinda wanted to mix things up and use a melee build because Reaper’s Shroud look awesome!
The problem is because while searching for a build (went up to page 10 on this subforum,and also tried MetaBattle) it seems like everyone is using minion,so I suppose melee build isnt viable at all.
Or better,it is viable,but worse than a build using minions,and the more I look at it,it actually makes sense…Also even if I wanted to be a melee reaper,death magic would be helpful because it gives toughness per minon controlled so = more tankyness in frontline.
Are minions really that useful for Reaper ? I know they were useful while leveling my Necro,because I could spec into 3 specializations and most necro utitilies are bad in PvE in my opinion,so using a Well + 2 Minions utilities + Golem was pretty much the only viable options,and with 3 specs I could spec into Death Magic,Blood and Spite.
Also,Eather Feast or Well of Eternity?
Neither. Go Signet of the Ether with Blurred Inscriptions, which also recharges Echo of Memory. Incidentally, I prefer Illusions over Inspiration due to reduced illusion recharge, reduced shatter recharge, and Persistence of Memory, which synergizes so well with Chronophantasma. This too reduces the recharge of Echo of Memory, for even more blocking/iAvenger spam.
On the other hand, Insipiration doesn’t really offer anything. Persisting Images is completely unnecessary now with the change to “pet” damage and the increased speed of our shatter cadence. The heal from Restorative Illusions is paltry, and Illusionary Inspiration, while a great skill in a party-based build, really offers nothing in open world PvE.
I really think you’re best served to switch out Inspiration for Illusions and go with Persistence of Memory, Shattered Strength/Phantasmal Haste, and Master of Fragmentation.
Wow! This is some serious synergy!
I’ll try this,but I’ll miss Illusionary Inspiration and the Alacrity from the healing well (it feels great because you can cast it at your feet to heal allies and get alacrity as a bonus)
But this synergy with the Signet removing conditions and giving distortion looks too good to pass up! Thanks for the advice!
Thanks everyone posting in this thread,I’m reading every reply carefully,and learning from them!
Mesmer is really overwhelming,so many ways to play this class,I like it
Could anyone take a look on this build I’m currently using and tell me if it is “okay” or not?
I have Maguuma Meta events in mind (especially Dragon Stand) and sometimes EotM with slightly changes.
Also,Eather Feast or Well of Eternity?
Which is the most underwhelming well in your opinion? (for PvE/EotM,not PvP)
Forgot to say that I still can’t decide between Inspiration for heals and condition cleansing or Illusions for more damage.
My logic is,Mesmer damage is already bad…so why bother trying to focus on it? But then I think about that cooldown reduction on Shatter skills from Illusions and switch back to it…Even if now I’m used to the heals and condition removal
(edited by Sorean.5379)
Thanks for the amazing replies!
I just finished Chronomancer and wow…it is so hard to play! And I’m not even talking about gameplay here (which is harder than Dragonhunter,which is my main,I must say) but it has so many options…I want to have all the wells on my skillbar all the time (but I can’t live without Blink) and the elite,the F5…it’s overwhelming.
I’m having some fun now with Domination,Inspiration and Chronomance. But I don’t know if I’ll keep it because I don’t think the healing from Inspiration is necessary in Open World,what do you guys think? Meta events in maguuma are actually harder…but Inspiration may be overkill.
But I may use it in EotM,I may try a more surport-ish build there since Mesmers can’t do a lot of damage in such a short period of time,and everything happens so fast in WvW/EotM
After a long time I created a Mesmer again (I deleted mine long ago) and now at lv80 and almost done with Chronomancer (80%) I’ve been looking for some builds just to get an idea of what is good and what is not (I don’t actually follow premade builds,because most of them are “spam 1 and don’t click anything else to not lose DPS”) and I noticed people are not using Deceptive Evasion anymore…
I remember it was a MUST HAVE trait when it was a lv40 trait,and now looks like a few builds don’t use it,I don’t know if Chronomancer changes anything (I actually haven’t played with it yet,I just leveled this Mesmer to lv80)
Also,can anyone answer this real quick:
How is shield? Is it good? Because I know shields have a bad reputation in PvE because most of them are useless (if not all) but I love it,I still use it on my Guardian just because :P
I still have to read all Chronomancer skills (as I said,I leveled him to lv80 and got 80% of Chronomancer done with spare hero points I had when I hit 80) but I plan on using:
Sword/Shield and Greatsword
This is for general PvE (like Maguuma meta events) and maybe EotM (it doesnt count as PvP right?)
• Deceptive Evasion is overkill for Chronomancers?
• Shield: Yay or Nay? (PvE)
Yes,but no energy enough to activate all 6 at once.
Now that I think about it,there should be a trait that gives +1 energy regeneration so you can upkeep them all
I’m missing something or you can’t highlight all Facets on the ground?
I like it.
If you was an old legend and some random folk summoned you I bet you would like to scream in anger
Posted by: Sorean.5379
It works just like any other training line – except all the skills, traits, skins, abilities, etc. are all inside one full training line that costs 400 points to get everything in the entire line. It costs 60 points to unlock and be able to play as the elite specialization itself.
The way I see it,to play as the Specialization itself you only need 60 points.
The rest is used to unlock the armor skin,weapon skin and the runes.
If you want to play as a Dragonhunter for example,all you need is 60 points and you will already be able to wield a Longbow and your profession icon will change to the Dragonhunter one.
Posted by: Sorean.5379
You only need 60 points to play the Specialization,is that too much ?
I don’t think so.
People have different opinions on “what is good”. Warriors were OP back then,and you didn’t see only Warriors running around because of that.
Some people enjoy playing their profession and that will not change because of HoT.
Sure,everyone and their dogs will be playing the new specs on release,but just because it is new,give it 1~ month and everyone will settle on something (Some will stay in their elite spec,and some will go back to normal professions)
I’ll (try to) get Dragonhunter and then do Halloween stuff.
Then ill be doing and old event (this halloween event is the best) with a new content!
I’ll try the content first,try to make my Guardian (main) a Dragonhunter (hope it is easy/fast) and then I’ll create a Revenant.
I have 3x Birthday Boosters and some Festive Boosters (I think this is the name?) and of course the tomes/experience scrolls,but I guess I’ll stick to the old leveling with events/hearts with a birthday booster on.
One of the reasons I’ll do that is because if I just create him and make him lv80 with tomes I will be lv80 with like 5% of the map,and I hate being high level in low level areas just to get waypoints etc,it is such a chore…I hate it. I prefer to get waypoints while leveling.
Posted by: Sorean.5379
You sure you want to be swinging from vines in this jungle?
That was funny. His face makes it for me.
But yes,you bring a good point. I think most vines in the jungle would be created by Mordremoth
Just imagine the rage on the forums…
Would be unreal. lol
Can people at least come up with an ORIGINAL and UNIQUE name before complaining?
I bet all the names you guys have in mind were already taken by other games.
Daredevil is great,if the first thing that comes to your mind is the Marvel character,well,thats too bad. It is not copyrighted by Marvel
Thief = Assassin = Ninja = (Bo) Staff ?
Maybe if it works like Thresh’s Lantern from League of Legends.
It is a chain with a lantern on the tip,when Thresh throws the lantern,if an ally clicks on it they are pulled towards Thresh.
Ta da! No more trolling,people cant pull random ally anymore
The names have 0 impact on how the classes perform.
And I’m sure people would be raging if ArenaNet put simple and common names on the new elite specs.
Like,“Monk” or “Assassin” – People would be like “OMG CTRL +C CTRL +V REALLY ANET?????” “LOL SO ORIGINAL”
Stop hating on Dragonhunter and Daredevil,at least they are original. Or kind of original,it is pretty much impossible to be original in the Internet these days. Everything has already been created or used in other things. At least Arenanet picks the less common names instead of boring “Crusader” (people would say ArenaNet got it from Diablo 3: RoS) or “Wizard” or something like that.
Here’s hoping they wield it like the Monkey King!
If only…if only…
Ahhh…I was ready to ask If I could have your stuff.
Have fun on your holidays! Lets hope the Thief spec is great,he isnt my main but he was my first character ever on Guild Wars 2,so I still love him.
Also,“Daredevil” sounds kitten
Well that was pretty obvious…since Guardians can already do that.
The only thing that will change is because this time they will use real flames and not blue ones.
They said it was a big announcement to the core gw2 game too…So I think they will change something big that is part of the core game (like,maybe revamp drops,or events,etc..)
We need (more) weapons to match the white wings
When I saw the thread title I swear I thought it was going to be a joke about “Red HoT chili peppers”
Just imagine a skelk lurker pet…
Suddenly Rangers join the CoF armor dyed abyss club along with GS Warriors
PS: I would join them if my Ranger character wasnt female and all girly in pretty pink and strawberry dye
New Revenant legend, TRAHERNE!
As bad as it sounds,I think Trahearne is more likely to become a legend than Scarlet.
Because he is actually doing his thing for years,while Scarlet died in what..1 1/2 year?
But not now obviously,I am talking about a future expansion and if Trahearne dies
Dragonhunter ALL the way.
I love guardian <3
Also,I don’t have a Mesmer,Elementalist or Necromancer anymore lol.
I think Warhorn fits way better than sword.
Why? Because the power of destruction of the warhorn is way bigger than a simple sword.
Yes,I know they imbue the sword with magic etc,but a powerful blow with the warhorn can be devasting,and the warhorn can create a “new element” (?) maybe? like Wind…
And wind can form storms, fire becomes way more devasting with wind,like a fire tornado etc…
Swords would have more “meh” spells/skills imo,now with warhorn you can be way more creative when creating spells because they dont need to create new animations or something. Or scrap a skill because creating an animation for it with a sword would be too problematic.
How Elementalists would cast a storm with a sword,for example?
Now with warhorn…they can just use the regular warhorn animation (blowing) and bam! the spell is cast.
They tried to “remake” Shiro like they did with Nika in the new PVP game mode.
It isn’t supposed to be him,just look alike.
So, I got my first Precursor today (besides buying one last year) from the Mystic Forge. The Colossus. A couple of weeks back I started throwing 4 cheap random rares in, once every 2 or 3 days whenever I got them, and was shocked to have that show up.
I really want to get a precursor this way. Randomly throwing rares at the MF.
I got 2 a while back,The Hunter and Zap,but I was trying to get both,it was not randomly at all.
The Hunter was a surprise because I used random rares (like 1 hammer,1 bow,etc…) and I got it,but I was still trying for a precursor.
Since I found out that MF dropped precursors I started using all the gold I got into the MF and I had no luck. Everytime I saved about 150g~ I would spend it all on rares,I was broke all the time lol.
By the way,the gold I got from The Hunter and Zap,I wasted it all on rares and got 0 precursors.
I miss Wintersday in July
You play a class of Giants and don’t want the bosses to be small?
We have 5 classes and only 1 one them are giants,I don’t think the game should adapt to them,they should adapt,its 4 vs 1
First,GW:Nightfal isnt an expansion. GW:EN is.
Second,2005 economy vs 2015 economy.
I don’t know your economy is froze in time or something. [Analogy time] but I doubt you could sell a Playstation One back in 2005 for 2000 dollars. This is what a Playstation 4 is worth today. (roughly 4000 BRL here,approx. 2000 USD)
Nothing we can do about it.
We pay more because the quality is way higher. PS4 Games takes way more effort to create than a simple PSOne game. People have to work more,people have to be paid more.
No way they can keep selling a game for the same price if the work has doubled
Looks great,I love them!
It is definitely better than the “I II III IV V” ones we had before,and you can actually see who is giving you the buffs without having to mouse over them because of the colors.
I love it,I really love it,I wish I could live there lol.
But one thing I noticed is that some areas are heavily based on Sylvari architecture,which is okay I guess,but it isn’t one of my favorite.
I like them.
I actually feel really flexible right now,without the stats being tied to traits etc…really nice.
Well,I prefer GW2 over GW1 now,in 2015.
Maybe GW1 was fun…back in 2008.
Also,$50 was a lot of money back then (2006~) and they would be crazy to charge that much for it,while $50 isn’t worth much today,this is fact.
Maybe this analogy will suck but lets try:
Back in,lets say,2001 we had Kinder Surprise. It used to cost like 0,50 cents and it was an acceptable price.
Now,in 2015 the very same Kinder Surprise (not bigger,not better,don’t have better surprises) costs $1,50 (approx. 3,00 BRL here) and yet it is still an acceptable price.
Why? Because back then minimum wage was way less than it is today. Today minimum wage is more than it was,but if the prices stayed the same people would get…errr..“richer” and this is not how the world rolls lol.
I think they have said sometime ago that a single GW2 zone was the equivalent of a whole zone in GW1 or something like that.
Hell,you can even see it just by looking at Lions Arch. You could run around in GW1’s Lions Arch in like 1 minute,while it would take you like 5 to do that in GW2’s Lions Arch.
I think that the time it takes to create a GW2 map (like Verdant Brink) is enough to create a whole new Zone in GW1.
Not to mention that GW1 maps were very simple to do,they only had 1 possible path most of the time and like 70% of the map was made with inaccessible places (mountains etc)
Except that a whole map in GW1 isn’t 1/4 of a GW2 map in level of detail,size and quality.
The detail,graphic,effects and details in GW2 are way harder to do than it was in GW1.
Also,GW2: HoT is an EXPANSION,it shouldn’t be compared with 2 STAND ALONE CAMPAIGNS.
The only fair comparasion would be GW:EotN and GW2:HoT
Ugh what I hate the most about this forum is because people just go BLIND when they find something to complain (just complain and ignore everyone that isn’t complaining too),and also don’t speak the truth when you ask what they are complaining about.
Trust me,you guys are not complaining because the $50 pack doesnt offer a character slot.
I JUST REFUSE to accept the fact that you guys can do MAD because of a single character slot,or $10.
The forums are chaotic just because the expansion doesnt come with a character slot? really? can you guys just stop for a moment and notice how little this problem actually is? And how chaotic you guys are making the forums because of something so silly?
Can you guys at least be honest and admit that you are just jumping in the HoT-Price-Hate Bandwagon? Would be less embarrassing.
You guys are forgeting one thing.
This is a PRE PURCHASE,you are basically paying to get free beta keys. You are playing before other people do.
Of course when the expansion is released they will release a upgrade option for way less than 50$ lol.
Pre purchases are always a bit expensive than the game itself after being released.
I got like 3 Holographic Shattered Wings when they were dropping,like 35g each.
SAB Greatsword,Shield,Sword and Scepter too…but I don’t remember the price,but they were a bit expensive at first
But yeah,I think my most expensive DROP was worth like 100g or LESS,never more.
But if you count MF,then I got The Hunter and Zap (800g and 700g)
Got the Hunter while using random rares (like shield,sword,hammer,bow = BAM,The Hunter) and Zap I was trying really hard to get one.
Wasted like 500g (100g+100g+100g+100g+100g,basically everytime I got 100g I wasted it on rare swords) before I bought like 80g worth of swords and got Zap
All snowy maps
SW for the events,but I hate deserts.
Charr areas. Ascalon used to be beautiful (pre-searing hngggggg) but now with charrs on charge of it,meh.
I’ve said many times before,but I don’t like it for various reasons:
• Looks like it is hot all the time (I’m talking about temperature here)
• BUILDINGS MADE OUT OF METAL,ughh…how can Charrs live in that hot area inside a fortress made of metal…I feel sick just thinking about it.
• Annoying mobs like the ghosts that just block everything.
• Fire Imps in higher level areas