Showing Highly Rated Posts By kta.6502:

Important Sylvari Slang Terms

in Sylvari

Posted by: kta.6502

kta.6502

After talking to so many people in the Nightmare Tower about Sylvaris, I compiled a list of slang terms for the different classes as well as some of the NPCs and other stuff.

This list is meant to be a joke. It’s not complete either. If you don’t like Sylvari jokes, please don’t read any further. Feel free to add your own terms to this list.

Sylvari Classes

Sylvari Warrior — Violets

Sylvari Guardian — Bacon Salad (FYI: Bacon is a slang term for a cop)

Sylvari Ranger — Zucchini (because they keep pets)

Sylvari Necro — Stinkweed; Creeper; Sap sucker

Sylvari Elementalist — Kindling (fire ele)
Leaf Blower (wind ele)
Stoners (earth ele)

Sylvari Mesmer — Daydreamer

Sylvari Engineer — Salad Shooter; Pea Shooter

NPCs

Nightmare Court — Caesar Salad; Bad Apple

Scarlet Briar — Spinach (or a Spin-ATCH)

Frightened nightmare court member — Chicken Caesar Salad

Trahearne’s Sylvari right hand person — a Side Salad

Other Terms

Salad Spinner — Another name for the pods that the Nightmare Court uses to brainwash good Sylvari

a fashionable Sylvari — a Dandelion

a Sylvari adventure — a Veggie Tale

Anti-Sylvari Asuras — Bugs

And with that I leave you with the Nightmare Court’s offical anthem, the song known as Bad Apple: http://www.youtube.com/watch?v=owFulRTR1Sc

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

This group has been growing since today’s sad announcement regarding Super Adventure Box (SAB). The last time I saw this many angry people was when TTS protested the new World Boss Timer last April.

Quick! Someone call the Peacemakers!

Scroll down for more pics! Feel free to add your protest pictures here!

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(edited by kta.6502)

SOLO-Able Dungeons and Fractals plz

in Suggestions

Posted by: kta.6502

kta.6502

What you guys at Anet did with the Nightmare Chambers is wonderful. I was able to take my time and enjoy the story without impatient players ruining my enjoyment during my first time thru the section. When I got familiar with the Tower dungeons, I went to help other players that were having trouble with enemies or who preferred fighting in groups. WE NEED MORE DUNGEONS LIKE NIGHTMARE CHAMBERS. That’s right. I’m suggesting that we need NPCs to accompany a solo player during the regular dungeons and fractals. Ideally, I’d like to see the henchie / hero system from GW1 introduced in this game.

I’m getting tired of impatient players (in both the PUGs and my current guild). (NOTE: I’m already thinking about leaving my current guild because no one wants to do long dungeons or fractals when I’m on due to their schedules. They only want to do the short stuff).

It’s frustrating that I can’t enjoy the new Fractal updates because some players:

— can’t state that they’re only looking for pro-speed-run players when they advertise on the Need a Group page.

— can’t state that they’re looking for experienced players only for their PUGs.

— only want to do short dungeons, and I want to do the long treks like TA path 3. (FYI: Before anyone says “Did you post a LFG ad?” I just want people to know that I usually play during the graveyard hours on the NA servers. So I can’t always get players who are willing to go on a long dungeon crawl that late at night)

— who boot players for enjoying the story.

— don’t want players who don’t have ascended / legendary weapons and armor.

— have trouble with English-As-A-Second-Language (ESL) players (NOTE: American English is my first language, but it’s upsetting that some American players are just rude or cruel to foreign players in the PUG groups). Today, the leader of a Fractal PUG just left the group just when we were finished with the Mossman scenario. This person left because of an ego issue and failure to understand that a couple players weren’t fluent in English. The entire group was sent back to Lion’s Arch because the leader left. (FYI: Whenever I see that players speak in short answer or incomplete sentences, I automatically assume that I’m dealing with ESL players. It just means that I have to have more patience as a player since there is a language barrier).

I’ve been playing GW 2 since the last free trial period, and I’m almost done with my character’s personal story. The only other PvE storiesare the Toxic events. I spent $40 on this game last October, and I can’t play dungeons or Fractals in order to get the better armor, gold, and/or achievements. It doesn’t help that the players aren’t any help and unfriendly to newer players like myself. Don’t get me wrong. I’m an experienced MMORPG player, but it’s frustrating that the unfriendly player base is keeping me from enjoying this game beyond the personal story.

In the previous GW game, whenever I trouble getting a group for a dungeon run or a mish, I would just solo the stuff myself (with heroes and henchies, of course). I did this with every dungeon and mission except Shards of Orr. I don’t see why Anet can’t just create a solo version of the dungeons and Fractals and bring back the hero/hench system while they’re at it.

[SPOILERS] NOOOOOOOO!!!

in Living World

Posted by: kta.6502

kta.6502

“Mum…” ;_;

sob… sniffle… sob…

“A moment of silence please…”

((You can find more pics here: https://forum-en.gw2archive.eu/forum/livingworld/s2/SPOILERS-NOOOOOOOO/first#post4290036))

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(edited by kta.6502)

Into the jungle - Point of no return

in Lore

Posted by: kta.6502

kta.6502

Seriously, Scarlet’s been such a heavy focus that at this point I don’t doubt a certain writer at ANet would consider her the “heart of GW lore”.

LOL! She’s more like the “heart of GW2 lore” not all Guild Wars lore.

It all works out for me— both IC and OOC. I’ve been wanting to know why Scarlet did what she did. Players like myself really deserve an answer since “Bro-ham” (aka Braham) cut her off at the end of Season 1. Lapis’s RP storyline gets to progress as well.

For everyone who hates her, I dare you all to write a fan-fic that includes her. Scarlet is alot of fun to write. I can see why the writers continue to have her in the LS.

(edited by kta.6502)

"Downed State" frightening for new players?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

On this forum, I keep seeing posts about how the downed state is freaking out new players. How? Why?

For those who don’t know, I’ve played MMORPGs for 17 years. I’ve been playing video games for 29 years. Never have I heard that a downed state or defeat is scary to mainstream teens and adults.

I felt that the downed state made this game unique because it presented the possibility of your character heroically bouncing back from the edge of death (much like the action heroes in American & Japanese stories). It’s even funny that the downed player can still damage an enemy by throwing junk, rocks, and dirt at them!

This game is a T-rated game that teens and adults can play. It’s not an E-rated game for little kids. There is no reason to “sanitize” the game by slowly removing the downed state.

*EDIT: To clarify, I see the slow removal of the downed state as a form of censorship. Downed State doesn’t need to be censored for people who are ages 13 and older. Teens these days see more violent things in their history books and on CNN. This goes double for adults. Censoring this stuff is treating the teens & adult players as if they’re kids again. If people are confused by the downed state, put an in-game tutorial on it. Don’t censor the downed state! Anet, if you’re concerned about how violence and death affects players, leave that to parents, teachers, and religious leaders. It’s not a company’s job or place to protect people from certain images. *

(edited by kta.6502)

Jellyfish as new playable race

in Living World

Posted by: kta.6502

kta.6502

And they’re squishy too! We already have a few squishy classes. Do we really want a squishy race?

Squishy race + Squishy class = “This won’t end well.” :P

(edited by kta.6502)

Completely Pointless Revamps?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

The Eurogamer article pretty much outlined why TR failed and NCSOFT interference wasn’t one of them. $100 million cost, 7 years of development, 50K copies sold at launch with dismal subscription retention. It had income south of $15 million when it was up. The ROI on the investment was terrible so NCSOFT cut and ran.

The Eurogamer articles does imply it at the beginning of the article. According to Richard Garriott himself,

""We started the game by bringing on a lot of staff by our Asian partner, and we decided to create a game that we believed could be popular in Asia. And we spent the first couple of years trying to create a game that had Asian style and Asian influence to make sure that we could be popular in Asia. But we kept getting feedback – accurate feedback I believe – from our Korean counterparts that said, ‘You know what, when you guys try to do Asian pagodas or Asian armour or weapons, it never feels domestic, it always feels like a foreigner making stuff for us.’

“The way it was phrased to us was, ‘Look, imagine we were going to do a European castle: instead of making the stone walls nice and straight, we’d make them sort of like an inflatable castle, slightly curved, like a marshmallow castle. We might not notice that it doesn’t look like a good castle, but you would immediately notice that it was cartoony versus strong and powerful.’ "

Translated from Asian business-speak to layman’s English: No, you can’t make your Asian themed game, Mr. Garriott. You have to make the game we want in our way.

That’s how TR went from being Asian themed-historical fantasy game (Garriott’s speciality) to a sci-fi game (which was way out of Garriott’s league.) I’m familliar enough with how business is done in South Korea.

How does it tie into Guild Wars 2’s Pointless Revamp situation?

There are times when I think that the pointless nerfs and revamps are Anet’s way of communicating that they don’t have control over their own game. It’s almost as if the devs are waiting for some high-top NcSoft person to give them the okay to add real content (new dungeons, adding paths to old dungeons, fixing exploits in Arah, adding new maps & areas for level 80 characters, more solo content, etc.).

Most game developers in other companies take initative to add stuff to an MMO, make a new expansion ASAP, or they start making a new game. Blizzard puts out an expansion every 2 years. Nexon has continuously updated MapleStory over the last 9 years with new maps, monsters, events, dungeons, etc. Most devs make tons of new content for games. It’s not a job for the lazy and people who win awards can’t rest on their laurels like movie stars. Taking initiative is a soft skill that is taught to all new students at the 2 commercial game dev schools in the Seattle area. I’ve met many game dev students who work the 12 to 16 hour days just focusing on their projects and homework.

The Anet team who worked on GW1 had 2 expansions out in GW’s second year (Factions & Nightfall).

With the GW2 team, it feels as if the devs are maintaining the game instead of working on adding new content (just like TR).

(edited by kta.6502)

Can we please kill Phlunt?

in Living World

Posted by: kta.6502

kta.6502

Nah… we just need to make a sport out of punting Phlunt off the side of Rata Sum!

This is how it would work:

(1) We bind Phlunt with rope & bungee cord.
(2) Next, we tie the really long cord to a secure, strong object like a wall.
(3) Then one person gets to kick him off the side of Rata Sum!
(4) Once the bungee cord stop bouncing, we reel him back into Rata Sum!
(5) Repeat steps 3 & 4

I call this game “Punt Phlunt”.

Remember, he has to be alive for this work! Killing Phlunt would take the fun out of this!

There is nothing wrong with Farming / Zerg

in Battle for Lion’s Arch - Aftermath

Posted by: kta.6502

kta.6502

I’m tired of hearing the anti-farming / anti-zerg rants esp. when the complaints have to do with the Escape from Lion’s Arch update. I can understand the complaints when it comes to Queensdale, but the complaints about LS farm / zerg doesn’t make sense.

First off, alot of farmers are doing folks favors by eliminating swarms of enemies in Lion’s Arch. Those enemies kill citizens. If a citizen doesn’t make it to the Whispers Agent, then they won’t count towards the final quota. If we don’t make the 1200 “citizens saved” quota, then we don’t get the big reward for the run. There have been alot of civillians on the west side of town that are constantly ignored because there are too many large swarms. It gets worse when the Miasma event shows up.

On the Tarnished Coast Server, I often had to pop my command tag (despite complaints) to try to create a zerg just get through the western part of town to chop down baddies, rez the civillians, and escort folks to the Whispers Agents.

In the center of town, farmers focus on protecting dolyaks which are attacked by huge swarms of Aetherblades (esp. thumpers and mesmers). In the east part of town, if people don’t destroy the Toxic Alliance by the Moa Ranch, the birds are killed by the krait and the Nightmare Court.

There are just some parts of this game that cannot be soloed. Some areas require large groups of heroes to defeat the opposing NPC army.

Plus some people are farming materials for the ascended Spinal Blades backpiece. That item requires alot of Blade Shards that can’t be bought via the trading post. Farming is the only way to get this limited edition material.

(edited by kta.6502)

"Downed State" frightening for new players?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

I agree with everyone who said the Downed State needs a tutorial. I also agree that the Downed Skills should be listed in the Weapons Skills section on the Skills & Weapons tab.

#OccupySAB2014

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

ANET: Plz put an end to Skill Spamming

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

I do however agree that an option to remove special effects should be added anyways, for those people with lower performance computers who want to participate in a zerg.

I agree with you on this point.

It seems as though something else is going on here. Mobs of players don’t just appear out of nowhere, target a random person, and spam all of their skills to clutter their screen. And then repeat this process often enough to disrupt gameplay time periods spanning days, weeks or more. At least, I’ve never seen this happen since GW2 launch…

TC, my home world for this account, is the unofficial RP world for the NA megaserver. It’s a tier 1 WvW server that has competitive players alongside the roleplayers.

I suspect that the trolls are guesting on TC with the goal of harassing RPers. During one incident, I recognized a Blackgate guild tag on one group of trolls. I do enough WvW and have read the Guild Recruitment Reddit enough to recognize some guild tags from other T-1 servers.

Somewhere along the way there must have been an argument or confrontation with these skill spammers that are causing them to target the OP…

I suppose victims of RL bullying or RL crimes bring the problems upon themselves, huh? Just think about that for a moment.

Trolls are like RL bullies. They don’t need a reason to attack anyone. They do it because they can get away with it. You can be minding your own business and get spammed. A lot of the Skill Spamming I’ve witnessed or experienced is random.

I block trolls when I see them engaged in their behavior. It doesn’t matter if they’re trolling me or other people.

If it’s a person I know, I just say “Quit Trolling” once before adding them to my block list.

(edited by kta.6502)

Is anyone happy anymore?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

TL;DR: So are you happy with the state of changes in GW2 for the past two years?

Am I unhappy? Yes.

My views of Anet and Guild Wars 2 have forever changed after the SAB Riots.

Before the riots, I was just another GW2 fan patiently waiting for more content. I’m a RL animator, and I do know it takes time to make content for game. Hours after the Guild Mag interview was released, I got a message in my guild’s chat that said, “There’s a riot in Rata Sum!” Curious, I dropped what I was doing in Dry Top to check out the said riot. That’s when I heard the stories from the players about the Infinite Coin.

Here’s a little something to think about: What kind of a company purposely sells kids a $10 item KNOWING that they won’t be bringing back the event that’s attached to the trinket? No other game company has ever pulled a fast one like that. Just so you know, I never played SAB or bought the $10 Infinite coin. I was shocked at what some of these kids were telling me during the riot in Rata Sum.

Worse, Anet (esp. the company CEO) won’t apologize for their cruel actions. They knew SAB was one of the most requested events, and people were patiently waiting for the event’s return since last Christmas. I know NC Soft can’t apologize on their behalf because they are a South Korean company whose culture doesn’t allow that action. NcSoft never apologized for the mess-ups on Tabula Rasa or City of Heroes btw. Anet, on the other hand, is an American company, and they know better.

Blizzard apologized to their players when they messed up on the Catacylsm expansion and lost the trust of their customers. SquareEnix apologized for their actions regarding FF14, listened to their worldwide customers, and are still working to get their customers’ trust back. So you can’t say that MMO companies never apologize. The responsible companies do apologize and back up those apologies with action.

On top of this mess, alot of folks on my friends list have left the game over the SAB issue as well as the post level 80 progression issue. What those two devs said to GuildMag did more damage to this game than Scarlet, Abaddon, the White Mantle, & all the Elder Dragons combined. I had people on my friends list who maxed out everything and got every legendary in the game. The WvW team I was on for last two tournaments has slowly fallen apart because the players are bored with the lack of challenge in the game (esp in WvW). There are no challenges after level 80.

I’m seeing less and less people on the maps everyday. Map chat, say chat, and guild chat aren’t busy. Lately I gone a few hours in-game without seeing any chatting going on. That’s not a good sign….

(To be continued in the next post)

(edited by kta.6502)

Areanet, stick to your guns.

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

While I may have had my ups and downs in the last 2 years of this game, and may not always agree on the changes within the game or the gem store. I have to say as a consumer and one who has tried a wide range of MMO’s (I get bored easy), Areanet has the best subscription model hands down. Thank you for respecting me as a gamer first and a consumer second. If you don’t believe me check out what Trion is doing to archeage, 15/dollars a month for patron status, and locking crafting mats behind the p2w store.

So let’s hear it for all those happy the b2p model.

I bought GW2 because I loved GW1 (and all its expansions & bonus missions). I think b2p is a great money-making model. I also don’t mind the gemshop either. I’ve spent about $15 per month on gemshop stuff over the past year.

I swear p2w needs to be outlawed in this country. P2w is not a game. It’s a scam IMHO.

Skritt as a playable race

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

skritt as race? Make it happen a-net.. (picture shows my reason)

http://www.tabletophell.com/wp-content/uploads/2011/04/skaven.jpg

Yes! Rats of NIMH, UNITE!!

I want a Skritt Engie now!

What would happen if the pale tree died?

in Lore

Posted by: kta.6502

kta.6502

To answer the OP’s question: Prepare for cataclysm.

I’m concerned that the devs want to destroy the Sylvari. Pale Tree is the only one protecting them from Mordremoth’s influence. Worse, she is the only one who can give birth to new Sylvari.

What’s with all the hatred towards the Pale Tree and Sylvari O.o?

They don’t play Sylvari. The haters only play human warriors. There are some types of MMO players who try to get game devs to ixnay certain classes & races they don’t like . All their anger is unfounded. If these folks actually play all three Sylvari storylines, they would better understand the game’s storyline.

I’ve seen these types before. WoW has a similar breed of players who try to get Blizzard to get rid of the Pandarans, but at least Blizzard is smart enough to ignore them. I’m not so sure about Anet tho.

Another reason some people are hatin’: The LS seems to be really focused on the Sylvari, and that frustrates those who choose to play other races.

(edited by kta.6502)

Well, I defended these new events at first..

in The Origins of Madness

Posted by: kta.6502

kta.6502

Some nice snippy little responses there, which may make you feel smug and clever, but don’t actually address the bottom line.

And that is that, even though I usually enjoy most of the LW releases, I don’t enjoy this one. I’m not alone in that.

I have a few hours a day to play GW2, at most, and I don’t want to spend them standing around, constantly trying to switch overflows. And the times I’ve participated in trying to kill the marionette we have coordinated and planned.. and then failed usually because of issues such as 1 or 2 people being put on a platform.

But by all means, please pretend it is my fault for not somehow single-handedly controlling the behavior and ability of 100 strangers, while also having to fight against some very poor game design that often makes success as much about luck as it is about skill.

You want them to address it? Then add some constructive criticism and suggestions. Otherwise this post is a one-sided complaint, and Anet can’t do anything about those.

My little ‘snippets’ show that your comments just scratch the surface and weren’t thought through at all.

Nothing against you. As a creative professional, I have an issue with this suggestion. First off, Qaelyn’s post isn’t one-sided. It’s okay to say that something doesn’t work. It is true that the Marionette event, while interesting, does have its set of problems. It also isn’t for people with a short amount of time or kids who are looking for quick thrills. On the first day of the event, I had to comfort some kids who weren’t prepared for “failed event” scenario.

As for suggestions to fix the stuff, I wouldn’t go as far as making detailed diagrams of game scenarios and animatics. Ideas cost money, and many of us need money to survive. If a person has really awesome game ideas, he/she would be better served by creating an original game then fixing someone else’s project. The only time I recommend that anyone give a video game company ideas for their projects is when that person is working for said company and getting paid for their ideas. Giving ideas away to Anet means that you’re allowing Anet to make money off your ideas without getting a paycheck for the work. It’s like being Trahearne’s “right hand man” all over again: Your PC does all the work, while the weakling Fern Boy gets the magical sword and all the credit.

Completely Pointless Revamps?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

The problems with GW2 are similar to another failed NcSoft product: Tabula Rasa. People blamed Richard Garriott for TR’s problems. But with all the problems GW2 is having, I’m beginning to think the blame was misplaced.

What was TR’s problem?

  1. unnecessary nerfing and revamping (Just like GW2)
  1. not enough content (just like GW2)
  1. too many status effects on player characters and no counters for the effects (We’re seeing something similar in GW2 with the combined torment, poison, and stun statuses from the Mordrem monsters. There are no counters for the torment attacks at this time .)
  1. NcSoft calling the shots in how TR was made (We don’t know for sure if NcSoft is doing the same thing with GW2, but it’s possible.)

The following two articles talk about what happend to TR in more detail:

http://www.alteredgamer.com/other-mmorpg/28629-history-timeline-and-post-mortem-of-tabula-rasa/

http://www.eurogamer.net/articles/2011-12-12-garriott-what-went-wrong-with-tabula-rasa

(edited by kta.6502)

Bring back henchmen

in Suggestions

Posted by: kta.6502

kta.6502

I think it is a poorly thought out idea to demand they bring a function from one MMO to another, when the MMOs have completely different systems of play and operation. I am sorry, but i think this is a horrible idea.

Guild Wars 1 was created by Anet, so it makes sense ask these guys to bring back what worked in the past. They should still have the code for the hero / hench AI system. Like it or not, GW 1 is related to GW2.

Living Story Needs Tragedy

in Living World

Posted by: kta.6502

kta.6502

Simply put, Anet is very good at thinking many interesting character designs and personalities, but is extremely horrible at giving them any proper development in any way. The clutter themselves with too many things at the same time, then make a “Holding your hand forever” situation so that your character feels simply like a beholder, not a deciding factor. (The fact everything out there can literally be done regardless of whenether or not your character existed, as Personal Story tells us, being the prime example regardless of how much “We could have never picked those two bones from the floor without your help, commander/boss!” gets thrown around.)

TL:DR
Before this happens, they need to get the reins on their plot writting. They need to think less on the “what could be” and focus more in “what we can give the players and setting”, and translate that into their writting.

They won’t just yet, but I hope they will get down to it. Eventually.

I was thinking the exact same thing. The LS writers don’t have the interest in this game’s subject, and they don’t have the ability to write about political, social, and psychological situations. It shows in their writing. I can also tell that they’ve never written for a CRPG either. This game desperately needs a team of experienced CRPG writers. For example: an experienced CRPG writer makes sure most of the quests are part of the main storyline. That’s GM & Game Dev 101. I only know that because I like to spy on the game dev classes.

(edited by kta.6502)

The Biconics cannot carry the GW Franchise

in Living World

Posted by: kta.6502

kta.6502

That sad part is, Jeff Grub is on the writing staff. He should know better. He used to write DragonLance novels for TSR, and the original DragonLance trilogy by Weiss and Hickman is one of my favorite fantasy series in terms of characterization. I thought the authors did a great job of showing how a group of people changed in response to events; struggled with insecurity, stereotype, and desires; and ultimately developed as separate individuals over time.

I didn’t know there’s a Dragonlance author on the Anet writing team.

I remember reading a few Dragonlance novels in my early 20s. Never could get into the series because the stories had very slow character development. I’m more of a Planescape / Legend of Zelda /Final Fantasy / LOTR fan.

So now we have two people on the writing team who are used to writing regular stories (Jeff Grub & Angel McCoy). That means this game is their first time writing CRPGs. That definitely explains:

—why we have DE 2.0 in the first place and the vast departure from the GW1 storytelling.

—the slow character development

—Why GW2 sometimes feels like it’s Dev vs. Player. GM vs Player is a common thing in D&D.

racism in chat OK?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

Hi,

I was in a solo arena match a few minutes ago and someone was typing in some oriental language. Another player then told the person to stop and called them a (only using the words as a reference from the chat) “rice picker.” They said this to the person twice during our short match.

I reported that player for taking his own issues with not being able to accept a different race or culture into the game. I also kindly told him(or her) I reported him(or her). Their reply was lololol I’ve never been banned for that. (not exact words )

So my question is, does Anet not care about racism? Will anything happen to this person or was he right to laugh at me for reporting because it’s a waste of time?

I’ve caught this too in Fractals. Racism in a game is never okay, and it violates the TOS.

In cases like this always right click on the name and select “Report”. Then let Anet take care of the rest. If that person’s name-calling really bothers you, then add that players name to your block list. That’s what I do when I see people use the N word. When you block a player, you can no longer see their messages.

(edited by kta.6502)

Bring back henchmen

in Suggestions

Posted by: kta.6502

kta.6502

No thanks! Make some friends if you want people to hang out with.

People like me would do this if the majority of experienced American players weren’t bullies and perfectionists when it comes to the end game stuff, Fractals and dungeons. Since I can’t control other people, I’d rather play with NPCs since I get more respect out of the AI then the other so-called human beings. At least AI doesn’t complain about my gear, class, race, or gameplay style like the bullies do. (The funny light moment in all of this is that none of the bullies are experts in the Engineering class).

Really,. My RL is stressful enough as it is. I don’t need to be giving other players “teaching moments” when it comes to playing with others. When I log on, I just want to relax, enjoy the game, crack a few jokes, and just have fun. If the bullies don’t like it, they can go suck on a champion krait’s tail for all I care.

GW2: the oddly unsatisfying things

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

Why do I see your 1-5 under “play the game your way” is all about the trait changes from April. Well that and discouraging degenerate play styles which caused them to nerf loot to keep inflation to a minimum and the intro zone champ trains.

I’m going to respond to this one.

What is being called “degenerate play styles” is called “Progression” in the United States. Almost every game here makes its money from players to go after champs and other monsters. It’s what Americans pay for when they subscribe to MMOs or buy access to a game like GW2. Yeah, i know that’s weird, but it’s what sells here.

The last time I saw a game like this was when Ragnarok Online was brought to the US. In RO, people leveled up their characters to the point where there was nothing left except socializing. In Japan and Korea, people are more willing to stick to such games because the gamers value socializing over progression. Not so in the U.S. where Americans thrive on endgame content. I know this from playing various MMOs (and simillar types of games) over the last 17 years on NA, EU, and Asian servers. The only thing keeping me in this game is the RP, the Sylvari storyline, and my need to see how the GW2 storyline ends. I also help the newer players when I can.

I’ve got alot of Progression-obsessed friends going back to WoW or heading over to ArcheAge. We’re losing alot of good guilds & players because of the situation with the content and progression. This is bad for newer players because there are less to people to teach others to master the harder classes like Mesmer and Ranger.

(edited by kta.6502)

Question for the Devs: More PS in 2014?

in Personal Story

Posted by: kta.6502

kta.6502

Hi! I have a question for the Anet Devs: Are you guys planning to release a continuation of the Personal Story during the 2014 year?

I’m one of the gamers who play for the storyline, and the PS doesn’t feel as if it is finished. Now that I’m near the end of the PS, I feel as if there isn’t anything else. The Living Story (LS) doesn’t fill the need for a good tale in the way that the PS did. (Okay the Halloween 2013 story did have my attention for awhile, but the other LS stuff doesn’t have much of a storyline from this new player’s POV. If you need to know, I started GW2 back in October 2013.)

I’ve done the dungeons but one needs to have read the book, Edge of Destiny, in order to be emotionally involved in the situation. FYI— I’’m one of those people who have to care about and be emotionally involved with the characters in order to care about what happens to them.

Fractals may be interesting but there isn’t much of a storyline associated with them. It’s as if the dungeons are designed for power players and min-maxers not story players like myself.

It’s going to suck if I have to retire this MMO because there is nothing else to do. I really love the characters I’ve created, and I would love to see them go on more adventures.

Just so you Anet people know — If there aren’t any new stories for 2014, I’ll be force to retire this game. The other content in this game is too reminscent of MapleStory and other penny-a-dozen Asian MMOs, and it isn’t enough to keep me playing GW2.

(edited by kta.6502)

Tarnished Coast - Dry Top LAG

in Bugs: Game, Forum, Website

Posted by: kta.6502

kta.6502

I agree with this. There are lag issues with Dry Top on Tarnished Coast. I have witnessed lag during the sandstorm events. There is also skill bar lag that happens randomly. Sometimes, the wind aspect crystal doesn’t work when I push the button. People in my guild (AARM) have also mentioned that there are lag issues when they’re on the map.

In my case, I’ve put my graphics on the lowest settings, and I’m still experiencing lag.

I’ve also been getting 20-25 fps.

My current computer’s specs:

Model: Hewlett Packard HPE-400y
Processor: AMD Phenom II x4 945 (4 cpus) – 3.0Mhz
RAM: 8 GB
Graphics card: AMD Radeon HD 5450
HDD: 2TB

Internet Provider: Comcast
Router: Linksys AC 1200
Modem: Wireless Gateway 1 (Model #TG862G) — This phone service / modem machine, and it’s required if one has Comcast’s phone service. The router part has been turned off by Comcast so I can use my private router instead.

Convince me!

in Sylvari

Posted by: kta.6502

kta.6502

Hi.

Im heavily wonder about the choice of breed for a new character. The choice is between a Human and Sylvari. Please try to convince me to choose Sylvari. Why these race is better choice than Human?

Here’s my answer: Storyline & NPCs

The Sylvari are the focus of the main GW2 storyline. You can’t get the entire story without playing at least 1 salad. The Nightmare court are much better baddies than the centaurs and White Mantle combined. Plus, the human storyline is just a bland copy of the Sylvari storyline.

Caithe and Trahearne are a zillion times better than Logan. I played the human PS up to level 10, but I was forced to quit because the NPCs were too bland. Logan is too Mary Sue goody-goody two shoes and his story is about protecting the Queen. His story doesn’t go anywhere. He has no flaws, neurosis, or obsessions to make him interesting.

Caithe is will be the first NPC your sylvari character will encounter. She not only tries to get the original Destiny’s Edge back together, but there is possibility that she may be leaning towards Nightmare. And did I mention that she loves the leader of the Nightmare Court? She also opens up more if your Sylvari is from Cycle of Night or Cycle of Dusk.

Trahearne is better understood if you play the Sylvari PS. Yes, he’s still a bit of a snarky j___ a__ who steals others glory. Keep in mind that his attitude towards a character changes depending on what order you choose:

Trahearne hates the Vigil (I’ve seen other players’ vigil characters being treated very poorly by this guy.)

He’s suspicious of the Order of Whispers. (My main Sylvari —a member of the Whispers-- was treated as dirt by this guy. BTW— Did you know that the Order is trying to keep tabs on this guy? I found this out by having my main talk to Gardener Oraiste outside the entrance to the House of Aife. My main character has a noble personality.)

He loves the Piory. (He’s all sweety-sweety with my second character — a female ranger who has a charming / captivating personality. I was surprised when I first saw this. )

IF you do decide to create a sylvari character, the best storyline is the White Stag story, and pick the philosophy “Where Life Goes so too should you”. The philosophy will help you get access to the Malyck storyline which may be the focus of future Living Story updates. You’ll find out why when you play the story.

(edited by kta.6502)

Is anyone happy anymore?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

(Continued from the last post)

Then there are the issues with rewards. In LS Season 1, I got a little bit of everything and received 1 exotic a day. Dungeons used to give between 2 to 5 gold in addition to greens, blues, yellows, and exotics. I had to stop and salvage everything after a run. Nowadays, my bags are rarely full after a run. I don’t rarely get rewards from PvE except experience and karma. To this day, I’ve never gotten Teq’s horde or a precursor either.

Then there is the fact that the Pale Tree got massively injured at the end of Living Story 2: Episode 4. Based on what I’ve seen in PS & LS1, the writing team is going to bump off Mama Tree, destroy the Grove, cause all of Dreamer Sylvari to commit suicide against the players’ will, and obliterate the player community associated with the Sylvari. How do I know this? The dying mother trope is one of the biggest cliches in animation history (http://www.cartoonbrew.com/feature-film/know-your-feature-animation-cliches-the-dead-mother-101158.html). Plus, it was stated in LS2: Episode 3 that the Pale Tree is the only defense the Dreamers have from Mordie’s influences. Yes, this game’s writing is more predictable and cliched than Stephanie Meyer’s Twilight series.

Let me explain: There is death all over the Sylvari PS from beginning to end. Nightmare Tower was like D&D’s Tomb of Horrors. Marionette was alot like Cthulu despite the fact that it had good game mechanics. The moment our Players meet and get attached to an NPC, that NPC dies like a Star Trek ensign.

Finally the game’s mistakes are similar to what was seen in Tabula Rasa. You can read more about that right here:
(1) https://forum-en.gw2archive.eu/forum/game/gw2/Completely-Pointless-Revamps/page/4#post4354359

(2) https://forum-en.gw2archive.eu/forum/game/gw2/Completely-Pointless-Revamps/page/4#post4354752

TL;DR: Yes, I’m unhappy because…

  1. Anet’s faliure to apologize for dashing players’ hopes for the return of SAB AND the lack of refunds for the now useless $10 Infinite Coin.
  1. My friends and allies are leaving due to lack of post-level 80 progression, maxing everything out, the SAB incident, or lack of game challenge.
  1. There are less people on the maps these days. Joining a new guild or making new friends is out of the question at this point.
  1. I’m not receiving the gold and rewards that I used to get
  1. The Pale Tree will most likely die in a future update and leave the Dreamers defenseless. Then the characters will go crazy and commit suicide because she was their only defense from Mordremoth.
  1. Guild Wars 2 is making all the mistakes that Tabula Rasa made.

SOLO-Able Dungeons and Fractals plz

in Suggestions

Posted by: kta.6502

kta.6502

You’re forgetting that Guild Wars is not solely populated by Americans, sincerely a player from NZ. I’m quite certain most Americans wouldn’t appreciate being lumped into some generalisation that they lack teamwork skills either…
But really, if you want to play single player content go play a single player game. It’s pretty simple.

FYI: I happen to be American, born and raised in the US and my family is a military family. I also said the word “most”, so my statement isn’t a generalization (not by American English standards). It’s constructive criticism. Calm down. You’re just being too sensitive.

No, I’m just saying that GW2 on the NA servers should be better adapted to the gameplay styles common in the US. I know the ins and out of my own culture, and I’m sad to say that it’s harder to play American MMOs because of the additional challenge of difficult, aggressive players that populate these games. (FYI: I"ve been playing these game since the days when MMOs were called MUDs). I see the same problems over and over again on other games on NA servers, but other games make ways for players like me to avoid the aggressive folks. Like I said, in WoW, the giant active player base makes it possible to avoid angry people. GW 2, on the other hand, doesn’t have a giant active base, so they should just do what worked in the last game they created. Anet should make soloable content.

(edited by kta.6502)

HoT boxed version - Hard Copy [merged]

in Guild Wars 2: Heart of Thorns

Posted by: kta.6502

kta.6502

I want a boxed edition too because I want to use my Best Buy store credit card to purchase the expansion.

I have to buy the expansion for multiple active accounts (one for NA and one for EU). Right now, I only have enough room on my Bank of America account to purchase one digital copy. I can’t use my Best Buy store card to buy the digital version. This sucks!

EDIT: I’m also going to add that I get more rewards with my Best Buy store card. That’s why I prefer to buy HoT straight from Best Buy itself. I hope Anet releases a boxed version.

(edited by kta.6502)

Skritt as a playable race

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

I have actually heard in-game chatter about this before, and people would share their wish quite passionately, so I think I’m far from alone when I say that I’d really love to see the Skritt as a playable race in a future expansion of Guild Wars 2, or—heck—dare I say, Guild Wars 3 whenever it is out.

Skritt are one of the most interesting, funny, “cool”, organized, and fast-paced races in the world of GW2; and these aspects or features of a race collectively make up a remarkably appealing “way of being” for a big group of players out there, I believe. “Yes, yes?” =)

I love these little guys! For me, these guys trump Asura any day! They’re cute, they’re charming, and they’re smart, instinctive little buggers.

The racial sympathy storylines involving the Skritt has won me over. We need these guys as a new race. If that happens, we should get a small group of 5 skritt instead of one character. We should be able to use the Hero flag system from GW1, so we can command individual skritt to different areas on the map.

OMG AWESOME AIRPLANE screenshots!

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

My turn!

When I first took a screenshot of Lapis (my main), I thought, “This picture seems so familiar. Where have I seen it before?” Then I remembered the 2012 United Airlines Olympic Games Ad (see http://tinyurl.com/UA2012OlympicGamesAd) . I’m sorry. I couldn’t resist! I just had to make this parody!

Attachments:

Suggestion: Scarlet Redemption

in Living World

Posted by: kta.6502

kta.6502

For me, she is more like unrefined diamond, that lost its chance to shine. Anet killed her with bad writing. But, as I said, there is still a possibility of redemption. Her Ghost might shine a little. It would be Redemption on both sides. In game and in writing.

That’s what I’m hoping for too! I want to see Scarlet again as a spirit advisor in the mists and/or the Dream.

Bring on Santa Briar!

in A Very Merry Wintersday

Posted by: kta.6502

kta.6502

Devs gave a loud NO! during the livestream. Scarlet will not be appearing during Wintersday.

Tis a lie! It cannot be true!

go check it on youtube – their channel is arenanet official

I’m going to keep the possiblity open on this one. I know what Anet’s said about this, but they also have a history of throwing storyline curve balls at our characters, kinda like a challenging Dungeon Master (DM) of a pen and paper RPG.

First Anet shoved Trahearne down our throats, then Scarlet came next. Who knows what other curve balls the devs will throw at us.

Bring on the curve balls, Anet! I’m waiting! Tis good fanfic fodder!

Breaking the ice (exploit)

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

We are already working on a fix for this event chain. In the mean time, please report players that are being overly toxic (chat) during these events for “Verbal Abuse” as this is a violation of the User Agreement and Rules of Conduct.

Could you guys let us know when this exploit is fixed? I purposely avoid areas of the game that have known exploits. I won’t be participating in this event until it’s fixed.

[NA Megaserver RP event] To Catch A Mordrem

in In-game Events

Posted by: kta.6502

kta.6502

Thank you so much to everyone who attended Lapis’s Mordrem Class! Thank you all for the RP!

I recorded the event: Click here to see the video!

A more detailed thank you can be found here: http://www.guildwars2roleplayers.com/home/m/2737230/viewthread/24129213-to-catch-mordrem-public-lore-class/post/105642044#p105642044

Stop with the bikini armor

in Suggestions

Posted by: kta.6502

kta.6502

What sense does it make for a woman to run around with her thighs exposed and cleavage popping out while her male cohorts are wholly armored? Why is the T3 medium armor top just a scrap of material while the male isn’t exposing any skin on his chest at all?

Please either give female characters some wholly covering, flattering armor, or start making armor that leaves the male characters looking like eye candy too. And for the love of the Six, fix the Vigil armor.

No offense, but ARE YOU KIDDING ME???? I guess you’re not from around these parts.

The Medium armor sets are some of the most conservative sets in the game. For females, you have a choice: dress as a cowboy or dress in hot pants. Most sets have the entire body covered up. The only thing these sets are missing are face-covering headpieces. Medium armor is designed for the adventuring classes (engineer, ranger, thief) who can’t wear baggy clothing due to the job requirements.

FYI — I happen to be a 37 year old liberal feminist who resides in the US. and I don’t find these sets offensive. There do need to be more choices because everyone has a different concept for their personal player character. What the medium armor sets needs are more girly options (like skirts) for those of us who want girly characters. For example, I wanted my female Sylvari ranger to be modeled after the Greek goddess of hunting, Artemis, who does wear a skirt. The only girly armor I could find to what I’m looking for is the Magitek armor which has a cute pleated skirt.

Convince me!

in Sylvari

Posted by: kta.6502

kta.6502

Thank you all for your comments. You have convinced me to choose Sylvari. After spending a few hours with this race I fell in love.
Sylvari are so openminded. They seems to be so carefree but in fact they face many problems.


I love Sylvari personal strory. Brew it is one of the most polished. I love their voice. The accent is wonderful. It’s a huge relief after playing female norn with her deep voice. I really like the fact that the Sylvari storyline make me feel appreciation by other characters. Throughout its history, I overcame Bercilak and felt my victory during the dialogues with the characters.

I really like the Sylvari sexuality. They have no problem with that if they love a man or a woman. It is rarely seen in RPGs. Remind me Asari from Mass Effect.
.

AH! So you did pick Sylvari!

TWO THUMBS UP for the sexuality comment. That’s the best part of playing a salad.

Welcome to our leafy family!

Skipmode for the story instances?

in Living World

Posted by: kta.6502

kta.6502

After what happened in Season 1, I’m going to say “NO”.

Back in Season 1, people complained that there was no story for the events. These complainers never bothered to search for the various NPCs and other story-related events on the open world maps. The current system was created as a remedy for the complaints.

**Spoiler** What did scarlet do?

in Battle for Lion’s Arch - Aftermath

Posted by: kta.6502

kta.6502

It is actually not really clear what we have seen.

We saw the Ley lines explode, breaking through the surface (why, i dont know. just because they were pierced by the drill? this certainly needs more elaboration…. oh wait.. Scarlet did it) in different directions…

The last pictures were indeed not the Maguuma jungle but more likely Orr, going into the ocean and maybe under the ocean floor.

We then see some teeth, resembling thorns at first, but quickly turning blueish green, oceanic.

So in the end it is not actually confirmed which dragon it is. It could be Mordremoth, but Bubbles is not outside the possibilities.

How could you interpret that as water?

It’s 100% Mordremoth

Here are the facts:
-The leylines travelled west through Kryta
-Then travelled further west/southwest past the Reactor
-Butterflies are flying around in the ‘green’ scene (the small bubbles are sparkflies)
-You see rotting fauna/trees

AND the only place in all of Tyria with rotting fauna and trees is TWILIGHT ARBOR which is in CALEDON FOREST. That’s the Nightmare Court headquarters.

Now we now know what the courtiers have been worshiping in that location all this time. Be ready to see new content involving Faolain and her crew!

The Biconics cannot carry the GW Franchise

in Living World

Posted by: kta.6502

kta.6502

(NOTE: Inspired by Shirklaton’s post here: https://forum-en.gw2archive.eu/forum/livingworld/lwd/The-Biconics-cannot-carry-the-GW-Franchise/page/3#post4337780)

Anet should turn LS into a campaign system like D&D Online and GW1 (esp. the Eye of the North expansion). That way, every part of the game could be addressed instead of one tiny section. LS’s focus should be world events instead of the Biconics.

There could be Mordremoth-related campaigns on:

—Jennah loyalists vs. the Separatists (Perhaps the White Mantle could get involved to mess things up too!)

— The charr legions create a dangerous alliance with the Flame Legion in order to get rid of the Mordrem. The human Separatists would use this as proof that Jennah’s treaty can’t be trusted, and it could start a war between the Vanguard, Jenna’s loyalists, and the Charr again! Once war breaks out, the players would need to choose which side they would be on! This campaign could easily introduce new strategy-based WvW maps that look alot like the open world, and it would be complete with wars between Factions instead of servers! .

— The Sylvari would be busy trying to find way to help Mama Tree heal. A member of the Priory would mention tree healers among the Meguuma centaurs, and the PCs would be off in search of these healers.

We could also meet up with the Master of Peace once more!

— The Norn really need to claim their identity back. They’re too domesticated in this game. Knut Whitebear’s reaction to the Shadow of the Dragon was just sad, and the Spirits really need to confront him over it. Their shamans could discover the White Stag in the Grove, have a vision associated with it, and feel the need to help the Sylvari save the Pale Tree as penance for Whitebear’s cowardly actions. BTW, the Stag is still currently in the care of the Kahedin and the Cycle of Dusk Sylvari.

— The Asura need another Central Transfer Chamber incident. Why? The current leaders (like Phlunt) have gotten too proud. It obvious that they don’t see the threat that Mordie poses to their advance society. The plant dragon could easy eat up all their supply, destroy all the wps, demolish the golems, and destroy Rata Sum (like in the Uncategorized Fractal). I would have Mordie devour CoE before taking on Rata Sum. Then the PCs would do damage control and rescue missions.

— The destruction of Lion’s Arch means that the pirates and thugs that used to live there are causing chaos everywhere else. Campaign missions and open world events would involve rebuilding the city, controlling the chaos caused by the gangsters, and re-establishing LA’s political presence.

—Meanwhile, Mordremoth takes advantage of the chaos (after he eats all the energy in CoE). The invasions return, and we meet new major players on Mordie’s team!

See? No need for biconics. All of these ideas could easily be played out by PCs from any race since the PCs are well-known Pact commanders. I would give the option of letting the players choose which campaigns mean more to them tho. The devs just need to focus on creating world events that can make players feel proactive in the game.

(edited by kta.6502)

Is anyone happy anymore?

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

Right but do you think this type of post go on the Wow or FF14 forum that often.

Sure people on the other games complain too, but usually not about this topic.

Anet simply pushed too much effort on LS, and ignored many things other people want.

I agree with you 100%.

As for the LS, I have an idea on how it can be fixed so the devs can worldbuild while doing LS updates. See this thread for more info: https://forum-en.gw2archive.eu/forum/livingworld/lwd/The-Biconics-cannot-carry-the-GW-Franchise/page/4#post4354780

MOBA on a mmorpg! just a fantastic fantasy?

in Suggestions

Posted by: kta.6502

kta.6502

As long as they keep everything else that is MOBA out of the game and just leave it at minions and towers, then yeah, I’d be on board with it.

I’m with Silver on this. It would add an additional challenge to WvW.

What you would like to see in LS season 2

in Living World

Posted by: kta.6502

kta.6502

New writers. And, preferably, writers who have played Guild Wars 1 on more than a passing occasion.

Sign me up! I’ve played GW1 since 2006, so I know the lore well. I would love to make new LS stories, and I’m not afraid of writing for the Teen market either.

If I were a writer for this game, I would re-focus the story on the PC. IMO, NPCs shouldn’t be getting the spotlight. NPCs also need to be more endearing so we actually care about them (i.e. Taimi).

Then there’s the much-needed cutscenes involving the baddies. I would include those in the LS. Players need to see what the baddies are up to while their characters are being kept in the dark (most of the time).

I would also add more stories involving the Orders. The 3 different organizations have alot of potential for drama.

(edited by kta.6502)

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

At least the Peacemakers sent out one person to keep the peace… kinda… sorta…

Attachments:

Blood and Madness Round 2.

in Living World

Posted by: kta.6502

kta.6502

This story premiered during Halloween 2013 (Tyrian year: 1326). Whenever we play it, our characters are in the year 1326 for the duration of the story.

FYI— The current in-game year is 1327. So this Halloween is a blast from the past type event.

Happiest of Birthdays To You GW2!

in Guild Wars 2 Discussion

Posted by: kta.6502

kta.6502

Happy birthday, GW2!
Happy birthday, GW2!
Happy birthday, dear Guild Wars!
Happy birthday to you!
And many more!

Let’s wash that cake down with a bottle of Courage!

Oh, and I brought omnomberry bars too! Enjoy!

Attachments:

Spoilers: What's with Caithe & Trahearne?

in Living World

Posted by: kta.6502

kta.6502

I thought that was weird too. Only the wardens and Sylvari PCs showed concern.

You’d think that the Firstborn would scream and run to their mother’s aid. Instead, they’re nowhere to be found when the PCs are fighting the dragon.

Maybe Anet just forgot to add their reaction to the scene OR there might be foul play at work. Just a thought.

(Some people are saying that they saw Caithe in this part of the episode, but she was non-existant in my instance. Hm…)

The Biconics cannot carry the GW Franchise

in Living World

Posted by: kta.6502

kta.6502

For instance, the Arenanet writers loved Scarlet Briar. Obsessively. They loved her attitude, her army, her intelligence, her machinations, her steampunk theme, and her backstory. And that’s where we got the entire Scarlet problem in the first place: they always let her win. There’s a good Pixar storytelling quote that says that people admire a character for their efforts, not their success. We see struggle as a valiant effort, regardless of the outcome, and Scarlet never struggled at all.

You’re right about people admiring characters for their efforts. What you said about Scarlet is true as well.

Don’t forget that the Scooby gang doesn’t struggle when they are looking for clues. Oftentimes, they only find the bad guys through dumb luck. Shaggy’s & Scooby’s attempts to run away from the scary monsters often cause them to bump into the real bad guys. The biconics are the same way. That’s why I agreed with the OP’s analogy.

(edited by kta.6502)