Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.
I love running into a backstab thief.
Thurr mostly easy to counter and kill, but if thry vatch you by surprise and you suddenly go to 50% health… Its just intense. Especially knowing the heartseeker comes next, or if you were alreay in a 1v1 with someone else when the thief comes :P.
Backstab thieves are super squishy, FYI.
This is my favourite map by far, itd be a pity if they removed it from solo Q :/
Well there are pretty girls, normal girls and ugly girls, and each of them can be a “real life” girl, a pseudo gamer girl who thinks she’s so nerdy and wants to make out with zelda ‘cuz he’s hot or just play farmville and stuff and there are the true gamer girls <3.
And mine is a true and pretty gamer girl :D DING DING ^^ I wonder why she’s still single :P Men out there must be silly … xD
“hey, I’m a gamer too, I play the sims 3 :D”.
Aye, in general Time Warp is our strongest Elite by a landslide. It’s biggest selling point is that it’s never wrong.
Both Moa Morph and MI can run into situations where they don’t provide a benefit. Time Warp never does. It has group utility, personal use, defence, offence, combo potential, it got it all. ^_^
I personally can’t get much use out of my timewarp, when I’m alone atleast.
It makes your skills faster, it just doesn’t seem very usefull O.o. Whereas mass invis is always usefull. For offense, defense, support… everything :o.
(Somewhat related) There is a plan to allow people to playback cinematics through some sort of story UI. This should help people catch up on what they missed.
That sounds amazing.
We ready have an item that plays a scene… But ts not skippable, and takes up precious bank space :P.
I loved this trailer btw C:
Also, channeled things being faster can actually work against you.
Want to evade for 2 seconds with blurred frenzy? Now its only 1.33 seconds. Or what about those blocks? Yup, those last shorter aswell.
Ogher than that, time warp is a pretty positive thing.
Thats all.
And whats the armor at 1:45 called? Dont think it’s in game, and it looks amazing :/
It’s not ingame. That’s been complained about quite a decent amount.
Obviously not enough, because we don’t have it :P
I wonder how that goes. Did they forget to back it up or something, and were unable to use it after noticing they didnt put t in game by accident?
Or maybe it was one of the very first armors, and only made it specifically for that one sylvari (edit: wow, that armor was so awesome It almost had me mistake one of the lesser races for a sylvari)human, and they didnt bother making it for all races/body types.
Just like when they messed up our chaos storm and GS. They had to recreate it… Instead of just looking in a backup from a week ago and restore it :P
(edited by Alissah.9281)
LOL, this thread is amazing xD
Hint:
Midnight: 30
Sure, Id like a Chaos Storm thatone shots everything, and a skill that summons 2 duelists at once :P.
the bullets they shoot look awesome :o
And whats the armor at 1:45 called? Dont thinkits in game, and it looks amazing :/
- Mantra Chargnig: 0:47 – Charge Mantras before the fight
- Doing Damage: 1:46 – Both Phantasms AND Shatters contribute to damage.
- Safely Landing iCounter: 2:13 – When you know you’re going to counter an attack, use Daze Mantra as the counter animation starts to keep yourself safe (and stun the enemy if you’re lucky). Note: Alissah did not do this here, but she should’ve. She would’ve both nailed an interrupt (Halting Strike) and heavy damage from the counter. =P
- Mind Crush at it’s Best!: 3:04 – Example of perfect use of Mind Crush’s abilities to dominate an opponent. She gains combat advantage with stealth, counts his dodges, hits him with heavy damage with a smooth combination of shatters and Phantasms, and interrupts his heal attempt. (Note: Halting Strike hits the Thief for a beastly 3297 damage when Alissah interrupts his heal thanks to the high Vulnerability stacks from dazes)
- Stealth for Initiative: 3:53 – Gain advantage by starting a fight summoning a phantasm and dazing the opponent (Mantra) at the same time.
- Stealth beats stealth: 4:20 – Counter stealth with, uh.. stealth.
- Stack Vuln .. Like a BOSS: 5:18 – Perfect example of how quickly and easily you can stack 20+ Vulnerability on a target.
- Staff Contributing to Damage: 6:12 – Using interrupts properly, even the Staff can contribute significant damage via Chaos Storm and iWarlock.
- What not to Do: 7:30 – Errors and mistakes using the build
8:58 – Mind Crush vs Shatter Heavy
10:45 – Mind Crush vs Shatter Heavy – Epic Round 2.
Oh, I dind’t even see this breakdown untill now :o
Its pretty complete, but here are some things I would add:
2:13 I like playing it safe, which means safing my defensive skills for later if I need them. The distraction mantra kind of falls under defensive skills :P. I didn’t know what to expect, so I wanted to save it for later.
Also, If the daze didn’t turn into a stun, he still would’ve dodged my riposte :O. I’m not a fan of RNG :P.
6:38: I share my 2 golden rules, essential to learning the art of Warrior trolling.
6:45: When a hammer warrior pops signet of fury or Berserker Stance just before engaging, chances are they will start with earthshaker. A simple Riposte will throw them off (although not in this case, because he used the rare signet of might).
7:15: I try to use the Domination Signet defensively, but the 0.25 second cast time was enough to make it fail. (consider this when choosing between the signet and Distraction Mantra)
9:25: An example of Illusonary Riposte’s multiple uses. I wanted to block Gooqle’s melee attack for high damage, but he created too much distance, so I used counterblade instead (and got an interupt by accident!).
10:10: Always try to get as many illusions out before using ether feast, Phase Retreat is perfect for this!
11:50: Spam your Phantasmal Swordsman, just do it. Here I missed the opportunity and swapped to staff instead of summoning it, It may have been the difference between victory and draw.
This is my favourite heavy armor by far :/.
We just don’t have enough skimpy/classy/sexy heavy armor. Just look up an armor collection, about 80% just makes you look like a tin can, and is just the same thing over again.
Phalanx is some very much needed variation, And changing it so it mimics the male version would completely remove all the things I enjoyed about it so much.
“zomg, every time I pale a bid in a game with millions of live, human players, an disallowed program is outbidding me. It can’t be other players because its always outbidding me promptly by a small amount and a round quantity.”
This statement had so much truth in it, I had to spend a whole hour lying to people to balance it all out :/.
The thing is, YOU are not the only person trying to get buy orders filled. If you want an item now and that badly, just buy them out from sellers.
Well, that’s a very touching story. I just want to say one thing:
IMO, there is a difference between ‘elitist jerks’ and ‘helpfull good players who make the game more enjoyable for you’.
The difference is that ‘elitist jerks’ are, simply said, jerks. Both want the same, which is helping/teaching new players how to properly do dungeons… But their langauge is alot different. The ‘elitist jerk’ will shove information down peoples’ throats, and if they dont listen, he will switch to a very aggressive and forcefull tone, which causes those new dungeoners to (rightfully) think they’re a jerk.
The second category of ‘elitist’, talks in a different tone. A differnet tone, but most of all, they dont shove information down your throat/force it on you.
Just like you, the OP, those 2nd category have become rolemodels for me. But other than you, the ‘elitist jerk’ category RUIN my GW2 experience. Even my forum eperience :/.
They add absolutely nothing to the community. All they do is rage and troll people, which has the opposite effect of what they actually want. Agressiveness makes people much less likely to listen, if not severely annoy them. Or in my case, ruin one’s experience.
That’s where I disagree with the OP: we don’t need jerks in the world.
Thats all :/.
“Urban Dictionary: Elitist (definition) ":http://www.urbandictionary.com/define.php?term=elitist
(edited by Alissah.9281)
For Mesmer related questions, try the Mesmer forum :P. Its an amazing place with tons of helpfull people whoare always willing to invest time in helping people ;).
We also have the Official Mesmer Forum Guild [OMFG] . Here we have a list of Mesmers who dedicate their time for helping you, you need only whisper someone ;). Or we can do 5 Mesmer dungeon runs, itll be great :D
(edited by Alissah.9281)
Ele
I wish ele wasnt so horrible, it was my first char in beta, and it has been my second for pvp since the build “diversity” patch.
I have some friends who main ele, and they basically quite pvp, because they have to be 3x more skilled than someone to beat them :/. Sometkmes we do ele duels in our custom arena… If we still had it. It got too expensive to maintain :’(
On a serious note, heres my list from easy to hard :D
(edited by Alissah.9281)
I cant wait :D
Btw, I really love skyhammer, its my favourite mal by far :/. Not sure why people hate it D;
I guess lagg is extra annoying because you vant jump properly, but thats ok, i dont lagg all that much :p
Just a heads up Alissah, phantasm summons don’t check facing, so you can have your character facing however you want and summon them.
I meant you turn around and run away from your target.
Speaking from experience, i tend to get in alot of sticky melee situations where I want to make some distance… Only to realise im not using a staff :’(. So thats why I just run away + summon the zerker :P. The cripple is especially awesome.
Thanks for the heads up nonetheless ;D
(edited by Alissah.9281)
Staff primary deals condition damage, but its amazing as a defensive weapon aswell, which is why power-based builds like Mind Crush can also consider using it. That, and Chaos is secretly a Sylvari Stripper, known for how he utilizes the staff.
As for pistol vs sword:
GS is great for chasing down runners, or generally doing damage at up to 1200 range. It doesnt offer much flexibility or survivability, though.
If youre having trouble survivng, feel free to give the staff another try.
Incase youre wondering how pathetic damage with a staff is, here is a video where I duel with Mind Crush and a staff (spoiler: damage isnt pathetic!):http://m.youtube.com/watch?v=p5EymK0fz8Q
(edited by Alissah.9281)
I think either some of you, or I understood the OP wrong.
As far as I can tell, the OP meanss:
- Say you send your clones to shatter on X target.
- On the way the target, they get killed.
- The point at which they get killed, they explode and do their shatter dmg.
And I think some of you think that killed clones always shatter in a mind wrack, which isnt what the OP suggested at all.
The illusion will only shatter when it has already been given the shatter command, and not when it just dies while minding it’s own bussiness.
Knowing that, it will be completely useless as a trait and it will never be worth taking.
And I may be completely wrong here, because its 1am and cant type/write/think/read properly x.x
What about:
Currently cry of frustration is only really good for 2 things: removing boons, and removing conditions :P
These changes could make it usefull in condition/clonespam builds.
Because not everyone should be able to do everything with a weapon. Why can’t Thiefs dual swords? Why can’t Guards? Why can’t a Mesmer use a Dagger? Cuz it would take away the unique part of weapons.
It’s also pretty much a design win that thiefs change their 3 depending on main and offhand. Unique.
There was never an announcement that the current weapons will become aviable for other classes and hands. There are just new weapons under contruction.
On another site, i think mmochampion.com or something, they mentioned that eventually every profession will have acces to all weapons… Somehow :P
Looks like medium armor to me.
And im super excited for the new fractals :D
I havent had this issue, last tested it yesterday in spvp.
I decided to finally do some condi again, so i YOLO’d in a group of 4 people and survived for 10 minutes xD.
If they saw me through stealth, that probably wasnt possible :P
It’d just be wayyy cooler if mimic made people’s heads explode.
Yes please!
Can butterflies and confetti come out too :D?
Doesnt sound OP to me, it would just help us in big zerg fights, maybe.
I dont nearly do enough zerging, so Im not sure about that one :P
In a 1v1 situation it wouldnt change much, who would couter a shatter by killing the clones aa they are running to you, anyway :P
I used a duel with proper duelling builds as scenario.
1) Elementalist
2) Engineer
3) Guardian
4) Necromancer
5) Ranger
6) Thief
7) Warrior
1: Mesmer
2: Neither
3: neither
4: necro
5: neither
6: thief
7: warrior
I dont really udnerstand :/
I’m not sure what that means, but it sounds like something awesome.
I can blink anywhere, even to a whole new location thats way over 9000 meters away and i dont have line of sight on, its amazing :o.
I dont think im smart enough to ‘h4x’ anything :/
Was a slight poke at blink not being able to go up, down, or across gaps. I went full nerd on you I apologize…
I didnt know they made purple butterfly underwear for men :P
This discovery has changedmy view of the world.They don’t make purple butterfly underwear for men and i was jealous of you women because of this…so I made my own!! I just wish I had thought to make them boxers or briefs ;/
Wow, this right here is true Mesmership.
World tells you to not wear purple butterfly underwear? Well, you don’t care and listen to your true feelings, and make it yourself.
/claps/
Ugh I got caught in the thread necro….i feel dirty.
Quick, take a shower before you become a thread necro yourself :O
You go to sleep and have a dream where you are playing your mesmer. Happened two nights ago, I think it might be high time to take a break from the game. Despite that, the content was fun though.
I had a mesmer dream once too :/.
Someone got stuck in deep mud… So I dodged to make clones and then shattered them on a fly to proc shattered conditions… And the person in the mud walked out :P
edit: actually, I tend to be a mesmer more often than not in my dreams, because I use blink to get around ;D
It doesnt have a cooldown though :oDoes your blink transverse the z axis in your dream? If so I call h4x!!!
I’m not sure what that means, but it sounds like something awesome.
I can blink anywhere, even to a whole new location thats way over 9000 meters away and i dont have line of sight on, its amazing :o.
I dont think im smart enough to ‘h4x’ anything :/
edit:
HEY MINE TOO!!
I didnt know they made purple butterfly underwear for men :P
This discovery has changedmy view of the world.
(edited by Alissah.9281)
Top 2 in solo queue leader boards are mesmers.
As much as I love mesmer and wholeheartedly support how awesome the class is, I’m forced to at least somewhat agree with the OP.
Mesmer is the sort of class where you either get it or you don’t. It’s rare to find a sorta mediocre mesmer, you’ll either get a great one or a horrible one, and horrible ones dominate the spectrum, even though a great mesmer can easily carry a team.
Hey, where did your signature go? I didn’t even recognize you :o
no I mean insp 15 passive with chaos 15 passive. It’s more or less protection on demand since you stand by a phantasm all the time, which I find much better than pu protection.
It used to be that way a long time ago, but no longer. The chaos 15 minor has an internal cooldown of 15 seconds.
I once made a build that was compeltely built around that one trait… I got about 1 min protection over the course of a 30 second long fight…
Got +protection duration runes and all that kinda stuff.
I was super excited, because I finally made a raelly usefull build all by myself… 2 weeks later they gave it that 15 second intenral cooldown :P
I was sooooooo upset, and I just didn’t want to accept that it was way overpowered xD
@Mogar: Minor master Chaos means the 15 point :P
Ew, This thread was after the ‘build diversity’ patch :/
Bad memories D;
1 thief is good because they have high mobility and can decap points fast. Having any more would be a negative to the team.
Were talking about the average solo Q person, of average skill/kmowledge etc.
Most thieves I see just roll around and die randomly kill people in mid or close fights.
Maybe Im just unlucky and meet the wron people :P
Btw, you cant make professions negative points, because t makes the math weird :P
By the OP’s numbers, a single ranger can win vs 5 thieves
Whqt about:
Example:
In the graveyard:
Technically, someone on the side up the stairs can slightly contest it.
Heres an example:
Decapping is 3 times as fast. If John and Bob for some reason die, this is what would happen:
It would make unning around a circle less punishing, but still a bit. (Some professikns just arent super tanky with ‘static’ defense like warrior >__<)
And yea, obstacles would be fun, and perfect for the dynamic Gw2 combat.
Only lets you put in 1 attachment per post. Very annoying >.<
How to upload multiple attachments per post:
So, how did it go c:?
Without me :’(
We were just sitting in the circle and talking about how cool you are and how we miss you.
That sounds amazing! Such a pity I missed that :p.
On a serious note, sunday is usually just a bad day for me, and I really wish I could attend more OMFG events x.×.
Im not getting much time to play nowadays in general… Real life, and stuff :/.
Hope you had fun anyway :p.
phantasms die in like 2 hits lol
this would just make teamfights alot more random than they already are with all the rallys popping around without people knowing exactly why. Phantasms dont last more than 2 seconds in team fights, it would completely break the game.Phantasms and clones are so easily spat out by mesmers, there’s not much of a risk or loss in trying to spam illusion generating skills whenever they’re up. They’re part of the AI clutter that infests PVP and now even the minimap but that’s a whole different topic.
Summons in this game are too much AI dependent and players abuse this system. I’m not saying they’re OP but the advantages of having so many AI running around knowing that their owners do not do much of the work other than kite them here and there because they can just auto-follow and auto attack a target to death plus the clutter and chaos and mess they cause when these AI pile up are just ridiculous.
I am not disagreeing (mesmer here). But you/OP are asking for a complete overhaul. I just don’t see that happening. I prefer the “old” mesmer, but this is what we’ve got. Phantasms are an integral part; as are rangers pets … with everything that follows. If you want to tone that down, you have to re-design the classes entirely.
It is only needed some modifications: they only should attack when the owner have LoS to the target (the owner must move and not stay still, no more cast and forget).
They should not attack downed players because they interrupt the healing DS skill without the player hit the downed player (the owner should go there to stomp). Or if they still hit you you should ress if you kill one AI.
All hard CC should change place with the skill that the player commands so AI dont CC you without user interference. It promotes skill play.
Nope.
I’d be happy to teach Elementalist to the best of my abilities.
I have started up my own guild E L Etism (hehe get it?) to help people learn how to play elementalist and develop and theorycraft new builds!
LOL, I met one of your guildies in Solo Q the other day xD.
I thought it was a funny name :P
We’ll be reducing the maximum amount immobilize stacks in the near future.
Or just change it back. The game was DESIGNED with ONE stack of immobilize in mind.
Not five, not four, not three nor two, designed for just one.
Stop adding/changing mechanics without considering the entire game! (AHEM torment)
But… torment isn’t that bad though…..
The warrior skill impale can deal well over 10k damage with just 1000 condition damage. Worst part is, since the terror is applied gradually, you can’t just clear it and be done. Most op skill in the game.
I thought I was the only one who thought this. That skill is kittening rediculous. Fights with condi warriors come down to whether you can dodge it or not. Reflect it, you just won. Get hit by it, you kinda have to leave. Pin Down too. They also have 20 second cooldowns.
But I won’t complain, they’re really the only skills making condi warriors a viable thing these days.
I guess thats true. Pin down can do like 15k damage too, with max bleed durations.
If I gt hit by one of those 2 on my shatter mesmer, I just have to leave and wait for my health to regen out of combat :P
…of a Solo Queue match.
- Guardians = +5
- Rangers = +3
- Necromancer = +3
- Warriors = +2
- Engineers = +2
- Mesmer = -1
- Elementalist = -2
- Thief = -4
- AFK Person = -5
The team with the highest # wins. It’s not 100%, but it’s pretty accurate, and if there’s a large disparity between the teams’ #s it will not even be close. Not even by a little bit.
Try it out. Tell me if I can tweak some numbers. This is what I’ve been doing before matches, and usually I’m right. It only goes wrong when you have a really terrible guardian/warrior/necro/engie or a really good thief/mes/ele…but since skill is rare it usually holds up.
Science, it hurts me :/.
IMO:
The average thie is more dangerous than a Mesmer. In fact, whenever I see a direct damage Mesmer I go “easy target”.
Doing damage as a thief is easy, most damage comes from #1. Newer players souldnt know how to survive with a thief though. Same goes for Mesmer.
Average Mesmers are some of the easiest opponents I meet :/.
You counter them = they do no damage, and cant defend themselves.
But I guess ts because Mesmer and thif arent forgiving, whereas with Warrior you can make some mistakes and survive/tank for longer.
I made Elementalists +3 instead of 1, because nowadays omly ‘pr0’ elementalists play them. The average player already stopped playing elementalist :/.
A pr0 elementalist can beat a Mesmer or Thief ;0.
I dont think its broken, in fact, I think the combat is the best Ive ever seen in an mmo.
That said, conquest is getting boring. The amazing conbat still makes it kind of fun, but having more game modes would be perfect.
The pve population cares about ‘rewards’. Giving a little bit of money or qchievemnts should attract some…
Personally, I do pvp because the combat is always challenging, you just never know what kind of players you will find! Whereas dungeons in pve is always the same.
New gamemodes should focus alot of combat and mobility, inatead of bunkering in a circle and then spamming condis.
Even a 1v1 duel mode would be hugely appreciated :/.
You are now at step 3. There are 3 recommended options for you:
Besides, your “WHY DONT YOU FIGHT ME LIKE A MAN!?!?!1one1” doesn’t add much to your post. If it becomes too extreme, it may even keep people from helping you properly.
I feel like proper credit for this post idea was not given. This post was originally posted here.
https://forum-en.gw2archive.eu/forum/professions/mesmer/The-only-thing-I-want-by-x-mas-for-Mesmer.
You have chosen to post this, and yet did not give any credit to Taldren for taking his post. The only reason i care is because it was an awesome post, and i love all awesome posts.
Aparently you saw this post, and got these ideas.
1. Posting about swiftness gets people attention
2. I love attention and will do anything for it.Please give credit to peoples post if you are going to steal from them. Yes you asked for swiftness in PU but it’s basically asking for swiftness for Christmas, and i think the author of this post should have been given credit in your post.
LOL the sarcasm is strong in this one.
Btw, I agree swiftness is one of the better defensive boons, and I’d go as far as saying that swiftness probably prevents more damage while roaming than protection does O.o.
Id like id swiftness took the place of regen, but there are people who actually use healing power just for that regen… So, its a bad idea :/.
So, how did it go c:?
Without me :’(
(edited by Alissah.9281)
This is a great idea! Thanks a ton for putting it together.
Tell us the truth how much gold did you guys pay him.
:p
Pft, everyone knows devs can’t be bribed with gold, if they needed some they can just use their little dev magic to create some.
I was thinking they used advanced torture techniques instead of bribery, like tickling!
(edited by Alissah.9281)
so i will always get on the least played class to get a fast q pop / get on the good team and then swap before match starts?
not good.. just dont do this whole class matching – its probably a lot of effort that will fail horribly in the end
idk…
Im not happy with the idea of normed matches – just opens the door for exploitation again
Just know that any future plans devs tell here is in no way final, unless they say so. There still can be alot of changes that solve the problems (legit problems, too) you talk about and we probably didnt think off.
IMO, I would already be happy if it just looked at which amulet someone is wearing to classify them as “bunker” or “damage”.
I’d love to teach here, but sadly I’m EU :/.
We already have a similar guild on the Mesmer forum (and I heard rumors guardians got one too?), and it’s amazing
One of my 5 guilds recently disbanded, so I have 1 free slot left… But I don’t suppose you’re considering making this guild EU too :o?
(Excuse my possible horrible grammar/spelling… Typing this from phone and can barely read/think properly atm :/)
I’m wondering where damage comes from with that trait + weapon set up… And why do you call it a hybrid? Sword and greatsword both are 100% direct damage.
I must be not seeing something here…
If its just a direct damage build instead of hybrid, go full Berserker. Add more toughness if needed, 2050 armor is low but better than nothing. 2400 is quite high, 2700 is very tanky, and probably overkill.
You really should not need any toughness at all. Stacking Defence is a crotch for lack of skill. Between clones and stealth and dodge you should not be hit much at all. That’s just imo. Others may disagree.
if you put a few pts into Chaos line you can get pretty consistent protection as well.
You probably mean you get protection from Chaos minor master and Prismatic Undertanding. His traits already had 30 Chaos, so… :p
However from what I hear there are people in EU who know how to check their solo queue roster. They could easily ask a teammate what’s on the other team before entering and adjust that way – something to look into.
Already got you covered. We’re not even going create a game instance until everyone has committed.
Sounds great!
No really, I mean it, I can’t wait :P
When you type feedback.com instead of facebook. Yeah, that has happened at least twice. And since this is my first post ever, hello folks : )
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