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Is what I’m getting. All I tried to do was access the forum.
When you guys do the shatter revamp, please look into adjusting the gather PrE.
When a player picks up a piece of siege, it disappears for everyone instead of just that individual so I then have to wait for it to respawn before I can gather the same spot even though I’m not the one that picked up that piece of siege. I don’t know of other gather events that behave the way this event does.
So, how about a bar for gold find and we can use the luck on either gold or magic find.
I am a slow poke, and it takes me 30 min maximum, with fetching a toddler around.
And when I don’t feel like doing them, well, than I just ignore them. They’re not mandatory.show me a video of you doing:
3 pvp matches (with 3 point captures, 5 player kills, 1 top stats ofc)
50 kills
20 Gatherings
4 Events in the Maguuma Jungle
15 dodges
10 items crafted
1 jumping puzzle done
1 story/explorable dungeon
5 caravans killed in wvw
10 inemy invaders killed in wvw
1 tower captured in wvwin under 30 minutes with showing you how you take care of your toddler at the same time
you would never make this in under 30 minutes
NEVERi bet you wouldnt even do this in under 1 hour…
if you are unlucky with wvw time (especially on some low rank wvw servers) + maguuma events + pvp games it may take you a lot longer!!Only 5 of those are needed to complete the daily. The rest are optional if you are like the OP chasing the leader of achievement points…lol.
NONE of the rest are needed otherwise.
OP is asking for them to be restricted because they don’t want to do them since they feel they are loosing some kind of race…lol…with achievement points.
No reason presented is compelling enough to limit anything beyond the OP not wanting to chase them for the achievemeht leader board.
If someone wants to chase points for the achievement point leader board…lol…, let them. The achievement point leader board is a joke anyway. Means nothing beyond you ground out enough stuff to get some points so it is basically somewhat of a measure of time you spent in the game.
EXACTLY!!!
OP is refering to ALL dailies
so why did you feel a need to tell us he can do 5 daily points in under 30 minutes in comparison to the 2-4 hours the OP was talking about ???why do you compare completing the 5 easiest dailies with ALL DAILIES???
your post was just senseless thats why i quoted you!!i agree that noone is forced to do the dailies and i dont see any need for a change
i just cant stand people who compare 2 totally different things and see that as an argument in their favor…
you could have just said the argument that is logic: noone is forced to do it and if it was possible to get all possible achievement points in 1 hours were would be the content for hardcore playersbut saying that you can do the 5 easiest pve only daily points in under 30 minutes BRINGS N O T H I N G to the discussion about doing ALL PvE and PvP dailies
You were asking to see how all that stuff is done under a certain amount of time and those that were doing dailies under a certain amount of time were referring to completion of daily, not doing all.
No one really cares about doing the rest unless you are trying to lead the leader board and there isn’t a compelling argument to remove those.
I like having the rest of the achievements to do if I feel like setting a personal goal so I don’t care to see them limited just because someone feels like they are loosing.
did you even read what i just wrote when i quoted you the 2nd time?
I did, I’m not totally sure what point you were trying to make. I think your point was trying to validate or not another point in the conversation.
I also was not the one comparing doing the daily and doing all the dailiy points. I don’t really feel your post and others saying they are easy to knock out are quite totally relevent. Most that say they are easy are only thinking about doing enough for the daily and not trying to get all.
I am a slow poke, and it takes me 30 min maximum, with fetching a toddler around.
And when I don’t feel like doing them, well, than I just ignore them. They’re not mandatory.show me a video of you doing:
3 pvp matches (with 3 point captures, 5 player kills, 1 top stats ofc)
50 kills
20 Gatherings
4 Events in the Maguuma Jungle
15 dodges
10 items crafted
1 jumping puzzle done
1 story/explorable dungeon
5 caravans killed in wvw
10 inemy invaders killed in wvw
1 tower captured in wvwin under 30 minutes with showing you how you take care of your toddler at the same time
you would never make this in under 30 minutes
NEVERi bet you wouldnt even do this in under 1 hour…
if you are unlucky with wvw time (especially on some low rank wvw servers) + maguuma events + pvp games it may take you a lot longer!!Only 5 of those are needed to complete the daily. The rest are optional if you are like the OP chasing the leader of achievement points…lol.
NONE of the rest are needed otherwise.
OP is asking for them to be restricted because they don’t want to do them since they feel they are loosing some kind of race…lol…with achievement points.
No reason presented is compelling enough to limit anything beyond the OP not wanting to chase them for the achievemeht leader board.
If someone wants to chase points for the achievement point leader board…lol…, let them. The achievement point leader board is a joke anyway. Means nothing beyond you ground out enough stuff to get some points so it is basically somewhat of a measure of time you spent in the game.
EXACTLY!!!
OP is refering to ALL dailies
so why did you feel a need to tell us he can do 5 daily points in under 30 minutes in comparison to the 2-4 hours the OP was talking about ???why do you compare completing the 5 easiest dailies with ALL DAILIES???
your post was just senseless thats why i quoted you!!i agree that noone is forced to do the dailies and i dont see any need for a change
i just cant stand people who compare 2 totally different things and see that as an argument in their favor…
you could have just said the argument that is logic: noone is forced to do it and if it was possible to get all possible achievement points in 1 hours were would be the content for hardcore playersbut saying that you can do the 5 easiest pve only daily points in under 30 minutes BRINGS N O T H I N G to the discussion about doing ALL PvE and PvP dailies
You were asking to see how all that stuff is done under a certain amount of time and those that were doing dailies under a certain amount of time were referring to completion of daily, not doing all.
No one really cares about doing the rest unless you are trying to lead the leader board and there isn’t a compelling argument to remove those.
I like having the rest of the achievements to do if I feel like setting a personal goal so I don’t care to see them limited just because someone feels like they are loosing.
I am a slow poke, and it takes me 30 min maximum, with fetching a toddler around.
And when I don’t feel like doing them, well, than I just ignore them. They’re not mandatory.show me a video of you doing:
3 pvp matches (with 3 point captures, 5 player kills, 1 top stats ofc)
50 kills
20 Gatherings
4 Events in the Maguuma Jungle
15 dodges
10 items crafted
1 jumping puzzle done
1 story/explorable dungeon
5 caravans killed in wvw
10 inemy invaders killed in wvw
1 tower captured in wvwin under 30 minutes with showing you how you take care of your toddler at the same time
you would never make this in under 30 minutes
NEVERi bet you wouldnt even do this in under 1 hour…
if you are unlucky with wvw time (especially on some low rank wvw servers) + maguuma events + pvp games it may take you a lot longer!!
Only 5 of those are needed to complete the daily. The rest are optional if you are like the OP chasing the leader of achievement points…lol.
NONE of the rest are needed otherwise.
OP is asking for them to be restricted because they don’t want to do them since they feel they are loosing some kind of race…lol…with achievement points.
No reason presented is compelling enough to limit anything beyond the OP not wanting to chase them for the achievemeht leader board.
If someone wants to chase points for the achievement point leader board…lol…, let them. The achievement point leader board is a joke anyway. Means nothing beyond you ground out enough stuff to get some points so it is basically somewhat of a measure of time you spent in the game.
Since I can mute the instruments, I no longer find them annoying, I don’t think anyone else has a reason either since they can do the same.
I do not mind seeing more added in for the people that do want them.
This is a personal issue that you and your friends are having. It isn’t dailies.
You need to change your mindset, that is all. Doing ALL dailies is optional.
If you are doing them to try and remain “competetive” lololololol in achievement points lolololololol, that is a issue you are having, not a problem with dailies.
BTW, there is no reason to try and be #1 in achievement points. You do not get anything special. I don’t believe very many people actually care about them beyond the loot.
(edited by CreativeAnarchy.6324)
The people are just being dramatic.
many exaggerations .
They do love a good exaggeration. Forum is full of them.
If someone offers enough, I’ll sell it. I have my own price measurement that I go by.
If enough stuff starts to meet my min amounts, I’ll re-adjust. As it is, there are still quite a bit of stuff that people try to buy but don’t offer something worth my time. I’m not going to sell something that is only 1c over what I can get from the vendor. I’ll let the TP flippers go work for something if they are going be insulting like that. I know they make more money, they can cut me into the profit better than that.
I don’t know if the item salvaged determines the type or quality of luck you get.
I can see the need for a karma nerf but theyve gone way too far. The armours you get at Temples weren’t supposed to be cheap ways to get exotics but prestigious cosmetic stuff, and they along with most karma items got turned into basically cheap exotics/rares because karma was so easy to get that people were dripping out of their ears with them ( I got 1m karma in a month of casual play).
1m karma is for armor and trinkets from temples.
All players I know farmed karma and those weren’t prestigious, those were first exotics you had before getting others. And unique for guardian and necro builds for those that don’t play WvW to buy items for badges.That was the way to get items so after 1 month of playing you were geared in exotics and you could play any dungeons or whatever you wanted.
Remember that temple items aren’t that great in stats, most people don’t consider them for other classes at all.
As for the prestigious looks… Please really… It’s like saying that getting CoF set when people were farming it was prestigious. For me seeing 1/3 of LA dressed in that meant that they don’t have gold/gems for transmutation stones to do something about the look and only few people really liked the look.
Over all the way that people could gear in exotics in 1 month was great. Now mew players or alt characters just can’t do it and that’s not something that anyone would enjoy. I for sure don’t.
Obby shards for ascended and legendaries (especially legendaries when you tend to use like 1,5 stack on clovers is really nerfed so bad also.
In the end I don’t even know how they are thinking cutting karma in 1/11.
It’s such a bad move…I suspect they want to try to get people out in the world, doing DEs and whatever else pays with karma rather than relying on the jugs. And there were all those posts from people complaining they had so much karma and so little to buy with it.
Those people use RNG boxes for a long time and they have all they want. Thats the way it was for a long time.
I con only guess they want to make getting obby shards for crafting ascended items harder, but they shoudl increase their numbers instead of cutting karma…
I’m not seeing 1m for karma full set.
42000 per each armor/trinket = 504000 karma for a full set. It does take more for obsidian shards but that is something different that is supposed to take a while to obtain.
Karma still adds up pretty quick. Not as quick as some would like but it does still add up pretty quick. The amount per event does hit hard if you have been in a zone for a while but it is still not horrible to get.
I’m pretty sure better karma rewards will be introduced(stated by devs…I think they were devs, they had one of those red things on their post) and it was just way way to easy to get karma to make those rewards actually meaningful.
Not saying I agree with the nerf, just saying that people don’t need to be blowing things out of proportion like happens with other stuff in these forums.
(edited by CreativeAnarchy.6324)
No it won’t.
Not saying I’m against removal of way point costs but it won’t encourage people to hang out somewhere else than LA.
(edited by CreativeAnarchy.6324)
If they decide to increase the level cap and gear power, all they have to do is increase the infusion stats. Ascended, if done correctly, can be used until the servers shut down and still deliver an increase in gear effectiveness without making you get or craft all new gear.
It is listed as a percentage because it is telling you how much you have added up on the armor. The damage displayed from the attack is because of the damage done on the attack and not all attacks will dish out the same number every time and your critical damage is based upon that variable if you got a crit.
If you see red splash with numbers when attacking, that should be the crit.
(edited by CreativeAnarchy.6324)
Just doing part of world bosses, no temples, I have gotten about 7k karma and that was about 3 hours and barely doing any pre-events or any other events, just hopping to events and no boosters. The karma does add up fairly quick. Not as quick as some would like but you can get buffs/food if you really need it that bad. Temple armor won’t take very long to get unless you are super casual. Just going to have to do more events is all.
I’m still going to craft to 500 just to have a character that has all crafting maxed. I may not always have the gold for something but I hoard enough mats to usually make what I need.
I may or may not get a legendary. I would like one but I keep spending my gold on something else like dyes.
I really can’t tell if you are serious or not.
I am very happy with this magic find change.
I don’t have to gear out any specific character since all my characters will have it.
I disagree with anyone that is requesting a refund. You spent your laurels on it to get more gold, you got your use out of it.
I think it was changed to make karma rewards not so trivial when they introduce other karma rewards.
People have been asking for a use for karma and I agree that it would be nice for there to be something beyond temple stuff, but with how easy it was to get through dailies and dungeons, any rewards from karma would have been trivial to get.
This is my speculation though.
I finished the first monthly specifically so I could get the karma jugs before the change. Happy I did.
Quote what I said earlier:
This makes it very easy for players to get angry at each other over playstyle, which sucks.
If youre worried about being made fun of for something that you recognize is terrible maybe you shouldn’t be doing it. I thought this was obvious enough that I wouldn’t have to quote it
The heart of the entire issue is that it shouldn’t be terrible. It’s a legit playstyle except for large groups, which makes no sense. This is an issue of the game being borked in this respect, not players refusing to “be better” or something.
It’s a legit PVP playstyle this is the part you don’t seem able to grasp. If I went into WvW in my pve spec I would get blown up in seconds. Should I start making threads whining that I should be able to play how I want to and to change the mechanics so a full dps a+m/gs warrior is viable in WvW? or should I adapt to the game and change my playstyle?
This isn’t about PvP, it is about PvE.
Condition damage is nice for PvP/WvW.
Condition damage is nice in PvE if you are solo.
Condition damage is bad in PvE if you are with more than one condition build trying to complete an event such as Tequatal so you get the scaling of the extra player but the extra player isn’t doing any damage since the other condition build is putting up the conditions. Events such as Teq have quite a lot of players, I’m sure many are their preferred condition build. Old Teq it didn’t matter, new one it quite possibly will. Same goes for any boss that gets revamped. This is the point you are not grasping.
They could body block. They had the option to place themselves in the way. We don’t have that option. Best we can do is dump a whole lot of damage in the spot and hope to do something when they stability double dodge past us.
SoR will probably win via excessive cheathaxing, BG/JQ will duke it out for second.
Fixed that for you.
Many WvW players did not do invasions because they do not like PvE. I don’t blame them.
I would rather not have any more PvE in WvW.
Someone close this thread please. This thread isn’t creating healthy discussion because there is nothing to fix.
This thread is now about pie.
I like southern pecan pie. Simple to make and SOOOOOOOOOOOOOO freaking delicious.
I hope you add whiskey. Whiskey pecan pie.
Best. Pie. Evar.I am more of a rum guy. That does sound good, though.
Rum Cake with a nice rum butter icing.
I too would also like to have more bank tabs.
Having a separate personal tab for each character, accessed by only that specific character, possibly allow for expansion of this for extra personal tabs, would be great for soul bound stuff. It gets cluttered in the bank trying to remember who is the owner of the soul bound stuff. I have a few pieces of gear for whatever I’m playing for my characters.
I would also like to have my crafting storage be increased to at least 1000 instead of only holding 250. I like to hold on to a decent supply of mats for my other characters. 250 really doesn’t go very far for the raw materials and some recipes take quite a few processed materials and making a full set of gear can take quite a lot of stuff.
Some items such as doubloons don’t have a specific storage spot so I need to save such stuff for a legendary.
Yes I can use mules but I’d rather play those characters than have them set for storage and would just like convenient access to my stuff so that I don’t have to remember which mule has what.
The jumping puzzle in Lion’s Arch.
In the dark room.
Torch on the floor does not provide any light. None of the torch skills provide any light.
Torch we got for the living story, Flames of Kryta, also does no provide any light.
I don’t think critters should allow us to run up to them and start attacking.
I would much rather see animals try to flee rather than ignore before petting is implemented.
If I was a tasty bird like a moa, I don’t think I would stand around while some charr is killing a moa right next to me.
I shall happily equip my character with ascended gear and not give a care about those that do not wish to wear such stats.
You want something, sometimes you just have to do what you don’t care to do.
I have had to do that for a few things already and I haven’t posted about it complaining. I either did it or I walked away from that desire.
Besides that, I would not be surprised if they added other ways later on. Last times that added in something, WvW players had to wait before being able to get it with badges.
I’m fine with ascended stats in WvW, don’t mind them at all.
Yep, if you don’t mind farming to quite an extent. From what I saw, it looks like ascended will require at least 70g of mats to craft.
Still don’t mind at all.
I don’t have to designate a character to farm because I don’t have to get a set of gear.
I didn’t have a set before because I didn’t want to have to purchase a set of gear.
I don’t care about arguments that people that invested in gear should get some kind of refund. You got loot out of your gear so you got your use. Don’t care about any other argument.
This is a great change.
Please, please, please, please remove this warning with the patch.
I do not want to have to click that stupid warning each time.
Why would Anet be surprised? All this place does is complain.
QFT!
If I listen to music while playing the game, I’ll turn on my stereo.
Very, very few games have music that I would actually like to hear while playing and this isn’t one.
I’m fine with ascended stats in WvW, don’t mind them at all.
Suggestions are just an example to get the idea across.
These are ideas to encourage holding camps. Doesn’t have to be this kind of bonus, just looking for a reason to hold camps. At the moment, I don’t think we hold camps beyond the upgrading stage. This idea isn’t as good either if you already have everything upgrade so it doesn’t necessarly encourage but any other ideas would be good.
South camp, while holding this camp, all your dolyaks from all held camps move 25% faster without escort. If we want to get yaks and supply in fast, we should be escorting them. I think a few camps should have some kind of unique bonus to hold.
Holding a second camp increases supply delivery by 10%, 3rd 20%, 4th 30%, 5th 40%, all camps 50%.
I would also like to be able to siege up the windmill in south camp.
GW2 has lost its soul imo.
Dungeons and fractals are shoved aside in favor of big zerg content because the casuals and trolls want it…
It’s really sad.
Actually, it was the change from dungeon farming to this. People were complaining about CoFp1 farm. They also complained about open world loot and how people don’t do it much and how maps seem empty. Sometimes though, I think people complain too much about everything.
So, the next profitable is zerg farming.
The farmers were happy in CoF away from the maps. Don’t have LFMs demanding zerker gear but you do have groups and demands for certain orders and what not. I do farm and don’t mind cooperating when asked but don’t follow the demands of others if they act like a troll.
(edited by CreativeAnarchy.6324)
Stealth is fine.
This dead horse that we have been beating is starting to smell rotten.
I do agree, you are shouting something, not trying to swing to make contact.
I am a little biased because I do play a warrior. If set up to remove conditions with runes, make it remove the condition before applying the fear effect. Takes an investement for the set up at least.
I would like it to sound more fearish. It doesn’t sound very fearful.
It would have been interesting if they had put the attacking servers’ spawn at opposite corners of the map with the home server’s garrison in the center (much much smaller though). There would be fewer remote areas this way. Maybe for a new map? (In 2020, perhaps)
that and bay or hills in the north and the other in the south. shrink the citadel spawn area, a bit of wasted space with the lay out. don’t need the stuff spread out on both sides like it is
Sword damage isn’t bad, it just doesn’t hit very often and is telegraphed to other players in PvP/WvW.
It has a nice immobolize if you don’t mind being rooted and if you can get it to connect before you get rooted.
I don’t care for final thrust on skill 3, I would get more use out of that skill when it had cripple(It was excellent before leg specialist had that cool down.)
I like the champs that appear with enough people.
I already know my limits to tackle a champ solo. Adding more doesn’t really make it more tactical, more of a relief since I know it will aggro another on occasion and give me a bit of a breather. Small or large group, doesn’t really matter much.
I don’t see us typically not spamming 1, especially with some weapons that some may be partial for looks even though it has a few skills that does nothing useful to champs and anything less than DPS isn’t necessary with how easy PvE is even up scaled.
We already had servers matched up against each other that lasted months. People complained so it got changed to our glorious system now.
I’m not really a big fan of really long matches. 1 week is enough for me.
No thanks to seeing other player names. I do not trust you people enough to act like a decent human being. I think that you would abuse and troll the players that you lost to because you “think” you are a better player.
Errr… I think you posted in the wrong thread :-) as your reply made no sense whatsoever :-)
Yea, had a connection problem and it put me back into this thread.
Why is this still up?
No one has suggested any good cake or pie?
It is not broken and there is no need to fix.
You just don’t like it so you are making something up about it being broken.
Just because you don’t like something doesn’t mean it is broken.
Your whole argument is opinion, no facts in there except maybe how it is going to be rolled out, otherwise it is all hogwash.
(edited by CreativeAnarchy.6324)
As I said, credibility is lost if you are defending a class you are playing. Of course you don’t want to be nerfed, duh.
I play a warrior.
I don’t have a problem with stealth.
Remove downed state.
Now, so that people will still have a reason to buy finishers, have the finishing move burn the body so that it removes spies.
