Showing Posts For Cynz.9437:

Imprisoned Bug!

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Posted by: Cynz.9437

Cynz.9437

i have made post before about similar issue but got flamed :/

it happens a lot if you use some kind of teleport like inf signet, steal, inf arrow, shadow step etc. or get feared

you just get stuck in some texture and there is no way of leaving it and can’t even target anything… only ways to get out is either:
- relog
- die
- actually somehow get target and hope your next teleport will get you out

if you got feared into texture, it’s pretty much GG as you can’t attack back due to LoS but they can attack you :/

maps with high grounds and slopes are especially buggy, like spirit watch or temple

i like how that guy made it there tho lol

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Vote for the Warrior Development

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Posted by: Cynz.9437

Cynz.9437

i think you should be able to detroy banners like engis turrets

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Change to Thief D/P

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Posted by: Cynz.9437

Cynz.9437

OP, are you trying to make braindead specs (p/p, s/p) even more braindead? Do you even realize how much dmg and CC those 2 builds would put out if your suggestion was implemented….?

Besides, d/p doesn’t get stealth for free, it is whole 9 ini, if you deny them that, they are pretty much screwed…. even if they managed to go stealth there are plenty of way to pressure them to play passive…it is way easier to predict where d/p thief went than d/d for example simply becuse of dat red circle on the floor.

D/P has to deal with same disadvantage as d/d: they have to go in melee to do any meaningful dmg thus putting themself in the dager of getting aoed/cleaved to death.

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(edited by Cynz.9437)

Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

uh….what? in pvp stealth is huge disadvantage as you can’t hold points while stealthed…

wvw forums this way ->

This belongs to WvW forums as much as it does to ele/warrior/guardian/ranger/mesmer/engi/necro forums.

OP, it was said by ANET when the game was just hatched from the egg and the sky shined gold(release of the game), that the stealth “weakens” when damaged, but sadly it doesn’t do it. So it was on their mind at least. Hopefully what you ask happens. Some kind of counter play would be nice. I do know CC works pretty good but it’s exactly like fighting an invisible enemy.

he posted this thread on pvp forums originally fyi

there is so much crying going on about stealth yet majority of ppl play warriors….awkward

once again, if you gonna nerf steath in any way, the class will need some buffs somewhere else which will simply result in everyone playing s/x… i would rather deal with stealth thieves than perma evade

you guys don’t know what kind of horror you are asking for

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daily skyhammer rage thread

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Posted by: Cynz.9437

Cynz.9437

i made some engi say “You can have it” (talking about hammer)…after yanking him into hole 10~ times in a row… skill map yo, i don’t do anything but sit at hammer the entire match and pull ppl into hole from stealth zzzz

this is not kind of pvp i started to play this game for

remove this map +1

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A strange kind of lag... or a cheat?

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Posted by: Cynz.9437

Cynz.9437

it’s a lag…i play from EU on NA servers, happens sometimes..he can’t controll it either heh

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Mesmer Moa vs. Minion Necro a little much

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Posted by: Cynz.9437

Cynz.9437

Facts:

  • Necros who play full MM have no reliable condition cleanse. They must either be running dagger offhand (Deadly Swarm can be dodged/reflected, has an obvious animation), and/or use staff (marks are dodge/blocked even easier).
  • Blood Fiend is their main life line. Kill that and he’ll have a hard time healing. Has a 20 sec cd (16 sec when traited but then they don’t have Staff Mastery or Greater Marks which makes it easier to deal with their marks) and a whopping 1 and a half sec cast time (might as well scream “INTERRUPT ME PLOX” and put a giant red bullseye on the necro).
  • Minions suffer from horrible ai, tend to cluster together so AOE IS YOUR FRIEND.
  • Like their masters, minions suffer from what is know in the necro community as the “ping-pong effect”, so cc them at your hearts content. Only Flesh Golem get’s stability for 15 secs when using Charge (which can be stripped or stolen for your personal use).
  • The act of Moa, Lich and Plague removing all minions is a bug and is known by the devs. It’s not a “feature”. As with most major necro bugs, we’ll be having a fix for that in a year or so * cough * ds utility bug * cough *

So instead of screaming “l2p / l2dodge / OP QQ ehuehuehue” learn the class and contribute to the topic.

And as far as “relying on ai” goes, mesmers are one to talk, their entire class is based around the ai of clones and phantasms.

i am sorry, my alt for ranked is mm necro and IT IS braindead build, effective for home bunkering and countered by massive aoe but still braindead

yes, moa is annoying but i think since when any class gets moa’d and can’t use any spells so shouldn’t necro… your pets got detroyed? too bad….when you get moa’d as ele or thief you usually just die due to low HP pool… at least you keep your high HP pool as necro and have chance to survive

what really would help though is to make moa skill not usable while stealthed, so player at least has chance to dodge it

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[PvP]"decap" engi

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Posted by: Cynz.9437

Cynz.9437

add some kind of barrier on one side of each point like in khylo at far and home point that have little fence that you can at least put your back to and not getting knocked off point, problem solved..particulary

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Love all forums - hate all ...

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Posted by: Cynz.9437

Cynz.9437

stealth isn’t flawed concept…. in fact it is only feature in any game that actually requires you to use brain instead of just random button mash and reliance on armor+ facetank

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Infiltrator's arrow and teleporting

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Posted by: Cynz.9437

Cynz.9437

pretty sure IA is one of the main reasons ppl use sb in pvp or thieves in generall xD

it offers amazing verticall mobility on maps like khylo

the only thing i wish it wouldn’t mess up dodge so much and wouldn’t get screwed by random invisible obstacles, edges and what not

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Pet block

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Posted by: Cynz.9437

Cynz.9437

Please, can pet blocking be removed. If i am targetting person it shouldn’t be blocked by pet, at least in melee.

AI is already annoying to deal with :/

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If the devs don't play spvp why should we?

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Posted by: Cynz.9437

Cynz.9437

actually devs do pvp…. i ran into some in soloq…

i am not quite sure why they make certain changes or don’t

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Leaderboards reward???

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Posted by: Cynz.9437

Cynz.9437

soloq is like lottery…
you win for a while and then you keep getting 4v5 with lv 5-15noobs vs lv 60s on skyhammer non stop, i am saldy not even extraggerating… so no point giving rewards for soloq imo

as far as team pvp goes, i think you should get some weapon skins if you reach top 100 or something

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daily skyhammer rage thread

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Posted by: Cynz.9437

Cynz.9437

i think they should make LS out of it…like vote for KIel/Gnash

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Remove AoE Cap

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Posted by: Cynz.9437

Cynz.9437

no aoe cap would make engis god like

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Why are we fighting at all?

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Posted by: Cynz.9437

Cynz.9437

i like to kill things, i don’t need lore to give me motivation
heck, i would even kill ppl from my own server if i could..in game, that is…<_<

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daily skyhammer rage thread

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Posted by: Cynz.9437

Cynz.9437

+1
can’t see skyhammer anymore… gl fighting engi/necro on tiny plaform with holes and no room for dodges due to huge aoe spam

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NA thief LF guild/team

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Posted by: Cynz.9437

Cynz.9437

still looking
/15 charr

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Gw2 Montage: Just doing my PvP daily.

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Posted by: Cynz.9437

Cynz.9437

lv 20 hambow war with healing surge calling ppl scrubs and half of the vid was consisting of skyhammer spam and dolyak finisher zoom ins… arghh so much wrong

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How would you balance eles?

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Posted by: Cynz.9437

Cynz.9437

eles are not weak, it is just some other classes/spells need to be toned down imo
if there was less condis and CCs (especially in aoe form) flying around, i think eles would be in better spot

eles, mes and thieves have about same role, the only reason why mes and thieves somehow doing better is because their defensive mechanics are based around avoiding dmg while eles is around healing/mitigating it… it doesn’t work so well in current meta though

this is my personal opnion though, i might be wrong

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Stealth/Backstab no risk high reward

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Posted by: Cynz.9437

Cynz.9437

man, looking at all this posts one would assume stealth lasts like 3 hours and backstab hits for 17k dmg + thief in stealth is invulnerable and has stability

what kind of build is it? i want it O.o

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lost 200 ranking due to server crashes

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Posted by: Cynz.9437

Cynz.9437

even strawpoll was ddosed yesterday lol

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Scorpion Wire Fail

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Posted by: Cynz.9437

Cynz.9437

it is very buggy and doesn’t work in 99% of the time, due to bad aim, invisible objects on skyhammer map, doing only knockdown if you hit someone with it out of stealth or out of combat…

to make it work, enemy needs to stand still (best on hammer itself), you need to be in stealth and do following:
stealth -> use either sb AA or immob or headshot for example, and then scrop wire right away… only way to work it really

if enemy is moving it will miss 100% of the time

i honestly don’t understand how they managed to make engi pull work 100% of the time (unless target dodges) but scorp wire is absolute garbage

but then again tow line is most useless stupid skill in game that didn’t get fixed since launch so no surprise

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(edited by Cynz.9437)

[Thief] Mug and CnD change suggestions

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Posted by: Cynz.9437

Cynz.9437

cnd protection on p/d thieves…oh the nightmare

i pass

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How small is our PVP community...reallly

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Posted by: Cynz.9437

Cynz.9437

@ensoriki: stealth is certanly not the main reason why pvp community is so small lol, wvw forums this way, mon ->

imo, pvp system itself is lacking, in many ways hence why community is small

in wow for example you would almost never see ppl crying too much about maps or modes in pvp forums; usually it was about certain classes being OP or exploits etc.

same goes for legaue forums

(certanly, those 2 games also have their share of map complains but not as often as in this game)

look at gw2 pvp forums, it consists of
- remove skyhammer
- fix spirit watch
- add more game modes
- more rewards plz
- 4v5, how to report
- all is vain
etc.

clearly, pvp system itself is lacking… a lot + wvw taking certan share of pvp interested players away also has its impact

i joined this game few months ago, only reason i decided to play it was pvp; i love the fact that you don’t need to grind gear, i love the fact that devs don’t completely neglect class balance in pvp (like it is the case in other games); i love dynamic and how much more team oriented pvp in this game is…but i was really really surprised how undeveloped system is…

- skyhammer needs to go from soloq or have option to remove it
- spirit watch orb should make you unable to use invul like and any super movement (hi GS) spells
- there should be at least pvp lv 10 requirement for ranked
- this game needs ready button and option to report afkers/trolls etc.
- more maps
- mode game modes
- better rewards: let us trade glory for karma/gold/crafting mats; let players get certain weapon skins that are only obtainable in pvp but can be used in pve etc etc.

the list is long and many suggestions been made

back to topic, i honestly wouldn’t be surprised if pvp community would be around 5-10k

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(edited by Cynz.9437)

The torment condition: failed mechanic?

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Posted by: Cynz.9437

Cynz.9437

torment is fine as it is…..

cleanse it….

can’t cleanse impale

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Lvl requirement for tournaments

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Posted by: Cynz.9437

Cynz.9437

I do not support rank requirements into getting into tournaments. This goes against the heart of the game in regards to PvP with everything being accessible from the start.

If you are actually good in PvP eventually your MMR will rise to the point where having a low level in your team is not frequent.

jk, match making doesn’t work
supposely top 1000 match
yes, it was 4v5 too
and such crap happens more often than actual normal matches

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Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

Indeed.. I keep hearing about all these multiple ways to counter stealth and yet no single example has been given… Enlighten me: the only counter I know of stealth (other than obviously to prevent it through cc/stun/daze) is to AoE damage like a kitten in the hopes that the Thief is stupid enough to stay around and die to your blind AoE.

if thief doesn’t stand around, you won anyway as you get free point

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Map awarness tutorial

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Posted by: Cynz.9437

Cynz.9437

This game seriously needs map awarness tutotrial. People don’t know timers, ppl don’t know what buffs do, ppl don’t know that zerging far won’t do much if you keep dying there, ppl don’t understand that ignoring home at begin gonna cause a los etc.

Apparently conquest is not so intuitive for average Joe. WTB in game tutorials and ready button.

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The torment condition: failed mechanic?

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Posted by: Cynz.9437

Cynz.9437

You cannot stack torment in a fast way. Six stacks are already very high. As long as you can’t reach 15-20 stacks in a reliable way torment will remain quite harmless.

lol harmless… good joke
take a guess what build it was

When this happened, did you move less when you saw you had torment on you?

gl standing still while warrior is spamming his attacks on you lol

can’t cleanse that torment too because skillful impale

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The torment condition: failed mechanic?

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Posted by: Cynz.9437

Cynz.9437

You cannot stack torment in a fast way. Six stacks are already very high. As long as you can’t reach 15-20 stacks in a reliable way torment will remain quite harmless.

lol harmless… good joke
take a guess what build it was

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Heartseeker fix

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Posted by: Cynz.9437

Cynz.9437

happens a lot when they play asura

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New "leaked" elite

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Posted by: Cynz.9437

Cynz.9437

It should be anything that works underwater

you ask too much xD

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Asura and "competitive" play

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Posted by: Cynz.9437

Cynz.9437

cuz devs love asura heh

wtb option to view everyone as human

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Wishlist for 2014 PvP

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Posted by: Cynz.9437

Cynz.9437

merging na and eu isn’t even possible because of lag but all else I agree with

i play from eu on na servers and doing ok, dela yis almost not noticable
only issue is when they patch something, then the lag is unbearable

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3 out of 4 players is either war or gaurd

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Posted by: Cynz.9437

Cynz.9437

didn’t you get the memo? thieves are OP!

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Which Classes are you Happiest to Team with?

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Posted by: Cynz.9437

Cynz.9437

1. guardians
2. warriors
3. necros
4. engis
5. doesn’t matter

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Feeling Heartbroken

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Posted by: Cynz.9437

Cynz.9437

does stare take utility slot or is it a trait xD ?

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LF roaming guild on JQ

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Posted by: Cynz.9437

Cynz.9437

thief main LF roaming guild on JQ, have well necro and bunker shout/hammer war as well
playing usually during EU prime time/oceanic

wvw rank 285
pvp rank 41 (if it matters)
have mic, ts etc.

if anyone knows any roaming guild, lmk, ty

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(edited by Cynz.9437)

Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

No. This would kill Mesmer survivability.

Revealed should be applied on block. That’s enough to tone done the cheese.

you want every thief play sword lol?

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Temple

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Posted by: Cynz.9437

Cynz.9437

.. is being laggy for everyone again~

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will i get refunded when ferocity hits?

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Posted by: Cynz.9437

Cynz.9437

probably won’t get refunds…i raised that thema a while ago, got 0 response

it might be not such issue for full zerker, but for people who run full ascended mixed gear it is

what really kittenes me off is how expensive ascended is and that they brought it out w/o warning that they will changing stat so drastically… come the change i will probably have to remake my entire set….that is pretty much another 300?g

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Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

and how would you make up for those nerfs

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Feeling Heartbroken

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Posted by: Cynz.9437

Cynz.9437

nerf Caed, buff noobs

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Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

orly? please enlighten me then

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Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

uh….what? in pvp stealth is huge disadvantage as you can’t hold points while stealthed…

wvw forums this way ->

Using a game mode to justify class balance is inadequate.

When team death match is implemented, then what? Is it still okay then?

tbh i doubt that in deathmatch ppl would run thieves since they drop like flies

in any game i have played that had death match mode, you usually wanted to run bruisers or high CC dmg + support… i believe necros, engis, wars and guards would be the thing

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Buff Thieves, make Stealth break on damage.

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Posted by: Cynz.9437

Cynz.9437

uh….what? in pvp stealth is huge disadvantage as you can’t hold points while stealthed…

wvw forums this way ->

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Response to a previous post

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Posted by: Cynz.9437

Cynz.9437

Caed critically hit Countless with a wall of text xD

But yeah, as i said before, to the outsider like me the whole video looked like Countless have some issue with Blu. There are ways criticize game/shoutcasting w/o making it so personal.

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What is your Fav classes to play and why?

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Posted by: Cynz.9437

Cynz.9437

fav class: thief, because i like to sneak around, high mobility, high risk~
least fav would be ele, because of the whole I SUMMON THE WIND, I SUMMON THE FIRE OF BALTHAZAAARR

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BUG: Underneath Skyhammer!

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Posted by: Cynz.9437

Cynz.9437

relog

edit: would be really nice if skyhammer controll panel itself wouldn’t put you in combat since apprently it is an object like treb… so sometimes you get reveleaed because it was on the way you hit it; same things happens with very middle of point A and C hence why you get obstructed sometimes…there is some invisible object that might cause revealed

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(edited by Cynz.9437)