Showing Posts For Cynz.9437:

3rd party software

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

So Anet said dps meters are ok. However when i bought this game i didn’t agree for other players to read data from my account thanks to 3rd party software. Why does Anet allow it?

I am sitting right now in a group where some guy is trash talking people because he is top dps and other are not (kind of hard to do it when the encounter requires to constantly kill adds, see 2nd boss wing 4). First day Anet posted this crap is allowed and we already have toxic behavior. Is this what you wanted, Anet?

Why are u using the meter then? Ure simply making a problem from nothing ¯\(?)

I am not using it….. those tools allow you to read info from other accounts regardless whether other person is even using those tools or gave their agreement.

As far as policing goes, by your logic forum moderators are not necessary, so are GMs yet we have them, for a reason. Also, as i said, i do not agree that someone can read data from my account thanks to 3rd party software.

Classic case of missing the point.

If you don’t want to be around people who use tools inappropriately, then be the better person and don’t group with those people.

It’s not a hard concept. It’s a case of policing yourself/community. Anet can still intervene if its really needed but there’s something to be said about avoiding conflict by group with similar types of players rather than constantly coming to blows over the misguided use of information from two players acting immaturely.

You can also say, don’t group with people that require 98023801283 LI for example. The problem is, it became so widespread, 99% of the groups run some LI requirements now. Let’s assume i didn’t want to group with those people, that leaves me with sitting for weeks looking for a group just for 1 boss.
Sure, i can make my own group, but have you tried it yourself? People join, they see you don’t have absurd requirements and instantly leave because this mindless sheep mindset is so widespread.

As far as dps meters go, idk whether the guy uses it or not until he says something about it like example above. It causes nothing but toxicity. Sure, i can kick him. But with official blessing from Anet it will eventually become so widespread, how many ppl do you think i will have to kick until i get non-toxic group?

Also, you still didn’t address my point that a player can read MY data without my agreement.

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(edited by Cynz.9437)

PLS Anet we need to balance Wars/Guards

in PvP

Posted by: Cynz.9437

Cynz.9437

You mean this? Given that after what…. 5 seasons they still didn’t do anything about it, i assume it is desired…. “feature”. As players we can either accept such “features” and deal with it or…. just quit the game.

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Meters

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

LI requirement crap wasn’t causing enough toxicity, let’s officially support another toxic tool!!!

You dare to rez someone -> lose dps – get kicked.
You dare to run off with aoe/out of aoe so you don’t take dmg -> lose dps -> get kicked!
Welcome to WoW raiding guize, where mods are allowed and dps meters forced absolutely selfish and suicidal gameplay.

WoW has Warcraftlogs, which allows for detailed analysis via logs so they’d know that you had rezzed someone at a certain time stamp to identify a downward spike in DPS.

WoW raiding is the gold standard, don’t pretend otherwise.

yeah… maybe in ideal case with reasonable raid leader….. which is like 1 out of 10

i have seen people getting kicked from raids for doing 3% less dps than they supposed, nobody cared that they guy maybe had to deal with some mechanics

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Season 6: 1v1 Arena Instead of Conquest

in PvP

Posted by: Cynz.9437

Cynz.9437

Game is not balanced around 1v1. It won’t work.

I can grab a scrapper and beat most thieves while being semi-afk, simply because of the way how classes are designed.

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What Khylo map do you prefer? Poll inside

in PvP

Posted by: Cynz.9437

Cynz.9437

Old Kylo was lots of fun and visually a much more dynamic map.

But blinks were beyond OP, and Thieves, Mesmer’s and Eles were far too good because of this. With a few fixes this new map will be far better from a balance stand point.

How dare roamers have a tiny advantage, especially on small map like Khylo where non-roamers have stupidly short ways between points….

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Only thing i want

in Guild Wars 2 Discussion

Posted by: Cynz.9437

Cynz.9437

… is talking mini Canach backpack. Imagine him dangling from your back and leaving very sarcastic comments <33333333333333333333333333333

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The difficulty of the Bastion of the Penitent

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

Killed 3 bosses so far. Yes, they are easier compared to bosses like Matt/Xera.

That being said there is a lot of RNG involved in those fights and probably bugs (e.g. ports spawning on top of green circles).
The more RNG is in the fight, the harder it becomes to manage. I personally found 1st boss the hardest simply due to so much RNG.
2nd is a cake if ppl pay attention and do their job.
3rd one is simple dps check.

Supposedly last boss is actually challenging, i have tried it once only so can’t say much.

I think generally i like where they went with this. You have motes for more challenge and normal mode for people who just want to do story/achieves.

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For those against 5v5...

in PvP

Posted by: Cynz.9437

Cynz.9437

You DO know that soloq was removed BECAUSE of people in teamq crying about queue times? Thank yourself for the state of the games we got.

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3rd party software

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

So Anet said dps meters are ok. However when i bought this game i didn’t agree for other players to read data from my account thanks to 3rd party software. Why does Anet allow it?

I am sitting right now in a group where some guy is trash talking people because he is top dps and other are not (kind of hard to do it when the encounter requires to constantly kill adds, see 2nd boss wing 4). First day Anet posted this crap is allowed and we already have toxic behavior. Is this what you wanted, Anet?

Is it what they wanted, no probably not and if they are trash talking you and causing a problem then it’s on you to come up with a solution.

1) The solution no one likes to hear, get good
2) Block / Report
3) Start your own group

Anet can solve many problems but its ultimately on the players to police themselves and who they play with.

1. he ignored boss mechanics and just did dps, i did the same just for one try to show how bs his claims are – we wiped obviously because adds need to be killed
2. yeah we did, whole group blocked him. Report won’t do anything.
3. It was just an example. I usually play with my guild, just had to pug w4 this week since we couldn’t get 10 ppl due to rl stuff.

As far as policing goes, by your logic forum moderators are not necessary, so are GMs yet we have them, for a reason. Also, as i said, i do not agree that someone can read data from my account thanks to 3rd party software.

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3rd party software

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

So Anet said dps meters are ok. However when i bought this game i didn’t agree for other players to read data from my account thanks to 3rd party software. Why does Anet allow it?

I am sitting right now in a group where some guy is trash talking people because he is top dps and other are not (kind of hard to do it when the encounter requires to constantly kill adds, see 2nd boss wing 4). First day Anet posted this crap is allowed and we already have toxic behavior. Is this what you wanted, Anet?

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The problem with Li

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

DPS meters just force layers into selfish gameplay – so no rezzes, no avoiding dmg etc. – all for the sake of maximizing dps otherwise you just gonna get kicked because you dared to do 1% less dmg!!! (nobody cares that you lose that dps because you went to rez someone or due to crappy RNG like getting poison on Matt few times in a row). This happened in wow, this will happen here.

If you think that maxing dps means not avoiding damage, then you are very uninformed. You should try being the commander yourself if you believe your commander is so incompetent.

I have years of experience of those dps meters in wow, smart commanders are extremely rare.

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Meters

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

This is already happening thanks to LI, i don’t see how dps meters would make it any better.
You have too much faith in community which showed many times over past years that you cannot put trust in it. The beauty of gw2 was that it didn’t allow 3rd party software but guess new devs want wow clone.

I see a great community, that taught me all the raids, and now I feedback into it and help teach them. dps meters make it better because there is no more guess work. If some beginner with low ap, 5 LI, and exotic gear tries to join, and says they know what they are doing, they can prove it and earn a spot. Making players ping LI is a result of bad players trying to join good groups to get carried, rather than creating their own progression group.

I have seen so many things like this. For example, advertising in the lfg for an experienced group needing a dps and a ps joins because ‘ps is dps’, or something stupid like that. Groups put up requirements, because other people lie. With dps meters, we can quickly identify these issues, fix them and move on, rather than spend 30 minutes wiping because we don’t have the dps for no updrafts, and then disbanding because we don’t know how to fix it.

This won’t happen, they will just get instantly kicked over and over and over again. And trash talked on top of it. Have been there, seen that too many times.

I have done VG and co. when it came out, then i took break because i focused mainly on pvp. When i started to raid again, not even VG groups would take me because i didn’t have 50+ LI (despite KP and generally good knowledge of classes i play). I have faced extreme amount of toxicity, only reason why i got any bosses killed and have decent amount of LI now is because i joined guilds (which wasn’t so easy either due to my lack of LI back then, the elitism is unreal). This community taught me only one thing: it is extremely toxic.

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Cairn boss and reflects

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

Apparently reflecting shards causes them to hit your teammates and not get reflected back at boss. Is this intended?

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First boss wing 4

in Bugs: Game, Forum, Website

Posted by: Cynz.9437

Cynz.9437

When boss teleports around it spawns green circles in which player can stand. However in some occasions the boss also spawns teleport circles inside the green circles which cause player to get teleported out of green area. Pretty sure it is not intended.

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Khylo Changes

in PvP

Posted by: Cynz.9437

Cynz.9437

Lack of old walls + NO VALID PATH TO HOPE crap is really killing me. Yes, JP needed a fix, roof could be easily fixed by treb shot but nooooo let’s ruin it.
Another map (together with skyhammer) that i don’t want to see ever again.

So they give extra mobility to classes that are not supposed to have it (rangers, guards). Then they cripple classes that rely on mobility on small map where getting advantage with mobility is already hard because map is small and supposedly slow classes have already short ways between points.

I see a trend here. Just why? Are we really that desperate for homogenization and dumbing down the game? Might as well delete all classes, then create only one that has 1 attack and 1 block. Super casual, super easy to balance. If i wanted to play tic-tac-toe, i would play that and not gw2 :/

Also, do you even test the changes you make? Because in case of skyhammer you clearly didn’t.

See this area? I can’t use any port (steal, shs etc.) while standing on this platforms because….. reasons? Anet, can you for once use mesmers and thieves for testing and not warrior bots? I mean this is just a joke. How did it make live is beyond me.

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(edited by Cynz.9437)

The problem with Li

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

I think this situation will improve now that dps meters are being allowed. My guild has 1 guy who runs a meter, and when we fill an empty slot with a pug, he lets us know if they are good, and that’s the end of it.

Of course, high dps doesn’t guarantee you know mechanics, but generally they go hand in hand.

DPS meters just force layers into selfish gameplay – so no rezzes, no avoiding dmg etc. – all for the sake of maximizing dps otherwise you just gonna get kicked because you dared to do 1% less dmg!!! (nobody cares that you lose that dps because you went to rez someone or due to crappy RNG like getting poison on Matt few times in a row). This happened in wow, this will happen here.

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Meters

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

This is fantastic news, especially for guilds like my own who are progressing, and sometimes can not identify where the problems are. I really appreciate this, and I am going to have to buy something from the gem store to show my appreciation (maybe max out shared inven slots?).

With that said, we also need to make sure we use this tool the right way. Anet clearly does care about the type of community it creates, and they are trusting us to do this the right way. The majority of us already know what this means. Kicking bad players is a necessary evil, but we can do it respectfully. We can provide constructive criticism and we can help the community grow in all regards. No matter what, we can not let ourselves devolve into trash talking/harassing/bullying bad players, or we could lose this tool.

This is already happening thanks to LI, i don’t see how dps meters would make it any better.
You have too much faith in community which showed many times over past years that you cannot put trust in it. The beauty of gw2 was that it didn’t allow 3rd party software but guess new devs want wow clone.

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(edited by Cynz.9437)

Stealth and point contribution

in PvP

Posted by: Cynz.9437

Cynz.9437

OP, are you trying to get thief nerfed? People are already throwing tantrum about thief in current state (unsreasonably, imo), if they gave thieves any, even tiny advantage the outrage would be insane (which would result in absurd nerfs since Anet, apparently, only listens to players that don’t even play thief, latest nerf across all weapon sets anyone?).

The only thing i want to see is able to drop stealth prematurely by rightclicking stealth icon on your bar or something.

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(edited by Cynz.9437)

5k Club, keep this thread live!

in PvP

Posted by: Cynz.9437

Cynz.9437

Talk about one sided, other classes are too boring to play (besides mes maybe), imo, (and frankly too easy in some cases, it took me 5 games and couple duels to learn scrapper and beat scrapper mains for example). Also, since i mainly play solo my accounts are prime example that 50% forced win rate is a thing.

Don’t really touch my alt account much~

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(edited by Cynz.9437)

Change Legend Top Titles

in PvP

Posted by: Cynz.9437

Cynz.9437

“God of playing at 5 am and farming gold 2 players”

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Are macros legit in PvP?

in PvP

Posted by: Cynz.9437

Cynz.9437

They are now allowed but people still use it. Even if you report them, nothing will happen. After playing this game for years, i have the expression that all pvp related reports go straight into bin.

When you’ve played sPVP for a few years you can clearly see the different between those who use and those who don’t. Especially if you play those classes, and realise that is the only way they can pull off certain combos that quickly and consistently is with help.

No, just because you think you r ealized something doesn’t make it true. You might have bad keybinds leading you to think that it’s impossible, but there are people who practice doing combos as fast as possible. If you have both keys on your mouse and keyboard you can do it even faster.

You have 5 fingers on your keyboard and can have a few fingers on keybinds on a mouse aswell, personally I have 1 finger for key binds on my mouse. That’s 6 fingers I can click with. How do you fail to see that this allows me (or anyone else) to click 6 buttons?

Sry but when you see the guy doing same combo wombo even when it sometimes doesn’t make any sense given what target is doing, you know he is using macros (DHs and mes are prime example for those).

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(edited by Cynz.9437)

Meters

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

LI requirement crap wasn’t causing enough toxicity, let’s officially support another toxic tool!!!

You dare to rez someone → lose dps – get kicked.
You dare to run off with aoe/out of aoe so you don’t take dmg → lose dps → get kicked!
Welcome to WoW raiding guize, where mods are allowed and dps meters forced absolutely selfish and suicidal gameplay.

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Samarog

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

Oh so on top of creating melee unfriendly encounter, they just add another that is must go condi or don’t apply at all.

Lovely. Is this what is called “good” design? Forcing players into one build and making other obsolete (hello revs) is not a good design. The best part, they posted official thanks to 2 guilds that tested the bosses – why thank them when they did such obviously bad job?

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The problem with Li

in Fractals, Dungeons & Raids

Posted by: Cynz.9437

Cynz.9437

Only hope is to get into guild that has training groups, OP. Chances to get into raids with low LI are non-existent atm. Given how Anet also approved dps meters, expect even more toxicity in raid groups now.

I personally laugh at whole LI requirements, given i killed most bosses with guilds but at those times i didn’t even have 50 LI. I kill 9 bosses every week now and i still don’t fill requirements of every group. From my experience so far, those who ask for 200+ LI just want to get carried and are actually really bad, period. I had better Xera/Matt kills with groups that asked maybe 70 LI than those asking for 200 (those usually failed anyway).

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Dragonhunter really does need balancing

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Posted by: Cynz.9437

Cynz.9437

i would love to know how many people complaining about DH are thief mains.

it’s unsurprising they complain, because thief & mesmer have poor match ups v DH.

DH is easy to fight on any other class, & is miserably easy on Warrior, Rev, Scrapper, Druid etc. Anything w projectile hate, unblockable moves & strong sustain should straight up roll DH if the player is even halfway competent.

I play scrapper. As said 1 DH isn’t issue, multiple of them are. And since this game allows class stacking, stacking DHs is actually profitable. But i guess reading is hard.

Meanwhile in plat/legend there are still multiple DHs per team. Yep, totally dominate only low/mid ranks. Wake up.

No, there really isn’t.

And what is this then?

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(edited by Cynz.9437)

Dragonhunter really does need balancing

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Posted by: Cynz.9437

Cynz.9437

DH is a strong solo class but it is by no means overpowered.

People in the thread have already enumerated the many weaknesses it has. The reason why it dominates low-mid tier is because people in low-mid tier just haven’t gotten to the point where they can effectively counter DH.

For those people, my best suggestion is to actually play DH and see how fast you get wrecked by certain things before complaining.

If anything, I find warrior to be far stronger overall.

Meanwhile in plat/legend there are still multiple DHs per team. Yep, totally dominate only low/mid ranks. Wake up.

The team utility is their ridiculous cleave and burst paired with low cd CC.

Utility is anything that helps you perform a task. Many people don’t see damage as utility when it is in fact the most universal and powerful utility one can have.

DHs also bring ridiculous cleave, ridiculous burst (mostly aoe or piercing for that matter), low CD CCs and on top of it team heals, team stab and aoe blocks (which wars don’t bring).

Said guardians don’t rotate as well however given they have neither rush, whirlwind, or easy access to swiftness on their build.

Guardians give up mobility for boon support.

These guardians are also much easier to focus down as well because their only defenses are single aegis blocks and there’s plenty of classes with block ignores.

Guardian condi clear also comes tied to their stun break utility and is on a hefty cd and removes one round of conditions, not making you immune to continued condi pressure.

let’s completely ignore the fact that dhs have leaps and ports…. on top of unblockable pull…. war doesn’t have neither portals nor unblockable pulls

Those teleports require a kittening target, same as revenant ports. They’re not shadowstep or any mobility which does not require a target.

Since when did leaps require targets? You can leap and then port when you get in range. Go play necro to experience real lack of mobility. Given how many tools DH has and what they bring to the table, their mobility is actually insane.

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F2P players in platinum??

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Posted by: Cynz.9437

Cynz.9437

F2P/Vanilla lives matter…

But seriously, I hear what you’re saying, but it would be bs if they did that. PvP isn’t HoT content. Though I still can’t believe ppl haven’t bought HoT yet(if they’re playing a good amt), it’s super cheap now and you’re putting yourself and your team at a disadvantage even before you start a match. But again, I don’t think it would be right to exclude Vanilla/F2P

I refuse to buy HoT on my alt account out of principle. They messed up thieves so badly for so long, i don’t feel like giving them a penny.

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Dragonhunter really does need balancing

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Posted by: Cynz.9437

Cynz.9437

The team utility is their ridiculous cleave and burst paired with low cd CC.

Utility is anything that helps you perform a task. Many people don’t see damage as utility when it is in fact the most universal and powerful utility one can have.

DHs also bring ridiculous cleave, ridiculous burst (mostly aoe or piercing for that matter), low CD CCs and on top of it team heals, team stab and aoe blocks (which wars don’t bring).

Said guardians don’t rotate as well however given they have neither rush, whirlwind, or easy access to swiftness on their build.

Guardians give up mobility for boon support.

These guardians are also much easier to focus down as well because their only defenses are single aegis blocks and there’s plenty of classes with block ignores.

Guardian condi clear also comes tied to their stun break utility and is on a hefty cd and removes one round of conditions, not making you immune to continued condi pressure.

let’s completely ignore the fact that dhs have leaps and ports…. on top of unblockable pull…. war doesn’t have neither portals nor unblockable pulls

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The game hardly let's me do backstabs anymore

in Thief

Posted by: Cynz.9437

Cynz.9437

Some DH (hardcounter to thieves) was complaining in s3 that thieves could break his aegis with backstab.
Helseth attempts to farm anet team in pvp match on stream on his thief.
Next thing we see is Anet nerfing all thief weapon sets – nice balancing principles here.

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Dragonhunter really does need balancing

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Posted by: Cynz.9437

Cynz.9437

The team utility is their ridiculous cleave and burst paired with low cd CC.

Utility is anything that helps you perform a task. Many people don’t see damage as utility when it is in fact the most universal and powerful utility one can have.

DHs also bring ridiculous cleave, ridiculous burst (mostly aoe or piercing for that matter), low CD CCs and on top of it team heals, team stab and aoe blocks (which wars don’t bring).

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(edited by Cynz.9437)

Dragonhunter really does need balancing

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Posted by: Cynz.9437

Cynz.9437

A simple nerf to the healing of Purification will do wonders to help balance DHs. The biggest problem is how much sustain they have with their insane burst. You can’t kite one that knows when to use teleports (By the way, what the kitten is up with teleports being on such short CDs?), and so many skills do unnecessarily high damage. Smite Conditions is a bit too bursty and it only makes sense for it to do damage when it cleanses instead of just doing more when it does. Plus the skill heals for quite a bit without healing power.

Other problems I see is the Longbow AA does way too much damage for a ranged, bouncing/crippling AA, True Shot has way too short of a CD and will eventually hit for insane damage, Deflecting Shot can be an unblockable knockback on a very short CD. The other two skills are AoEs or can be dodged easily enough. My suggestions are to nerf the AA damage, and increase the CDs on True Shot and Deflecting Shot to 6 and 15 seconds respectively. Then go ahead and nerf other professions too because DH isn’t the only OP one. You brought Revs down to a level that requires skillful play to succeed. Now do the same for everything else.

Longbow AA is pitifully weak, what the hell? Jump on your ranger or warrior and try out their longbow autos.

Guardian longbow damage is all in the LB2.

“it has decent health”

tfw the lowest health pool base is “decent health”

Yet meta DH only has 2k less health than meta warrior, who has the highest healthpool in the game. That’s quite an accomplishment lol

Comparing apples to oranges much?

That 2k diff comes from Dh taking marauder which has 5600 hp more HP than Zerker amulet that Warrior takes.

Like I mentioned before, the big difference is they don’t even have to invest in healing power to heal well. So imagine cutting that close to warrior stats except more blocks, similar damage, similar healthpool but also have great healing power with a marauder amulet. They don’t have to sacrifice anything lol

You can’t be seriously suggesting that marauder is comparable to zerker in offensive output.

Go into the raid training room and try out a set of marauders vs set of zerkers and see what DPS you get. Come on, people.

Warrior has the best kittening healing in the game. How can you say with a straight face that healing signet+ adrenal health isn’t the highest sustained healing in the game.

9.6 seconds of complete physical immunity via endure+defy pain, 9 seconds condi immunity, 9 seconds of stability and built in automatic stun break from last stand.
On top of 3 seconds of block from shield stance.

Don’t make me laugh.

Warrior can run zerker amulet because of all the innate defenses and high base HP. DH can’t.

Nobody is defending warriors. They are one of the biggest offenders atm, together with DHs. Also wars bring 0 team utility atm, where DHs bring plenty even with most offensive build.

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Allow class stacking in ESL

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Posted by: Cynz.9437

Cynz.9437

Remember the old joke 4 Cele Ele plus rez bot ( I mean thief)

I do. I actually know the people who brought 5 eles to ESL on purpose just to show how stupid class stacking (and ele at that time) is. Only reason why rule was introduced on first place is because it was public display of stupidity of the design.

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End of season "fun".

in PvP

Posted by: Cynz.9437

Cynz.9437

Problem is even at gold 1 you still queue into people at legend 2, kitten mmr is kitten.

^^this

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Allow class stacking in ESL

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Posted by: Cynz.9437

Cynz.9437

Meanwhile gw2 dev team balances classes around no class stacking but allows class stacking in pvp

There is no evidence that Anet balances anymore around ESL than they do around anything else.

Player’s came up with that myth because they are salty over not having the game balanced to their personal tastes, so they invent wild conspiracy theories instead.

Nobody says they balance around ESL – it is just very obvious that spells are balanced around having one of certain classes per team. Prime example thief – more than 1 thief on team is 99% chance to lose. Same applied to revs when they were really strong – 1 rev was doable, multiple revs could instantly wipe anything on enemy team, no contest.

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Dragonhunter really does need balancing

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Posted by: Cynz.9437

Cynz.9437

If traps weren’t size of the point, (near) instant cast, stackable, having stupidly short CD – then it wouldn’t be issue. In pvp where everything is about holding point, braindead build that forces enemy to take a lot of dmg or give up point will be abused.

I just would like to point out bias as far as class balancing goes: they deemed that choking gas with 1 dmg and laughable poison field that can be easily ignored is OP and nerfed it. Meanwhile things like DH traps exist in this game. If we look at other classes traps it becomes even more obvious how overtuned DHs are. You know how many kittens Anet gives? 0.

Inb4: oh but trapper DH isn’t issue. Nah, 1 DH isn’t issue, you can outrotate that, but every single DH build uses traps right now and multiple DHs on one team guarantees massive pressure and support on point. Abundance of blocks that allow DH casting, multiple heals, point pressure, great condi cleanse, unblockables, great ranged and melee dmg, mostly instant aoe that requires 0 targeting, stability, invul, CCs, one of best rezzes in game, teleports etc. DHs don’t really have a hardcounter. Engis get eaten by necros, thieves got hardcountered by guards for years, but DHs still don’t have a real counter. You may argue that some classes stand ok chance vs DH but that assuming there is only 1 DH, the moment it is 2-3 of them – no counter works anymore because the spec provides too much (including team support).

Surely, wars are bit broken atm as well but the difference is that war is selfish, they don’t have point pressure like DHs do, nor they can heal teammates, nor they can rez as well, nor provide blocks, stab etc. Stacking DHs are more effective than wars in a sense.

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

Warrior Mace F1 bug

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Posted by: Cynz.9437

Cynz.9437

yeah lol its lag.
this is something I experienced in abundance.

If you consider 20 ms a lag, then what isn’t lag? Because it happens to me all the time and i live close to NCSOFT servers and have low latency.

All is Vain~
[Teef] guild :>

Ruined By Patch, End of Match Statistics

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Posted by: Cynz.9437

Cynz.9437

I wish they would add actual decap stats and show everyone’s statistics. I am sick at tired of teams flaming me for not getting decaps when i got plenty of those all match.

All is Vain~
[Teef] guild :>

Allow class stacking in ESL

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Posted by: Cynz.9437

Cynz.9437

Class stacking was even problem in simple shooters like OW – so they removed class stacking. Meanwhile gw2 dev team balances classes around no class stacking but allows class stacking in pvp – nice joke.

This game is 4 years old and we still see same issues.

All is Vain~
[Teef] guild :>

F2P players in platinum??

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Posted by: Cynz.9437

Cynz.9437

My main account (with HoT) is in plat, my alt account (w/o HoT) is in plat (probably decayed now tho). Ironically i beat most DD thieves on my core thief in plat and do my decap job just as well, so what is your point, OP?

I actually find i play better on core spec than when i play HoT one because i am aware that i have less room for errors and pay more attention.

If free to play player is in platinum, then he has the skills to be in platinum. Dont blame others for your loss or lack of skills.

Quoted for truth.

Maybe, but more often than not that’s not the case. A new player can luck out in placement games, go 6-4 and get placed in platinum. Worse yet, sometimes they get matched with platinum/legend players while still doing their 3rd ot 4th placements.

I’ve had several of my matches ruined by kitten like signet staff eles in platinum because they were just doing placements. This season is just as big of a joke as any.

Possibly, but you are not gonna stay in plat for long if you are bad. I placed in gold 3 on non-HoT account, got to plat, so there is that. Also, when my friend got back to game, i played core in his placements so we got him to plat as well.

@OP: look at own mistakes instead of blaming other, trust me, non-HoT specs is not what holds you back. From my experience so far, a lot of players that blame other (for builds, fights etc.) are usually the ones dragging the team down.

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

Condi evade thief needs to be fixed

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Posted by: Cynz.9437

Cynz.9437

I am not defending the build (it is probably one of the stupidest things produced by HoT) but can someone actually tell me how it is any different from current warrior or DHs meta builds? They have even more point presense than thief, as much if not more survuvability, just as low skill floor. Why do i not see you crying for nerfs for those classes? Why are they fine?

As far as counters go, i can deal with those thieves just as fine scrapper or necro. As thief (i play dp) i would have to give up point ew a bit but 1-2 burst is usually enough to finish those thieves off.

All is Vain~
[Teef] guild :>

If you cant balance clases

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Posted by: Cynz.9437

Cynz.9437

Pretty sure the imbalanced matches like this are wanted otherwise they would have nerfed guard/war season ago.

All is Vain~
[Teef] guild :>

Sorry Pro Leaguers, ELO hell still exists.

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Posted by: Cynz.9437

Cynz.9437

The arguments you guys are making are ludicrous. If he belongs in silver as you state then he shouldn’t be losing games, he should be matched with players who lose just as much as he does. But you say he should be carrying, so he’s meant to be doing the bulk of the heavy lifting and the game expects him to. And the other 4 people on his team are just dead weight, they count for nothing. Thing is, unless you experience what he is experiencing you have no valid argument here. And please stop comparing pro gamers with common players, that’s just stupid.

I’ve made it, and stayed in, Legendary with the exception of S5 being Low Plat because gw2 (disregarding the broken placement system) finally got the leaderboards right. So that’s S2 through S4 Legendary status all soloq, and Plat in S5.

A few of us here HAVE experienced what the OP has gone through. Even Helseth… except us certain players got out of it because it’s not meant to be a permanent thing.

And yes, certain classes do carry easier than others. I’ve realized backcapping classes like Thief & Mesmer can solo-carry & snowball the map a lot easier than, say, a DH or Necro. But every other class who’s worth their salt have nade it to Diamond/Plat/Legendary without deranking themselved.

Wrong. I placed in low plat, got to 1900, then whole week i had never ending loss streak (i would log in, lose few matches, log off every day), so bad that i landed in gold 2. I am back in plat again, but that week of permanent losing happend and it shouldn’t have. Surely, you could say i belong in gold but i did get back to plat and maintain my poistion. I also got in plat on my alt account that doesn’t even have HoT (so played core thief) so here is that. The whole system is wonky and buggy (i don’t even want to start on games with stacked top 5 on one team and gold players + 1,2 plats on other team because for MM 1700/1500 equals 2200 somehow).

All is Vain~
[Teef] guild :>

Sorry Pro Leaguers, ELO hell still exists.

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Posted by: Cynz.9437

Cynz.9437

The real question is, did Helseth also queue at 5-10 am like the rest of the top 10 (you know who i am talking about, i have seen you and have screemshots, don’t deny it) so he could farm players divisions (silver/gold) below him and thus never lose matches?

Oh that’s the ‘’real question’’ huh?

I didn’t do that a single time. My entire path was done on stream and primarily during primetime. My usual stream schedule is 16-22. This is easily verified by just looking at the dates/times of my past broadcasts.

I’d love to see screenshots of me qing at 5-10 am considering that I have a job lmao.

Like, a single one.

I can put a 500g reward on it.

Did you even read what i wrote?

I did.

I adressed your comment that suggested I could have been doing it at silly times. After that I also offered up to you and absolutely anyone if they could spot a single time where I’ve been qing at 4 am .

If you took the tone of the comment as something else it’s probably because it’s tiresome when people on the forum keep posting exaggerated claims as if they’re facts and then give no acknowledgement when called out on it. I’ve lurked for a minute and constantly seen it repeated. It would be nice to have this stop happening all the time.

Although let’s go ahead and prove me wrong;

‘’like the rest of the top 10 (you know who i am talking about, i have seen you and have screemshots, don’t deny it)’’

This suggests that the majority of the top10 q at 5-10 am which is the only reason they have the winratio that they have.

I’ll call you out on it. Give me 6 screenshots (majority) of the EU top 10 qing at that time.

500g.

Someone reads only what he wants to read apparently.

Can’t post screens here for obvious reasons, PMs are not an option (Candyman says hello). Can send you some mails in games if you are so eager.

Also, once again who are you and why are you talking for Helseth?

And as side note, to prove anything, one would require to watch Helseth’s vids. To be able to see them you actually need to subscribe to his channel and i am sure as hell not going to do it.

The real question is, did Helseth also queue at 5-10 am like the rest of the top 10 (you know who i am talking about, i have seen you and have screemshots, don’t deny it) so he could farm players divisions (silver/gold) below him and thus never lose matches?

If everyone in the top ten queued at the same time, wouldn’t they just play against each other?

Nah, MM puts them all on the same team vs lower ranked teams due to bug.

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

Sorry Pro Leaguers, ELO hell still exists.

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Posted by: Cynz.9437

Cynz.9437

The real question is, did Helseth also queue at 5-10 am like the rest of the top 10 (you know who i am talking about, i have seen you and have screemshots, don’t deny it) so he could farm players divisions (silver/gold) below him and thus never lose matches?

Oh that’s the ‘’real question’’ huh?

I didn’t do that a single time. My entire path was done on stream and primarily during primetime. My usual stream schedule is 16-22. This is easily verified by just looking at the dates/times of my past broadcasts.

I’d love to see screenshots of me qing at 5-10 am considering that I have a job lmao.

Like, a single one.

I can put a 500g reward on it.

Did you even read what i wrote?

And who are you exactly, are you Helseth? Why are you not posting on main account?

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

Daredevil "vault" too strong

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Posted by: Cynz.9437

Cynz.9437

I am actually kind of guilty here. During the beta vault didn’t have evade, it was easy to interrupt and was just lacking so i did suggest for it to have some defensive (e.g. evade) and lower dmg a bit maybe as trade off. I did however not expect Anet giving vault so much damage after launch. Back then i still believed in common sense – boy, how wrong i was.

All is Vain~
[Teef] guild :>

Sorry Pro Leaguers, ELO hell still exists.

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Posted by: Cynz.9437

Cynz.9437

The real question is, did Helseth also queue at 5-10 am like the rest of the top 10 (you know who i am talking about, i have seen you and have screemshots, don’t deny it) so he could farm players divisions (silver/gold) below him and thus never lose matches?

All is Vain~
[Teef] guild :>

Mesmer is more OP than thief

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Posted by: Cynz.9437

Cynz.9437

I don’t think mes are broken, only things i would changes is
- CS shouldn’t reset elites. Maybe allow cs reduce CD on elite but not complete reset
- clones really should stop running at light speed. I understand they wanted to stop kiting of the shatters however issue is not that shatters became undodgable. If you dodge into shatter, the clones assume you didn’t dodge but moved and instead of stopping for shatter actually continue to chase you. Idc what they do it but shatters should be consistent so you have chance to dodge them instead of eating full condi crap despite dodging into shatter.

The problem with your second point is that HoT brought a lot of movement speed for everyone so shatters without superspeed simply don’t hit anymore unless detonated instantly at 0 range.

Swiftness might make them able to hit but there’s still the problem of people can just run and kite the shatters easily assuming moderate distance to the clones. It doesn’t bode well for new elite specs though, there’s nothing more depressing than seeing shatters on base mesmer chasing after someone with swiftness and never being able to catch them.

1 boon shutting down a class mechanic and needing a trait to counter.

I understand the issue but shatters ignoring dodges is not OK. Imagine all my attacks would land on your regardless what you did. This is how it is fighting mes atm.
They need to fix it somehow, maybe make clones actually register the dodge better instead of ignoring it….

All is Vain~
[Teef] guild :>

Mesmer is more OP than thief

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Posted by: Cynz.9437

Cynz.9437

I don’t think mes are broken, only things i would changes is
- CS shouldn’t reset elites. Maybe allow cs reduce CD on elite but not complete reset
- clones really should stop running at light speed. I understand they wanted to stop kiting of the shatters however issue is not that shatters became undodgable. If you dodge into shatter, the clones assume you didn’t dodge but moved and instead of stopping for shatter actually continue to chase you. Idc what they do it but shatters should be consistent so you have chance to dodge them instead of eating full condi crap despite dodging into shatter.

All is Vain~
[Teef] guild :>

What the actual kitten matchmaking?

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Posted by: Cynz.9437

Cynz.9437

Did u run into the same duo again after our game? lol

I legit just went back to afking, can’t be bothered queueing just to be farmed by rank 6/10 duo. Apparently it’s a big ask to get fair matchmaking at 1.7k MMR that doesn’t put me vs people in the top 10.

Be happy you are not getting gold teammates anf afker’s on your team on top of it…. -_-

I swear there is a bug somewhere in MM, the moment you get in plat you are forced to play with gold players vs stacked top 10 teams…. it just blows my mind how it is even mathematically possible.

And i really really hate how unrewarding those games are… You win? You get almost nothing… You lose? You lose points equal of 1-2 wins….. what the hell? In what world 1700 equals 2200?!!

All is Vain~
[Teef] guild :>

(edited by Cynz.9437)

AFK leaderboards

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Posted by: Cynz.9437

Cynz.9437

That isn’t true at all on EU. You queue most evenings and almost everyone in the top 200 will be on and queuing actively.

If it was true, i wouldn’t be sitting with gold teammates facing top 5 duoqs.

5-12 PM is the only time you will get good matches though

I have normal office job so i wouldn’t be able to play in odd hours (e.g. 5 am – 2 pm) beside weekend (and vacation duhh) anyway. The problem is there even during prime time.

Yeh but its not as bad. It is because of duo queue anyway. Imagine you have the following ratings queued:
2100
2100
1800
1800
1800
1800
1800
1800
1800
1800

Those 10 get matched in a game and the system tries to make a fair match. IF it was solo queue then you could have the flexibility to make a fair match (one 2100 player on each team).

However if the 2100 people are duo queue always together then the system cannot make a fair match. And so you get a bunch of lopsided matches which were predefined in outcome by the matchmaker.

Someone in platinum will never get good matches until it is solo queue only.

How would you explain matches with double duoq of top 10 on one team and below 1800 on other team? This happens a lot. MM doesn’t even attempt to split those duos between 2 teams.

All is Vain~
[Teef] guild :>