guardians and necros are the ones untouched. we all know they need a huge nerf since day 1.
Good joke friend, necros were almost unplayed before Skillfire, but now they’re overperforming just a tad..
Guardians/Warriors/Engies though .. oh my god.. what are you doing Anet ? stahp
Yes please
I agree with you. However, those passive abilities are not only tied to CC abilites but various other traits that function strictly on passive play. I too wish I knew the cooldown timers so that I can better coordinate my skills. Knowing these timers will improve the way you use your skills effectively (not activating your weapon/utility skills at the same time as your passive traits).
Examples:
Warrior: Using ‘Balanced Stance’ when the trait ‘Last Stand’ is already in use.
Guardian: Using a condition removal skill when ‘Purity’ is about to activate.
Engineer: Using a dodge or a block skill when ‘Armor Mods’ is about to activate.
Necromancer: ‘Chill of Death’ activating after using ‘Spinal Shivers’ on a low-health target.
Elementalist: Activating ‘Shocking Aura’ before ‘Tempest Defense’ activates.Suggestion:
Add a system that can let you know the cooldown on passive trait abilities like adding indicators or timers somewhere in the UI. This system could be added on either side of the UI, right side having more space. Adding such a system should not clutter the current UI and should be optional to the player.Sample Image:
The image shows the addition of such a system on the UI on the right-hand side of the screen. The cooldown timers are shown on the trait icon for various Guardian passive trait abilities (in order; Valorous Defense (54s/90s), Purity (7s/10s), Glacial Heart (24s/30s), Vigorous Precision (1s/5s) and Resolute Healer (55s/60s)). The cooldown timers are indicated in the same fashion as timers on weapon and utility skills. Hovering your cursor over these icons will show the appropriate tooltip of the passive ability (not shown).
I would give two kingdoms to see this implemented just like in the picture..
Your right guys, these runes that have been in the game since launch are the true source of disbalance in this game.
There is some seriously disbalanced stuff in this game, Lyssa runes is not one of them. People only started using them because of the need for massive cleansing, condispam is the culprit here.
No Having a full cleanse / full boons on 35 second ICD is OP and must be nerfed. Lyssa needs an ICD of 90s or atleast 60s
They released a new heal skill for PVE.
Both good ideas! I believe we normalized player models in Super Adventure Box if I’m not mistaken, so it’s probably something we can look at applying to PvP. As far as rewards, gold would be amazing. We’re currently on making rewards in PvP amazing (“Incredible!”), and I’m sure everyone will love it
They will roll out in steps, though. So when you see one patch, don’t think that it’s the only thing we have planned.
Is this for real? is arenanet finally taking a position on the “Asuras OP” Debate that has been raging in the forums COMPLETELY unanswered since beta?
Engies are the 2nd most ridiculously OP class under Warrior right now, I say no to Downstate buffs…
Lyssa runes are overpowered :/ The reason I believe anet has let it slide is because how ridiculous condicleave classes are at the moment… as soon as engies/necros and maybe even rangers (a little) are brought down slightly they’ll handle Lyssa…
We’re the last part of the human centipede that is GW2 Development.
I’d post a bad speedpaint comic I made but probably would get infarcted again.
Wow these suggestions are terrible.. but yea I agree AI builds should be toned down. INSTEAD OF BUFFED like what’s gonna happen on the 10th.
but classes/gameMechanics shouldn’t be broken like you suggest.. instead some traits should be reworked..
Also; I’m pretty sure you have no idea how any of these professions work.. go play something other then warrior.
Phant’s getting buffed soon.. I don’t play phant though cause.. shatter’s fun and phant is yawn boring.
Stop buffing kitten builds anet please. :/
If they buff ele any more it’s going to be Hambow warrior all over again.
CDI feels more like " Lets get feedback, and then Ignore it" are there any plans to change this?
Ranger is built to kill mesmer. any ranger losing 1v1 to mesmer is bad. and should feel bad nothing to do with skill or out playing the deck is stacked against you.
Even if they’re running kittenty crutch skillFloor=skillCeiling 30 chaos build that loses tpvp games.
Game is not balanced for 1v1.. Ranger is one of the strongest 1v1 classes though even played badly or specced power.
Good guy
.. I’ll help lowbies if you invite me
I’m not enjoying facing 3 engi or 3 warrior teams.. but I don’t think you can much beyond banning 2 + of any class per game..
The problem with condition builds is that they are apex builds right now, and they should never be.
1v1 masters, Team Fight Best friends, Expert Point assaulter and great Point bunker ALL at the same time..
This is why Engi/Warrior/Ranger are so overpowered atm and imho Anet needs a bigger bat.
Anet is following the footsteps of Blizzard in regards to balance, Buff something to crazy crazy op, then slightly nerf it in other areas..
Heal Signet/ZerkStance are a problem which was created like a month ago, but acknowledging you made bad changes and reverting them is impossible when your Ego has grown beyond all bounds.
Stop crying guys, we’re giving you free legendaries, Pvp Rewards Fixed
~John Peters.(Not Really)
Next meta I predict we’re going to see a strong showing of Mesmer/ApexSinceReleaseStillGettingBuffedGuard/Necro/Engi/0skillBM Ranger type groups.
Meta Warrior will rotate to M/S GS build probably…
Just joking about mesmers though; probably still gonna be a warrior in that slot.
Unless they rotate to Condi instead of M/s Gs and then what’s the point of bringing em?
Halloween bags,
Seed boxes,
Legendaries for hotjoin heros.
Pvp rewards Fixed.
I gotta say engi skill floor went down A LOT with the recent patches…
Before yea I would totally agree with you that it was the hardest class to play.. now? Shatter mesmer and FA ele are the hardest.. imho..
I don’t get the point of rewarding players for cheating badly designed content…
7/10 of the people at the top don’t deserve it.
Anet make minimap fair;
Gives spirits/minions Icons too.
I honestly don’t think either rank should be displayed. Also amount of glory farmed that match? Why not just show KDA?
I dunno numbers really can’t tell you what you need to know about a match anyway.. but seeing if you beat some pro top 100 whackamole monkies would be nice.
Should probably get rid of personal rank all together and display Leaderboard/mmr Rank instead…
As you said Rank!=Skill, so you’re really just showing off how bad you are for playing for so long.
Beat bad players more times then they’ve beaten bad players.
I can almost fullcleanse all day against a full condi warrior right now; Imagine how that’s gonna go when my heal starts cleansing 2 instead of 1 condi… Still though condi warrior will probably win the fight :/ but you can bunk him for years with a soldier’s ammy.
Which makes for a very strong Close/Farpoint player.. While still bringing Team fight utility (Group Cleanse) (Group heal) Strong damage CC Cleave; Pretty sure this will be apex.
(edited by Darnis.4056)
Winning from under a 200 point lead is pretty much the best feeling in the world…
Don’t expect that to happen often though.. Don’t be a Cat and give up.
remove mesmer clones and dead players from the minimap pls … it’s extremely annoying
Then remove the real mesmer from the minimap for enemy players.
Minimap should not be used as a tool to figure out where the non clone mesmer is.
Hence clones show on minimap.
Good Joke, if you can pick out the real mesmer using the minimap you deserve to kill him every time.
TTK is way too Low in this game as it is.. they need to curb the extremes.. nerf bunkers a little and remove one shot builds from the game.
Edit; ttk High = Low
(edited by Darnis.4056)
Disgusting condi warriors; I can’t wait till OP mesmer buffs go live and make mesmer basically condi immune.
http://intothemists.com/calc/?build=-NFRZ;1ZUk41K7sU-71;9;4TJ-J-01A-9;239;3wl6;2l3IBl3IB5W Mantra Mastery in Empty Dueling slot..
Its either this or if the domination trait for 66% dazes for 10 second long CC
if it actually works.. AFAIK fractional stuns/dazes are broken..
http://intothemists.com/calc/?build=-NFRZ;1ZUk41K7sU-71;9;4TJJ;001B-9-47;6wl6;2l3IBl3IB5O
(edited by Darnis.4056)
This change is good; very unexpected though..
It’s on sight combat information; very good in the right hands; now my guard doesnt have to scramble to tell me he has eyes on two thieves off point having a tea party.
Bug fix the mesmer clones, probably an oversight as clones appear as green dots on the map most of the time.
I heard they’re putting in rewards in december o_o
There was a datamining thing earlier, and they’ve been dropping these hints like “Oh man hold on to your chests guys, Take advantage of the double drop rate”
No come back in december…
Icebow is one of Anet’s many feats of balance.
Along with Dhuumfire, Shattered Strength Gives 3 might on shatter, Warrior Healing signet/zerkstance..
I keep asking Are we Esports yet, but I know the answer is BUT WAIT THERE’S MORE.
Hammer warriors are so op.. anyone who doesn’t realize how good they are right now is drinking their own kool aid.
AWWWWWWWWWWW YISSSSSSSSSSSSSSSSSSSSS
Two Words.
Coding Nightmare.
Buff warriors they’re in a position just as bad as elementalists as far as build diversity is concerned.
Rank matters a lot below like r30, had a r7 on team today lost by 300 points to bad r30s, Why? Our r7 would run into mid, die instantly and rally the other players…
But it’s not his fault; it’s because noobs get a super high rating.. the rest of the team was r30-70 from 100-200 rating.
(edited by Darnis.4056)
What are you talking about?..
OH MY GOD OH WOW
This sounds like a really cool idea; Get on it Anet, give this guy a job.
Dominus is just mad because he’s french.
(edited by Darnis.4056)
We should also give them PVP skins, I mean might as well we give the PVE achievement masters PVP skins…
Oh well, had to make the attempt. The TL;DR version is basically: I feel Mssmer can find a place in the meta with more exploration, especially considering our lockdown potential and excellent AoE condition/boon removal.
Pretty solid build though, not a fan of hybrid power/condition builds myself. Why, in yur opinion, is it better than going pure power or condition dmg?
IMHO Glkittenter build is too hard to play in NA Meta.. I feel like I need some burst and tons of sustain, (as well as better condi cleave) too much of either just gets hard countered. I don’t really see anyone doing well with it..
When you say full condi, you mean 20/20/30 Prismatic understanding? I find that build more suited to hotjoin/duel arenas where you can have 1v1 fights and you don’t have to wear so many hats; just win the 1v1s and gg. I generally don’t use enough of my stealth to get decapped if I have to defend a node but a PU build pretty much depends on it for long sustained fights..
@thedenofsin
I interrupt Thieves a_lot when you know know how a fight will play out you can predict things like a heart seeker over a blinding powder.. it does help somewhat.
This game could Be esports if they stopped dumbing it down to the lowest common denominator…
We need more buffs for Phantasm Mesmers minionmancers turretneers and spirit weapon guardians.
You don’t want it dumbed down…but you want every passive AI based build to be buffed? is that sarcasm, or or simply contradicting…
Yes
Who ? :/
Wall of text didn’t read..
If you’re having trouble as a mesmer try my clone spam interrupt build..
http://intothemists.com/calc/?build=-NFR3l;0VPVz087gW-71;9;49J9-O1;019-4;349-UNk6a;1KJG4KJG47Bb
This game could Be esports if they stopped dumbing it down to the lowest common denominator…
We need more buffs for Phantasm Mesmers minionmancers turretneers and spirit weapon guardians.
Not even talking about Freecapping, or playing storm when your team lost mid..
Talking about 1 3 1 split in soloque; it’s a terrible idea.
Dear Soloque masters; if you’re gonna rush far point lose 1v1 while your team loses at mid 4v3 or even worse win 1v1 get full cap and stay there and then spam team chat with why mid/close is being lost?
Tell me so I can Afk the match and add you to friends so I can check when you’re in a match to que.