Arenanet already said Thief will always have the best burst in the game. So far they plan to increase Thiefs base damage so we can build more defensively, which is a great idea imo.
You’re probably missing the 2 in SE Timberline Falls.
Lyssa runes also don’t work underwater at all, no condition removal, no boons.
I personally thought the humming while dancing was annoying, if this IS a bug, don’t fix it
I’m thinking this is intentional. Just have 1 person agro all the spiders in the room and have him keep running circles around the tree with all the spiders, while everyone else stays out of spider agro range and range the tree.
Tooltips are wrong, but the drink damage and water heal is correct.
They’ve stated numerous times that they’re working on stabilizing servers and connection. No ETA.
The shield instructor only attempts to hit you once and/or sometimes twice while you’re in the ring with the shield, after the 1st/2nd time he just keeps hitting the NPC’s. It’s the renown heart “Train with the militia” in Claypool, Queensdale. I’m an asura guardian on jade quarry.
Surely this bug must be an easy fix…. right?
What about the WvWer’s that don’t like PvE? Whatever your answer to that question is the answer to your own.
Any servers open with this not bugged?
Update. Sea of Sorrows works.
(edited by Dommmmmmmmmm.6984)
It’s gonna be Mario-kart style racing. (Apparently)
I just want Stalwart :/
Someone posted something like this before and one of the comments someone said was something like “Once the conditions get capped at 25 just have the condition damage turn into direct damage” Now obviously this only works for bleeding, confusion and torment. But it is a nice alternative that seems possible, and I would say just keep vuln capped at 25 no matter what.
Only time will tell
This is probably a really silly question, but I’ve been playing since launch and I have to ask, what is a home instance and how do I get to it? I’m a human if that matters.
Error attempting to sell
Skill lag in WvW
Paying lucky players for a precursor
My first MMO was Maplestory when I was like 13… GW2 takes a fat dump on it lol. I gotta disagree with you man, GW2 definitely made the magic happen again even after playing plenty of MMOs beforehand. I see GW2 only getting better too since anet has proven time after time that they listen to the community. This could quite possibly be my favorite game…
Here’s a couple bugs I’ve noticed when I play my Asura Thief.
When I’m running with a Shortbow in my hand (not sheathed) the running animation is REALLY floaty, as in I take 2 steps and I move the distance of 5 steps, but when I switch to my Sword/Dagger the running animation is very smooth and looks how it’s supposed to.
Another bug is whenever I go through an Asura gate and after the loading screen goes away on the other side as soon as I can see my character his neck disappears and his head shrinks down for at least 20 steps while I run around and then his head pops back up and his neck reappears. I’ll try to get a screenshot of this.
Last bug is sometimes when I use teleport skills such as Infiltrators Arrow my character screams as if he’s falling, maybe because he’s moving too fast within a certain time threshold and it triggers the falling scream?
Thief is the worst for open world exploration…? Umm….what?
Warrior thread is the only one crying about it lolol.
They need to make another route for NPC’s to walk too because the citizens and other NPC’s walk right in front of the TP and I end up chatting 10 times in a row before I actually talk to the TP.
Giant thumb outfits, really?
Sometimes I revive somebody for only 4 hp a tick and then sometimes I get numbers like 2,000 hp a tick. The 4 hp a tick person takes forever to revive, while the 2,000 hp person is up almost instantly.
You can actually see this “bug” in the recent stream you guys put out
http://www.twitch.tv/guildwars2/c/2471933
Look at the 5:40 mark when he revives the Guardian for 2,089 a tick
Then look at the 6:30 mark when he revives the same Guardian for 4 a tick!
For me the bug happened in the Snowblind fractal at the end boss. A Guardian died (not downed) and us 4 couldn’t revive him until after we killed the boss because we could only revive for 4hp. But after we killed the boss we could revive him normally.
I strongly agree with this. Please anet, this one we NEED and it’s reasonable!
Remove culling in PvE? If you think the lag is bad at dragons, you better prepare your body for the coming storm. I hope you enjoy looking at screenshots, because that’s how you’ll be playing.
Too much typing for me to explain what I agree and don’t agree with but put shortly, I agree with about 90% of this. Even if anet decided to add all 100% of this I’d be perfectly fine with it. Very good post btw, I enjoyed reading your suggestions.
Awesome suggestion! Too bad all my alts are already level 80
I would enjoy housing.
I honestly don’t play Ranger simply because of this. It’s too bothersome for me.
Very nice suggestion! But I think they should just give everyone the account bound bag for 1,000 badges so they don’t have to put all their siege in the bank and get it back out on an alt, it’ll just be right there in a neat little bag for all your characters to enjoy. It won’t take up bank space and it won’t take up bag space. Maybe even make it so you can deposit siege into another persons bag as a donation.
Well, first of all you’re not really being punished since you still kept the stats of the original backpiece, the only punishment is the regret you’re feeling for changing your mind. Second, it was your decision to transmute it in the first place because you changed your mind to wanting the Sclerite look instead of the Fractal look. Now you want a different look again when you should’ve known that in the event of you regretting your decision the Sclerite was a one time only reward. Fortunately for you the Sclerite backpiece is account bound, although I’m not sure if it is for you anymore since you transmuted it, so you may want to check. I recommend keeping the stats of the Sclerite piece and just hiding it from your Hero Panel. If you want the Fractal look again go get it, but if you change your mind again remember the Sclerite piece can not come back. Lastly, I don’t agree with an appearance tab since the most stylish clothes would rule the market and eventually dwindle down the uglier gear.
All windows sizeable please
Um……….. YES
Eh, I don’t think we share the same definition of difficulty. The difficulty scaling in FOTM isn’t that great imo. All it really does is give the enemies more HP and make it so you need AR and once you have AR nothing changes strategically, you sort of just sit there and take it… Adding more HP to an enemy doesn’t make it more difficult, it makes it take longer. One thing they did that was cool was in the Asura fractal at the golem boss. Pre-lvl 10 you don’t need the crystals to power the batteries, but after you get lvl 10 you do need them. That’s a step in the right direction to me. Adding new mechanics that formulate strategies such as, do you put the crystals in before we attack, or do we just put them in as we go? Who puts the crystals in, who’s on the batteries, who’s on the fan, etc.
They’re working on it they said.
I think there should just be a “Press F” to sleep and sit when next to chairs and beds.
I highly doubt they would put past content in the game outside of FoTM since they seem to be pretty set on putting more and more new content in every 2 weeks or whatever, which is a great idea imo. Also, a majority of this stuff I can’t see coming for free, as much as I enjoy these free updates I just think we’ll have to wait for an expansion to see a real world changing, storyline branching update with new dungeons and such. Unless Anet really, really loves us. -fingers crossed-
Great suggestion
This is a Fantasy MMO
Let’s take Thief out of the game. It’s too OP. Actually… let’s just take all forms of PvP out of the game. In fact, let’s go one step further and take all combat out of the game. Let’s just run around maps and explore and gather things. You know what? Take out exploring too. Let’s just farm.
I also get into arguments when I play this game.
Quaggans are adorable.
Can’t play as one.
360 no-scope ladder stall fakie boardslide
I forgot to mention i already bought all the bank upgrades
I actually forgot this dungeon gave things besides the guaranteed 1 Pristine Relic.
What is this 4 war 1 mes nonsense? 2 thief 2 war 1 mes, fastest time I’ve ever had is with that combo.
I’m running out of room here! Most of it is my fault for making so many alts with so many builds, but I enjoy it. Too much space is taken up from armor/wep/trinkets and dungeon tokens. Please make it so we can add more space.
Good Guy Orb Stealer