Showing Posts For EnderzShadow.2506:

Rank 1 Legendary Prestige LB/GS build

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I’ll try to record a ranked game with a commentary to show how to use this build properly.

Yes please!

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Miaz 1 - Two Faces of Marksmanship Ranger

in PvP

Posted by: EnderzShadow.2506

EnderzShadow.2506

nice vid.

Im gonna try it
So tired of menders

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(edited by EnderzShadow.2506)

United Chi's Ranger and Druid Builds

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Gotta go with tragic on this.

Lot of weaknesses in that build.

You may have used it with success, that doesn’t mean it’s a good build.

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United Chi's Ranger and Druid Builds

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

anyone tried the stun breaker.

I’m feeling doubtful upon seeing a sbow in a pvp build

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What is Anet balance principle?

in PvP

Posted by: EnderzShadow.2506

EnderzShadow.2506

nerf everyone- thats the principle

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Guard....why?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I still use this trait quite a bit as its a very reliable way to reach 25 stacks of might without taking MM or needing to burn your elite. Its also not bad to support your allies in a team fight if things get desperate though that requires quite a bit more situational awareness.

It can also let you go toe to toe with a melee warrior for a few seconds if your running sword axe. Which is often enough to bait out there ccs so you can get disengage and then reengage from range if you need to.

I also use it when I have stab up and wanna do a whirling defense right ontop of a dragonhunter. Which unless they pop a cooldown (letting you get out of trap range) will probably kill them.

Guard for me is what takes a little of the risk away from high risk plays. Things you don’t necessarily want to burn signet of stone for. But that you need to do to secure a quick kill as opposed to a long drawn out fight.

This is for a DPS druid perspective though. From a menders druid PoV I could see guard as losing much of its flavor since a menders druids fights are USUALLY gonna be drawn out anyway. (unless the opponent makes a critical error very early in the fight)

are you having success with a offensive ranger build in spvp?

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[PVP] Do druids feel they are balanced?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I personally think you should keep learning from every fight with every profession and improve your skills and builds first.

You should play other professions too, like ranger, so you can understand how they function.

Probably good advice but does not address the question asked.

Because it got access to tons of heals without using the heal skill.. I mean, it isn’t that much too it. The devs almost made it out to sound like that was the only point of the spec. To me it is more ridiculous how forgiving and how much sustain a revenant can have without really speccing into defensive traits, while also bringing an utility weapon like their staff that still hits hard. And if they do spec into something defensive, like retribution, what they get is just an absurd amount of passive stuff that imo is more damaging to the game than most other things.

I may have over-emphasized the heal part but the point is that with the evades, stone signet, long term stability, stealth it becomes a bit much. I agree scrapper and rev are currently carried by passives.

On last seasons in high leve pvp, druid was known to be the healer that can be focused down and get killed fast, unlike the cleric Ele that was able to survive on point much longer compared to the druid(and i’m talking mender meta druid ithSoS, staff-S/D)

This is blatantly false. The first to be focused were necros and DHs. Rangers in all seasons have been fantastic bruisers on side points and that is where they shine. Even mesmer and thief is easier to kill so don’t just make stuff up. Also how is a comparison to ele supposed to be sound logic when they just nerfed ele for the exact reason that they were too bunkery?

Druids are still far from meta competitive, they don’t need any nerfs just because the average and lower skilled player have a tougher time with a more experienced player on Druid.

Is this a joke? Druids have seen play in high tier pvp in all seasons as well as in Pro leagues the past 2 seasons. If you even bothered to read I did mention how some compensation to damage would be ok.

Long term stability? I stopped right there. Is that a joke?

and to your last comment about druids in high tier pvp—- were not very popular.
Oh sure, ROM. Who else can you mention?

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[PVP] Do druids feel they are balanced?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Heal as One boon copying and Ancient Seeds CD needs a nerf.

Spirits needs a buff. Wyverns needs a buff. Staff #2 needs to be changed.

get out

heal as one needs a nerf…lol why?

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[PVP] Do druids feel they are balanced?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

On last seasons in high leve pvp, druid was known to be the healer that can be focused down and get killed fast, unlike the cleric Ele that was able to survive on point much longer compared to the druid(and i’m talking mender meta druid ithSoS, staff-S/D)
Druid togather with necro, were almost always the first to be targeted and killed, beacuse both classes while sustainble and dangerous, having a very hard time vs CC chains and big chnks of dmage coming in short time. +1 good theif can kill a druid very fast.

It is true that lower level players seem to have a problem dealing with druids, the meta druid build is very forgiving, for mistakes.

Druid surviveblity is coming mstly from 2 traits – Druidic clarity and celectrial shadow,
I would loved if A.net would nerf thouse 2 traits(remove stun break on DC and CS is 2 sec stealth only and on super speed) but bring us back some undesorved nerfs like the moment of clarity nerf, seed of life(VE) nerf, beastly warden(can anyone explain this nerf) and deal with some of problems with have with damage glassy builds(no answer to reflect/blocks, MM and skrimishing need some love, etc…)

I just wanted to point this out…

Skilled Druid player can still be shut down by skilled players on other professions.

You want nerfs to 2 traits that add to survivability, but those do not stop skilled players on other professions from shutting us down.

Druids are still far from meta competitive, they don’t need any nerfs just because the average and lower skilled player have a tougher time with a more experienced player on Druid. Our skills and traits are partly in place because the damage and burst output of ranger and Druid sucks. They are not designed to stand toe to toe, but if you really want to ask for nerfs then you better expect players fighting for some crazy burst skills to hold their own in close quarter melee…

In wvw I get blasted all the time with these major burst numbers and condi floods, so let’s not go the nerf Druid route. Start giving ranger/Druid skills similar to double 10k vaults and super condition builds that eat players alive then we can talk nerfs…

I think we say exacly the same thing, I’m jsut tierd of getiing nerfs in all the wrong places instad of nerfing us exacly where it can make a big difference. I also did say that as a trade-off we need some buffs to our offensive capabilities.

I dont want tradeoffs.

Oh so I can do a “little more dmg” and then get shut down even harder when I need to heal?

We don’t need nerfs.
This last patch was a joke. Do you even pvp?

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Druid balance when?!?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

And those 3-4 people never once thought to kill the pet?

the pet is tankier than the druid

3-4 people’s worth of DPS tanky? Haven’t seen that.

hard to take people seriously when they bring in crap like that.

Even the guy above me talking about Ranger being such a good dueling class. Maybe it was….

ever fought a good revenant. You’re not getting away from that dps.
or a good warrior? HA, good luck.

Unless he is just referring to people who constantly reset fights in wvw, and that doesnt equal good dueling in my book.

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Druid balance when?!?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

When are you going to adress Druid survivability, heal and dmg in WvW? Class is absolutely broken right now, they can 1 vs 3,4 easily. Theres a massive influx of Druids in wvw right now cause of this imbalance.

Buffing something in pvp makes that class way broken in wvw.

When I can solo 3-4 people, the druid will be balanced.

Were you one of the four?

Are you one of Rom’s French Victims?

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Nerf Druid! Enough

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

This post really touched me.

yeah, it touched me too and I’m telling a grownup.

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how do you deal with wvw druid?

in Warrior

Posted by: EnderzShadow.2506

EnderzShadow.2506

Condi, high sustain. All druid will do is kite and run. Dump a bunch of condi on them watch them run and die. If they try to heal interupt them and apply poison chain stun them while they are in astral. GG. They put signet of stone up doesn’t matter condi eat through it.

You could alos try your power defender, RR build , But remeber I told you 10minute duel. Thats one will no one will win. But if you are good and lucky with interrupting their heals than thats a duel you could win. Use Doom sigil on your defender RR setup.

Like I said you shouldn’t lose to a ranger, but that doesn’t necessarily mean u will kill one or he will kill you.

Warrior sustain is pretty good right now, If you do all things that give u sustain your not going to die to a tanky druid that doenst do a lot of damage besides pet damage.

PVP maybe differn’t than WvW. Most the time when I am fighitng rangers even good ones, you get them low and then they go in panic mode. Once the ranger goes in panic mode they wisp away, basically disengaging from the fight. At that point if you want you can just turn and run and the fight is over you are out of combat.

Thats when u later are roaming with a buddy u see the ranger and gank him for running a wack build that he can’t kill anyone on fast but bads. Then you throw siege on him and slash laugh, and make him rage quit and delete his ranger becasue its a bad class.

angry warrior, what a surprise.
Gets outplayed and needs a friend to to 1v1. GG. Delete your warrior.

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Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: EnderzShadow.2506

EnderzShadow.2506

Jeez mesmers are the only class that always cry for buff

The only way you could possibly believe this is if the only class forum you’ve ever visited in your life is this one.

Everyone crys, mesmers moan and roll on the floor.

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You can no longer Ride the Lightning mid-air

in Elementalist

Posted by: EnderzShadow.2506

EnderzShadow.2506

Necros dont need shovels! they use magic

but yeh it was a pretty annoying change though

movement on ele didnt feel fluid anymore for such a long time before i got somewhat used to the change
I also dont think there were any serious glitches with RTL in PvP/WvW

It was just druid because he could basically leap very far with gs and then have another leap skill while already being far in the air

Explain what you mean about druid.

‘in the air’— what are you talking about?

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Patch Notes - July 26

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

what a useless pile of
$….h…1…t

didn’t give us anything we really needed. Typical ANET, bunch of idiots patting eachother on the back for a job well done

while the rest of the community is scratching their head wondering w t f they were thinking

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Druid Roaming Outnumbered

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I’m going to have to record a few Druids I know that are running a similar build to show how broken it is.

Just because you can counter/kill something doesn’t mean it’s balanced. To me this is about the same as the trapper Thief videos, minimal talent, mostly trolling. It would be more enjoyable to watch if OP had less of a “lul git gud” attitude about it but that’s the kind of mentality builds that carry you tend to give.

someone is salty

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How's Ranger now in PvE/PvP?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Eh, Druid is very powerful and balanced in PvP right now. It plays the role of a bunkerish bruiser and is a master 1v1 class. Excels at both point blank skirmishing and ranged play (with staff). Has great mobility, high burst, high defense, good crowd control, and has the ability to escape combat.

Has never been on a more equal footing with other classes.

How do you 1v1 vaulting thieves or condi thieves who constantly reset fights?

What about condi mesmers? You can’t keep up with the condi they put out.

I disagree with your assessment.

Many classes can 1v1 the Druid down.

The nerfs just keep coming. Druids were in a good place the pvp tourney before last. But then pet dmg got nerfed repeatedly, the ability to condi cleanse got nerfed. I don;t know what else they did. But I played then, came back after 2 months working over the road and now…. eh, druids have been in a better place.

I didn’t say it was OP, I said it was balanced. It would be OP if no one can beat you. Condi Mesmer looses effectiveness at range, you have to back off a bit. You’ll almost always loose the capture point against a good one but can recap it, if you back off a bit. Mesmer will win ease if you face tank it. It is much stronger at close range. Just like warrior and necro.

It wasn’t OP 3 mos ago, when it was much, much better.

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Revenant WvW/PvP Guide & BUILD

in Revenant

Posted by: EnderzShadow.2506

EnderzShadow.2506

In your vid, your crit chance in spvp is 99 percent.

I can’t get mine that high.

Figured it out, one of the stances. So new to this.

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(edited by EnderzShadow.2506)

How's Ranger now in PvE/PvP?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Eh, Druid is very powerful and balanced in PvP right now. It plays the role of a bunkerish bruiser and is a master 1v1 class. Excels at both point blank skirmishing and ranged play (with staff). Has great mobility, high burst, high defense, good crowd control, and has the ability to escape combat.

Has never been on a more equal footing with other classes.

How do you 1v1 vaulting thieves or condi thieves who constantly reset fights?

What about condi mesmers? You can’t keep up with the condi they put out.

I disagree with your assessment.

Many classes can 1v1 the Druid down.

The nerfs just keep coming. Druids were in a good place the pvp tourney before last. But then pet dmg got nerfed repeatedly, the ability to condi cleanse got nerfed. I don;t know what else they did. But I played then, came back after 2 months working over the road and now…. eh, druids have been in a better place.

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The Nerf is Stronk in GW2

in PvP

Posted by: EnderzShadow.2506

EnderzShadow.2506

I started my first MMO with Shadowbane in March of 2003.

Close to 13 years later, I’ve never seen another mmo Nerf classes or buff classes so heavily.

It’s ridiculous. As it stands from todays patch, 3 classes will sit on the bench in the coming pvp season.

Anet Balances with a Sledgehammer.

This game hasn’t died, but it’s dead for me.

GW2 is like Texas Holdem and I can’t handle the swings.

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Roots are a disgrace.

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I never get hit by those dumb roots. Rarely do they do the job they are supposed to.

It’s a weird cast for sure, and then it takes its slow @ $ $ time as it travels across the ground.

If you are in a good group fight in pvp, where everyone is running in circles, GOOD luck getting that to hit anyone or anything.

This is just like every mmo before. They give you a cool form of CC but then decide, that they need to give everyone a way to ignore it or get out of it. It’s happened in most if not all the mmos I’ve played in the last 15 years

I think you’re talking about the staff 4, not the Elite skill or the Grandmaster trait.

uh yeah I was— my bad.

Elite skill, works good enough.

The grandmaster trait, unless you’re running longbow, it’s worthless.

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the nerf bat strikes again

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Ranger:
Moment of Clarity: The effectiveness of this trait has been reduced from 100% stun and daze durations to 50% stun and daze durations.

Honestly this is a fair change targeted at the druid daze locking.
Now they only need to re-adjust the scaling of celestial skills to have lower base number and scale better and ranger will be the most all around balanced class.

so…you’re saying they need to be nerfed even further.

Why wasn’t this in any notes previous to patch? Typical.

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Alacrity and Pet Skills - Still Bugged

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

In cases like this, I really wish ANET had real coders and programmers.

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Simple Physics! Ochit's grind to Diamond

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

cool

Personally, I burnt out. I just stopped caring.

I’ve played against legendary. I’ve played against Diamond.
It was solid competition.

I’m looking forward to seeing how the patch and coming patches make a difference.

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Roots are a disgrace.

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I never get hit by those dumb roots. Rarely do they do the job they are supposed to.

It’s a weird cast for sure, and then it takes its slow @ $ $ time as it travels across the ground.

If you are in a good group fight in pvp, where everyone is running in circles, GOOD luck getting that to hit anyone or anything.

This is just like every mmo before. They give you a cool form of CC but then decide, that they need to give everyone a way to ignore it or get out of it. It’s happened in most if not all the mmos I’ve played in the last 15 years

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Guardian sword damage

in PvP

Posted by: EnderzShadow.2506

EnderzShadow.2506

For reference, instead of these rando numbers:

Sword autos average damage coefficient/second
Guardian: 1.24… who has the capability to wombo someone into a one shot
Revenant: 1.54 (soon to be ~1.33)… infinite chase, infinite defense, incredible burst
Warrior: 0.97- … poor guy, he’s not even in the 1.0 club
Ranger: 1.06… and ladies and gentleman, DAMAGE+EVADES+CC+HEALS. yep.
Mesmer: 1.01…invuln, stealth, blind, block, cc, disorient and so on for days.
Thief: 1.15 (soon to be ~1.5)
… meanwhile, dies to stiff breeze.

*using the changes revealed in the preview

Thought I’d add some meager context

You can add evades to every class you added context to,

*just wanted to add context to your BS context…

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Why is it always the thief

in PvP

Posted by: EnderzShadow.2506

EnderzShadow.2506

Maybe I’ve been lucky or maybe I just don’t play enough. I made it 3/4’s through ruby and just gave up lol. BUT, I never had anyone quit the game in progress.

Now as far as raging classes that talk to much junk, Dragonhunters, yes, Guardians, your lot takes the kitteng cake! Calm down Guards, you don’t know everything and you play a potato.

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I was replying to the comment made, which compared Legendary status to people who get rank 80. We’ve had years to get to rank 80. And people can literally cheat their way to rank 80 with no skill whatsoever, trading wins. Huge difference.

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

No. I disagree.
Have you got to Legendary? I haven’t. Maybe it’s that I can’t handle the grind. It certainly is a grind, a grind where the game is designed to keep you at a win loss ratio of 50%. Lose to a team you ‘should of beat’— o so sorry, lose 1, 2 or 3 pips.

Sure there are plenty of people who have cheated their way to Rank 80. To get to Legendary, you have to be pretty good.

I got through ruby to diamond by testing builds. Full Melee, trapper, Cleric, Celestial, Viper, Poison Master, Mighty Assassin. Took me 4 days of casual gaming ?

What do you mean by you have to be pretty good? There’s so many people who are doing secondary class achievements in diamond that it’s not even funny anymore.
If you know your stuff you’ll get to legendary in a very short time. Even in solo queue.

So you made it to Legendary?

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

ppl are using smokeskales and bristlebacks because they’re fairly tanky and able to dish out good burst. cats and birds are still just as viable as they used to be and so are canines.

What do you mean by ‘viable’? They aren’t ideal. Anyone who doesn’t take 2 of the big three are at a disadvantage.

Smokescale, Bristleback and the Tiger are all better pets than anything in game.

Yes, better pets. HANDS DOWN. They are able to stay with their targets better than anything else in game. Low F2’s, slightly tanky, and they do great dmg.

Really, all the other pets need buffs. The other pets need to be made viable.

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

and again, if you are taking psychology hypothesis into account while watching a leeto vid, you are doing it wrong. I think half of his show is a ‘put on’.

He reached legendary rank btw, not as bad as he may act.

Right on par with those who have a dragon finisher, right?

No. I disagree.
Have you got to Legendary? I haven’t. Maybe it’s that I can’t handle the grind. It certainly is a grind, a grind where the game is designed to keep you at a win loss ratio of 50%. Lose to a team you ‘should of beat’— o so sorry, lose 1, 2 or 3 pips.

Sure there are plenty of people who have cheated their way to Rank 80. To get to Legendary, you have to be pretty good.

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Warrior Dies, Cries OP Cele Amulet!

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I was doing daily for Caudecus’ Manor title track so I can get the Aristocracy Runes on a rampager staff ele (don’t ask!).

Playing my Condi Longbow (rampager amulet) druid and after I down a warrior in short time they accuse me of being carried by celestial amulet !

Nothing serious but I just thought since many are counting down to cele and tanky amulets removal I would post this semi amusing scenario.

https://youtu.be/bQBOvnsgbsg

Post your amusing “you are being carried by op [insert thing]” stories here if ofcoarse they simply were not true !

I watched the video, what I find funny is, how in that fight would a Cele amulet even made a difference. Did he ever really put any serious pressure on you? … no, he didn’t.

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Cele amulet

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

If thieves are going to be as scary as anet made them out to be (and they showed a 4k autoattack on the heavy golem), toughness or just pure glass will be all you can run .

Thieves can have 4k auto attacks with sword currently, with NO changes.
Here are the notes. It doesn’t look that op, I guess we will see how it actually plays out in game.

Thief Notes

Our goal with Acrobatics is to boost the regenerative ability of the thief and remove conditions more frequently.
Fleet Shadow changed to Instant Reflex (gain evasion for 2s when struck below the health threshold –50%, 40s CD).
Upper Hand – Changed to give regeneration when you evade an attack (in addition to the initiative gain). Cooldown also reduced from 3s to 2s.
Basilisk Venom – Your attacks are unblockable in addition to turn foes to stone. This works with Venomous Aura so all your ally attacks will be unblockable.
Withdraw healing has been increased by 10%.
Autoattack damage for sword not changed but the frequency has increased. Overall damage increased by about 30%.
Black Powder has its aftercast removed.
Dagger autoattack damage increased.
Bandit’s Defense, you can now block for the full duration of 1.5s.
Staff got some damage increase as well.
http://dulfy.net/2016/01/15/gw2-balance-preview-livestream-notes/

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Cele amulet

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Amulet Changes:

We’ll be adding the following amulets:

Mercenary’s Amulet
1050 Power
1050 Condition
560 Toughness
560 Vitality

Sage’s Amulet
1050 Power
1050 Condition
560 Healing Power
560 Vitality

Paladin’s Amulet
1050 Power
1050 Precision
560 Toughness
560 Vitality

Mender’s Amulet
1050 Power
1050 Healing Power
560 Precision
560 Vitality

We’re also removing the following amulets:

Soldier’s
Settler’s
Celestial
Sentinel

http://dulfy.net/2016/01/15/gw2-balance-preview-livestream-notes/

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

and again, if you are taking psychology hypothesis into account while watching a leeto vid, you are doing it wrong. I think half of his show is a ‘put on’.

He reached legendary rank btw, not as bad as he may act.

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Well…
I knew long ago that people have no sense of balance.

Thanks to that I’m no longer surprised. I’m so glad I learned about dunning-kruger syndrome those many years ago.
I saved so much time not being forced to wonder why would people publicly declare they are unable to defeat another player in this kind of way.

Of course no one understands balance, including you.

We’re not playing basketball 1v1. I can’t look at you and see the advantages of disadvantages we both have.

We’re playing a game where everyone has different abilities, timers, better or worse computers, internet connection—- and then depending on the whims of ANET your class can be overpowered, underpowered and all manner of things depending on who you are fighting.

It’s no wonder no one understands balance, because there is none.

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Warrior Dies, Cries OP Cele Amulet!

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

The new amulets, imho will be even MORE Cele, in that you will get more of what you want and less of what you don’t need. More crying incoming.

Amulet Changes:

We’ll be adding the following amulets:

Mercenary’s Amulet
1050 Power
1050 Condition
560 Toughness
560 Vitality

Sage’s Amulet
1050 Power
1050 Condition
560 Healing Power
560 Vitality

Paladin’s Amulet
1050 Power
1050 Precision
560 Toughness
560 Vitality

Mender’s Amulet
1050 Power
1050 Healing Power
560 Precision
560 Vitality

We’re also removing the following amulets:

Soldier’s
Settler’s
Celestial
Sentinel

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

There is no need to over analyze, it’s Leeto.

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DRUID CRUSADER BURST BUILD

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

This build will work on every aspect of the game.

~BalougaPod

Props to how well you’re doing. I enjoy how you explain things.

The Good-I love the tiger. I never really gave it enough of a chance before.
Lingering light is nice too. It adds more survivability and helps in group fights.

The bad-Signet of stone > Protect me. Protect me is a shorter cd and I really want to like protect me. But in combat with more than 1, the pet will die quickly.

You don’t really address this in your video, but in your video, your dueling.

Maybe it’s just a playstyle difference as you’ve mentioned you like to be very offensive/dps oriented.

Glyph of alignment is nice as it’s a mini gateway heal to bigger heals. But for me, sig of stone, equality and tides is where it’s at.

Want to keep chaining dmg onto someone, glyph of tides.
Want to knock someone off a point – Tides
Want to save a teammate from getting stomped-Tides.
Want to pull someone in to Natural Convergence-Tides.

Again, I’m thinking it’s a playstyle thing. You play lb Berserk druid and you tend to fight off the point, going for the kill, more than the point. I’m wondering if you play this build the same way.

Thoughts?

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Aside from this fail,

I am sorry to disappoint you, but you cant deny that Druids are a bit over tuned,

From the time I have spent playing Ranked, I have never been so frustrated when playing against Druid than other classes.

Gotta wonder where does Anet Balance Team get that feedback.

Druids overtuned? Cause you can’t beat them?

Uh, hate to burst your bubble, but most classes struggle with at least one other cl@$$.
They certainly don’t take their feedback from you personally.
Isn’t that a crying shame?

And this is exactly what, salty druid player would say…

From all the existing bunkers in PvP, none has the same amount of pressure as Druids
And you are going to call that ’’balanced’’…

Ever since HoT came, PvP has been going deeper into kitten,
and ’’balance’’ patches becomes even more ridiculous every time.

And going by your ’’genius’’ statement… How are you going to call Warriors, if ’’most’’ classes are supposed to ’’struggle’’ against at least ’’one’’ other class?
They are complete joke in PvP,
just like cancer druids who require little to no skill to be decent, since all you have to do is AFK heal while your Bristleback/Smokescale shreds every enemy…

And Since I know you will act like a kitten,
Yes, I made and play druid, and that is how it has went for me and everyone else who plays it.

Oh I feel for warriors and thieves. They definitely need some love.

There was a serious push for the banning of Chrono Mesmers from MLG pvp. But not a whisper about druids. I wonder why that is?

As soon as rangers are an actual threat, here comes the tears.

Bring on the patch already. You’re going to cry about Rapid Fire, again.

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DRUID CRUSADER BURST BUILD

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Given its a stunbreak, has no tell, and a lower cd protect me is better because of how tanky bristle back and smoke scale are. Only drawback is point capture but you can cancel protect me so that shouldn’t be an issue. Of course this will all change on the 26th.

What’s going to change?

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Cele amulet

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Cele isn’t mandatory now. Crusader is pretty nice= Power, Healing, Toughness, ferocity

As far as next patch, that depends on what they change and how everything plays out.

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Leeto gives us his opinion on Ranger

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Aside from this fail,

I am sorry to disappoint you, but you cant deny that Druids are a bit over tuned,

From the time I have spent playing Ranked, I have never been so frustrated when playing against Druid than other classes.

Gotta wonder where does Anet Balance Team get that feedback.

Druids overtuned? Cause you can’t beat them?

Uh, hate to burst your bubble, but most classes struggle with at least one other cl@$$.
They certainly don’t take their feedback from you personally.
Isn’t that a crying shame?

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(edited by EnderzShadow.2506)

Should nerf Druid pets

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

https://m.youtube.com/watch?v=WLZppw3QMAk&rdm=1us9zu6t2&client=mv-google

Check the video above and see how cheesy mode and lame playstyle that druid has.
all he does in the video just runs kite and massive heal repeat rotation and his pet doing all the work. And no, dont compare thief to a ranger because thief require skills at least to play effective and more likely d/p and s/d are the only competible weapon set.
and, Why not nerf those 2 pets (not the whole pets and the mechanics) and buff other ranger stuff because pet is just there to support u in combat but look at that video lol funny that pet > ranger. Half of the time in that video all he does as ranger = heals and run.

Working as intended

I have to agree with Midori, this fights are really lame to watch and I don’t understand the druids attitude like he would be a great player…. actually he got carried by druids extreme healing potential paired with the high damage of the 2 new pets.

It seems to really need no skill at all to play like this. I don’t know about smokescale, anet already nerfed it and it seems ok for me, but bristleback should get its damage reduced.

… it’s a video game, don’t talk to me about skill.

I don’t play the game to entertain someone.

Arenanet has taken dmg away from the ranger and given it to the pet. You don’t want to be hit hard by the pet? Dodge. OR Anet can move the dps back to me.

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Should nerf Druid pets

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

https://m.youtube.com/watch?v=WLZppw3QMAk&rdm=1us9zu6t2&client=mv-google

Check the video above and see how cheesy mode and lame playstyle that druid has.
all he does in the video just runs kite and massive heal repeat rotation and his pet doing all the work. And no, dont compare thief to a ranger because thief require skills at least to play effective and more likely d/p and s/d are the only competible weapon set.
and, Why not nerf those 2 pets (not the whole pets and the mechanics) and buff other ranger stuff because pet is just there to support u in combat but look at that video lol funny that pet > ranger. Half of the time in that video all he does as ranger = heals and run.

Working as intended

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Transition from Vanilla Ranger to Druid (PVP)

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Here ya go:
http://gw2skills.net/editor/?vNAQJAWRnUqAVsilsCOsActgl/A7JN8DOawn136dd51lBCAl8s0A-TZBHABkv/AAHBgAeEAIVGogLAAA

This is basically a variant of the meta that works well as a roamer/decap.

Greatsword with Staff gives you superior mobility.

Glyph of Tides and Counterattack are your primary tools for decapping.

For burst, start on staff with Bristleback. Pop F2 along with “Strength of the Pack!”. Once you get some might stacked from this, swap to GS and swap to Smokescale, then Hilt Bash to Maul. The first attacks from Smokescale after swap are very high burst and this along with a might-stacked GS burst will drop much heavier dps burst than most will expect from a tanky celestial build.

Starting a game with this build, you can either rush far for the decap or play it safe by capping home. Either way, you’re generally better off on a side point than a mid team fight.

A Sw/T and Staff build will give you a bit more of an edge in 1v1s, but GS and Staff still handles 1v1s better than most builds out there and will be much better suited to a roamer-centric playstyle.

Couple of different options for the build ^

Crusader Ammy works well for a little more punch.

Also, glyph of alignment is a possibility, as it is a pretty nice heal in Cele Form.

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2 rangers on team = gg

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

most ranger I see in pvp run zerker which causes them do die close to instantly when you get close

Id say its the build if that happens since I usually dont have any problem staying alive 2vs1 or sometimes even 3vs1

just use the glyphs they are pretty much made for pvp

I seriously question your experience or at the least, your perception.

I “NEVER” see rangers in pvp run zerk.

Are you talking about unranked matches?

I can survive 2v1 and sometimes 3v1 depending on what classes I am fighting. If I get loaded up on condis, that spells death quicker than anything else.

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2 rangers on team = gg

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I have noticed a trend over a dozen of games: a team with two rangers invariably loses. I wonder why it is so… Must be some variance.

Agree with the op.

For the rest of you who think its all about the player, then I could say that team comps don’t matter at all, and it’s just the players. That would be crazy.

Two eles don’t equal a loss.
Two necros don’t equal a loss.

But more than 1 ranger on a team, it just doesn’t work out well.

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Daze/Decap Druid Build Guide + Game Play

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Posted by: EnderzShadow.2506

EnderzShadow.2506

Opinions are like kittens

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