You know what also alienates people? WvW, PvP, PvE. All the content is not interchangeable. If you want PvE skins in PvP, you have to go to PvE, you can’t just play PvP (notably for the sPvP players and LS skins).
A good tip to being in a successful guild: Be level 80. Nobody wants an unskilled guild leader.
Another good tip: Let players do what they want. Nobody wants a controlling guild leader.
Lastly an actual tip: Let players represent other guilds. That’s their choice. If you’re reaching the 500 cap, that’s when things start to make a difference, but until then, just let people be in it for the sake of being in it. Don’t force them to be in it.
How would you like it if I, as your friend, forced you to spend all your time with me. If you spent time with anyone outside of my circle of friends, I would confront you and tell you that you can’t be my friend anymore. How would that make you feel?
Like you were a pretty lousy friend..? (Not to mention that such people rarely have any friends, and as such are called solo players.
)
My analogy with friends was supposed to be replaceable with guilds.
I do agree that guilds forcing you to rep them 100% of the time are pretty lousy guilds.
Why not have it make a spirit start ascending upwards with a halo, then some Grasping Hands reach up and pull it down as it struggles.
Chantry of Secrets.
Aren’t Signets always magical? I seem to remember hearing that in the lore of the personal story or something, at some point.
Engineer’s don’t have signets.
Instead of fix, you can make it so, different dungeons or contents are possible with different builds, which they tried to achieve with Queen’s Gauntlet.
- Make a boss or couple of monsters that takes 90% reduced direct damage. People will be forced to use conditions to kill it.
Wait what…
Things should be diverse! But people should be forced to spec in a specific way to fight a boss.
There are a lot of good guides, generally get the free stuff first…
Map completion
Badges
Dungeon tokensThen focus on your clovers as they will provide you with a lot of t6 mats. Never farm your mats, farm gold instead. Do your dailies/monthly for laurels and save your jugs of karma and use them all at once while enjoying the +50% karma booster you likely acquired and then smartly saved while finishing off your map completion.
Use a Karma Booster + Banner (Preferably Karma + Experience Banner or Heroes Banner for the 10% instead of 5% from Karma Banner) + Guild Karma Boost + Ice Cream + (if you have the excess Laurels) Karmic Infusion. This will get you 95% Karma Boost without counting your achievement points.
A good tip to being in a successful guild: Be level 80. Nobody wants an unskilled guild leader.
Another good tip: Let players do what they want. Nobody wants a controlling guild leader.
Lastly an actual tip: Let players represent other guilds. That’s their choice. If you’re reaching the 500 cap, that’s when things start to make a difference, but until then, just let people be in it for the sake of being in it. Don’t force them to be in it.
How would you like it if I, as your friend, forced you to spend all your time with me. If you spent time with anyone outside of my circle of friends, I would confront you and tell you that you can’t be my friend anymore. How would that make you feel?
I think the sunday trash has come out of hiding from during the week to give us the white right message about how the game works.
We must all obey the sunday trash!
I don’t think it drops from a story quest.
You can get 60 tokens from running that dungeons “daily” path for the first run of the day, then 20 tokens for every additional or different run after that. It will likely be one of the shortest grinds you have to on your way to a legendary.
You get 40 tokens account-wide on the first completion of any path (each path will reward the 40 tokens).
Each path will also reward 20 tokens before DR hits (DR will hit from running the path multiple times on the same character).
Thus, it’s possible to get 180 (or 240 in Arah’s case, but highly recommended against doing) in a single day without “farming” the dungeon.
Tips to improving your performance:
Reduce all settings to default (Best Performance will drop them all to the lowest possible). If you still have fps problems, turn Render Sampling to subsample, this will cause edges to pixelate, but it will speed up the game.
Turn off Best Texture Filtering, Depth Blur, High-Res Character Textures.
Turn the Refresh Rate to Default.
Set a Frame Limiter to 30.
Set Resolution to Fullscreen.
Turn off Camera Shake.
Do not stand above the zerg (figure out where they farm and don’t stand near that section. Be careful when the champions spawn.)
You can’t cater to both new players and veteran players with the same content.
You can’t cater to both casual completionist (wait what? apparently this is a thing) and hardcore completionists with the same content.
You can’t cater to entitled players and skilled players with the same content.
And yes, for some random reason, there are vocal casual completionists. I guess they’re just entitled players.
Remember, the Living Story used to cater to low levels, but the higher levels (even the casual completionists) complained that the content was too easy/fast/boring. Now, they cater to level 80 skilled players so upleveled/entitled/skill-less players find the content too hard/long/requires too much attention.
Well hey, they tried. Beating Liadri is simply a matter of getting used to a pattern in Phase 1, then focusing on surviving while slowly ranged dpsing in Phase 2.
For the players who want a challenge, however, they have the 8orb achievement which requires a lot of patience and skill.
If you want her to be easier, then you need to improve (if you’re going to try to beat her, that is).
I’d rather have Gauntlet tickets then have to spend 7s every fight.
To be fair, you do spend about 4s for every fight (And then repair cost+WP cost if you die) if you buy the tickets.
~5s based on current sprocket price +1s for WP. Back when I posted it would have been 6s per ticket based on sprocket price.
I’m fine with people farming champs. It means the prices of the koolio skins will drop.
Until then, I’ll just be abusing gold gains…
Also, keep in mind that it’s a bannable offense to report wrongly (multiple times).
Thus rendering invisible bags useless?
But then you’d shooooooooot your magiczzzz through the glasssssss.
A Great Mistake; Inventory Management sure was a hit, don’t you think?
Now to wrap up this compelling story with the epilogue in this 2 part series…
A Great Investment; Invisible Bags is coming soon to an area near you.
You can do Triple Threat, Humble Victor and High Stakes Gambler at the same time, but Risk Taker requires you to have just 1 gambit active.
Armor hasn’t been changed, but it doesn’t take into conderation utility and whatnot.
Mimic doubles as a mini-Feedback if you time it properly as it reflects all projectiles and blocks all non-projectiles.
And, while the Grandmaster traits in Inspiration are shatter-oriented, they are Support shatters. It’s not an Illusion traitline, it’s a Phantasm + Support traitline. There’s a notable difference.
Sharpening stones give power, not precision. Oils give precision, they just have the wrong description.
Only one of them has a wrong description.
What the trees really need are the traits to be more organized. Move the 25Point Inspiration trait (15% extra phantasm damage) to Power tree where it really belongs, of course up high – maybe replace the inactive foe trait? for example.
I disagree. Phantasmal Strength is fine where it is. It’s in a tree that focuses on Phantasms/Support.
Also, Retaliatory Shield can be used to get 100% uptime of Retaliation if used properly in conjunction with Mimic. If you can absorb as soon as you start casting while having multiple enemies aggroed, you can easily block 8 attacks. That’s 24s of Retaliation without any Boon Duration on a skill that has a 25 second cooldown.
I’m sure we’ll get one of these, as soon as Anet decides it is time to fight Bubbles..
Yayyyyy, Bubbles and Largos and Quaggan and maybe even Friendly Krait~!
Friendly krait..? I’d by “friendly,” you mean, “will give us a quick and painless death,” then I can imagine that… :o
Nah, the Krait are just mad that they’ve been getting pushed out of their homeland for a few hundred years by Bubbles. They just need some tlc.
Yes.
This post is too short so I am adding excess words that mean nothing except to tell you that they mean nothing and will lengthen my post.
I’m sure we’ll get one of these, as soon as Anet decides it is time to fight Bubbles..
Yayyyyy, Bubbles and Largos and Quaggan and maybe even Friendly Krait~!
Really, all of you deserve a big ‘thank you’. Everyone.
I disagree.
I think the community is by far the worst aspect of Guild Wars 2. A game that in theory would get players who want to have fun has been flooded by players who just want to grind, farm, and exploit.
Every bad decision made since release can, IMO, be traced back to what the players want and how they play the game.
I’m sure the GW2 community must be great for a MMORPG community. But MMORPG communities are bad in the first place, so GW2 is just the best among the worst.
That’s where you’re wrong. All the mistakes have been made to please the vocal part of the community.
You mean like… not using your tokens in the wallet?
PMilkos, if you really believe that Mesmers do no damage, I feel really bad for you.
You’re allowed to have 5 guilds, don’t expect (or force) people to only play in yours.
AoE is limited to 5.
You are using an AoE.
You count as one person.
5 – 1 = 4.
You can provide AoE boons to 4 other people.
Yey.
If you want the meta-achievement, you need to do the special dailies too
Fixed it.
facepalm
You’ve never heard of people swapping to alts to level them up? You’ve never seen a level 30 join CoF to get a free level at the end?
I agree, as soon as I defeat the Teyo’s fail golem (Golem Mark II Prototype), I should be able to fight Zhaitan, since I’m a true hero and I’m kittening amazing, no matter what level I am.
Seems legit.
/sarcasm
You didn’t read my whole post. The Zhaitan fight is in a dungeon and can’t be entered until you’re level 80. That’s something they have to save for the end. Overall exploring all zones shouldn’t be restricted to levels.
That’s not true, I can enter the fight at level 1 if I were able to reach Orr at level 1 (which would technically be possible via Portals/Stealth, but I’d probably hit level 3 by the time I get there, at least).
No you can’t. The dungeon is for level 80 only.
Actually, I can, dungeon levels are merely the highest level before downleveling kicks in. That’s why it’s possible to be level 17 in AC, or 26 in CoF.
Mel, I will have to respectfully disagree with your view. The game caters to casuals and players who run cookie-cutter ezmode builds. It’s only that way because the majority of people don’t want to try and put in any effort. Zerging is a thing only because it’s efficient and mindless.
However, playing in a close-knit group can give you greater rewards with just as much effort (as long as you’re capable of playing the game past 2 buttons). Arah P1+2+3 in under 2 hours is a simple feat if you work with others on a constant basis and know how to play.
With that said, the vocal part of the community is always going to be full of negative nancy’s.
Mesmer Zarfin
Who cares if I have a stack of them.
People who care about the well-being of others.
The difference between friendly banter and manipulating the masses is whether or not you have any in your inventory, something which is ridiculously hard to prove (or disprove in this case).
Falunel,
I expect that response for someone who didn’t want to spend gems on exotic stuff. I spent gems, i.e real money if you’re a new player. As I’ve said countless times.. I don’t want to grind for something I’ve paid money for, on-top of the game itself. I want to do map completions for the fun of it, not doing them over and over again for transmute stones.
Hell, I decide to throw arenanet an extra $20 and they repay me by kicking me in the testicles.
If you don’t want to grind for Transmutation Stones, then don’t put it onto gear you’ll replace. It’s that simple.
Depends on your map and the effect of natural lighting.
However, Magic Find gives you more bags to open.
Perhaps you should try utilizing your camera at a 45-75 degree angle so the walls will not get in the way.
Additionally, pick your Arena wisely, each one will spawn the white circles in slightly modified spots.
I agree, as soon as I defeat the Teyo’s fail golem (Golem Mark II Prototype), I should be able to fight Zhaitan, since I’m a true hero and I’m kittening amazing, no matter what level I am.
Seems legit.
/sarcasm
You didn’t read my whole post. The Zhaitan fight is in a dungeon and can’t be entered until you’re level 80. That’s something they have to save for the end. Overall exploring all zones shouldn’t be restricted to levels.
That’s not true, I can enter the fight at level 1 if I were able to reach Orr at level 1 (which would technically be possible via Portals/Stealth, but I’d probably hit level 3 by the time I get there, at least).
I like this whole “time-bending” idea. Too bad anet hardly uses the suggestions here. I know they “review” them, but when has one actually made it into the game?
Wallet, Activity Rotation, Dungeon Reward Change, Champion Loot Change, World Boss Loot Change, Southsun Cove, Achievement Panel Rework, Achievement Rewards, Trait Rework, WvW Abilities, Less Gem Store RNG…
Would you like me to continue?
I agree, as soon as I defeat the Teyo’s fail golem (Golem Mark II Prototype), I should be able to fight Zhaitan, since I’m a true hero and I’m kittening amazing, no matter what level I am.
Seems legit.
/sarcasm
)