Excaliber,
No, all the pro teams have spirit rangers. It’s one of the most team-supportive classes you can play. And I figure if I am going to be asked to carry 3 other people who are ineffective, at least I can give them an edge by buffing them very strongly.
pro teams meaning tPvP. Solo Queue has its own meta…
is this why you made that topic about how to tell if you’re skilled or not?
Do you understand how the new matchmaking works? The system tries to create even matchups but you have to be ready to carry your team if your own rank is really high since you will get matched with lower ranks to compensate.
That said, why are you still playing a spirit ranger in this meta? Don’t you know it’s shifted to war meta and that hard counters your class?
i hate the PUGs sometimes, like every time I do dredge with a PUG they want to use that lame trick with the plank and then the one at cliffside always hugging that boss, and it’s not even patched.
I hate lame lame lame bugs like that. the PUGs in this game are way too hardcore and always use these lame tricks to circumvent the intended gameplay.
5.9 is actually bad unless it’s the hard drive holding it back from 7+
my computer has 7+ other than hard drive and it was mid range 3 years ago.
I didn’t know IR was getting nerfed. That’s the cornerstone of my play style. I step in, go d/d and backstab, then get out if they didn’t die. I was also gonna ask the best tactic against a good warrior. If I can’t depend on FS I guess I need to go with s/ p and spam blind field? I never do well trying to backstab a well built and well played warrior.
I’m not great at 1v 1 so I generally just avoid it. But I want to get better. It just seems like s/p is a death trap once you run low on ini and can’t keep up smoke.
i think it’s a common misconception that people think S/P is a one tricky pony (which it can be in PvE due to how dumb the AI is). in PvP at least S/P has 5 good skills, they’re all pretty good. 1 is the auto attack which is pretty good, 2 will still be good after the nerf, ofcourse it will not be nearly as good, pistol whip is quite good especially if you use signet of malice and are sort of tanky, 4 an almost instant ranged interrupt never go wrong with that and 5 black powder don’t expect that people will stay in it but can use it for defensive purposes kinda like a sanctuary.
assassin’s reward is about to be buffed, what kind of changes do you want to make to your build?
killing liadri the concealing darkness takes some skill in terms of being able to dodge red circles, and positional awareness.
takes more skill than some “faceroll” pvp builds…
Sry, what? Liadri was a faceroll mob. I rebember all i had to do was rifle 111 (war) and running in circles, 0 effort. Was a bit harder at light up the darkness, but still..
Its was also possible to burst her down before phase 2 started.
did you take her down with any other class?
killing liadri the concealing darkness takes some skill in terms of being able to dodge red circles, and positional awareness.
takes more skill than some “faceroll” pvp builds…
it’s 60 gold+ for a decent agony infusion. yes I’m talking about the infusion with stats on it.
That +5 Power will surely make a difference.
um yea…? ofcourse this game is all about min-maxing.
if that +5 power not a big deal why not make versatile infusion also give +5 stats?
If you were hardcore enough to care about min-maxing, I don’t think you’d care about getting the ingredients for it. lol
well fractal doesn’t help you min-max, it’s like a gold sink. you don’t even need to do it for the backpiece anymore.
Then don’t do fractals(?).
I’m just trying to explain why people hate the AR forced gear check.
Lv1-9 is still some decent fun after all.
aren’t teams supposed to be more balanced than before? So why would MMR rating even matter?
it’s 60 gold+ for a decent agony infusion. yes I’m talking about the infusion with stats on it.
That +5 Power will surely make a difference.
um yea…? ofcourse this game is all about min-maxing.
if that +5 power not a big deal why not make versatile infusion also give +5 stats?
If you were hardcore enough to care about min-maxing, I don’t think you’d care about getting the ingredients for it. lol
well fractal doesn’t help you min-max, it’s like a gold sink. you don’t even need to do it for the backpiece anymore.
it’s 60 gold+ for a decent agony infusion. yes I’m talking about the infusion with stats on it.
That +5 Power will surely make a difference.
um yea…? ofcourse this game is all about min-maxing.
if that +5 power not a big deal why not make versatile infusion also give +5 stats?
Kinda weird that TC is beating SoR, but I think if SoR tried it can still beat TC in a 1v1.
But this week TC is gonna win and a 3rd place in season 1 is all but guaranteed. Good jobs guys!
it’s 60 gold+ for a decent agony infusion. yes I’m talking about the infusion with stats on it.
HiS is pretty weak it needs to clean torment at the very least. The cooldown is also a bit long, I mean really 30s?? Needs to be 20s. But the part that REALLY kills it is the 1s activation time which just makes it really vulnerable to skills like interrupts.
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the patch is a small incremental one. it will not do enough to shake up the meta.
to me, a healing skill is only overpowered if it allowed a casual, average player to become godlike, cannot be defeated etc.
I don’t know man…it’s OP even if it allows a good player to become godlike.
Ofcourse it’s important to make it so casual players don’t get destroyed but warrior is already the lowest skill floor class. Try some other ones and see if they’re easier than warrior?
it kinda seems to me like fractal is an end-game gold sink.
no it will not. there are too many passives builds that practically play themselves that are too effective.
did mai trin at lv10 with 0 agony resist without much problems. also did aesther and even with 0 agony resist it’s still much easier than the original dungeon.
Hey, our keep lord is dead and the enemy is about to cap it! What do we do?! Banner Res!
Hey, even though we outnumber the enemy group 3-1 they’ve downed more than half of us in one push; what do we do?! Banner Res!
Oh no, they downed half of again in the second push, what now?! Another Banner Res!Yeah, just count the banners and there’s your answer.
There are other skills from other classes that revive falled allies or NPC’s (keep lord). Necromancer has Signet of Undeath. Elementalist has Glyph of Renewal, Engineer has Toss Elixir R, Ranger has Nature’s Renewal via Spirit of Nature, ect. The Warrior Battle Standard however, is the most obvious and easily recognizable skill of these, specially in a big zerg fight. Now the Battle Standard is on average used more than the others, but its not the only revive skill out there used.
Except those skills are only for downed, not dead, party members/keep lords.
Perhaps the solution is making that banner work only on downed, like other class skills?
Ummmm, Battle Standard works in reviving just like the others, only affects Downed players and dead NPCs. It can not affect dead players.
Really? I always thought it revived a dead lord, which is why I thought there was such a fuss over it. I stand corrected
says on wiki it can revive NPCs that’s defeated
stun lock is still a thing? lol thought that’s over.
yea in the lab you can watch it again
Depends I guess. Warriors and Guardians are very good in large scale fights, but on the duelling side it’s dominated by thieves and mesmers. Does that mean the game is broken?
you must be out of touch, warrior is very good for dueling.
SB is better for mobility and tagging, but in an actual fight I rather have dual pistols lol.
some of the stuff here is decent, but the bias for mesmer is too obvious. basically wants to nerf thief, warrior, ranger, engineer, and ele but mesmer is apparently fine and balanced? kinda seems to me like rock is fine, nerf scissors when you’re paper kind of thing here.
yea the other day I joined a random fractal group who were all beginners and they all wiped repeatedly on the first fractal, “attack on ascalonia” (at lv1) it was really funny but we had to give up in the end since pretty much all our armor broke/about to be all broke and we were just barely past the gate.
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The entire point of the thread is that STORY MODE should not be a high-difficulty instance that new players and those less skilled cannot complete.
This is not a high difficulty instance though. Especially with dulfy out now. In a week, maybe a couple of days even you will look at this topic and just chuckle because people know what to do now and it’s not that hard.
Cata 30 story mode was a lot harder (They nerfed it a couple of times IIRC) than this I remember wiping many more times when the game first released.
You know, these “I found it not that hard so there’s nothing wrong with it” posts are completely unconstructive.
The point of story mode, I thought, was to serve as an introduction to new content. If new players in a PUG can’t complete it, it’s broken. Period. Doesn’t matter if people who’ve been running fractals every week for a year find it easy.
yea i thought it was gonna be a cakewalk but it was a decent challenge so I liked it.
I did it with my second PuG so in my experience this is some of the easier content. Aestherblade or molten are both harder dungeons when they first came out. And queen’s gauntlet has much more challenging fights.
It’s a decent chllenge.
What’s the highest level fractal you’ve completed?
my reward level is currently 7. Don’t remember highest, but it’s pretty pointless for me to do 10+ right now for me cuz I have 0 agony resist.
this story mode is a decent challenge, it’s not that bad come on.
what do you mean it’s remarkably poorly implemented? It’s a decent chllenge. it’s still not as hard as liadri the concealing dark.
i also use s/p and SB or P/P depending.
i don’t use zerk, the gear i run is pretty balanced and forgiving.
for dungeons and fractals I use S/P and P/P. The blind field/pistol whip is good for trash, P/P can be used for bosses (if for some reason can’t tank with pistol whip) or just to regen some HP with signet of malice, blood sigil, and slice of candied dragon roll.
for WvW I decided to ditch S/D and just use S/P + shortbow/ p/p as well. Sure S/P gets the IR nerf as well but S/P is wayyyy more defensive than S/D which is actually a super aggressive weapon set. S/D could afford to be super aggressive due to IR, but with the 0.25s added to IR it’s just far too risky to run anymore. S/P can probably live with it since it still has headshot, pistol whip, and black powder to use for defense. As opposed to flanking strike which is a nice but really kinda unreliable to use and DD cripple which is nice however it’s used more as offense rather than defense and lastly CND does not really mix with S/D anyways.
I haven’t been playing WvW recently anyways, as I’m on Tarnished Coast which means I face an annoying queue all the time but basically yea I decided to ditch S/D since it will be trash after Dec.10.
8 seconds is not bad, people were saying 30 seconds for some reason
In GW1, the E/A Burst build is viable only in one PvP format, that is Fort Aspenwood on Luxon side. I used to take out the 3 Kurzicks Guards in one swoop.
In GW2, I am yet to see an Elementalist take out a “heavy” as fast as a Thief.
it doesn’t have anything besides burst builds though that’s viable in GvG. for sure nothing even close to a D/D ele.
I used to main ele in Guild wars 1 and in guild wars 1 ele was indeed a burst class. Assassin was a burst class also.
IIRC S/F ele has a 1200 range burst that can instantly down a light armored target. But apparently they’re still not viable in this meta because the meta is just dumb.
IIRC ele and sin were both underpowered in PvP [GvG was the most hardcore form of PvP then and you can watch top teams go at it] in GW1 (well at least ele was sometimes used to carry a flag, whereas sin was just not used at all), and warrior was really op and most guilds would have multiple….. so history does repeat itself.
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Nominate the best player in the year 2013 and explain why he/she is the best.
1) Rule is that you can’t nominate yourself.
Q in livestream: "Why are you using thieves? aren’t they bad?(guessing)
Anet Dev: “yea using 2 thieves makes it pretty hard, but also keep in mind this is a lv39 fractal with the explosion mistlock instability. Though I’d think the thieves would be better at the traps”
Jake: “touche”
I hope they balance around Jake’s thief.
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sad to say but i’ve already abandoned the set in anticipation of the nerf.
get a clue burnfall, even the devs said using 2 thieves made it harder than it really needs to be. it’s very obvious the P/P thief in particular wasn’t contributing much to the group and kept getting downed over and over.
ok i’m about 1/3 through the stream. i have a question though, like if you’re just gonna use P/P as your main and only set, you should optimize your build around it which means you’re really gonna want 20 points into trickery for ricochet imo.
Well at least that’s what I’d do. Another thing I’d do is use signet of malice which would have great synergy with unload and ricochet and build a little bit more tanky in terms of stats and he probably wouldn’t be dying a bajillion times. Though that’s not saying P/P is good or anything, but those would be improvements.
perplexity runes are OP becuz even auto attack can be interrupted which means basically everything and anything can be interrupted which means you can just spam it. Anyways, if AA wasn’t interruptible then perplexity wouldn’t be too OP
The dev in the livestream today was running P/P with no alternate set…
Let’s just say things didn’t work out well for him.
link to livestream?
what? opportunist nerf alone counters the initiative regen increase and change. add in quick recovery and it’s a net nerf.
Sanduskel speaks for thousands of thieves…sure…can you even name One of the thousand?
he can name 5 at least….but they’re his 5 alts, all thieves.
Lol. saying thieves do fine is considered outrageous! Lol
it’s pretty clear you don’t even play thief. you’ve said some extremely ridiculous and sometimes conflicting things since you started this smurf account.
if you THINK thieves can easily crush other warriors, I can gladly show you otherwise. Thief is not really a good 1v1 class, it has plenty of weaknesses and warrior is one of them.
I am sorry that you are struggling with your thief vs warriors. However, thieves can defeat them. I’ve done it sometimes, and I’ve seen others bet them routinely. You need to time your dodges and gap losers based on their animations. Don’t worry, it takes a while and gets easier with experience. Good luck!
why are you avoiding to dueling me? afraid you’ll get beat up badly?
are you using healing signet on the warrior?
it hasnt been blessed with good damage like warriors greatsword
Not really warrior greatsword is considered to have bad AA damage (for a warrior lol). their axe and hammer have significantly higher AA. I believe their axe AA does like twice the damage of greatsword AA or more. the hammer also hits like a truck with the AA, couple of hits will quickly dispatch a thief.
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Food is a crutch! You are bad for using it and you should feel bad!
ascended gear is a crutch, defence/attack vs guards is a crutch, borderlands bloodlust is a crutch etc.
food is not really a crutch, it can help define your build.
They haven’t ruined the game. they’ve balanced it so that all players can enjoy it. Most thieves still enjoy their thief and will continue to enjoy playing it long after the December 10th patch. As anet said, the init change is a massive buff. You should trust them.
Now Sanduskel you have been trolling the thief forums well and hard for months now, yet have nothing you to prove you are decent thief player(or even main a thief) you have posted no vids, your not high ranked in tpvp, you’ve shown the thief community nothing.
You trolling skillz are second to none I will give you that, but would you at the very lest be willing to duel someone to back you statements? I’ll tell you what ill give you 20gold if you can beat me. So lets have a duel I wont be using my thief this would be an opportunity for you to show what a great position the thief is currently in. Also I’m sure there are a few other thief that play alts that would like to duel you and see if you can back up anything you have said in the forums.
Until you show some evidence you can play half as good as you imply your statements mean nothing.
i already said I’d duel him on my war and stream it for everyone to see how great his thief is lmao. he’s just dodging it, like expected. He’s a phony, he doesn’t even play thief.