Showing Posts For Fred Fargone.3127:

kill off all bots in 1 simple patch

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Posted by: Fred Fargone.3127

Fred Fargone.3127

I’m not sure if you’re mistaking “encrypted” with “image verification” as “image verification” is what usually is used to stop bots.

If you really mean “encrypted” then I too fail to see how that would help O.o

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Night Capping and YOU

in WvW

Posted by: Fred Fargone.3127

Fred Fargone.3127

Anet: Players should not be punished or unable to experience and view the same content as everyone else because they play at a different time.

  1. Find this one interesting, you don’t want to punish players who can’t play at “EU peak hour” but still you punish the servers who don’t have night capers. US players should not be allowed on EU servers for that reason and the latency reason! Whats the point of having North American/ EU servers when they don’t play at their own servers?

Anet: They too are paying customers.

  1. So are we….

Anet: This is simply saying that we will not be changing WvW based on some players’ idea of off time hours.

  1. That’s just BULL, so now you call the community “some players” Get you head out of the cracker and look at the statistics and you will see the real deal. More or less every match up will have one servers dominate due too night capers. So this is not a NEVER ending battle, the battle is over when a server have the entire maps for more then two nights.

Few things to point out: Latency reasons? Do /ip, then look at it. There are no “EU” servers.

Few weeks ago I was thinking that “Oh, we shouldn’t allow people outside of the designated zone to join the servers” too. But then I realized that there are only two series: EU and American. And America doesn’t even have Spanish or French servers, so its no wonder Canadians want to huddle with the french. And I don’t think the right answer would be making Asian bracket or adding FR/Spanish servers to America, much too late for that now.
And preventing even minority players from playing with their friends would definately not be the answer. (And it isn’t such a small minority either.)

Well, tbh, I’d like to see the EU and America divide removed, everything made international. The servers are already in the same spot anyways, and wouldn’t it be better if all the servers had players 24/7 instead of each server having their peak hours?

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Commander needs to be on more then 1 Character

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Fred here thinks commanders should stick to their brand name.
Fred doesn’t like the idea of randomly named commanders with level 1 chars.
Fred likes it when everyone recognizes a commander and knows his abilities. (Fred uses “his” and not “hers” because Fred doesn’t think females can lead. Fred is a bit primitive.)
Fred thinks things are fine as they are.

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10/19 Desolation vs Far Shiverpeaks vs Kodash

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Someone made a very good comment – to stop all this whining one simple solution do not have NA and eu servers. Anet should of made all servers international. Then there would be no excuses.

Yes! And we should all speak english because America speaks english. But wait! Shouldn’t we call it american then? That would make so many problems, like, disappear and stuff!

Just ban anyone who doesn’t speak Esperanto.

Oh, but Esperanto is more EU than international. How about we be fair for everyone and… disable chat all together? Just rely on party pings and those nice kitty images on the map.

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10/19 Desolation vs Far Shiverpeaks vs Kodash

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Posted by: Fred Fargone.3127

Fred Fargone.3127

@Fred Fargone

Thats not right. Desolation was like Riverside and Vizunah only a “Top Server” because they had a big nightcrew. I just wasn’t as big as Vizunas.(but bigger then the nightshift form 24 other european servers) Both Riverside and Delsolation got nightcapped by Vizunah and many people left the servers (from Riverside to Elona for example), so both servers dropped to t3/t4. Same happens now with Vizunah, which is nightcapped by arborstone. The only server I have played against, who really deserved to be a top server from the beginning is far shiverpeaks.

Well, it all comes down to nightcrew. Tbh, I play during the day, and even though I have seen some pathetic zergs from Desolation, there are also a fair number of good players who organize together to win even when we’ve had the outmanned buff and even when we woke up to see everything we had done undone by the opponent nightcrew.

I know we got some Americans hop over, but at least I personally prefer them to the outmanned buff. (While making sure that the work they do during their prime won’t be lost during my prime.)

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10/19 Desolation vs Far Shiverpeaks vs Kodash

in WvW

Posted by: Fred Fargone.3127

Fred Fargone.3127

I understand this split is more to do with latency than it is to do with WvW

Fun factoid on a side note:
Checking /IP on Eternal Battlegrounds for this match, you’re likely to get 206.127.159.208
Which is not surprising, as that’s one I see a lot. But what is slightly more interesting, is that if you check it up, you’ll get Austin, United States. So yeah… the EU/America split has nothing to do with latency.

Anyways, desolation was one of the top EU WvW servers right from the start, and not having a night-crew cost us dearly on our previous matches. So I’m glad we got RUIN with us now. I can’t wait to get back to higher tiers and see if they can match the opposition night crew, so what I do during day wouldn’t go to waste. (Okey, I’ve never seen RUIN apply advanced tactics, but they can produce a zerg at least. Of course, I haven’t seen the american part of the RUIN in action yet.)

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~HUGE LIST of improvements~

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Hmm, good suggestions, but I’ll pick a few I’d rather not have:

-Log in/off indications in guild chat for guild members. Large guild => impossible to follow the guildchat. Besides, if they don’t log in and say “hi” they probably didn’t want to talk with the guild anyways.

-Last log in time for guild members in roster. This has been suggested already, it kinda was in one of the BWE’s (for friendlist) and frankly, it causes same sort of alienation as inspect gear does, just at more permanent level. (In GW1, I got kicked every time I had a summer vacation, even if I was active 300 days a year, just because some officer didn’t get the vacation notification.)
I get it would be good for guild leaders tho, and if it is to be added, only guild leader should see the last log in tab.

-List of other guilds your members are representing. No. You need that information for… Nothing. And frankly, thats just invading your members privacy.

-Transfer Leadership option. Wait, we didn’t have party leaders in the first place? Anyone can invite, any two can kick.

-More party. You can already have 15 players for events and such in one squad.

-Be able to inspect. No. Much for the same reasons as stated before in this thread.

-Ability to change appearance. You can, just use gems.

-Inspect players excluding those who don’t want to. Doesn’t help at all, it’s still inspect player, and if its possible, it will be made requirement for dungeons.

-Ability to wear a title. You can wear a title, but the other player needs to click your character and check your name to see it. I’d love to make titles more visible tho.

-Target assist window. No. This falls into same category as player inspect, only with a slight delay. You can already call targets anyways.

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Idea on how to defuse Nightcapping

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Well, this sounds like a nice idea, but there are a few pitfalls for it too:

Lets assume there are equal amount of people online in every team, but only 10 each. Are there going to be 90-180 more NPCs? That would make it quite… static.

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Insufficient Legendary Weapons

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Posted by: Fred Fargone.3127

Fred Fargone.3127

I reckon if we gather the mats needed for a Legendary we should be able to design our own.

Failing that suggestion, I’m pretty sure they’ll add more as they go along.

I would like a back-story to these weapons though since, you know, they’re Legendary.

Design our own weapons? I can totally see how that does not lead to a bunch of players with genitalia shaped weaponry.

Anyways, I too think that they are planning to add a bunch of more weapons as the game matures.

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Remove forced full body blue / green / red dyes in WvW

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Their names already already red, stating that they are “Home World Server” Invaders / Defenders etc.

Sorry, I play the game, not the GUI. Its important for me to see enemies (& friendlies, why don’t they force our own teams colors?) wear the same color to denote their alignment.

I’d much rather we removed the completely unnecessary tags from above the players, it makes it really hard to hide with that bloody neon sign above your head stating that you’re here. And no, making it “optional” wouldn’t solve the problem.

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A free teleportation waypoint for each major city.

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Posted by: Fred Fargone.3127

Fred Fargone.3127

press H, travel to heart of the mists, then to lionarch. free teleport to any major city

Exactly why there should be free WPs in all major cities. Forcing players to load Mists, LA and THEN Target City is pretty pointless. If nothing else, make the WPs in LA always be free.

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Eight Needed Game Improvements

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Here are 8 changes/additions I would love to have implemented:

Short Version:
1. Remove Invulnerable Mobs
2. Remove Teleporting Fees
3. Dynamic Level Scaling = Area’s current level + (Character Level / 10)
4. Add timers to force advancement/reset broken events
5. Increase Defend events’ difficulty for each successive success
6. Be able to readjust trait points at will
7. Mob respawn times scaling to the number of players nearby
8. Fade obstacles to improve camera angling

(Don’t worry, I did read the long version too.)

2. Why not remove every goldsink and watch the inflation go?
3. So… I’m level 80 in a level 79 zone, my level gets scaled to 87?
Well, ignoring that, I’d like to ask how on earth the zone level+2 is not enough? (I guess it is 0-2 actually, depending on zone.) And as you level up to 80, you still gain traits, which are a serious boost to your abilities. So you don’t really need to be scaled to level 16 on level 8 content to be totally OP.
6. Take a look at my point about 2.
7. 5 minute respawn? That would make the map look fairly empty. There aren’t really enough mobs currently, at least not in Orr. And they respawn slowly enough, even if I go beating them alone.
8. Just give us first person. =/

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If I can't salvage it...

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Salvaging from karma items is turning karma into gold. Which is why its not allowed.

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20% Experience bonus per 80 character. (to all character under level 80.)

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Whats the rush to 80? Everything you do at level 80 and can do at level 1.

Gw2 is all about the journey. I don’t think ANet should be encouraging rushing through 1-79.

If that was the case, we could just make level 80 characters, right?

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"Last seen online" column in guild roster

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Well, I get why every guild leader is asking for this feature. (Was there anyone who isn’t a guild leader / officer above me?)

I’m just a rank and file member and I would like to see this column. If you’re worried about getting unfairly kicked for inactivity/not-representing, maybe you’re in the wrong style of guild?

Here we have a guild member that fully gets it because members want to be in a active guild. Especially in GW2 where activity earns influence for the guild that it can in turn spend on buffs for the guildies.

So Pandemoniac is correct Fred Fargone, perhaps you are in the wrong kind of guild^^

I know people want to be in an active guild, however, this creates issues that I believe ANet foresaw which is the reason the column isn’t there in the first place.

Since people want to be in an active guild, it creates pressure for guild leaders to kick people who aren’t active enough. In GW1, this usually was considered 1 or 2 weeks. However, I like to travel on my summer break for around a month, which has gotten me kicked from a guild I’ve been with for the whole year and which was perfectly suitable for me.

I did not find that fun. (GW2 is all about fun, remember? ^^)

And therefore, I was just pointing out that the column, if it is to be implemented, should only be shown to the guild leader(/officers) in order to ease that pressure.

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Add "WoW" to the censor list in the forums

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Well, I guess I’m not being entirely serious, though it wouldn’t hurt to see this happen.

And there aren’t too many words that “might” start a flamewar, I’ve so far just seen one that in most cases will.

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Add "WoW" to the censor list in the forums

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Okey, lets see…
After reading the umpteenth thread which involved someone saying “WoW” and the thread turning into a “go back to WoW” “Shutup GW fanboi” styled insulting, I started thinking that it would be fun to see this word censored.
Not because WoW would be bad game (I just don’t like it) or that people would advertise it here (lol), but merely because so many good threads go down the gutter the moment someone throws a WoW comparison or uses it as an argument. (Those comparisons/arguments usually have little value anyways.)

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Guild members on map

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

When I read the title, I was immediately thinking “Oh, they could be yellowish dots!”. Then I read the suggsetion: “Yellowish dots”
Talk about being on a same wavelength. Absolutely agree with this suggestion /nod /nod

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Cash Shop items

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Posted by: Fred Fargone.3127

Fred Fargone.3127

This seriously sounds like Pay to Win to me. (You may mentally rephrase it as “Pay to Finish” or what ever, but it still sounds like Pay to Win to me.) ANet ain’t going to do that, so I don’t really see the need to even argue about it.

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Mounts!

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Guys, I’ve lost count. How many threads been made about this exact subject?

I’m against mounts for umpteen reasons some of which have been stated above. Kinda starting to be against threads about mounts too.

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Castle sieges and guild wars

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Posted by: Fred Fargone.3127

Fred Fargone.3127

In short, bring back GvG from GW1, though we should leave the PvE map part out.

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Tank class needed - dungeons just one big CF

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Posted by: Fred Fargone.3127

Fred Fargone.3127

You can already control the enemy mobs quite well. I don’t see the need for gluing them to one player, and honestly?
It makes no sense.
What sort of opponent would pick a target, go after it and then do 180 and run to the opposite side of the hall to fight another player with clearly stronger armor just because he shouted something like “your mother was a hamster and your father smelled like elderberries”? Maybe an Orc, but that’s about it.

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"Last seen online" column in guild roster

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Well, I get why every guild leader is asking for this feature. (Was there anyone who isn’t a guild leader / officer above me?)

But in the end, the majority of players are guild members. To be honest, I was somewhat glad that there is no “last seen online” on the guild rosters. I mean, I play alot, but that column causes more trouble than good in my opinion.
In GW1, we had a bunch of guilds that kicked you immediately if you weren’t logged in during the period of 7 days. That wasn’t really too much fun for a guild member. And not necessarily fun for guild leaders either. I mean, there is certain pressure to appear “active” guild if you’re not too large.

Of course, if that last online -column was something that only the guild leader could see, the pressure on guild leaders to kick inactive players would vanish. Meaning easier time for guild members as well as guild leaders. So if there are really large guilds who actually need this feature, it wouldn’t mess up the smaller guilds.

Bottom line: If its going to be added, have a permission option in the guilds rank-system to allow only certain ranks see the column. Or just show it only to the guild leader, nobody else really needs it anyways.

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Inspect player

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Not needed and still suggested ten times over. Asking is only the polite thing to do, and we don’t want people excluding others from dungeon groups since they don’t have max-stat gear or prefer MF instead of being a glass cannon ect.

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Game Improvement - Suggestions

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Posted by: Fred Fargone.3127

Fred Fargone.3127

A balanced solution to “Been there, done that”

This is basically the exploration title, and some PvE players are fairly upset when they find out that they need WvW to get it. While I’m not sure where their hatred for WvW stems from, lets try this:

Divide “Been there Done That” into GW1 style exploration titles, like:
“Tyrian Explorer”/“Neighborhood handyman” = 93% of the map (Current PvE content) (Could reward 1 Gift of the Traveler)
“Mists Explorer”/“Cannon fodder” = 7% of the map (The WvW maps) (Could reward 1 GotT)
“Grandmaster Explorer”/“Been there done that” = 100% (Achieved simultaneously with the remaining explorer, could give the star icon.)

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Suggestion: NPC Respawn Rates in Orr

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Whats wrong with them? Imho Orr isn’t hard enough place to be level 80.

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Future Areas- Please don't overload them with enemy npcs

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Oh please, Malachors Leap and Cursed Shore? I run around there from ore to ore, hardly ever need to kill anything. Rarely enter combat even while gathering. There could be a bit harder areas yet.

I’ve never had a problem with the respawn rate either. I suggest you just kill them faster.

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Lack of content ? Or is it just me?

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Hmm… I think that’s just you. I’m having fun in PvE and PvP as well as WvW.

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DF-yes, please.

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

At the sake of sounding like I’ve missed something:

What’s a DF?

Afaik a DF is a Dungeon Finder, but I don’t know if that is what people in this thread are talking about.

Oh, I thought the OP was talking about Dwarven Fortress. But I guess it ain’t that either.
A tip for the OP, would help if you used acronyms that everyone knows/can’t be confused with anything else.

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WvW Donation for Upgrade Feature

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Some sort of upgrade bank I presume you’re suggesting? 20 people put X amount of money in. Then one person spends it.

I can see that working. Might be a pain if you’re with a group bundling to buy something and a pillock goes and uses it to buy something else.

If you need to select an upgrade to start accepting donations, (instead of collecting money first and then decide where to spend it) this might not be a problem.

Or, people could donate for a specific upgrade they want. If you want pot of oil, you put your 2 silvers in there. If your friend thinks we need walls first, he could put his 5 silvers in there instead. Whichever upgrade to collect the full cost first goes first. (kind of like voting, except the more you spend the more difference you can make :p )

This is way would be the best way I think.

Oh, and you forgot to mention this would get rid of the “Everyone send me 5s I’m going to upgrade the WP”-scammers who just run with the 1g or so they make as “Oh, sorry, there wasn’t enough people sending me silver and now I got to log out for some ridiculous reason”.

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Toggle for currency display!

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

Good thing I’m suggesting a TOGGLE then, eh?

People on these forums are really hell-bent on going “Well, I wouldn’t find this useful” when people suggest optional features…

They sure are. But consider this: If every optional/toggle feature was to be implemented, since well, they’re optional, the GUI would be nothing but toggle buttons. So its important to figure out the ones that are actually needed.

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Alternate mode: WvW Explorables

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Wasn’t “Been There, Done That” a hero achievement? Not a PvE title, obviously.

And well, I can really play my way, so can you. Still, you got to abide by the rules of the game. Why not add training dummies that give you WvW kills into PvE so you can “play my way” to get the WvW kills too?

Anyways, there are like dozens of topics about WvW exploration already, even this precise suggestion has been made already.

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Don't you dare touch Backstab

in Thief

Posted by: Fred Fargone.3127

Fred Fargone.3127

For some reason, every argument for keeping BS seems to be about “how we have to sacrifice everything and build our entire build around that one skill” I mean… That’s what I understand as a gimmick build.
Ignoring the damage potential it has, is it really that much fun for anyone? It just guides some people looking for “easy” wins to build their characters in a very specific way. (Yes, I said “easy”. Get over it. It’s not like you have to fight for 5 minutes to earn that kill, even if setting up your pray might not be as easy as walking up to them and hitting them with a sword.)

I don’t get where is the fun in fights that take less than 2 seconds, unless the opponent knows what to do and reacts fast enough, in which case you’re probably a goner.

Not sure about you guys, but hitting a opponent with few skills and seeing him go down doesn’t exactly give me that “Oh, that was a good fight” kinda feeling.

Overall, it might be a good idea to cap the maximum burst damage you can deal to another player (with one skill) to max 50% of their max health. So you at the very least need 2 skills to take someone out.

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(edited by Fred Fargone.3127)

Toggle for currency display!

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Posted by: Fred Fargone.3127

Fred Fargone.3127

You kinda have ultra-dollars already. I think you’re just confused by the fact that they go from 100 to 1000 instead of 100 to 100.

You got 100c turn into a 1 dollar, you get 1000 dollars turn into one “grand” or “k” or whatever. It’s not that far from the real life if you squint your eyes a bit.

Besides, just having copper+silver would be a tad bit silly, as its only natural that they’re followed by gold. Those are, after all, the most stereotypical RPG currencies.

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Battle Background Music Enable/Disable

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Posted by: Fred Fargone.3127

Fred Fargone.3127

http://wiki.guildwars2.com/wiki/Customized_soundtrack

Place an empty music file to play while in battle. Problem solved, no dev work involved.

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Simple Game Improvement

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

Uhm, most of this just looks like “Make the game easier for me” tho I do agree on Elite areas and UW/FoW. But then again, those really need to be harder than the current areas. They are easy as kitty without a rail gun.

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A suggestion to fellow forum users - Signed

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Hmm… I’d also like it if people stopped posting off topic. But yeah, more people using search would be better.

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WvW barricades

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Hmm… like make some small & weak walls between two towers/keeps you own? That would be awesome. Would really make the battlefield dynamic.

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Free Trial?

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Posted by: Fred Fargone.3127

Fred Fargone.3127

maybe in 1-3 years. Its too early for that.

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/resign

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

I think /stuck is a command, it just doesn’t do anything atm. Typing it didn’t give me a message about unknown command.

Anyways. /resign would be real nice.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

Where's all the titles at?

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Posted by: Fred Fargone.3127

Fred Fargone.3127

As a background, I got 7 titles unlocked so far.

Are you sure that there aren’t any hidden titles? That wouldn’t be anything new from ANet. Could also be that there are more titles coming. But having a title for every type of slayer wouldn’t really be too good an idea.

Personally, I’d prefer the game to have like 30 or so titles tops. Having a bunch of titles that just come to you naturally while playing don’t really amount to anything. They’re just in the way. I much rather have some meaningful titles instead of “jumper title, jump 10k times.”, “slayer title, slay 1k of something” “weapon master title, slay 1k of something with a certain weapon.” “Queue title, queue for a map 500 times” ect. Those are all useless.

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Ideas to make WvW more fun and meaningful

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

Ugh, I guess if you had like a summary, it would be easier to read. I mean, that way we would get the general idea, and if we are to comment something we can look it up in more detail in your actual text.
Idk, that wall of text might be the reason, people hardly ever carry a ladder with them.

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Gw2 need this so bad

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

We need this!!!
*Dueling, and dueling toogle on/off for requests
*Commander that can enter dungeon with more then 5people maybe 10 just because we dont get raids
*houses and Guild halls, its confirmed we are going to get this BUT WHEN?!?!?!?!?
*More gear from dungeons like 3 sorts of light armor from COF or 3 sorts of heavy armor from AC
*Weapons, ranger need Crossbow and Quiver u can have on back slot.
*500000 karma for legendary? srsly??kidding me??
*Preview on Black trading post, its confimed we gonna get this. BUT WHEN?!?!?!?!?
*waypoint….thats why u cant save your money….add like flying things so you can travel for free but maybe wait 3mins to get there
*gw2 can be the first game with Quiver for ranger on back slot, and no stupid capes

Okey, I’ve read through this. GW2 needs none of these, so you sir, are wrong. Please use appropriate titles for threads.

Anyways,

  • Dueling, setup a private PvP match. There you go.
  • Dungeon with more than 5? You’re basically suggesting easymode. No thank you. Dungeons could be slightly harder tho.
  • I’m quite certain people understand your statement as a question with merely one question mark.
  • Have you noticed the second tab on the dungeon merchants?
  • Meh.
  • It’s legendary for a reason.
  • Mounts? No thank you. Just walk, takes 3 min anyways.
  • Wouldn’t be the first game, don’t really care about that.

You’ve done remarkably good job at summing up every suggestion I’ve disliked so far into one thread.

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Recurring Monthly Subscription

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Posted by: Fred Fargone.3127

Fred Fargone.3127

I’m pretty sure the OP is suggesting an OPTIONAL fee. You can still play without paying, but you can cough up 15 bucks for gems hears Record Scratch sound effect Wait a minute. What? Why not just buy 15$ worth of gems? Something else would have to be added example, customizable fashion, a dungeon or 2 that can only be accessed if the party leader is a subber, a pet that follows you around and picks up loot automatically, one extra bar of endurance, and maybe a side quest line that’s different from the main quest (doesn’t offer much in the way of exp but decent karma maybe?) i’m sure there are other things that can be added to give subbers, grants what ever it is must not give them a ground shattering edge.

NO NO NO NO NO, every single thing you mention maybe except the fashion thing would be “pay to win”

If you want to support the game every month just buy gems, if you do’nt looking for extra benefits or anyting like that, i don’t see the freaking difference

I don’t think you understand the meaning of the term “pay to win”. Having a pet that “auto-loots” isn’t pay to win. How can auto-looting give a player an advantage over another to the point whereby they “win”? It doesn’t. “Pledge” Players having access to extra dungeon isn’t pay to win. It’s akin to an “adventure pack” found in other games.

Besides, the player you quoted is just offering suggestions.

Thats pretty different from the original suggestion. That’s “premium package”, the original suggestion was “recurring, optional pledge”. There is a huge difference, and these two shouldn’t be mixed. I got nothing against a “recurring, optional pledge”. Could even deliver the correct amount of gems. Starting on a “premium package” idea would be pretty much against ANet ideals. (Or so I like to believe.)

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

WvWvW ranks for commanders

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Ah, “Rank”? Yeah, I’m not native speaker myself, that is why I correct you so you can improve.

And yeah, the idea sounds interesting. I think it would be an improvement. Might not change the symbol of the commander tho, too many symbols = confusing for uneducated players.
And would probably have to start from like captain rather than corporal, makes more sense if you think what the commander was for.

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Increasing amount of flying players and speed hacking

in WvW

Posted by: Fred Fargone.3127

Fred Fargone.3127

To be honest, the reporting options seemed awfully limited when I first took a look. There was no gold selling, advertising, hacking, leeching ect.

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Invisible Bags - Items Not Seen at Trading Post

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

I think this is a reasonable request and shouldn’t be too hard to implement. But seriously, how do you sell stuff on the TP by accident? I can totally understand double-clicking stuff on a merchant, but this is hilarious.

Oh, the “sell on trading post” tab is kinda a mess. I have mystic forge conduit as the last thing on my inventory in an invisible bag. However on trading post, it appears as if it was in the middle of my inventory. So its easy to mistake greens and other weapons you are using, especially if you had similar weapons in your bags you were actually going to sell.

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A suggestion to fellow forum users - Signed

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

@SevenSigma
Well, having so well rounded suggestion that nobody has nothing to add is pretty rare. But even in such cases you can use structures like “I especially like…” and “I found that … was simply marvelous idea, because…” and so on. I mean, you don’t need to add to the suggestion, you can just write what made it especially good one to: 1) Show that you actually care and 2) So that if by any change devs happen to read every post in the thread and can’t make all of the changes suggested, they get the idea of which was the #1 on the players wishlist. And why. Knowing why could help solve problems in more convenient ways that are not visible for players due to the way devs coded the game. 3) Forum shouldn’t be a bumpfest. Sometimes, during primetime mostly, there might be so many new threads along with the bumped ones that some of the new ones end up in 2nd page before anyone even takes a look at them. No matter how good ideas they had. (They might just have a bad title or people posting didn’t have interest in the particular area at the time.)
Well, these are just my opinions.

Oh, and I don’t really know what the +1 button does either. I guess its supposed to be sort of “like”?

@ Gummy

I liked your post. To be honest, I was kind of waiting for someone to make such a post. And well, I know some people (especially if they are not native speakers) can quote you in a way that makes it seem like they’re arguing with you but are in fact agreeing with you. Has happened to me a few times too, both as a quoter and the one quoted.

People who can argue often offer a good and meaningful conversation about the subject.
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(edited by Fred Fargone.3127)

Remove WvW from Map completion.

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

… you seem to be of the camp who thinks oh I got time and want things to be super hard so most people will say screw this noise, not worth it so I can feel super special awesome. i assume you can see how i view that as some elitist point of view and…

Maybe I should once again repeat: “Time doesn’t equal difficulty.” To elaborate, this basically means that I do not care how long/little it takes as long as it feels difficult enough to get that feeling of achievement in the end. So please do not make groundless accusations about my playing habits.

Well, tbh this seems to be going nowhere. This conversation is just milling on the same old same old as every other conversation about the 100% exploration. There are people who want things to be easier, and there are people who disagree with this.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
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A suggestion to fellow forum users - Signed

in Suggestions

Posted by: Fred Fargone.3127

Fred Fargone.3127

Howdy everyone. Couldn’t really find a (better) place for this, but here it goes anyways.

So I like to read the forums a lot, especially the suggestions forum. People have some genuine, good ideas here that strike up a good conversation.

And then someone comes and just throws a message like: “/signed”
I get why there are people who feel they need to show support for the ideas. I like to show support for ideas I like too!
However, if you don’t think the idea is worth more than 7-50 keystrokes from you, do you honestly think typing “/signed” really amounts to anything?
What it does, however, is adding length to the actual thread, making it slightly harder to find the actual ideas and discussion. (I admit it doesn’t make it all that hard, I mean, its just few extra lines of text, but I guess you get what I’m getting at. Right? Maybe when you get 3 pages of /signed between each useful comment tho?)

However, I would greatly appreciate it if people actually started to post their comments and thoughts instead of /signed. At least for me, every post starting with /signed actually means “I actually got nothing to say, but I’m posting anyways.”
But that might just be my personal opinion.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.