Northern Shiverpeaks
Northern Shiverpeaks
“Survival Of The Fittest” and “Only The Strong Survive” are inscriptions in GW1.
Still no idea what the OP is about though.
Northern Shiverpeaks
“Best” according to which criteria?
Northern Shiverpeaks
Put yourself in our shoes first, imagine what it would be like beating the other two servers in your matchup by double score most of the time and not moving up for almost 3 straight months!! We deserve this chance and you know it.
Sure, and most of us get that. But here’s our shoes: T7 matches have been extremely close for weeks now and we probably have the most balanced tier out of the entire NA ladder.
Northern Shiverpeaks
I have a feeling that psychology will play a large role in how all 6 servers will deal with the swap… and that it’ll lead to both matches being 100% 2on1 the whole week.
FC and ET are going to focus on GoM to sink it’s rating as close as possible to theirs.
SF is going to play for second place to make sure they don’t drop back down and HoD will take advantage of it to try to climb into T6.
fun?
Northern Shiverpeaks
The only way to get dropped down to T8, is to have done poorly in T7.
yes/no.. you would have to have done a certain amount of poorly. Not all third place are equal and perhaps GoM players would’ve put in more effort into raising their final score had they known the goal post was going to be moved on them.
Northern Shiverpeaks
One thing I think that would be cool is to incorporate player kills/deaths into the scoring in some fashion.
The problem with that is there’s already players that make cross-server deals to farm badges off each other. Points for kills would be way too easy to game/cheat.
Northern Shiverpeaks
We have free xfers at around 10am GMT
Free transfers to medium pop servers ended on Monday, no?
Northern Shiverpeaks
How is this throwing GoM under the bus? I’m just curious, because even if they normalize t8, you still have a week to not come in third place again.
But that’s the thing, according to Devon the ratings bump might be enough to drop them down tonight.
Northern Shiverpeaks
Announcing this correction with so little warning feels a bit like throwing GoM under the bus… how about making the ratings bump a bit more public and waiting till next week so servers have a chance to prepare.
Northern Shiverpeaks
Anyone with more credibility have reasonable numbers to share?
Northern Shiverpeaks
a fix for what problem exactly?
Northern Shiverpeaks
I’m on a fact finding mission:
T8 servers, what would you say your..
-average EB population during weeknight primetime?
-average overnight coverage?
-biggest zerg size you tend to see?
Northern Shiverpeaks
“we purposefully unbalanced the system to ensure we’d always be #1… but now we’re stuck always being #1.”
Northern Shiverpeaks
Boom DR kicks in.
Also, I’m never 100% sure when it kicks it.
This is the thing, someone feels like their drops aren’t as good as they should be and then immediately start blaming the bogeyman.. in this case, DR.
It’s the same mentality that leads to “omg they stealth-nerfed ecto salvage rates again!!!” threads after every single game update.
rng is rng.
Unless you’ve been farming the same mobs for over an hour or repeating the same dungeon path 4 times in a row.. you’re not hitting any DR on your drops, it’s just bad luck(also known as: regular luck).
Northern Shiverpeaks
Well it’s been a week filled with awesome battles… biggups tier 7, we rock!
and it looks like we’ll all get to change colours =)
Northern Shiverpeaks
It’s a fact not really well known over here, but Glicko 2 works better when the same opponents don’t fight every week. It is sane to have the lower ranked guys sometimes play against middle-ranked guys as a kind of “poll”, just to check that the lower guy has not improved his skills.
While that makes sense in theory, it would result in matches that are total blowouts and where most of the player base drops out early in the match.
Which would not be fun and not really give you valid information. Also, every blown match results in a few players quitting WvW altogether.
Northern Shiverpeaks
Do you even understand my point?
no, apparently you do not.
Northern Shiverpeaks
It’s interesting that these days a few percentage points are considered trivial and/or inconsequential… when for the last few months, we couldn’t go a day without a new thread whining about how players with ascended gear would be totally OP compared to the poor exotic-only folks.
So to recap:
when talking about ascended gear, 4-5% extra damage => game breaking.
when talking about WvW rank abilities, 4-5% extra damage => useless.
Northern Shiverpeaks
Has it been verified that auto-casts keep you in game?
It would be pretty silly if the AFK trigger wasn’t based on actual player input.
Northern Shiverpeaks
If you quit before making it past level 10 then everything in the game will be new… you’ve barely seen any of the stuff that was there at launch, let alone the 7 months of updates since.
Northern Shiverpeaks
Working as intended, great way to combat zergs that rush in blindly.
Northern Shiverpeaks
SF will not see anything close to the influx of large, organized guilds that Kaineng had.
Northern Shiverpeaks
yes, it happens quite frequently, both through legitimate “bad play” and through purposeful griefing.
Northern Shiverpeaks
transfer down a tier or four.
very very few servers have weeknight queues, let alone hour-long ones.
Northern Shiverpeaks
I always feel like there’s a psychological component with running a lower vit number because when you heal, your bar fills up completely and it discourages your opponents. Maybe this is a dumb reason.
I’d say that whatever psychological advantage you gain from that is a pretty poor tradeoff to actual health.
Low vitality makes you extremely vulnerable to bleed/burn/poison.
Northern Shiverpeaks
agreed, timing is everything with upgrades.
Northern Shiverpeaks
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/3-29-HoD-GoM-NSP-2/
If you go through the matchup threads you should be able to spot the active GoM WvW guilds and players.. they can point your towards the server resources.
Northern Shiverpeaks
You will want at least one half-ranger in your party so you can bring Frozen Soil.
Northern Shiverpeaks
It’s mostly something that happens normally without having to actively think about it all the time.
Northern Shiverpeaks
awesome, thanks again. I stand corrected.
Northern Shiverpeaks
thanks.
perhaps I missed the relevant bit but that only mentions the technical issue of making the blueprints account bound rather than soulbound.. it doesn’t address whether the “drop bundle” workaround is approved …or what they think of players using it to share blueprints between accounts(as opposed to their desired outcome, which is within an account)
Northern Shiverpeaks
now let’s try and be a tier that isn’t at each others throats in the forum
Well, you certainly won’t be ready for tier 7 with that attitude.
:)
Northern Shiverpeaks
got a source for that?
Northern Shiverpeaks
I’ve never played a game that required or even significantly benefited from a “gaming” mouse or keyboard, and GW2 is simpler than most. Unless you have some handicap that limits your functionality, I wouldn’t recommend spending the money.
required? no.
significantly benefited? definitely!
With a basic mouse/keyboard set up, you have 50% of your fingers handling 90+% of the commands. Splitting the load more evenly by giving your mouse hand fingers extra options to control is advantageous in many ways, like faster response time(less finger repositioning) and the ability to give more commands simultaneously(or in micro succession anyway).
unless you have some disability which impedes ambidextrous finger use, of course. /eyeroll
Northern Shiverpeaks
Also another thing people forget about GW1 is that a great deal of the skills were extraordinarily situational.
and/or plain awful.
GW1 was heavily influenced by Magic The Gathering and it shared its use of “skill testing” abilities. ie: some skills were designed to be bad on purpose, because a player should be able to recognize those and not use them. It’s a test to see if players understand build mechanics.
So while gw1 had way more build options than we have in gw2, the exceedingly vast majority of all those extra build permutations were unplayable/bad. And balancing was a nightmare when you had to take into account that many skills and possible interactions… it leads to unexpected synergies that could totally shift the meta overnight after what appeared to be a minor change or bug fix.
With gw2, they’ve tried to stay away from that and only have builds that are decent-to-great, as well as trying to keep the overall complexity down(ex: no dual-classes)
Northern Shiverpeaks
we are allowed to transfer the sieges using the drop feature
This is unintended and we’re not actually supposed to be able to do.
Expect that to be fixed rather than being given the ability to transfer them through guild bank or other means.
Northern Shiverpeaks
I end up feeling as though I may have made a big contribution to the over all score, but not necessarially earned the maximum badges/hour I could have some other way.
Good, this means you are already playing the game correctly.
Trying to grind out the most efficient way to farm anything ‘per hour’ will only result in one thing: burn out.
Northern Shiverpeaks
Cannons have a flat firing line though, if they weren’t placed on the edge of the wall, you’d never be able to shoot past your own battlements.
Northern Shiverpeaks
Every single patch since release has been followed by players claiming stealth nerf of ecto salvage rates.
Nothing has changed, luck is still luck.
Northern Shiverpeaks
That what I use too. Do you have the attunements mapped to G-shift keys?
f1→ G-key
f2→ left tilt
f3→ middle mouse
f4→ right tilt
this way I can trigger skills at the same time(as opposed to g-shifting the side buttons) and when I play other classes than only use F1, it’s in the easiest place to reach.
Northern Shiverpeaks
If someone says they’re under attack and your response is “OMW, 4 HoDs aint got nothing on me”…
please do actually show up. it’s rude to tell someone you’re coming with reinforcements and then bail because you see a chance to score some quick karma instead.
Northern Shiverpeaks
Start with Nightfall so you have heroes.
Northern Shiverpeaks
…if any build can accomplish that many knockbacks …
In all seriousness, what are you really accomplishing with that 5th knockback that the first 4 didn’t quite cover? If you’re pushing ppl off ledges, wouldn’t the first launch/knockback do the trick?
Maybe it’s an archetype thing? perhaps Tornado is worth it in big zerg-on-zerg fights?
but as a DD roamer.. it’s just not worth the loss of mobility/utility/survivability.
Northern Shiverpeaks
I’m not saying the current system is good/correct, just that you can’t compare the point gaining effectiveness of different play styles if you’re also using different population numbers for each of them.
Scientific method yo, gotta isolate your variables! =)
Northern Shiverpeaks
I had to kill many drakes on many plains to get that scythe
Northern Shiverpeaks
The thing with “transform” elites like Tornado is that you can’t base their worth on “is what they do good?”, you have to look at “is what they do better than all my other skills it’s locking me out from using?”.
So while Tornado can be fun and seem good… if it’s better than what the rest of your build can do in those 15 seconds, that’s more a sign of your build being bad than one of Tornado being good.
Northern Shiverpeaks
(edited by GrandmaFunk.3052)
The Banana Scythe is totally real.
Northern Shiverpeaks
And no this isn’t trolling, the entire point of this “experiment” was to test whether not people actually read or not.
You posted misinformation for the sole purpose of baiting players and getting reactions, that’s what trolling is.
Northern Shiverpeaks
This, of course, means that zerging a Dolyak actually gives your server 9 BONUS POINTS in comparison to soloing it…
Ok here’s the thing, you can’t compare the impact of one roamer to that of ten zergers… you have to compare similar values, ie: 10 roamers vs 10 zergers.
so sure, 10 players grouped together do get 10 points from killing a dolyak.. just like 10 players roaming on their own could get 10 points from each killing a different dolyak at the same time. Which of those two scenarios is actually more damaging to the enemy’s supply chain?
Northern Shiverpeaks