“…let us eat and drink, for tomorrow we shall die;.”
“…let us eat and drink, for tomorrow we shall die;.”
I understand that, and I like how you’re trying to break the mold, but I’m serious about some of the events lacking creativity in difficulty to the point of being cheap.
Btw, thank you for taking the time to respond.
He… explained it. And his explanation was good.
And you admitted to not knowing that you needed to kite him.
This is the part where you say “’Doh! Silly me! Sorry! Thanks for the info!!”
That explains that instance but what about the 101 other cheap shot mechanics used to artificially make this game challenging. I think many will agree that being insta gibbed or perma locked downed to death by an attack that has its telegraph hidden behind dozens of spell effects (or cheap post processing) or unblockable attacks is nothing but annoying and frustrating and cheap.
“…let us eat and drink, for tomorrow we shall die;.”
Farm keys? I’ve only had like 1 drop in the past few months.
You can farm them from the personal story. Most common is the human commoner story, i believe.
Human warrior, commoner, when lvl 8 story instance pick save the hospital, get a key at lvl 10. Once you get the hang of it you can make 2-3 keys an hour. I farm a few every now an then.
Don’t try to be THAT guy but you are actually faster with a ranger + longbow which is stored in your bankaccount (only works if you have the deluxe edition(?) )
I’ll have to try that, I always took warrior for the war horn after lvl1 to get access to swiftness. Never played a ranger, do you have access to swiftness that early on?
back on topic, I thought it would have been awesome fighting a God but I guess I’ll have to settle for yet another Asura disaster.
“…let us eat and drink, for tomorrow we shall die;.”
Yes! Like not making every dungeon boss immune to CC and not limiting condition damage in group play. Maybe even making some bosses immune to direct damage for short periods of time so that condition damage can have some sort of importance in PvE. Then you would need more variety of builds to clear content and create more dynamic team play.
If bosses aren’t immune to CC, it makes the risk part in “high risk/high reward of zerk gear” moot. Thus making zerk gear even more desirable. Don’t forget that a CC warrior can do the job fine in full DPS gear. Warrior Hammer even sports some awesome DPS against disabled targets thanks to a trait.
There are ways of creating high risk/high reward fight with bosses that aren’t immune to CC and without limiting condi damage. I think Anet just got lazy in their design and by doing so has made DPS the end all be all of PvE which to me is a problem. It makes zerk more desirable thus feeding the whole “Full zerk only, ping gear” mentality which kind of ruins the whole idea of build diversity. I main a warrior and my build is 80% zerk with a mix of cavalier and PTV when not running full MF. I refuse to add more zerk to it because I shouldn’t have to and will not be forced into it by flawed game mechanics I know the hammer well and it is just crap against bosses since it is a CC weapon and they are immune to it. It is fine for trash mobs but in dungeons most of those are skipped anyways so it is useless in dungeons.
“…let us eat and drink, for tomorrow we shall die;.”
I’m not elderly. I don’t use it that much because I rarely require it in a sentence but what other word would you have used? Among doesn’t quite sound right to me.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
Farm keys? I’ve only had like 1 drop in the past few months.
You can farm them from the personal story. Most common is the human commoner story, i believe.
Human warrior, commoner, when lvl 8 story instance pick save the hospital, get a key at lvl 10. Once you get the hang of it you can make 2-3 keys an hour. I farm a few every now an then.
“…let us eat and drink, for tomorrow we shall die;.”
Some of us aren’t defending this build because we use it. We’re defending this build because the arguments used against it are vacuous at best.
I ran this build for a while in the past, and again after the july patch. Hated it. Retraited. Effective? Yes. Fun? For me, no, not really.
So…. as someone who has played the build, played against the build. and currently is unbiased towards the build (since I dont play it and have no attachments to it), I think it’s balanced.
I run a much worse (but more fun) build now, and I STILL dont have problems beating these other warriors in WvW or sPvP. Kitten man.
The other day in sPvP I fought a really, really good War running this build. He got me twice, and I was getting frustrated. Then I realized why, because, he wasn’t using this build to beat me.
Confused?
He was using the build as a mere tool, a means to turn his skill into results. The build was not carrying him, the build was allowing him to utilize his own ability to predict my behavior, and react accordingly. And he was good at it, blocking, dodging, stunning perfectly. He had it down.
As soon as I realized this after my 2nd death, I started really fracking with him, hard. I became unpredictable, doing random moves and maneuvers in the fight, turning to run and earthshakering over my shoulder, pausing and standing still like an earthshaker was coming, causing him to blow his block, meanwhile im really typing /dance… suddenly he was the predictable one. His only real win condition was to skullcrack/100b me and that’s all he could really aim for. I bagswapped a GS before one fight, and when he skullcrack me, swapped, and started 100b, I popped endure pain, swapped, and 100b’d him right back. He was so surprised (and 100b takes a second to cancel) he ate nearly the entire thing.
I didn’t lose any more fights to him.
L2Play.
L2Adapt.
L2Win.Nike………………………buy my kitten shoes!
lol’d at this one
“…let us eat and drink, for tomorrow we shall die;.”
The only thing I voted for was which fractal we would be getting, I’m sad that it wasn’t Abadon. WP cost peanuts as it is and I could not care less about saving money on them. BL keys are meh, maybe if the discount was big enough I would buy some but I still prefer to farm them.
“…let us eat and drink, for tomorrow we shall die;.”
Even though I wanted Kiel to win cause she is a upstanding citizen, I voted for Evon cause I wanted to see the Abadon fractal. If anything, Anet should have wanted Evon to win so they can make more money off BL keys.
“…let us eat and drink, for tomorrow we shall die;.”
Hey, if anybody ever needs someone who couldn’t care less about speed runs and how big my DPS kitten is then new player here. :-) Joking….
Seriously, play the way you want. But I am seeing that unless ANet takes care of this, the community is going to congregate into three different groups.
Players who want all zerker all the time, those that appreciate build variety and noobs trying to figure out what the hell is going on between all of the confusion and vitriol being spit back and forth.
But I am with some people here. I play like I want to play, not because something is believed to be optimal, (And lol, optimal is such a dynamic term in MMO games. It is hilarious. I have seen what is “optimal” change all of the time.)
This needs to be balanced and fixed in the end. And I hate to say it but this is what happens when you get rid of the trinity…. When you cannot define roles, a lot of people go into Min/Max mode and try to twink every bit of DPS that they can. ANet has a lot of work to do to balance out a game without the trinity.
Yes! Like not making every dungeon boss immune to CC and not limiting condition damage in group play. Maybe even making some bosses immune to direct damage for short periods of time so that condition damage can have some sort of importance in PvE. Then you would need more variety of builds to clear content and create more dynamic team play.
“…let us eat and drink, for tomorrow we shall die;.”
Make a video of your full MF Arah runs (preferably p4) and then I’ll believe you. Rangers have just been accepted in to the dungeon meta because of evidence put forward in their favour (frost spirit, spotter, sword/warhorn having strong dps), so if MF supporters could post videos of full MF groups tackling high level content, that would be great.
There is no real point is proving anything now since Anet is getting rid of it all anyway and I do not feel to need to prove anything, I know I have done it. That comment about rangers is exactly what is wrong with this game. The elitist mentality dictating what kind of build/gear set up is allow in a game tailored for casual players. As much as I have a distaste for the hate on MF, I despise the hate against entire professions even more.
“…let us eat and drink, for tomorrow we shall die;.”
No, it’s complete leech.
It doesn’t matter how good you are, MF gear stats will have you contributing a hell of a lot less to a dungeon party than pretty much any other gear because one of your stats (MF) is a complete blank that does absolutely nothing for your party in the slightest.
Some guildies and I finished CoF1 in 17 mins naked. That’s only 12mins more than a zerker group. We finished CoF1 in 8 mins wearing full MF, thats only 3 mins more than a good zerker group. Not that big a difference. You are entitled to believe what you want and I will not argue the point anymore than it has been already cause it will never end. The fact is that in this game Skill>stats.
You just proved that Stats > Skill with your own statement…
You said that no armor took over twice as long as the worst stat set in the game…
OK, bad example, I agree that between being naked and having gear on, having gear is better. But the difference between full zerk and full MF isn’t. We have completed every dungeon in this game with full MF parties and none of them took hours and none of them had a bunch of wipes. When we do Arah the difference bewtween the 2 is about 5 mins. I guess the biggest difference is playing with an organized group or pugs.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
No, it’s complete leech.
It doesn’t matter how good you are, MF gear stats will have you contributing a hell of a lot less to a dungeon party than pretty much any other gear because one of your stats (MF) is a complete blank that does absolutely nothing for your party in the slightest.
Some guildies and I finished CoF1 in 17 mins naked. That’s only 12mins more than a zerker group. We finished CoF1 in 8 mins wearing full MF, thats only 3 mins more than a good zerker group. Not that big a difference. You are entitled to believe what you want and I will not argue the point anymore than it has been already cause it will never end. The fact is that in this game Skill>stats.
“…let us eat and drink, for tomorrow we shall die;.”
I use it all the time, I just have standard 18 and 20 slot bags. I like to have my stuff in organized order of acquisition. I put all of my gear and boost at the top, When my bags fill up I deposit my collectibles, compact inventory, vendor junk, compact inventory, vendor all greens, blues, and whites, compact inventory, recycle all yellows, deposit collectables, and TP the runes and sigils and compact whatever is left.
“…let us eat and drink, for tomorrow we shall die;.”
Zerker is awesome if you know how to play it. I always prefered to mix a little toughness into my builds to save if I miss a dodge. The problem is not with the gear but with the Elitism mentality the demands that everyone run a certain build cause it is supposedly the best in a game made for casual players. Also the game design favors direct damage builds with bosses that are immune to CC and sometimes even immune to condition damage which IMHO is a major flaw in the game. Not everyone has the skill or the connection speed (lag has killed me on more than 1 occasion) to pull off a zerker build.
Since MF was mentioned earlier in this thread, I can’t help but say my piece about it.
I run with 2 sets of gear, 1 is full MF with MF weapons with luck sigils and full MF Ascended trinkets with infusions. With a full stack of luck I get 198% without any ohter boosts. I will be glad to trade it in for an account wide MF bonus cause at the moment I keep using the same toon all the time cause it is the only one that gives me good drops and I was more that happy to trade a combat stat for it.
However, for all you who say that MF users are nothing but leeches should just sthu and try a set. It might not be a l33t setup but if you build your traits right and L2P your are just as viable as any other non-l33t setup. You can crunch numbers all you want but what really matters is how well you play and you don’t need the best gear for that.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
You get the title, if you have 200 gold in your wallet.
You can’t store Cash in your bank anymore. Only in the wallet.
Well that stinks. I like putting my money in the bank because if it is on hand it’s too readily available to spend. Not only that, when the money shows on each character, it’s hard to remember they are holding EVERYONE’S money. No one carries ALL their money with them……just saying.
I do, I got a little plastic card in my wallet that has all my money on it and I also have a card that holds money I don’t have.
I have 5 toons and the only time I ever deposited money in the bank was to transfer funds from 1 toon to the next. I understand that some people who can’t manage their funds and control their spending would be inconvenienced by not being able to deposit in their bank. For people like me the bank deposit was more of an inconvenience than anything else and the new account wallet a blessing.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
I would gladly pay 25BLweapon claim tickets for a fused weapon ticket.
“…let us eat and drink, for tomorrow we shall die;.”
Crafting is the fastest way to level but if you don’t have the funds or the mats then you are stuck doing it the hard way. Completely exploring maps is alright cause you get a decent amount of XP and some mats for completing each map. The WvW XP/Karma train is one of the best ways I have found if your server is doing well (I leveled a toon to 80 by flipping camps and towers).
“…let us eat and drink, for tomorrow we shall die;.”
Its not. But why its so important for you, to make me believe, that u not care? Thats what makes me laugh.
I just love, when ppl contradict themselves so much. “I dont care about you! So let me write a wall of text about how much i dont care”
The thread title is “Do Legendary Users Impress You?” Many people responded “no” or “not really” or “I don’t care either way.” Some explained why. Maybe I’m a bit off here but I thought the title of the thread was asking what people thought about players that have a legendary. Or was this thread supposed to be just for people that are impressed with them?
I read the title and was totally oblivious to the fact that the word “users” was in there and responding about the weapon itself. Just goes to show how little I really care about the people that wield them. Why would anybody be impressed by someone accomplishing anything in a video game? If you want to impress someone go cure cancer or poverty or fly to the moon.
“…let us eat and drink, for tomorrow we shall die;.”
It’s kind of stupid that they don’t put them with the rest of the skins in Hero’s panel especially since you payed for them. I think all skins should be able to be deposited there and be reused multiple times.
“…let us eat and drink, for tomorrow we shall die;.”
I got several Gavebeorne breathers with superior runes on them. I’ve been waiting for a long time to get exotic breather, it would be cool to have some nice skins for them also. Good thing I’m not holding my breath cause it almost seems that Anet forgot that breathers were in the game.
“…let us eat and drink, for tomorrow we shall die;.”
The first 1 I saw months ago was kind of impressive. Then a few weeks later the whole world got flooded with them. I see them so often now that I am more impressed with some of the rare/exotic skins/event skins. I still haven’t seen someone with the shield yet so I might wow for a minute when I do.
“…let us eat and drink, for tomorrow we shall die;.”
I run a signet build for farming, overall buff to everything and regen from healing signet I just run around spamming auto attack and 100b. When it comes to dungeons and WvW I usually have SoR, SoS with the other 2 slots changing between banners and stances depending on the situation.
“…let us eat and drink, for tomorrow we shall die;.”
If this spec doesn’t get nerfed next patch, I’m taking my warrior (currently lv2) to lv80 in WvW and I’ll stream/make some videos with him to show how easy mode it is.
I was levelling my warrior earlier, but then I remembered with next patch comes account balance so I’ll be able to level my FotM warrior much easier.
Can’t wait to see these videos, I hope you will be picking some good oppoments and not some noob/uplevel/oblivious to dodge/stunbreak players.
“…let us eat and drink, for tomorrow we shall die;.”
I’m in the staff ele is great in zerg warfare camp. It really sucks in 1v1 but even then I was still able to escape a thief and a ranger by running from speldan to Anz while laying down CC fields behind me. I usually run 0-10-0-30-30 but lately I’ve been trying this build out, http://gw2skills.net/editor/?fEAQFAWhImgbxR5QlDAkHvcCLBFEwQRxM7A-j0yAYLA6DQyTZNNKIW7Cb1Nal3gotx0uJV9GZ9LgIAmxA-w has a less toughness then what you usually see but it focuses more around boon duration, protection/regen which makes up for it and lets me hit a little harder..
“…let us eat and drink, for tomorrow we shall die;.”
I think people should wait and learn to counter this build before crying OP. When thieves were OP I learned to counter build and realized that they weren’t all that hard to kill without culling. When Guardians were OP I learned to counter their builds and realized that while they are still hard to kill they are not that hard to not lose against. When Eles were OP I learned to counter their build and realized that they weren’t all the hard to deal with. Mesmers still give me a hard time but I haven’t taken the time to learn to counter. See a pattern there? Someone introduces something new, you need to adapt or die.
“…let us eat and drink, for tomorrow we shall die;.”
I would say the answer to your question op, depends primarily on the type of build you are running and what’s your main focus with the profession. For some builds/focus 1-3 pieces are best. For others could be most or their entire gear set while for others like the ones I run 0 celestial gears/trinkets are beneficial.
The feeling I got while leveling this toon is that it is better at being mediocre at everything. If I went to much in power/prec I got real squishy, if I went to much in tough/vit the only thing I did any damage too were rabbits. That’s why the idea of celestial gear was appealing, it’s just an overall buff to everything. The only stats I don’t like on it are condi. damage and MF. Maybe I can mix something that will give me the same results without the MF and Condi.
“…let us eat and drink, for tomorrow we shall die;.”
This whole thing sounds like all it will do is make it harder to make money off the TP and make it a pain in the kitten to manage, especially if you lose your fees in the process. Most people don’t want to be spending all there in game time watching prices to make sure they market everything just right. Most of them take a guess put it up and go play the rest of the game and forget about it. One day they log on and find money in their bank. It would limit the TP to hardcore TP players cause they are the only ones that would enjoy it. This is not stock market simulator game with adventure on the side. It is a MMO with a trading post for all to enjoy and the last thing most people want is to turn it into a second job.
“…let us eat and drink, for tomorrow we shall die;.”
I believe that everything you buy in the gem store should be account bound.
“…let us eat and drink, for tomorrow we shall die;.”
I was more curious about the numbers, not sure what I want to do with this ele yet and I like to experiment. I must have made a dozen build/gear/accessoires for my warrior and guardian each. ATM I got celest coat, pants, amulet, and rings, cavalier back, PPV 7% crit accessories, and zerker everything else. 0-10-0-30-30 staff build for WvW. Since the ele is very versatile I was thinking that all-stats would make it good at everything but not great at anything which is what Anet was going for with the ele which might be an advantage since there is no real weak spot to exploit.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
For the high end stuff like precursors you would see “buy orders” dominate over “sell orders”. The buy orders will set the market price unless there are sellers who think they know the market well enough to stomach the fee risk of posting a 600gp precursor. Those sellers would be encourage to truly “sell” their precursors rather than just push them out indefinitely at some unreasonable price.
This idea actually encourages “selling” on the TP which is what it’s their for.
Have you seen the buy orders for these items (other than the precursors of course)? Most of them don’t ever cover the price of the required mats. You could say to farm the mats but why would I craft something if I can sell the individual pieces for more than the whole. I guess maybe over time the buy orders might climb up enough to make it worth while for someone to craft one but I am kind of skeptical about that cause I don’t think the demand for those items is high enough to promote enough competition amongst the buyers to drive the price up to a reasonable sum.
“…let us eat and drink, for tomorrow we shall die;.”
Being able to park your goods in the TP indefinitely encourages certain behaviors that are not truly conducive to actual “trading”.
@Yann: Think of it this way… you are paying to list your item for a certain duration. If there is no time limit, then what’s your motivation to price your good competitively? Only the urgency of your immediate gold needs. I’m sure you’ve played other MMOs that use this mechanic (pretty much every MMO). However I could still see an advantage to this idea even if your posting fee was refunded. It would require you to be a little more active in your posting if you are choosing to highball rather than truly sell.
I get what you are saying. I price my stuff pretty well and stuff usually sells pretty quick. I have no problems with my listings being removed if my fees are refunded. I sometimes craft some high priced slow moving items which take weeks to sell cause the demand for them is very limited and I don’t mind waiting for the it cause the profit is reasonable. No one would ever craft these anymore and would totally kill high end crafting. No more legendaries and precursors on the market, no more corrupted/molten/destroyer/charged weapons on the market and it’ll probably kill the ascended market before it even sees the light of day. I don’t think anyone would want to risk paying 5% on those items on a regular basis just to keep them on the TP.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
I’m starting to add some celestial gear to my ele. So far I got the Coat and legs and I’m debating whether to go full all-stats or not. Has anyone here done a spreadsheet on this yet? I am curious to know what my stats (EP, crit chance, EHP, crit. damage) if I went full all stat gear with ascended trinkets.
“…let us eat and drink, for tomorrow we shall die;.”
I tried a healing shout build with adrenal health in PvE and can take an incredible amount of punishment. I don`t even bother dodging most of the time.
“…let us eat and drink, for tomorrow we shall die;.”
I’m totally against it. I pay to post my item, it better stay there until it sells or I choose to pull it off in which case I will lose my posting fee. If my items get taken off without my consent I want my fees reimbursed.
“…let us eat and drink, for tomorrow we shall die;.”
I think the TP is fine the way it is and doesn’t need to be changed. If you want to make more money learn to play it, it’s not that hard and not all that time consuming. You can still play the rest of the game. As for price fluctuations, don’t blame the the flippers, blame all the people willing to pay for a overpriced item or undersell a something to get immediate profit. I could buy up all the goods I set the price I want but ultimately it all boils down to the people buying them.
“…let us eat and drink, for tomorrow we shall die;.”
I have one that has been sitting on the market for about a month now. Every time I get close to it being sold I get undercut but I don’t really care. I wasn’t expecting it the be a quick turn around but since I got the mats real cheap I will be making an awesome profit when it does sell and it eventually will. In the mean time I still make money on non big ticket items that have a quicker turn around. Diversification is the key.
“…let us eat and drink, for tomorrow we shall die;.”
I spent 1.2 million karma, recycle the karma from the boxes using karma food and buffs and bought more boxes and repeated the process until there was nothing left. I got about 25g from it all 15g fro unidentified objects and the rest from lodestones. I guess I am not so lucky, but it’s still better than having karma just sitting there doing nothing. Plus it is so easy to accumulate now compared to the first few months after release. I remember grinding out events for days and weeks to get enough to pay for my first exotic karma gear set. Now all I have to do is complete some dailies and monthlies.
“…let us eat and drink, for tomorrow we shall die;.”
I mix all 3. I would have to say that my investments are 50% high bulk, 40% medium, and 10% are slow moving big ticket items. I aim for 20% profit but will go as low kitten (apparently using the word “as” before 5% is a censor lol). I might even sell at a loss if I need the money to reinvest somewhere more profitable cause there is an opportunity cost to having stuff that isn’t selling just sitting there of the TP.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
Everytime I talk myself into going to a dungeon I end up alt+f4 sooner rather than later.
Does it have anything to do with how many times the group wipes? No.
Does it have anything to do with how boring, routine, and scripted the boss fights are? Yes.
Does it have anything to do with how CC is utterly useless against bosses? Yes.
I just can’t get through one no matter how many times I trick myself into believing it will be fun …
You forgot
Does it have anything to do with cheap 1 shot mechanics the bosses and most vets have? yes
“…let us eat and drink, for tomorrow we shall die;.”
I used to have it linked to a button on my mouse but now I use double tap cause that mouse button don’t work anymore. I need a new mouse.
“…let us eat and drink, for tomorrow we shall die;.”
I like this idea as well, have a slot for food and one for sharpening stone/maintenance oils/potions.
“…let us eat and drink, for tomorrow we shall die;.”
I just love how they tied the custom arenas to the gem store. As much as I would love to duel, I won’t spend a single gem to do it.
“…let us eat and drink, for tomorrow we shall die;.”
I haven’t logged into my facebook in months. I have never liked anything on facebook and won’t start asking my friends to like stuff cause one of the things I hate about facebook is the dozen upon dozens of request to like this or that or try this game or that one.
As for GW2 being the best MMO ever, I don’t know, but it is the best I have seen so far. Sure, there are some things I don’t like about it but there are way more things that I do like about it.
“…let us eat and drink, for tomorrow we shall die;.”
DX11 would capability would be awesome to have cause of the extra performance you can squeeze out of it. Might fix some issues where the game is only using 10% of my resources but still performs like crap.
“…let us eat and drink, for tomorrow we shall die;.”
I prefered the chests we had at launch. Sure I was guaranteed to have a useless tonic but I was also guaranteed to have 2 other items that I could use (boost, merchants, rez orbs).
What I hate to most about the chests now is the stupid bag of coins with 2-3 silver in it taking the slot of something that would be useful. Keep your silver, give me an extra boost or a merchant, I will make money elsewhere.
“…let us eat and drink, for tomorrow we shall die;.”
All I want is to be able to convert my MF gear and accessories into the stats of my choosing. I like the idea of having account wide MF, I can farm with whatever toon I choose and not always have to go with my main. I just hope to be able to eventually crank it up to 250+ like I do now.
Also, not hearing all the whining about how selfish I am from the guy that I am rezzing after soloing the boss is going to be a relief. The whole gimping your character argument might be true, but gimping my character has made me a better player cause I have to rely on skill and not stat. The ones that think that I am getting carried by the rest of the team cause I wear MF have no clue what they are talking about but I guess they QQ’d enough to bring change and who knows, it might be a good thing.
I wonder if they will start whining about using MF food next cause there are foods that give you better stats and you are not running a max efficiency if you are using MF food.
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
Not a kitten thing, until they update the rewards in this game Champions and Vets aren’t worth taking a leak on. You ’re better off fighting some cheesy trash mobs.
“…let us eat and drink, for tomorrow we shall die;.”
I’m hoping that if the Ellen wins and the fuse weapon facility gets added to the Fractals that we might have a rare chance of dropping a fuse weapon ticket in it.
Fortunately, the Molten Weapon Facility fractal will be coming back regardless of if Ellen or Evon wins. The only differences are with Ellen you get Thaumanova, Aetherblade Retreat and Molten Weapons Facility and with Evon you get Abaddon, Aetherblade Retreat and Molten Weapons Facility!
Hmm, I guess I miss read that when skimming through the update notes.
“…let us eat and drink, for tomorrow we shall die;.”
So any other servers that are doing this? Looking to get my farm on.
I would like to know as well, the only time there is anyone in Orr on NSP is during the temple zerg and no farming gets done there.
“…let us eat and drink, for tomorrow we shall die;.”
