Server : Anvil Rock (Since Release!) [SOLO]
(edited by Kardiamond.6952)
I’m pretty sure the first place and third place is out of reach, and our zergs must be taking a break to welcome DH.
(edited by Kardiamond.6952)
SilverWF -> I shall then give you more information about my argments, since you felt the need to try to counter each of them.
We can deliver every conditions in the game
Not “all”, but “many”, and Necro will do that a way more better and faster
We can deliver every condition, depending if you count fear as a condition or not. It is listed as a conditions, but at the same time it’s a CC countered by stability and CC breaker. I didn’t count it.
Anyway, doesn’t change the fact that we can deliver every other conditions, all 10 of them.
Necro are really good with conditions, but they are more about conditions manipulation. I think it’s safe to say that if only necro are superior to you in conditions, you are in a pretty good place. Also necro can’t directly use the burning and confusion condition.
A lot of crowd control
What can be really easy to avoid
How is that an argument? Our overcharged shot is as hard to dodge as any other skill. Same thing with throw mine or personal battering ram. We also have slick shoe stun that can be crazy if used at the right time.
Thief get crazy when you ping pong them around the place.
Sure you can counter it with stability, but every abilities in game have a counter.
CC is a big advantage of engineer, and I have no issue using them, ether in WvW or paid tPvP.
Fast paced fight, really few casting delay.
Nothing special, look at the thieves of d/d elems
d/d elem? Churching earth? Elem have a lot of cast time. Sure they have instant ability, like everyone else.
Go play your necromancer, then come back on your engineer. You’ll see what I’M talking about.
Kit swapping is really interresting.
at 1st day. All other time it’s boring
I still love it. It’s a taste thing then. When I switch to my alts, I miss the possibility to swap kit.
Good burst on some build.
not “some” but “two” or even “one”
Do you expect us to have 10 burst build? 2 is a lot in the current meta of the game.
Can be a roamer.
as every single class
Not every class are good roamer. Necromancer, will good in a group vs group fight, have 0 combat mobility. If a group of 5 encounter a zerg, the necromancer won’t escape. When hungting a zerg with an Engineer, just equip slick shoe. 90% of people won’t be able to get you. You have also stealth, jump shot, and a lot of immob/cripple, bomb kit, Big ol bomb.
Can be really hard to play.
Not “can” but “will”
Not all build have a really high skill cap. I don’t say it’s an easy build, but HGH have a lot less skills to memorize and time. Build that have no kits tend to be easier then kit heavy build, especially since KR change.
A lot of different build
mostly useless and youself confirmed it in the “cons” part
We still have a lot of room for theocrafting. I personally love making new build even if they aren’t viable, only to test new thing. My cons is about high level pvp, not about build possibilities.
Ranger:
- Pet are independant from stats ? You can build tanky ranger and still have good damage output.
Yeah, with the “glass” or “two-hits” pet, cool
No. BM bunker Ranger pets are far from being glassy. They are the FOTM ranger build right now with traps. They are really hard to kill, and they won’t die from AoE.
Good variety of pet.
Yup. But only 2 or 3 are useful
Still add many possibilities.
Traps ranger are awesome.
maybe for 1vs1
They are among the best 1vs1 class, and still can be a pain if used like a staff necromancer in a group fight. They have a lot of combo field for team play.
Good Farming class
What? O.o
Ask all the bots they were running Ranger as a farming tool.
Top class in tPvP meta
Yet top
They aren’t DD Elem, but they are right next. Majority of High level paid pvp team run at least a ranger.
Best condition removal trait
What? O.o
Empathic bond used to be the best condition removal in the game. I forgot about this patch nerf, but it still an awesome trait. Add with this some build that use Healing Spring, and they can be really hard to stack conditions on.
Nice traits stats disposition
So-so. There is way more better classes in that – thief, for example
Thief and Ranger nearly have the same disposition. Some bunker ranger build are really efficient because they also have a really good conditions damages.
unkillable underwater
Strange argument. 1st is “not” and 2nd is “Underwater – only 5% of time”
I didn’t say it was huge, but that still good to know. Once you use #3, most people won’t be able to finish you.
Overall I feel like you are very negative about everything, especially about your engineer. After reading your post, I’m wondering why you even play one.
Have a good day!
(edited by Kardiamond.6952)
And if you learn to read posts you will stop posting your lol-PVE advices to the WvWer.
I find it kind of hysterical that you lord over us that you play a lot of WvW. It’s easily the most mindless aspect of the entire game.
I think every aspect of the game is really important.
SilverWF shouldn’t be bashing on PvE, as it still an important side of the game.
But at the same time, WvW is far from behing the “most mindless aspect of the game”.
I’m a big WvW roamers, and the challenge I get roaming solo is something I can’t find in other aspect of the game. Far from behing mindless. Dynamic and really challenging.
KR Engineer got hit hard by last nerf.
But we are far from being weak in PvP. Say that to warrior who have a really hard time right now in PvP.
We are below average, but really close to the top tier.
Engineer
Pro’s
- We can deliver every conditions in the game
- A lot of crowd control
- A lot of different build
- Fast paced fight, really few casting delay.
- Kit swapping is really interresting.
- Good burst on some build.
- Can be a roamer.
Con
- Can be really hard to play.
- Few useful build in tPvP.
- Lower damage taxe for being versatile, which we aren’t really more then any other class.
- Kit mecanism without CC breaker
- Turret are non viable.
- Not sure Anet know what to do with us.
Ranger
Pro’s
- Good kitting class.
- Pet are independant from stats → You can build tanky ranger and still have good damage output.
- Good variety of pet.
- Traps ranger are awesome.
- Good Farming class
- Top class in tPvP meta
- Best condition removal trait
- Nice traits stats disposition
- unkillable underwater
Con’s
- Gasmeplay a bit boring → You auto attack a lot
- Low burst, as pet is half your damage and aren’t affected by gear.
- In WvW, pet die a lot, removing a lot of DPS.
- Pet are buggy
- Downedstate is buggy
- Some bad weapon (ex : off hand axe)
- Non fotm build are really weak.
- Not a good dungeon run class.
@SilverWF
Way to be positive
@Azimuth
Engineer have been my first class since release, and I always liked it.
I took engineer because they were the least played class, and an unique class. I always aim for this when starting a new game.
Now I don’t regret my choice, because Engineer got one of the highest difficulty celling in the game. I love the gameplay style of switching in between kits.
The only downside is I fail to see the direction Anet is trying to go with engineer.
@SilverWF
In SWTOR you could actually see the stealth people if you were close to them.
Some class also had stealth detection ability (Vanguad as an exemple) and some traits to counter it.
Also, the stealth class in SWTOR could not spam it. They only had one long cooldown ability to stealth during a fight.
So Stealth from SWTOR and GW2 are really different.
I’d like to carebear with you Kardiamond, before we move to tier 7.
If you see my [CUTE] tag, come dance with me. But be gentle, I’m really insecure on the battlefield.
Oh a Dance partner, I will keep an eye for you!
Even if you are a mesmer, which I try to stay away from.
Did I miss all the roaming fight yesterday? When I logged on there wasn’t anybody roaming.
Had to finish my monthly with boring dungeon run. Missed all the action
@Apollo
Really are you calling Engineer OP?
Engineer is the least represented class in the game, and the last poll engineer were ranked 5th-8th place on average.
Right now the patch isn’t working as intended for kit refinement, but once it is, a lot of build will be destroyed.
The majority didn’t mind a nerf to 100nade burst. But this nerf doesn’t affect the 100nade damage. It will pretty much destroy the 3-4 kit build that relied on this trait. You know, those build that didn’t make it in the meta.
And with your Warrior, good luck fighting HGH Engineer. Because now it’s the only thing you’ll fight.
There is a way to say it Teivospy without looking like a troll.
Just like you did in the first part of your text!
Especially since your signature says : learn to speak and behave.
:)
What is your guild tag by the way?
@Sarsbear
Ohh you were the asura guardian? I thought it was Osif, but yeah he is a warrior, forgot about it.
Well I don’t worry too much about it, the majority of people in WvW are PvE players. They have no experience in PvP and just go there to zerg and have fun.
I don’t mind being zerged, as I know most of them don’t want to 1vs1. They aren’t build for it, aren’t geared, aren’t experienced. I actually feel bad killing them.
I prefer to fight you, SPLT, sometime ENVY when I feel like fighting someone with infinite escape mecanism, TBAG, CORE, some WAR guys, I think some Quebekers guild are roaming.
Stay away from Jcull mode.
I will try it tonight, but KR grenade were always spreading a lot more then the grenade barrage toolbelkt.
That’s why you had to be inside the ennemy model to land the maximum damage.
I didn’t try my 100nade build since patch.
Is this confirmed?
Kar, I’m not looking for respect. You think I’d spend all these hours playing a video game to earn respect? What planet do you live on? Here for kills. Same thing I ran on WAR and DAOC for….. Points/satisfaction from knowing a character is a forum idiot and making them eat kitten continuously in game. Go on and on about my “attitude / arrogance”……….. Stop us in game with less than 10. Cheers
I prefer respect and honor, but we play as we like. If you don’t expect respect, dont defecate a brick when people don’t give you any, like ALS is doing.
My goal isn’t to stop PAXA, as I would have to set up a team speak roaming team, and like I said I’m too lazy for that. I prefer the casual encounter with you guys, fighting the odds.
And it’s weird that you ask me to kill you with less then 10, as you are outnumbering me/us most of the fights.
Your Elem DD is cool tho, he seems to try to roam solo a bit. I like that.
@BP and NSP
Quick props to PAXA! Those fights were fun yesterday!
We were 4-5 solo roamer partied together so our team work was pretty much inexistant, but I think we had some good fight.
And why the Hate for me! I’m not 100nade anymore, stop focus firing me during fights! Stop picking on the weak guy engineer that just got nerfed.
Your thief especially hate me I think.
And stop using AoE invis already, each time we are like : “Oh well back up the culling attack is coming” !
Jscull -> Stop patting yourself on the back, that’s an annoying behavior. I agree that PAXA skill are among the best in roaming group. But that kind of attitude get old very fast!
I was actually there for these fights (asura guardian) and yes they were very fun. I can also explain why we target you.
I think we fought 3 or 4 times total, first time we tried your ele but he ele’d away. Then we tried your upscale eng, but while he was blowing cooldowns to get away it left you to do what you wanted, and you hurt.
We had to target you or risk walking over 300 mines, you alone make a group 10x harder to fight. I hope the new meta involves engi over mesmer, so much more interesting than standing around waiting for confusion to fall off.
Oh you were the SPLT with them? Nice fight!
Yeah we were not really effective vs you and PAXA hehe. We should prolly try to teamwork a bit, but I’m way too lazy for that.
I will have to find a way to release myself from your team pressure. When I’m focus fired I’m pretty much destroyed.
I agree that fighting mesmer is an annoyance and that’s why I like to fight PAXA and SPLT, you usually don’t run mesmer. About confusion, well you might not like my new secondary build on my engineer. :P
I didn’t see you much in those fight, I was pretty much watching for the thief, the elem and the necro because they hit me hard!
Say good job to the necro, My second main is a necro and I rarely see them roaming.
See ya tonight if you are on!
@Jscull
You are prolly the reason why PAXA won’t ever get the respect they deserve.
Osif should be your forum representative.
@HackerTeivospy
Since when did your troll mode switched on? I used to think your post were funny and all. But since last week, you started talking kitten and provocating people.
Whats up wit the attitude? Did you go to Jscull school
Anyone else want to talk about there top level pvp skills? Let it go guys, you will feel better after that.
I don’t know what’s up with healing power… I don’t know if there is a bug but there are a few things that I have been feeling (qualitative analysis may be biased).
I am wearing full cleric’s and when ressing a downed person some random warrior often does it much faster.
I have been using a bomb and elixir build for weeks and noticed no change to super elixir post patch.
Again, I have no numbers and may be imagining it, but I feel no change to EG. It seemed the same or a bit weaker.
About the rezzing speed, warrior got a traits that rez people 10% faster. That might be the reason.
“Kit Refinement: This trait now has an internal cooldown of 10 seconds globally for Flamethrower, Elixir Gun, Grenade Kit, and Tool Kit.”
Toolkit doesn’t trigger it, and it should. Why would it be different then EG and FT when they are under the same change?
You won’t earn any respect from top tiered players anywhere in the gaming community winning only with 20+ people… If you can’t win fights with your number or less than you deserve the criticism you get on these forums. If that comes off as arrogance than clearly you don’t win fights with your number or less.
And to think I actually thought for a moment I wanted to join you….
I think the attitude you portray on these forums is entirely unnecessary but not uncommon for someone to get get ‘big boy’ syndrome behind the anonymity of the internet. I get the sense you don’t care, so I won’t try to convince you otherwise.
I will however attempt to relieve any confusion or misconceptions you may have about your guild and say that there is nothing particularly special about any of you. If you put 15 people on voice chat together and trait 12 of them to be nothing more than walking-meatshield-KD/Immobilize-monkeys so your thief can hit ‘2’ a bunch of times, you get PAXA. ‘Stability or aegis’. Thank you for explaining how to counter one, maybe two of your CC’s. When your entire guild is focused around rotating knockdowns one stun break isn’t going to go jack, but by all means please continue to imagine that it does and what you’re doing isnt both low or abusive. I imagine you prolly ran with 6 minstrels chain casting AoE mezz in DAOC too.
Bottom line, I think you give yourself far to much credit for ‘skill’ when the real reason PAXA continues to steam roll people has absolutely nothing to do with skill but rather communication and traiting for control, something any organized group could do with similar success.
But if it makes you feel better to be an internet tough guy, by all means, please don’t let common human decency get in your way.
Man, you should then come with us
We have 0 team synergy, 0 stun rotation. We rely entierly on individual skill (We are mostly soloers that ran in each other and party up). We don’t communicate at all during fight, we only mark target.
Come join us!
@Omne
Still, Anvil Rock get bashed over because we have 2-3 poster who say arrogant things. It doesn’t represent us ether.
And my message (while I said NSP) was for the NSP forum population, who all seems to have some pretty deep hate for anvil rock.
You even said yourself that Anvil Rock is only feeding off of BP.
What? Your SE healed for 2500 on impact?
That seems to be a bit over the top no? Are you sure about those number?
@DDog
Not long after release. Can’t remember when. Confusion does 50% damage in sPvP. That a huge difference.
@Cato
This is a bug, in the next build it will prolly be debugged. Then the pull + combo won’t work anymore.
But this post isn’t about 100nade build, as it will still be usable. It’s about other build that got nerfed.
The sky isn’t falling. It’s only a game. We are having fun. But I’m not having as much fun when Anet remove the number of viable build I can use in PvP.
That’s the point of the forum, discution about the class. I felt the other post didn’t go in the same way as mine, that’s why I posted it.
I get the feeling you only read the title of my post, then replied the usual : “stop crying” response.
You answer by insulting the communty, I would say you are more pathetic then us.
No offense intended!
@Atticus
Wrong forum thread. You are one week late
You necro!
@Lebannen
What ever your credential are, I fail to see the pertinence of your post.
This nerf DOESN’T affect the 100nade combo. How many do we have to say it? The combo can still one shot people.
How are we an hybrid? How are we more versatile then lets say a mesmer or an Elementalist.
Explain it to me. What make us deserving to not be able to focus on damage, tankness or support?
Teldo and Five Gauge stream a lot of video. Their 100nade build didn’t “rolfwowowostomp” anybody. They were competitive in that build, mostly because they are the best. I think they both agree that the HGH grenade build is better overall then 100nade. Yet HGH didn’t get any nerf?
Anet were not successful with this patch. Even non-Engineer are wondering why they nerfed it? Anet failed this one. Don’t know what happened.
@KevKelsar
Are you sPvPing? We can’t stay in kit for too long when using Multikit build. Thats the point of the build. A Highly dynamic build that require a lot of rotation and switch.
First report said the jump/switch kit doesn’t work as it proc the global timer.
This is not immature/ragequit case. I respect your way to play this game if you play non-competitive. But some of us play for the fun of competitive gaming. We already had a hard time to be part of the high level meta. This nerf is huge for this level of gaming.
I personnaly love to try different build to not get bored, and a lot of build got trashed because of this.
Kit Refinement was one of the most interresting traits for engineer. Not because it was so strong, but because it was actually an unique and fun traits.
Not It won’t kill the engineer class, we will find other build and get over it. But we didn’t deserve that nerf, and it removes builds. Less viable build = less fun for me.
I will be stuck in a HGH build in tPvp.
Ahahah good one, love the montage
Ahaah I welcome a new challenge
Edit : I just read you said “be killed by you” :P
- Remove grenade barrage from Engineer toolbelt, replace with Blind grenade.
- Cut HGH might stacking to 3 second duration.
- Formula 409 only has 33% chance of removing a condition.
- If you switch out of a kit, you cancel every condition/effect you caused with it. (switching out of grenade remove every bleed effect you caused).
- Buff EG auto attack with 1 stack of vulnerability.
- Supply Drop now spawn 2 tumper turret.
If Anet does this, balance should now be perfect.
@Naffy
You can see the Guild tag, and by removing team color, you will reconize people by their gear/race/color.
Small guild like PAXA/ENVY usually are pretty easy to reconize.
And I made it easy for them to target me as I’m the only members of my guild.
@Maskaganda
Like I said in the other post, you are using a build that is unaffected by those change.
Don’t spit in the air, it might come back in your face.
@Maskaganda
Since you are usually using a HGH build, that’s right.
But feel the pain fur us a bit, do you want everyone to use the same build as you?
@Moutzaheadin
Maybe not you, but I think that’s skarloc who made a hate post about me last time. Not sure it was him, didn’t really re-read it since then ahah.
I actually like you, even tho you are a mesmer.
Stop chasing me withs your friends if you want me to turn back
I’m looking forward to see you again.
By the way I didn’t call you a scrub? I don’t even know what this insult mean as I’m not a native english speaker ahhaa.
Well deployable turrets was a “buff” fix.
Now it’s a nerf fix, expect it to be done this week.
@Kimbald
Did you test it after the last build?
I heard they changed it so toolkit now proc it.
But overall, there intention was to put a timer on it. It will happen sooner or later.
“Kit Refinement: This trait now has an internal cooldown of 10 seconds globally for Flamethrower, Elixir Gun, Grenade Kit, and Tool Kit.”
@Kimbald
I completly agree with everything you said.
Food nerf was deserved, but at the same time, it’s a huge nerf over a lacking kit that is FlameThrower.
@Jscull
Each time you post you attack ALS, and you wonder why they reply back?
You might not like their strategy of zerging and AoE. But it’s their way to play.
I don’t like your culling abuse with Shadow Refuge, but I’m not attacking you about it. I know it’s a game mecanism and I respect that you use everything you can to be effective.
I roamed with some ALS (Cryo, one of my Elem DD bodyguard, Anvil plants), and I don’t feel like they have any less skill then others. Those guys that I just named are actually pretty good.
And why do you only attack ALS? What about GOAT, BURN, and those other zerging guild. They are using the same zerging strategy. Even OS from your server do it.
So you focus on me just because you don’t like me. Ahaha that’s funny, ENVY does the same thing. I don’t really mind, I just wondered if it was strategic or only hate. I thought your thief was prolly mad because I killed him in the first fight. He hits really hard, tha’s annoying.
Bring your red target anytime man, and if you want to fight me alone, whisper me.
Really good change on prybar, tho confusion is kinda weak in sPvP.
confusion is kinda weak
confusion kinda weak
confusion weak
weak
How is confusion weak in your opinion?
The confusion condition in sPvP got nerfed pretty bad. There is a reason why you don’t see glamour mesmer anymore.
II was too harsh, this is still a good conditions. But a lot less effective then it used to be.
Hi there gentleman,
As now I’m more calm then yesterday and got the time to test the new patch, I want to share you guys my opinion about the last patch and why I was mad.
My vision are about WvW(pvp) and tPvP, so I respect PvE opinion, but I feel like PvE is less affected by those change. So this will be a PvP discution.
Why do I think we got nerfed more then we got buffed last patch?
1- Kit Refinement
We now have a Global cooldown of 10 sec, in addition to the individual timer from each kit. From last report, jump/swapping doesn’t seems to work, as it proc de global timer even if it doesn’t cast the KR.
So now any build that used the KR proc will be deedly hurt (Multikit cond, multikit control, 100nade, 3 kit build, support build). Switching to toolkit prior to grenade could remove you a grenade barrage for a box of nail that could be useless in that situation. You can’t have double Condition removal from FT and EG. You can’t stack conditions anymore with grenade/toolkit ect.
Reasonning #1 -> Kit Refinement was OP
It wasn’t. In high level PvP, and high level roamers, kit refinement was far from being an issue. Engineer are still rated below average for there overall effectness in the current META.
Our most popular sPvP build (HGH cond and 100nade) weren’t based around the KR timer. 100nade is the build using KR that is the least affected by the nerf. They still have the combo. They just can’t pull anymore to do it.
HGH isn’t using KR, is simpler to play then 100nade, and top engineer consider it our top build.
4-kit build, nerfed really bad by this, was really average in the cure meta. You could bring some interresting build, but the lack of CC breaker was hard. No where did you find anyone complaining about that.
2- Flamethrower
Even with the buff, Flamethrower isn’t a descent sPvP weapon. It is not viable.
When you use this kit, you only use it to pop cooldown, and get out. You can’t be centered around it, since good player will ether kite you, or melee you. Melee can be a pain because it’s really hard to keep your #1 channeling on a dinamyc enemy. You shouldn’t be able to finish your channel on a good player. You have to dodge, they have to dodge, they pass tru you, making your attack misses.
FT in sPvP was mainly used for control, even with the damage buff, others options are still better. It’s a PvE weapon.
So the buff really isn’t helping us in sPvP. The #2 detonate change is pretty cool tho!
Also, in WvW, Flamethrower was a lot better before. Why? Because it was used with omn pie. It was the only way to use it -> Life stealing the hell out of everyone. Now it got disable (a good thing). But Flametrower damage boost doesn’t help if you are death from retaliation/confusion.
*3- Elixir Gun *
Minimal change, but a good one. Sadly, most EG build were in multikit build. When I had EG, I used KR to have the double effect. Now we have one effect, a bit stronger, but not worth the lose of the FT/EG KR combo.
*4 – Toolkit *
Really good change on prybar, tho confusion is kinda weak in sPvP. Also counter balanced by the fact that we got our KR nerfed.
I don’t think I have the absolute truth, but I think people saying KR nerf isn’t that big of a deal, or was OP already, don’t understand the sPvP meta. You can’t take too many nerf like that with an already below average class. 10 seconds is a lot in a fight with top players!
Thanks for reading!
P.S : Even tho I was using 100 nade, I was pushing for a nerf to the burst. I don’t like one shotting combo, and I felt like it deserved some kind of tone down.
But this nerf, is the worse way to could pull it out. The combo still one shot, but they broke everything around it. They broke multiple non 100nade build.
(edited by Kardiamond.6952)
@BP and NSP
More kitten talking from you guys, NSP are you that mad? Don’t you have anyone that won’t post random rant on the forum?
Anvil Rock did that, Anvil Rock didn’t do that.
Are you guys a bunch of 10 years old kids that are angry ahaha? Get over it already.
The big bad Anvil Rock stole your candy.
Because actually, we are a really bad server. Like you guys said, we have the worse strategy, the worse players, and the worse attitude.
Yet NSP you are dropping a tier. Says a lot about your server. Just tell yourself it’s only about number.
If PAXA can kill a zerg 4x time bigger then time, why is that an issue? We aren’t even sure Anvil Rock have more player.
I’m sorry NSP, losing to such a bad server must be a shame for you guys.
Quick props to PAXA! Those fights were fun yesterday!
We were 4-5 solo roamer partied together so our team work was pretty much inexistant, but I think we had some good fight.
And why the Hate for me! I’m not 100nade anymore, stop focus firing me during fights! Stop picking on the weak guy engineer that just got nerfed.
Your thief especially hate me I think.
And stop using AoE invis already, each time we are like : “Oh well back up the culling attack is coming” !
Jscull → Stop patting yourself on the back, that’s an annoying behavior. I agree that PAXA skill are among the best in roaming group. But that kind of attitude get old very fast!
@RFreak
Toolit and Grenade cooldown seems to not be working tho.
We have report saying you can still use both those refinement without CD.
So the change dind’t work between toolkit and grenade? wonderful!
The worse about Engi nerf →
They didn’t only replaced the individual cooldown with a global 10 sec cooldown.
THEY ADDED IT.
So we have an individual cooldown, and a global cooldown.
Thanks!
Oh Well,
I wasn’t happy when I thought it was only an internal cooldown. Now that I know they have both cooldown..
Oh well lol.
@Vuh
Are you serious?
did you try it? I’m still downloading the patch.
Why is it that every other class gets tiny adjustments to abilities the devs think are OP, but every time the devs think an Engineer ability is too strong it gets the “to the ground” treatment.
If I remember correctly, people are still using the grenade kit even after the first nerf to the damage. For a time people stopped using it but it still came back to become the crowd’s favourite again in condition builds and high damage builds.
This nerf does nothing to change that. A 10 second cooldown is NOTHING.
In TPvP, 10 second is a lot.
Maybe in PvE it’s okay, but mostly anything is playable in PvE.
It’s not the worse nerf ever, but kitten if it’s not annoying.
Why would you nerf the engineer? Removing a lot of build possibilities?.
@Teldo
I don’t think it shut 100nade buiuld that much, as you can still switch to toolkit while jumping to not proc the cooldown.
but I completly agree, they just destroyed so many build.
And I’m happy to have the opinion of one(if not) the best engineer in this game!
And I didn’t think about it. Now in tPvP we will be stuck to use HGH conditions build.s
I think it’s a boring build personaly
So JonPeters was the kit refinement nerf an error in the patch notes too? :P
Yeah we have some build on other kit.
But why did we deserve that nerf?
Engineer got an history of having buff showed with a core nerf at the end.
not saying my build is pro , say 100 nades is the only build out there.
i use a build that maxes out confusion and retaliation along with laying down blinds.My opinion is that the idea of "100nades was someone just wanting to play a thief, i dont see any real engi traits in it unlike tankcat, condition overload, Elixir build, etc
you can call me kitten, troll or what ever but just look how you play and compare to what other engis with different builds can do.
So Engineer can’t burst? Why?
Where does it say that?
Each day, I do duel with guardian, warrior, elem, mesmer that can go for 30 sec to 2 minutes.
I assure you, 100nade is far from being only one combo.
Why the nerf on kit refinement engineer?
We are talking about it on the engineer forum, but I wanted to ask the tPvP communty.
Some precision : This nerf doesn’t really affect 100nade that much. You can still jump/switchkit without proccing the cooldown. We only lose the toolkit proc, which is annoying but we now have a free grenade barrage each 10 seconde.
What they nerfed tho, was any other build that used Kit refinement as a base. Support build that used EG and FT, Multikit Conditions build ect
Did anyone really had issue with those build? And why engineer, other then Elem, got nerfed? Nobody else really got nerfed?
I’m posting, not to cry about it, I’m already doing it on the engineer forum. But to see what others from sPvP think about it.
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