Showing Posts For Konig Des Todes.2086:

Trolls?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

There is a charr ash legion personal story that gives a tiny tidbit about trolls. Sadly, I don’t recall what it was and it’s not up on wiki. Though iirc, it had something to do with how territorial they are (I think it was that they seem to hate anything that’s not themselves – including other trolls).

We do know, however, that trolls prefer living in caves (even those in mountains). Only corrupted (read: icebrood and risen trolls) are seen proactively outside caves and cave entrances or far from such (except the maguuma ones in GW1, I suppose).

There has never been lore – in GW1 or GW2 – about living trolls needing to be killed by fire. Nor have I ever seen anything about the regenerating into a new troll if a limb gets cut off. They do have natural regenerative capabilities – but so do skale.

I also have never experienced them being weak to fire – again, in either GW1 or GW2, mechanically or in lore.

They don’t use your standard rl troll lore… which that is also new to me, truth be told.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Gravity?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Areas of high magical concentration are known to have two things usually:
1) Elementals (not always, but frequently, though it’s not a requirement for elementals to exist)
2) Floating and/or glowing stuff

The floating rocks are due to magic. Same with asuran structures that levitate.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

No Sylvari Risen?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Dropping by to entice the flames of war with the rumor (guesses from other threads) that the pale tree is a dragon champion that turn on its master (Like Glint did) thus the Silvary would already be dragons minions and as such can’t be corrupted by other dragons.

Except that Glint was only free’d because of the forgotten, who were not around since the Pale Tree was planted. Therefore, IF the Pale Tree is a dragon champion – and it’s still a very loose tie at that – then it couldn’t have gained freedom in the same means as Glint.

Furthermore, she acts nothing like how the Elder Dragons do – as I’ve stated repeatedly dozens of times. The Pale Tree is the complete opposite of the Elder Dragons. She creates and preserves life, Elder Dragons corrupt and destroy it.

Furthermore, nothing says that dragon minions cannot be corrupted by another dragon.

There is but one piece of evidence: a binary code from the Infinite Coil Reactor, the skill challenge in zone green, that translates to “Pale Tree” (apparently – I don’t know how to translate this and the source is from the questionable Wooden Potatoes (despite his fans’ beliefs, he’s wrong on lore – a lot)), and the presence of Nightmare Court-made plant creatures in Experimental Green Lab in Crucible of Eternity. However, the Nightmare Court is in an alliance with the Inquest, and we don’t know why those things are there yet. It’s too early to claim it as fool proof – the Inquest may be trying to study the immunity, just as likely as the things are there to help handle the dragon minions, or being there to experiment due to being dragon minion related. But the utter lack of Nightmare Court sylvari leads me to believe the second possibility – or that their placement is purely a red herring (anet’s done it before).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What exactly ARE the Elder Dragons?

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Destroyers are not corrupted living beings. Those Destroyer Trolls, Destroyer Crabs, and Destroyer Harpies are merely mockeries of living creatures. Primordus copies the shape of the creatures it knows of. All destroyers are made from lava and stone, not creatures. They are corruptions, yes, but of inorganic materials.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Mordramoth

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Having done the explorable mode of Crucible of Eternity that leads through “Experimental Green Lab” – I just want to note that there is not a single sylvari there.

It seems more likely that the Inquest are trying to study the sylvari’s immunity to Elder Dragons, possibly improve it since there’s an “Evolved Husk” which seems to have been made from the Inquests’ expreiments.

But there’s absolutely no trace of sylvari in the Infinite Coil Reactor or the Crucible of Eternity – just the plant-based creations they have (husks, volatile blossoms, and nightmare hounds).

This feels like a red herring to me.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What Elder Dragons represent

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I don’t think anyone said Cantha will be first – in this thread that is. I suspect the first expansion to focus more on Tyria and continue the story of the Elder Dragons, and mostly finish it up (I suspect we’ll be beating Primordus, Kralkatorrik, and Jormag before the second expansion – be it in the first expansion or content updates). I think the second expansion will lead us into Elona, and begin an all new story idea completely.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Zhaitan is still alive

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Source on that “made from dead dragon parts”? He has the appearance of being made from multiple dragons – as per the making of GW2 book that was the idea. But no where, as far as I know, has it ever been stated that it’s dead dragons.

Also, yes, Elder Dragons are repeatedly stated to be huge creatures. If you played GW1 and had Eye of the North, then you may recall the creature frozen under Drakkar Lake. This was originally to be Jormag, but it was altered and made into a champion because he wasn’t “big enough” to be an Elder Dragon in the developers’ eyes. All Elder Dragons are repeatedly said to be the size of mountains. Kralkatorrik, while hibernating, is even mistaken for a small mountain range.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

(edited by Konig Des Todes.2086)

Father of Grenth?

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Not necessarily. We only get one inscription from Malchor, which says nothing more than “Grenth I fear the most, for in gazing upon him I saw my own end. But Grenth also embodies inevitability, the idea that all things have a time… and that time must inevitably pass.” – there’s no mention of Grenth being a god (and it’d give a fun twist if Grenth was his son). Furthermore Grenth could have had a sculptor made while he was a half-god quite easily, as well as having a different sculptor other than Malchor.

Considering the statues don’t look like Dhuum, who we see in-game, I doubt the statues are re-used.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What Elder Dragons represent

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

That makes no sense though, since it’s between Tyria and Cantha. Which was my point. Especially if the DSD’s minions are at the water’s surface (highly likely, imo), which means traveling to Cantha would mean wading through DSD territory.

Considering how much implications we get regarding the largos, it seems highly unlikely we’ll only go to where the DSD is at – if we face him at all.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What Elder Dragons represent

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I wouldn’t put any credence into the name of The Deep, as we know that the DSD is in the Unending Ocean (also, the Jade Sea has always been called such – it’s just that the Jade Wind petrified it, but the name was always Jade Sea) – this can be deduced from mentions of the dragons influence reaching so far north when talking about the krait immigrating into Viathan Lake (mentioned by a hylek), and we knew that the krait come from the deepest parts of the Unending Ocean. We were also told that the krait and quaggan fled from an “underwater dragon.”

In other words: the DSD is not in or near Cantha but is instead in the deepest part of the body of water between Cantha and Tyria/Elona. Evidence and logical deduction shows us that the DSD is in the Unending Ocean – where that “deepest” part is, however, is still a mystery. Though the mention of islands between Cantha and Elona indicate… not there.

I expect the DSD to be tied to an underwater-focused expansion. But this is irrelevant to the topic at hand.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Glint is alive

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Actually if you read Edge of Destiny. Glint tells Destiny Edge that back in GW1 a group of adventures she helped suddenly beat her to near death for some unknown reason before they went to save the world from the titans.

That bonus in GW1 did happen since she mentioned it in the book Edge of Destiny.

Wrong. As I said, she merely mentioned that they returned to kill her. She never comments on the outcome of it. She furthermore doesn’t say it was before they fought the titans. To quote the book:

“Three hundred years ago, I welcomed heroes such as yourselves, praising them as the Chosen who would destroy the titans and save the world. But did they remember? Did not the very heroes that I sent return to battle me again?” (page 338)

This implies that after the heroes of GW1 left her guidance, they returned at some point to fight her. She then mentions later:

“But three hundred years ago, the dragons’ bellies were empty, and their minds were awakening. Three hundred years ago, the sons of men fought me before they understood that I was their ally.” (page 340)

This implies that the time the heroes returned was after discovering knowledge of the Elder Dragons (supposedly after Eye of the North), where they thought Glint was going to betray them for her original master.

Either way, there was no “beaten to near death” nor any “before killing the titans” mentioned by Glint.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Father of Grenth?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Malchor scupting a statue of Grenth before his time alone with Dwayna makes it impossible for him to be Grenth’s father (unless Grenth has some un-aforementioned power to go back in time).

Except that when Malchor made Dwayna’s statue, it was not the first time he met Dwayna – it’s because he was already in love with her that he saved her for last, so that he may spend as much time perfecting her statue specifically.

We don’t know when they first met, considering that Dwayna was the one who recommended Malchor to sculpt the statues.

Also, the only source we have which says that Malchor made a statue of Grenth is the very source you stated to be fan-made (though not outright fan-made, it was very much had wrong information – Kormir for one). So it is possible that Malchor sculpted Dhuum’s statue, which was subsequently destroyed when he was supplanted. And that the inscription of Malchor talking about Grenth found on the statue in Divinity’s Reach is either falsified or, more likely, about Grenth as he was a half-god, and representing mortality and sorrow.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Mordramoth

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

@Calcifire:
1) Yes, fair point, but not really strong argument since we don’t know how ED feel about the other ED on a whole.
2) Wrong. They care about defeating all Elder Dragons. Zhaitan’s just the most pressing to them, most likely due to proximity to the all races (he’s the closest to the most races, and he’s also the one who’s showing to be the biggest threat in the initial release).
3) Risen… and Destroyers.

If the sylvari were merely being territorial, they wouldn’t invade Orr, or defend Kryta, or join the Orders, or go into the Steamspur Mountains (which both Dream and Nightmare sylvari do).

Zhaitan’s the one talked about because, as said, he’s the biggest threat. But they want to fight all Elder Dragons. Every. Single. One.

And they act nothing like ED minions – at all.

By the way, there are actually non-Order sylvari interested in the Dragonbrand (one of which can be found, lost, in Hoelbrak).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What Elder Dragons represent

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Some further thoughts on the deep sea dragon and the Sixth Elder Dragon (referred to as DSD and Sixth for simplicity) regarding this topic, on the very very low amount of information we have:

DSD

A small attempt to determine what the DSD may have for a desire. In the Movement of the World, we’re told that it twists water itself – similar to Primordus, it doesn’t seem to corrupt living beings, though we can’t be certain of this yet. Along with this, we’re told by largos that the ocean depths are now filled with “horrors” (sounds very lovecraftian to me). This in of itself doesn’t give much, but it does remind me of a certain NPC who corrupts living beings and transforms them in GW1: Kanaxai. Kanaxai is called a demon, though its origins unknown, and appears fairly humanoid. However, it corrupts and torments individuals by nightmares and horrors, turning them into Oni. Take note, that Oni had tentacles on their faces. And that Kanaxai was underwater when he was trapped by the Jade Sea. Not a solid connection, but a possible one.

Interesting to note is that these aspects of Kanaxai are also shared with Abaddon, though the “corruption of humans” are a bit different (shimmery and aetheral, with fish-like skin – whereas Kanaxai’s “corruption of humans” turns them into grey and… actually a tad bit insect like I think – not really sure how to define that )

If this connection is true, then I would thus link the DSD with the concept or desire of “psychopathy” “madness” or “insanity.” Something that horrors would often bring (once more, sounding lovecraftian).

Sixth

This one’s even harder, though similar to the DSD, we’re given two hints at the Sixth’s nature, both coming from Zone Green of the Infinite Coil Reactor in Mount Maelstrom. As many may know by now, Zone Green is overgrown with vegetation. This in of itself indicates a “nature” dragon. However, what’s just as common place as vegetation there is poison. Similarly, one may find out that the Infinite Coil Reactor was built after the Thaumanova Reactor exploded – as a replacement to the Thaumanova Reactor. Take note that the Thaumanova Reactor also has 6 sections to it – though it lacks a “zone black” counterpart. The vegetation section of it has an event with a “poison creature” – specifically, a rotting oakheart (a similar one can be found in Greatheart Weald of Queensdale during an event). These oakhearts are oddly shining despite being called “rotting.”

Sadly, this doesn’t really give any indication to the dragon’s persona, though it does give a line of thought when one considers that for Zhaitan and Primordus, their element is tied to their persona (undeath is a form of faux immortality; fire destroys and burns things) – thus poison would in turn suffocate life. Through such, I would denote on the lack of further information, that the Sixth’s persona and desire would be “pain” or “agony” – effectively, “sadism.”

Though I still wouldn’t put much faith onto the conclusions of the DSD and Sixth’s.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What Elder Dragons represent

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I am a he, thank you. Could have at least said my name. :p

Each Elder Dragon seems to represent the greatest Dark Desires known to all living beings.

I’d say it’s a bit of a stretch to say that they’re what all living beings want. Rather, it’s just what the Elder Dragons desire that I was talking about.

the given hints we have on the existence of the 6th Elder Dragon, for some reason I feel that the 6th Unknown dragon may be connected to the Nightmares some how.

Except that the only hints of the sixth dragon – if it is still alive – is that it’s tied to vegitation and/or poison. Keep in mind that the presence of Nightmare Husks in the Crucible of Eternity is likely due to the alliance between Inquest and the Nightmare Court. Similarly, in that Zone Green the primary attribute the area has is poison.

Heck my theory on the 6th Elder Dragon is that he(or she) has no physical form but is actually living in the Dream of Dreams and his way of corruption is through the mind which is turning people’s minds into insanity. Since, the Dream is a like a type of mind for the Sylvari it could explain how the 6th Elder Dragon corrupts the Sylvari into becoming the Nightmare Court. Also that Dragon we face in the Sylvari into may have been one of the 6th Elder Dragon’s Champions sent to that part of the Dream to corrupt the newborn Sylvari (aka our Sylvari character) through the Dream like he has always done to the other Sylvari which are now in part of the Nightmare Court.

As said the DoD’s dragon is a representation of Zhaitan – it’s the PC’s Wyld Hunt to slay Zhaitan being symbolized and “physical.”

The Nightmare Court are still anti-Elder Dragons, so they can’t be Elder Dragon minions, especially since sylvari are immune to all dragon corruption.

1st: How is Kralkatorrik symbolizing perfection ?

Rather than quoting or rewriting my explanation, I’ll just link the original post the OP is talking about.

But to summarize it: Kralkatorrik’s mind is referenced as a cyclone that’s trying to fill the void in the center – to obtain what it is not. When one obtains all that they aren’t, they become “perfect.”

3rd:The dream is made by the pale tree, if there was anything living in there besides the sylvari she would know it
4th:The nightmare court are just free willed sylvari who don’t believe in the tablet of ventari (much like atheists) but since they had to make them an enemy they dumbed them down to a bunch of anarchist sadists, nothing corrupted about them.

3) No, actually, the Pale Tree is just the caretaker. Even she doesn’t know the true origins of the Dream. I personally suspect that the Dream is an aspect of the Mists. This is due to what it’s described as – aether and representation of the past, present, and possible future. Sounds like what the Mists is – protomater that creates based on what it touches, and it, through the Rift, ties to the past, present, and future.

4) I wouldn’t really call them “free willed” but yes, more or less.

As far as i remember it was something along the lines of the dragons wanting to mindlessly consume everything and just changing it in the process (ice minions on jormag, crystal for kral, etc), not exactly sure about the perfection part..

The “mindless” stuff about the Elder Dragons was the perspective of the races of Tyria at the beginning of GW2 (Anet didn’t want to spoil, I guess). They very much aren’t mindless as we see both Kralkatorrik and Zhaitan having thought processes.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Glint is alive

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

The Dragon’s Lair bonus mission doesn’t seem to have actually happened – though may be what Glint refers to when she says that the very heroes whom she aided returned to kill her (but obviously didn’t – in fact, I’d say it’s implied that the bonus mission being failed is the true canonical events – that she killed those heroes who returned to kill her and then sent them on their way again).

I think it was even confirmed by developers at some point that the Dragon’s Lair bonus was added in for the sole purpose of fulfilling the fantasy genre archetype of fighting a dragon. Though I may be misremembering on this.

It is confirmed that she is dead in GW2 by the Durmand Priory in the Arah explorable mode dungeon.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

(edited by Konig Des Todes.2086)

No Sylvari Risen?

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

It’s also mentioned in the sylvari storyline, level 22 vigil step. As well as various interviews and the like.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Falcon Company?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I don’t know anywhere that the Screaming Falcons are elaborated on outside the personal story. Kinda sad, really, that the Dead Sister storyline got the shortest end of the stick out of all human storylines.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Elder Dragons and their arch-nemesis races

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Zhaitan: Sylvari, hylek, humans
Jormag: Norn, kodan, northern quaggan, jotun, grawl
Kralkatorrik: Charr, ogres, humans, grawl
Primordus: Asura, skritt
DSD: quaggan, largos, krait

There really isn’t a set 1 to 1 for ED→race. The thing is that all races are affected by all Elder Dragons – it’s just that some are more affected than others. In a way, humans and asura aren’t directly affected by any Elder Dragon now (originally, sure, with Primordus pushing asura to the surface, but not really anymore). And even then, the ED affect more minor races directly than major races, typically.

Furthermore, there’s a sixth, unknown Elder Dragon who holds no tie to any race as far as we currently know.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

No Sylvari Risen?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

i think if the pale tree had that much power it would have used its power to fix the corruption all the elder dragons have made and force the Nightmare Court to disband and make more then one weapon.

but its still a really good thought though it might work only in Caledon Forest where its power is strong.

Fun fact: Late in the personal story...Calabog, a sword created from the bark of the Pale Tree, is required to cure the corruption of Orr.

The Pale Tree doesn’t make more than one weapon because of Calabog – it was powerful, but lost, and she didn’t know where it was for nearly 25 years. The Pale Tree is too kind to force anyone against their will, and doesn’t want to spread violence.

But as said by others, the sylvari are – for some reason – naturally immune to dragon corruption. Where others are corrupted, sylvari merely die.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What exactly ARE the Elder Dragons?

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

The deities that reside in the mists are extremely powerful beings. Mortal beings have ascended to be deities, too. But the ED, they are something different altogether. They are even more powerful than those deities, see Jormag devouring Owl and likely Ox, Wolverine and Eagle. Yet they are unable to open portals to the mists by themselves, meaning their origins are not of the mists.

It may not be the deities themselves that open portals.

http://wiki.guildwars.com/wiki/The_Rift

The Mists connects to all things, and the Rift itself is a place of doorways, so to speak. Then you have placed like The Shadow Nexus which is literally a portal hub. In other words, the only way to open a portal to the Mists seems to be to have access to the Mists – power levels over 9,000 or not.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Saul D' Alessio

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Djahlat is wrong – where the Eye of Janthir was in GW1 would be Shaemoor. Demetra is where the Bonus Mission Pack mission, The Rise of the Mantle, took place. It is the village that Saul defended and launched his sneak attack from, and became a holy site for the White Mantle.

That is why his tomb is there – though there’s never been a body – because it’s where he died (well, close to where). It’s open due to the heart NPC – a sylvari scholar who was researching the area, specifically old religions.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

The Kodan

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

If they ever move south like they are planning, they could move in that area next to Fields of Ruin and that area in the little valley near the Black Citadel(green patch surrounded on 3 sides of mountains below where the Citadel furnace is).

I dare say, that’s too warm for a polar bear society, I’m sure.

And then if you notice, there’s a large area (blurred on the map and that we still can’t explore) big enough to be a zone that is situated right between Kessex Hills and Lion’s Arch, which could definitely be the Tengu’s early starting zone.

That’s the smallest kitten zone ever. Barely the size of a city, which is half the size of a zone.

I can see how you can make such a mistake if you don’t know of Claw Island, though, but Claw Island – a Lionguard fortress that’s part of the personal story – pretty much nullifies that little section as a zone. Maybe city, but that makes little sense. but then again, so does that gate in Lion’s Arch – since if that really did lead to the Dominion of Winds, then Garrenhoff – a port town with sea-based trade – would be cut off from the Sea of Sorrows. And since it isn’t, then that gate in LA doesn’t lead to the Dominion of Winds.

But directly south of where the Dominion of Winds is, that can be a zone for them (and the largos, who are imo also highly likely to become playable – more than kodan). Then again, the Dominion of Winds connects directly to a level 10 and a level 20 area, so you don’t really need a full zone as you just need a level 1-10 area for tengu.

have very little space for customization. They are tall and have white hair, i can’t even tell the males from the females until i talk to them. I myself would still role one, but I expect relatively few people would aswell.

This as well, really hurts kodan as a playable race. Same with their lack of cultural differences – note that each PC has their culture divided into aspects. Humans have both heritage and, more importantly, lifestyle (noble, commoner, street rat); charr have legions; norn have spirits; asura have colleges; sylvari have cycles.

Tengu have their houses, but what do kodan have? Nada.

And when it comes to customization of appearance, ogres have a better chance than kodan, as they actually have different models for male and female!

(note: we only see male tengu in GW2).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What exactly ARE the Elder Dragons?

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

The icebrood in the mists? Oh wow, I clearly have missed something major.

Norn storyline for “Protect the Mists” biography option, as well as an event during The Frozen Maw meta event in Wayfarer Foothills – there’s also at least 2 or 3 portals that icebrood come through throughout the Shiverpeaks.

The concept is that they used the Wolf havroun to access the Mists, and that’s allowed Jormag to begin invading the Mists. Since portals of the same kind with icebrood coming through exists in lvl 80 areas (Frostgorge Sound), despite saving the Wolf havroun, the icebrood still have some means of getting into – and out of – the Mists.

You see, I find it improbable that the ED would be bound to the mists.

“Bound to” is not the same as “unable to enter” – rather, you’re instead arguing in your previous post that they’re bound to Tyria, rather than simply living on Tyria.

As to the ED accessing the Mists by themselves – that seems not the case. In fact, the only means to access the Mists at all seems to be through the aid of a deity figure that resides within the Mists – specifically the Six Gods, Spirits of the Wild, and Koda. As we’ve seen at least.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

So who replaced the statue at Grenth's Door?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

….but….I was under the impression that the five Gods showed up to Malchor at around the same time…there’s no way that it could be Malchor.

Six Gods*

Technically, there was six gods prior to Grenth, so it may be that Malchor sculpted Dhuum. Furthermore, we don’t know how much time had passed between Dwayna first meeting Malchor and him sculpting Dwayna (she was the last god he made a statue of before losing his sight). Furthermore, it’s implied that Dwayna at least knew of Malchor prior to requesting sculptors from him – so there could have been a relationship prior or during him sculpting the gods’ statues. If prior, then Grenth could have been part of that as decades could have passed between Grenth’s birth from a relationship between Malchor and Dwayna, and Dwayna requesting Malchor to make sculptors.

It’s also said that Malchor had to rest between each sculptor made – but how long was these periods of rest? Hours? Days? Months? Years?

Then, as said, there’s the possibility he made a statue of Dhuum – rather than Grenth – and the inscription at Divinity’s Reach could be either altered, falsified, or about Grenth before he was a god (as when he was a half god, he still represented mortality).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Legendary Weapons (Lore Wise)

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

  • Don’t know.
  • Don’t know.
  • Don’t know.
  • Mechanics!
  • Don’t know.

There’s literally no lore on legendary weapons. :/

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

So who replaced the statue at Grenth's Door?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Occam’s razor: Retcon.

Fixed for you. :P

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What happened to Xunlai chests?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

From a relatively old interview:

Ree Soesbee

Ree Soesbee: The Xunlai and the Zaishen orders still exist in Guild Wars 2, but hold positions of significantly less prominence than they once did. We can’t tell you much about account storage, banking, and so forth, but we can say that their ties to Cantha have been mostly lost, due to the severing of all contact between the northern and southern continents because of the rise of Orr.

http://www.guildmag.com/guildmag-issue-1-qa-with-ree-soesbee

Basically, the magic which linked Xunlai Chests together has been lost when they lost contact with Cantha, so they don’t have to ability to make contracts and the like with how they once did.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What exactly ARE the Elder Dragons?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

However, it seems like the Elder Dragons are unable or unwilling to travel to the mists. […] Now, what of the Elder Dragons? Do they ever really die? If they do, do their spirits go to the mists? Would their spirits devour everything in their path there, too? [wild speculation] Perhaps the Elder Dragons are entirely locked to the “mundane” world, and need to devour magic from living creatures that act as conduits for the power of the mists. For this reason, they might have corrupted Abaddon long ago to give magic to humans.[/wild speculation]

Except that ED minions can travel to the Mists (the icebrood are invading the Mists currently), so I wouldn’t say the ED are unable to travel there. Perhaps there isn’t a portal large enough for them to fit through. :P

As to the gods’ distaste for giving magic – this was more due to the aftermath. It seems, though this is mostly my opinion, that the gods were in favor for giving magic out, but they had to take it back and Abaddon disagreed with this for some unknown reason. The Six Gods only acted to reduce magic after wars between races had become widespread, after all.

(P.S., we need longer character length limits in these forums)

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What exactly ARE the Elder Dragons?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

My reasoning for linking Primordus to destruction isn’t in its minions names. Rather, it ties to the minions’ actions and how he corrupts. Unlike all other Elder Dragons (except possibly the DSD), Primordus does not corrupt living beings. At all. He creates mimicries of living creatures instead. His minions themselves seem to hold one objective, to kill everything that lives. Since Eye of the North, that is the main thing they were said to desire – and though I can’t recall where, it was said that the Great Destroyer’s purpose was to eliminate life to make the way for Primordus. So if Primordus didn’t want to kill everything, why would eliminating life make the way for him? Perhaps “destruction” isn’t as accurate as “genocide” would be.

Gaius

Are they from Tyria, or are they extraterrestrial in origin?

All lore indicates they’re of Tyrian origin.

Gaius

What is the relationship between the Dragons, the Gods of Tyria (which were a tangible presence in the original Guild Wars), and the ancient giants (Giganticus lupicus)?

The Giganticus Lupicus were a race of giant bipedal canines (basically big kitten dog-versions of charr). They were wiped out by the Elder Dragons. There doesn’t seem to be any direct relationship between the ED and the Six Gods (as said, Zhaitan’s minions repeatedly denounce their faith in the Six Gods, and Grenth is outright stated to be against Zhaitan).

Gaius

Does their ability to change their surroundings indicate that their purpose might be to stir things up, from an evolutionary perspective?

I actually had a fun thought on this yesterday. An interesting thing to note is that the Sovereign Eye of Zhaitan fought during The Source of Orr mission seems to act as if we are the corruptors. Perhaps this is just part of his psychological warfare that he enjoys, but it gives an interesting viewpoint. What if the Elder Dragons’ corruption is Tyria’s original and true form, and the ED are merely trying to revert the world to its original, true, state?

Is their ability to consume magic a selection mechanism etc…

It more seems like that’s just how they eat.

How Zhaitan eats*

It’s never really said that Primordus, Kralkatorrik, etc. devour magic – at least in the same way.

Illushia

ANet has essentially stated that they exist to eat, destroy, make more minions, and fight each other. They don’t seem to have plans or goals.

Except that they do have plans, as shown both in Edge of Destiny and in the personal story. However, they mostly don’t bother with such, as it seems to be a recent discovery for the races of Tyria that Zhaitan strategizes. Then again, they never became threatening. It seems that the Elder Dragons have the mentality of “they don’t care, why should I both trying to think of a means to outsmart them?” until the races become an actual threat (Kralkatorrik and Zhaitan both only showed some level of intelligence after being threatened).

Anet said sometime in the past that their responses in the interviews were all from the standpoint of the beginning of the game/how the races view the events. Most likely done to avoid spoilers.

Zhaitan is seeking out the book, because it contained information on how the Elder Dragons were stopped before.

A tome with knowledge on the Elder Dragons, actually. The tome that he’s after isn’t the Tome of Rubicon, as the tome found is one that’s been recently discovered in dwarven ruins, whereas the Tome of Rubicon was in Priory hands since 1075 AE at the earliest.

Tuomir

And then to human gods… Kormir ascended to godhood from a mere mortal...as did Grenth. It’s doubtful that the other gods wouldn’t have ascended from something before being gods, too. [wild speculation]They may have taken over the pantheon from older gods, which were left by the Elder Dragons to oversee the re-cultivation of Tyria to be devoured again. This would make perfect sense with the strong reaction of the other gods for Abaddon giving magic to humans. [/wild speculation]

There has to be an origin somewhere, and Dwayna and Melandru – being the oldest two it seems – very well may be that original stat (they’re both depicted as angelic, which we see female angel statues in the Hall of Heroes, the center of the Rift, but not tied to them directly).

Given that the Six Gods were gods prior to arriving on Tyria, it’s unlikely that they’re tied to Elder Dragons in any way, shape, or form. Except for the Six Gods possibly studying the Elder Dragons/Zhaitan and their/his magic.

(character length reached, splitting response)

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

What exactly ARE the Elder Dragons?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

They conform to the typical Western dragon archetype (six limbs: four legs, two wings)

Skipping the “small continent” since others covered it enough. This is also false:

Zhaitan has 2 legs (no hind legs, like Bone Dragons from GW1) as well as about 4 or so pairs of wings. That’s a total of ~10 limbs. Similarly, Primordus has not been shown to have limbs (we see his model in GW1, with no implications of wings at the shoulders). Only their champions hold the western dragon archetype (and even then, the Shatterer is less draconic and more of a giant homomid with wings, claws, a tail, and dragon head in body shape). Though Kralkatorrik is depicted in EoD and concept art as traditional Western style.

Gaius

Their breath profoundly twists the surrounding landscape

Technically, only for Kralkatorrik. Zhaitan can corrupt organic materials, and Primordus inorganic materials, but I don’t think it’s proven its via their breath.

Gaius

They designate champions, some of which can acquire (or are given) free will

Also wrong. Glint was only able to obtain free will due to a powerful spell the Forgotten used. Combined with his mind-reading abilities.

Gaius

Lore indicates that they were put to sleep because the previous civilization could not defeat them

Actually, lore gives two indications: that the five elder races forced the ED to sleep, or what Glint said (that the ED fell asleep after devouring all they found). I find the former more likely, but given Glint hid the surviving races, the latter’s equally possible.

Gaius

Of course, this still leaves us with some profound lacks of information with regard to their motives, personality, and origin.

Their motives are fairly simple. They want to corrupt the world or destroy it. Personality is an interesting thing. Based off of Edge of Destiny and the personal story, and inspired by a friend’s comment, I believe that each Elder Dragon holds a single mental state, more or less. This is deduced by the ED’s means of corrupting, what they corrupt, Kralkatorrik and Jormag’s thoughts provided via EoD novel, and their minions actions and dialogue. Before going into detail, I believe that the ED’s personalities can summarized as desires; effectively:

  • Primordus desires destruction
  • Jormag desires power
  • Zhaitan desires immortality
  • Kralkatorrik desires perfection

Can’t say for the DSD or the unknown sixth ED (if it still lives), so I’ll elaborate on this, in anti-respective order:

From Edge of Destiny, on Kralkatorrik’s thoughts, we’re told that his mind is “like standing in the eye of a cyclone” (pg390) and that “the center of every vortex is a great emptiness-a hollow longing. The storm tries to fill the emptiness, but more it hungers, the deeper the the emptiness becomes.” (391) And as Snaff became what Kralkatorrik wasn’t, the harder Kralk tried to obtain Snaff. This ties into how the branded’s minds are in the book – they’re fanatic, but more than that. They’re seeking to give Kralkatorrik all they can. In other words, Kralkatorrik is attempting to obtain all that he is not yet. And when one obtains everything, they become “perfect.”

Zhaitan is another story. His minions denounce their faiths, despite how faithful the Orrians were they blasphemy the gods and call the Mists “lies.” (all Orr personal story bosses as well as some meta event bosses) But on top of this, they also say that Zhaitan is truth, and Zhaitan is the only true means of obtaining immortality. And through serving Zhaitan, by empowering him, they can obtain that. Where Kralkatorrik forces fanaticism, Zhaitan feeds lies of knowledge and longevity. And in a way, what better way to obtain immortality than through undeath – once you half the rotting process (which seems to be true for risen), there is no more aging. Thus, you have a form of eternal youth, and through becoming more powerful that eternal youth becomes invincible – thus “immortal.”

Jormag’s unique in his corruption. As Khrigar Ripjaw in southern Frostgorge Sound says, where other Elder Dragons corrupt to enslave, Jormag first promises power prior to corrupting. He entices those who will become icebrood to join him willingly, and corrupts through the mind whereas Kralkatorrik does physically and Zhaitan does magically. Through this, he tempts his minions to become stronger, and oddly, he is the only Elder Dragon who’s minions work alongside non-corrupted creatures – icebrood are often seen alongside non-corrupted Sons of Svanir as “gifts” of their devotion, but on top of this as seen through events and stories like Honor of the Waves, Jormag blesses those who prove themselves with more power – his power. He is creating an army of those who desire power, whereas others are merely creating armies and anything they can obtain.

(character length reached, splitting response)

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

So who replaced the statue at Grenth's Door?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

That’s not the Malchor interpretation, technically, just Orrian. Well, it might be based on Malchor’s sculptors, however that’s unproven (but the same can be said for the GW1 statues, in fact). At the Cathedral of Zephyrs (aka Temple of Dwayna in Orr), we see a different style statue completely – a similarly styled statue of Balthazar exists at his temple in Straits of Devastation too. In Malchor’s Leap we can also find a sunken area called “Malchor’s Anguish” which holds “imperfect” statues of Dwayna – the GW1 model, specifically.

Point being, though, of the “true depiction of the gods” statues, we only see two: Dwayna (which seems to be heavily corrupted, with it looking undead) and Balthazar.

As to the change – yeah, it also bugs me a bit, as there’s really no point behind changing it. But it seems to be a retcon of sorts.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

How did Zhaitan... (spoilers)

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Thing about the boss battle is that he’s been:
1) Starved (killed one of two Mouth of Zhaitan)
2) Partially blinded (killed a few Eyes of Zhaitan)
3) Had his largest minion “processing plants” (so to speak) ruined (Ossuary of the Unquiet Dead/that bone ship option)
4) Had the five greatest power sources taken from him (temple meta events)
5) And had the corruption of the land removed (Source of Orr)

He had been severely weakened repeatedly for days, if not weeks, before we took to the sky to fight him.

Also keep in mind that almost immediately after he showed up, he was crippled to the point of being unable to fly. Also keep in mind that he can’t corrupt technology (he seems to only be able to corrupt organic material – things that was once or is living), which is why he was so weak to the cannons and lasers that pummeled him repeatedly.

But before he was weakened, crippled, and seemingly maimed considering his appearance being rather… odd (no jaw, for starters), I’d imagine that he’d be much stronger. Otherwise, why did it take 100 years to kill him?

You have to keep in mind how many of Zhaitan’s supplies were taken from him. Even an Elder Dragon is not much without resources and when fighting against weapons specifically designed to negate an Elder Dragon’s corruption (Durmand Priory and Gorr both developed various anti-risen weaponry throughout the storyline).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Anyone else hate the story telling?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Natsu Dagneel

I kinda agree. I’d rather see a cinematic where the characters talk, not just two of ‘m. But, the two person dialogeus are easy to follow.

Yes, a cinematic of two people talking for a whole minute. That’s very enjoyable.

I do not mind it. At first it bugged me but thinking on it, it really fits with GW2’s style and it is, imo, a lot better than a cinematic of people just standing around in the background. There’s a lot more dialogue than in GW1, which had actual cinematics for such (if at all), and in GW1 the cinematics with mostly dialogue rather than events had a habit of changing camera angles every third line. I’d rather not have that returned.

As Curuniel said, it’s a personal taste thing. It’s probably not the best option out there, overall, but for GW2 it fits.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Lore around death

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

In GW2, you don’t die. You’re just defeated/knocked unconscious. If you notice, your character is still breathing. Same case for NPCs you can revive. It’s not actual revival but rather waking unconscious folks up. Though it seems there’s some magic behind it since there’s a few events in which NPCs mention “someone who knows how to revive” being needed, implying it’s more than just tapping someone on the side of their head until they wake up.

In regards to resurrection – which doesn’t seem to exist in GW2 for some unknown reason except in very special and rare cases (read: Citadel of Flame explorable holds the sole case I know of for a claim of resurrecting the dead in non-undead fashion) – as Danikat said, it was allowed by Grenth when he became the god of death. Dhuum, the previous god of death, did not allow resurrections or any kind of means to cheat death (supposedly even those who survived would-be fatal experiences were hunted down). But this seems to have changed in the past 250 years (from GW1 to GW2) since, as I said, resurrection is exceedingly rare nowadays.

The conditions for resurrection was never really clear, either way.

I’d attribute the lack of resurrection in modern times to be tied to why there’s shades and aatxes invading from the Underworld – I suspect that Dhuum finally broke free (in GW1, he was breaking free due to adventurers going to the Underworld too often, which also happens to be why Temple of the Ages is overrun with portals in GW2 – in short, UWSC screwed everyone over).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

When does GW2 take place ?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Certainly possible. As the Durmand Priory says: History never lie. Historians however…

But getting nearly 100 years off for a person’s life dates is just kitten weird.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Logan Thackeray: "Hodor hodor hodor!"

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I disagree with Logan sounding dumb. He in fact sounds far more knowledgeable than most NPCs, even the PC. I mean, my character didn’t know Kudu’s name was a girl until Logan said it (hell I forgot that’s the case, then he pointed it out, and I was laughing my kitten off – just as when he was taunting White Mantle). Humor wise, Logan’s the best of Destiny’s Edge (followed by Rytlock – “That was so fun I don’t want to stop. Here, I’ll hold up his corpse, and you kill him again!”). Of all the NPCs around, he’s the only one who explained, in nice details, the situation behind the Ministry and the Ministry Guard – why there’s a schism for and against Queen Jennah and why the Ministry Guard was even formed. The whole “for or against the charr war/peace” is just public banter.

I can see how some lines sound like something an idiot would say, but those lines are all comic relief (e.g., “Isn’t Kudu a girl’s name?”), as Guruniel said.

BTW, Zojja only hates Eir.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Lion's Arch signed a treaty with the centaurs?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

So you’re saying we’re killing the same leader with the same name numerous times, this guy’s name having lost all connotations of being called “the Mighty” and is instead called “the Modniir” (Modniir Ulgoth I can understand, but “the Modniir” sounds weird). Also, I believe there was a dialogue hinting at that being a title rather than a name as well, though I don’t recall off the top of my head.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

When does GW2 take place ?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

1325 AE is when GW2 takes place.

There are a handful of date discrepencies I’ve noticed. One being the golem foundry digsite in Metrica Province, being an excavation of the Eye of the North golem foundry (where G.O.L.E.M. mission begins), but dates the place’s create in the 13th century (1219 I think?). In Brisban Wildlands, specifically Hidden Lake, there’s a gravestone for one of the GW1 collectors, but date her lifespan to being born in the 12th century (1100s).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Mordramoth

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

@Andele
1) That’s… exactly what I said, really. Though your wording isn’t exactly correct. Elder Dragon minions come from something, however their energy comes from themselves (or at least that’s what Snaff and in turn the Inquest go after – from what I heard on Gorr’s research, it’s more of that they absorb magic (aka energy) from other things, twist it, and re-exert it back into what becomes the corrupted land/minions). Sylvari, however, are not pre-existing "something"s.

2) I’m not really sure what your point is here, but if I’m right what you mean to say is that all champions share knowledge of each other? If that’s the case, wrong. All minions share their knowledge with the Elder Dragon, who in turn gives them varying degrees of information. Think of Elder Dragons as a nexus or a server with champions being nodes and minions being the devices connected to said server.

The Jade Wind holds no relation to any ELder Dragon at this time. And the Deep Sea Dragon has no relation to Cantha at this time as well (it’s heavily implied, though not stated, to have come from where the krait lived prior to 50 years ago – that is to say, the deepest trenches of the Unending Ocean which, while between Tyria and Cantha, means that it’s as far from Cantha as it is from Tyria). Kuunavang’s another topic all together, but if she and the Saltspray Dragons are tied to an Elder Dragon, it’s unlikely to be a similar case to Glint (then again, the forgotten were present in Cantha and there’s supposedly some Deldrimor relics in the Jade Sea too).

3) This isn’t entirely true. Take, for instance, Malyck who is not concerned at all with Ventari’s teachings. He is more akin to the Dream sylvari than the Nightmare Court. Also, if you actually listen to some of the Nightmare Court lines during any infiltration personal story (specifically I recall one during the Shield of the Moon storyline), they are outright hypocrites. They force their way onto others in order to remove the “shackles” of Ventari’s teachings. Along with this, it should be noted that it’s repeatedly stated that once you enter the Nightmare you cannot leave or be brought back.

I would disagree with the notion that Dream sylvari not doing anything to the asura means that they’re drone like. You should visit Brisban Wildlands where the Nightmare Court are in an alliance with the Inquest. Also take note that it was Kudu, leader of the Inquest, who tortured Malomedies. In other words, the Nightmare Court, established by a sylvari who wanted to wipe out all asura because of the actions of a few, is now allied with those few who were the cause of Cadeyrn wanting revenge.

I’d argue that the Nightmare Court is far more messed up than the Dream sylvari.

But bringing back Malyck, he’s the main case-in-point for what a “true sylvari” would be most like. While rougher and less forgiving than most sylvari, he’s most akin to Caithe (or rather, with how Caithe deals with Nightmare Court – she shows no mercy to them at all). Interesting note: instead of using Malyck as a “this is a true sylvari” the Nightmare Court are instead wanting to corrupt Malyck’s tree instead of the Pale Tree – I think that’s the utmost proof that the Nightmare Court are not “natural sylvari” since they want to corrupt sylvari unaffected by either the Ventari tablet or the Dream of Dreams.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Norn Language?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I assume that prior to the Durmand Priory creating the Krytan alphabet and making a universal language, that each of the respective races had their own language/writing systems.

That actually is the case. Each major race around had their own language prior to New Krytan – though it’s more of ideograms for charr writings – and New Krytan has been in use ever since. The only groups known to use non-New Krytan text are asura, who use the older asuran script still, and certain Ascalonians who use, obviously, the Ascalonian alphabet.

Chances are that the old GW1 signposts were indeed norn, however they’re not seen in GW2 as far as I know.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Secret content at Caledon Haven?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Ruins of the Unseen are the ruins of the Temple of the Unseen from Riverside Province. The asura krewe at the haven are looking into the structures of the haven, not the Temple of the Unseen, whose origins are known.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Lion's Arch signed a treaty with the centaurs?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

The treaty’s pretty much what drax said though, as others said, there’s suspicion and claims that centaurs are still attacking caravans.

@Lurinna: I don’t recall this. Which NPC says this? Furthermore, that NPC would be wrong because the war began in 300 AE according to The Centaur War and we even know of the war being from before GW1 thanks to The Wilds bonus and Ventari’s dialogue

Ulgoth seems to have been changed from the name of an individual to a title, since during the event in Harathi he’s called “Ulgoth the Modniir” and “Modniir Ulgoth.”

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Largos sightings

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

There’s one in Malchor’s Leap that helps quaggan with risen krait.

There are only 7 largos in the game that I know of – now all having been mentioned. Snowden Drifts, Brisban Wildlands, Mount Maelstrom, Malchor’s Leap and personal story being the locations.

The Brisban largos was “Unseen Hunter” I think, or something of that sort.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Future contents

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

In Divinity’s Reach there lies an extensive underground crypt accessed via the Skull Plaza near our personal instance. There are NPCs in the area that suggest there have been some nasty murders recently involving the crypts, and there is a huge sinkhole that appeared around about the time that Ghosts of Ascalon came to a close. (probably due to events in the book).

In the Grove the entrance to the old Shards of Orr dungeon from GW1 should be within the city limits. There is a lot of the grove that is not accessible though so I wouldn’t be surprised if the city was expanded somehow in the future. Why name things on the map that we can’t actually get to unless we get to them later?

In Rata Sum the lower levels of the main cube are referred to as The Golem Mines. They are caved in and ruined implying some sort of catastrophe and actually mean that Rata Sum has a much lower population than it should do. We could be sent down here at some point.

The Black Citadel sits over the ruins of Rin, and given that it was the capitol of Ascalon its not too much of a jump to assume that it too had Catacombs, particularly as you can’t access the area referred to as Ruined Nolani.

Hoelbrak is a bit of a stretch though, it doesn’t appear to be sited over any Dwarven ruins but it could be near something Asuran as its not far from the old site of the Central Transfer Chamber.

DR: I don’t recall any mention of the murders being tied to the crypts. However, I suspect that the Great Collapse will be explored further, and there are various mentions of sounds coming from the bottom of the Great Collapse as well as the same sounds coming from sewers – I suspect that the bandits aka White Mantle caused the Great Collapse which is why the SHining Blade knew of it so quickly and managed to evacuate people, and that they’re the source of the noise in the sewers.

Shards of Orr should actually be submerged.

We were told that Rata Sum is still under construction and being built – the Golem Mines would be that, not collapsed or anything.

Some areas are blocked off but exist because we can see them but there’s no reason to go there (or it’d be a pain for Anet to make further access to the locations :P). So I doubt we’ll be going to them.

Hoelbrak’s too far south of Central Transfer Chamber – that’s off the map to the north, as it was north of Yak’s Bend which is in Frostgorge Sound.

- Druids Overlook and the northern maguuma: There is a ruined bridge that bandits are trying to repair in Brisban Wildlands that lines up perfectly with the former site of Druid’s Overlook, thus unlocking the northern and western sections of the Maguuma for exploration. (Side note, you can replay the bonus section from the old Aroura Glade mission in this explorable as well, so maybe there will be more ghosts from the Prophecies storyline as we get closer to the bloodstone)
- The Tarnished Coast: There is a closed off portal in Rata sum that is used in the personal story but never any other time since. It seems strange that in a city where everything has a specific use there would be something so prominantly useless opposite the gate to Lions Arch. This -could- lead to the rest of the Tarnished Coast and the southern parts of the Maguuma. There is also a large city sized slice between Rata Sum and the Grove that has not been added to the world map that could be used for extra content.

Druid’s Overlook is actually in Brisban Wildlands, I think. May be wrong on this. But we’ll definitely be going into the Wilds of GW1 if that portal’s ever used – as I myself said. ;P

That gate will likely only lead to the story instance, just as there’s a spot in various other places which are only accessed via storylines.

- Northern Kryta: The areas north of Divnity’s Reach are said to be inhabited by both NPCs and by the fact that Seraph’s Landing receives goods from upstream which happens to be inaccessible, and indeed there is a road that ends in a sheer cliff in Demetra and a possible new/old gated entrance in the district of the city that is currently a big hole in the ground. We could be seeing Northern Kryta as either a high level explorable area for endgame or as a new conjoined starter area with a race we haven’t encountered yet.

I find that a bit doubtful. There’s no doubt going to be areas that we won’t be able to go to, yet will have lore to them. Lake Doric is among them.

That road “that ends in a sheer cliff in Demetra” actually heads in the direction of Caudecus’s Manor – specifically the hidden path which is used by bandits.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

My Thoughts on Lore Implementation & Some Advice For Expansions

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

We already have answers to your third, fourth, and fifth questions.

What do they want?
They want to make everything like themselves and destroy the rest. That is to say, corrupt everything. This is fairly obvious in the game and it’s quite interesting to see how they influence the mind of those they corrupt. We can see from the personal story missions as well as certain bosses in events that Zhaitan fills them with the idea that he’s the only means to attain immortality and that the Six Gods and the Mists are lies, unimportant, and should be dismissed. Jormag’s said to promise power before corrupting, whereas others corrupt to enslave. From Edge of Destiny we see that Kralkatorrik creates an immense fanaticism in his minions – they wish to serve him and think of nothing else, and from his own mind we can glimpse at him wanting to obtain everything (I take this as wanting to become perfect), similarly from EoD we see that Jormag has an intense hatred for, seemingly, everything.

They have a cycle of rebirth and hibernation, why haven’t we heard of them before?
Stated throughout the Durmand Priory area if you actually look, the reason for this is because it was so long ago (about 11,320 years ago) and only five sentient races survived that time (with knowledge of the ED) – the mursaat, who had fled until shortly prior to GW1 it seems, the forgotten, who had left ~800 years prior to GW1, the seers, who are mostly extinct by GW1, jotun, who have fallen from civilization and lost their knowlege, and the dwarves. The dwarves and jotun are the most cited sources for all knowledge on the Elder Dragons, but the latter was lost and the former had the knowledge told and retold into becoming myths and it’s hard to differentiate the difference between fact and fiction – especially with the dwarves now mostly gone.

In short, all the races that had knowledge about the Elder Dragons are now gone and those who were around recently either had other matters (mursaat trying to save their hides from titans, forgotten trying to keep Abaddon imprisoned, and dwarves dealing with the Stone Summit) that they couldn’t spread the knowledge prior to their awakening (and the one race to last until their re-awakening with knowledge “in tact” – dwarves – had, as I said, the knowledge left in legends and myths).

How does The Great Dwarf and his fight against The Great Destroyer fit into this?
This is answered in Guild Wars Eye of the North. The Great Dwarf is the collective consciousness of the dwarves who had fought the destroyers – including, according to a book in Divinity’s Reach, a multitude of Great Destroyers, though the Tome of Rubicon only explicitly talked about one. Basically, the Great Dwarf was one of the forces fighting the Elder Dragons during their last rise.

As to why no one asks about a relation between the gods and dragons – well, what’s the relation between the dragons and asura. The Six Gods built the place where they arrived on the world, apparently, which they knew for being magically concentrated (there’s implications that the Artesian Waters – the place where they arrived at Orr – is magical in its own rights, not outright due to the Elder Dragons). It’s very likely that the Six Gods were much like the asura in that they found a magical place and situated themselves on it while studying it. They also brought various magical contraptions from across Tyria to Arah as well. I haven’t done the explorable dungeon in full yet but it may be possible that going through all four paths answers the question of the connection between the gods and dragons, since the things they brought that’s the focus of the explorable mode of Arah are all dragon-focused magic (bloodstone, jotun telescope, mursaat runes, and forgotten magic).

It just seems rather poor to me. I mean, let’s contrast GW Nightfall story to this game.

That’s a very poor contrast. It’s like comparing apples to oranges – to use a common phrase. They’re both fruits, they have similarities which make them both fruits, but they’re still very different. Similarly, Nightfall is the third of a series. In Prophecies and Factions we didn’t learn much about Menzies or Dhuum or the dark forces behind Shiro, or where the titans came from, who the Margonites were, who Joko or Turai was, or why the gods created the Crystal Desert and so forth. Those were all answered in Nightfall, but the questions were brought up in Prophecies and Factions.

Anet in the past originally wanted to do GW1 in sets of 3 releases. This may or may not be returning in GW2 – and we may be able to claim Eye of the North as the first of the three.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

WvW as part of 100% World (Lore Wise)

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I’d have to say there’s no lore behind WvW counting towards world completion. Because it’s in the Mists and thus not part of Tyria. It’s always – even before Odran – been connected to Tyria, as the Mists connects to all things, but it’s not part of it per say. But world completion is a purely mechanical aspect.

I mean, you can completely explore a place without helping its inhabitants, and similarly we barely touch half of the continent let alone the world of Tyria.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Mordramoth

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Having just done both Crucible of Eternity story and one explorable path, as well as explored the zone areas a bit, I think I can put a firm grasp on things.

Firstly, in the story mode you can see in the “Experimental Lab Green” (if I recall the room name accurately) Summoned Husks and Nightmare Hounds – that is to say, Nightmare Court plant creatures. Thing to note is that the Inquest and Nightmare Court have an alliance going on, so it’s likely the Inquest are simply studying the nightmare’s affects and the NC don’t mind since they like spreading pain – even to themselves. Alternatively, they could be being provided as a means of handling the dragon minions – assuming the plants NC members create hold the same corruption resistance as sylvari, that is. But along with this, the Zone Green in the Infinite Coil Reactor holds poisonous plants – much like the plant sector of the Thaumanova Reactor (which is similarly divided into 6 sections, though the 6th doesn’t seem to be undead related – fun fact, the Infinite Coil Reactor, aka Crucible of Eternity’s location, was created after the Thaumanova Reactor’s explosion, seemingly under the same experiments). This implies that the sixth Elder Dragon is poison based. That is, assuming it’s even still alive.

As to Alpha himself – I am not quite sure where Mordramoth comes into play truth be told. Indeed, the naming and abilities seem to match a “one per Elder Dragon” situation – however, he has three attacks for Zhaitan, and just one for Kralkatorrik and Jormag each. So it’s not unlikely to believe that Primordus can hold two. What’s most interesting is at the end of the personal story – the very last mission, a skritt there (one you befriend during the racial sympathy storyline) says it wants to go after the “underground rock dragon” and as we know, destroyers are made of fire and stone.

This implies to me that the rock attack is intended to be Primordus-based. Which leaves the question: who is Mordramoth. I’m most inclined to say “a champion.” To further this, there’s a complete lack of water-based attacks indicating that the Inquest have not gotten their hands on any of the DSD’s minions.

One last note to argue Mordramoth being Primordus-related is Kudu’s Monster from the story mode. Like Subject Alpha, Kudu’s Monster holds abilities of many different Elder Dragons – some shared with Subject Alpha. It’s highly likely that the risen giant-turned “dragon champion” is also referred to as Project Beta (or Delta, etc. etc.) – that is to say, Subject Alpha being the precursor. Back to the point though: Kudu’s Monster only has skills very obviously tied to the four active Elder Dragons, lacking any earth-related, plant-related, or water-related skills.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Future contents

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

One can see paths leading to the Crystal Desert (heading south from Fields of Ruin), Elon River (heading southeast from Mount Maelstrom), Maguuma Wastes (heading north from Brisban Wildlands), and into the Sea of Sorrows (west from Sparkfly Fen, and the three gates into the Dominion of Winds).

The last personal story steps gives me the following implications:

  • Largos and tengu will become playable, or at least hold a much bigger role in the near future
  • Primordus and Jormag are the two most wanted-to-go-after Elder Dragons
  • The deep sea dragon may not be known to Destiny’s Edge, but seems to be known by the Order of Whispers and Durmand Priory, but doesn’t seem to be considered an immediate threat since its kept under wraps.

Given this, along with Pact presence in Frostgorge Sound and the level 80 champions around Fort Vandal in Brisban Wildlands leads me to believe we’ll get the following in the next expansion or content updates:

  • Largos and tengu will become playable, their starting areas in the Sea of Sorrows. If these races’ story takes place post Zhaitan’s death then the DSD’s minions will become known.
  • We’ll face all three mainland dragons simultaneously or in short order – Primordus in Maguuma Wastes (it’s suspected in-universe to have dried because of an ED, Primordus being most likely candidate), Kralkatorrik in Crystal Desert, and Jormag in Far Shiverpeaks; if not this, then I suspect Primordus will be later while Kralkatorrik and Jormag will be quickly
  • Fort Vandal will become a new lvl 80 dungeon, dealing with the White Mantle and, perhaps, the mursaat as well.

@EdwinLi: Where’s your source on the “2 new dungeons” bit?

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Have the Kodan seen the Mursaat?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

http://wiki.guildwars2.com/wiki/Largos_Assassin

This is the guy the kodan talks about.

Regarding mursaat invisibility – it isn’t actual invisibility, as shown in the Arah explorable dungeon. Furthermore, jakep is correct in that they can chose to appear before someone – their “invisibility” is actually, as a Durmand Priory scholar puts it, magic that makes them “out of phase” with the world. Considering their magic’s ties to souls, I suspect that it allows them to hide themselves from mortal view in the same manner than spirits can – with Ascension (known as Weh no Su in Cantha) being the only means to prevent spirits becoming hidden from you. Furthermore, it’s implied that they can’t attack while invisible – while this isn’t so much the case for largos (which seem to have some form of racial stealth mechanic).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.