https://forum-en.gw2archive.eu/forum/game/cdi/CDI-Guilds-Raiding/first 34 pages for you.
Out of the sheer amount of things you could complain about, you picked cat butts.
The expansion thread is literally two down, stop being lazy.
There are no bugs in this game. Only features.
So now that the event is over, those who took a hiatus are just suck with them? Lovely.
Forum necromancers are bad yo
Some people sure do like being dramatic when leaving a game.
I would much rather have longer wait times than such broken match making.
These longer wait times could be 10 minutes though. Seriously, in order for Solo Que system to work again we really need more people. There’s no way this game is gonna succeed without getting it’s population up.
10 minutes is nothing, if it means properly matched games, I wouldn’t mind at all.
I would much rather have longer wait times than such broken match making.
A mesmer that had been hiding, and the portalled people in.
I hope so, I want those bunny ears.
You only get achievement credit if you actively participate in the round.
There are still languages that are used a lot more, that you can not type in Gw2.
The only place conditions even really apply in WvW is roaming.
I personally think writ makes more sense anyway, when you consider the next one up is a tome.
Writs are the scrolls.
http://wiki.guildwars.com/wiki/Barbs
If only we had a unique hex/condition like this. :c
Stopped reading at cosmetics being said as pay-to-win.
Winning in the fashion sense, read all before you jump to conclusions.
How do you win at something that isn’t a competition?
Edit: My personal advice would be to not use iffy topics in a suggestion.
(edited by Lazaar.9123)
Because Anet is too stubborn to split skills into PvP and PvE only versions.
Stopped reading at cosmetics being said as pay-to-win.
Havn’t seen the bug since it was fixed, havn’t heard anyone else talking about it either.
That_shaman had datamined something that looked like a 1 day sale when the Wintersday patch came out, nowhere to be seen as of yet though.
https://forum-en.gw2archive.eu/forum/game/cdi/CDI-Guilds-Raiding Already covered extensively.
Is this the week where a lot of the same topics are repeated over and over again?
I wonder how many times i’ve seen a cape thread so far…
This belongs in the PvP sub forum.
The problem is that they’re all topics that are beaten to death with a stick already.
Removing =/= hidden. My statement still stands.
It should be trivial to remove it from the site. I can understand why they may have reservations about doing that, but having a non-functioning search box is even worse than no search box at all.
Of course, they could also hire someone to fix it up. I wouldn’t be opposed to giving it a go..
Removing it would likely break a lot of stuff. If you think something is trivial about the coding, then it very likely isn’t trivial at all.
You can only open those in PvE. Still a weird bug though, that you can only open a PvP reward in PvE.
Can any body confirm the sigil of Generosity in the Cold Weather Set?
Can anybody confirm permanent X-mas finisher?
I’d like a confirmation, but I doubt they would put a 60+g sigil in the end of a reward track, even if this one is WAY better than the LS and Halloween ones.
Edit: just checked GW2Spidy, it’s now 80+g. You get my point.
It’s only 1 superior snowfall rune and 1 superior mischief rune, not worth choosing at all.
Botting is using third party software to do an automated process. Afking is nowhere near the same as botting.
ArenaNet forgot to change the batteries in the speed monitors.
“flawed at every corner”
Only flaw I see is that I’m still posting in this thread. You don’t want to listen to anyone else. Just hug each other and QQ together. I’ll take my leave.
You should probably listen to your own advice.
If it makes you all feel better thinking that you HAVE to farm AP. Please, go right ahead and keep fooling yourselves. There are players out there enjoying the game without the stress that comes with “having” to do every achievement, time-gated or otherwise.
Have: to be required, compelled, or under obligation
Want: to feel a need or a desire for; wish forTempted to add the definition for obsession and addiction… but I figured I’d be nice.
Except AP shouldn’t be tied to farming anyway? Your argument is flawed at every corner.
Why do I have to do it again?
Notice to all players, especially the AP farmers:
You do NOT have to do this. Period.
That’s basically just a cop out excuse, kinda like playing GW2 itself is ‘optional’.
It really isn’t.
It really is.
~snip because quoting a long post makes clutter~
Couldn’t have said it better myself honestly.
The amount of activities completed this year is more than triple of last years, and last years were a lot more bearable. So yeah, they can make achievements that take a bit of effort, without making them absolutely ridiculous like this years.
Check out the WvW achievements before claiming that these carnival achievements are ridiculous.. ;-)
I know about them, but there has already been so many threads about them as it is, (ArenaNet said they were going to fix it but then got lazy and stopped less than a quarter through).
Well actually, said people that only play them to have fun get bonus rewards anyway, and that happens anyway once you reach the AP cap for the respective achievement, so that argument is fairly irrelevant.
The point is, last year had the same repeatable achievements, but they wern’t absolutely ridiculous like they are this year.
Did you also notice that last year, when the repeatable achievements were more easily achievable, that far more people attempted them… and then far more people complained about how grindy and difficult they were? This year, most people have taken one look and said “lol, nope. I’m not doing all of them.” And so there’s barely been any complaining.
The bonus rewards are 3 presents, which are a fairly minimal reward. Nothing wrong with accompanying that with a fairly minimal amount of AP, imo. Remember, these are meant to be infinite, meaning you never get to the end of the achievement. The only reason the AP is maxed, is that if it weren’t, some players would try and grind out 10k AP during Wintersday. So they set the AP cap at a point higher than any reasonable player would reach… but they do set a cap.
And if the achievements have an AP cap, does that not mean the AP part of it actually is about the achievement hunters? Your opinion is just parroted off other people, who also don’t really know what they’re talking about and just white knight anything they possibly can.
If the people that enjoy doing it actually do, then they wouldn’t ask for a bonus reward in the first place as that’s not what they’re playing it for. So, once again, the argument is invalid.
Also of note, I have not met anyone while playing Snowball Mayhem that enjoys playing even over 60 games of it, but that is another problem of the matchmaking being so awful.
(edited by Lazaar.9123)
Well actually, said people that only play them to have fun get bonus rewards anyway, and that happens anyway once you reach the AP cap for the respective achievement, so that argument is fairly irrelevant.
The point is, last year had the same repeatable achievements, but they wern’t absolutely ridiculous like they are this year.
(edited by Lazaar.9123)
And if the achievements are too grindy or annoying, there inlies the problem, does it not? That’s what the topic is about.
I like watching SirKoroshi, makes pretty interesting solo WvW roaming with Engi.
I’ve also noticed this happening a lot at Frozen Maw.
I think the player has to have actually contributed in the match in some way to get credit for the achievement, was the same for Lunatic Inquisition.
The enameled dyes effectiveness depends on what material it’s on. For example, it works well on the new lumi armor because of how saturated it is.
PvE sure, you are MOSTLY right.
PvP and WvW also exist however. Try going full DPS… I dare you…
Zerker medi guard… zerker thief…
Then why is it you get 5 AP for donating 3 silver to Ho-Ho tron, but only 3 AP for playing 30 Snowball Mayhem games?
Because you can repeat the Snowball achievement?
And how does that change it, if it still requires a lot more effort, for far less AP? Another example is the gold donation to Ho Ho tron, which gives 25 for next to no effort of donating 3 gold, which is very easy to come across. Compare that to the 15 total AP of the Snowball Mayhem repeatable, which can take at least 12 hours if you constantly play it with no breaks. Achievements have never had equal AP value to the amount of effort required, so that dictionary definition applies nowhere to this. This is not something you can be correct about krall, get used to this.
Heck, you even only get 5 AP for making a legendary.
And this is relevant how? Are we suggesting achievements should be like getting a perfect score in Bell Choir (one for 100 song and one for 600 round)?
Chopping every single tree in Plains of Ashford?
Killing the Great Jungle Wurm (instead of the dinky one)?
Donate 100 gold to Ho-Ho-Tron?
Hit 25 players with snowballs without getting hit back?
If you’re going to talk about how achievements should fit some dictionary definition of the word, would you care to explain how most of the current ones fit this definition?
It is relevant because people seems to dislike the fact that you have to actually do or work a bit for the achievements.
If we actually look for the definition it is rather clear that an achievement is something you actually should have to work for. Either with skill or with time.
Then why is it you get 5 AP for donating 3 silver to Ho-Ho tron, but only 3 AP for playing 30 Snowball Mayhem games?
There’s fury buff, accuracy/perception runes (I never see people running on-kill sigils though), and also sigil of intelligence which is 3 guaranteed crits. And then there’s also the almighty RNGeesus that favors some and not others.