engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I’m not contesting the ability to heal as a ranger or engie or any other class. The thing is, in a 5 man group you’ll need to bring something else to the group other than heals alone to be effective.
Two healing guardians will take care of all the defensive boons, aoe cleanses and area pulls while keeping 25 might up with 100% uptime, the only thing missing will be fury which an ele or warrior can bring.
A healing ele can bring a ton of fields, couple of blasts, alot of boons, healing mist, cc, aoe pressure , a completely safe stomp and fgs.
Outside of those two classes, I have a hard time justifying having any other class as a healer in a 5 man group, except maybe shout warriors, because as I said, they don’t bring much else into the group.
atm nothing is better support than a double guardian setup.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
the most successful overall 5 man group setup we tchuu came up with was 2 healway guards, 1 power necro with wells, aura sharing d/d ele and a hammer warrior. other setups are better at some other times, tho.
http://www.youtube.com/watch?feature=player_detailpage&v=NefteepGLCI#t=80
ignore first 1:20 unless you want to see a 5 man group getting portal bombed by 20.
regarding the OP, healing engie doesn’t really bring much to a 5 man group. sure, it heals reasonably well, but the damage is minimal and outside of blasts it provides little boons to the team. I think a healing tanky staff ele works better than a healing engie, but both are second choices to guardians.
condi necro does work, but you need to build your team around it and babysit him alot. your initial burst against a larger group will be considerably lower than with a power setup and anything above 12+ enemies will cleanse stuff mindlessly, even if disorganized, due to the way aoe cleanses work. epidemic is alot of fun, especially with an engie and/or venom sharing thief.
and everyone saying 5 of x class is wrong :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
the wording on the trait description is wrong. what it actually does is:
bellow 25% hp no new conditions can be applied to you. conditions that were ticking at 26% hp will still run their timers fully, unless cleansed.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
the way I see it, since you are using grenades you aren’t as dependent on hair trigger as I am, you can probably afford to drop it.
I’ve used cloaking device for the longest time and before the ip nerf I used both cloaking device and protective shield… boy those were the days, the extra heal at 25% was so good too.
right now I use protective shield most of the time, it helps me survive the bursts and fight the rng from elixr H.. no matter what I get from it, I’ll always have 5.5 secs of prot every 20.
I’m only missing cloaking device when a zerg does catch up to me and chain cc’s me enough that I cant toss S.. with cloaking device I’d probably escape since surely someone would try an immobilize :p
you’ll still maintain 15-25 stacks most of the time, I wouldn’t worry about it.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
updated mine.
@carpboy , I actually use the dodge bomb as offensively as I can, it’s a nice damage addition, especially on the initial burst, before might stacks start kicking in.
static I use not just for the blind but for the x4 conditions it applies on an initial crit.
and yes, you should definetly try things out and see what you prefer, everything I said was with my experience in mind, ymmv as they say :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
no condi necros in wvw ? In sPvP I die to necros because the good ones send the condis back to me and game over
in wvw you don’t have to stand in a small circle and you can stealth, go immune or run out of range after the first condi burst without fear of losing said small circle :p
necros are tough obviously, spite and corrupt boon are very very annoying :<
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
protective shield instead of cloaking device most of the time now.
I might be missing something, but that build looks worse than the build i posted. You trade 400 armor for 200 power. It has less condi dmg, less armor, and no real way to apply that extra power. TK doesn’t really seem like a good match. Sure prybar can hit hard, but its got a cool down, and only so hard since there is no crit dmg. I think you underestimate how much bleeds you can stack with nades, shrapnel, and sharpshooter. especiallt with nearly 3k condi dmg, theyll hurt really bad. That is a good point about straight boon duration runes tho. Im nervous about the rune change especially since they mentioned stacking boon duration. All in all, it seems like ill have to play around with it. Rifle/nades with IP sounds really good to me all of a sudden.
the armor/trinkets listed there aren’t exactly what Im using right now, I think I changed the traits when I stopped going 20 in inventions and never updated the gear part. I’ll redo it later when I get back home. my stats atm are something like 1430 toughness, 1500 power, 1300 condi dmg, 28% crit chance, 25k hp unbuffed. add 700 power and 950 condition at 20 stacks of might/25 corruption, and almost perma fury.
I’m not underestimating what grenades and shrapnel do, I’m just very skeptical about hgh-grenades solo in wvw (because it lacks defense) and even more so regarding rabid/dire gear (because it lacks offense). They certainly have it’s merits and I’m well aware of them as I’ve tested it myself.
My main build has been an elixir build since before hgh was even a thing. I’ve tried it, I’ve dueled it and I’ve seen it in action and there’s a reason I use what I use, it works well for me and it’s fine tuned for what I do. in 1v1 the only thing atm that reliably beats me is a tanky diamond skin ele.
just watch my last vid and pay close atention to my power and condition damage, I think you’ll find my time to kill is pretty low and I still have alot of survivability. notice the prybar into dodge bombs combo too :p
thats stuff I do everytime I’m solo. ofc, a big part of what I do comes from experience and not the build itself so I might be biased into thinking the build is good when in fact what happens is I just had alot of time with it.
about the runes, we’ll just have to wait and see.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
PU builds are mostly just a crutch, makes any bad player look half-decent because it takes a while to kill him. I fear other shatter/phantasm builds alot more.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
protective shield instead of cloaking device most of the time now.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I wouldn’t use the build above, looks for something that only works if you are planning to stand on a wall throwing nades while someone does the tanking for you down by the gate.
noble runes give you 40% might duration, why use them over 2 x travelers, 2x monk, 2x water is beyond me, certainly 45% boon duration on every boon is better than 40% for might alone.
the might on heal is not too bad, but you likely get more dps from the increased duration on fury and retaliation and you certainly get alot more survivability from the increased duration on protection, regen, switfness, stability; this will normally also translate as more dps as more survivability allows you to keep the pressure up for longer rather than going on the defense as soon as your target sneezes at you.
besides, the build already has enhanced performance, thats enough to get you to 25 might. I still rather use incendiary powder, even if it means I rarely hit 25 might, mainly for that “first strike” condi pressure, 4-5 conditions on the first 1-2 hits with one of them being burn -for 6+ seconds every 10 seconds- is hard to beat, especially when you have blowtorch ready as soon as they cleanse the first burn.
personally I prefer using toolkit, the defense is much better on it and the damage pressure is generally just as good. remember grenades don’t add in damaging conditions to your pistol skills (except for shrapnel trait). grenades are good at covering the damage conditions but then again that build above doesnt have ip so there’s not really much to cover outside of blowtorch.
as for enemies health melting away, you can imagine what happens when instead of 2500 condi dmg, you have 2200 condi and 2200 power at 50% crit chance. :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
concerning wvw, I use hgh with carrion which is both condi and power and I think the pressure I get on players is unmatched by power or condies alone. the downside is you have to mix some trinkets in for toughness and some precision. if there was a condi/power/toughness set, I’d be very happy :p
there’s always celestial but I use that for something else.
now, if you absolutely have to choose between power or condition dmg, it depends greatly on what kind of stuff you do, but I think generally conditions are better for an elixir build because you still deal damage while consuming/tossing elixirs and/or kiting unlike direct damage. this is not a matter of raw dps, it has more to do with keeping the pressure up on a target.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
just one thing now, instead of agony you should try geomancy or battle or chill on swap or something else and use a givers pistol which has 10% condition duration. It should work alot better.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
some of the kill sprees were longer, the first fight is actually a 10 minute fight which I only showed the last 3-4 mins. before that I was fighting and kiting that trio of guardian/necro/thief, killed them a few times but could never fully wipe them, necro had spite, dhumfire and terror and thief was full zerker which made me go on the defensive too much. I had just escaped when the clip starts.
I think there’s better choices for spvp tho
@ukuni I tried accelerant packed turrets in some duels, results were fun, very useful trait against some classes. still not really worth it for roaming I think.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
not sure if this is for wvw or spvp, the following tips are with wvw in mind.
you don’t realy need the extra range on pistols, its a useful trait sometimes but it’s too situational justify using it at all times.
napalm specialist is also dubious. you already have 20 points in explosives, assuming you use +40% condition food, thats already 60%. that extra 33% on burn is puting you at 93% which is good on paper but won’t really work in wvw, as it will almost always be clansed before, unless you can continuosly overload the target with conditions so you hide the burn, somethign that wont happen well with a 0 kit build.
with those extra 20 points you can go 20 in inventions for any two of protection on crit, stabilized armor, cloaking device, power shoes. or go 30 in explosions for grenadier.
self regulating defenses is a self inflicted death sentence alot of the times. it will lock you out of your utilities and leave you to die from conditions, especially since you dont run 409. I’d drop that trait and ht for elixir h and go 409. if you do go that way, rocket boots has less effect since you dont really have fields to blast, so you’d be better off with something else: EG, toolkit, ft or grenades if you go 30 points in explosions.
since you are not running kits, I’d suggest a mix of carrion and rabid gear, the extra power will improve your pressure by alot.
cheers
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
what aberrant said.
you have some control over evade bombs, I use them alot to improve my burst;
reserve mines however… they do next to nothing and get you revealed and you can’t avoid not dropping them. I’d rather not have a minor trait than having that.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
not sure if it’s worth it with the 3 min cooldown. it is fun tho :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
Na, just meant that you can use the med kit bags to heal up while turret is on cool down.
The main heal for med kit (f1) shares the cool down for skill 6, but you are allowed to use the kits.
yea, thought so :p
United States, and yeah, the error I’m getting says it is blocked in my country.
:( I can try to reupload a version with no music I guess.
I even tried acidic elixirs but getting revealed for tossing elixir S was just too dumb.
Ugh, tell me about it. I actually felt this would be a goto trait for 10 explosives in this kind of build, but the instant reveal completely ruins it. If it wasn’t for that, I would quite possibly use it though since the discrete boon stripping can be a rather nifty thing to have access to.
yep, I thought it could be a decent way to remove the very long stabilities on transformations or ranger elite, but getting revealed for something that hits for 150 dmg … I wonder if that was even tested. Especially stupid for stomps: toss s for stealth, get revealed, get stomp interrupted :\ has some use in duels against power necros when they go lich I guess. probably better to just cripple and run out of range :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
New one’s out:
http://www.youtube.com/watch?v=nEOx0xjkaDgMan, the 2 spam was strong with the thief in the first clip. Great vid though! Not too often do you get to see a good power engi roam
I have the exact same thief spaming 2 on my last vid, found it very funny to see him in this one too.. oh the number o f times I killed him over the week…!
good vid, I liked the quick utility swaps you do for the toolbelt skills before a fight. I do the same but only for ft/ia.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
there’s no answer to that question other than “the better player” or “whoever has traits/gear more suited”.
also, normal engineer dueling spec? I don’t think there’s a go to one.
stuff like is the ele using celestial, cleric or pvt gear, -condition, heal on crit or precision crit dmg food, and the number of possibilities an engie has to play with just messes thing up too much to give one answer.
I haven’t lost a duel to an ele in months, but I haven’t really met a really good one lately.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
Your video has apparently been blocked due to copywrite infringement.
sorry, must be a regional thing, most others can watch it. what country are you from?
Dude.
Samuel Jackson at the beginning is your signature. Very disappointed.
I would like to suggest one thing.
I typically run healing turret. When I do I always make a point of running med kit under water. Saves my behind many times.But good stuff as always.
eh, I did drop mister jackson this time, won’t happen again!
hm, I see, so the toolbelt refreshes and you can chain 2 heals? the normal 6 skill and then f1 underwater? I’ll give it a try
thanks!
1. Are you using primarily carrion gear or rabid these days? If carrion, I’m curious if you’ve ever considered using empowering adrenaline instead of exploit weakness. I suppose it can just come down to a matter of preference.
2. Given that they’ve mentioned putting the rune bonuses further up the sets (i.e. no more three sets of two runes for super boon duration), what are you planning to do about your rune configuration (assuming the overall bonuses of the rune sets don’t change significantly)? I’m currently running 6 runes of the noble, which fits this sort of build well since it boosts condi damage and adds a lot of might duration, but something like runes of altruism could also work.
3. Don’t you miss coated bullets? I guess it’s just really hard to break away from IP.
1.I’m using carrion armor and rabid trinkets for the most part. a rampager and a soldier piece here and there to keep the stats where I like them. Still more power than cd.
empowering adrenaline works and I used it for a while when testing stuff after the ip move. it’s a matter of preference really, I like exploit weakness because it adds another condition at a crucial point in a fight, together with the throw wrench vuln it helps hiding burn and/or confusion from cleanses. also helps with chasing down players.
I even tried acidic elixirs but getting revealed for tossing elixir S was just too dumb.
2. my guess is either monk or water or sanctuary will have a 40% boon duration bonus for 5 or 6 pieces. noble, altruism, adventurer could all work, plus w/e new stuff they introduce. better to just wait and see :p
3. well, coated bullets was always getting removed from my traits anyway :p
most time I played solo I went 20 in inventions for both cloaking device and prot on crit while having heal recharged at 25%, that was awesome for duels and roaming.
what hurt me more by not going coated bullets is that my contribution in a group of 4-5 against 10ish is way too small to be effective; the pull into prybar and assist train of death still works but most those situations require aoe to get a win. if Im well supported I may go bombs+nades celestial+zerker, but I normally swap to whatever class fits best for what we need, normally guardian :p
this build was always hard to justify in a full supported 5 man group, which has 25 stacks of might, trivial cleanses, perma retal and so on anyway. without coated bullets me and my group are better off with me doing something else :p
thanks guys <3
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
Hai!
It was time to clean my hdd again so here is a new vid.
1vX stuff always against at least two level 80s, I tried to pick entertaining stuff so not necessarily the highest skill stuff here. Even so, I think some fights were pretty hard, tho it might not always show it.
build is 20-10-10-30-0, exploit weakness+ip, hairtrigger, prot injection and the typical elixir stuff. sometimes cloaking device, sometimes AR.
hope you find it fun to watch, cheers and mucho <3
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I use a logitech g500s, all the buttons are easy to bind to something else, and you can even use shift or bind a mouse button to shift and have even more buttons. bought it 6 months ago or so, for the previous 8-9 years I only had two mice.. both logitech g5, each lasting 4~ years. I really love having 2 more buttons on the mouse scroll wheel.
beware of some of the cheaper mice, I bought an a4tech mouse while I was waiting for my g500s to arrive and I couldn’t play with it, the buttons conflicted all over the place, if I pressed a button while having another one pressed it would not work, which was a pain for aoe and speaking on ts (also on a mouse button), among other stuff. crappy drivers I suppose.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
in pve.
in wvw I prefer celestial+zerker mix, but only when Im in a well supported group.tell me that u run riffle aswell and u just have stolen my build)
p/s for the blast, sorry :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I fear I’ve become to social too solo roam more than a few minutes at a time. there’s always someone to join me and I don’t mind it, tho I’d really like to have some more time solo as well.
and yes, solo roaming is alot more difficult than a year ago, most solo players you find are thieves and they are rarely a challenge, just a nuisance; not that I ever solo roamed to find 1v1s, but it’s so rare that you find a group of 2-3 players willing to fight you anymore. and then you do and one is a spite necro, other is a full glass d/p thief and the 3rd a hammer warrior who proceeds to banner ress his downed friend.
I blame commander tags, everyone can afford one by now, there’s always one around for the drones to follow in one big blob. how I wish they’d get rid of commanders.
I still get some decent fights now and then :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I mostly use p/p, but yea, hybrid (carrion) adds way more pressure than anything else for an engineer, while still having one defensive stat. I wish that at some point they add power/cd/toughness gear to the game.
I don’t really know any rifle hybrid builds, I think I saw one by ukuni not long ago?
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
in pve.
in wvw I prefer celestial+zerker mix, but only when Im in a well supported group.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
it all depends on how much boon duration they plan to keep in each runeset, but even without boon duration runes the build should still work, you lose something, gain something else.
no real point debating it now, before we know anything else for sure.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
I am not sure what is worse, people using it to get ppt or people crying over it. WWWWWWHHHHHHAAAAAAA
I couldn’t care less about ppt or lack of it. but do go and try to find a decent fight when all your enemies are together in one megablob flipping keeps in 30 seconds and porting away after they do it. fun stuff huh?
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
you must be doing something right to get hated on the first reply.
some good fights there, just kinda dislike a 4 guardians setup :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
it is bugged, 60 man abbadon blob exploiting it to the max, every single necro in their zerg running it.
not that they are the only ones, gandara guys were already talking about logging their alts to do it too.
my question is why? how can you possibly have fun running around in 60+ groups at 11 am, beating down doors in seconds with a bugged skill? :s you’d be better off champ farming in pve. oh well.
this needs an hotfix, but Im sure anet will wait for the next living story patch, because this isn’t gamebreaking or anything <.<
inb4 deleted thread btw
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
here’s one dedicated at the op, hoping to blow his mind!
29 seconds of burn:
http://www.youtube.com/watch?v=MafP3BSQpqo&feature=youtu.be
edit: and thanks guys for sharing “the build”. secret engie handshake
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I’ve barely seen any engies roaming around. it’s still mostly thieves and mesmers. warriors too, but I have a feeling most of them are just exploring the map, they seem to run everywhere but never stop for a fight.
rangers are crap tho, I’ll give you that, in a year and a half of roaming, I got beaten by one, once, in 10 duels I did with him. but then again, getting hit by 3k autoattacks while they hide in the middle of a zerg plinking away from 1500 range hurts.
that being said, op is a troll, and we all fell for it.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
I couldn’t care less about ppt.
I still cap stuff and prevent captures, but I only do so to get fights and annoy the zergers.
I prefer my server to be losing a match up badly than winning, I always get better fights that way.
don’t really care about loot bags either.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
It maybe works in wvw. But is this the best choice? If you run alone and someone with a good 1on1 build hits you. You will lose.
HGH is nice if you suprise people but you could also go for a SD build
I don’t lose.
the only thing that kills me 1v1 are some necros, if they build specificaly to kill me (corrupt boon, spite and plague). even then it’s still 50/50 if I go elixir C. I can and sometimes do drop hgh for ar and win those easily too.
as for boon stealing thieves, they are not a problem to me in wvw anymore. cloak and dagger is easy to avoid and I can stealth when they hit me, basilisk has the same cooldown as my stability. larcenous strike is not nearly as good as it used to be. the #2 sword skill that immobilizes me is just autostealth with cloaking device.
normally they have to go on the defensive too much to be a threat.
s/p is more of a threat right now to me tbh because pistol whip doesn’t require them hitting you from stealth and punishes your mistakes more heavily. still haven’t died to one tho i came close.
ofc I don’t use the spvp hgh build that was popular, and I don’t use rabid or dire. the pressure I put on a target on the first few hits is just too much for most of them to do anything about it.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
HGH condition is too weak at the moment because they moved IP to master. So you cannot have burning + might stacks from explosives trait line at the same time.
HGH power still exists but you are a free kill for every thief ( low defense + they steal your migth buffs and 2 shot you)
(sPvP point of view)
in SoloQ or teamQ I haven’t seen a HGH engi for a long time.
when you run HGH conditions you get over 3k condition damage with the right build, i might not be able to take IP but fire bomb and blow torch will do enough especially when my burning hits over 1k a tick just add in some bleeds and poisen and thats all the damage you need, as for HGH power you should literally be a thief’s nightmare at least i feel like i am when ever i fight a thief with power HGH, then again it really does come down to your build.
also i dont do teamQ or soloQ very often but when i do i use HGH zerker nader.
I played HGH build like Ostricheggs did. I play sPvP only. In sPvP Engineers are in team fights most of the time target #1. Your damage is even after all the nerfs fine. But your defense is bad. With HGH builds you have no extra dodge and no block. You have stablity and stealth for 5 sec. + blind. That’s is.
Sword/dagger thiefs with the trait that steals 2 boons and wins 8 of 10 fights against you. Other classes and because of the current meta have good condition removal. So you do not kill your opponent in 10sec. All this makes HGH less good as before in sPvP.It is not bad, but not very good at the moment. If I look at the streams of the top player. Not one engi is running HGH at the moment. Ostricheggs, Teldo, Five Gauge all running different builds.
thats all fine and all but op did say wvw.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I still use it, follow link in sig for build/gear. the ip change to master only hurt my defense slightly, but on the other hand I have 2 more trash conditions (exploit weakness and vulnerability on throw wrench) to hide my burning and confusion.
the changes to toss b and toss s greatly improved survival as well.
I still win 1v3s whenever I solo roam so I’d say it’s still viable :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
Hi
I run a 5 man team everyday.
the key issue here is what is your team composition, what kind of builds they use and whats your groups playstyle.
diving into zergs fully buffed requires a totally different setup than condition kiting with epidemic for example.
I do both and some other mixed set ups, and I have two main completely different builds depending.
If we are doing epidemic bombs or if we are just playing with 3-4 guys I just use my hgh build, magnet pull at 1200 range, fill target with conditions, epidemic.
If however we are going more power based, which generally works better than condies for 10+ enemies, I normally don’t need to worry about might stacks, swiftness or condition cleansing, so I go celestial+berserker 30/10/30/0/0. grenades, bombs and the 3rd slot is either slick shoes (not only adds a stunbreak but it also works great with necro wells, aoe knockdown inside a well bomb is good stuff) , rocket boots or toolkit. healing turret is great, especially if you have a warrior in your group to blast that field on regroups/rebuffs. I’ll have perma 25 might, protection, stability, retal, vigor so my damage goes insanely high, without really sacrificing defense, I actually have more toughness with this than with my hgh build. (Im nowhere near as slippery tho, and alot more dependant on others)
this build is especially horrible for 1v1s and barely works at all without support, so I never use it unless I have 2 guardians with me. it is devastating tho, binding blades pull into wells and grenade barrage droping in, and alot of pressure on downed stuff. retal will still hit you hard ofc, need to watch out for that.
sadly, I rarely get to play that, my guild is pretty small (and I intend to keep it that way) so I’m likely needed on guardian, warrior or something else when we have a full 5 man group;
as much as it hurts me to say it, there’s almost always a better option in a 5 man team when your enemies are more than 10, power (or even condi) necros have alot better aoe pressure/burst, having 2 guardians is almost vital, a stun warrior has too much value, which leaves one slot open, usually mesmer, ele or a second warrior. the best thing an engie brings is the water field and some downed pressure.
cheers
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
carrion works very well for almost everything engie related, I use it for wvw on my elixir builds.
I dont do much dungeons tho, I think zerker bombs is probably the most time effective thing. still, carrion + elixirs should get you through everything, some more hardcore players and speedrunners might frown at you for not using full zerker.
as for boon duration, just use runes: 2x monk, 2x travelers, 2x water for maximum boon duration (45% + 30% from alchemy). omnomberry chocolate for a total of 95%. you cant go over 100% anyway, no need to use trinkets.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
they are not the same. elixir B always gives you 4 boons. toss elixir B only gives you stability + one random boon. it can give you +1 stack ofmight if you have hgh traited.
I think elixir B can’t really have any more boons than it has if you consider a couple of things: it’s already better than warriors elite signet, it auto procs at 75% hp with 5 points into alchemy.
I know not everyone runs the same boon duration as I do but I have 7 seconds of stability on a 30 second timer, it’s pretty kitten good :p the only problem is that as it is a toss it requires you to precast stability or take a breather to reapply it, which might be tough when chain stunned.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
right now I’m able to put 5 conditions on a single target on a crit static shot if the target is bellow 50%, 4 if not. I tell my guildies it’s my engie signet of spite.
if I’m able to go on crit and on swap without worrying about shared icds I can get 7 (6 if above 50%) different conditions on a crit static shot+swap. could be seriously op, if not for the fact that everyone else will have some improved capabilities from this.
in case you’re wondering, static shot crit does confusion, blind, burning (with ip), bleed (with sharpshooter), cripple (with exploit weakness). add chill on swap and torment on crit sigils, voilá. can also add throw wrench for vulnerability.
ofc this would require a crit with all cooldowns synced but it’s still very powerful otherwise.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
My advice to you OP is stick to your ele or reroll warrior/thief. Mobility is the key.
you can’t reduce roaming to mobility alone. that would be running, not roaming.
and yea, I’ve found alot of warriors saying the same as you, how they beat every engie. and then they die and don’t say it anymore.
follow link on my sig, click any vid and tell me engies don’t work for roaming.
I have all classes leveled to 80 and my favourite to roam is engie, I’ve done it with most of them but nothing is more fun and rewarding for me than engie.
1. its called kiting and not running and its the key to win fights like 2vs4+
2. lol awesome vids, full buffed + stacks + guard buffs vs unbuffed, bads and upscaled, supply dropp in every fight and on top of that its just a collection of wins. Your video makes me really sad and is a proof of statement.
oh please do tell me how to win 2vs4+ !
kiting is just a part of it. like I said there’s alot more to roaming than just kiting. sure, warriors can kite, but so can engies, they won’t win a speed race vs a warrior but they also have other tools which warriors don’t, like stealth, cripple puddles and a water field.
you can pick and choose at my vids if it makes you feel ok, I think there’s more 1v3+ fights than there’s the kind you described.
I solo roam as an engie and I do very, very well. I’m sorry if you needed to play an easier class to be able to roam but some of us make it work with an engie. I wish more players were like you and underestimated an engie, gets tireing having to chase everyone for a fight.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
My advice to you OP is stick to your ele or reroll warrior/thief. Mobility is the key.
you can’t reduce roaming to mobility alone. that would be running, not roaming.
and yea, I’ve found alot of warriors saying the same as you, how they beat every engie. and then they die and don’t say it anymore.
follow link on my sig, click any vid and tell me engies don’t work for roaming.
I have all classes leveled to 80 and my favourite to roam is engie, I’ve done it with most of them but nothing is more fun and rewarding for me than engie.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
bare in mind solo and small roaming are very different things and the needs for both are very different.
for solo both engie and mesmer are among the best out there, easily taking any other class 1v1 and performing well above average in 1vX. Engie has an easier time escaping bigger groups that chase you hard but a (pu) mesmer can troll a smaller group easier.
as an engie I have no problems at all facing mesmers, they are among my easiest guaranteed kills together with rangers.
in a small group things change. up to 3 guys, an engie and a mesmer have about the same value. in a 5 man group a having a mesmer becomes almost mandatory tho (due to group centric stuff like mass invis, veil, portal, null field, signet of inspiration, etc), while the engineer gets easily replaced. the best thing an engie can bring is the waterfield from healing turret, has alot of synergy with a hammer/warhorn warrior and tho engies have alot of other good stuff for the groups, there’s generally a better option.
ofc it all depends on both your group composition, what you intend to do and what builds you run on the engie and mesmer.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
An abbadon 15+ group spotted our 5 man, they started buffing might right next to a cliff. we had 2 necros, 10 guys got feared off to their deaths, loot bags pouring in. wiped the rest easily.
same day some really angry aurora glade kid joined the party and started talking trash, beting 50g he would defeat me in a duel. he didn’t.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
thanks guys <3
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
not a serious 1vX movie, it’s just my tribute to the “nevermind fighting, I got doors to bash mentality”.
hopefuly, you’ll find it entertaining and funny, and who knows, just like wvw, you might actually find a good fight in it at some point.
cheers <3
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
(edited by Maskaganda.2043)
I’m quite biased but I liked it very much :p
its fun beating 15+ groups with just 5.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
the problem is most players being so bad that they prefer complaining instead of adapting, and while some of us learned to counter it and already moved on to stuff much more powerful, these guys are complaining about something thats not an issue for any decent player/groups anymore.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I had an idea for it but I don’t know how others would like it:
elixir H always gives protection and an extra 0-3 random boons depending on number of kits you using. 0 for no kits, 1 for 1, etc.
would make it a proper choice for kit builds while keeping it just as good for elixir builds.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos