Ok, thanks for tips
Warrior’s banner also revives defeated players. I don’t see a reason why guardian shouldn’t have this ability.
BTW – It has ridiculous casting time (not mentioning the cooldown) – how it is better to cast this spell, when it is more safe to revive downed players the normal way?
If this should revive only downed players, ArenaNet, please change the description, casting time to 0-2 seconds and coodown to 120-180 seconds.
It often does not revive nearest dead ally
Sometimes when I want to invite someone into party, I have to manually write his full name into /invite. Right click on nameplate sometimes does not show the option to invite to the party.
I am sure you already know the issue with this skill. Can we, guardians, expect fix for this? Thank you for your response.
NPC does not cast protective bubble.
result = everyone dead on the first rain of rocks.
We tried it for 30 minutes.
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Please, do you at least work on fixing the Signet of Mercy???
I do not get why it is still bugged after so many months after launch. Warrior’s reviving banner works always!
I guess you I right… I don’t need that 5 AR
I know it is not possible to infuse amulet yet, but what if it will be possible later? Will I lose my magical infusion for 20 laurels? I don’t know if I should put it inside my amulet or wait.
Multiple issues:
1. spawned adds do not attack turrets or mega laser, they just stand still and only few of them attack players
2. Laser does not shoot – I cannot get achievement from it either
3. Skills are not working or are lagged during this event (the same issue as at the Claw of Jormag)
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Look really nice, and Gratz!
I want to do something like that as well, the reason I’m kinda skeptical because I don’t think the Sword/Shield combo is very good gameplay wise. But if it looks ultra cool then maybe I should just go and screw the gameplay part.
This is the exact reason why I ended the pursue for a Bolt and I rather try to craft Sunrise. One handed sword skills on guardian are not so good as those on greatsword.
So is everyone making a new thread with boring text and screenshots for their legendary now? You arent even first to have 4 legendaries.
What’s your deal im posting on final completeing a long term goal. I don’t care if im not the first so what?
And who cares that you completed your long term goal? I tell you: no one.
Gandara temple opened!
Agree, arena net you should do something about it. It really is not fun at all.
There is one problem. Arenanet does not want us to have more rares/lodestones drop. They like their grindy gameplay because it keeps players online. What will you do when you finish up your legendary? Maybe you continue to play for few weeks or months and then you will feel like you beat the game and you will quit. They does not want that.
It really does. Thank you
Sometimes you get low lvl items from loot….
Thank you, I found one node near dungeon. However, I had greater luck in Brisban Wildlands
Did you notice that nodes from Caledon Forest are gone? Or am I just blind? I run through the whole zone and did not find even a single one
I want few vanillas for my omnom bars, Is it too much to ask?(
Thank you all, but it is shame that it works like this. This does not show some particular skill. It would be nice if only experience from events, hearts and kills were counting towards this achievement, with the possibility of zoning out or logging off.
Hi, how does this achievement work? Is it still bound to one instance without logging off or zoning out?
I find it impossible for me if so. I do not have enough free time to do this in a single playtime instance.
Dear NCsoft,
let ArenaNet do their amazing work and do not think about some “cultural issues” or whatever. Cantha is the part of Guild Wars universe, beloved by players and developers. You should not ban some art tendencies only because some of your executives do not like them. Thank you.
Respectfully,
Alisar Dius, guardian of the Sylvari.
Mystic key – they do not drop. I looted one from monster sometime around September.
Black Lion Salvage kit daily reward – it is not fair that my friend get 3 of those in one week and I get one of those once per 2 months. Could you make them less random? Like every 20th. completed daily will grant 100% chance to get this reward.
And Jeffrey, do you think that anyobody ever gets their 1000 slayed giants? I think it is quite weird design when normal giants are only bosses and nearly nowhere to be found.
Think about the total supply of money.
Then also consider happenings inside the game (sales, new items) and how the currency exchange works.You’ll have your answer.
We don’t care of your logic. We don’t care of what you think. WE DON’T CARE
Stop talking ,and do something !!Change the rewards in chests; glob of ectoplasm, t6 crafting materials, more gold items
Do something about Charged Lodestone, all the prices begin again insane …
Do something about precursor !There are others problems that your stupid res-rushing !
I’m a french player and i’m in the obligation to come here because nobody answers us on our forumRather than to ruin dungeon, try to make something useful, for everybody, fix your kittening prices !!!
I agree with you completely
Okay, thank you .)
Is this legal? It would solve my bad storage situation but I do not want to risk ban or something.
Could some dev, please, answer me?
I guess less-playing people have to wait for that scavenger hunt quests. With each passing day as the precursors cost more and more, I am further from them even when I am playing regularly. So, I hope that at the time when I finish all gifts there will be scavenger hunt available, but frankly I do not get how it will work.
Well ok, I understand all of yours responses to my post. You are mostly right. But I still consider some prices to be too high. I rather save gold for icy runestones and precursor. Other things I can gather myself. Thank you for your advice.
Devs, you can use your arguments, I am not saying they are not true. But there is one problem – no normal players has enough money to buy those ectos anymore. I would never spend 40s for 1 ecto when it takes me and hour to earn that sum (As I said, I am just average player, not some farmer with 3G per hour). These prices supports only no-lifers spending their whole day farming enough gold and then they use their wealth to “manipulate” the market.
Average players like me are more and more poor with the each passing day. I remember the time when I was able to buy ecto for 15s. It was not too much, but not too cheap either.
Why cannot you just limit prices at market? It worked well in GW1. Players were able to buy material from NPC and no player could sell their materials beyond those prices.
I am just trying to say that I am losing interest in using that awful thing called TP. I rather spend all my tokens to buy 68 rares and then salvage them, or farm every T6 material by myself, rather than support those no-lifing ugly farmers.
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GUARDIAN CANNOT DO THIS ACHIEVEMENT BECAUSE HE HAS ONLY 2 COMBO FINISHERS WICH MAKE AURAS, NOT DAMAGE! THANK YOU ANET, AGAIN.
Whirling wrath creates projectiles which cure conditions = it does not count
leap of faith finisher creates auras = does not do extra damage = does NOT count into this achievementSo, thank you for your try.
Try a non-light field.
I am not trying to perform it with my own fields. I used fire fields of my guildmates.
GUARDIAN CANNOT DO THIS ACHIEVEMENT BECAUSE HE HAS ONLY 2 COMBO FINISHERS WICH MAKE AURAS, NOT DAMAGE! THANK YOU ANET, AGAIN.
Whirling wrath creates projectiles which cure conditions = it does not count
leap of faith finisher creates auras = does not do extra damage = does NOT count into this achievement
So, thank you for your try.
Tried it correctly – does not work
wall of fire – whirlwind with the guardian’s greatword, get the last hit, nothing happens, the same thing with the leap of faith combo finisher
Great. So you guys punish the more casual among us who don’t have 5+ 80s farming that node every day. And you now reward those people with multiple 80s who farmed it like mad.
Speaking as someone who is not in favor of removing the ori node, I’m confused as to how removing it somehow “rewards” those people who farmed it like mad. Did you expect ANet to remove all of the ori from our banks?
Removing the node rewards nobody, regardless of any past interactions with it.
It is simple. They have full stock of this material which cost around 2,5s before patch. Now it will rise to let’s say 5-6s and the people who has the stock will sell it for biiiiiiig money. And the rest of us, who went there twice or thrice a week will be even more poor than before.
Farmers already have their stock and rest of us, for whom it was the only fast way to obtain few orichalcum per day, can only cry.
+15% boon duration does not work.
I have equipped full AC set with these runes and when I activate for example Retreat (23 seconds of swiftness) it only give me those 23 instead of 26,45 sec
No, but it would be nice to make precursors and ecto cheaper!
Straits of Devastation really needs some attention, and it would be nice to give more karma for events. It would attract more players. Instead of that, everyone is running Malchor’s Leap and Cursed Shore not only for karma, but for T6 nodes, too.
Just happened to me few seconds ago. I was worried something is wrong on my side but apparently not
They have stated that in January they will ship a new update which will alter party grouping for the fractals.
Does anyone know what is the date for this update?
You would be annoyed just because your weapon has an orange name instead of purple and because in the long future, when they introduce a new tier of weapons there will be a possibility of having lower stats?
Well, the first issue is really so minor that it is pointless to write a topic about it. And the second one will be resolved at latest on the day of the new weapon tier introduction.
Make another one and merge it to Eternity
Anet knows about this issue for a couple of weeks. They are working on fix for sure
You should make him Champion instead of Legendary…
There is never enough people to kill him and even when this event is up, that dumb people never kill him because they don’t understand that nobody have time to ress them, so they just lie there and wait for Failed Event mark to be ressurected (instead of respawning to rally point).
In Gandara, Straits of Devastation is absolutely stuck – in terms of meta events… and nobody goes there anymore.
Really ArenaNet, you should consider making dynamic number of districts for each zone, like towns in GW1. We have nobody to play with.
Server Guesting still doesn’t work. Why did you mix WvW gameplay with the PvE in the first place? Thanks to bugs and the need of transfering into non-bugged servers for PvE completion, I never had any of WvW bonuses.
I think, the whole concept of PvE servers tied up with WvW servers is WRONG. We should have the chance to choose WvW server independently and get bonuses on account, not on the whole server.
There should have been some exotic loot, not 3 greens. Big disappointment.
I died 2 times because of the layout change – using LoF in a puzzle instead of WW :/ I understand cooldown changes, but changing layout after 150 hours in beta and 250 hours in shipped game is just dumb.
Diessa Plateau – Mad Mardine (NPC) – still cannot access last vista and skill point
– West of Village of Butcher’s Block missing skill point NPC on every server.
Please fix this ASAP last 3 things for 100% world completion