He may or may not want the position, but boy would access to the Guild Wars Lore Database be very tempting… *Salivates
I wouldn’t call them empire builders. They aren’t claiming anything for themselves at the moment, and if they were they are doing a terrible job at it based on the time span they have had to pull all of the nations under their banner. I mean it took as long as it has just to bring humanity and charr nations together. I understand that the Vigil is shown making a majority of the contribution there, but you best believe that the Order of Whispers was behind as many thrones/war strategy rooms as possible trying to push this agenda. The cooperation of these two races is one of the key points in creating an alliance to destroy the Elder Dragons, without it there would be a lot of turmoil in the world, more than just for those two races… I just don’t understand what political power they would gain if they leveraged their abilities in order to make Trahearne claim Orr for himself. He is not one of their pawns just yet.
In my mind, the Order of Whispers is best compared to the Aes Sedai of the Wheel of Time series. They manipulate the actions of all the nations, even those violently opposed to them, in order to create a world situation that is best for fighting the Dark One.
I am honestly not very much interested in who is in there now or what they are doing. What has me most interested is what exactly was in there before that the Lionguard wanted me to kill Galrath in order to prevent something from happening. I mean the Lionguard having me kill a White Mantle member could have had some major repercussions had anyone learned about it.
The Vigil… conquer? Conquer what? From whom? They already did their part to destroy the Elder Dragons in Orr. Now they’re making the area safe for people to move in and settle, or whatever someone plans to do there.
My point was that the Vigil have shown no interest in leading or controlling others in any aspect other than making peace and fighting the dragons (and making peace was only so that they could focus on the dragons better). I know it is not necessary, but I could easily see the Vigil disbanding after the destruction of all the Elder Dragons just as easily as the Pact. Their roots do not go back nearly as far as the other groups, nor does their purpose hold to much more than just fighting dragons.
@Narcemus:
Uh, the River of Souls does NOT connect to the Underworld. I don’t know why people keep thinking this, as nothing in the game implies this. The gw.dat even states that the River of Souls leads to an abyss – where they’re stored for food by demons – though this is most likely prior to the damming). Where it leads naturally is unknown.
Well I can only think of two situations here.
1) When I started getting into the lore I read the wiki constantly absorbing everything I could about the game for about 4 years, taking it’s information as truth. It wasn’t until this last year that I started learning the truth about the fallible state of the wiki’s, but by then I had absorbed a lot of information and still haven’t rooted out all of the misconceptions, this could very well have been one of them
2) I at some point took the reference of the River of Souls to the River Styx in greek mythology too seriously and made the assumption that the River of Souls goes to the Underworld.
Either way, thanks for pointing out my misconception, and feel free to point me back to the right track every time I make a blatant mistake.
I’d say humans see everything as art, not just magic. I mean humanity gets access to charr technology and what is the first thing that comes from it? Uzolan’s Mechanical Orchestra. Plus, really who would want to watch an asura play? Humanity’s creativity have allowed them to survive as well as they have. They aren’t bound to boxes like many of the other races.
Why was Razah abandoned? He was with my character until my character passed away, and I’m pretty sure the guy understands death. Plus, he isn’t a soul, he is flesh and blood.
1) There is a connection. The river of souls in the Realm of Torment takes the souls to the Underworld. Of course whether you can take the river to the Underworld is another question.
2)Well, you would have to kill Razah first, and hope that demons have souls. Razah technically is a demon, because creatures created by the Mists are the definition of demon. Because of this, I am not sure if he has a soul to be tormented into a titan or not, but based on the process, if he has a soul then yes he could technically become a Titan and from there possibly an Armageddon Lord.
3)Probably not, but this doesn’t mean that he didn’t just create more. Grenth seems to be having some troubles, so it’s possible that Dhuum has taken control of some of the Underworld, or just has been freed and moved elsewhere.
4)No clue. Nothing has been given to us.
5)Unknown. I do not think we’ve seen any demons for long enough to have a clue about their age. Although Margonites can apparently live for over a millennium so I wouldn’t be surprised.
6)The aataxe’s that come through have been seen all over the Underworld and are more closely related to Grenth than Menzies, although everything seems to point to them being more like natural beings of the area as opposed to part of an evil army. Shades also bear a resemblance to a necromancer minion, so this IMO points to them having more of a connection to the Underworld than Menzies as well.
My question is what exact use would the Pact have in keeping a base in Orr? I mean the main reason for creating a base in Orr was to create a staging ground for the Orrian invasion, but at the point we’re talking about this would no longer be the case. Only 1 dragon may be anywhere near them, kralky, and for all we know he could have flown off in any direction for his new home. It would seem to make more sense for them to create a new fortification to act as a staging ground for their next target. I mean if it’s kralky then Fort Trinity might be fine, but for Jormag Fort Trinity is a pretty good distance from the action.
As for the Orders, I don’t think anyone has denied that the Priory would spend years studying the country. But I can’t believe that the Vigil will want to conquer new lands for themselves. They are the “national guard” of Tyria. We train to save the refugees and protect those in need. They aren’t conquerors. Might they build a fortress in order to provide some protection to the new settlers, perhaps, but I very highly doubt that they would try to govern or control.
I saw this and I actually hoped that there would be some tense partial alliance between us and the Nightmare Court in order to remove Scarlet. I highly doubt that they would take to pleasantly to her taking over their previous location and completely changing it to her style.
I would have to disagree a bit. The Elder Dragons do not “destroy” magic, they merely consume. So in your instance they would be more like large sponges. So either you have sponges that max out and become ineffective at stemming the tide, or you have sponges that continue to grow to meet the needs which means they become more and more dangerous the longer they exist.
But either way, it was recently explained a bit differently by Angel McCoy. The Elder Dragons are like sponges, as I proposed and they suck up magic, go to sleep, and while they sleep the magic seeps back out into the world. Because of this, the magic level (aka bathtub) always seems to be the same, the difference lies in whether the magic (aka water) is located within the dragons (aka sponges) or has seeped back out into the world.
The infusion process didn’t seem to have anything to do with blacksmithing, in fact it seemed to take part for the entire group with their armor still very much on. I would say it was most likely a sort of ritual to infuse the essence of the Eilodon onto the armor, although I couldn’t be sure. There wasn’t really much to it in the cinematic.
In GW2 it is located pretty much directly west of Sector Zhul. This would place it southwest of the Granite Citadel. It would be practically in the middle of Grenth’s Footprint, or perhaps Talus Chute. It could be stated that they are connected to the location much further east underground and such, but more than likely it was just meant as a reference to GW1.
Alright, here are some links to lore. I understand it’s not perfect, but a lot of these dates are very well understood. Before the exodus of the gods there was 1 human nation with two “states” Orr and Ascalon. Orr was founded in 205 BE and Ascalon around 100 BE. Source for the date of the founding of Ascalon was from the GW Prophecies manuscripts. The date of the founding of Orrian humanity was found in game in a few instances, though my mind cannot tell you exactly where.
http://wiki.guildwars2.com/wiki/Orr
http://wiki.guildwars.com/wiki/Ascalon
Now when you talk about humanity having specialists in magic I can only assume you mean the acolytes of the gods mentioned in the Scriptures. Well, if you look into it you will see that there are only 3 of these “specialists” mentioned in the world. You have Desmina (Grenth), Doric (Dwayna), and Sara (Lyssa). Doric was apparently the earliest gifted with any magical ability because the scriptures mentioning him date from 115 BE, roughly the point of Ascalon’s capture. I do have to point out, though, that the magic, if any, that Doric would have used in war against the Charr was healing magic. He was gifted with the ability to heal and protect others. No raining down fire on your enemies or pulling minions out of your enemies corpses, no he could merely keep his friends alive a little longer.
Source: http://wiki.guildwars.com/wiki/Dwayna
Desmina and Sara come from much later in the time period. Grenth’s Scriptures date from 48 BE and Lyssa’s scriptures from 45 BE. This means there were not “specialists” in mesmerism or necromancy until a full 50 years after the founding of Ascalon.
Sources:
http://wiki.guildwars.com/wiki/Lyssa
http://wiki.guildwars.com/wiki/Grenth
No I will agree that exactly how magic worked then is unknown. I mean the original history makes it seem like magic didn’t exist in the world until 1BE when Abaddon released it to all the sentient races, but at the same time you can see that some people did have training in magic before that period. A recent development with Angel McCoy seems to point to magic having been released by all the gods about 100 years before their exodus, which lead to the other races having the ability to slowly learn similar to humanity. Now humanity may have had some early victories through the use of magic, perhaps help from the gods, or perhaps just naturally being adept at it, but the end result was the same. In 1 BE King Doric called on the gods to remove magic because humanity was being destroyed on all fronts by enemies using magic, and the gods did what we already know they did and shattered the bloodstone and created the fields of magic.
However you look at it, humanity never had any major advantage over the other races, until historical evidence changes once more. Magic was most likely given to everyone at once, and with the exception of a possible blessing from Balthazar, humanity still won the battle without excessive help from the gods (seeing as at the very least Dwayna was opposed to humanity conquering the other races).
(edited by Narcemus.1348)
Balthazar only motivated the humans, while charrs got direct help.
And who give magic to the humans ?
Abaddon gave magic to everyone, all races.
There are some dredge mines that are named after dwarven mines when they seem to be ill located to have been a part of the dwarven mine from GW1. Copperhammer Mines being the big one in my book.
Haha, no my posts are not some “pay no attention to the man behind the curtain” diversion. By all means, this is an interesting discussion. Although I think the evidence that Queen Jennah being real is fairly well established, I actually do enjoy reading the theories about her being nothing more than an illusion in the same way I’m fascinated by web pages which describe how we never landed on the moon, or that 9/11 was a cleverly orchestrated government plot. :-P
I too have argued that we need a “hide footwear” option on characters, but to no avail. We got the option to hide gloves/gauntlets not that long ago, and that was in response to a bug that was needed to be fixed. hint
Oh come on… you’re such a killjoy. A red confirmation of her existence throws this thread to the dirt…
Don’t give up! This is just the developer trying to throw you off of the trail! You are on the right path!!!!
Most history doesn’t point towards the humans having any extra assistance in the battle. Pretty much Balthazar pointed and said destroy and the humans destroyed. From what we can tell magic, when it was released, was released to everyone at once. It wasn’t a “humans only so they have an advantage” situation, unless the history we have been told changes. The only perspective that states that humanity was wielding magic when pushing the charr out was the charr perspective. And could probably be credited to bias, believing that humans could never have won without some advantage. Remember, human history isn’t the only history in Tyria that can be wrong.
I don’t think everyone should be given an ascended by a long shot, I’m not looking for free giveaways. I’m just curious why they’re pushing the exotic when it’s becoming more and more outdated. I mean I “could” do most of the content on rares if I wanted to, if the rest of my build was set up right, but I never see them pushing those.
Please don’t take this as elitist or anything, but who cares about exotic weapons anymore? I mean I know I have exotic lvl 80’s for all my current lvl 80 characters, but I’m working my best to phase them out for the top of the line ascended weapons. IDK, in my mind choosing lvl 80 exotic over ascended was like choosing a lvl 77 exotic for your final instead of a lvl 80 exotic in the pre-ascended era. Am I wrong?
Don’t get me wrong, I don’t think the market should be too flooded with ascended weapons to the point that they become cheap knock-offs, but at the same time the ways to get ascended weapons are VERY limited, and giving exotic drops for end-game content just doesn’t seem like the best decision. Again, people can agree or disagree with me if they like, and I’m more than willing to broaden my perspective. This is just what’s going through my head atm.
Eh, longer nose, tanner skin, fuller lips. Not quite the same person.
The answer to enjoying Teq is joining or or creating and guild focused on killing him (and future revamped world bosses). In it’s current state, Teq is impossible to do with 100 random pugs. You need to be a well organized Teq killing machine or you fail.
Well that’s just great. I already have 5 guilds so now I have to choose a group of friends to drop in order to gain gear. Because that’s what this community based game is supposed to be all about right?
BTW this isn’t against you, just the idea in general…..
All I know, I want 3 of his weapons for my necro, they are almost perfect for a necro… But good luck in getting that. I don’t think it’ll ever happen…
I know everyone says that it is so easy, but the problem is you can know all the mechanics, do everything right, and if you are the only one doing it, you are just as screwed as if you didn’t know what to do. This is what is so aggravating. I understand that there are people out there who have killed him 7-8 times, but let’s be honest, how big of a portion of the player base is represented there? Not a very big portion.
(edited by Narcemus.1348)
No one knows that Zhaitan knows about the cleansing ritual. I mean Kralkatorrik isn’t friends with Zhaitan, and he didn’t seem to know about the betrayal until after he went to sleep (either that or Glint hid herself as well as the other races). Plus why wouldn’t priory individuals find it interesting to talk to a scholar that may have spoken to the gods themselves, or a noble who was of high rank to learn about life in those times. Plus Vigil manpower could be saved by using the spell to free the minions instead of losing men day in and day out trying to kill them all off. It is a long shot of a possible story, and there is a good chance it would never be picked up on, but in my mind it is more likely than the Iron Legion coming in with bull dozers and plowing out the old ruins to create a new naval port.
I think the honest to goodness best answer is just a change in graphical abilities. I do not believe that we ever see a troll again after GW Prophecies, and throughout the original Guild Wars games the shapes of many foes change to become more realistic. Take the Pre-Searing charr and compare them to the EotN charr and there are some major differences in their looks just based on what can be made better so many years later. With the jungle troll we’re just looking at going from GW1 directly to GW2 without any intervening development.
Overall their stature is very similar, the shape of their bodies, what looks like the shape of the head in the GW1 jungle troll is very similar to the shape of the hair in the GW2 jungle troll. The mouth is a little less cartoonish, AKA was brought down to a more realistic size. The biggest difference I can see is skin coloration. I don’t think it’s perfect, but as far as looks go it isn’t the biggest change I’ve seen in the GW universe.
Orr did not forfeit the war and achieved ultimate victory over the charr army – even tho they sacrificed too much.
Orr destroyed itself. That’s the biggest admission of defeat you can have. Intentional or not, the actions of one man without approval of his king or not, it doesn’t matter. The Charr survived, the Orrians didn’t, and Orr sank into the sea. Victor, by Survival: THE CHARR! You can’t claim victory if you’re dead. Even Adlebrain knows that and he still kitten ed his whole kingdom to ghostly unlife to spite the Charr. Same result: Victory for the Charr. A troublesome victory with a host of problems to be dealt with constantly, but victory nonetheless.
I have to disagree with this based entirely on the fact that there are still Orrians in Orr as we speak! HA THEY SURVIVED! (and in case you don’t get it, this was a joke)
Seriously speaking though, with the use of the now known forgotten spell the Pact could go about trying to cleanse the minions and for all we know there could be a continent full of Orrians once more. Why you ask? Simple, the same reason the forgotten freed Glint. To learn more about the Elder Dragons. I understand this is a crazy thought, but in the end it IS a possibility.
^The depths of Tyria now look like the “Journey to the Center of the Earth”…
Well at your last point, it is a duh. We’ve known for a while that the Pact would be making the decision, it’s just been arguing over what would be the smartest move for the Pact to make. What would give them more manpower and political leverage in order to achieve their goal of destroying the Elder Dragons.
On another point, humanity did not hand off Orr to the Undead. One human used a spell and conquered the area and then a dragon conquered it from him. Saying that humanity doesn’t deserve Orr after the conquering is complete is like saying the charr didn’t deserve to re-take ascalon after it was under human control for over a millennium. And before you state that the charr deserve Ascalon because THEY reclaimed it, remember that the only reason the charr reclaimed it was their reliance on demons. The charr had help just as much as humanity did.
To be fair there were other airships and other people on the ship. That said, when going into the fight you have that huge concept art of Zhaitan being the size of a mountain, then you go to the Zhaitan in game and it was not at all what I expected…
Why do barracudas yield axes when killed? I think the placement of trees is supposed to be more in the type of tree would be in the region, whereas the type of wood is based on the level of the zone. So things got a bit mismatched.
Either that or, Magic in Tyria fortified oaks so strongly for some random reason that they eventually grew into Oakhearts. The wood that never gained sentience was still strong beyond all compare.
Whichever you choose to believe.
Lol, I hope that the Zhaitan we got wasn’t the Zhaitan we needed!
I have to say that we cannot just assume the state of the other races’ origins as being “native to Tyria” until told otherwise. I mean based off of that logic humans may very well be native to Tyria. The only source that states humans were brought to Tyria by the gods was an old orrian scroll, and human history also stated that the gods created tyria, and created magic. Human history is fallible at best and at it’s worst it is completely wrong. For all we know someone wrote that humanity was brought to Tyria by the gods in order to make humanity seem more important. Remember, history never lies, historians though…
All I will say is whether native to the planet or not, all races are in some way shape or form invaders. Something always owned the lands before they evolved into what they are, and they pushed out that something or moved away into an area where they could push out the natives. When we come to Orr specifically, there is only evidence of 1 of the past races living in that region, and it was the Forgotten (who themselves may have been brought into Tyria through the Mists, based on ancient history) and they spent their lives worshiping the gods and Glint and seem to have handed the land down to the gods, and the gods handed the land off to humanity before they left. IMO, the other races have no extra claim just based on the fact that they “may” have been native to the planet.
^Until next time when they finally give us the altered Dungeon where Zhaitan becomes the Elder Dragon we Deserve! I’m keeping up hope for it!
Yeah, the water in Queensdale goes to Shaemoor. In fact when the bandits are attempting to poison the water supply they even say so.
Erm, I’d like to point out that the Living Story is to the Personal Story what Nightfall was to the Prophecies/Factions timeline. Abaddon was very much hinted at throughout Nightfall. Similarly Scarlet was hinted at throughout the Living Story, but she was not ever even hinted at before during the Personal Story.
^Time for the TIN HATS PEOPLE!!!
There’s a button up top called dye remover that you can use to remove the colors. I think it is usually a sort of brown color that it changes into.
^Which is a really terrible perspective because it completely destroys timelines and we lore players love our timelines! I mean if this was GW1 and we had palawa joko playing games with us while we were chasing down Varesh, right now would Joko’s story have begun near the end? or when we were in Istan? I mean setting up a chain of events is the right way to go about things in my book. I understand it might mess things up for players who haven’t finished the game, which is why I personally don’t find the living story (as is) as the best overall choice for the game world. Either it falls short on character development, or it ruins parts of the story for those who haven’t seen it. It is a great idea, but it just isn’t made for this world as we have it now…
I’m not stating the economic value of the merchandise appearing is what Shud is happy about, but it is the payment for the cargo transported. It’s very visible in areas that shipping cargo is expensive, even if shipping people may not be. Shud would get the money for people coming in with cargo, Tokk would get the money off of the merchandise they sold (expecting we’re talking taxation). As for the Snaff portion, it could be perceived as him tipping the person to switch out destinations, although I’ll give it to you, it’s more likely he’s paying to move through. Although, now that I think about it he is transporting the giant stone head at the time, so it could be pay for that cargo…
I prefer to believe that there is a much more interesting alternative…
Yeah, 200 years is enough to make a group your “oldest enemies”. I mean yeah humanity went to war and took over charr lands, but humans probably didn’t look at them as true enemies until they started taking things back over. That would make them the most bitter of enemies in a very short time-period. As a professor of mine once said, “Rivalries slowly disappear on the winning side, but the hold tight on the side that loses”
No one except maybe the forgotten lived on the piece of land that is Orr. Thus unless the forgotten come out and claim it, which is unlikely seeing as they seem to have lost all interest in Tyria in general, no one has claim to the land. Humans and the gods were the first people to lay any claim on it after the time of the forgotten.
On a side note, when you think about it, is it really that viable for a world to have so many sapient races? I have to believe that the humans may not be the only race that are not native to Tyria. No race has had their history delved into as far as humanity has, so there is no way to tell if any of them or native or not. Just because we assume they are doesn’t make it the truth.
Dang it! Another red post and he didn’t tell us that they are implementing this storyline! lol
waves hand This is the plot you’re looking for! :P
Yes, but in this instance it is obviously a merchant trying to get some merchandise through the gate, unless the asura is making a crack at his size by calling HIM an oversized item, lol.
Doesn’t seem to be one. There have been scavenger hunts that are really well tied into the story, but so far there isn’t one here. It would be easy too, just have an asura interested in studying dragon champion physiology or something…
I do not recall anyone paying cash for the gate travel in Edge of Destiny or Ghosts of Ascalon… And the flow of people also means the flow of goods. And the flow of goods brings in extra cash for Shud.
I want to say Erukk is right, but I’ve been proven wrong before.
Like the cinematics of Varesh and her generals in Nightfall, or the random cinematic of the Lich Lord in Prophecies? Or the flash-backs to Shiro and the Fortune Teller in Factions? The only game that did not attempt to give it’s enemies more character was Eye of the North…
We will not know if we even kill the dragon truly until Zhaitan’s body is finally revealed…
^Actually that’s very similar to something I wrote a little while back. I stated that Jennah was Anise and at around adolescence, when she would be going through a lot of physical changes, she started with this charade that continues until this very day.
It is the natural role of certain areas of the world to have tsunamis and hurricanes, it doesn’t mean we won’t fight it. It’s the natural role of certain areas to have massive forest fires, but we still fight them. It is in our nature to fight that which WE deem is evil. And things that destroy our lives are deemed by us to be evil, however neutral they may really be.