Coverage isn’t too big a deal as long as your average spans a 24 hour period, or even longer. Obviously if two servers have good coverage at different times they will dominate each other at different hours, but overall in terms of PPT it would be a close match.
Now as for actual fun gameplay? Matching NA to NA and Oceanic to Oceanic would be nice but with the current number of servers probably not feasible?
The problem with that is the third server. If it was a two server matchup then I agree PPT would be close because it would average out. What happens in reality is that you have one server of three with strong off hour population, which means two servers have to fight for their points during prime while the other server gets free points in the off hours, free time to build fortifications, etc.
WXP implementation, imo, was the biggest missed opportunity that ANET has blundered since release.
Not only would it have made game play more interesting and challenging, it would have split up the zerg and greatly diminished skill lag issues. Instead we have massive zergs that do more PvDoor than anything else, wee.
We never want the game to favor defense, because that means very static and stagnant gameplay .
You mean like giant zergs all running in PVT?
If we got owned by guards how did we take garri?
more plot holes in your stories please!!
Do you need me to add numbers to the green dots in the screenshot?
Yumm 5 mannin Garri
You really need to sentry guys!! We took hills to guys!! where are those sentries??
Also what was 10 Millimeters in your screen shot?
We did have sentries, I was watching and laughing as your group got owned by guards and had to run down the stairs. I have always thought the damage reduction from guards WXP ability was pretty useless till 115, but perhaps you should invest in it early.
60v15 arent you guys just pleased as punch.
I only see one PYRO basically.
Also, Calvin is in DARP now duh.
y u no count well-ly?
Pretty sure most will agree with me that there is only one PYRO in that picture above.
y u no count well-ly?
Here I helped you!!
I only see one PYRO as well.
I think it has merit, but part of the issue is not the number of people, its the time of day they play. In ANET’s position that all hours of the day are equal, they actually in fact made off hour for north america more important coverage wise and any server with an off hour population is better positioned even if their overall population is the same.
How does that fit within your proposed system?
Meanwhile, to the ones who kept saying we were T2 and TC would take our spot in T1, thank you. We’re currently taking first place in T1 so we get lots of cookies
Grats on your achievement, though I am not sure how this changes the view that JQ is at best a T2 server?
It is super easy to get, very little effort overall to get geared at this stage of the game, and it provides only a bit more stats. I doubt anyone will notice the difference while they run around in PVT face planting their #1 key with a group of their closest 50 friends.
I definitely noticed the difference when I got my guardian all ascended trinkets. It’s very much noticeable, which is why I do not want more of that gear. Getting that stuff takes a lot of time (lots of laurels…) for just one character. I have one character for each class, and have to pick and choose which one deserves to get ascended trinkets, as I’ll only be able to get it for one every few months.
That doesn’t even take into account when I want to change builds around…
I play in a havoc squad, we are almost always fighting 2-3x our number and most of our group has maybe one piece of ascended. The tiny bit more PVT on the average zerglet, not an issue.
It is super easy to get, very little effort overall to get geared at this stage of the game, and it provides only a bit more stats. I doubt anyone will notice the difference while they run around in PVT face planting their #1 key with a group of their closest 50 friends.
Agreed keep WPs need to stay, it’s a basic part of the dynamic of the war
Game would open up a lot more without them and no more suicide charges because you know you can port back in 30 secs. Enjoy your crutch dynamic though.
What I find most interesting about this discussion is that there seems to be a higher expectation of skill for PvE, which in this game is not really that challenging, than there is for WvW where everyone is expected to run PVT.
PVT is just as useless in WvW, a crutch for bad play, poor group synergy and just overall laziness, yet we have ‘leet’ zergs proclaiming all over these forums that it is the only gear to use.
I think we need more hard core PvEers in WvW.
Thanks for the fights tonight.
I just want to re-iterate that I support people that want to play gear other than Zerker’s, I just accept the reality that it’s less overall efficient.
Depends on the group and the individual, dead/downed do no damage.
The trick to play with zerker gear is to not die. I mean, it is the main idea in this game (or any game, actually), in general.
Yes exactly my point, thanks.
Then what you’re saying is that it’s an L2P issue, and not so much a gear issue? Thought so.
That is exactly what I am saying.
I got an infraction for saying my own guild was bad
So you have never had a mic, which means you are probably new to commanding. Usually if you do something stupid commanding, people just stop following you. You don’t get banned from TS unless you are doing stupid stuff on TS.
I’ve got a mic/headset, but you’re missing the point entirely. You obviously missed some of my other posts that explained this. I don’t even have a commander tag. A tag doesn’t make you a commander, it just means you spent 100 gold to put on a blue dorito hat. I’m not at all new to commanding. I was here leading my guild members in up to three teams at any given time long before any of the current commanders were here. I learned from people like Edgar the Dyslexic, Kelvingts and Miss Terribad. Try commanding three teams with text chat only and see how well you do. I did it, and so did all of the commanders I mentioned above. It’s a lot easier when you’re all in the same guild and your teams are structured and disciplined to the task at hand.
I got banned from TS because someone in the channel decided to start calling me an idiot and many other names I won’t mention and I called him on it via in-game chat. Yes, I have a mic/headset, somewhere in the 50 or so boxes of stuff in the garage after recently moving and I’m just too kitten lazy to dig through them all to find it. So yes, I did get banned even though I never uttered a word on TS. If i wanted to do stupid stuff in TS, I’d go to our own channel so as not to disrupt others efforts. Just 1-2 minutes prior to being banned, I heard the guy telling someone to ban me from the server. What I thought was funny about the situation was they were muting me in TS when I wasn’t even speaking and they could clearly see my mic/ was disabled. This is how the buddy system and abuse of privileges work. Someone gets mad and all of the sudden they don’t want to let you play with their toys. LOL.We need to get to the bottom of this. What was the exact discussion that lead to said person calling you an idiot. What did you suggest they do otherwise instead of wiping in garrison?
I am with this, we need more detail!
I just want to re-iterate that I support people that want to play gear other than Zerker’s, I just accept the reality that it’s less overall efficient.
Depends on the group and the individual, dead/downed do no damage.
The trick to play with zerker gear is to not die. I mean, it is the main idea in this game (or any game, actually), in general.
Yes exactly my point, thanks.
Im looking forward to hearing from others on this build, Im a big boy and like to hear constructive criticism from the other heal and support guards out there but give this build a try, if you enjoy playing that nearly forgotten role of support in GW2 this build may just put a smile on your face!
From a WvW perspective I think you give up too much boons/mobility/condi cleanse in order to get a bit more extra healing, but that comes down to group synergy and what is needed more, so not necessarily a complaint, depends on your group.
I just want to re-iterate that I support people that want to play gear other than Zerker’s, I just accept the reality that it’s less overall efficient.
Depends on the group and the individual, dead/downed do no damage.
Hi Kirsch.
~Nuum
You wouldn’t see 300+ members at one time. No guild ever puts that many numbers out. A nice chunk of them is PVE, but the core of the guild is WvW. We prefer running smaller, less noticeable strike force teams and we’re never in the same place for long. Sorry for interrupting your chest thumping. Please proceed.
They banned you for a whole day?? Wow, now I see why you are upset. I would just leave the server. Those FIRE guys just a bunch of transfer trash anyways, who are they to tell you what to do.
2. WvW Abilities – All in all I have to admit, they are just boring. Passives blah, some of the siege abilities are ok. I know you have to be careful with balance… but I would really like to see more creativity here.
2) We will continue to work on these abilities in the hopes of making them more fun and providing more variety. We are however quite set on not adding power creep, at least not much, which makes them fairly constrained. We have yet to unleash our craziest ideas.
Why does siege get excluded from ANET’s definition of power creep? Increasing damage and range of siege weapons in a game with so much siege use, is power creep.
This would be the main reason. Also, until things are actually completed, they are likely/liable to change. Rather than getting everyone up in a lather about things that aren’t ever going to be in the game, we keep a tight wrap on details until they are ready for release. With our release schedule, that actually tends to be pretty close to when you all see them in game, so we don’t talk about details until that point.
Bunch of kitten. Sure specifics might change, but that does not mean you cannot talk about the overall plan and what you are trying to accomplish. This is just an excuse to continually post vague comments that mean nothing.
The ironic part of this is that they’re always complaining about people not being on TS and following commander’s lead, but you ban a guild leader w/ a 300+ member guild? I’ll probably go re-up my TS3 server and let the children play with theirs.
300+ member PvE guild? I do not recall ever even seeing your guild out in WvW.
This thread is for trolling and chest thumping. Drama can be acceptable, but only if its outlandish and involves names and screenshots that show us nothing. If you wish for us to care about your drama, which on face value is kinda dull and run of the mill, you need draw us in like a good story teller.
If your going to keep posting as you have been, I suggest posting it all in the JQ matchup thread.
Instead of leading around a horde of blobbers that struggle with the mastery of following the most basic commands, you could trim it down and try leading a small group of people that know how to play.
I dont tag up i lead my guild, and we kill 70+ groups with 30
I think im getting confused with RiOT on Blackgate!
I like that the state of the game is thinking 30 is a small number.
Don’t talk down on your own guild I was replying to Niim who obviously is very opinionated on the subject so I would love his input on the “bad” guilds of Maguuma
I think if anyone is able to recognize a bad guild it should be you, so my opinion on the subject would be redundant.
I gotta say I find TC’s love of PPT to be absolutely mind blowing. I was watching people guard yak’s to the mag keep in EB, five people. That is impressive in a match that is just a zergfest and PPT is about as important as JQ’s view of being a T2 server.
Do you even have an inkling of what wvw has devolved to?
Does that question really need to be asked?
Are the orbs coming back? No. Are we bringing back the buff? Yes, although the way you get it and hold it is going to be drastically different. Are you going to see a major map change in concert with this? Yes. Is it coming soon? Most definitely.
If this orb replacement gives a stat bonus to the zergiest server, I feel like a lot of guilds will quit.
Here’s the thing to remember, it may buff the better servers for a time, but if it is relatively easy to take from a better server, it isn’t going to cause nearly the same problems that the original buff did. I will say that when this goes back into the game, we’ll continue to monitor the effects and make changes as necessary.
I feel like a lot of guilds and players will quit either way. There are way too many players that enjoy 1v1 to 5v5s and GvGs, and having to deal with the fact that one side will have a 5-15% stat discrepancy over the other is pretty intolerable. It’ll be impossible to schedule fights because we won’t know the status of the buffs before hand.
Please just take a kittening page from DAoC and put something like Darkness Falls in for the server that has the most PPT. That was the best solution; it was figured out a while ago; there’s no reason to keep trying to do something different.
I agree with this.
-WvW culling fixed
-WvW ranks added
-WvW only ablities added
-WvW traps added
-WvW ascended items added
-WvW breakout events added
-Champion loot also extends to WvW
-WvW NA/EU reset times separated
-New mastery skills constantly being added
-WvW UI overhauled
-Random matchups
-WvW and Obsidian Sanctum separated
-WvW rewards chests
-WvW LeaderboardA new map is coming as Devon teased about a while ago plus changes to the current maps and the orb mechanic coming back so saying WvW is neglected is completely false and that they are not doing anything is wrong.
You could at least censor your list to things that matter.
- Culling was a huge improvement, grats on getting one right ANET.
- WXP ranks, abilities are a joke, the laziest implementation of a progression system that encourages massive zergs doing PvDoor, which in turn contributes to the skill lag issue.
- Traps – does it really count as a positive when you almost never see them and not many people care about them?
- Ascended items only added MONTHS after most people have theirs already and really just providing a slight laurel discount is really not a good effort on their part. Still missing stat combinations on things like backpacks.
- Breakout event is another lazy bit of implementation that is abused far more often then it is used for what it was designed.
- Champ loot a nice change, my guess it was by accident and just happened because of the code they added for all champs.
- didn’t care about the time separated, like to point out that the original response to restart time issues was that it couldn’t be separated, but in the end yes great for the EU crowd.
- new masteries being added… lol… when I see a mastery useful to those of us that do not like using siege I will care
- new UI is nice, but not something I cared about nor do I think it is relatively important to a persons enjoyment of WvW
- Random matchups has been a failure and a lazy bit of implementation, imo
- who cares that the jump puzzle was separated, it wasnt nearly a big an issue as the blathering fools thought it was in the first place.
- Explain why WXP rank chests have horrible loot, while I can run around doing PvE events for guaranteed golds far more per day and easier then I can get WXP ranks, yet all I get from WXP rank chests are blues and golds.
- Did you seriously just list leaders boards as a positive? Yet another fine example of doing the very bare minimum you can do and still be able to call it something. DAoC had leader boards, this game has a list of servers in order of their ranking, like we couldnt see that already
The reason ANET gets hated on is because a portion of the player base has no respect for their efforts. To me it is yet another giant pile of potential flushed down the drain by a developer team that really does not care about WvW.
Coming here every week or two and flash responding to threads, saying nothing and contributing nothing, just annoys me because I think it is fake and just done to appease fools.
One of the key issues in my opinion with this system is that it diminishes choice and reason for playing on lower ranked servers. As an example, this obviously applies to a lot of tiers, in the old system playing in T3 was a pretty decent compromise. Still fairly active servers, but with very little skill lag and smaller zergs. If you are not interested in being #1NA then it was a good tier to be in.
The new system tosses you more often then not with some big zerg server that creates skill lag wherever they go. Most matches pit you against 1 or more zerg servers, so the compromise of being on a lower population server no longer has the benefits of no skill lag and smaller zergs.
I am totally cool if a bunch of players want to blob up and play with 70 of their closest friends running around PvDooring in the name of PPT, but I object being forced to fight them because of a lazy RNG approach to mixing up matches.
Devon has always been a good communicator with the WvW players. He also tends to post in flurries, probably due to being busy working on the game and not having a lot of time for the forums. Working as intended IMO.
Post in flurries and says absolutely nothing, so worth while.
We’ve seen steady improvement on all those counts since the start of the year and I’m hopeful that some of the changes coming soon will bring even more people into WvW.
This reminds me of Iraqi’s information minister.
Instead of leading around a horde of blobbers that struggle with the mastery of following the most basic commands, you could trim it down and try leading a small group of people that know how to play.
There are some updates coming soon, quite soon even, that hopefully will dispel this. Say bye-bye to the Quaggan.
I love the promised updates. Every time you say that we get underwhelmed some some poopy new mastery or something equally trivial.
FIRST day and it look like TC is owning almost 100% of map.
Nobody in BG wants to bother anymore. In our BL, we were SEVEN and FA has a zerg (15+). I don’t know why we are not considered outnumbered.I think I may attack a few yaks and call it quit. Yeah, you can insult me all day long, call me a loser/liar, come up with all kind of excuse. Whatever. Good luck having almost nothing to do in wvw at this speed.
Target rich environment != nothing to do
TC & DB!!!
Beware of MaG QQ and complaints this week. It was great going against you guys the past weeks. JQ <3#MaGSwagg
Enjoy T2.
Theres two parts to T1: JQ Has both.
Theres #’s/Covarage: in which TC has more of then JQ.
Theres t1 t tactics on how to take a t3 sieged up keep with 15 sup.
AC;s inside firing down.For coverage – TC Wings t1 Covrage
For Tactics – JQ Wings by objective knowledge by farHonesly, I cant remember the lsat time TC came and got a BG/SoR keep. This is a big part in ppt as commander need to grow up and learn how to take a t3 garry wihth 5000 AC;’s It can be done. There are select commanders on BG that can do it, and there is 2 guilds on SoR that have vasp expereince in takign t3 Garri keeps.
They might have people but until they l;earn to schout/siege./coordinate how to troll the cirlce they can never fully immigraate into the t1 community as much sa we love them as competitiors.
when people play for the fights, tjeres two types, open field, and kitten chaos trying to take a borderland garry. well if TC Cant take garry, they arent reallty running what the T1 metta’shave learned to due best. JAHA has proved he can many times, stop rating coverage over server gwg knowledge.
I wish folks would stop talking about this games meta like it is a massively complicated and that only specific souls could understand its depth. It is not. If you think it is, you are either very inexperienced at MMOs or swimming at the shallow end of the gene pool.
Outta curiosity, which guilds from gw1 is HzH made up of? Is it from the HzH alliance back in the glory days of AB and FFF (with guilds like OMEN, CAT, VEIN, DoA etc) or the one during the speed clear days?
those guilds eventually merged into the guilds that ran the speed clears and farmed JQ/FA which eventually merged into HzH.
AB died and with it the FFF that we all once knew :P
You are playing with a GW1 guild, the game with so much better GvG then this one, yet your guild runs an extremely average, unoriginal, run of the mill zerg in this game? Did you just forget how to play, unable to adapt to a new game, water your ranks down with new folks, or what? I generally agree with your views of GvG in this game, but that doesn’t force you to be classic zerglets.
I’m not usually running with the guild. I ran a glamour build for them last night but its not very common to find me with them.
Gameplay in both games are indeed vastly different. I started playing gw2 2 months ago so at this point I’m just learning. Most of the people in HzH have never gvgd. We did put things in motion last night to change that though.
I rescind my earlier statement. Folks were explaining the HzH GW1 alliance to me, it is now not surprising at all why they run such a bad group.
Outta curiosity, which guilds from gw1 is HzH made up of? Is it from the HzH alliance back in the glory days of AB and FFF (with guilds like OMEN, CAT, VEIN, DoA etc) or the one during the speed clear days?
those guilds eventually merged into the guilds that ran the speed clears and farmed JQ/FA which eventually merged into HzH.
AB died and with it the FFF that we all once knew :P
You are playing with a GW1 guild, the game with so much better GvG then this one, yet your guild runs an extremely average, unoriginal, run of the mill zerg in this game? Did you just forget how to play, unable to adapt to a new game, water your ranks down with new folks, or what? I generally agree with your views of GvG in this game, but that doesn’t force you to be classic zerglets.
idk i think it’s pretty fun that 2 thieves can’t take down one warrior. I guess that’s what happens when 90% of your thieves run d/p and forget that a weapon swap exists.
I think they have d/p setup as their swap, this way if they accidentally swap they will not get kittened up.
Wtf are you talking about. The issue isn’t that we can’t make money, it’s that the people who actually participated in the event by voting with their support tokens and have potentially a few stacks of now worthless representation tokens are punished compared to the people who simply sat on the support tokens and did jack kitten with them. Explain to me how that makes sense. I’d love to hear it.
I am honestly not sure why anyone was voting that much to start with? Voting in a pretend election for temp benefits that had an obvious winner… Other then achievements there really was no reason to vote.
Right now we are struggling on TC map because these kids are kill trading. It effects a actual game mode negatively and needs to be put to an end. As a community have already asked them to hold their kill trading till before reset, but they have refused plz do something Anet they are risking the effort put forth by the rest of there servers.
You know what effects the game negatively for me? Giant, brainless blobs running around farming WXP doing PvDoor. If those folks would break into smaller chunks and actually fight, learn to play better, instead of running to the nearest spot to build AC’s maybe those GvG folks would be out there contributing to the overall server goal and not feeling like they are forced to organize fights because it is the only way you can fight without having to deal with 3-5x your number.
If your guild is EXCLUSIVELY interested in GVG and no other part of WvW, a week of fighting SoR and BG would quite possibly be the best week you could ever have.
You really oversell the difference between T1 and the rest of the game. I have fought in T1, I have fought many of the top guilds, all that is different in T1 is the volume of people and the amount of coverage at all time zones.
Quality of play is not improved, in fact it is harder to find the good guilds/players because of all the blobbing trash you have to sift through to get to them.
So create another tab with emotes? Or create a WvW tab that has no emotes and you can switch to main if you need to see them? Or… do whatever works best for you with the tools that are available instead of QQing about something stupid.
Chill.. I was just clarifying to someone why people would wanna keep the emotes on..
Also, I’m not the OP, so I’m not QQing about anything.. L2R, my friend..
If you are a sensitive snowflake you shouldn’t post stupid comments in defense of stupid posts. When you do, you get lumped in with them.
Eh? Why is this a problem?
You can turn off emotes in chat.
Some people do like to keep the emotes on, so when clearing a tower after capturing they can see that invader going to sleep (to hide from sight)..
So create another tab with emotes? Or create a WvW tab that has no emotes and you can switch to main if you need to see them? Or… do whatever works best for you with the tools that are available instead of QQing about something stupid.
Agg looked incredibly bored last night just chilling in our NE tower in Mag BL, I wish we would have half the numbers and co-ordination with our random pugs that you guys have. We would have fought you to the bitter end for that tower.
We were like “Anet should let you sabotage your towers”, would have let yall set up rams/catas whatever you wanted to take it back… Just wanted some fights but it seems no one wanted to play last night.
All in all, one of the best week’s I’ve had in WvW, fighting Pyro a couple nights ago was fun as heck and was kind of my first taste of the GvG atmosphere (I’m not in AGG, I just run with them) and man was it fun.
These tiers def have more stand-alone guilds that want to fight without needing double the numbers to finally decide to push in. Keep it up!
When you cant find fights that fit your size the easiest solution is to disperse to multiple parts that work for what you are fighting.
Doesn’t work when the instant you see any Red they run into a tower/keep.
What does the enemy running into towers have to do with breaking into smaller units?
Because even if you break into small groups they still run from you… under coverage of their arrow carts and guards.
My point was that even if you are even numbers 5v5, 10v10.. people still run from fights because they don’t want to die.
That is pretty much a given and applies equally to every server I have fought or been a part of, so I fail to see how this is relevant to what I said. In my experience folks are very likely to run from a force bigger then them and a lot less likely to run from one they outnumber. So be outnumbered.
Agg looked incredibly bored last night just chilling in our NE tower in Mag BL, I wish we would have half the numbers and co-ordination with our random pugs that you guys have. We would have fought you to the bitter end for that tower.
We were like “Anet should let you sabotage your towers”, would have let yall set up rams/catas whatever you wanted to take it back… Just wanted some fights but it seems no one wanted to play last night.
All in all, one of the best week’s I’ve had in WvW, fighting Pyro a couple nights ago was fun as heck and was kind of my first taste of the GvG atmosphere (I’m not in AGG, I just run with them) and man was it fun.
These tiers def have more stand-alone guilds that want to fight without needing double the numbers to finally decide to push in. Keep it up!
When you cant find fights that fit your size the easiest solution is to disperse to multiple parts that work for what you are fighting.
Doesn’t work when the instant you see any Red they run into a tower/keep.
What does the enemy running into towers have to do with breaking into smaller units?
Agg looked incredibly bored last night just chilling in our NE tower in Mag BL, I wish we would have half the numbers and co-ordination with our random pugs that you guys have. We would have fought you to the bitter end for that tower.
We were like “Anet should let you sabotage your towers”, would have let yall set up rams/catas whatever you wanted to take it back… Just wanted some fights but it seems no one wanted to play last night.
All in all, one of the best week’s I’ve had in WvW, fighting Pyro a couple nights ago was fun as heck and was kind of my first taste of the GvG atmosphere (I’m not in AGG, I just run with them) and man was it fun.
These tiers def have more stand-alone guilds that want to fight without needing double the numbers to finally decide to push in. Keep it up!
When you cant find fights that fit your size the easiest solution is to disperse to multiple parts that work for what you are fighting.
well i mean :x i already know i wanna do lots of melee dps..i like doing dmg..and im incapable of playing ranged..i always end up next to melee when i play ranged..thats why i say guardian or warrior. :x
I got that, I said try them both.