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Add kittening mounts with speed increase of 100% kitten , problem solved.
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I got rapier for my human as well. For my asura though katanas are a must. It looks really ninja like with the outfit or coe armor and the katana.
Yeah because in feudal Japan there were so many Samurai Asuras running around…
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What is a Theif? Never heard about it, some kind of twisted evil subclass of the Thief?
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Chasing the dream of ‘high end’ content it seems. As long as we don’t get raids and hard modes – at least for 10 people though everything more than the same old 5 people parties is okay – Fractals is the only part of gameplay in this AAA that is remotely challenging witch crappy rewards.
While I like this game, they offer really nothing compared to the concurrence of games out there in this sector.
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Why is there so strange music, it isn’t from the game. And the sound effects are missing, too.
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I am really excited to come back from work today and see Vinewrath being killed by human airplanes :-)
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Expected that, slowly replacing anyways any char with strength runes.
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Let’s bump this, it has be addressed, I need this challenge mote in order to make my Lumi armor. I can’t imagine this is a serious bug and why is there no single answer from a developer?
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It’s really a small amount of money, or you can farm a couple of days and buy them with gems.
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I never noticed that and I usually do this event 2-3 a day. The event only failed once. Maybe EU servers are super leet or I am just super lucky :-)
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Well, I used to do that myself, even worked in a company nearly 15 years ago. Times have changed and I don’t give a kitten if there is a a couple of % faster since games run good anyways. After a couple of years I just buy a new one, it works for me.
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I would forget that nerd stuff and just buy one pre-made gamer PC with a rather good graphics card (gtx970) and a good amount of ram (16gb) with not all too cheap stuff. It’s really easy to get good ones where I live (Europe), don’t buy alienware kitten and this stuff, it’s overpriced.
I wouldn’t waste time on buying your components each. Usually there are shops online where you can buy complete systems with good specs which end up being cheaper than the single parts.
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(edited by ProtoGunner.4953)
Yes, they are too short and I am not sure but I think they aren’t even the same on different maps which removes a lot of immersion and isn’t really authentic. It’s in a very underdeveloped state. Also, weather effects are not really present aside from some rain drops from time to time. I hope they will improve this in the future.
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Well, I followed the development of the game since its announcement back in 2007. I expected the following: zones are interconnected and don’t have portals, bigger instanced group content (constantly added dungeons and raids). I always hoped for that and even after launch I still hoped there will be more than just the same old 5man dungeons. But until now it is still not possible to create bigger parties than just 5 which is imo ridiculous.
Of course I was first impressed and I found even the simplest ‘bring dolyak form a to b’ event exciting during beta. It got boring during levelling. I then expected more dungeons and instanced content and was satisfied by the Halloween event and the Fractals with new tier of gear – yeah finally something to do. But after that there was not much for a long time. No substantial content. So I hope for now they add more instanced content though they seem very evasive with this quoting it “challenging group” content but don’t mention dungeons or raids as a major feature of the game… It’s okay, I will buy HoT of course since I like the game, but I fear that there will be only the same old open world stuff with some collection stuff etc.
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Haha, that’s really funny, i’ll try it when I am back from work ^^
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Thank you, at least an answer that they are aware of it. I lost the motivation to do the other achievements for the Lumi Armor since this one is bugged and there is no ETA. I really hope they’ll fix it soon since I am soon done with the whole Lumi set.
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Okay, I get that it maybe fun to not getting killed in WvW and sure, just play what you want. I just wonder what the idea of the developers here was. We’ll see what they do in the future as the expansion may change a lot of things (see the 25+ stacks of bleed in the stress test).
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Why do you want a useless stat like nomad anyways? There is only one use for it: WvW commander, otherwise this is useless trash.
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Why do you turn all V-Sync off? I hate tearing
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Well, I don’t have problem with this and I don’t see swearing a lot on EU-servers anyway. Though I am in a mainly English guild and they swear there all the time – at least in Teamsspeak :-)
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Don’t give a kitten on SAB – haven’t even finished World 2. But I still don’t get why they won’t do this permanent and add some stuff from time to time after this overwhelming reaction from players. That’s the thing people want, so I don’t get why they don’t deliver it.
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Great news! They did everything I wished for the new legendaries!
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I am in a huge guild an we had horrible 2 other players in CoE the other day; one was a non damage dealing mesmer who used portals during fights with the argument that those are fields (which they aren’t). Then the same guy came with a necro the next path doing no damage at all. The other player was a bearbow. Damage was so low we wiped a couple of times and the other guys told us we shouldn’t go zerker be cause we die too fast :-) I told them we are running this within a 1/3 of the time usually with zerker players and we don’t wipe.
One of those players had over 16k AP… which again tells us, doesn’t mean AP = experienced
But generally, I hate bearbows the most: it’s the epitome of cluelessnes and desinterest in the slightest. The sheer amount – the probability of meeting a ranger is about 70% being a bearbow – is just overwhelming!
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(edited by ProtoGunner.4953)
The OP’s “argument” is null, but the fact that there is no mention about dungeons really bugs me. I love hard instanced encounters and I’d love to see 5-6 new dungeons and 2-3 raids (at least for 10 people). BTW: is anet incapable of making bigger groups than 5? Even the new Stronghold is only for 5 vs 5. Why that?
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Okay time to swap it with strength runes then. Used ranger runes on my ranger but I also use the same armor for my thief (ascended, hence account bound).
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Very frustrating, indeed. Still trying to get it working. I am stuck in Meeting the Asura Challenge Mote. It won’t appear.
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Um, you were probably the cause with your “support” guardian why the group didn’t kill the molten charr within the first reflection wall, which is likely what wipes a group.
This is literally the the one fight in the game where the longer you take to kill a boss the harder/more unforgiving the fight gets.
The real support in this game is boosting your team’s DPS and reflecting/aegis the crap that kills them. They don’t need you to tank. They don’t need you to heal. They just need you to kill that crap asap and give them enough blocks/reflects to get that burst uninterrupted with 25 might stacks and fury.
Stop thinking there are roles other than DPS in this game. The way it functions is you maximize offense and bring the bare minimum of support required so that nobody dies.
This should be a disclaimer before entering a ‘zerker meta’ party. Well said, mate, well said.
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I had to check google for ‘hobosack’ (also dorito) since I am not english/american and don’t know that stuff. It gave me a good laugh :-)
Topic: there are other games witch shape-shifting where you are in a different shape and won’t see your armor etc. almost never. I think they just want to keep it in order you to feel immersed.
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My guess is they will do a completely different approach than the existing legendaries. Think about similar to the new collections we have – let’s take Luminescense Armor or Mawdray II. It won’t be possible to sell the precursor, everything is account bound. I think the community wants legendaries you know someone worked on it and completed certain (hard) tasks instead of just buying it or its materials. That was just lame and it seems – like many other things – poorly implemented in order to finally release the game back in 2012.
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One thing that really bugs me are rangers with Point Blank Shot and Mesmers with Illusionary Wave. They just hit those on cooldown, completely mindless without any sense, kicking them out of ice bow AoE and 100b etc. What the hell do they think, really… I mean you just have to SEE it that it is maybe a bad idea just to use those skills.
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Zerker Warrior/Ranger/Thief. That’s what I play(ed). Never had any issues. Always have a set for ranged and one for melee but as an engineer you won’t have that problem anyways.
I am only concerned about the carapace boots and hands; they NEVER dropped. I usually do the SW loop about 2-3 times (collecting the luminescent armor), and I opened several hundred chests usually with 450% magic find and never got one of those two, I had once the carapace coat box after killing Vinewrath. So, is it just super bad RNG luck? Others say, they usually have 2-3 leggings/hands in one chest run (20-40 boxes).
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It’s okay, I just wonder why they did that. First I thought it’s only the /s command, which would be logical since the /s command is green text. But then when you are in a party with /p it is still green. And for /m in map there’s no bubble.
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The Break-bar, or how to commit to mechanics
in Guild Wars 2: Heart of Thorns
Posted by: ProtoGunner.4953
I think the difference is that the defiance is away for a certain time in which you can cc the boss. That reminds me of Final Fantasy XIII’s staggering mechanic, which I thought was a pretty cool idea.
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Now with the recent news of expansion etc: We still haven’t seen or heard about all the big names:
- Eric Flannum
- Ree Soesbee
- Jeff Grubb
- and some others
It’s okay if they just work there, but they were so active before release of GW2 back in 2011/2012 and now they haven’t said a word since then.
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In WoW you could choose between different directx versions, they could introduce that. They also went from directx 8 to 9 in GW1 Prophecies to Factions. Imo it is a bit embarassing to have a 10 year old renderer. It’s really ancient.
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Yes, it makes no sense, it’s rather broken. There is a very long thread about this:
https://forum-en.gw2archive.eu/forum/game/gw2/Traits-Part-2/first
edit: Ninja’d
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I wondered that as well, especially concerning the mesmer. Logically, I came to the conclusion that a mesmer not only will get an offhand shield. Don’t forget that this is the new subclass, so only a shield would be strange. So either you can use one of the mesmer’s existing main hand weapons or they will give the mesmer subclass a new main hand like pistol, which is my guess. Anet are smart enough not to enrage the mesmer community and give them only the ridiculous amount of two new weapon skills. A third option would be more varieties in the new subclass’ utility skill set.
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Season 1 reward are there be cause you can’t get them anymore the regular way. Season 2 rewards will be available the regular (—> achievement) way, so it makes no sense to sell them just via laurel vendor.
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Patience, my young padawan, patience.
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Seems only fair that if I’m going to comment I should trot out a few of my own.
(Yes, the Human/Norn ones are probably a bit repetitive as I tend to use some of my own features as baselines (e.g. heavy brows) before tweaking them…)
Wow, especially Nr. 5 is great! You make the females rather personal and not a lifeless dull of a 15 year old’s wet dreams.
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I use macros myself, sorry but it’s everyones own choice whether s/he wants to play with or without macro, it doesn’t break the rules of playing the game. Also, the songs they created are so good an nice to listen, it’s just about having fun with it.
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I have a 2.5 year old rig, though with 16 GB ram and a Gforce GTX670 and usually have 55-60 fps (v-sync) with max settings dropping down to 10-20 fps during ultra-zerg-particle-fests with medium settings for culling. With other words: the game runs still the same as it ran a before the update for me.
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True. They fixed most pretty fast and without any hassle. The random shouts and some other minor bugs will hopefully fixed soon.
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Only had issues with the guild chat not working, whispering not working and random shouts. A few minor bugs, but most seem to be fixed now.
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I’ll just buy the ones off of the TP. I need green for my Necro so no big deal :-) Are they only temporary or will they stay in the shop?
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To OP: What armor (combination) is that? I especially like the helmet and the trousers. I know only the hands and shoulders though.
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Male Human Revenant with a darker skin tone. Probably from Elona. Both my other heavies are non-human and I think the last heavy should be human.
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This is about general PvE experience, not meta party, rather personal guild experiences with rather speedy runs (usually Zerker blabla):
There are best and worst of course. And there are personal preferences. As one who plays all classes and one who doesn’t like to have too much work to be effective it comes down to this:
Good with less effort: Warrior, Ranger, Guardian
Good with a lot of effort: Elementalist, Engineer, Thief
Average with less effort: Necro, Mesmer
That said: Necro is the only group player who does not too much to help the party. The damage though is not too bad if you are geared well and know how to use it. The mesmer and thief have good utility and can be great in certain situations. If you are a great Engineer, you can pull off a lot of the thief’s utility though.
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That ‘I was the last in group to kill the boss and everyone else was dead’ is the most biased experience those PVT/Nomad whatever players can have: be cause the group consists of 2-3 weak PVT/Nomad players the zerkers will die since the damage is not enough to kill the boss quickly. A friend and me had a guild run in CoE the other day and exactly that what happened: 3 of the group did next to no damage and we constantly died be cause it took so long to kill the bosses. It was horrible. Luckily, the next run was with other zerkers and it was about 10 times faster…
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