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Ranger mobility [PvP, not WvW]

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Some don’t know how to appreciate what they have. You have to make choices. Some classes had no options until recently. We rangers are blessed. A Dev should brake ranger speed buff by “accident” maybe we would pick our battles better.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

We're In the Same Position Necros Were

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Ranger pets were suppose to receive a baseline boost on all pets by 150 (some have report this didn’t happen oversight or bug unsure myself haven’t checked) and another 150 if you spec into the bm line.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I'm loving traps... just try them.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

depending on your distance from your target you can either close in (like melee’ers do) or fall back ranged classes will follow and walk into your traps.

You have weapons. Traps are not the only source of your damage.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger profession skill keybinds

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

So key bind it to f6 then only your ranger will have it.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Can you get rid of the pet permanently?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

No class can get rid of their class mechanic. It can change one Hot comes out with elite specialization.

Plus doing so would mean you lose roughly 30% of your dps.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Traps need to be a kit now

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Yes sometimes you need to be the aggressor, but traps are a utility you have two weapon sets. With beastly ward and other traits , skills and effects at our disposal, being in the right position to use your traps shouldn’t be an issue.

If they are melee they will come to us like thieves and warriors. If they are range you will have to do some work or you can run and they will pursue you.

The trap Kd launch is up not out, it does throw you out of the trap.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Traps need to be a kit now

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The drop speed is faster now than if you had the range trait (not including the actually throw animation). Alots of people are resistant to change, but as Ranger we must adapt or die.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Traps need to be a kit now

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The patch has been a buff to traps not a nerf. It’s our own perception that views it as a nerf. Think of the change from range to melee with a damage buff. To suggest that traps can only be used defensively is like saying melee weapons can only be used defensively.

Yes traps were given a .5 arming time but you don’t even see the difference. it’s half a key stroke (like releasing the button to place the trap without having to watch the throw animation).

It’s a change but its a change that we ranger can adapt to. Some of you maybe struggling more with trap builds you have used in the past. This is most likely due the lost of toughness not the changes to the traps.

Adapt your thinking from ranged traps to melee (yes not really melee) from prey to predator, from defender to aggressor and you will find condition to really be op right now. The success you had before is nothing compare to what you can achieve now.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

The Future of the LB Power Ranger

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Sound like you might be missing some crit. Missing out on spotter can make a big difference.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

do you fear dragonhunter?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Do I fear Dh now no, but that’s not to say that I wouldn’t be more cautious when dealing with them. Traps will be an issue for some of the other classes, but for us rangers our pet will take one for the team.

I’m not 100% sure, but I don’t recall pets ever being able to trigger traps.

If you are in combat your pet will trigger traps. I’m not to sure about if you are out of combat, if this is different then this is where the confusion is.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

do you fear dragonhunter?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Don’t know how you can say we know nothing about the DH. We have seen the live stream and watched the DH vs a shoutbow warrior.

Critical thinking isn’t just about raw data it’s how you processes it and also how one perceives a situation. its definitely not a wait and see attitude.

My point was we have no information on Druid except they will exist and they will be able to use a staff. However their is a common theme of what specialization have brought to each of their classes based on what they were lacking. For the Druid this could be a great number of things. Speculating on what they will bring to the table is a thousand time more likely to be pure fantasy than anything said about DH.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

do you fear dragonhunter?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

For a little bit I was really really looking forward to posting a dragonhunter. Then I went onto my ranger again and played for a while. I feel everything dragonhunter can do the ranger can do better, and more easily. Plus we have a pet on top of it taking all agro for us in pve. Is anyone here thinking dragonhunter will be better then the ranger as is already? If so why?

We don’t even know the damage coefficient yet and you’re already saying ranger can do better.

From what I see, DH has better snare than LB (barrage is a very bad snaring tool), it has more spammable burst(again, we don’t know the damage coefficient yet), a range projectile destruction that ranger lacks, a short cd aoe field ranger lacks also (Quick Hand may fix this btw), and a much stronger version of Barrage.

Also, DH’s traps seem more powerful than ranger’s trap when in a larger group fight, like blade trap can trigger on infinite targets for 1~2k of damage per travel through, and can chip down zerg’s hp quite effectively. The reveal trap is also a 10 sec area denial that thief or anyone wouldn’t want to stand on it.

Conversely, DH isn’t out yet and you’re already arguing it might be better than dedicated ranger DPS. You’re both wrong. The correct answer is we don’t know.

Opinions and theories one way or another is just chitter-chatter until we get some hard numbers. So that said, here’s mine.

I think guardians and rangers are gonna be inverse of the other. DH by itself won’t outshine a dedicated ranger (non-druid) in ranged DPS and utillity.

I think the druid is going to give up a little of that ranged DPS edge (one of the specialization lines) for some hard heavy support and a different kind of utility, like a guardian might provide.

Stealth sharing, party buffing, healing, nature themed tomfoolery… while still being a relatively durable guerrilla warfare character.

I think druids will be stealthy characters in a support capacity. I don’t think we’ve seen the end of traits like Hide in Plain Sight for our class.

Illuminati confirmed, steel beams, etc.

Yet you are speculating on what druids will have. We have seen what DH are getting and comparing it to what we posses now.

Do I fear Dh now no, but that’s not to say that I wouldn’t be more cautious when dealing with them. Traps will be an issue for some of the other classes, but for us rangers our pet will take one for the team.

Its not all about dps Guardians have so many passive and semi-passive defense skill that sheer dps wont be the deciding factor.

Critical thinkers will see the issues before they happen and possible solution in the works when they arise.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Best builds for RANGErs are actually melee?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The problem for ranger has never been damage its defense. Long bow is heavily favor since the pet is suppose to tank for us. However against a living breath foe they simply bi-pass the pet.

Even mob by pass our pets. I believe its why they added the stealth to the lb. Giving a us chance for your pet to be the target again in pve.

Yes we have dodge and evades (so does everyone else) but for power build this means no damage while your doing so.

Other class have passive and active defenses out side of dodges and evades.
Even if 1h was the best dps in game it will be used seldomly not because of the root, but because other class have passive defensive or active defensive skill while at the sametime having passive or simi-passive offensive skills.

While pets are passive(somewhat) they don’t benefit from our armor stats being both our blessing and curse.

A ranger running knights or cavalier will be able rf targets down still and still beable to melee when they need to be in position for the finish.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

"Veteran Player" Entitlement.

in Guild Wars 2 Discussion

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Hot is for level 80 characters you do no require a new character slot to enjoy hot. If you think the price is to much then don’t buy it now.

Wait till its out and ls season 3 comes out and/or you see more reviews that peak your interest.

You are not required to pre-purchase. How is this hard to understand. If you don’t like what you have seen or feel its not worth it don’t buy it.

Most of us have been playing gw for awhile, while we don’t all agree with anet choices we love them game. Do you really believe Hot will be any less.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Veteran player here to say Thank You Anet!

in Guild Wars 2: Heart of Thorns

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Vets are not owed anything. they paid for the core game and enjoyed it or not. If you feel that you need more info to pre-purchase then don’t.

If you have no faith in the title then don’t buy it. You can wait till it comes out and watch lets plays and review.

If you feel the price is to much then don’t buy it. To compare gw2 to gw1 prices is ridiculous.

Right! Cuz it’s not like they are made by the same company

…….wait…

No because its 8 years later.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Veteran player here to say Thank You Anet!

in Guild Wars 2: Heart of Thorns

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Vets are not owed anything. they paid for the core game and enjoyed it or not. If you feel that you need more info to pre-purchase then don’t.

If you have no faith in the title then don’t buy it. You can wait till it comes out and watch lets plays and review.

If you feel the price is to much then don’t buy it. To compare gw2 to gw1 prices is ridiculous.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Upcoming changes to damage

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

My long bow comment wasn’t a concern about the Lb ranger my point was a bad match up is a bad match up but doesn’t mean an auto lose.

As far as wvw goes there will be guild out there that will see how viable condition are. If they are successful against standard zergs I can see a rapid change in the meta.

While the hammer train is brutal a lot of conditions are ranged, range aoe, wells , traps making it possible to neutralize or break the train before they get into threat range.

If no WvW guilds attempt this then it will stay business as usual. Even minor success will produce some shift in the meta.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Upcoming changes to damage

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The shout warrior vs a condi ranger is the equivalent to a Guardian vs a Lb power ranger.

You do understand that 1 second of 400 stack of bleed will destroy you. While they are reducing the damage per tick even at 50% reduction that is 20k per tic.

People can’t react to a 2 1/2 channeling skill (rapid fire). Aoe Condi damage skills will destroy a lot of people in wvw before they have time to react.

Maybe trapper rangers (other than roaming) will be useful in wvw.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Upcoming changes to damage

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

There are so many ways to counter power damage and more counter to range power damage. You give up so much to run an effective Power build.

While conditions needed some help. I do believe that it needed a change to vulnerability.

The strength of conditions is in it self reliant. The major weakness of conditions have now been removed. It takes time to build stacks up, but time is in the condition users favor.

People say that zerker makes content to easy. How fast will world bosses melt when vulnerability and condition damage blowing them up.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Upcoming changes to damage

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

So let me get this right. Condition damage which is not affected by armor is now affected by vulnerability.

There are already people asking for stat like condition, power and ferocity because a lot of the new and up coming changes will give some classes 50% or more crit chance without investment.

I don’t have a problem with condition in a general sense but I dislike the passive nature of the play style of many that use it.

With these changes I see the Rise of the condi meta. I mean why run anything else when you give up very little and are able to cover just about every weakness.

The only good thing is now the trait changes Power ranger can have a little more condition cleanse and more defensive traits. However with the new change everyone will be running conditions so it wont be enough.

I hope there will be a lot of access to the new boon that stop condition from ticking. I forgot the name of it.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers autokicked from PvE Groups

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Most people wont auto kick you, but after one or two engagements they see that you are not using melee they will kick you.

As Thrag said your damage is fair below that of your group you are dead weight and your making the run that much harder more so when you are playing on a non gear up character that isn’t level 80.

On Boss fight with no adds it does matter as much, but at the same time you dps can still be far lower as the rest of the group maybe adding might stacks. So If you are not fighting with your group you are possibly losing +750 power and condition damage.

It’s not all about you. You are part of a team. I will admit that I don’t run frost spirit and I don’t run banner on my warrior (phalanx strength with the right amount of crit more valuable to pugs especial those under lvl 80), unless I’m in a group running everything they need including consumables, then ill add it plus my consumables.

All classes have ranged play. Ranger does not mean archer. You what to play Robin Hood then do so in open world where lack of cleave doesn’t affect anyone but you.

On a side note: A lot of classes are getting the ability to reflect and destroy projectiles. Im betting this will extend to mobs as well. My advice, learn to use the one-handed sword (I didn’t say gs).

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Dont Nerf Zerk Meta

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

If the nerf zerker they way it would be done is. 1) creating more encounter and mob that you are unable to crit on. This would also affect condi build that are reliant on crit procs.

2) Creating more content that you cant burst down and/or that has phases. requiring you to have a larger health pool heal or an abundance of regen or toughness, whether it be an environmental effect or an attack.

Even if the above changes where made I don’t see them implemented on a wide scale and would most likely limited to world boss events or the last event in a mega chain.

With the new trait there has been a lose of some extra % damage increase, but I don’t see it allow another stat combo to be more dominant.

I think zerker will still be the go to stat.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Stronghold Lord should heal when ooc

in Guild Wars 2: Heart of Thorns

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

It’s not pve . Your suppose to protect and support the lord. This may encourage healing or regen sharing builds. Healing would be a benefit to all allied npc not just the lord.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

NA ToL top 8 teams, How many rangers?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Nothing wrong with single target if you can end your foe rather quickly like Good thieves. Bleeder build once could end target quick with the draw back of the positional consideration. The nature of the short bow also meant you were in position to finish. Unlike so many long bow rangers.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

NA ToL top 8 teams, How many rangers?

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Serraphin Storm.2369

Maybe it not the class but the play style may rangers choose to use. The ranger suffer more from an image problem rather than an ability or lack there of. Yes we could use more cleave and aoe.

Dual melee any one. The concept is so foreign to 99% of ranger, yet it is very effective.
More than weapon choice it’s many ranger believe you can’t be in the heart of the battle but must perch or a rock or ledge really not help your team. Not stomping the enemy you have downed (many times saving an ally). Not helping capture the node.

Many of the selfish play styles that ranger would use in dungeon runs if they could.
Mainly just loitering around points and one of the first to cut out (after thieve and mes) when things go bad.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Please stop making us press CTRL constantly

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You people sound so old complain about hand pain because you have to press a button or two. If its really an issue buy yourself a gaming mouse with a macro feature. Razor naga allow you to set up macro as toggles you press once to turn it on and again to turn it off.

I rather anet spend the time tackling real issues especially an issue that doesn’t affect everyone and can be fixed on the user end.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Enough with the Gemstore Skins/Outfits

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The only thing I dislike about outfit is that the pieces are not interchangeable as far as gems go make enough just playing the game to convert gold to gem so no real need to use real cash (except when those special one day sales come by).

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[PvP/WvW] Forced into Wilderness Survival.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Axe works with power to why even give ferocity if your going condi. While axe does have condi , the aa is power and other than the weak bleed the other condi don’t get anything for condi stats.

If you want condi cleanse the go into the survive line. I don’t see how its that hard or use another type of condi cleanse.

If I want to use gs or axe bm line isn’t cutting it alone. If I want to benefit from the daze on the weapon I have to go to another line.

Say you don’t need to spec into these weapon is like saying you don’t need condi cleanse because condi in time will cleanse themselves.

Many power builds give up a lot. Like condi cleanse and defensive stats. Condi don’t even have to rely on their weapons for damage. If condi cleanse is important to you then take it.

Really ws is about survival. Learning how to remove poison is a survival skill. There are two worlds out there condi and power and from what i see condi user don’t care about the other half.

Even if your going support you need to do damage condi is the easiest being it has less requirements. That doesn’t mean we need to through power under the bus to get what we want. Just as the regen build has a power and condi option a support build should have the same.

Power user are use to giving things up for the greater good condi users need to follow suit.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[PvP/WvW] Forced into Wilderness Survival.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Condi cleanse is not equal to breathing. But if it were it like saying you have a cold and refuse to breath through your mouth. Of course breathing through your mouth is the best option but its no the only option.

I would be all in favor of them taking the gs or axe trait out of bm line and switching it switching it with eb at least that is more pet related.

Im also guessing most of you having trouble with this probably play condi build. Condi build inherently have it all without having to make the tough choices, but I could be wrong.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[PvP/WvW] Forced into Wilderness Survival.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They are clearing up the lines more. You want survival traits the WS it is. The are moving spotter to skirmish line. The lines are more clearly themed.

NM is our boon line so it doesn’t belong there.

Your ok with gs in bm line but you have a problem with this. I mean its not like the gs trait in the bm gives fury and might to you and the pet.

One has other avenues of condi cleans. Eb is a trait that work by itself. You don’t trait it to make it better.

GS and Axe are have great synergy with other lines. Who to say that druid doesn’t have a way to convert condi into boons. I even if it doesn’t there are other way to cleanse condi’s

What 3 core line are you wanting to spec into and why? I hope its not Bm line for either of the weapon traits.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Add player/account names to spawned items

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

simply using your cursor to target the item you need to interact with makes this a non-issue.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Delete

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

what’s the point of have gold if you cant by what you need. I would probably go with zealots armor knights weapon and trickets and down the nature magic line for natures voice. Or you could add cavalier piece to get more ferocity. I like having more toughness then vitality but it depend on whether your facing more power or condi foes.

Also considering that once Hot comes out you wont be getting stats from your trait line zealots armor is a nice way to pick up healing on a power build (should it be needed in the future).

More than anything it matters how you play. The number don’t mean anything if it doesn’t suit your playstlye.

Like I see power ranger videos with the ranger sitting on a perch in pvp sure he get kills but too many time target are revived point are taken by the enemy right before their eyes, teammates are stomped while they watch. Sure they have few deaths but they weren’t a factor in the match really.

If you like it cause its fun or it matches your playstyle or when you do use your elite its a tide changer that’s all that really matters.

I’m looking forward to your video.

On a side note its your build call it what you like, but zealot roamer fits better (stats and armor are zealot).

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Rangers and the misdirected frustration

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The answer to all your questions were no. As long as Rangers finish their targets they will win if you simply down a target you really not doing anything. If your going for a damage spec your job is to kill as fast as possible.

Kill and move on don’t sit there doing nothing. Zerker rangers job is to kill. If you are out number say alive a long as you can. Keep 3 on a point for 15 second can make a big difference if your team is making the most of every second and not wasting it.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Nerf Splitblade!

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

I don’t believe axe main hand needs these changes. Axe it mh is in a good places. Axe is fine as a power weapon. It works meh as a condi weapon and so so as a condi weapon (kitten some condi spec use gs these are also the same people that have no trouble with either of these weapons being in bm line).

Axe has it strengths. It does well vs 2 or more targets It’s able to maintain12-14 stacks of might. Unlike most range weapon its not totally useless when a target goes stealth. The power damage output on aa can exceed that of the long bow when fighting 2 or more targets. So when you say axe isn’t a power weapon what and how are you comparing the damage to.

We also have another weapon incoming. While some of us are expecting Druid to be more supportive that doesn’t mean the staff cant be a power or condi based single or multi target weapon type or any combination of the above.

The fact that this weapon is used in both power and condi build is a good thing not a bad one.

What does concern me are the up coming changes. While currently one can fit the bm line to accommodate axe or gs what happens when and if druid becomes the go to line.

We should see what the Druid will being but currently the role of main hand axe works in power, condi and hybrid that is actually a good place to be.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Signet rangers?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The cd isn’t really a problem as you are in 1 to 2 engagements pet minute.

Singet of the hunt use mainly for the speed boost ( you can make this up with weapon sets) Rarely used for the damage bonus.

Sos = give zerker the extra need toughness but more than that 6 sec of invulnerability

SoR = much needed condi cleanse but its not going to save you on its own.

Soth= The passive is laughable but does stack with with other regen and can’t be ripped. The active boost damage to you and your pet granting a speed boost making making it possible for a zerker to not only down a target quickly but allowing you to finish him with the use of stability. Making a 2v3 a lot more winnable.

When on a team with a lot of power rangers the outcome is often decided by how well the rangers finish, downing alone doenst mean anything.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Signet rangers?

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Serraphin Storm.2369

Most likely standard zerker build

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

power ranger

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Serraphin Storm.2369

Wow, I meant hopefully you learn a thing a two in a Rp kind of way. Unless you need weapons in real life. Seems you need to step back a bit and realize it wasn’t a personal attack.

I know it can feel the world is against you with most of your post getting the same type of response.

Again pick up on the wrong things.

As far as mobility it a toss up between warriors and thieves then eles. Middle of the rode isn’t top tier. Those without better mobility don’t have to run.

I have always had faith in the Ranger Core event at our weakest. I never want Ranger to be OP. Toxic is not how one would describe my post. Long and typo filled would be accurate.

I can’t control how you perceive my post. I wont apologies for your perception but I will say it wasn’t my intent.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

power ranger

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

What game are you playing you sure are not play gw2.

Mesmers have the best single target ranged damage.
Rangers don’t rank in the top 3 for mobility

You do understand that immobilize is a condition, once a condition is applied it need to run its course, or be cleared. Not hard to understand simple game mechanic. Don’t get caught up on the graphic effect of the skill.

No other immobilization can be removed this way. Why would an elite skill be render useless by a couple of sword swipes.

All of your gripes can be countered. Your seeking to change the rules of certain mechanic and create a lot of exceptions. Your vision for the class and anet are not in line.

If you want real change present them in a less bias way. In the end your argument needs to be a lot more compelling after all your just a player.

You can start a nerf campaign in the forum of the class you want to nerf. See how many others feel the same in other game modes.

Your post history reads the same. Lots of resistance yet you haven’t clued in.

May your weapons be strong, your will stronger and hopefully before your death you learn when neither are enough.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

power ranger

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The first example it work like it actually does in game the vines prick you cause you to bleed and at the same time immobile you for a set period of time (unless you are snared again by the pulse)

The second is physically immobilizes requiring you physically destroy them or you do not move. Not a pre-determined time but requiring removal first. Meaning you don’t destroy it you don’t move at all. This isn’t how it works and do you really want it to work this way.

Don’t get caught up on the word poison lets change it to toxin see if you can comprehend it a little better.

Once killing a thing that has introduced a toxin into the body doesn’t remove the toxin. It either need to run it course or you need to cleanse it.

Your caught up on the wrong things. A ranger should be deadly at range. If your caught in the open with no way to engage or disengage the ranger. It the Ranger using good positioning and your failing for not being prepared.

Range isn’t the weakness of any class unless you design your build that way.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

power ranger

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Think of entangle an a poisonous vine if you get pricked by it the venom still keep you immobilized.

Lets go your route acting as the vines are physically keeping you there , with that logic then it should be a requirement to destroy the vines before you get your mobility back.

Play the game you have rather than the game you wished you had. If you have a constructive suggestion to make by all means make it.

Also when looking at a class look at the whole no just one thing.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

power ranger

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They added a tell to PBS and that is pretty much it since launch (I maybe wrong.) So why after 3 years is it a problem. Stun breakers can stop the push if you have quick enough reaction.

Stability is your friend use it.

Rangers have little defense those that we do have are easily countered. Guardians pretty much block half of ranger bow attack, Mesmer and thief stealth make it very difficult to dish out damage. Warriors and Ele have incredible mobility making it difficult to lock them down.

I don’t know what class you play, honestly if you cant use the defensive in your class to counter then I suggest you stop going zerker yourself.

The fact that pbs is a problem for you mean you need to add defenses to it in you build and that doesn’t mean that you have to use the same counter. Reflect one Dogde another use stability on the next. This really is a l2p issue.

This is like complaining about the hammer train when the fix is really simple. Build are choices you wont be able to defend against everything so decide what defenses are more important to you and avoid the matches you are weakest against.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

A simple improvement to Path of Scars

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Pos needs proper positioning. As Fluffball said most are not looking for PoS, its one of the reason a lead with it at times.

Charging in with 1h sword many perceive no threat. Next thing they know they are being stomp and are like wtf.

Positioning is a vital skill set in a rangers kitten nal.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rambling about Ranger

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Shame that after all this time rangers still have trouble with the 1h sword. Turning the aa off isn’t a good solution. It slow the time it take to properly learn this weapon.

One thing about the strength of the ranger at launch, Ranger skill are pretty straight forward. We don’t usually stack might like other classes and its one of the reasons that we did well at launch. The other classes for the most part were still finding their feet.

You really can not compare how well we did then vs now because its not just a rare power thing. Warriors were cannon fodder eles mobility was no were near what it is today. Also crit damage was higher making gs damage skill deadly, with pets capable of hitting just as hard. A pet crit and a ranger crit meant goodnight.

Look back people’s memories tend to be very selective.

Seem odd to me that people still support gs in bm line when people have so much trouble with the other power weapon.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[HoT] Beastly Warden

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

What happens when the taunt caster dies in this case the pet. Ele has traits and skills that perform differently base on attunement. Each of our pets fill certain type of role just as attunements do. Asking to discuss such a thing before anything is etched in stone is a good thing not a bad one.

If you think your moa can benefit from taunt fine, But fear and taunt on the same skill not so much. This is also the BM line ,so if I want to go this route I will rely heavily on the pet for dps. Which means the pet that are mostly use will still be used. People running into a drake breath attack pretty nice.

Jaguar was one of the pets chosen in beastmaster build how this trait function with this pet is vital. Maybe this trait doesn’t need to be change but another GM may need to be added.

I’m just saying.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[HoT] Beastly Warden

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Why aren’t we asking about the interaction with other cc. Beastly warden sound good on paper but in application I think its not that great.

So I use the wolf, when I fear I want targets to run away from by pet i.e: away from my self or ally, Of a cliff or bridge in wvw and eotm.

How does this work with spiders and drake hound you immo so the first part of the taunt is wasted because they cant move. How does taunt work with my jaguar he stealths.

Pets that provide boons will most likely be near the party so mobs aren’t really going anywhere only benefit is that their auto attacking (cleave will still be an issue).

I can see uses of it but I also see greater limitations. Beastly warden should come in 3 flavors. Pets that already cc should get ability A, Pets the gaint boons should get B ability and pets that apply damage or damaging condition should get C ability.

This trait should expand the uses of our underused pet pool not limit it more.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Sword Auto attack

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

No what’s sad is that few of us use it.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[Suggestion] Allow pets to rally?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The pet is a part of the ranger one should treat it like it is. Don’t send your pet into the middle of a zerg unless you provide it with the support to stay alive.

Pets rallying on kill would trivialize pet death. Taking the focus off of keeping the pet alive. People have a hard time understand their pets as it is, they don’t need to have less focus on them but more.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger beastmastery specialisation

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They complain because they haven’t spent the time to understand how they work best. They neglect them and the expect them to perform to the fullest (because that how pets work in rl right).

Any pet owner knows, your pets trains you as much as you train them.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Cant kill Warriors or Thevies 1v1, Help.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The Sword is a liability because the tools you have don’t matter during the animation for the 2nd and 3rd attack in the AA chain as you can’t interrupt them. A smart opponent knows this and will try to take advantage of it by timing their burst attack to hit during that animation. Thieves are especially good at this due to how quickly some of their burst can hit thereby making the proper timing easier for them to achieve.

The sword is a great weapon, but this one flaw makes it a liability against any good opponent.

Attack animation is 1 1/2 seconds with quickness you cut it down more. How is one going to use the animation against you when they themselves are locked into the fear or kd animation. You cover your vulnerabilities by making them vulnerable.

Them thinking that you’re vulnerable is exactly why you will come out on top.

There is no such thing as the perfect attack or defense. One needs to cover their strengths and weaknesses.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Cant kill Warriors or Thevies 1v1, Help.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The reason you use 1h sword is for the dps. The sword animation isn’t an issue if your learn to use the tools you have. Sword comes with two evades ,so you can have 4 to 5 total evades (to avoid the big attatcks)

For sword you really need your cc’. We are talking 2 dogs for the best result so that is 2 kd’ where there are not attacking back. A third if you go with hyena’s (lower dps but the kd is more valuable than say immobilize from the drake hound at least with the 1h sword) If you equip axe off-hand that is another kd. All this plus sos coupled with quickening zypher, you have all you need to make a quick end.

You can start your attack with pb and rapid fire insuring the either have taken a good amount of damage or blown a dodge or two. Once you go into melee you should be set if not use your evades to buy yourself like another 5 seconds an swap back to bow pb, barrage and stealth (hold of on the sleath a bit you don’t what the barrage to reveal you :learn the timing).

If you man up and stand your ground. They expect you to run or play defensively. Unlike condi build power builds really suffer each time you have to evade. On your back isn’t where you want to be so stability when your up against certain kinda of warriors thieves not so much. Keeping them on their back is how you win start winning these match-ups.

Stability can be a problem for you.

This play style many not work for you, yet for others its perfect. It real comes down to the aggression factor the more the better.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)