BroScientist.9875
1.)Just a convenience improvement but when you mouse over a base(tower,keep,castle, whatever) information should pop up, such as amount of supply in tower, bought upgrades, upgrades being worked on, etc. It would help the overall cohesion of players so everyone knows where to focus resources. Oftentimes, players will unknowingly take supply from a base that is currently being upgraded. If we have mouse-over information pop up, then players will know where to take supply or not.
That is a were good suggestion.
Just remembered a other thing I would like and that is as a owner of a Tower or Keep you should be able to set that the workers should repair Wall/gate when no upgraded is running and the Tower/Keep is not under attack, same with repairing Canons, Oil, Mortars, you have one tick box for Repair Wall/Gate and one for Oil, Canon, Mortar, you can’t select only Repair Canon or only Repair Gate, all or nothing on the 2 different types.
Now I remembered a other thing I was thinking about yesterday and that is ownership off Supply Camps, Towers, Keeps, as long as you have min 1 buff running it is yours but if there is no buffing running a other Guild can claim the Supply Camps, Towers, Keeps.
(edited by Shadow.3475)
Iavra.8510 and all should be able to stealth and all should be able to Portal, Listen to the name Engineer its so obvious on the name that he/she should be able to fix Siege weapons, other solution would be that it cost 100% for all except Engineer for them it cost 50% to Repair.
Engineers need some Love from Arenanet
Iavra.8510 no it would make Engineer useful in World vs World, as Mesmer is with their portals and all that can stealth are with killing and so on.
What you can do is that its only posible to repair Siege weapon when its not under attack/used.
1. Fix autoloot so it loots every bag as soon as it drops (make it a chose so you can chose Autoloot or loot all in bag with 1 click)
2. Add Daily and Monthly World vs World so you separate PVE and PVP Daily / Monthly. (set so JP, Cheast and everything else that have 24hour CD instead get reset when Daily is reset)
3. Remove 10% off siege weapon “life” ever 30min and add so Engineers can repiar siege weapons.
4. Change so you need to be out off combat to go in to Stealth.
5. Add a 100% Resist to getting polled for 10sec after you get polled, as it is now your character can be bounched around like crazy when 10 difrent players use Poll.
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As it is now you need some way to be able to block the one that build a bunch off Ram in Keep, Tower and use up all supply and ofc then block so you cant build defens, same with the one It should be Fortify and then start it when its 0 supply and it will take 5hours + before its done, other would be that only Owners can start upgraded but then you need some way to take over/block guilds from taking it.
There is saboteurs that build 20 rams at supply camp just to block so you cant build at Keeps and so on, sometime players start Fortify upgraded on a Tower with 0 Suply in it or Fortify before Waypoint in Keep even do it was sad WP first so the owner off the Tower, Keep should have the finaly Say.
To stop abuse off it the other way they can add so Guild A do a clame to take over Garrison and then for 5min other Guild offciers can say no we dont permit you to take ownership off Garrison.
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Vincavec.8350 funcom sad we will have This, this, this, this and then they released the game and didn’t have 1 of what they said they would have, 2years later and they had 10% off what they sad before game was released and 5% off what they had promised after release.
Simple answer is Arena net do the right thing with not promising anything at this time in the update, because if they do they have to do that no matter if that mean that 10 other things have to be skipped, as it is now they can give hints and so and then in the end of January then give more info what we can expect.
Officers off the Guild that owns Tower, Keep, Supply camp should be able to delete Siege weapons built in and around the Tower, Keep, Supply camp with going to the Lord and get a blueprint to delete and then 50% off the mats used to built it end up in a pile and the pile goes away in 60-120sec if no one pic it up.
Same officers off the Guild that owns Tower, Keep, Supply camp should be able to stop a upgrade that is running on the Tower, Keep, Supply camp and 50-100% off the coin go back to the one that started the upgrade, the mats is used so you don’t get that back, should be some limit when you can stop it, something like up to 25% done you can stop it.
As my suggestion that it should be worth more to defend and take a Tower, Keep, Supply camp when its upgrade you should also be able to have more defense (siege weapons), take Tower as example, not upgraded at all = 8, first step = 10, 2 step = 12 3step = 15.
Listen to what they say instead off making up stuff, they want to make ranking system better rewards and so on but they need to figure out how to do it and it is better to say nothing then say we will do this and that and then it takes them 10month to get it to work, or like Funcom never get it to work.
It is still like 9hours left off the week so no one won yet.
Superior Rune of the Centaur is your friend silvershadez
If you use dodge before animation is over you stop it, have a big problem with healing and dodging.
For free is not good but should give you something, maybe you get boost in Badges drops or something, the idea that you can pay with Karma is good.
Here is part of what i sugested were you should get more for defending and the more upgraded a place is the better the reward should be to defend it and take it, and yes they cod have a Upgrade bank were players can put money in and then the officers that own Supply camp, Tower, Keep can use to upgrade with.
Dont think anyone should be able to use coin from a bank like that, then you will get way to much that simple mess around and spend the coin on kitten.
0 DC in GW2 from start if you dont count when they restart game for a update.
The cap is per server, my guess would be around 150 so when its full its 450players in 1 borderland.
Never play the small PVP but must test Toolkit and se if you can use it in World vs World, then with some twiks it should be usable for me
And one question can you make Superior Rune of the Centaur? if so armoursmith?
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You can start at 11 but i would say wait until 30 then you have open all except elite skill.
Can you make sigils or were do you get them?
Dont forget Thife they do more damage then Ballista
Old cpu and no GRAPHICS CARD (built in).
If you buy a AMD 7870 or higher or Nvidia GTX 650Ti or higher that would help, probably need new PSU too then.
The first show only 0, 0, 0, 0
Want to thank all that was on SFR home borderland sunday evning, was fun fights at Hills, Longview, Cliff and some sneak attacks at Garrison, the fight at Hill i toth we lost 3 times
Green is 1, 4, 7 Blue is 2, 5, 8 Red is 3, 6, 9 so simple make sure your server gain in rank and you switch color
A Thife with pistol do way much more damage then Engineer, a Warrior with Rifle do more damage then Engineer with rifle.
Ps sry se i missed what it was about.
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Casia you forget the tratits for the difrent classes in yor calculation.
No should be uneven so 3 or 5, but damn it would be even more caotic with 5 servers all in SM
Mind feilds that is neutral when its planted, the side that plant them should se the mind some how, maybe red x on minimap.
Some days yes somedays no, saw 2weeks ago 3 siegeweapon i built disaper infront off me after like 40min, then the day after it stayed for 24hours.
If you can make ladder then denfenders should be able to go get burning oil at supply depoy in a bucket run to were ladder is and dump it on climbers, the oil is only usable for 60sec after you pic it up.
Breakout event is good idea, hope they also come with a Monthly World vs World were you should defend 20keeps, 20towers, 20supplycamps, take 20Keeps, 20towers, 20Supplycamps or something like that so they trie to force players to help defend not just run around chasing kills.
Really great fight in Seefarers Bl with our Reno/Aegis Raid. Won almost all fights against the Seefarers but you are defending really good, almost impossible to take ur part of the map. x.X Atleast we got the hill for a hour. ;D Hope we will have more good fights this week, sadly we cant have such raids 24/7 with 1 timezone. No Raid now and we lost bay already.
Was fun yesterday but kitten chaotic to try to defend, you attacked 3-4spot at the same time, so was were to go, Hill attacked, Bay attacked, Sunny attacked, Garrison attacked were you need the biggest force… aaa I run Sun – Garrison – Hill and se what I can do
Calling Iron guild bad then you played to litle, was so everytime they were not online you wished they come online so it would be some fighting and when they came online you wished they would leave =)
Better reward for defending Supplycamps, Towers, Keeps.
barricade sounds good but it should cost more like 50supply and 5silver, health am not sure about but something like 25-50% of gate thats not upgraded.
Engineer should be able to repiar Siegeweapon, the cost should be 50% off build cost and with 3 steps, so if you repair a arrowcart it max repiar cost would be 15supply and you then have damage 1-33% = 5supply 34-66% = 10supply 67-99% 15supply.
As i wrote on my sugestion i want them to reward Defending better, and the better upgraded a spot is the more reward the defender and the attacker should get if they make it, if you take a fully upgraded Supplycamp you should get better reward and then same if you defend a fully upgraded supplycamp you should get alot more coin.
That way you reward the ones that upgrade and the farm guilds will start thinking maybe we should Defend Hills that is fullyupgraded instead off taking this supplycamp for the 100 time today.
Daily should promote what is least done so it should have get reward defend 5 times on a supplycamp, tower, keep, or even better defend Supplycamp 3 time, defend tower/keep 3 time.
What they can do is so the guild that claim Supplycamp/Tower/Keep can destroy Siegeweapons, something like you go talk with the Lord and get blueprint and then go to the seige weapon and destroy it.
And it should be so A tower can allways have 10siegeweapons Keeps 20siegeweapons even if cape is active.
good i dont want player playing World vs World to farm better gear i want player there that want to fight, attack, defend Supplycamps, Towers and Keeps.
The autloot you have no you rename to = loot all in bag and add one more line were you can tick in Autoloot = loots all bags that drops when they drop.
I dont care if i miss some off the drops, usaly is beacse i sidestep alot, that you can press med kit buttom every 2sec so you allways run fast and not ones did F1 fail to heal like Elixir H do 50% off the time is so so so so unbelivebal good, and you dont need Elixir B so you can have Elixir C when you need it.
Some problem i have that i throw heal kits everywere but kitten it almost cheating how good Speedy Kits and Heal kit is, must have died 80% less yestarday, yestarday i ran in to the biggest enemy group and first used Personal Battering Ram and (F2 Personal Battering Ram) then switch to Flamethrower and went like 1, 2, 3, 4, 5, F3 (Flamethrower) and when they started to aim me 6 run F1 run run 1, 2, 3, 4, 5 – 6 run am out and then get up HP and back in do same again
And more you dont need Elixir B anymore so i cod add Handgranets or most ofen Elixir C at 9.
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Simple make sure you kill 2-3guards then you will get reward no mater if your in circle or on other side off the map.
I also want to thank Iron for making my life exciting.
Have to test again then, was sure they droped like the supplycrate everyware so you have to run in a circule to get all.
Am were confused that everyone seem to like Medkit, for me that feels so wrong, your allways running so if you drop medkit then you have to stop running after the player you chase or stop so the one that chase you catch up, even do am more and more anoyed with Elixir H missfire 50% off the time.
Think i will reskill and remove my 10point at Explosive and add it on Tools so i have 20 and can have both Static Discharge and Speedy Kits.
As i wrote before they need to add a unstealth skill for some classes, say 1 class have a solo unstealth that last 20sec and 30sec cd and 1 class have a group unstealth that last for 15sec and 20sec cd, solo = only for you, group = for the group your in, no mater if you are next to other players or on difrent side off the map. The unstealth shouldnt be like in SW-TOR were the stealthed player poped out off stealth, it should be so the player/players see stealthed enemys without the stealthed player knowing do they see me or not.
And then a pot that you can buy that do solo unstealth for 30sec and 40sec CD.
I understand both side and if you se that its alot off shouting help need at * then you should try to keep jumping puzzle problem out from /map chat.
