A there not sure i want to lose Static Discharge, but when you need to run fast can be a idea to switch.
Try new ideas, there is ways to come around a cat behind gate defens, i usaly defend and 1 they tried gate then they usaly try a wall and after that they give up or start to think how can i setup a attack so the balista, arrowcarts, cat cant hit me…. with them meen i have to kitten we need to build*** here comeone.
No no no the only good thing with jumping puzzle in World vs World map is that you gain 2 siegeweapons when you do it, it is a PVP are for PVP not a PVE area, soon you will sugest that you should get PVP kills for killing mobs in a dungon to i guess.
If you dont want to fight give them away to someone or destroy them.
What you wrote about healing i dont get, i only use Elixir-H, Healing Turret and Med kit feels so uslease, you allways are running away or after a enemy so 1sec after you drop the Healing Turret your to fare away from it, Med kit then you cant kill how ever your chasing so that falls there and you need to run back and forward to pic up some bags on the gorund.
Even do something i say were bad things about Anet for fail heal that seem to happen 70% off the time when you really need a heal on Elixir-H.
Then you wrote about Speedy Kits and when i check it is only Elixir B that give you speed, cant find a kit called anything with speed.
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You throw handgrantes as far as the morter go so its totaly pointless, rangers shoot arrows way much longer.
Yes but most importent reward defening, as it is now its almost imposible to get help in defending.
Repair siege weapon would be good and that morter had a longer range so it cod be used for something.
Agree on lowering rpeiar cost with 50% but as soon as you get to downstat your armour should get damaged so players will not lie dead for 30min simple to try to save some copper.
My idea is simple lower what you get for taking any spot with half when its not upgraded at all, so something like this:
No upgraded at all 50% off what you get now when you take Supply camp, Tower, Keep, Fort
Upgraded Walls (1upgrade supply camps) 60% of what you gain now.
Upgraded Gates (2upgrade supply camps) 80% of what you gain now.
Fortified (3upgrade supply camps) 100% of what you gain now.
Fully upgraded 150% of what you gain now. (to give a bigger advantage for attackers on fully upgraded spots, had 125% first)
And then for defending:
No upgraded at all as it is now.
Upgraded Walls (1upgrade supply camps) 125% of as it is now, more coin if you defend supply camp.
Upgraded Gates (2upgrade supply camps) 150% as it is now, more coin if you defend supply camp.
Fortified (3upgrade supply camps) 175% as it is now, more coin if you defend supply camp.
Fully upgraded 200% as it is now, more coin if you defend supply camp.
Why I think you should get more coin for defending a supply camp is simple because it is the most important spot to defend for the help of defending.
And as it is now you have a lot off big/small guilds that simple take a spot then run away so the enemy can retake it and they then can retake, if you then do so it is worth more to defend a fully upgraded keep then taking a keep that is not upgraded at all you should at least get some off the “farming” guilds to rethink their tactic.
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I use PP and there you simple use skill 1, 2, 3 when they are at distance then 5 when thy come close to slow them down use attack 4 and then you can side step or rollback (have dodge on s so no backstep at all) and when they come up you i press Personal Battering Ram to push them away again.
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One more thing i think is a thif should not be able to do finish in stealth, when a player is down the thife should have to unstealth before pressing F, not as it is now he get unstealthed when his character is up in the air at the end off finishing move.
There you can have same but say add on 4 you unstealth any enemy close to you.
But plz after 5tries in a row stop for 20min attacking Cliff so i can take a rest =)
Simple solution add show stealthed players to some classes and all NPC Guard have it, so you can never stealth in to Supplycamp, Tower, Keep without first killing all Guards.
For 1 simple do so when your in downstate your armour get damaged then they can alt-f4 how much they want they still will need to repair and ofc your armour should get damage how every you die or if you get ressed or press ok.
What your missing here is if they move so all servers are in EU or Us then more players will have lag problems, with then mean that Arenanet will have more problems.
If a player moves from Us to EU or the other way it is his own fault if he get more lag, but if they do the move its Arenanets fault.
Write same here you should be able to add autoloot in World vs World, i probably missed 500+ badges simple becase in the midle off the battle its hard to se the F window popup when your running chasing or getting chased by enemys.
Or even worse when you use a Arrowcart or so and die then se great 12bags is around the arrowcart, you cant pic them up without leaving the siege weapon.
No dont lower cost but they should have the option for autoloot in World vs World.
Probably missed 500+badges.
Thx that was the info i wanted, have to check were Orr is before i go in to World vs World map tonight
No i have karma but dont want the stats in it on World vs World armour so i woundered if i cod go to some NPC and buy it in Human capital or so that have other stats.
Ok so its WvWvW or Temple/God karma armor sets with demand some type of pve before you can buy it.
Its only the exotic armour/weapon i look for that you can buy.
Give Engineers and Rangers a skill that give so the hole group see stealthed players and Warriors, guards, thife a skill for them self, the group skill is active 20sec and have 20-30sec cooldown, the one for your self is active for duble 40sec and have 40-50sec CD.
One were importent thing is the stealthed player is still stealthed but the group see him, so a stealthed player will not know if they see him or not.
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On all borderlands and eternal it seem to be the same armour/weapon so were can you find any other type with other stats?
They need to fix portals and stealth yes, prefebly a skill that some classes have that showes stealthed players and you can buy a pot that show you stealthed players for 30sec like in Knight Online were the stealthed player dont know if the enemy see him or not.
Specterryu Quipter had a good sugestion about jumping puzzle, that its time limited and you get locked out for ~18hours when time is up no mater if you finished it or not, if they change it like that it should be imposible to build siegeweapon in puzzle map. The lockout should be account not character.
They should remove all static bosses like the worm and so, keep the bands that you help your server if you take it.
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It should be a recuariment that you are officer or higher in guild that have rank 5 or higher in PVP too before you can buy Commander title.
Am sorry but it’s not enough you need to block transfer to a server your server is fighting against too.
Agro i would say, feels like i allways get chased no mater if its PVE or PVP
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I love Pistol so i run P/P and grenats.
http://www.guildhead.com/skill-calc#mzMzz9mMnaoMMnaTMax0GaVmobMRM is it am using now, if its good that am not sure about yet but i dont like rifle it feels so wrong, your character pops back and front so i get dissy
Get it when i remove map in world vs world, not allways but pretty ofen.
Run to the hills, run for your life.
Test test test test
What they cod do is so NPC can handle siege weapons, if there is arrowcarts on the wall and no players in map then a npc use the arrowcart, burning oil, guns and so on, that way at least your keep will be somewhat defended.
What i would like is the posibility to have so every players name is the color of his world, so if your in the red team all red is your friends and all blue and green is enemys, that way if blue and green are fighting you se that not just a bunch off red as it is now.
And if you do like that then you can have the option to change colors, but that can be confusing, like you say pink is attacking God, that would be were confusion for the rest
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There should be a gem store item that allows you to swap your class.
in Suggestions
Posted by: Shadow.3475
Simple delete your character and remake it.
Sounds like a bluebaremuffin
Never heard off it before, know 1 of the borderland maps have a load screen when you leave safezone that sometime hangs up, have you tried difrent Borderlands?
I do hope Anet fix so teleport is imposble over a reinforced wall and guards se stealth players that way you simple have break down 2gates/Walls to get to Lord not just portal in to lord room.
Other then that it was a hard fight on sunday evning with was fun even do i would like to kill some off you that never stoped defending our Garrison so we had to try hour after hour to get in and get it back
Got hope back yestarday evning when we after some hours off fighting finaly took Garrison and did some real try on both DB and EH even do we were outmand.
And ocf it shouls be a 10min cd or so when you used teleport so you cant switch team and teleport more players.
Arreyanne yes but then to move 50players you will need 10groups with 10 Mesmer not 1 mesmer and 0 groups.
No no no thats the bets thing with grenades that you can throw them were you want even if you dont see anyone there, i use them alot to throw up at walls to hit players going past or hidding at back and that you cod never do if you had to aim a player.
Friendly fire will not work in a game like this, then you have to remove all AOE hits and have a Catapult that only hit 1player, arrowcart that only hit 1 will not work and it most defenly will not work with Friendly fire as they hit now.
1) STOP free server transfers
Dont stop but add some restrictions like you cant transfer to a server your in war with and you can only do 1 transfer ever 10days if you dont go back to the server you came from.
3) Class Balancing i.e nerf mes portals and thieves invis <main two requested
Add so Mes portal only work for his group so max 5 can be teleported would be a good step.
10) Implement Friend Foe feature so you can ally with other servers.
Dont se why.
14) Add supply depot in spawn points.
No, there is allways at least 1 supply camp close to spawn as it is now.
Add 30sec CD and shame count on alt-F4, so player stay in game and ofc cant login for 30sec, shame count should be a list so everyone can se how is the most chicken on the server.
Change so the point gain is % linked to how many players in is on the 4 World vs World maps, min 10% and max 100% when there is 60% or more players on all 4 maps, that way a smaller server that win big will not gain as much as a big server, with i think all would like, that way a smaller server will not gain as much point as the server that have que most off the time even if they have the same amount of Supply camps, towers, keeps, Castle.
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It gives the battle one more layer with is good, Arenanet should add a CD off say 30sec if you kill the client were the character is in game and ofc a shame count for using alt-f4 were you can se a list server, world vs world fight hole EU were top 3 you can dress as chickens that cluck, cluck when someone press them, sound like chicken.wav at http://soundjax.com/chicken-2.html were that player cant remove that sound anyway it will allways play for him.
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I have a Asura engineer so i picked Vigil with felt most wrong for a Asura :p
You can only transfer to a server that your server is not in battle with in World vs World, CD 10days except to transfer back to the server you came from were it is 24hours CD then 10days CD kicks in when you moved back.
Something is FUBAR with gw2build.com, this is the 10 build i check that have 0 on all Traits.
Would it be were stuped to go with 10 – 30 – 5 – 25 – 0 the 5 to get Low health Response System and 25 to get Energy Conversion Matrix?
Simple fix add a 30min CD were you cant enter World vs World map and you stay 30sec in map after you killed game so you still die.